"beep!"	"测试"	"test"

# ------ Upgrades -------
"upgrade_armor_1_01"	"板甲"	"Armor decides how long Rusty's life bar is; each level adds another segment to the life bar. With a longer life bar, he can take more damage before he dies. Note that each level should have a 'tougher' name than the one before. "
"upgrade_armor_1_02"	"坚固护甲"	""
"upgrade_armor_2_01"	"坚硬护甲"	""
"upgrade_armor_2_02"	"厚重护甲"	""
"upgrade_armor_3_01"	"高级护甲"	""
"upgrade_armor_3_02"	"超级护甲"	""
"upgrade_armor_reduce"	"伤害减免"	""

"upgrade_water_1_01"	"深水塘"	"Tank decides how long Rusty's water bar is; each level adds another segment to the water bar. With a longer water bar, he can use special tools longer. Note that each level should have a 'tougher' name than the one before."
"upgrade_water_1_02"	"双塘"	""
"upgrade_water_2_01"	"巨型水塘"	""
"upgrade_water_2_02"	"超级水塘"	""
"upgrade_water_3_01"	"巨深水塘"	""
"upgrade_water_3_02"	"无底水塘"	""
"upgrade_water_process"	"水封"	""

"upgrade_light_1_01"	"煤灯"	"Lantern decides how much time Rusty can spend in the mine before his light dwindles; each level adds another 60 seconds of light. Note that each level should have a 'tougher' name than the one before."
"upgrade_light_2_01"	"油灯"	""
"upgrade_light_3_01"	"等离子灯"	""

"upgrade_pouch_1_01"	"中等袋子"	"Pouch upgrades decide how many slots Rusty can use in his inventory to store ore he finds; each level opens another another slot. Note that each level should have a name denoting bigger size than the one before it."
"upgrade_pouch_1_02"	"大袋子"	""
"upgrade_pouch_1_03"	"更大的袋子"	""
"upgrade_pouch_2_01"	"巨大的袋子"	""
"upgrade_pouch_2_02"	"硕大的袋子"	""
"upgrade_pouch_3_01"	"庞大的袋子"	""

"upgrade_enable_pickaxe"	"旧鹤嘴锄"	""
"upgrade_pickaxe_pre"	"锋利的鹤嘴锄"	"Rusty's first and most basic tool. Can be upgraded according to the below. Each upgrade decreases the number of hits you need to break stone. Note that each level should have a 'tougher' name than the one before."
"upgrade_pickaxe_1_01"	"铜鹤嘴锄"	""
"upgrade_pickaxe_1_02"	"青铜鹤嘴锄"	""
"upgrade_pickaxe_1_03"	"铁鹤嘴锄"	""
"upgrade_pickaxe_1_04"	"钢铁鹤嘴锄"	""
"upgrade_pickaxe_2_01"	"钨鹤嘴锄"	""
"upgrade_pickaxe_2_02"	"银鹤嘴锄"	""
"upgrade_pickaxe_2_03"	"金鹤嘴锄"	""
"upgrade_pickaxe_2_04"	"铂金鹤嘴锄"	""
"upgrade_pickaxe_3_01"	"石榴石鹤嘴锄"	""
"upgrade_pickaxe_3_02"	"祖母绿鹤嘴锄"	""
"upgrade_pickaxe_3_03"	"红宝石鹤嘴锄"	""
"upgrade_pickaxe_3_04"	"钻石鹤嘴锄"	""
"upgrade_pickaxe_speed_1"	"轻便鹤嘴锄"	"Increases the number of times Rusty can swing his pickaxe during a given amount of time. A one time upgrade."
"upgrade_pickaxe_damage_1"	"威力鹤嘴锄"	"Increases the amount of damage Rusty's pickaxe inflicts upon enemies. First out of two one-time upgrades"

"upgrade_drill_1_01"	"高架式潜孔钻机"	"Increases the damage Rusty's drill inflicts on dirt tiles. Each name should sound cooler than the one before it."
"upgrade_drill_1_02"	"重力钻孔机"	""
"upgrade_drill_2_01"	"钻孔明星"	""
"upgrade_drill_2_02"	"超能钻"	""
"upgrade_drill_efficiency"	"改良的液压系统"	""

"upgrade_punch_1_01"	"衰仔冲压机"	"Punch upgrades increase the damage Rusty's steam punch inflicts on dirt tiles and enemies. Each name should sound cooler than the one before it."
"upgrade_punch_1_02"	"小弟冲压机"	""
"upgrade_punch_1_03"	"大哥冲压机"	""
"upgrade_punch_speed"	"液压油"	""

"upgrade_dynamite"	"炸药"	""
"upgrade_ladder"	"梯子"	"Stackable ladders."
"upgrade_lamp"	"灯"	"Placeable lamps to light up the mine."
"upgrade_teleporter"	"传送器"	""

"upgrade_enable_run"	"加速靴"	"Enables Rusty to run fast enough to traverse over sink stones and will let hit jump farther and higher."
"upgrade_enable_charge_jump"	"蒸汽跳"	"Will enable Rusty to boost his jump. Drains water reserves when used."
"upgrade_enable_dynamite"	"炸药"	""
"upgrade_enable_drill"	"钻机"	"Enables Rusty to drill through a special type of rock not susceptible to other tool. Drains water when used."
"upgrade_enable_punch"	"蒸汽冲压机"	"Enables Rusty to punch through a row of dirt. Force depends on how long you press to load the tool. Drains water when used."
"upgrade_enable_jump_double"	"双重跳跃"	"Enables Rusty to make a second jump while in the air."
"upgrade_fall_dampeners"	"摔落缓冲器"	"Enables Rusty to survive any fall."
"upgrade_static_dash"	"静态缓冲"	""
"upgrade_jump_double"	"双重跳跃"	""
"upgrade_minimap_resources"	"矿石检波器"	"Will make resources visible on the mini map."
"upgrade_chargejump_1"	"加压器"	""
"upgrade_locked"	"锁定"	""

# ------ Upgrades Desc -------
"upgrade_armor_1_01_desc"	"最大健康值+1。\n我会弄一些碎片到你的护甲上。让那玩意儿更坚固些。"	"In-store descriptions for armor upgrades. The instances with the suffix _1 are sold by Cranky; _2 by Biff; _3 by dandy."
"upgrade_armor_1_02_desc"	"最大健康值+1。\n稍微焊接一下应该能使你的护甲块更稳固。"	""
"upgrade_armor_2_01_desc"	"最大健康值+1。\n我可以再给你回火处理让这套盔甲更好地保护你，朋友。"	""
"upgrade_armor_2_02_desc"	"最大健康值+1。\n使用更高质量的金属给你的装甲做分层，那就是特别的坚固啦。"	""
"upgrade_armor_3_01_desc"	"最大健康值+1。\n这件盔甲由可供利用的最高级金属浇铸而成。"	""
"upgrade_armor_3_02_desc"	"最大健康值+1。\n这块金属折叠了折叠再折叠最终做成了最牢固的。"	""
"upgrade_armor_reduce_1_desc"	"25%伤害抵抗。 \n经过重塑你的护甲，恶魔就伤不到你了。"	""

"upgrade_water_1_01_desc"	"最大水量+1。 \n我可以给你把那个水塘扩宽一点点那么点。"	"In-store descriptions for water tank upgrades. The instances with the suffix _1 are sold by Cranky; _2 by Biff; _3 by dandy."
"upgrade_water_1_02_desc"	"最大水量+1。\n我想我可以添加一个新的水塘了，就在你的水塘旁边。"	""
"upgrade_water_2_01_desc"	"最大水量+1。\n旧水塘必须清除，伙计，但是我肯定可以建一个更大一点的在那儿。"	""
"upgrade_water_2_02_desc"	"最大水量+1。\n大点总是好的。我们只要重新摆摆东西。"	""
"upgrade_water_3_01_desc"	"最大水量+1。 \n我真的还不知道这个水塘的确切尺寸。看似无限大，不是吗？"	""
"upgrade_water_3_02_desc"	"最大水量+1。 \n回声…回声……回声…… 我想下面某个地方还是有底的，终归是有底的。"	""
"upgrade_water_process_1_desc"	"+50%。\n通过密封，你不会失去一滴所找到的水。"	""

"upgrade_light_1_01_desc"	"灯光持续时间+60秒\n如果我们升级熔炉，用煤炭替代木头，灯光能持续的稍微长点。"	"In-store descriptions for lantern upgrades. The instances with the suffix _1 are sold by Cranky; _2 by Biff; _3 by dandy."
"upgrade_light_2_01_desc"	"灯光持续时间 +60秒\n烧油！我们以后就这么办，小孩儿。"	""
"upgrade_light_3_01_desc"	"灯光持续时间+60秒\n物理学的最新进展。它将让你像星辰一般闪亮。"	""

"upgrade_pouch_1_01_desc"	"物品槽+1。\n如果你想拖多点东西上来的话，就需要一个更大的袋子。"	"In-store descriptions for pouch upgrades. The instances with the suffix _1 are sold by Cranky; _2 by Biff; _3 by dandy."
"upgrade_pouch_1_02_desc"	"物品槽+1。\n你只要再使把劲儿就能扛得动这袋子了。"	""
"upgrade_pouch_1_03_desc"	"物品槽+1。\n这是我一个人所能制造的最大袋子了。"	""
"upgrade_pouch_2_01_desc"	"物品槽+1。\n和公共马车一样宽敞呐，介个。"	""
"upgrade_pouch_2_02_desc"	"物品槽+1。\n这里这个袋子有良好的伸缩性能。相当相当好的呀。"	""
"upgrade_pouch_3_01_desc"	"物品槽+1。\n三面镶边两层构造让你轻松搞定巨重的装载。"	""

"upgrade_pickaxe_pre_desc"	"我会为你磨利鹤嘴锄。然后你就能挖硬一些的土了。"	"In-store descriptions for pickaxe upgrades. The instances with the suffix pre or _1 are sold by Cranky; _2 by Biff; _3 by dandy."
"upgrade_pickaxe_1_01_desc"	"对地伤害+2。\n至少来说，比你已有的要坚固了。"	""
"upgrade_pickaxe_1_02_desc"	"对地伤害+2。\n给那把刀涂一点点锡应该能起到强化作用。"	""
"upgrade_pickaxe_1_03_desc"	"对地伤害+2。\n这是些优质金属。不错，质地很纯。"	""
"upgrade_pickaxe_1_04_desc"	"对地伤害+2。 \n我给你的刀回回火，而你应该多拿几个冲压机去挖地。"	""
"upgrade_pickaxe_2_01_desc"	"对地伤害+2。\n强健的斧头，专为你这样的冒险家准备。"	""
"upgrade_pickaxe_2_02_desc"	"对地伤害+2。 \n水银核心可以加大力度。"	""
"upgrade_pickaxe_2_03_desc"	"对地伤害+2。\n升级该核心至纯金，力度会进一步加大。"	""
"upgrade_pickaxe_2_04_desc"	"对地伤害+2。\n耐用就是专门用来形容这里的鹤嘴锄的。"	""
"upgrade_pickaxe_3_01_desc"	"对地伤害+2。\n锋利又结实。噢，还有彩色的呢。"	""
"upgrade_pickaxe_3_02_desc"	"对地伤害+2。\n道高一尺，魔高一丈。"	""
"upgrade_pickaxe_3_03_desc"	"对地伤害+2。\n这可不是绣花枕头哦。"	""
"upgrade_pickaxe_3_04_desc"	"对地伤害+2。\n不能再硬了。能经得起时间的磨练。"	""
"upgrade_pickaxe_speed_1_desc"	"鹤嘴锄速度+20%。 \n气动力学，朋友！通过加工能让鹤嘴锄削铁如泥。"	"In-store description for the speed upgrade to the pickaxe. Sold by Biff."
"upgrade_pickaxe_damage_1_desc"	"对敌伤害+1。 \n你要这样处理鹤嘴锄的尖端？和恶魔战斗的时间可以缩短了。"	"In-store description for enemy damage upgrade for the pickaxe. Sold by Cranky."

"upgrade_drill_1_01_desc"	"对地伤害+4。\n高架式潜孔钻机3000是一个带有高级旋纹的钻头，能够帮你铲除更坚硬的泥土。"	"In-store descriptions for drill upgrades. The instances with the suffix _1 are sold by Biff; _2 by Dandy."
"upgrade_drill_1_02_desc"	" 对地伤害+4。\n重力钻孔机是钻头技术里最新最牛×的产品。"	""
"upgrade_drill_2_01_desc"	"对地伤害+4 。\n钻孔明星！ 绝对无法替代。"	""
"upgrade_drill_2_02_desc"	"对地伤害+4 。\n超能钻能够毫不费力地钻开镀了钻石的铂金。"	""
"upgrade_drill_efficiency_1_desc"	"电钻耗水-33%。 \n减少摩擦力，因此你可以节省一些水。"	"Drill will consume only half as much water as before. Sold by Biff."

"upgrade_punch_1_01_desc"	"对地伤害+2，对敌伤害+1。\n开矿毫不费力。"	"In-store descriptions for steam punch upgrades. Sold by Dandy."
"upgrade_punch_1_02_desc"	"对地伤害+2，对敌伤害+1。 \n效率更高。"	""
"upgrade_punch_1_03_desc"	"+2 对地伤害,，+1 对敌伤害。\n走遍世界你也找不出更好的工具强化技术了。"	""
"upgrade_punch_speed_1_desc"	"蒸汽冲压机冲击速度+50% 。\n适当润滑便可增加功率。"	"Decreases the charge time for the steam punch. Sold by Dandy."

"upgrade_dynamite_desc"	"操作很简单的，随便往哪里一扔，就能把击中的东西炸成碎片。不要炸到自己就行了。"	"In-store description of dynamite. Sold by Cranky."
"upgrade_ladder_desc"	"这东西很实用的。你可以把它们一个个的摞起来加以使用！"	"In-store description of ladder. Sold by Cranky."
"upgrade_lamp_desc"	"你可以标记出一个点来放置这些灯。"	"In-store description of lamp. Sold by Cranky."
"upgrade_teleporter_desc"	"乔伊的奇怪装置。 是返回颠簸屯的捷径。试一下嘛。"	"In-store description of teleporter. Sold by Cranky."
"upgrade_chargejump_desc"	"蒸汽跳耗水-50%。 \n这些加压舱可优化你的蒸汽跳。"	"In-store description of steam jump upgrade. Sold by Cranky."

"restore_health"	"生命"	"Will fill up your health bar to max."
"restore_health_desc"	"给你一瓶上好的提神酒可使你健康值回满。"	"Cranky's in-store description of the health fill up."

"buy_failed_too_expensive_Cranky"	"抱歉，你现在买不起。"	"Speaker=Cranky"
"buy_failed_full_Cranky"	"目前来说这就够了。"	"Speaker=Cranky"
"buy_failed_locked_Cranky"	"这件需要多修补一下。"	"Speaker=Cranky"

"buy_failed_too_expensive_Jack"	"已经是最低折扣了，老兄。"	"Speaker=Biff"
"buy_failed_full_Jack"	"那个你已经填满了。"	"Speaker=Biff"
"buy_failed_locked_Jack"	"有点高于你的水平。或许另一艘船有些你目前能对付的东西呢。"	"Speaker=Biff"

"buy_failed_too_expensive_Dandy"	"价格很合理了，我相信。"	"Speaker=Dandy"
"buy_failed_full_Dandy"	"喔，我不会卖给你用不着的东西的，先生。"	"Speaker=Dandy"
"buy_failed_locked_Dandy"	"抱歉，不适用于您的版本。或许您可以在其它的船上找到合适的。"	"Speaker=Dandy"

#------- Character names -------
"character_unknown"	"???"	"Should not be localized."
"character_rusty"	"拉斯提"	"Should not be localized."
"character_dorothy"	"多萝西"	"Should not be localized."
"character_cranky"	"克兰克"	"Should not be localized."
"character_lola"	"罗拉"	"Should not be localized."
"character_jack"	"比福"	"Should not be localized."
"character_dandy"	"丹迪"	"Should not be localized."
"character_hola"	"赫拉"	"Should not be localized."
"character_joe"	"电压机器人"	"Should not be localized."

#------- Banner text -------
"banner_pickup_header"	"已获得物品"	"Text displayed in a banner when Rusty picks up his first pickaxe."
"banner_upgrade_header"	"已掌握技术"	"Text displayed in a banner when Rusty finds new technology upgrades down in caves."
"banner_bought_header"	"已购买升级"	"Text displayed in a banner when an upgrade is bought."
"banner_bought_text"	"%1% 排名 %2%"	"%1% is upgrade name, %2% is rank (as 2/3); only the word Rank needs to be localized"
"banner_upgrade_item_header"	"已解锁物品"	"Text displayed in a banner when a new item is unlocked in a store."
"banner_level_header"	"新区域"	"Text displayed in a banner when Rusty first arrives to an area."
"banner_level_archaea"	"古生菌"	"Should not be localized"
"banner_level_tumbleton"	"颠簸屯"	"Should not be localized"
"banner_level_old_world"	"旧世界"	"Should not be localized"
"banner_level_vectron"	"维克创"	"Should not be localized"
"banner_sell_text"	"获得 $%1%！"	"%1% is money amount gained from selling your inventory. Only the word Got should be localized."
"banner_upgrade_unlocked"	"升级解锁！"	"Text displayed in a banner when a new upgrade is unlocked."
"banner_shop_unlocked"	"颠簸屯扩大了！"	"Text displayed in a banner when a new store is available in town."
"expbar_header"	"宝藏："	"Text displayed as headline in the UI for treasure points. This UI pops out when selling resources as they are converted to treasure points that Rusty collects to unlock new items and shops."
"banner_new_quest_header"	"新任务"	"Text displayed in a banner when a new undefined quest is set to in-progress."
"exp_bar_level"	"等级："	"Displayed in the treasure points UI in fornt of the amount indicator of treasure points gathered. "
"exp_bar_next_level"	"下一个："	"Text in the Treasure poits UI denoting how many points to next level, when new items will be unlocked."
"found_secret"	"秘密区域！"	"Displayed in a banner when Rusty finds a secret area in the mine."

# ------ Quest Banners
"banner_quest_return"	"返回城镇"	"Displayed in a banner when the quest is to return to town."
"banner_quest_pickaxe"	"找到乔伊叔叔"	"Displayed in a banner when Rusty gets a specific quest to go see the dead body of his uncle Joe."
"banner_quest_lever"	"找到撬门杠"	"Displayed in a banner when Rusty gets a specific quest to go pull a lever to open a door."
"banner_quest_mining"	"挖掘矿石"	"Displayed in a banner when Rusty gets a specific quest to go and try mining ore for the first time."
"banner_quest_sell"	"卖掉战利品"	"Displayed in a banner when Rusty gets a specific quest to go sell the ore he found on the above quest."
"banner_quest_explore"	"探索洞穴"	"Displayed in a banner when Rusty gets a specific quest to go explore a cave."
"banner_quest_explore2"	"深入探索"	"Displayed in a banner when Rusty has finished the last quest of a world and should enter the next one; before he knows the name of that world."
"banner_quest_explore3"	"继续探索"	"Displayed in a banner when Rusty has found an upgrade in Old World but is not forced to go up to town to get his next quest."
"banner_quest_oldworld"	"探索旧世界"	"Displayed in a banner when Rusty gets a quest to explore old world."
"banner_quest_vectron"	"探索维克创"	"Displayed in a banner when Rusty gets a quest to explore Vectron"
"banner_quest_boss"	"攻击"	"Displayed in a banner when Rusty is able to damage the boss in the final show down."
"banner_quest_bossdoor"	"进门"	"Displayed in a banner when Rusty is able to enter the final boss room."
"banner_quest_generator"	"摧毁发电机"	"Displayed in a banner when Rusty should go and destroy the generators."

#------- Menu items -------
"ui_back"	"返回"	"Displayed on a button that will take you back in the UI."
"ui_self_destruct"	"自毁"	"Displayed on a button that will kill Rusty so he will re-spawn in town. Used if player gets stuck."
"ui_options"	"游戏选项"	"Displayed on a button that will take you to the Options menu."
"effectsvolume"	"音效"	"Heading over the slider in the options menu."
"musicvolume"	"音乐音量"	"Heading over the slider in the options menu."
"ui_restart_demo"	"重放演示"	"Only shown in the Demo Mode, instead of ui_main_menu."
"ui_confirm_restart_demo"	"你确定要重放吗？"	"Is displayed to warn the player of the consequences of restarting the demo."
"ui_main_menu"	"主菜单"	"Displayed on a button that will take you to the main menu."
"ui_continue"	"继续"	"Displayed on a button that will take you to the next step in a given circumstance."
"ui_paused"	"暂停"	"Displayed when the game is paused."
"ui_game_over_info"	"你被摧毁了。\n修复成本： $%1% (50%%)"	"Shown in a text box when having died, informs the player about there being a fee for being reconstructed."
"ui_game_over_continue"	"继续"	"Is displayed on a button that will let you play again after Rusty dies. The A: signifies which button to press if not using the touch screen."
"ui_game_over_try_again"	"再次尝试"	"Is displayed on a button that will let you play again after Rusty dies in a level, pressing it restarts the level. The A: signifies which button to press if not using the touch screen."
"ui_confirm_self_destruct"	"你确定要自毁，然后花钱重建颠簸屯吗？"	"Is displayed to warn the player of the consequences of using the selfdestruct button in the mine."
"ui_confirm_self_destruct_cave"	"你确定要自毁，然后重玩关卡吗？"	"Is displayed to warn the player of the consequences of using the selfdestruct button in a cave."
"ui_confirm_main_menu"	"你确定要退出？ 未保存的进度将会丢失哦。"	"Is displayed to warn the player of the consequences of quitting the game."
"ui_confirm_buy_upgrade"	"你想买%1%吗？\n现金： %2%，小球： %3%"	"%1% is name of upgrade, %2% is cost in Cash, %3% is cost in orbs"
"ui_saved_game"	"游戏已保存"	"On screen text when the game auto saves."
"ui_press_x_again_to_skip_conversation"	"再按 X 跳过对话。"	"Tells the player that hitting the X button one more time will skip a dialogue in progress."
"ui_conversation_name_separator"	": "	"Separator between name of character and the text they're saying. No additional spaces added."
"ui_conversation_ellipsis_start"	"... "	"Added at the start of text that continues from a previous page. No additional spaces added."
"ui_conversation_ellipsis_end"	" ..."	"Added at the end of text that will continue on the next page. No additional spaces added."
"ui_exitshop"	"退出"	"Displayed on a button that makes you leave the shop UI."
"ui_buyitem"	"购买"	"Displayed on a button that makes you buy an item in the shop UI."
"menu_slot_0_number"	"插槽 A"	"First slot of saved games in the start menu."
"menu_slot_1_number"	"插槽 B"	"second slot."
"menu_slot_2_number"	"插槽 C"	"third slot."
"menu_play"	"开始"	"Displayed on a button that confirms the save game slot selected to be played."
"menu_start"	"开始"	"Displayed on a button that starts the game once it has been opened from the 3DS menu."
"menu_press_x_to_skip"	"现在按 X 跳过。"	"tells the player that hitting the X button one more time will skip though a menu"
"message_yes"	"是"	"Displayed on a confirm button"
"message_no"	"否"	"Displayed on a discard button"
"message_question"	"你确定要删除这个插槽？"	"An extra warning for players hitting the erase button."

#------- Stats screen ------
"menu_stats_title"	"~完成状态~"	"Title showed in stats screen (lower screen during end game credits), should fit on one line"
"menu_stat_time"	"时间："	"As in how long it took to finish the game"
"menu_stat_gold"	"现金总数："	"As in total cash collected during play through"
"menu_stat_orbs"	"小球总数："	"As in total orbs collected during play through"
"menu_stat_deaths"	"死亡次数："	"As in total times died during play through"

#------- Inventory ------
"inventory_no_selection"	"没有选择插槽"	""
"inventory_slot_locked"	"插槽锁定"	""
"inventory_slot_empty"	"空插槽"	""
"inventory_slot_format"	"%1%: $%2% (累计： $%3%)"	"%1% will be item name, %2% will be item value, %3% will be total value of stack"
"inventory_slot_format_gem"	"%1%: $%2%"	"%1% will be item name, %2% will be item value. Used for gems, since they cannot stack"
"inventory_haul"	"总价值："	""
"inventory_depth"	"深度："	""

#------- Resources -----

"resource_ore_trashium"	"料石"	""
"resource_ore_copper"	"铜矿石"	""
"resource_ore_ironium"	"铁矿石"	""
"resource_ore_silver"	"银"	""
"resource_ore_dolomite"	"白云石"	""
"resource_ore_bronzite"	"古铜辉石"	""
"resource_ore_chocolotite"	"巧克力石"	""
"resource_ore_galena"	"方铅矿"	""
"resource_ore_gold"	"金币"	""
"resource_ore_biotite"	"黑云母"	""
"resource_ore_obsidian"	"黑曜石"	""
"resource_ore_lazurite"	"天青石"	""
"resource_ore_uranium"	"铀矿"	""
"resource_ore_beryllium"	"铍青铜"	""
"resource_ore_red_gold"	"纯金"	""
"resource_ore_purpletite"	"紫矿石"	""
"resource_ore_ambrium"	"琥珀石"	""
"resource_ore_meteorrock"	"流星岩"	""
"resource_ore_unobtanium"	"稀有矿"	""
"resource_ore_gravitonium"	"引力矿石"	""
"resource_ore_darkmatter"	"暗物质"	""

"resource_crystal_citrine"	"茶晶"	""
"resource_crystal_quartz"	"石英"	""
"resource_crystal_amethyst"	"紫水晶"	""
"resource_crystal_avenyurine"	"砂金石"	""
"resource_gem_zoisite"	"黝帘石"	""
"resource_gem_topaz"	"黄玉"	""
"resource_gem_emerald"	"绿宝石"	""
"resource_gem_ruby"	"红宝石"	""
"resource_gem_diamond"	"钻石"	""

#------- World text -------
"inventory_full"	"没有空间了！"	"An on screen text displayed when close to a resource while having no more room in the inventory pouch."
"buildings_max"	"太多了！"	""
"buildings_out_of_stock"	"我出来了！"	""
"buildings_not_here"	"不是这里！"	""
"lamps_too_close"	"太近了！"	"An on screen text displayed when trying to place lamps too close to each other."
"light_time_depleted"	"需要灯光…"	"An on screen text displayed when light is completely depleted."
"resource_pickup"	"%1% ($%2%)"	"%1% is resource name, %2% is value; controlled by other text so does not have to be localized."
"need_water"	"需要水…"	"An on screen text displayed when trying to use tools that consume water when water supply is depleted."

# ------ Conversation response buttons
"next"	"下一级"	"Displayed on a button that will skip to the next part of a dialogue in progress."

# ------ Indicator text
"dig_text"	"挖"	"Displayed in combination with on-screen graphics explaining how to dig."
"run_text"	"跑动"	"Displayed in combination with on-screen graphics explaining how to run."
"runjump_text"	"跑 + 跳"	"Displayed in combination with on-screen graphics explaining how to run-jump."
"chargejump_text"	"蒸汽跳"	"Displayed in combination with on-screen graphics explaining how to charge jump."
"drill_text"	"钻机"	"Displayed in combination with on-screen graphics explaining how to use the drill."
"toggle_kit_text"	"转轮装备"	"Displayed in combination with on-screen graphics explaining how to switch items in use."
"walljump_text"	"翻墙跳"	"Displayed in combination with on-screen graphics explaining how to jump up along walls."
"doublejump_text"	"静态缓冲"	"Displayed in combination with on-screen graphics explaining how to use the double jump upgrade."

# ------ DEATH DIALOGUE.
"death_fallback_00"	"*呲克*， *呲克*， *呲克*。"	"Speaker=Lola; This is an approximation of the smacking sound one makes to show that someone has done something wrong. All death dialogue is used to give tips on how to better handle, whatever killed you, the next time you encounter it."
"death_fallback_01"	"你现在真的要更小心一点了，你听。"	"Speaker=Lola"

"death_first_00"	"事情不会总按计划走的，我想。"	"Speaker=Lola"
"death_first_01"	"无论怎样，克兰克总是能把你复原的。"	"Speaker=Lola"
"death_first_02"	"不得不订购一些新的零件。"	"Speaker=Lola"
"death_first_03"	"这样也不便宜。他会收你一点重组费。"	"Speaker=Lola"

"death_crush_00"	"挖的时候小心点，伙计。"	"Speaker=Lola"
"death_crush_01"	"光线太微弱的话就很难看到下面的危险。"	"Speaker=Lola"
"death_crush_02"	"返回到地面上给你的灯添料。"	"Speaker=Lola"
"death_crush_03"	"那些大石头会粉碎一切东西。"	"Speaker=Lola"
"death_crush_04"	"当心脚下。"	"Speaker=Lola"

"death_fall_00"	"无论如何都不要跳崖。 沿墙滑着走，这样你就不会受伤。"	"Speaker=Lola"
"death_fall_01"	"不想受伤的话你，只能下落一段很短的距离。"	"Speaker=Lola"
"death_fall_02"	"你若是在那里遇到问题，可以晚点回去捡掉落的东西。"	"Speaker=Lola"
"death_fall_03"	"下到黑暗的洞洞之前，要加满健康值哦。"	"Speaker=Lola"

"death_suicide_00"	"如果你装不下挖出来的东西，记得要再回去捡。"	"Speaker=Lola"
"death_suicide_01"	"挖到水是好事。也许它能帮你再次出去。"	"Speaker=Lola"
"death_suicide_02"	"掌握一些技能能够帮助你完好无缺地回去。"	"Speaker=Lola"
"death_suicide_03"	"挖深一点可以帮助你再次回到上面。"	"Speaker=Lola"
"death_suicide_04"	"感觉太难挖的话，说明你可能要升级鹤嘴锄了。"	"Speaker=Lola"
"death_suicide_05"	"你可以跨过竖直通道，为你自己挖出一条新的路。"	"Speaker=Lola"

"death_enemy_acidblock_00"	"尝试从危险大石头的边边上挖掘。"	"Speaker=Lola"
"death_enemy_acidblock_01"	"你想躲过那些酸水，需要完美地计划好时间。"	"Speaker=Lola"
"death_enemy_acidblock_02"	"一些小泥巴兽会陆续吃掉泥土以及你的金属。"	"Speaker=Lola"
"death_enemy_acidblock_03"	"夏纳人和你一样，会被废料烧到。"	"Speaker=Lola"

"death_enemy_ACID_POOL_00"	"这玩意会给你和恶魔带来同等的伤害。"	"Speaker=Lola"
"death_enemy_ACID_POOL_01"	"你可以蘸一点点水出来用，但是你不该到里面去洗澡澡。"	"Speaker=Lola"

"death_enemy_trilobite_00"	"打魔精的时候，它们能够掉落一些有用的东西。"	"Speaker=Lola"
"death_enemy_trilobite_01"	"像你这个强壮的小伙应该可以用鹤嘴锄把那些魔精拿下。"	"Speaker=Lola"
"death_enemy_trilobite_02"	"你应该在魔精钻出土之前击打他们。"	"Speaker=Lola"
"death_enemy_trilobite_03"	"如果你从后面击打魔精，受伤害的几率会降低。"	"Speaker=Lola"
"death_enemy_trilobite_04"	"你可以凭借高地的优势远离伤害。"	"Speaker=Lola"
"death_enemy_trilobite_05"	"在你和魔精之间弄一个洞需要一段时间，但会更安全。"	"Speaker=Lola"

"death_ENEMY_TURTLE_BASE_00"	"你需要腾出空间来处理这些家伙，才能不受伤害。"	"Speaker=Lola"
"death_ENEMY_TURTLE_BASE_01"	"如果可以的话，最好远离那些甲壳恶魔。"	"Speaker=Lola"
"death_ENEMY_TURTLE_BASE_02"	"小心不要让他们毁掉你后退的道路。"	"Speaker=Lola"
"death_ENEMY_TURTLE_BASE_03"	"如果你足够强壮，可以与他们一决高下。"	"Speaker=Lola"

"death_enemy_shiner_00"	"轻点，你可以在他们睡觉时抓住他们。"	"Speaker=Lola"
"death_enemy_shiner_01"	"夏纳人不是很灵光。给他们下套很简单的。"	"Speaker=Lola"

"death_enemy_boozer_00"	"听着，现在与这些瓶子保持距离。"	"Speaker=Lola"
"death_enemy_boozer_01"	"这就是些粗陋的酒馆。试着从下面进去。"	"Speaker=Lola"
"death_enemy_boozer_02"	"你或许可以从酒馆下面掀开地面。"	"Speaker=Lola"
"death_enemy_boozer_03"	"这些酒馆地基不稳，试着从他们下面挖。"	"Speaker=Lola"

"death_enemy_barrel_00"	"如果你击中这些油桶后立刻抛开，或许可以稍微控制爆炸。"	"Speaker=Lola"
"death_enemy_barrel_01"	"不要在油桶旁站太久。"	"Speaker=Lola"
"death_enemy_barrel_02"	"我能感觉到这儿的地面在晃。"	"Speaker=Lola"
"death_enemy_barrel_03"	"如果一个爆炸，周围有很多油桶的话，那么可能就产生连锁反应了。"	"Speaker=Lola"

"death_enemy_spike_00"	"你可以从下面挖出长钉。"	"Speaker=Lola"
"death_enemy_spike_01"	"长钉比较隐蔽。确保你有足够的灯光。"	"Speaker=Lola"

"death_enemy_turret_00"	"这堆土不能充当你的掩体。"	"Speaker=Lola"
"death_enemy_turret_01"	"试着把他们挖出来。"	"Speaker=Lola"

"death_enemy_vectron_minion_00"	"看起来它们十分好斗。或许需要使用这个来攻击它们。"	"Speaker=Lola"
"death_enemy_vectron_minion_01"	"当它们开始发出嘟嘟声时，最好是与它们保持距离。"	"Speaker=Lola"
"death_enemy_vectron_minion_02"	"你或许可以朝它们扔些炸药。"	"Speaker=Lola"

"death_barrier_00"	"灯光有毒！有谁听过这种事么？"	"Speaker=Lola"

"death_laser_box_00"	"要不要重重地敲下它们的脑袋。看看会发什么。"	"Speaker=Lola"
"death_laser_box_01"	"看样子最好是要远离它们的视线。"	"Speaker=Lola"

# ------ FALLBACK CONVERSATIONS.
"Dorothy_fallback_01"	"我会在这等，试着找出一条路来。"	"Speaker=Dorothy"

"Cranky_fallback_01"	"*哼*"	"Speaker=Cranky; The * symbol denotes that the text is a sound and not spoken. E.g. a Sigh sound."

"Cranky_fallback_20"	"*哼*"	"Speaker=Cranky"
"Cranky_fallback_21"	"那么你会获得什么？"	"Speaker=Cranky"
"Cranky_fallback_22"	"要是打碎了它，你就得赔钱。"	"Speaker=Cranky"
"Cranky_fallback_23"	"清晨。"	"Speaker=Cranky"
"Cranky_fallback_24"	"你买什么了吗？"	"Speaker=Cranky"
"Cranky_fallback_25"	"大多数东西都是我自己做的。"	"Speaker=Cranky"

"Lola_fallback_01"	"听着，现在不要怯生生的咯。"	"Speaker=Lola"

"Biff_fallback_00"	"朋友，那辆欢迎礼车呢？"	"Speaker=Biff"
"Biff_fallback_01"	"比福回来了！哈哈哈！"	"Speaker=Biff"
"Biff_fallback_02"	"我从小时候开始就没回过这里了。那可是段艰难时光。"	"Speaker=Biff"
"Biff_fallback_03"	"宝贝，你可是承诺过要恢复繁华。"	"Speaker=Biff"
"Biff_fallback_04"	"比福·贝肯只去有钱的地方。"	"Speaker=Biff"

"Biff_fallback_20"	"朋友，你指的是啥？"	"Speaker=Biff"
"Biff_fallback_21"	"低，低价。"	"Speaker=Biff"
"Biff_fallback_22"	"你不需要还价。所有东西都已经打折了。"	"Speaker=Biff"
"Biff_fallback_23"	"先生，看看有没有喜欢的。"	"Speaker=Biff"
"Biff_fallback_24"	"你发现的确很便宜。"	"Speaker=Biff"
"Biff_fallback_25"	"谁说一分钱一分货？"	"Speaker=Biff"

"Dandy_fallback_00"	"欢迎你，亲爱的先生。"	"Speaker=Dandy"
"Dandy_fallback_01"	"真是暴殄天物啊。"	"Speaker=Dandy"
"Dandy_fallback_02"	"伙计，不要太担心。"	"Speaker=Dandy"
"Dandy_fallback_03"	"想找完美的商品和服务么？\n丹迪·亚历山大就是你所要寻找的。"	"Speaker=Dandy"
"Dandy_fallback_04"	"总算是有人可以提升下这个小镇的品位了。"	"Speaker=Dandy"
"Dandy_fallback_05"	"你不同意么？"	"Speaker=Dandy"

"Dandy_fallback_20"	"欢迎你，好先生。"	"Speaker=Dandy"
"Dandy_fallback_21"	"买只鹅吧，品质保证。"	"Speaker=Dandy"
"Dandy_fallback_22"	"既然您来到我的小店，我相信您的品位一定无可挑剔。"	"Speaker=Dandy"
"Dandy_fallback_23"	"寻找生命中更好的东西吧，我们一起怎么样？"	"Speaker=Dandy"
"Dandy_fallback_24"	"商品的真正价值从来不体现在其建造成本中。"	"Speaker=Dandy"
"Dandy_fallback_25"	"细读你的心思。"	"Speaker=Dandy"


# ------ RUSTY ENTERS MINE AND TALKS TO JOE'S CORPSE.
"Rusty_enter_mine_01"	"*嗯*"	"Speaker=Rusty"
"Rusty_enter_mine_02"	"好吧，我想我还是不会放弃我的选择。"	"Speaker=Rusty"
"Rusty_enter_mine_03"	"我想这可能是我叔叔矿井的一部分。我们需要的只是一泼油漆。"	"Speaker=Rusty"
"Rusty_enter_mine_04"	"最好在我的灯光灭掉之前找到。"	"Speaker=Rusty"

"Dorothy_in_mine_00"	"说！你要做什么？"	"Speaker=Dorothy"
"Dorothy_in_mine_01"	"你进来的时候，把我的房顶给弄塌了。"	"Speaker=Dorothy"

"Dorothy_in_mine_03"	"对不起，女士。"	"Speaker=Rusty"
"Dorothy_in_mine_04"	"我叔叔说把这个矿井送给我。"	"Speaker=Rusty"
"Dorothy_in_mine_05"	"我这一路过来，就是要去颠簸屯找出原因。"	"Speaker=Rusty"

"Dorothy_in_mine_06"	"哦……\n\n你是乔伊的侄子？\n"	"Speaker=Dorothy"
"Dorothy_in_mine_07"	"他已经离世一段时间了。\n我偷偷来到这里，想看看我能采到些什么，还有……"	"Speaker=Dorothy"
"Dorothy_in_mine_08"	"我发现了他。"	"Speaker=Dorothy"
"Dorothy_in_mine_09"	"对不起……"	"Speaker=Dorothy"
"Dorothy_in_mine_10"	"为了你自己，你也应该去看看。"	"Speaker=Dorothy"
"Dorothy_in_mine_11"	"我会在这等等，试着找到出去的路。"	"Speaker=Dorothy"

"dead_miner_01"	"叔叔，你待在这里都这么久了。对不起，我没能见到你最后一面。 "	"Speaker=Rusty"
"dead_miner_02"	"你总是说我们如此相像？\n但我不明白你为什么会把矿井留给我。"	"Speaker=Rusty"
"dead_miner_03"	"我不是矿工。"	"Speaker=Rusty"
"dead_miner_04"	"*唉* \n好吧，我可不想占便宜。"	"Speaker=Rusty"
"dead_miner_05"	"如果你可以把鹤嘴锄借给我，我或许可以逃出这个监狱。"	"Speaker=Rusty"

"Dorothy_in_mine_12"	"你找到了鹤嘴锄呀。\n有了它，你看起来倒真像个矿工了。"	"Speaker=Dorothy"
"Dorothy_in_mine_13"	"很好。你掉下去的时候，撬门杠也从门上掉了下来，被埋了起来。"	"Speaker=Dorothy"
"Dorothy_in_mine_14"	"你要清理干净我们下面的地道才能过去。"	"Speaker=Dorothy"

"Dorothy_in_mine_15"	"你要清理干净地道，才能找到撬门杠，我们才能离开这儿。"	"Speaker=Dorothy"

# ------ DOROTHY TELLS YOU TO OPEN UP THE MINE AGAIN.
"Pre_Dorothy1_00"	"你管理起这个矿井来还真像个行家。"	"Speaker=Dorothy"
"Pre_Dorothy1_01"	"你是新矿主，或许你应该继续维持下去。"	"Speaker=Dorothy"
"Pre_Dorothy1_02"	"把你发现的矿石都带回来给我，我会给你一个合理的兑换比率。"	"Speaker=Dorothy"
"Pre_Dorothy1_03"	"这个小镇肯定用得上它。"	"Speaker=Dorothy"
"Pre_Dorothy1_04"	"顺便告诉你，我叫多萝西。"	"Speaker=Dorothy"
"Pre_Dorothy1_05"	"现在你为什么不采掘一些珍贵的石头呢？"	"Speaker=Dorothy"

"Pre_Dorothy1_20"	"你给我带来了什么？"	"Speaker=Dorothy"
"Pre_Dorothy1_21"	"找到有用的东西没？"	"Speaker=Dorothy"
"Pre_Dorothy1_22"	"继续挖那些值钱的东西。"	"Speaker=Dorothy"

"Pre_Cranky1_00"	"我的朋友叫我汉克，或克兰克……"	"Speaker=Cranky"
"Pre_Cranky1_01"	"你最好去找一个好一点的镐来用。"	"Speaker=Cranky"
"Pre_Cranky1_02"	"呃,我们把资源都用光了。所有矿坑都关了。"	"Speaker=Cranky"

"Pre_Cranky1_20"	"如果我当时能再重新开一个店铺的话……"	"Speaker=Cranky"
"Pre_Cranky1_21"	"我得需要更多的物资。"	"Speaker=Cranky"

"Pre_Lola1_00"	"很高兴能在小镇里看到新面孔。尤其还是一个帅哥。"	"Speaker=Lola"
"Pre_Lola1_01"	"别让太多新人来。林子大了啥鸟都有。"	"Speaker=Lola"
"Pre_Lola1_02"	"好吧！你是我们的新矿工了。"	""
"Pre_Lola1_03"	"很不幸老乔伊最后还是这么地去了。他这段时间看起来并不是很健康的样子。"	""
"Pre_Lola1_04"	"你这家伙话真少，和他一样，对吗？"	"Speaker=Lola"
"Pre_Lola1_05"	"然后你就只管让我讲。"	"Speaker=Lola"

"Pre_Lola1_20"	"很高兴小镇里来了新人。"	"Speaker=Lola"

# ------ YOU CAN NOW UPGRADE YOUR PICKAXE.
"Pre_Dorothy2_00"	"看起来你抓住了要领。"	"Speaker=Dorothy"
"Pre_Dorothy2_01"	"你得去升级商店里找我父亲。"	"Speaker=Dorothy"
"Pre_Dorothy2_02"	"他会修鹤嘴锄，这样你就可以挖的更深一些了。 "	"Speaker=Dorothy"
"Pre_Dorothy2_03"	"但是不用跟他说你早些时候见过我。"	"Speaker=Dorothy"

"Pre_Dorothy2_20"	"去跟我爸爸说说让他修你们鹤嘴锄的事。"	"Speaker=Dorothy"

"Pre_Cranky2_00"	"现在我已经找到解决的办法了。"	"Speaker=Cranky"

"Pre_Lola2_00"	"这么说，你要待在这里了？"	"Speaker=Lola"
"Pre_Lola2_01"	"不错！"	"Speaker=Lola"

"Pre_Lola2_20"	"有人继续开矿挺不错的。"	"Speaker=Lola"

# ------ USE YOUR NEW PICKAXE AND EXPLORE THE FIRST CAVE.
"conv_Tumbleton_Dorothy1_00"	"那个鹤嘴锄会让你掘出更多的灰土，挖的更深。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_01"	"在我寻找矿石的时候，我还找到了其他东西……一个洞穴。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_02"	"你可能要过来查看一下。乔伊把所有的东西都放在那下面。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_03"	"还是得小心点。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_04"	"自从他走失那段时间开始，小魔精们就开始有些烦躁不安。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy1_20"	"持续开采矿山可以切实帮助这个小镇。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_21"	"这个小城一定能利用一些增长。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_22"	"你有机会去看看我发现的那个山洞吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_23"	"你给我带来了什么？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy1_24"	"找到有用的东西没？"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky1_00"	"那么你一直在开采着你叔叔的矿山？ 那么危险的地方。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky1_01"	"在修理隧道里的旧管子时，我的腿被夏纳人给弄断了一根。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky1_02"	"我觉得我自己可以修好它，可是……"	"Speaker=Cranky"
"conv_Tumbleton_Cranky1_03"	"唉，破罐子破摔吧。"	"Speaker=Cranky; An old Scottish saying meaning: The shoemaker's children are the one's with the worst shoes. This means that if someone does something for a living they are usually quite bad at getting those things done at home."
"conv_Tumbleton_Cranky1_04"	"尽管如此，我们是一个以采矿为主的小镇。 现在我们没有矿就无法生活下去。"	"Speaker=Cranky"

# ------ YOU FOUND SOME SPEED BOOTS IN THE CAVE.
"conv_Tumbleton_Dorothy2_00"	"见鬼！你脚上那是什么东西？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy2_01"	"我从没见过类似这个的东西。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy2_02"	"你在洞穴里发现什么了吗？你觉得是乔伊把它放在那里是为了给你？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy2_03"	"也许在这矿山里还有更深的地方呢？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy2_04"	"你把它给我爸爸看了没？你应该给他看看。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy2_20"	"城里最好的汇率。绝无仅有。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy2_21"	"你挖的越深，越会找到更多值钱的矿石。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy2_22"	"你给我带来了什么？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy2_23"	"找到有用的东西没？"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky2_00"	"也就是说，你发现了乔伊的一个山洞，是吗？"	"Speaker=Cranky"
"conv_Tumbleton_Cranky2_01"	"不知道他拿了什么奇怪的东西到了那里。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky2_02"	"我得到了嵌齿和蒸汽。他还放了其他乱七八糟的东西在里面。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky2_03"	"有时候我让他把那里的东西堆到我的仓库里来。是很奇怪的东西。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky2_04"	"我宁愿看到过他把东西堆到他深挖的山洞里。"	"Speaker=Cranky"

"conv_Tumbleton_Lola2_00"	"你得到的那些是极好的靴子。"	"Speaker=Lola"
"conv_Tumbleton_Lola2_01"	"我打赌你穿上它们就像蒸汽炉里面的油脂猪一样快。"	"Speaker=Lola"

"conv_Tumbleton_Lola2_20"	"看上去很怪，但确实是好靴子。"	"Speaker=Lola"

# ------ YOU'VE FOUND THE CHARGE JUMP IN THE SECOND CAVE.
"conv_Tumbleton_Dorothy3_00"	"这是说，你发现了更多奇怪的技术。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy3_01"	"我很奇怪怎么就这么的适合你。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy3_02"	"就好像是专门给你做的。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy3_20"	"重见光明了？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy3_21"	"要努力工作，我明白。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy3_22"	"你给我带来了什么？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy3_23"	"找到有用的东西没？"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky3_00"	"总之你下去过？ *唔*"	"Speaker=Cranky"
"conv_Tumbleton_Cranky3_01"	"笨蛋，就像你叔叔一样。 他也总是自以为是。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky3_02"	"如果我没法劝阻你，至少我可以帮你想办法。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky3_03"	"别想逼我女儿做矿工了，前几天就失踪了一个。"	"Speaker=Cranky"

"conv_Tumbleton_Lola3_00"	"他虽然就在地表待不长时间，还不忘去酒吧闲逛。"	"Speaker=Lola"
"conv_Tumbleton_Lola3_01"	"通常是他自己一个人去。在他的本子上写写画画的。"	"Speaker=Lola"
"conv_Tumbleton_Lola3_02"	"我找到他写了字的餐巾纸。"	"Speaker=Lola"
"conv_Tumbleton_Lola3_03"	"看这个像是一幅地图，对不？ 他也在上面标了东西。"	"Speaker=Lola"

"conv_Tumbleton_Lola3_20"	"你可以去看看那副地图上画的是啥？"	"Speaker=Lola"

# ------ YOU FOUND THE DRILL
"conv_Tumbleton_Dorothy4_00"	"哇！那个钻孔机感觉很好用的样子。足够钻透坚硬的泥土。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_01"	"你觉得那就是乔伊想要你做的吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_02"	"穿过矿井到下面的旧世界里去。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_03"	"我打赌那下面有宝贝。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_04"	"哪里除了夏纳人啥也没有。你以为他们不知道啥东西值钱吗。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_05"	"这可能在颠簸屯引起一场淘金热。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy4_20"	"你已经突破重围到达旧世界了吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_21"	"不论你挖到什么我都给你一个公平合理的价钱。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_22"	"在深处一定充满各种令人激动的事，对吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy4_23"	"不，长官，我们不惧夏纳人！"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky4_00"	"这个钻孔机某些部分看起来有点熟悉：你还是需要蒸汽。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky4_01"	"其他部分我之前也没见过。 "	"Speaker=Cranky"
"conv_Tumbleton_Cranky4_02"	"我猜乔伊也许知道了到地下旧世界的办法。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky4_03"	"他说过在古时候夏纳人辉煌过一段时间……"	"Speaker=Cranky"
"conv_Tumbleton_Cranky4_04"	"也就是说，在他们毁灭了世界之前确是如此。"	"Speaker=Cranky"

"conv_Tumbleton_Lola4_00"	"啥也比不上有人陪好啊，老乔伊。"	"Speaker=Lola"
"conv_Tumbleton_Lola4_01"	"在最近几年里他把所有时间都花在了矿山上。"	"Speaker=Lola"
"conv_Tumbleton_Lola4_02"	"尽管如此，也没多少收获。"	"Speaker=Lola"
"conv_Tumbleton_Lola4_03"	"就好像有什么东西吸走了他全部的精力，连那些值钱的岩石都没它珍贵。"	"Speaker=Lola"

"conv_Tumbleton_Lola4_20"	"老乔伊不是一个可以容易亲密相处的人。"	"Speaker=Lola"

# ------ YOU'VE ENTERED Old World
"conv_Tumbleton_Cranky5_00"	"然后你就进入了旧世界？那个潮湿又危险的地方。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky5_01"	"你也把那个旧的充气管道给清理了吗？"	"Speaker=Cranky"
"conv_Tumbleton_Cranky5_02"	"这比那些发光的东西更可靠么？"	"Speaker=Cranky"
"conv_Tumbleton_Cranky5_03"	"然而，在那探测时要小心。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky5_04"	"夏纳人可能很危险。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky5_05"	"这不是采矿的最佳场所。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky5_06"	"我猜你不知道矿床在哪吧。"	"Speaker=Cranky"

# ------ YOU'VE FOUND THE FIRST UPGRADE IN Old World
"conv_Tumbleton_Dorothy6_00"	"你挖出的这种东西越多，我就越确定。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy6_01"	"你叔叔把它放在那，让你去寻找。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy6_02"	"像是用面包粉铺出了一条路，你可以沿着这条路去寻找。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy6_03"	"做好准备，去寻找吧。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy6_20"	"我只知道我们在旧世界里可以发现很多。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy6_21"	"也可以在地下挖掘出很多。对么？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy6_22"	"有进步哦。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy6_23"	"这些新的矿产品绝对有利于小镇的发展。"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky6_00"	"这有夏纳人留下的蛛丝马迹。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky6_01"	"现在的人很少能理解你叔叔的想法了。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky6_02"	"夏纳人也参与了第一个蒸汽机器人的制造过程。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky6_03"	"如果是真的，那他们那时候做了什么呢？"	"Speaker=Cranky"

"conv_Tumbleton_Lola6_00"	"自战争年代起就没见过一个夏纳人冲在前头。"	"Speaker=Lola"
"conv_Tumbleton_Lola6_01"	"他们精神错乱，十分危险。完全无法预测。"	"Speaker=Lola"
"conv_Tumbleton_Lola6_02"	"像我大部分的老顾客一样。"	"Speaker=Lola"

"conv_Tumbleton_Lola6_20"	"那些夏纳人和我们并没什么不同。"	"Speaker=Lola"

"conv_Tumbleton_Biff6_00"	"你来之前，那些奇怪的老矿工就在这里挖了。"	"Speaker=Biff"
"conv_Tumbleton_Biff6_01"	"他总是订购一些奇怪的东西。"	"Speaker=Biff"
"conv_Tumbleton_Biff6_02"	"一些没用的东西，比如弯曲的铜管和一些废物。"	"Speaker=Biff"

# ------ YOU'VE FOUND THE SECOND UPGRADE IN Old World
"conv_Tumbleton_Dorothy7_00"	"你很快就会到达旧世界的底层。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy7_01"	"应该快到路的尽头了。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy7_02"	"你看，蒸汽机器人在旧世界附近挖掘的话应该会觉得很热。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy7_20"	"你很快会到达最底端。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy7_21"	"还在这？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy7_22"	"你认为到旧世界的直线距离还有多少？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy7_23"	"你能感觉到那儿的热度么？"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky7_00"	"我一生都在经营这家店。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky7_01"	"挖掘技术不会发展那么快。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky7_02"	"循环渐进。一个发明促使着另外一个发明的诞生。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky7_03"	"跟你在那儿找到的东西不一样。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky7_04"	"我承认，我有点儿害怕。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky7_05"	"不过，我可没说他们毫无用处。"	"Speaker=Cranky"

"conv_Tumbleton_Lola7_00"	"老乔伊有时候几个星期下一次矿井。"	"Speaker=Lola"
"conv_Tumbleton_Lola7_01"	"他肯定也去了矿井深处。"	"Speaker=Lola"
"conv_Tumbleton_Lola7_02"	"有时候我们以为他坚持下去是为了找吃的。"	"Speaker=Lola"
"conv_Tumbleton_Lola7_03"	"最后证明我们是对的，不是么？"	"Speaker=Lola"

"conv_Tumbleton_Lola7_20"	"看着乔伊逝世，真是很令人悲伤。"	"Speaker=Lola"
"conv_Tumbleton_Lola7_21"	"但是，我想他是想死在这个矿井里的吧。"	"Speaker=Lola"

"conv_Tumbleton_Biff7_00"	"宝贝，准备去下个地道么？"	"Speaker=Biff"
"conv_Tumbleton_Biff7_01"	"我得赶紧回去，我们几个孩子会偷偷下去玩挑战游戏。"	"Speaker=Biff"
"conv_Tumbleton_Biff7_02"	"有些人会回去，把黑暗中的灯光说的玄乎着呢。"	"Speaker=Biff"
"conv_Tumbleton_Biff7_03"	"做好心理准备，我们很有可能会讲鬼故事哦。"	"Speaker=Biff"
"conv_Tumbleton_Biff7_04"	"就算你用可怕的鬼故事也打不倒我。"	"Speaker=Biff"

# ------ YOU'VE FOUND THE LAST UPGRADE IN Old World AND ENTERED VECTRON.
"conv_Tumbleton_Dorothy8_00"	"什么？！矿井越来越深了？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_01"	"你的铠甲上是霜么？怎么可能会这样？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_02"	"位于底下那么深的地方的，只可能是熔岩了。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_03"	"小心一点。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_04"	"肯定有降温的东西。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_05"	"你真应该去勘探底下的东西。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy8_20"	"下去的时候要注意。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_21"	"这太珍贵了。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_22"	"这对我们太有用了。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy8_23"	"我没拿到，在底下太热了。"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky8_00"	"我不知道那儿会有另外一个管子。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky8_01"	"这至少证明了你叔叔曾到过那么深的地方。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky8_02"	"或许，你会在下面找到乔伊的秘籍。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky8_03"	"但是，你走的时候还是要小心。这东西很奇怪。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky8_04"	"要知道，你不仅仅是在向下开路。"	"Speaker=Cranky"

"conv_Tumbleton_Lola8_00"	"你比乔伊年轻太多了，他之前都没你做得好。"	"Speaker=Lola"
"conv_Tumbleton_Lola8_01"	"但是，希望你已经做好面对一切的准备了。"	"Speaker=Lola"
"conv_Tumbleton_Lola8_02"	"祝你好运！"	"Speaker=Lola"

"conv_Tumbleton_Lola8_20"	"你看起来确实准备好了面对一切未知。"	"Speaker=Lola"

"conv_Tumbleton_Biff8_00"	"你挖的越深，我们就能挖到更多宝贝，我说。"	"Speaker=Biff"
"conv_Tumbleton_Biff8_01"	"别战战兢兢了，伙计，让锄头飞起来吧。"	"Speaker=Biff"
"conv_Tumbleton_Biff8_02"	"哈哈！"	"Speaker=Biff"

# ------ YOU'VE FOUND THE MINIMAP; YOU'VE BROKEN THROUGH THE FIRST BARRIER.
"conv_Tumbleton_Dorothy9_00"	"那儿还有存活的东西吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy9_01"	"他们是什么？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy9_02"	"动物？你以为他们要聪明些么？"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy9_20"	"很好。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy9_21"	"我们确信这些新矿石很有用。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy9_22"	"可以卖个好价钱。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy9_23"	"你在那儿还发现什么别的了么？"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky9_00"	"这比你之前发现的挖掘技术还要奇怪。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky9_01"	"一切都看起来都很陌生。有股陌生的力量在驱使它。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky9_02"	"其他东西就是很先进的蒸汽技术了。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky9_03"	"总而言之，是有些不同。我也不知道它有什么用。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky9_04"	"我想我会把它称作……电力。"	"Speaker=Cranky"

"conv_Tumbleton_Lola9_00"	"你找到的这些工具肯定能让你挖掘起来容易些。"	"Speaker=Lola"
"conv_Tumbleton_Lola9_01"	"在里面照顾好你自己。一片真心同样重要。"	"Speaker=Lola"

"conv_Tumbleton_Lola9_20"	"注意蒸汽之心。"	"Speaker=Lola"

"conv_Tumbleton_Biff9_00"	"确定深井下面有很多未知的东西。"	"Speaker=Biff"
"conv_Tumbleton_Biff9_01"	"但是，仍然值得勘探。朋友，你发现了好多很棒的东西。"	"Speaker=Biff"
"conv_Tumbleton_Biff9_02"	"我总是说，不要再对这里的礼品吹毛求疵了。"	"Speaker=Biff; A Steambot version of the saying: Never look a gift horse in the mouth. The meaning is that you should not complain over things you've gotten for free."

"conv_Tumbleton_Dandy9_00"	"为什么会选择一个人在那下面住呢？"	"Speaker=Dandy"
"conv_Tumbleton_Dandy9_01"	"在黑暗的尘土中。"	"Speaker=Dandy"
"conv_Tumbleton_Dandy9_02"	"我确实相信，他们肯定都有点简单，你不这么认为么？"	"Speaker=Dandy"


# ------ YOU'VE FOUND THE STATIC DASH. 
"conv_Tumbleton_Dorothy10_00"	"到目前为止，你拥有的新东西比老东西多。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy10_01"	"你能接受多少？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy10_02"	"我很想知道乔伊的脑子里都想些什么，递给你一张契约……"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy10_03"	"准备挖洞……"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy10_20"	"你看起来不大一样。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy10_21"	"要挖到下面还需很长时间吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy10_22"	"不错！"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy10_23"	"那是一块极不寻常的矿石。"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky10_00"	"包含的技术和其本身并不危险。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky10_01"	"它的用途和它的定义一样。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky10_02"	"话虽如此，那下面的东西让我神经过敏。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky10_03"	"如果你不知道它怎么工作，你就不知道后果是什么。"	"Speaker=Cranky"

"conv_Tumbleton_Lola10_00"	"自你第一次到这里之后，你变了很多。"	"Speaker=Lola"
"conv_Tumbleton_Lola10_01"	"如果所有那些附件都需要挖到这么深，那乔伊是怎么做到的？"	"Speaker=Lola"
"conv_Tumbleton_Lola10_02"	"以他的条件挖这么深。难怪他没法使它复原。"	"Speaker=Lola"

"conv_Tumbleton_Lola10_20"	"你看起来就像一个新的机器人！"	"Speaker=Lola"

"conv_Tumbleton_Biff10_00"	"你让我想起了在地表遇见过的几个人。"	"Speaker=Biff"
"conv_Tumbleton_Biff10_01"	"我会告诉你，我从没见过矿工长这幅样子。"	"Speaker=Biff"
"conv_Tumbleton_Biff10_02"	"朋友，你看起来更像一个士兵。"	"Speaker=Biff"

"conv_Tumbleton_Dandy10_00"	"小心被压扁，伙计。"	"Speaker= Dandy"
"conv_Tumbleton_Dandy10_01"	"大胆而且新颖。"	"Speaker=Dandy"
"conv_Tumbleton_Dandy10_02"	"很高兴能在这里见到创新的东西。"	"Speaker= Dandy"

# ------ DOROTHY SENDS YOU TO DESTROY GENERATORS.
"conv_Tumbleton_Dorothy11_00"	"那扇门后面隐藏的可能就是你此次来的目的。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy11_01"	"如果这有三个关卡，那么就会有三个发电机，对吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy11_02"	"你得把他们都安置好。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy11_03"	"看看地面上的怎么样？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy11_04"	"这样会激怒魔灵？"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy11_20"	"找到那些发电机了吗？"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy11_21"	"你简直看起来像一个采矿机器。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy11_22"	"你好奇门后面是什么吗？"	"Speaker=Dorothy"


"conv_Tumbleton_Cranky11_00"	"你没法知道那扇门后面有什么。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky11_01"	"也许乔伊想让你打开它也说不定？这也是他为什么让你这么做。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky11_02"	"在它的后面也可能是一股可怕的力量。"	"Speaker=Cranky"

"conv_Tumbleton_Lola11_00"	"你可能会奇怪乔伊是怎样凭一己之力做到的。"	"Speaker=Lola"

"conv_Tumbleton_Lola11_20"	"那个老人是怎样设法做到的？"	"Speaker=Lola"

"conv_Tumbleton_Biff11_00"	"那扇门也许通向着无法想象的财富。"	"Speaker=Biff"
"conv_Tumbleton_Biff11_01"	"矿产被挤压成奇奇怪怪的样子。"	"Speaker=Biff"

"conv_Tumbleton_Dandy11_00"	"老天爷！快看那个沙漠之花在经营商店。"	"Speaker= Dandy"
"conv_Tumbleton_Dandy11_01"	"也许有点不成熟……"	"Speaker=Dandy"
"conv_Tumbleton_Dandy11_02"	"尽管如此，她脸皮厚，磨练一下就行了。"	"Speaker= Dandy"
"conv_Tumbleton_Dandy11_03"	"毕竟我可能巧妙的把这个地方改造成一个完全的小社会。"	"Speaker= Dandy"

# ------ YOU DESTROYED THE OTHER GENERATORS IN Old World AND ARCHAEA; DOOR IS OPEN.
"conv_Tumbleton_Dorothy12_00"	"看来你做了很充分的准备。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy12_01"	"没必要再等下去了。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy12_02"	"去打开那扇门。"	"Speaker=Dorothy"

"conv_Tumbleton_Dorothy12_20"	"打开那扇门。"	"Speaker=Dorothy"
"conv_Tumbleton_Dorothy12_21"	"你很快就会知道你叔叔在干嘛。"	"Speaker=Dorothy"

"conv_Tumbleton_Cranky12_00"	"现在由你决定，孩子。"	"Speaker=Cranky"
"conv_Tumbleton_Cranky12_01"	"我希望你做好准备迎接门后面的一切。"	"Speaker=Cranky"


# ------ BOSS FIGHT!
"Rusty_defies_boss01_00"	"*滋滋*"	"Speaker=Nobody"
"Rusty_defies_boss01_01"	"*滋滋，滋滋滋滋*"	"Speaker=Nobody"
"Rusty_defies_boss01_02"	"*滋滋*"	"Speaker=Nobody"

"Rusty_defies_boss01_03"	"欢迎来到维克创……*滋滋*"	"Speaker=Nobody"
"Rusty_defies_boss01_04"	"拉提斯。"	"Speaker=Nobody"

"Rusty_defies_boss01_05"	"..."	"Speaker=Rusty"
"Rusty_defies_boss01_06"	"乔伊？"	"Speaker=Rusty"
"Rusty_defies_boss01_07"	"你看上去不一样了。"	"Speaker=Rusty"

"Rusty_defies_boss01_08"	"通过研究这些电压机器人，我学会了怎样摆脱我这副疲惫的身躯。"	"Speaker=Joe"
"Rusty_defies_boss01_09"	"就像蒸汽机器人，他们都是人类的孩子。"	"Speaker=Joe"
"Rusty_defies_boss01_10"	"令人惊叹的独创性建筑。"	"Speaker=Joe"
"Rusty_defies_boss01_11"	"蒸汽机器人对地面上的人来说不是很好的继承者。"	"Speaker=Joe"
"Rusty_defies_boss01_12"	"现在你和我有一样的经历，你也变成了电压机器人。"	"Speaker=Joe"
"Rusty_defies_boss01_13"	"只要我的新躯体完成……\n*滋滋* 我们就可以出现了！"	"Speaker=Joe"

"Rusty_defies_boss01_14"	"呃，那是……原件。"	"Speaker=Rusty"
"Rusty_defies_boss01_15"	"抱歉，只要我还活着你就永远无法到地面上。"	"Speaker=Rusty"

"Rusty_defies_boss01_16"	"你脆弱的蒸汽机器人心脏就是你毁灭的关键。"	"Speaker=Joe"

"Rusty_defies_boss01_20"	"*滋滋滋滋滋*"	"Speaker=Joe"

# ------ BOSS FIGHT 2!
"Rusty_defies_boss02_07"	"一部分的乔伊在我们新的身体里。他能和我们自由结合。"	"Speaker=Joe"
"Rusty_defies_boss02_08"	"很快，你也会如此。我们需要一颗真正的心脏。"	"Speaker=Joe"
"Rusty_defies_boss02_09"	"我们准备好对付你了。从你身上把蒸汽机器人的外壳剥掉。"	"Speaker=Joe"
"Rusty_defies_boss02_10"	"你已经不是你自己而是我们的一部分了。"	"Speaker=Joe"
"Rusty_defies_boss02_11"	"*滋滋* 我们将立于不败之地！电压机器人将会崛起并统治世界。"	"Speaker=Joe"

"Rusty_defies_boss02_12"	"你准备好对付我，那是真的。我要阻止你。"	"Speaker=Rusty"

"Rusty_defies_boss02_13"	"那就是我们需要的心。如果你不给它免费的话……"	"Speaker=Joe"

# ------ EPILOGUE
"conv_Epilogue_00"	"好了，完成了。瞧！我的杰作。"	"Speaker=Dandy"

"conv_Epilogue_01"	"什么……我觉得那应该是一个生锈的雕塑。"	"Speaker=Lola"
"conv_Epilogue_02"	"他毕竟是把小镇从恶魔手里救出来的人。"	"Speaker=Lola"
"conv_Epilogue_03"	"不是这个……"	"Speaker=Lola"
"conv_Epilogue_04"	"这究竟是什么，一只废弃的金属猴子？"	"Speaker=Lola"

"conv_Epilogue_05"	"*叹气* 难道还不够明显吗？"	"Speaker=Dandy"
"conv_Epilogue_06"	"它是一个被赋予神性的破损蒸汽锅的抽象化。"	"Speaker=Dandy"

"conv_Epilogue_07"	"他和我那个可怜的爸爸有些像…… 在他被一辆货运车碾压过去之后。"	"Speaker=Cranky"
"conv_Epilogue_07b"	"愿上帝保佑他。"	"Speaker=Cranky"

"conv_Epilogue_08"	"我对生命中美好事物的情感在这里完全浪费了。"	"Speaker=Dandy"
"conv_Epilogue_09"	"没有拉斯提，这个地方空空如也。"	"Speaker=Dandy"

"conv_Epilogue_10"	"为啥我们还需要这玩意儿呢？"	"Speaker=Dorothy"
"conv_Epilogue_11"	"我们还没有在那里进行足够的探索。"	"Speaker=Dorothy"

"conv_Epilogue_12"	"一个月了，亲爱的，他都失踪一个月了。"	"Speaker=Cranky"
"conv_Epilogue_13"	"在下面发生的大灾难摧毁了旧世界里的一切。"	"Speaker=Cranky"
"conv_Epilogue_14"	"地下什么也没有，只有碎石头。"	"Speaker=Cranky"

"conv_Epilogue_15"	"姑凉，你应该眼光放远一点。"	"Speaker=Lola"
"conv_Epilogue_16"	"年轻的女士不适合打扫那些管道。"	"Speaker=Lola"

"conv_Epilogue_17"	"亲爱的，没有人能在毁灭中活着走出来。"	"Speaker=Cranky"

"conv_Epilogue_18"	"现在大家快点！这个女孩不是唯一的支柱。"	"Speaker=Biff"
"conv_Epilogue_19"	"我也很想他。他是我的一个密友。"	"Speaker=Biff"
"conv_Epilogue_20"	"*抽噎* 我还记得他第一天走进我商店的情形……"	"Speaker=Biff"
"conv_Epilogue_20b"	"那是一个星期二……"	"Speaker=Biff"

"conv_Epilogue_21"	"振作起来，你这家伙。"	"Speaker=Dandy"

"conv_Epilogue_22"	"他不仅仅是失踪了，对吗？"	"Speaker=Dorothy"
"conv_Epilogue_23"	"他还待在下面某个地方。我就知道这个。"	"Speaker=Dorothy"
"conv_Epilogue_24"	"我会一直看着。"	"Speaker=Dorothy"
"conv_Epilogue_25"	"不管怎样，我得找到他。"	"Speaker=Dorothy"

# ------ POST-3DS RELEASE
"menu_skip"	"跳过"	"Ask the user whether to skip a dialogue / cutscene."
"menu_credits"	"游乐园汉化"	""
"menu_options"	"游戏选项"	""
"menu_buy"	"购买"	""
"menu_exit"	"退出"	""
"menu_profiles_title"	"选择存档"	""
"menu_confirm_quit"	"你确定要停止挖掘？"	""

"ui_shoptitle_Cranky"	"克兰克的升级"	"The name of Cranky's shop. Same as the in-game graphics."
"ui_shoptitle_Jack"	"折扣定制"	"The name of Biff's shop. Same as the in-game graphics."
"ui_shoptitle_Dandy"	"一流作品"	"The name of Dandy's shop. Same as the in-game graphics."

"help_weapon_use"	"攻击"	"Use your main weapon."
"help_weapon_change"	"更换武器"	"Change your main weapon."
"help_tool_use"	"使用工具"	"Use your active tool/item"
"help_tool_change"	"更换工具"	"Change your active tool/item"
"help_inventory"	"物品栏"	"Toggle the inventory menu."
"help_discard"	"丢弃"	"Discard the selected item. I.e. throw away."

"menu_back"	"返回"	""

"walk_text"	"行走"	"Displayed in combination with on-screen graphics explaining how to walk."
"jump_text"	"跳跃"	"Displayed in combination with on-screen graphics explaining how to jump."

"vsync"	"同步刷新"	"Displayed in options"

"brightness"	"直接亮度"	"Displayed in options"

"fullscreen"	"全屏"	"Displayed in options"

"bloom"	"特效"	"Displayed in options"

"language"	"语言"	"Displayed in options"

"ui_game_over_info_cave"	"你被摧毁了。"	"Shown in a text box when having died in a cave. Here there's no fee."
"ui_language"	"语言"	"Button in Options menu leading to a separate screen, for selecting language."

"menu_options_version"	"版本： %1%"	"Displays the current version of the game in the s-e corner in options"
