slot			=	Slot
new				=	New
rogueMode		=	Rogue
speedMode		=	Weekly Speedrun
resume			=	Resume
delete			=	Delete
deleteSlot		=	Delete Slot #
newGamePlus		=	New Game+
displayMode		=	Display
displayModes	=	Window|Borderless|Fullscreen
screenScale		=	Screen Scale
resolution		=	Resolution
windowSize		=	Window Size
renderStyle		=	Render
renderStyles	=	Pixel|Soft|Sharp|CRT
music			=	Music
soundEffects	=	Sound Effects
volume			=	Volume
lowHealthBeep	=	Low Health Beep
UIEnemyMarkers	=	Off-cam monster pointers
UIMiniMap		=	Mini Map
UIPerks			=	Runestones
UIMoney			=	Seeds & Coins
UIEnemyCounter	=	Defeated Monsters
UIForceGamepad	=	Gamepad Display
UIForceGamepadO	=	Default|Xbox One|Xbox 360|Dualshock|Switch|SNES|SNES US
UISpeedrun		=	Speedrunning
UISpeedrunO		=	Off|Timer|Full
emptyRuneSlot	=	Empty Slot
levels			=	Stage Log
baddies			=	Monster Log
unlock			=	Unlock
videoSettings	=	Graphics Settings
audioSettings	=	Audio Settings
gifSettings		=	GIF Recorder
gifEnableToUse	=	Enable in Settings
controls		=	Controls
visuals			=	Visuals
close			=	Close
closeMap		=	Close Map
quitGame		=	Exit Game
quitTitle		=	Return to Title
quitHub			=	Return to Overworld
save			=	Save
connect			=	Connect
tweet			=	Tweet
quitDesktop		=	Exit to Desktop
cancel			=	Cancel
bindControls	=	Bind Controls
bindKeyboard	=	Bind Keyboard
bindGamepad		=	Bind Gamepad
defaultControls	=	Default Controls
defaultKeyboard	=	Default Keyboard
defaultGamepad	=	Default Gamepad
continueAdv		=	Continue the Adventure
accept			=	Accept
back			=	Back
stats			=	Stats
descriptionPerk	=	# Info
insertPerk		=	Insert
replacePerk		=	Replace (hold)
trashPerk		=	Trash (hold)
actionUp		=	Up
actionDown		=	Down
actionLeft		=	Left
actionRight		=	Right
actionJump		=	Jump / Accept
actionAttack	=	Attack
actionFeathers	=	Feathers / Back
actionToggleL	=	Feather Left
actionToggleR	=	Feather Right
actionMap		=	Map
actionMenu		=	Menu
default			=	Default
defeated		=	Defeated
hitBy			=	Hit by
runs			=	Runs
rank			=	Rank
coin			=	Coin
error			=	Error
unknownError	=	An unknown error occurred
gifError		=	There was an error saving the GIF
gifStart		=	Start
gifFinish		=	End
gifEnabled		=	Enable (F5 during play)
gifEnabledTip	=	May not work whilst streaming
gifBuffer		=	Buffer
gifLogo			=	Render Logo
gifSaveLocation	=	Save Location
gifSaveLocations=	Pictures|App Data
gifCannotSave	=	Already saving a GIF
gifTweet		=	Save & Tweet
gifLighting0	=	No Lighting
gifLighting1	=	LQ Lighting	
gifLighting2	=	HQ Lighting
Leave space missing on next one=
gifLightingTip0=	Normal save time
gifLightingTip1	=	Normal save time
gifLightingTip2	=	Very long save time
gifNoFootage1	=	Play the game
gifNoFootage2	=	to capture footage
sadSorry		=	Sorry :(
steamOffline	=	Could not connect to Steam
weeklyRetError	=	Could not connect to online service
replayError		=	Replay could not be loaded
tryAgainLater	=	Check connection or try later
offline			=	Offline
update			=	Update
updateRequired	=	Game update required
speedrunOffline	=	Speedrun Mode is under maintenance
disabled		=	Disabled
yourRecord		=	Your Record
thisRun			=	This Run
thisSlot		=	This Slot
entireGame		=	Entire Game
newRecord		=	New Record
submittingRun	=	Submitting Run
playAgain		=	Play Again
endingNow		=	Ending...
day				=	day
days			=	days
hours			=	hours
minutes			=	min.
refresh			=	Refresh
noRecordYet		=	No record yet...
leadersGhost	=	Leader's Ghost
yourGhost		=	Your Ghost
previosuWeek	=	Previous Week
combos			=	Combos
skippedEnemies	=	Skipped Monsters
start			=	Start
startGame		=	Start Game
seconds			=	Seconds


statTime		=	Time
statRooms		=	Rooms
statTotalSeeds	=	Total seeds
statTotalCoins	=	Total coins
statEnemiesDef	=	Monsters defeated
statLaunches	=	Owls cast off
statDamageTaken	=	Damage taken
statSingleKills	=	Single kills

tutorialJump	=	Jump
tutorialHighJump=	(Hold) High Jump
tutorialAim		=	(Hold) Aim Koji
tutorialLaunch	=	(Release) Cast Koji off
tutorialFeather1=	(Hold) Change Feather
tutorialTotem	=	(Hold) Charge Totem
tutorialFeather2=	Lightning Attack
tutorialCharge	=	(Hold) Charge Attack
tutorialCharge2	=	(Hold) Change to Regular Feather
tutorialDouble	=	Double Jump
tutorialSwim	=	Submerge
tutorialMap		=	Map
tutorialDefeat	=	Defeat Monsters
tutorialCombo	=	Combo Monsters to earn Manaroc

koji			=	Koji
ichiro			=	Ichiro
ichiro_rejoin	=	Ichiro rejoins Quill {

RogueAName		=	Swift Rogue
RogueADesc		=	Swift Rogue|Length: ;|Loadout: Swim
RogueBName		=	Kestrel Rogue
RogueBDesc		=	Kestrel Rogue|Length: ;;|Loadout: Swim
RogueCName		=	Owl Rogue
RogueCDesc		=	Owl Rogue|Length: ;;;|Loadout: Swim
RogueDName		=	Hawk Rogue
RogueDDesc		=	Hawk Rogue|Length: ;;;;|Loadout: Swim
RogueEName		=	Eagle Rogue
RogueEDesc		=	Eagle Rogue|Length: ;;;;;|Loadout: Swim
RogueMXName		=	Mix Rogue
RogueMXDesc		=	Mix Rogue|Highly randomised|Loadout: Swim
RogueBMName		=	Boss Rogue
RogueBMDesc		=	Boss Rogue|Face all the bosses!|Loadout: Swim
RogueVHGName	=	Greenwood Glade Rogue
RogueVHGDesc	=	Greenwood Glade Rogue|Length: ;|Loadout: Swim
RogueVHMName	=	Gemshine Mines Rogue
RogueVHMDesc	=	Gemshine Mines Rogue|Length: ;|Loadout: Swim
RogueVHCName	=	Smuggleway Bay Rogue
RogueVHCDesc	=	Smuggleway Bay Rogue|Length: ;|Loadout: Swim
RogueVHWName	=	Woodberry Warren Rogue
RogueVHWDesc	=	Woodberry Warren Rogue|Length: ;|Loadout: Swim
RogueVHSName	=	Sanctuary Swamp Rogue
RogueVHSDesc	=	Sanctuary Swamp Rogue|Length: ;|Loadout: Swim
RogueVHPName	=	Pinnacle Peak Rogue
RogueVHPDesc	=	Pinnacle Peak Rogue|Length: ;|Loadout: Swim
RogueVHFName	=	Falcon's Furnace Rogue
RogueVHFDesc	=	Falcon's Furnace Rogue|Length: ;|Loadout: Swim
RogueVHTName	=	Tomb of the Raven Rogue
RogueVHTDesc	=	Tomb of the Raven Rogue|Length: ;|Loadout: Swim
RogueVHJName	=	Hollow Hestia Rogue
RogueVHJDesc	=	Hollow Hestia Rogue|Length: ;|Loadout: Swim
RogueKSDesc		=	Kickstarter Backer Stages


rogueRandom		=	Random
rogueSeed		=	Seed
rogueOfficial	=	Official Seed
rogueShuffle	=	Shuffle

loadingZone		=	Loading Room
speedrunPaused	=	Paused
speedrunScene	=	Cut Scene

shop			=	Toucan Trading
shopFirstIntro	=	Welcome, traveller! Buy anything you like with your ˪ Silver Coins!
shopGem			=	Manaroc
shopGemText		=	Used to launch elemental attacks.
shopHealth		=	Heart
shopHealthText	=	Recover one health point.
shopBack		=	Back
shopBackText	=	Return to exploration...
shopBuy			=	Buy

welcomeTo		=	Welcome to
run#			=	Run
firstRun		=	First Run
EagleIsland		=	Eagle Island

iRunStats		=	Run Stats
iPause			=	Paused
iPerks			=	Runestone Log
iLanguage		=	Language
iUnlockMode		=	Unlock Mode
iDiscordTooltip	=	Join the community on Discord
iQuitGame		=	Exit Game
iCredits		=	Credits
iRestart		=	Restart Stage
iAccessibility	=	Accessibility
iVisuals		=	Visuals
iConfirmQuitGame=	Really?
iEnemyData		=	Monster Log
iLevelData		=	Stage Log
iSettings		=	Settings
iVideo			=	Graphics Settings
iAudio			=	Audio Settings
iControls		=	Controls
iUI				=	UI Settings
iGameOver		=	Game Over
iMap			=	Map
iWarpMap		=	Fast Travel
iKickstarter	=	Kickstarter Seeds
iWeeklySpeedrun	=	Weekly Speedrun
iLastWeekly		=	Last Weekly Speedrun
iRoguePanel		=	Rogue
iSeed			=	Input Seed
iSaveGIF		=	Save GIF
iGIFSettings	=	GIF Recorder
iTwitterAuth	=	Connect to Twitter
iTweetGIF		=	Tweet GIF
iNewStory		=	New Story
iDeleteSlot		=	Delete
iweeklySpeedrunPanel	= Weekly Speedrun

kidsRules		=	Hatchling Mode
kidsRulesD		=	^ For younger players|^ Easier difficulty|^ Simplified hub map|^ No dialogue/cut scenes
casualRules		=	Casual Rules
casualRulesD	=	^ 6 HP|^ Blue chests contain hearts|^ Frequent manaroc drops|^ Cheaper shopping|^ Toucan Trader stays
coreRules		=	Core Rules
coreRulesD		=	^ Challenging gameplay|^ 3 HP|^ 4x combo drops heart
hardcoreRules	=	Hardcore Rules
hardcoreRulesD	=	^ Challenging gameplay|^ 3 HP|^ 6x combo drops heart|^ Auto collect seeds and coins during combos|^ Less Extra Heart runestones
customRules		=	Custom Rules
seed			=	Seed
standardMaps	=	Play Game
standardMapsD	=	^ Stages randomise each run
seededMaps		=	Play Seed
seededMapsD		=	^ Enter a custom seed number|^ Stages remain the same each run|^ Ideal for speedrunning|^ Ideal for learning stage layouts
officialMaps	=	Play Official Seed
officialMapsD	=	^ Use a predefined seed number|^ Stages remain the same each run|^ Ideal for speedrunning
official		=	Official

unlockRogue		=	Rogue Mode is designed for experienced players and will automatically unlock when you beat Story Mode. If you wish, you may unlock Rogue Mode now, however it may spoil your Story Mode experience.
unlockSpeedrun	=	Weekly Speedrun Mode is designed for experienced players and will automatically unlock when you beat Story Mode. If you wish, you may unlock Weekly Speedrun Mode now, however it may spoil your Story Mode experience. 

accBackdrops	=	Dim backdrop
accLighting		=	Disable lighting
accAutoAim		=	Auto aim
accSpeed		=	Game speed
accOutlineChar	=	Outline characters
accOutlinePlat	=	Outline platforms
accMouse		=	Enable mouse control
accDisGamepad	=	Disable gamepad
accDisSS		=	Disable screenshake
accScreenReader	=	Screen reader
accSRRate		=	Screen reader rate
accSwitchTS		=	Use right stick
accSwitchTSD	=	Allows directional buttons for actions
accSwitchTSWarn	=	Controls reset to default
accReduceFlashing=	Reduce flashing

twitterConnect	=	Connect Twitter
twitterDiscon	=	Disconnect
twitterEnterPin	=	One time setup, enter PIN from Web Browser:
twitterAuthorise=	Get PIN
twitterError	=	Error tweeting: offline or GIF too large
twitterConnected=	Connected to Twitter
twitterDisconed=	Disconnected from Twitter
twitterConError	=	Twitter could not connect, try a new PIN

exitLevel		=	Exit

warpEntrance	=	Entrance Waypoint
warpPoint		=	Waypoint #

overworld		=	Overworld
levelGlade1		=	Greenwood Glade
levelGlade2		=	Fireside Forest
levelMines1		=	Gemshine Mines
levelMines2		=	Ruthless Rails
levelCoastal1	=	Smuggleway Bay
levelCoastal2	=	High Tide Trouble
levelWarren1	=	Woodberry Warren
levelWarren2	=	Moleder Highlands
levelSwamp1		=	Sanctuary Swamp
levelSwamp2		=	Misty Marsh
levelPeak1		=	Pinnacle Peak
levelPeak2		=	Downhill Thrill
levelTomb1		=	Tomb of the Raven
levelTomb2		=	Catacombs of the Lost
levelFire1		=	Falcon's Furnace
levelFire2		=	Minecart Cauldron
levelJungle1	=	Hollow Hestia
levelJungle2	=	Labyrinthine Shrine
levelSecret1	=	The Lair
levelPax		=	PAX East Demo
levelPaxHard	=	PAX East Challenge Demo

loadingMap		=	Loading
generatingMap	=	Generating

ePlantSnapper	=	Snacker
eForestShroom	=	Mushfume
eForestMoth		=	Gladelys
eBoar			=	Warboar

eCactus			=	Flaktus
eMinesMoth		=	Cavelys
eFlameHopper	=	Blazebug
eSalamander		=	Pyromander
ePangolin		=	Pangogo
eMoletrio		=	Moletrio

eTurtle			=	Tortice
eCoastalShroom	=	Icecap
eBigFish		=	Snapper
eJumpFish		=	Spitatyu
eCeilingCrab	=	Drilmit
eLizard			=	Trailizard
eUrchin			=	Urchidna
eUrchinDeep		=	Red Urchidna

eCircleShroom	=	Portobellows
eBoar2			=	Warhog
eMoleder		=	Moleder
eWallWorm		=	Burroph
eJumpPlant		=	Helicynth
eRat			=	Rattit
ePlantSnapper2	=	Gorger

eLaserCrab		=	Sparkrab
eFrog			=	Licroak
eRoot			=	Broot
eLadyBug		=	Flitter
eSwampPiranha	=	Serranha

eIceHopper		=	Hazebug
ePeakMoth		=	Loftlys
eSnowKitty		=	Mantikitten
eFerret			=	Ferrettack
ePlantSnapper3	=	Hurler
eSeaPiranha		=	Maultooth
eWaterBud		=	Arbud

eTombRat		=	Lobrat
eTombCrab		=	Potam
eOtherPiranha	=	Jawbane
eLadyBugTomb	=	Hovader
eTombMoth		=	Thanlys
eEggy			=	Ozzard
eTombGuardL		=	Tombguard
eTombGuardI		=	Tombguard
eTombGuardF		=	Tombguard

ePangoFire		=	Pangurdle
eMolesplosion	=	Molesplosion
eFireShroom		=	Sporeferno
eLadyBugFire	=	Firedancer
eFireWorm		=	Burramba
eLavaSquid		=	Calamagma

eLizardJungle	=	Trailbolt
eJumpCactus		=	Pomehop
eJungleShroom	=	Psilofume
eHydraSnapper	=	Nibliana
eJumpPlantBomb	=	Lilibomb
eJungleFrog		=	Ribbilick
eCeilingBat		=	Terrafal
eJumpFishJungle	=	Squirtatyu

eLost			=	Lost
eFastLost		=	Lost Runner
eLavaLost		=	Lost Diver
eTunnelLost		=	Lost Tunneler
eBlackLost		=	Lost Tank

eBabySpider		=	Offspring

eGladeBossD		=	Prehistoric Flora
eGladeBoss		=	Veneblossom
eMinesBossD		=	Incendiary Invertebrate
eMinesBoss		=	Scorchion
eCoastalBossD	=	Coastal Carnivore
eCoastalBoss	=	Scaleback
eWarrenBossD	=	Subterranean Serpent
eWarrenBoss		=	Nagaka
eSwampBossD		=	Amphibious Skybeast
eSwampBoss		=	Amphidra
ePeakBossD		=	Frozen Wyverns
ePeakBoss		=	Geminice
eFireBossD		=	Long-tongued Lizard
eFireBoss		=	Linguana
eJungleBossD	=	Flesh-Eating Flower
eJungleBoss		=	Arbuscuto
eTombBossD		=	Entombed Sorcerer
eTombBoss		=	Avabrazam
eSecretBossDG	=	The Biding One
eSecretBossDM	=	The Behemoth Below
eSecretBossDC	=	The Rancorous
eSecretBossDW	=	The Aboriginal of Yulu
eSecretBossDS	=	The Condemned
eSecretBossDP	=	The Outcast 
eSecretBossDT	=	The Eternal Adversary
eSecretBossDF	=	The Infernal Arachnid 
eSecretBossDJ	=	The Bane of Yulu
eSecretBoss		=	Tarancura Miseros

pCompass		=	Compass|Display chests and warp points on the map.
pSuperCompass	=	Super Compass|It's got a star on it!
pTailWind		=	Tailwind|# flies further when attacking.
pStar			=	Star|Reduce #'s recovery time after a miss.
pLandSlide		=	Land Slide|Rocks fall from the ceiling when striking a wall with ˱ ˥ Charged #.
pBigHeart		=	Gold Hearts|A chance for ˶ Gold Hearts to replace normal ˬ Hearts, holding twice the healing power.
pSlowCombo		=	Combo Timer|Allow more time for getting combos.
pStreamlined	=	Streamlined|Cast # off at a faster speed.
pWhistle		=	Whistle|# returns to Quill immediately when attacking.
pSatchel		=	Satchel|# collects items for Quill.
pGemSlots		=	Manaroc Slots|Gain an additional 3 ˫ Manaroc Slots.
pTreasureHunter	=	Treasure Hunter|Chests contain more ˩ Gold Seeds and ˪ Silver Coins.
pBully			=	Bully|Monsters drop a bonus ˩ Gold Seed when hit.
pBargain		=	Bargain|Gold chests are cheaper to open.
pCharm			=	Charm|Open 3 chests for free.
pRisk			=	Risky Rock|Double ˩ Gold Seeds and ˫ Manaroc will drop, but no ˪ Silver Coins or ˬ Hearts.
pGamble			=	Gamble|Spend a ˪ Silver Coin when attacking and chance winning the jackpot!
pHelmet			=	Helmet|# recovers faster after hitting an obstacle.
pPeek			=	Peek|See the contents of a gold chest before opening.
pGemDefence		=	Gem Defense|Lose ˫ Manaroc instead of taking damage.
pSwitcheroo		=	Switcheroo|Runestones inside chests are replaced with ˬ Hearts.
pBribe			=	Bribe|Lose ˪ Silver Coins and ˩ Gold Seeds instead of taking damage for 3 hits.
pHealingTear	=	Healing Tear|# drops a ˭ Healing Tear when Quill's health is low.
pWarpSpark		=	Warp Spark|# casts off at lightning speed with ˦ [g]Zephara's Feather[n].
pLightningDash	=	Lightning Dash|Dash further when performing ˳ [g]Flash Dash[n].
pEnergize		=	Energize|Quill runs faster when ˦ [g]Zephara's Feather[n] is equipped.
pDeepFreeze		=	Deep Freeze|Monsters are frozen or chilled for longer with ˨ [b]Icora's Feather[n].
pIceSpirit		=	Ice Spirit|# can fly through walls when ˨ [b]Icora's Feather[n] is equipped.
pFireJump		=	Fire Jump|Quill jumps higher when ˧ [o]Magira's Feather[n] is equipped.
pFireAirJump	=	Burst|Create an additional explosion when performing ˴ [o]Blast Off[n].
pTimeBomb		=	Time Bomb|Create a secondary explosion with ˧ [o]Magira's Feather[n].
pVolcanic		=	Volcanic|Launch a flaming rock with ˧ [o]Magira's Feather[n].
pFlameStrike	=	Flame Strike|Set the ground alight with ˧ [o]Magira's Feather[n].
pThrustJump		=	Thrust Jump|Quill catapults into the air when casting # off downwards.
pMaxHP			=	Extra Heart|Increase Quill's maximum health.
pBlastZone		=	Blast Zone|Increase the blast radius when using ˧ [o]Magira's Feather[n].
pFrost			=	Frost|Freeze the ground using ˨ [b]Icora's Feather[n].
pIceScythe		=	Ice Scythe|˨ [b]Icora's Feather[n] causes double damage.
pIceBlock		=	Ice Block|Press § during an ˨ [b]Icora's Feather[n] attack to drop a block of ice.
pOffering		=	Offering|Waypoint Statues drop ˬ Hearts and ˫ Manaroc but take all Quill's ˩ Gold Seeds.
pMagnet			=	Magnet|Draw items towards Quill from a distance.
pIceExplode		=	Ice Explode|Frozen monsters explode violently.
pRegenerate		=	Regemerate|Automatically recover ˫ Manaroc for 60 seconds.
pIronBeak		=	Iron Beak|˥ Regular # inflicts double damage.
pReverseBird	=	Owlerang|˥ Regular # continues his attack on the return journey to Quill.
pInvincibility	=	Invulnerability|Quill is invulnerable for a brief period.
pAutoHeal		=	Auto Heal|Quill automatically spends 50 ˩ Gold Seeds to regenerate health.
pRetaliate		=	Retaliate|Baddies take damage when they hit Quill.
pPiercing		=	Piercing|˥ Regular # pierces through baddies.
pPerkShield		=	Runestone Shield|Lose runestones instead of taking damage.
pHoming			=	Autopilot|# steers toward nearby targets.
pZepharaOnly	=	Zephara Lock|# is locked to his ˦ Zephara form.
pMagiraOnly		=	Magira Lock|# is locked to his ˧ Magira form.
pIcoraOnly		=	Icora Lock|# is locked to his ˨ Icora form.
pInfiniteGems	=	Infinite Manaroc|Unlimited ˫ Manaroc.
pRockHound		=	Rockhound|An additional chance for monsters to drop ˫ Manaroc.
pHeist			=	Heist|Instantly grab any ˫ Manaroc and ˬ Hearts.
pQuartz			=	Quartz|Runestones degrade at a slower pace.
pAirJump		=	Air Jump|Gain an additional double jump before touching the ground.
pExploder		=	Exploder|# launches more fireballs launch when using ˯ [o]Magira's Fury[n].
pEarlyBird		=	Early Bird|Launch # before he returns to Quill.
pQuickBerry		=	Quick Berry|# charges up at a faster rate.
pCuckooClock	=	Cuckoo Clock|The cuckoo periodically attacks nearby monsters.
pElectricBarb	=	Electric Barb|An electric ring surrounds # when using ˦ [g]Zephara's Feather[n].
pStinger		=	Stinger|Sparks traverse the ground on impact when using ˦ [g]Zephara's Feather[n].
pHornOfPlenty	=	Horn of Plenty|All item drops double, but fade much faster.
pSubZero		=	Sub Zero|Create a freezing zone with ˨ [b]Icora's Feather[n].
pBlizzard		=	Blizzard|Increase the attack radius of ˰ [b]Icora's Wrath[n].
pIcicle			=	Icicles|Icicles launch from frozen monsters when defeated.
pWaterDash		=	Bluefin|Increase the speed of Quill's Water Dash when using ˨ [b]Icora's Feather[n].
pShield			=	Shield|# is immune from damage.
pQuickRecover	=	Quick Recover|# recovers quickly after missing a target in mid air.
pPainAndGain	=	Pain & Gain|Monsters drop ˫ Manaroc when they hurt Quill.
pBallLightning	=	Ball Lightning|An electrical attack sphere materializes after launching ˮ [g]Zephara's Rage[n].
pLuck			=	Luck|Great luck shines down on Quill & #.
pSpecialCoin	=	Ancient Coin|Forged in times gone by, now worthless to all but one.
pAvianMirror	=	Avian Mirror|A reflection from the past joins Quill & # in battle.
pBolt			=	Bolt|A lightning bolt strikes # when using ˦ [g]Zephara's Feather[n].
pQuake			=	Quake|Increase the duration of earthquakes when striking a wall with ˱ ˥ Charged #.
pMushboom		=	Mushboom|Mushrooms explode when defeated.
pHealthyBargain	=	Healthy Bargain|Substantially reduce the cost of Hearts at Toucan Traders.
pElectroGlobe	=	Electroglobe|Produce a globe of electricity when attacking using ˦ [g]Zephara's Feather[n].
pSparkShield	=	Spark Shield|Quill becomes invulnerable after casting # off with ˦ [g]Zephara's Feather[n].
pRebound		=	Rebound|# bounces off solid surfaces.
pSpectacles		=	Spectacles|Highlight when a secret area is nearby!
pChainMail		=	Chain Mail|# isn't stunned by monster attacks.
pBugBeGone		=	Bug Be Gone|At the end of an attack, # automatically launches towards nearby insects.
pFireTrail		=	Fire Trail|Quill sets the ground ablaze when ˧ [o]Magira's Feather[n] is equipped.
pGhost			=	Ghost|# is not obstructed by terrain.
pShortFuse		=	Self Destruct|Press § to explode mid-flight and blast further forwards when ˧ [o]Magira's Feather[n] is equipped.
pFlickerFlower	=	Flicker Flower|Quill is invulnerable for longer after taking damage.
pBoost			=	Boost|Press § to extend the range of ˥ Regular #'s attack. Watch your ˫ Manaroc Meter!
pWallJump		=	Wall Jump|Quill can jump away from vertical walls.
pCliffJump		=	Cliff Jump|Quill jumps from a ledge grab like an athlete!
pSpringJump		=	Spring Jump|Press ¤ as Quill impacts the ground and he will spring high in the air!
pRejump			=	Rejump|Reset Quill's double jump capability in mid air when a monster is defeated.
pEggShot		=	Egg Shot|Launch an egg after ˥ Regular # misses an attack.

copyright		=	Copyright

itemCharge		=	Charge Attack
itemChargeD		=	Hold § to launch a strong attack with ˥ Regular #. Watch your ˫ Manaroc Meter!
itemKFeather	=	Koji's Feather
itemKFeatherD	=	Koji is with you!
itemIchFeather	=	Ichiro's Feather
itemIchFeatherD	=	Ichiro is with you!
itemKIFeather	=	Owl Feathers
itemKIFeatherD	=	Koji and Ichiro are with you!
itemZFeather	=	Zephara's Feather
itemZFeatherD	=	Launch an attack which chains through foes. Watch your ˫ Manaroc Meter!
itemMFeather	=	Magira's Feather
itemMFeatherD	=	Launch an explosive attack to hit many foes. Watch your ˫ Manaroc Meter!
itemIFeather	=	Icora's Feather
itemIFeatherD	=	Launch an icy attack to freeze foes. Watch your ˫ Manaroc Meter!
itemGlove		=	Falconry Glove
itemGloveD		=	A falconry glove from ancient times. Press § to cast # off.
itemSwim		=	Swim
itemSwimD		=	Swim underwater. Press ¤ to swim fast!
itemDoubleJump	=	Double Jump
itemDoubleJumpD	=	Press ¤ in the air to call # and jump off his back!
itemMonsterLog	=	Monster Log
itemPerkLog		=	Runestone Log
itemStageLog	=	Stage Log
itemChargeM		=	Magira's Fury
itemChargeMD	=	Hold § to launch explosive fireballs alongside # when using ˧ [o]Magira's Feather[n]. Requires 2 ˫ Manaroc.
itemChargeI		=	Icora's Wrath
itemChargeID	=	Hold § to instruct # to create a barrier of sharp ice around Quill when using ˨ [b]Icora's Feather[n]. Requires at least 2 ˫ Manaroc.
itemChargeZ		=	Zephara's Rage
itemChargeZD	=	Hold § and # bolts down from the sky with lethal force and accuracy when using ˦ [g]Zephara's Feather[n]. Requires 2 ˫ Manaroc.
itemPerkSlot	=	Runestone Slot
itemPerkSlotD	=	Increase the amount of runestones you can carry.
itemZPower		=	Flash Dash
itemZPowerD		=	Hold § and tap ¤ to zap through the air when using ˦ [g]Zephara's Feather[n]. Watch your ˫ Manaroc Meter!
itemMPower		=	Blast Off
itemMPowerD		=	Hold § and tap ¤ to blast through the sky when using ˧ [o]Magira's Feather[n]. Watch your ˫ Manaroc Meter!
itemIPower		=	Stratosphere
itemIPowerD		=	Hold § and tap ¤ to escape skyward when using ˨ [b]Icora's Feather[n]. Watch your ˫ Manaroc Meter!

rankCombos		=	Next time, try gaining higher combos!
rankSkip		=	Next time, try to defeat every monster you encounter!
rankDamage		=	Next time, try to take less damage!
rankSpeed		=	Next time, try to defeat monsters more quickly!

panel_0			=	Under the sapphire blue sky, Quill sets off on an adventure with his faithful owls, Koji and Ichiro.
panel_1			=	Together, the three companions sail among the peaceful islands of the Otriatic Sea.
panel_2			=	When all at once, a sharp wind sweeps from the north -
panel_3			=	And blinding lightning bolts sunder the sky -
panel_4			=	Blistering heat engulfs the boat, as it bursts into flames -
panel_5			=	A monstrous grip tightens around Quill's chest.

nameOliver		=	Dr. Oliver Ornis
nameOrnis		=	Dr. Ornis
nameVoice		=	The Voice
nameOracle		=	The Oracle
nameSign		=	Tutorial
nameFeathers	=	Feathers

d_0				=	nameOliver|Hey kid, that wretched eagle seized your bird as well?|d_00
d_00			=	nameOliver|I am Dr. Oliver Ornis. Just recently, the eagle snatched [p]Feathers[n], my own owl.|d_1
d_1				=	nameOliver|The eagle's name is Armaura. She threatens many birds on this island.|d_2
d_2				=	nameOliver|Three totem birds of elemental power are hiding nearby. They hold power beyond anything you can imagine.|d_2a
d_2a			=	nameOliver|We need to find the totems before Armaura does - she only seeks to increase her own power.|d_3
d_3				=	nameOliver|Take this ancient falconry glove. Its powers will help you on your journey.

d_4				=	nameOliver|Head west now, to the glade. I've seen Totem Zephara darting through the trees there.|d_5
d_5				=	nameOliver|Let's hope you find her before Armaura does.

d_0b			=	nameOliver|This old ship? It sailed not on water, but through the sky!|d_1b
d_1b			=	nameOliver|It was built by the ancient Avtec civilization to combat Armaura 600 years ago.|d_2b
d_2b			=	nameOliver|Armaura was shot from the sky and captured, but the beast could not be contained forever.|d_3b
d_3b			=	nameOliver|Now she terrorises the skies once again.

d_6z			=	nameOliver|[w]Zephara got taken?![s] This is terrible news... Armaura gains the power of lightning.|d_7z
d_7z			=	nameOliver|You managed to swipe one of her feathers? That will make # so powerful!|d_8z
d_8z			=	nameOliver|It is imperative you rescue Totem Magira and Totem Icora.|d_9z
d_9z			=	nameOliver|Go now, I've sighted Totem Magira high in the desert sky.

d_6i			=	nameOliver|[w]Icora got taken?![s] This is terrible news...|d_7i
d_7i			=	nameOliver|You must be an adept falconer for finding her so fast, but Armaura is always one step ahead!|d_8i
d_8i			=	nameOliver|It is imperative you rescue Totem Zephara.|d_9i
d_9i			=	nameOliver|Run fast now, to the glade. That's where Totem Zephara is hiding.

d_6zi			=	nameOliver|[w]Zephara and Icora got taken?![s] This cannot be!|d_7zi
d_7zi			=	nameOliver|Armaura is more powerful than I ever imagined.|d_8zi
d_8zi			=	nameOliver|It we must get our hands on the mighty Totem Magira, no matter the cost!|d_9zi
d_9zi			=	nameOliver|Go East immediately and bring her to me.

d_6b			=	nameOliver|Armaura was imprisoned by the Avtec for 500 years.|d_7b
d_7b			=	nameOliver|She broke free when the Otriatic Mining Company uncovered her prison in the 1800s.|d_8b
d_8b			=	nameOliver|Armaura's violent actions drove the miners away from the island.

d_9				=	nameOliver|[w]Magira got taken?![s] This is preposterous!|d_10
d_10			=	nameOliver|You must not allow Armaura to reach Totem Icora.|d_11
d_11			=	nameOliver|She's often found hunting fish by the coast. Go now. Hurry!

d_9b			=	nameOliver|Can you imagine the power Armaura will have if she obtains all 3 totems?|d_10b
d_10b			=	nameOliver|We must not allow that to happen.

d_9c			=	nameOliver|What are you waiting for? You must find Totem Icora immediately!

d_12			=	nameOliver|[w]NO![s] We cannot allow Armaura to gain her full power from the Totems!|d_13
d_13			=	nameOliver|Our only hope is to destroy her with this airship... I've nearly finished its repairs.|d_14
d_14			=	nameOliver|You must head to Eagle's Nest on the cliffs above and keep Armaura busy whilst I prepare the attack.|d_15
d_15			=	nameOliver|Go now! We have no time to waste.
d_12b			=	nameOliver|The repairs should not take long. This cannon has blown Armaura out of the sky before, so it can do it again!|d_13b

d_13b			=	nameOliver|Go now!

d_shrine0		=	nameOrnis|Hey kid, what are you doing here!?|d_shrine1
d_shrine1		=	nameOrnis|If you're still here when I start my barrage, you'll be fried like an egg!|d_shrine2
d_shrine2		=	nameOrnis|Be a good kid and play your games elsewhere.

d_sanc0			=	nameOrnis|[w]WAHOO!|d_sanc1
d_sanc1			=	nameOrnis|I can't believe she was hiding the birds here all along!|d_sanc1a
d_sanc1a		=	nameOrnis|[p]Feathers[n], are you here?

d_sanc2			=	nameOrnis|That accursed eagle is finally dead! Now we can unleash the Totems' true powers!|d_sanc3
d_sanc3			=	nameOrnis|We must reactivate the three Elemental Founts, then their powers will be ours.|d_sanc4
d_sanc4			=	nameOrnis|They're located in the [g]jungle[n], [o]lava caverns[n] and [b]tombs[n].|d_sanc5
d_sanc5			=	nameOrnis|Whadaya say, kid? Are you with me?

d_sanc6			=	nameOrnis|NO?! I'd like to see you stop me.|d_sanc7
d_sanc7			=	nameOrnis|That Koji has a lot of spunk. I think I'll take him. I'm sure he'll prove useful...|d_sanc8
d_sanc8			=	nameOrnis|See you later, kid.

d_fontL			=	nameOrnis|This Elemental Fount once powered this entire city.|d_fontL1
d_fontL1		=	nameOrnis|Combine this elemental energy with Zephara's powers and you could provide energy for an entire nation!|d_fontL2
d_fontL2		=	nameOrnis|Can you imagine if we brought this technology back to our world?|d_fontL3
d_fontL3		=	nameOrnis|Let's fire it up using a big chunk of Manaroc!

d_fontF			=	nameOrnis|Hey, kid!|d_fontF1
d_fontF1		=	nameOrnis|This Elemental Fount can produce unrivaled heat. If we threw some of Magira's feathers in here, we'd see fireworks for sure!|d_fontF2
d_fontF2		=	nameOrnis|The Avtec used its intense heat to forge weapons and warm their city.|d_fontF3
d_fontF3		=	nameOrnis|Imagine the devastation we could cause with this raw power!|d_fontF4
d_fontF4		=	nameOrnis|Let's fire it up using a big chunk of Manaroc!

d_fontI			=	nameOrnis|This Elemental Fount was built within the Avtec's tombs.|d_fontI1
d_fontI1		=	nameOrnis|It was believed that combining Icora's water powers with this energy would keep the soul pure on its journey to the afterlife.|d_fontI2
d_fontI2		=	nameOrnis|Think of the money, kid. I'll be rich in no time!|d_fontI3
d_fontI3		=	nameOrnis|Let's fire it up using a big chunk of Manaroc!

d_fontComplete	=	nameOrnis|That's all the fonts fired up! The Avtec systems are back online!|d_fontComplete1
d_fontComplete1	=	nameOrnis|It's time to unleash the Avtec's ultimate weapon -|d_fontComplete2
d_fontComplete2	=	nameOrnis|The Totems!|d_fontComplete3
d_fontComplete3	=	nameOrnis|You're welcome to come and enjoy the show!

d_carve			=	nameVoice|As the population grew bigger, it grew greedier. The Totems gave all the power they had, but it wasn't enough.|d_carve1
d_carve1		=	nameVoice|That's when Armaura descended from the sky and attacked. The people fled underground to this sanctuary.|d_carve2
d_carve2		=	nameVoice|They were desperate. Trapped underground, they saw no option but to rid the island of Armaura.|d_carve3
d_carve3		=	nameVoice|That's when they first built the flying cannon.|d_carve4
d_carve4		=	nameVoice|Armaura has never been the same since the Avtec blasted her from the sky and imprisoned her below the ground.|d_carve5
d_carve5		=	nameVoice|Meet me at the shrine atop Pinnacle Peak. We must remind Armaura who she really is.

d_paint			=	nameVoice|Once, the island was peaceful. We provided for the Totems, and they provided for us in return.|d_paint1
d_paint1		=	nameVoice|Icora gave us refreshing water on blistering days.|d_paint2
d_paint2		=	nameVoice|Zephara blew strong winds to drive our mills.|d_paint3
d_paint3		=	nameVoice|Magira brought warmth on the bitterest nights.|d_paint4
d_paint4		=	nameVoice|And our gentle protector, Armaura, patrolled the skies to keep the island from harm.

o_machine0		=	nameOrnis|Hey, kid!|o_machine1
o_machine1		=	nameOrnis|You're here just in time to witness the main event!|o_machine2
o_machine2		=	nameOrnis|I'm going to unleash the pure power of the totems!|o_machine3
o_machine3		=	nameOrnis|Keep an eye on [p]Feathers[n] for me, will you?|o_machine4
o_machine4		=	nameOrnis|[w]WAHAHA![n]

o_battle0		=	nameOrnis|[w]IDIOT!|o_battle1
o_battle1		=	nameOrnis|This machine was a technological masterpiece.|o_battle2
o_battle2		=	nameOrnis|You've meddled enough...|o_battle3
o_battle3		=	nameOrnis|I can't have you destroying any more of this island's history.|o_battle4
o_battle4		=	nameOrnis|You and your pathetic owls are going to see what true falconry is all about.

o_battleEnd0	=	nameOrnis|You just can't mind your own business, can you?

d_o0			=	nameVoice|Armaura isn't the monster you think she is.|d_o1
d_o1			=	nameVoice|She has seen how you handle Koji.|d_o2
d_o2			=	nameVoice|If you can show Armaura your bond with Koji, perhaps she will free Ichiro...|d_o3
d_o3			=	nameVoice|...and we might show her that not all humans are to be feared.

d_o10			=	nameOracle|Oh... my old friend...|d_o11
d_o11			=	nameOracle|It's wonderful to see you again...|d_o11a
d_o11a			=	nameOracle|The time has come. Prove your bond to Armaura, and return her to her true self.|d_o12
d_o12			=	nameOracle|Be wary, Quill. With that scientist on the offensive, Armaura is wild with rage.|d_o13
d_o13			=	nameOracle|Succeed and the island can return to the paradise of my days.

d_o20			=	nameOracle|Don't worry, child. She's not a monster.|d_o21
d_o21			=	nameOracle|Show her the skills you've learned with Koji...|d_o22
d_o22			=	nameOracle|...the skills of my people.

d_feathers0		=	nameFeathers|Hoot hoot hoot.|d_feathers1
d_feathers1		=	nameFeathers|(Thanks for confronting my master)|d_feathers2
d_feathers2		=	nameFeathers|Hoot hoot. Hoot.|d_feathers3
d_feathers3		=	nameFeathers|(Please take this Ancient Coin as a token of my gratitude)

sign_aim		=	nameSign|To aim, a falconer should first hold § to call their bird.|sign_aim1
sign_aim1		=	nameSign|Then point in the direction they wish to attack.|sign_aim2
sign_aim2		=	nameSign|Continue to point in the direction and release § to cast the bird off.
sign_suspend	=	nameSign|A falconer can call their bird in mid-air.|sign_suspend1
sign_suspend1	=	nameSign|They will remain suspended in the air until the bird is cast off.
sign_combo		=	nameSign|As long as their bird is successfully hitting monsters, the falconer can remain suspended indefinitely.|sign_combo1
sign_combo1		=	nameSign|Don't be afraid to suspend yourself above monsters!
sign_manaroc_com	=	nameSign|To use an ˦ Elemental Feather, a falconer must expend ˫ Manaroc.|sign_manaroc_com1
sign_manaroc_com1	=	nameSign|When playing [b]Core Rules[n] or [r]Hardcore Rules[n], earn ˫ Manaroc by defeating monsters in quick succession.
sign_manaroc_com_demo	=	nameSign|Press § to launch #.|sign_manaroc_com_demo1
sign_manaroc_com_demo1	=	nameSign|To use an ˦ Elemental Feather, a falconer must expend ˫ Manaroc.|sign_manaroc_com_demo2
sign_manaroc_com_demo2	=	nameSign|When playing [b]Core Rules[n] or [r]Hardcore Rules[n], earn ˫ Manaroc by defeating monsters in quick succession.|sign_manaroc_com_demo3
sign_manaroc_com_demoC	=	nameSign|Press § to launch #.|sign_manaroc_com_demoC1
sign_manaroc_com_demoC1	=	nameSign|To use an ˦ Elemental Feather, a falconer must expend ˫ Manaroc.|sign_manaroc_com_demoC2
sign_manaroc_com_demoC2	=	nameSign|When playing [g]Casual Rules[n], earn ˫ Manaroc by defeating monsters.|sign_manaroc_com_demo3
sign_manaroc_com_demo3	=	nameSign|A 4x combo will earn a ˬ Heart!
sign_manaroc_cas	=	nameSign|To use an ˦ Elemental Feather, a falconer must expend ˫ Manaroc|sign_manaroc_cas1
sign_manaroc_cas1	=	nameSign|When playing [g]Casual Rules[n], earn ˫ Manaroc by defeating monsters.

creditDevelop	=	Designed & Developed by
creditConcept	=	Character Concepts
creditConcept2	=	Early Character Concepts
creditBackdrop	=	Backdrop Artwork
creditBoss		=	Boss Artwork
creditAdditional=	Additional Artwork
creditComposer	=	Composer
creditPSupport	=	Programming Support
creditTester	=	Testing Team
creditConsole	=	Console Ports
creditSpecial	=	Special Thanks
creditStock		=	Stock Sound Effects
creditEnglish	=	Additional Writing
creditAccess	=	Accessibility Consultants

creditPercent	=	Completion
creditTime		=	Time
creditRuns		=	Runs

recolourQuill	=	Recolour Quill
recolourKoji	= 	Recolour Owl

creditPublisher	=	Publisher
creditQALead	=	QA Leads
creditMarketing	=	Marketing
statJumps		=	Jumps
statLedges		=	Ledges grabbed
statRoomsDisc	=	Rooms discovered
statFavPerk		=	Fav. runestone
statNemesis		=	Nemesis
statTotalManaroc=	Total manaroc
statTotalHearts	=	Total hearts
statChestsOpened=	Chests opened
statBiggestCombo=	Biggest combo
statNormalLaunches=	Normal owls cast
statFireLaunches=	Fire "
statLightningLaunches=	Lightning "
statIceLaunches	=	Ice "
accVibration	=	Disable vibration
eSwampTurtle	=	Terratuga
rogueToday		=	Today
didNotQualify	=	Did not qualify
leaderboardWait	=	Please wait...
connecting		=	Connecting...
weeklyExpired	=	Weekly speedrun expired
aimingGuide		=	Aiming guide
backerLevels	=	Backer stages
screenshot		=	Screenshot

demoEnd			=	Thanks for playing the Eagle Island demo! Join Quill, Koji, & Ichiro on the Nintendo Switch & PC, coming soon!

iRegister		=	Register
iForgotPassword	=	
iLogin			=	Login
loginRegister	=	Register
loginLogin		=	Login
loginForgotPass	=	Forgot Password
loginDisplayName=	Display Name
loginEmail		=	Email Address
loginPassword	=	Password
loginErrorUsername	=	Invalid username
loginErrorEmail	=	Invalid email address
loginErrorPassword	=	Invalid password
loginErrorEmailExists	=	Account already exists with this email address
loginErrorUsernameExists	=	Username not available
loginErrorIncorrect	=	Incorrect email or password
loginPasswordReset	=	Password reset emailed to

conceptArt			=	View Concept Art

iAchievements		=	Achievements
ach_unlocked		=	Achievement Unlocked
ach_elemental1		=	Apprentice of Elements
ach_elemental2		=	Master of Elements
ach_order			=	Restore Order
ach_completionist	=	Vanquisher
ach_crackerjack		=	Crackerjack
ach_shortstory		=	Short Story
ach_perky			=	Perky
ach_glade1			=	Guarded Glade
ach_glade2			=	Blazing Bugs
ach_mines1			=	Scorpion Skills
ach_mines2			=	Minecart Marksman
ach_coastal1		=	Shell Smasher
ach_coastal2		=	Captain Combo
ach_warren1			=	Au Revoir Nagaka
ach_warren2			=	Treasure Chest Quest
ach_swamp1			=	Scrooge in the Swamp
ach_swamp2			=	Risky Runner
ach_peak1			=	Dragon Dodger
ach_peak2			=	Dexterous Dodger
ach_fire1			=	Lava Leaper
ach_fire2			=	Vanilla Killa
ach_tomb1			=	Trigger Happy Tomb
ach_tomb2			=	Stop Hitting Yourself
ach_jungle1			=	Jungle Jig
ach_jungle2			=	Nabber Grabber
ach_rogue			=	Rogue
ach_hotshot			=	Hotshot

playDemo			=	Play Demo
exitDemo			=	Exit

instructionsWeb		=	Instructions (Web)
