<stage name="Pinball" 
	friendlyName="Pinball"
	stageWidth="800" 
	stageHeight="600"
	type="timedBonus"
	time="0:45" >

	<environment bgLayout="resources/backdrops/SunkenTreasure/bgLayout.xml" 
				 fgLayout="resources/backdrops/SunkenTreasure/fgLayout.xml"
				 mgLayout="resources/backdrops/SunkenTreasure/mgLayout.xml" />
				 
	<playerFish config="config/Fish/JDPlayer.xml" >
		<size size="9.5" targetScore="0" scale="0.635" />
		<size size="14.5" targetScore="9999" scale="0.635" />
	</playerFish>

<!-- Fish -->
	
	<enemyFish name="Puffer B Small" template="config/fish/PufferBSmall.xml" poolSize="25" mode="onlyUneaten">
		<spawnInfo playerSize="0"	maxCount="20"	respawnFreq="(0.1,0.2)" />
	</enemyFish>

<!-- Hazards -->

	<enemyFish name="Jellies" template="config/fish/BasicJellyFish.xml" poolSize="2"  displayMenuImage="false" mode="uncounted">
		<spawnInfo playerSize="0"	maxCount="4"	respawnFreq="(2.0,8.0)" />
	</enemyFish>

<!-- Powerups -->

	<enemyFish name="Stun Bubbles" template="config/fish/BonusBubbleStun.xml" poolSize="1"  displayMenuImage="false" mode="uncounted">
		<spawnInfo playerSize="0"	maxCount="1"	respawnFreq="(4.0,8.0)" />
	</enemyFish>

	<enemyFish name="Life Bubbles" template="config/fish/BonusBubbleFreeLife.xml" poolSize="1"  displayMenuImage="false" mode="uncounted">
		<spawnInfo playerSize="0"	maxCount="1"	respawnFreq="(25.0,35.0)" />
	</enemyFish>

	<music	introSound="stageIntro"
			outroSound="stageOutro"
			gameMusic="resources/music/track2.wav" />	
		
</stage>
