GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1407]
    Renderer: NVIDIA GeForce GTS 450   
    Vendor:   NVIDIA
    VRAM:     978 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<I> Initializing (RawInput).

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
Initialize engine version: 3.5.2f2
Begin MonoManager ReloadAssembly
Platform assembly: E:\新下载专区\TankHero_Full_Ver2.0.0.0\TankHero\TankHero_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\新下载专区\TankHero_Full_Ver2.0.0.0\TankHero\TankHero_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\新下载专区\TankHero_Full_Ver2.0.0.0\TankHero\TankHero_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\新下载专区\TankHero_Full_Ver2.0.0.0\TankHero\TankHero_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.051 seconds
Platform assembly: E:\新下载专区\TankHero_Full_Ver2.0.0.0\TankHero\TankHero_Data\Managed\System.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 584. Operation took 10.360145 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 608. Operation took 16.907370 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608. Operation took 9.667220 ms.
