<?xml version="1.0" encoding="utf-8"?>
<Level>
	<Music>vectron</Music>
	<Environment>vectron</Environment>
	<Fillers>
		<Spacing>0</Spacing>
		<Foreground>Tilesets/vectron_foreground.xml</Foreground>
		<Midground>Tilesets/vectron_midground.xml</Midground>
		<Background></Background>
		<Borders>Tilesets/vectron_borders.xml</Borders>
		<BorderWidth>0</BorderWidth>
	</Fillers>
	<Backdrop Depth="3" Scale="1;1" Offset="0;0">Textures/backdrop_vectron.png</Backdrop>
	<CameraPadding>0</CameraPadding>
	<BordersDontClampCamera>true</BordersDontClampCamera>
	<ResetEarth>1</ResetEarth>
	<ResetEntities>0</ResetEntities>
	<IsCave>true</IsCave>
	<ResourceTierLength>40</ResourceTierLength>
	<ResourceTierBias>3.7</ResourceTierBias>
	<StartDepth>766</StartDepth>
	<TileHardness Constant="4" Linear="0.025"/>
	<VeinTextures>resources/vectron_ore_vein01;resources/vectron_ore_vein02;resources/vectron_ore_vein03;resources/vectron_ore_vein04;resources/vectron_ore_vein05</VeinTextures>
	<Slices>
		<Slice>
			<PatchSets>vectron_cave_4</PatchSets>
		</Slice>
	</Slices>
</Level>