<?xml version="1.0" encoding="utf-8"?>
<UpgradeDefinitions>
	<!-- Progression "upgrades" -->
	<Upgrade><Name>enable_tube_oldworld</Name></Upgrade>
	<Upgrade><Name>enable_tube_vectron</Name></Upgrade>	
	<Upgrade><Name>reached_tumbleton</Name></Upgrade>
	<Upgrade><Name>reached_archaea</Name></Upgrade>
	<Upgrade><Name>reached_old_world</Name></Upgrade>
	<Upgrade><Name>reached_vectron</Name></Upgrade>
	<Upgrade><Name>experience_shop_1</Name></Upgrade>
	<Upgrade><Name>experience_shop_2</Name></Upgrade>
	<Upgrade><Name>disable_barrier1</Name></Upgrade>
	<Upgrade><Name>disable_barrier2</Name></Upgrade>	
	<Upgrade><Name>disable_barrier_boss1</Name></Upgrade>
	<Upgrade><Name>disable_barrier_boss2</Name></Upgrade>
	<Upgrade><Name>disable_barrier_boss3</Name></Upgrade>
    <Upgrade><Name>visited_boss_lair</Name></Upgrade>
	
	<!-- Activate abilities-->
	<Upgrade>
		<Name>enable_run</Name>
		<TitleStringId>upgrade_enable_run</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>
	<Upgrade>
		<Name>enable_charge_jump</Name>
		<TitleStringId>upgrade_enable_charge_jump</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>
	<Upgrade>
		<Name>enable_high_jump</Name>
	</Upgrade>
	<Upgrade>
		<Name>enable_jump_double</Name>
		<TitleStringId>upgrade_static_dash</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>
	<Upgrade>
		<Name>enable_dynamite</Name>
		<TitleStringId>upgrade_enable_dynamite</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>
	<Upgrade>
		<Name>minimap_resources</Name>
		<TitleStringId>upgrade_minimap_resources</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>
	<Upgrade>
		<Name>pickaxe</Name>
		<TitleStringId>upgrade_enable_pickaxe</TitleStringId>
		<BannerHeaderId>banner_pickup_header</BannerHeaderId>
	</Upgrade>
	<Upgrade>
		<Name>drill</Name>
		<TitleStringId>upgrade_enable_drill</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>
	<Upgrade>
		<Name>punch</Name>
		<TitleStringId>upgrade_enable_punch</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>	
	<Upgrade>
		<Name>fall_dampeners</Name>
		<TitleStringId>upgrade_fall_dampeners</TitleStringId>
		<BannerHeaderId>banner_upgrade_header</BannerHeaderId>
	</Upgrade>
	
	<!-- Shop upgrades-->
	<Upgrade>
		<Name>dynamite</Name>
		<IconSprite>item_dynamite</IconSprite>
		<Limit>5</Limit>
		<Consumable>true</Consumable>
		<UnhiddenBy Name="enable_dynamite"/>
		<StartWith>5</StartWith>
		<Tiers>
			<Tier CostGold="8" CostOrbs="0" Title="upgrade_dynamite" Desc="upgrade_dynamite_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>ladder</Name>
		<IconSprite>item_ladder</IconSprite>
		<Limit>5</Limit>
		<Consumable>true</Consumable>
		<UnlockedBy Name="pickaxe_pre"/>
		<Tiers>
			<Tier CostGold="5" CostOrbs="0" Title="upgrade_ladder" Desc="upgrade_ladder_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>lamp</Name>
		<IconSprite>item_light</IconSprite>
		<Limit>4</Limit>
		<Consumable>true</Consumable>
		<LevelRequired>3</LevelRequired>
		<Tiers>
			<Tier CostGold="3" CostOrbs="0" Title="upgrade_lamp" Desc="upgrade_lamp_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>teleporter</Name>
		<IconSprite>item_teleporter</IconSprite>
		<Limit>1</Limit>
		<Consumable>true</Consumable>
		<LevelRequired>5</LevelRequired>
		<Tiers>
			<Tier CostGold="0" CostOrbs="3" Title="upgrade_teleporter" Desc="upgrade_teleporter_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>water_process</Name>
		<IconSprite>item_water_process</IconSprite>
		<LevelRequired>9</LevelRequired>
		<Tiers>
			<Tier CostGold="0" CostOrbs="15" Title="upgrade_water_process" Desc="upgrade_water_process_1_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>drill_efficiency</Name>
		<IconSprite>item_drill_efficiency</IconSprite>
		<LevelRequired>11</LevelRequired>
		<Tiers>
			<Tier CostGold="500" CostOrbs="5" Title="upgrade_drill_efficiency" Desc="upgrade_drill_efficiency_1_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>punch_speed</Name>
		<IconSprite>item_punch_speed</IconSprite>
		<UnhiddenBy Name="punch"/>
		<LevelRequired>16</LevelRequired>
		<Tiers>
			<Tier CostGold="0" CostOrbs="20" Title="upgrade_punch_speed" Desc="upgrade_punch_speed_1_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>armor_reduce</Name>
		<IconSprite>item_armour_reduce</IconSprite>
		<LevelRequired>17</LevelRequired>
		<Tiers>
			<Tier CostGold="3000" CostOrbs="10" Title="upgrade_armor_reduce" Desc="upgrade_armor_reduce_1_desc"/>
		</Tiers>
	</Upgrade>
	
	<!--<Upgrade> todo: Was more difficult to add to the game than I thought, so take it later
		<Name>dynamite_limit</Name>
		<TitleStringId>dynamite_limit</TitleStringId>
		<IconSprite>item_dynamite</IconSprite>
		<UnhiddenBy Name="enable_dynamite" Tier="1"/>
		<LevelRequired>1</LevelRequired>
		<Tiers>
			<Tier CostGold="8" CostOrbs="0" Desc="upgrade_dynamite_limit_1_desc"/>
			<Tier CostGold="8" CostOrbs="0" Desc="upgrade_dynamite_limit_2_desc"/>
			<Tier CostGold="8" CostOrbs="0" Desc="upgrade_dynamite_limit_3_desc"/>
		</Tiers>
	</Upgrade>-->
	<Upgrade>
		<Name>pickaxe_pre</Name>
		<IconSprite>item_pickaxe</IconSprite>
		<LevelRequired>2</LevelRequired>
		<Tiers>
			<Tier CostGold="8" CostOrbs="0" Title="upgrade_pickaxe_pre" Desc="upgrade_pickaxe_pre_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pickaxe_1</Name>
		<UnlockedBy Name="pickaxe_pre"/>
		<IconSprite>item_pickaxe</IconSprite>
		<Tiers>
			<Tier CostGold="30" CostOrbs="0" Title="upgrade_pickaxe_1_01" Desc="upgrade_pickaxe_1_01_desc"/>
			<Tier CostGold="50" CostOrbs="0" Title="upgrade_pickaxe_1_02" Desc="upgrade_pickaxe_1_02_desc"/>
			<Tier CostGold="75" CostOrbs="0" Title="upgrade_pickaxe_1_03" Desc="upgrade_pickaxe_1_03_desc"/>
			<Tier CostGold="125" CostOrbs="5" Title="upgrade_pickaxe_1_04" Desc="upgrade_pickaxe_1_04_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pickaxe_2</Name>
		<UnlockedBy Name="pickaxe_1"/>
		<IconSprite>item_pickaxe2</IconSprite>
		<Tiers>	
			<Tier CostGold="200" CostOrbs="0" Title="upgrade_pickaxe_2_01" Desc="upgrade_pickaxe_2_01_desc"/>
			<Tier CostGold="250" CostOrbs="0" Title="upgrade_pickaxe_2_02" Desc="upgrade_pickaxe_2_02_desc"/>
			<Tier CostGold="300" CostOrbs="0" Title="upgrade_pickaxe_2_03" Desc="upgrade_pickaxe_2_03_desc"/>
			<Tier CostGold="350" CostOrbs="5" Title="upgrade_pickaxe_2_04" Desc="upgrade_pickaxe_2_04_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pickaxe_3</Name>
		<UnlockedBy Name="pickaxe_2"/>
		<IconSprite>item_pickaxe3</IconSprite>
		<Tiers>	
			<Tier CostGold="400" CostOrbs="0" Title="upgrade_pickaxe_3_01" Desc="upgrade_pickaxe_3_01_desc"/>
			<Tier CostGold="500" CostOrbs="0" Title="upgrade_pickaxe_3_02" Desc="upgrade_pickaxe_3_02_desc"/>
			<Tier CostGold="600" CostOrbs="0" Title="upgrade_pickaxe_3_03" Desc="upgrade_pickaxe_3_03_desc"/>
			<Tier CostGold="700" CostOrbs="5" Title="upgrade_pickaxe_3_04" Desc="upgrade_pickaxe_3_04_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pickaxe_speed_1</Name>
		<IconSprite>item_pickaxe_speed</IconSprite>
		<LevelRequired>12</LevelRequired>
		<Tiers>	
			<Tier CostGold="750" CostOrbs="10" Title="upgrade_pickaxe_speed_1" Desc="upgrade_pickaxe_speed_1_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pickaxe_damage_1</Name>
		<IconSprite>item_pickaxe_damage</IconSprite>
		<LevelRequired>7</LevelRequired>
		<Tiers>
			<Tier CostGold="250" CostOrbs="10" Title="upgrade_pickaxe_damage_1" Desc="upgrade_pickaxe_damage_1_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>light_1</Name>
		<IconSprite>item_light</IconSprite>
		<LevelRequired>4</LevelRequired>
		<Tiers>
			<Tier CostGold="75" CostOrbs="3" Title="upgrade_light_1_01" Desc="upgrade_light_1_01_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>light_2</Name>
		<UnlockedBy Name="light_1"/>
		<IconSprite>item_light</IconSprite>		
		<Tiers>
			<Tier CostGold="250" CostOrbs="3" Title="upgrade_light_2_01" Desc="upgrade_light_2_01_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>light_3</Name>
		<UnlockedBy Name="light_2"/>
		<IconSprite>item_light</IconSprite>
		<Tiers>
			<Tier CostGold="500" CostOrbs="3" Title="upgrade_light_3_01" Desc="upgrade_light_3_01_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>armor_1</Name>		
		<IconSprite>item_armour</IconSprite>
		<LevelRequired>6</LevelRequired>
		<Tiers>
			<Tier CostGold="50" CostOrbs="0" Title="upgrade_armor_1_01" Desc="upgrade_armor_1_01_desc"/>
			<Tier CostGold="100" CostOrbs="5" Title="upgrade_armor_1_02" Desc="upgrade_armor_1_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>armor_2</Name>		
		<UnlockedBy Name="armor_1"/>
		<IconSprite>item_armour</IconSprite>
		<LevelRequired>10</LevelRequired>
		<Tiers>
			<Tier CostGold="250" CostOrbs="0" Title="upgrade_armor_2_01" Desc="upgrade_armor_2_01_desc"/>
			<Tier CostGold="500" CostOrbs="5" Title="upgrade_armor_2_02" Desc="upgrade_armor_2_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>armor_3</Name>		
		<UnlockedBy Name="armor_2"/>
		<IconSprite>item_armour</IconSprite>	
		<LevelRequired>15</LevelRequired>		
		<Tiers>
			<Tier CostGold="750" CostOrbs="0" Title="upgrade_armor_3_01" Desc="upgrade_armor_3_01_desc"/>
			<Tier CostGold="1000" CostOrbs="5" Title="upgrade_armor_3_02" Desc="upgrade_armor_3_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>water_1</Name>		
		<UnhiddenBy Name="enable_charge_jump"/>		
		<IconSprite>item_water</IconSprite>
		<LevelRequired>6</LevelRequired>
		<Tiers>
			<Tier CostGold="75" CostOrbs="0" Title="upgrade_water_1_01" Desc="upgrade_water_1_01_desc"/>
			<Tier CostGold="150" CostOrbs="5" Title="upgrade_water_1_02" Desc="upgrade_water_1_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>water_2</Name>
		<UnlockedBy Name="water_1"/>
		<IconSprite>item_water</IconSprite>
		<LevelRequired>10</LevelRequired>
		<Tiers>
			<Tier CostGold="300" CostOrbs="0" Title="upgrade_water_2_01" Desc="upgrade_water_2_01_desc"/>
			<Tier CostGold="500" CostOrbs="5" Title="upgrade_water_2_02" Desc="upgrade_water_2_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>water_3</Name>		
		<UnlockedBy Name="water_2"/>
		<IconSprite>item_water</IconSprite>
		<LevelRequired>15</LevelRequired>
		<Tiers>
			<Tier CostGold="750" CostOrbs="0" Title="upgrade_water_3_01" Desc="upgrade_water_3_01_desc"/>
			<Tier CostGold="1000" CostOrbs="5" Title="upgrade_water_3_02" Desc="upgrade_water_3_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pouch_1</Name>
		<IconSprite>item_inventory_slot</IconSprite>
		<LevelRequired>3</LevelRequired>
		<Tiers>
			<Tier CostGold="30" CostOrbs="0" Title="upgrade_pouch_1_01" Desc="upgrade_pouch_1_01_desc"/>
			<Tier CostGold="75" CostOrbs="0" Title="upgrade_pouch_1_02" Desc="upgrade_pouch_1_02_desc"/>
			<Tier CostGold="150" CostOrbs="5" Title="upgrade_pouch_1_03" Desc="upgrade_pouch_1_03_desc"/>			
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pouch_2</Name>
		<UnlockedBy Name="pouch_1"/>
		<IconSprite>item_inventory_slot</IconSprite>
		<LevelRequired>9</LevelRequired>
		<Tiers>
			<Tier CostGold="200" CostOrbs="0" Title="upgrade_pouch_2_01" Desc="upgrade_pouch_2_01_desc"/>
			<Tier CostGold="500" CostOrbs="0" Title="upgrade_pouch_2_02" Desc="upgrade_pouch_2_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>pouch_3</Name>
		<UnlockedBy Name="pouch_2"/>
		<IconSprite>item_inventory_slot</IconSprite>		
		<LevelRequired>14</LevelRequired>
		<Tiers>
			<Tier CostGold="1000" CostOrbs="5" Title="upgrade_pouch_3_01" Desc="upgrade_pouch_3_01_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>drill_1</Name>
		<UnhiddenBy Name="drill"/>
		<IconSprite>item_drill</IconSprite>
		<Tiers>	
			<Tier CostGold="250" CostOrbs="0" Title="upgrade_drill_1_01" Desc="upgrade_drill_1_01_desc"/>
			<Tier CostGold="425" CostOrbs="5" Title="upgrade_drill_1_02" Desc="upgrade_drill_1_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>drill_2</Name>
		<UnlockedBy Name="drill_1"/>
		<IconSprite>item_drill</IconSprite>
		<Tiers>	
			<Tier CostGold="600" CostOrbs="0" Title="upgrade_drill_2_01" Desc="upgrade_drill_2_01_desc"/>
			<Tier CostGold="800" CostOrbs="5" Title="upgrade_drill_2_02" Desc="upgrade_drill_2_02_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>punch_1</Name>
		<UnhiddenBy Name="punch"/>
		<IconSprite>item_punch</IconSprite>
		<Tiers>
			<Tier CostGold="500" CostOrbs="0" Title="upgrade_punch_1_01" Desc="upgrade_punch_1_01_desc"/>
			<Tier CostGold="750" CostOrbs="0" Title="upgrade_punch_1_02" Desc="upgrade_punch_1_02_desc"/>
			<Tier CostGold="1000" CostOrbs="5" Title="upgrade_punch_1_03" Desc="upgrade_punch_1_03_desc"/>
		</Tiers>
	</Upgrade>
	<Upgrade>
		<Name>chargejump_1</Name>
		<UnlockedBy Name="enable_charge_jump"/>
		<LevelRequired>7</LevelRequired>
		<IconSprite>item_water_charge</IconSprite>
		<Tiers>
			<Tier CostGold="100" CostOrbs="5" Title="upgrade_chargejump_1" Desc="upgrade_chargejump_desc"/>
		</Tiers>
	</Upgrade>
</UpgradeDefinitions>
