Scriptname aHHEndTriggerScript extends ObjectReference  

Actor Property playerref Auto ; Least 'costly' way to refer to the player
Quest property aHH0 auto
 
Event OnTriggerEnter(ObjectReference akActionRef)
	If akActionRef == PlayerREF ; This condition ensures that only the player will trigger this code
		aHH0.setstage(520)
		Debug.MessageBox("Yippee! There is an exit!")
	EndIf
EndEvent