######################################################################################
# 								 WEAPONS & ARMOR									 #
######################################################################################

########################
# No Weapons & Armor
########################
No_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = yes
	
	combat_rating = -1
	
}
No_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = yes
	
	combat_rating = -1
	
}
No_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = yes
	
	combat_rating = -1
	
}
No_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = yes
	
	combat_rating = -1
	
}
No_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = yes
	
	combat_rating = -1
	
}

########################
# Bronze Weapons & Armor
########################
Bronze_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 4
	
}
Bronze_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 2
	
}
Bronze_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 1
	
}
Bronze_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 3
	
}
Bronze_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 2
	
}
########################
# Iron Weapons & Armor
########################
Iron_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 5
	
}
Iron_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 3
	
}
Iron_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 2
	
}
Iron_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 4
	
}
Iron_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 3
	
}
########################
# Steel Weapons & Armor
########################
Steel_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 6
	
}
Steel_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 4
	
}
Steel_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 3
	
}
Steel_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 5
	
}
Steel_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 4
	
}
########################
# Silver Weapons & Armor
########################
Silver_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 7
	
}
Silver_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 5
	
}
Silver_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 4
	
}
Silver_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 6
	
}
Silver_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 5
	
}
########################
# Gold Weapons & Armor
########################
Gold_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 8
	
}
Gold_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 5
	
}
Gold_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 7
	
}
Gold_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 6
	
}
Gold_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 6
	
}

########################
# Pure Light / Pure Darkness Weapons & Armor
########################
Light_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 10
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Light_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 8
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Light_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 7
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Light_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 9
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Light_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 8
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}

Dark_Sword = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 10
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Dark_Shield = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 8
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Dark_Helmet = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 7
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Dark_Armor = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 9
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}
Dark_Leggings = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	combat_rating = 8
	monthly_character_prestige = 1
	monthly_character_piety = 2
	
}

######################################################################################
# 								 GOD SLAYER 										 #
######################################################################################

God_Slayer = {
	
	opposites =  {
	}
	immortal = no
	agnatic = no
	customizer = no
	
	diplomacy = 10
	martial = 10
	combat_rating = 20
	health = 5
	levy_size = -0.2
	monthly_character_prestige = 2
	tax_income = 1
	
	fertility = -0.1

	same_opinion  = 100
	general_opinion = 20
	vassal_opinion = 20
	
}
God_Slayer_Blood = {
	
	opposites =  {
	}
	immortal = no
	agnatic = yes
	customizer = no
	
	diplomacy = 2
	martial = 2
	combat_rating = 10
	health = 2
	levy_size = -0.1
	monthly_character_prestige = 1
	tax_income = 1
	
	fertility = -0.1

	same_opinion  = 50
	general_opinion = 10
	vassal_opinion = 10
	
}