;This file is generated from the Spreadsheet VnV,txt
;Please modify the spreadsheet and re-export the data, rather than editing this file directly

;CultureType eastern
;        Effect Combat_V_Greek  1
;        Effect Combat_V_Egyptian  1
;CultureType Nomad
;==========================================================================
;;<־ȫսȺԣ>ӹM(Pillar Team)䌢;;
;;_2.2г
;==========================================================================

;-------컭-------쮋----------------------------
Ancillary 1dao-101
    Image 1dao-101.tga
    ExcludedAncillaries 1dao-102, 1dao-103, 1dao-104
    Description 1dao-101_desc
    EffectsDescription 1dao-101_effects_desc
    Effect BodyguardValour  8
    Effect InfantryCommand  5
    Effect Influence  4

;-------µ-------µ----------------------------
Ancillary 1dao-102
    Image 1dao-102.tga
    ExcludedAncillaries 1dao-101, 1dao-103, 1dao-104
    Description 1dao-102_desc
    EffectsDescription 1dao-102_effects_desc
    Effect BodyguardValour  7
    Effect InfantryCommand  3
    Effect Influence  3
    Religious_Belief christianity  4

;-------ɰì-------ɰì----------------------------
Ancillary 1dao-103
    Image 1dao-103.tga
    ExcludedAncillaries 1dao-101, 1dao-102, 1dao-104
    Description 1dao-103_desc
    EffectsDescription 1dao-103_effects_desc
    Effect BodyguardValour  7
    Effect InfantryCommand  4
    Effect Influence  3
    Religious_Belief christianity  4

;-------쵶-------P쵶----------------------------
Ancillary 1dao-104
    Image 1dao-104.tga
    Unique
    ExcludedAncillaries 1dao-101, 1dao-102, 1dao-103
    Description 1dao-104_desc
    EffectsDescription 1dao-104_effects_desc
    Effect BodyguardValour  4
    Effect InfantryCommand  1
    Effect Influence  1

;-------˫-------pF----------------------------
Ancillary 1dao-201
    Image 1dao-201.tga
    ExcludedAncillaries 1dao-202, 1dao-203, 1dao-204
    Description 1dao-201_desc
    EffectsDescription 1dao-201_effects_desc
    Effect BodyguardValour  6
    Effect InfantryCommand  3
    Effect Influence  2

;------------------------------------------
Ancillary 1dao-202
    Image 1dao-202.tga
    ExcludedAncillaries 1dao-201, 1dao-203, 1dao-204
    Description 1dao-202_desc
    EffectsDescription 1dao-202_effects_desc
    Effect BodyguardValour  5
    Effect InfantryCommand  2
    Effect Influence  2

;-------ì-------Fì----------------------------
Ancillary 1dao-203
    Image 1dao-203.tga
    ExcludedAncillaries 1dao-201, 1dao-202, 1dao-204
    Description 1dao-203_desc
    EffectsDescription 1dao-203_effects_desc
    Effect BodyguardValour  4
    Effect InfantryCommand  1
    Effect Influence  1

;-------е-------е----------------------------
Ancillary 1dao-204
    Image 1dao-204.tga
    ExcludedAncillaries 1dao-201, 1dao-202, 1dao-203
    Description 1dao-204_desc
    EffectsDescription 1dao-204_effects_desc
    Effect BodyguardValour  4
    Effect InfantryCommand  1
    Effect Influence  1

;-------޼Ƕ-------F޼Ƕ----------------------------
Ancillary 1dao-301
    Image 1dao-301.tga
    Unique
    ExcludedAncillaries 1dao-302, 1dao-303, 1dao-304
    Description 1dao-301_desc
    EffectsDescription 1dao-301_effects_desc
    Effect BodyguardValour  5
    Effect InfantryCommand  2
    Effect Influence  1

;-------ޯ-------ޯ----------------------------
Ancillary 1dao-302
    Image 1dao-302.tga
    Unique
    ExcludedAncillaries 1dao-301, 1dao-303, 1dao-304
    Description 1dao-302_desc
    EffectsDescription 1dao-302_effects_desc
    Effect BodyguardValour  3
    Effect InfantryCommand  1
    Effect Influence  1

;-------ǹ-----------------------------------
Ancillary 1dao-303
    Image 1dao-303.tga
    Unique
    ExcludedAncillaries 1dao-301, 1dao-302, 1dao-304
    Description 1dao-303_desc
    EffectsDescription 1dao-303_effects_desc
    Effect BodyguardValour  3
    Effect InfantryCommand  2
    Effect Influence  1

;--------------R----------------------------
Ancillary 1dao-304
    Image 1dao-304.tga
    Unique
    ExcludedAncillaries 1dao-301, 1dao-302, 1dao-303
    Description 1dao-304_desc
    EffectsDescription 1dao-304_effects_desc
    Effect BodyguardValour  2
    Effect InfantryCommand  1

;-------콣-------섦----------------------------
Ancillary 2jian-101
    Image 2jian-101.tga
    ExcludedAncillaries 2jian-102, 2jian-103, 2jian-104
    Description 2jian-101_desc
    EffectsDescription 2jian-101_effects_desc
    Effect BodyguardValour  3
    Effect InfantryCommand  3
    Effect Influence  5

;-------G-------G----------------------------
Ancillary 2jian-102
    Image 2jian-102.tga
    ExcludedAncillaries 2jian-101, 2jian-103, 2jian-104
    Description 2jian-102_desc
    EffectsDescription 2jian-102_effects_desc
    Effect BodyguardValour  5
    Effect InfantryCommand  5
    Effect Influence  3

;-------Ŷ-------V----------------------------
Ancillary 2jian-103
    Image 2jian-103.tga
    ExcludedAncillaries 2jian-101, 2jian-102, 2jian-104
    Description 2jian-103_desc
    EffectsDescription 2jian-103_effects_desc
    Effect BodyguardValour  3
    Effect InfantryCommand  2
    Effect Influence  2

;-------Ǳ-------ǌ----------------------------
Ancillary 2jian-104
    Image 2jian-104.tga
    Unique
    ExcludedAncillaries 2jian-101, 2jian-102, 2jian-103
    Description 2jian-104_desc
    EffectsDescription 2jian-104_effects_desc
    Effect BodyguardValour  1
    Effect Influence  3
    Effect TrainingAgents  6

;-------˫-------p----------------------------
Ancillary 2jian-201
    Image 2jian-201.tga
    Unique
    ExcludedAncillaries 2jian-202, 2jian-203, 2jian-204
    Description 2jian-201_desc
    EffectsDescription 2jian-201_effects_desc
    Effect BodyguardValour  4
    Effect InfantryCommand  1
    Effect Influence  1
    Religious_Belief christianity  6

;--------------F----------------------------
Ancillary 2jian-202
    Image 2jian-202.tga
    Unique
    ExcludedAncillaries 2jian-201, 2jian-203, 2jian-204
    Description 2jian-202_desc
    EffectsDescription 2jian-202_effects_desc
    Effect BodyguardValour  2

;------------------------------------------
Ancillary 2jian-203
    Image 2jian-203.tga
    Unique
    ExcludedAncillaries 2jian-201, 2jian-202, 2jian-204
    Description 2jian-203_desc
    EffectsDescription 2jian-203_effects_desc
    Effect BodyguardValour  1
    Effect SiegeAttack  1
    Effect Influence  1

;-------ֱ-------䓱----------------------------
Ancillary 2jian-204
    Image 2jian-204.tga
    Unique
    ExcludedAncillaries 2jian-201, 2jian-202, 2jian-203
    Description 2jian-204_desc
    EffectsDescription 2jian-204_effects_desc
    Effect BodyguardValour  2

;------------------------------------------
Ancillary 3anqi-101
    Image 3anqi-101.tga
    Unique
    ExcludedAncillaries 3anqi-102, 3anqi-103, 3anqi-104
    Description 3anqi-101_desc
    EffectsDescription 3anqi-101_effects_desc
    Effect BodyguardValour  1
    Effect SiegeAttack  2

;-------Ǵ-------N----------------------------
Ancillary 3anqi-102
    Image 3anqi-102.tga
    Unique
    ExcludedAncillaries 3anqi-101, 3anqi-103, 3anqi-104
    Description 3anqi-102_desc
    EffectsDescription 3anqi-102_effects_desc
    Effect BodyguardValour  1

;--------------Fi----------------------------
Ancillary 3anqi-103
    Image 3anqi-103.tga
    Unique
    ExcludedAncillaries 3anqi-101, 3anqi-102, 3anqi-104
    Description 3anqi-103_desc
    EffectsDescription 3anqi-103_effects_desc
    Effect BodyguardValour  2

;-------ɵ-------w----------------------------
Ancillary 3anqi-104
    Image 3anqi-104.tga
    Unique
    ExcludedAncillaries 3anqi-101, 3anqi-102, 3anqi-103
    Description 3anqi-104_desc
    EffectsDescription 3anqi-104_effects_desc
    Effect BodyguardValour  1

;------------------------------------------
Ancillary 3anqi-201
    Image 3anqi-201.tga
    Unique
    Description 3anqi-201_desc
    EffectsDescription 3anqi-201_effects_desc
    Effect BodyguardValour  1
    Effect SiegeAttack  2

;-------䱦-------䌚z----------------------------
Ancillary 3jia-301
    Image 3jia-301.tga
    Unique
    ExcludedAncillaries 3jia-302, 3jia-303, 3jia-304
    Description 3jia-301_desc
    EffectsDescription 3jia-301_effects_desc
    Effect BodyguardValour  3
    Effect Influence  2
    Effect Combat_V_Nomad  4

;-------۱-------[----------------------------
Ancillary 3jia-302
    Image 3jia-302.tga
    Unique
    ExcludedAncillaries 3jia-301, 3jia-303, 3jia-304
    Description 3jia-302_desc
    EffectsDescription 3jia-302_effects_desc
    Effect BodyguardValour  5
    Effect Influence  4

;-------ⱦ-------⌚z----------------------------
Ancillary 3jia-303
    Image 3jia-303.tga
    Unique
    ExcludedAncillaries 3jia-301, 3jia-302, 3jia-304
    Description 3jia-303_desc
    EffectsDescription 3jia-303_effects_desc
    Effect BodyguardValour  3
    Effect Influence  2

;-------ƽӼ-------SiӼ----------------------------
Ancillary 3jia-304
    Image 3jia-304.tga
    Unique
    ExcludedAncillaries 3jia-301, 3jia-302, 3jia-303
    Description 3jia-304_desc
    EffectsDescription 3jia-304_effects_desc
    Effect BodyguardValour  2
    Effect Influence  2

;-------رͼ¼-------،D----------------------------
Ancillary 3tu-401
    Image 3tu-401.tga
    Unique
    ExcludedAncillaries 3tu-402, 3tu-403
    Description 3tu-401_desc
    EffectsDescription 3tu-401_effects_desc
    Effect LineOfSight  6
    Effect Mining  40
    Effect Trading  40
    Effect Squalor -4

;-------۲رͼ¼-------[،D----------------------------
Ancillary 3tu-402
    Image 3tu-402.tga
    Unique
    ExcludedAncillaries 3tu-401, 3tu-403
    Description 3tu-402_desc
    EffectsDescription 3tu-402_effects_desc
    Effect LineOfSight  6
    Effect Mining  50
    Effect Trading  60
    Effect Squalor -6

;-------رͼ¼-------،D----------------------------
Ancillary 3tu-403
    Image 3tu-403.tga
    Unique
    ExcludedAncillaries 3tu-401, 3tu-402
    Description 3tu-403_desc
    EffectsDescription 3tu-403_effects_desc
    Effect LineOfSight  8
    Effect Mining  60
    Effect Trading  80
    Effect Squalor -8

;--------------R----------------------------
Ancillary 4ma-001
    Image 4ma-001.tga
    ExcludedAncillaries 4ma-002, 4ma-003, 4ma-004
    Description 4ma-001_desc
    EffectsDescription 4ma-001_effects_desc
    Effect LineOfSight  4
    Effect MovementPoints  20

;-------צƷɵ-------צSw----------------------------
Ancillary 4ma-002
    Image 4ma-002.tga
    ExcludedAncillaries 4ma-001, 4ma-003, 4ma-004
    Description 4ma-002_desc
    EffectsDescription 4ma-002_effects_desc
    Effect LineOfSight  3
    Effect MovementPoints  12

;-------Ӱ-------^Ӱ----------------------------
Ancillary 4ma-003
    Image 4ma-003.tga
    Unique
    ExcludedAncillaries 4ma-001, 4ma-002, 4ma-004
    Description 4ma-003_desc
    EffectsDescription 4ma-003_effects_desc
    Effect LineOfSight  2
    Effect MovementPoints  16

;-------¬-------ıRR----------------------------
Ancillary 4ma-004
    Image 4ma-004.tga
    ExcludedAncillaries 4ma-001, 4ma-002, 4ma-003
    Description 4ma-004_desc
    EffectsDescription 4ma-004_effects_desc
    Effect LineOfSight  4
    Effect MovementPoints  8

;-------ةӡ-------ةӡ----------------------------
Ancillary 5yuxi-001
    Image 5yuxi-001.tga
    ExcludedAncillaries 5yuxi-002, 5yuxi-003, 5yuxi-004
    Description 5yuxi-001_desc
    EffectsDescription 5yuxi-001_effects_desc
    Effect TaxCollection  100
    Effect Trading  100
    Effect Mining  80
    Effect Farming  8
    Effect GrainTrading  16
    Effect Influence  8
    Effect Law  6
    Effect Unrest -8
    Effect Squalor -8
    Effect Health  8
    Effect PublicSecurity  8
    Effect Looting  100
    Effect SiegeEngineering  60
    Effect Construction  80
    Effect TrainingUnits  12
    Effect PersonalSecurity  6

;-------˾ӡ-------˾ӡ----------------------------
Ancillary 5yuxi-002
    Image 5yuxi-002.tga
    ExcludedAncillaries 5yuxi-001, 5yuxi-003, 5yuxi-004
    Description 5yuxi-002_desc
    EffectsDescription 5yuxi-002_effects_desc
    Effect TaxCollection  80
    Effect Trading  80
    Effect Mining  60
    Effect Construction  60
    Effect Influence  6
    Effect PersonalSecurity  4

;-------̫ξӡ-------̫ξӡ----------------------------
Ancillary 5yuxi-003
    Image 5yuxi-003.tga
    ExcludedAncillaries 5yuxi-001, 5yuxi-002, 5yuxi-004
    Description 5yuxi-003_desc
    EffectsDescription 5yuxi-003_effects_desc
    Effect Looting  80
    Effect SiegeEngineering  40
    Effect TrainingUnits  12
    Effect Influence  6
    Effect BodyguardValour  6
    Effect PersonalSecurity  8

;-------˾ͽӡ-------˾ͽӡ----------------------------
Ancillary 5yuxi-004
    Image 5yuxi-004.tga
    ExcludedAncillaries 5yuxi-001, 5yuxi-002, 5yuxi-003
    Description 5yuxi-004_desc
    EffectsDescription 5yuxi-004_effects_desc
    Effect Farming  6
    Effect GrainTrading  12
    Effect Influence  6
    Effect Unrest -6
    Effect Squalor -6
    Effect Health  6
    Effect PublicSecurity  6
    Effect PersonalSecurity  4

;--------------t----------------------------
Ancillary 5yuxi-101
    Image 5yuxi-101.tga
    Description 5yuxi-101_desc
    EffectsDescription 5yuxi-101_effects_desc
    Effect Influence  10
    Effect PersonalSecurity  10

;-------ӱ-------Oӱ----------------------------
Ancillary 6shu-101
    Image 6shu-101.tga
    Unique
    ExcludedAncillaries 6shu-102, 6shu-103, 6shu-104
    Description 6shu-101_desc
    EffectsDescription 6shu-101_effects_desc
    Effect BodyguardValour  9
    Effect Looting  100
    Effect TrainingUnits  16
    Effect LineOfSight  4
    Effect MovementPoints  12
    Effect TroopMorale  4
    Effect InfantryCommand  2
    Effect SiegeAttack  4
    Effect Ambush  4
    Effect SiegeEngineering  50
    Effect TrainingAgents  8

;--------------OĜ----------------------------
Ancillary 6shu-102
    Image 6shu-102.tga
    Unique
    ExcludedAncillaries 6shu-101, 6shu-103, 6shu-104
    Description 6shu-102_desc
    EffectsDescription 6shu-102_effects_desc
    Effect BodyguardValour  6
    Effect Looting  60
    Effect TrainingUnits  12
    Effect LineOfSight  2
    Effect MovementPoints  8
    Effect TroopMorale  2
    Effect InfantryCommand  1
    Effect SiegeAttack  2
    Effect Ambush  2
    Effect SiegeEngineering  30
    Effect TrainingAgents  4

;--------------w----------------------------
Ancillary 6shu-103
    Image 6shu-103.tga
    Unique
    ExcludedAncillaries 6shu-101, 6shu-102, 6shu-104
    Description 6shu-103_desc
    EffectsDescription 6shu-103_effects_desc
    Effect BodyguardValour  4
    Effect Looting  30
    Effect TrainingUnits  8
    Effect MovementPoints  4
    Effect TroopMorale  1
    Effect SiegeAttack  1
    Effect Ambush  1
    Effect SiegeEngineering  20

;------------------------------------------
Ancillary 6shu-104
    Image 6shu-104.tga
    Unique
    ExcludedAncillaries 6shu-101, 6shu-102, 6shu-103
    Description 6shu-104_desc
    EffectsDescription 6shu-104_effects_desc
    Effect BodyguardValour  3
    Effect Looting  20
    Effect TrainingUnits  8
    Effect MovementPoints  4
    Effect TroopMorale  1
    Effect SiegeAttack  1
    Effect Ambush  4
    Effect SiegeEngineering  20

;------------------------------------------
Ancillary 6shu-201
    Image 6shu-201.tga
    Unique
    ExcludedAncillaries 6shu-202, 6shu-203, 6shu-204
    Description 6shu-201_desc
    EffectsDescription 6shu-201_effects_desc
    Effect BodyguardValour  4
    Effect Looting  40
    Effect TrainingUnits  12
    Effect MovementPoints  8
    Effect TroopMorale  4
    Effect SiegeAttack  1
    Effect Ambush  1
    Effect SiegeEngineering  20
    Effect Combat_V_Nomad 4
    Effect Combat_V_Hun 4

;-------ī-------ī----------------------------
Ancillary 6shu-202
    Image 6shu-202.tga
    Unique
    ExcludedAncillaries 6shu-201, 6shu-203, 6shu-204
    Description 6shu-202_desc
    EffectsDescription 6shu-202_effects_desc
    Effect BodyguardValour  2
    Effect Looting  80
    Effect TrainingUnits  16
    Effect MovementPoints  4
    Effect TroopMorale  6
    Effect SiegeAttack  6
    Effect SiegeEngineering  80
    Effect TrainingAgents  16

;-------˾-------˾R----------------------------
Ancillary 6shu-203
    Image 6shu-203.tga
    Unique
    ExcludedAncillaries 6shu-201, 6shu-202, 6shu-204
    Description 6shu-203_desc
    EffectsDescription 6shu-203_effects_desc
    Effect BodyguardValour  2
    Effect Looting  30
    Effect TrainingUnits  4
    Effect MovementPoints  4
    Effect TroopMorale  3
    Effect SiegeAttack  1
    Effect Ambush  4
    Effect SiegeEngineering  20
    Effect Combat_V_Barbarian  4

;-------κӱ-------κӱ----------------------------
Ancillary 6shu-204
    Image 6shu-204.tga
    Unique
    ExcludedAncillaries 6shu-201, 6shu-202, 6shu-203
    Description 6shu-204_desc
    EffectsDescription 6shu-204_effects_desc
    Effect BodyguardValour  2
    Effect Looting  30
    Effect TrainingUnits  4
    Effect MovementPoints  4
    Effect TroopMorale  4
    Effect SiegeAttack  4
    Effect Ambush  4
    Effect SiegeEngineering  20
    Effect Combat_V_Hun 4

;-------ξ-------ξ----------------------------
Ancillary 6shu-301
    Image 6shu-301.tga
    Unique
    ExcludedAncillaries 6shu-302, 6shu-303, 6shu-304
    Description 6shu-301_desc
    EffectsDescription 6shu-301_effects_desc
    Effect BodyguardValour  3
    Effect Looting  30
    Effect TrainingUnits  8
    Effect MovementPoints  8
    Effect TroopMorale  2
    Effect SiegeAttack  1
    Effect Ambush  1
    Effect SiegeEngineering  20

;-------׾-------׽----------------------------
Ancillary 6shu-302
    Image 6shu-302.tga
    Unique
    ExcludedAncillaries 6shu-301, 6shu-303, 6shu-304
    Description 6shu-302_desc
    EffectsDescription 6shu-302_effects_desc
    Effect InfantryCommand  5
    Effect Looting  60
    Effect MovementPoints  12
    Effect TroopMorale  1
    Effect SiegeAttack  1
    Effect Ambush  2

;-------ϵ-------ϵ----------------------------
Ancillary 6shu-303
    Image 6shu-303.tga
    Unique
    ExcludedAncillaries 6shu-301, 6shu-302, 6shu-304
    Description 6shu-303_desc
    EffectsDescription 6shu-303_effects_desc
    Effect InfantryCommand  2
    Effect BodyguardValour  2
    Effect Looting  20
    Effect TrainingUnits  4
    Effect MovementPoints  4
    Effect TroopMorale  6
    Effect SiegeAttack  2
    Effect Ambush  3
    Effect SiegeEngineering  20

;-------ʮƪ-------ʮƪ----------------------------
Ancillary 6shu-304
    Image 6shu-304.tga
    ExcludedAncillaries 6shu-301, 6shu-302, 6shu-303
    Description 6shu-304_desc
    EffectsDescription 6shu-304_effects_desc
    Effect InfantryCommand  3
    Effect BodyguardValour  8
    Effect Looting  100
    Effect TrainingUnits  16
    Effect LineOfSight  5
    Effect MovementPoints  16
    Effect TroopMorale  5
    Effect SiegeAttack  3
    Effect Ambush  5
    Effect SiegeEngineering  40
    Effect TrainingAgents  12

;--------------n----------------------------
Ancillary 6shu-401
    Image 6shu-401.tga
    Unique
    ExcludedAncillaries 6shu-402, 6shu-403, 6shu-404
    Description 6shu-401_desc
    EffectsDescription 6shu-401_effects_desc
    Effect Law  8
    Effect PublicSecurity  8
    Effect Unrest -8
    Effect TrainingAgents  16

;------------------------------------------
Ancillary 6shu-402
    Image 6shu-402.tga
    Unique
    ExcludedAncillaries 6shu-401, 6shu-403, 6shu-404
    Description 6shu-402_desc
    EffectsDescription 6shu-402_effects_desc
    Effect TaxCollection  60
    Effect Trading  60
    Effect Law  2
    Effect Unrest -4
    Effect Squalor -6
    Effect Health  6
    Effect Construction  20

;-------̾-------̾----------------------------
Ancillary 6shu-403
    Image 6shu-403.tga
    Unique
    ExcludedAncillaries 6shu-401, 6shu-402, 6shu-404
    Description 6shu-403_desc
    EffectsDescription 6shu-403_effects_desc
    Effect Farming  6
    Effect GrainTrading  8
    Effect TaxCollection  20
    Effect Trading  20
    Effect Law  3
    Effect Unrest -3
    Effect Squalor -8
    Effect Health  8

;------------------------------------------
Ancillary 6shu-404
    Image 6shu-404.tga
    Unique
    ExcludedAncillaries 6shu-401, 6shu-402, 6shu-403
    Description 6shu-404_desc
    EffectsDescription 6shu-404_effects_desc
    Effect TaxCollection  40
    Effect Trading  20
    Effect Law  4
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  4
    Effect TrainingAgents  8
    Effect Construction  20

;-------Ӵ-------Ӵ----------------------------
Ancillary 6shu-501
    Image 6shu-501.tga
    Unique
    ExcludedAncillaries 6shu-502, 6shu-503, 6shu-504
    Description 6shu-501_desc
    EffectsDescription 6shu-501_effects_desc
    Effect Farming  8
    Effect GrainTrading  6
    Effect TaxCollection  40
    Effect Trading  40
    Effect Law  2
    Effect Unrest -4
    Effect Squalor -6
    Effect Health  6
    Effect Construction  40

;--------------ܕꎷ----------------------------
Ancillary 6shu-502
    Image 6shu-502.tga
    Unique
    ExcludedAncillaries 6shu-501, 6shu-503, 6shu-504
    Description 6shu-502_desc
    EffectsDescription 6shu-502_effects_desc
    Effect TaxCollection  30
    Effect Trading  10
    Effect Squalor -4
    Effect Health  4
    Effect TrainingAgents  12
    Effect PublicSecurity  8

;------------------------------------------
Ancillary 6shu-503
    Image 6shu-503.tga
    Unique
    ExcludedAncillaries 6shu-501, 6shu-502, 6shu-504
    Description 6shu-503_desc
    EffectsDescription 6shu-503_effects_desc
    Effect Farming  12
    Effect GrainTrading  12
    Effect TaxCollection  20
    Effect Law  2
    Effect Unrest -6
    Effect Squalor -8
    Effect Health  8

;------------------------------------------
Ancillary 6shu-504
    Image 6shu-504.tga
    Unique
    ExcludedAncillaries 6shu-501, 6shu-502, 6shu-503
    Description 6shu-504_desc
    EffectsDescription 6shu-504_effects_desc
    Effect Farming  2
    Effect GrainTrading  4
    Effect TaxCollection  10
    Effect Trading  30
    Effect Law  4
    Effect Unrest -6
    Effect Squalor -6
    Effect Health  6

;--------------}FՓ----------------------------
Ancillary 6shu-601
    Image 6shu-601.tga
    Unique
    ExcludedAncillaries 6shu-602, 6shu-603, 6shu-604
    Description 6shu-601_desc
    EffectsDescription 6shu-601_effects_desc
    Effect TaxCollection  80
    Effect Trading  80
    Effect Unrest -8
    Effect Squalor -8
    Effect Health  6

;--------------h----------------------------
Ancillary 6shu-602
    Image 6shu-602.tga
    Unique
    ExcludedAncillaries 6shu-601, 6shu-603, 6shu-604
    Description 6shu-602_desc
    EffectsDescription 6shu-602_effects_desc
    Effect TaxCollection  50
    Effect Trading  40
    Effect Law  4
    Effect Unrest -4
    Effect Squalor -6
    Effect Health  6
    Effect Construction  40

;-------ϴ-------ϴ----------------------------
Ancillary 6shu-603
    Image 6shu-603.tga
    Unique
    ExcludedAncillaries 6shu-601, 6shu-602, 6shu-604
    Description 6shu-603_desc
    EffectsDescription 6shu-603_effects_desc
    Effect TaxCollection  90
    Effect Trading  90
    Effect Unrest -4
    Effect Squalor -8
    Effect Health  6

;-------Խ-------Խ----------------------------
Ancillary 6shu-604
    Image 6shu-604.tga
    Unique
    ExcludedAncillaries 6shu-601, 6shu-602, 6shu-603
    Description 6shu-604_desc
    EffectsDescription 6shu-604_effects_desc
    Effect Unrest -4
    Effect Squalor -4
    Effect Combat_V_Eastern 6

;------------------------------------------
Ancillary 6shu-701
    Image 6shu-701.tga
    Unique
    ExcludedAncillaries 6shu-702, 6shu-703, 6shu-704
    Description 6shu-701_desc
    EffectsDescription 6shu-701_effects_desc
    Effect Farming  4
    Effect GrainTrading  4
    Effect Law  2
    Effect Unrest -8
    Effect Squalor -2
    Effect Health  8

;-------ׯ-------f----------------------------
Ancillary 6shu-702
    Image 6shu-702.tga
    Unique
    ExcludedAncillaries 6shu-701, 6shu-703, 6shu-704
    Description 6shu-702_desc
    EffectsDescription 6shu-702_effects_desc
    Effect Farming  2
    Effect GrainTrading  2
    Effect Law  1
    Effect Unrest -4
    Effect Squalor -2
    Effect Health  4

;-------ʷ-------ʷӛ----------------------------
Ancillary 6shu-703
    Image 6shu-703.tga
    Unique
    ExcludedAncillaries 6shu-701, 6shu-702, 6shu-704
    Description 6shu-703_desc
    EffectsDescription 6shu-703_effects_desc
    Effect TaxCollection  80
    Effect Trading  60
    Effect Law  8
    Effect Unrest -8
    Effect Squalor -8
    Effect Health  8
    Effect Construction  60

;-------ս-----------------------------------
Ancillary 6shu-704
    Image 6shu-704.tga
    Unique
    ExcludedAncillaries 6shu-701, 6shu-702, 6shu-703
    Description 6shu-704_desc
    EffectsDescription 6shu-704_effects_desc
    Effect Law  4
    Effect Unrest -8
    Effect Squalor -6
    Effect Health  4
    Effect TrainingAgents  8
    Effect PublicSecurity  8
    Effect Looting  60

;--------------ՓZ----------------------------
Ancillary 6shu-801
    Image 6shu-801.tga
    Unique
    ExcludedAncillaries 6shu-802, 6shu-803, 6shu-804
    Description 6shu-801_desc
    EffectsDescription 6shu-801_effects_desc
    Effect Law  12
    Effect Unrest -12
    Effect Squalor -12
    Effect Health  12
    Effect PublicSecurity  10

;-------ʫ-------Ԋ----------------------------
Ancillary 6shu-802
    Image 6shu-802.tga
    Unique
    ExcludedAncillaries 6shu-801, 6shu-803, 6shu-804
    Description 6shu-802_desc
    EffectsDescription 6shu-802_effects_desc
    Effect Unrest -10
    Effect Health  10

;-------龭-----------------------------------
Ancillary 6shu-803
    Image 6shu-803.tga
    Unique
    ExcludedAncillaries 6shu-801, 6shu-802, 6shu-804
    Description 6shu-803_desc
    EffectsDescription 6shu-803_effects_desc
    Effect Law  1
    Effect Unrest -6
    Effect Squalor -6
    Effect Health  6
    Effect PublicSecurity  6

;--------------Yӛ----------------------------
Ancillary 6shu-804
    Image 6shu-804.tga
    Unique
    ExcludedAncillaries 6shu-801, 6shu-802, 6shu-803
    Description 6shu-804_desc
    EffectsDescription 6shu-804_effects_desc
    Effect Unrest -8
    Effect Health  8

;-------̫ƽ-------̫ƽI----------------------------
Ancillary 6shu-911
    Image 6shu-911.tga
    Unique
    ExcludedAncillaries 6shu-912, 6shu-913
    Description 6shu-911_desc
    EffectsDescription 6shu-911_effects_desc
    Effect Health  20
    Effect BattleSurgery  60

;--------------ҕ----------------------------
Ancillary 6shu-912
    Image 6shu-912.tga
    Unique
    ExcludedAncillaries 6shu-911, 6shu-913
    Description 6shu-912_desc
    EffectsDescription 6shu-912_effects_desc
    Effect Health  16
    Effect BattleSurgery  90

;-------˺Ӳ-------sՓ----------------------------
Ancillary 6shu-913
    Image 6shu-913.tga
    Unique
    ExcludedAncillaries 6shu-911, 6shu-912
    Description 6shu-913_desc
    EffectsDescription 6shu-913_effects_desc
    Effect Health  12
    Effect BattleSurgery  80

;-------ݼ-------ݼ----------------------------
Ancillary 6shu-921
    Image 6shu-921.tga
    Unique
    ExcludedAncillaries 6shu-922, 6shu-923
    Description 6shu-921_desc
    EffectsDescription 6shu-921_effects_desc
    Effect LineOfSight  10
    Effect BattleSurgery  90
    Effect MovementPoints  16

;-------̫ƽҪ-------̫ƽҪg----------------------------
Ancillary 6shu-922
    Image 6shu-922.tga
    Unique
    ExcludedAncillaries 6shu-921, 6shu-923
    Description 6shu-922_desc
    EffectsDescription 6shu-922_effects_desc
    Effect LineOfSight  8
    Effect BattleSurgery  80
    Effect MovementPoints  12

;-------ɽ-------ɽ----------------------------
Ancillary 6shu-923
    Image 6shu-923.tga
    Unique
    ExcludedAncillaries 6shu-921, 6shu-922
    Description 6shu-923_desc
    EffectsDescription 6shu-923_effects_desc
    Effect LineOfSight  6
    Effect BattleSurgery  50
    Effect MovementPoints  8

;-------ͼ-------ΈD----------------------------
Ancillary 6shu-931
    Image 6shu-931.tga
    Unique
    Description 6shu-931_desc
    EffectsDescription 6shu-931_effects_desc
    Effect Combat_V_Roman 8

;-------ƽָͼ-------ƽUָƈD----------------------------
Ancillary 6shu-932
    Image 6shu-932.tga
    Unique
    Description 6shu-932_desc
    EffectsDescription 6shu-932_effects_desc
    Effect Combat_V_Carthaginian 8

;------------------------------------------
Ancillary 6shu-941
    Image 6shu-941.tga
    Unique
    ExcludedAncillaries 6shu-942, 6shu-943, 6shu-944
    Description 6shu-941_desc
    EffectsDescription 6shu-941_effects_desc
    Effect Unrest -20
    Effect Squalor -20
    Effect Health  20

;-------鱦-------`----------------------------
Ancillary 6shu-942
    Image 6shu-942.tga
    Unique
    ExcludedAncillaries 6shu-941, 6shu-943, 6shu-944
    Description 6shu-942_desc
    EffectsDescription 6shu-942_effects_desc
    Effect Unrest -16
    Effect Squalor -16
    Effect Health  16

;-------Ŷ񵤾-------Ŷ񵤽----------------------------
Ancillary 6shu-943
    Image 6shu-943.tga
    Unique
    ExcludedAncillaries 6shu-941, 6shu-942, 6shu-944
    Description 6shu-943_desc
    EffectsDescription 6shu-943_effects_desc
    Effect Unrest -12
    Effect Squalor -12
    Effect Health  12

;-------Ƶľ-------SĽ----------------------------
Ancillary 6shu-944
    Image 6shu-944.tga
    Unique
    ExcludedAncillaries 6shu-941, 6shu-942, 6shu-943
    Description 6shu-944_desc
    EffectsDescription 6shu-944_effects_desc
    Effect Unrest -8
    Effect Squalor -8
    Effect Health  8

;-------̫-------̫----------------------------
Ancillary 6shu-951
    Image 6shu-951.tga
    Unique
    Description 6shu-951_desc
    EffectsDescription 6shu-951_effects_desc
    Effect Unrest -10
    Effect Squalor -10
    Effect Health  10
    Effect BattleSurgery  40

;-------Ͼɽ-------Ͼɽ----------------------------
Ancillary 6shu-952
    Image 6shu-952.tga
    Unique
    Description 6shu-952_desc
    EffectsDescription 6shu-952_effects_desc
    Effect Unrest -6
    Effect Squalor -6
    Effect Health  6

;--------------펧----------------------------
Ancillary 6shu-953
    Image 6shu-953.tga
    Unique
    Description 6shu-953_desc
    EffectsDescription 6shu-953_effects_desc
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  4

;--------------ʃ----------------------------
Ancillary 6shu-954
    Image 6shu-954.tga
    Unique
    Description 6shu-954_desc
    EffectsDescription 6shu-954_effects_desc
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  4

;-------ͼ-------ΈD----------------------------
Ancillary 6shu-955
    Image 6shu-955.tga
    Unique
    Description 6shu-955_desc
    EffectsDescription 6shu-955_effects_desc
    Effect LineOfSight  4
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  4
    Effect PublicSecurity  4

;-------Ｏ-------ՓZ----------------------------
Ancillary 6shu-991
    Image 6shu-991.tga
    Description 6shu-991_desc
    EffectsDescription 6shu-991_effects_desc
    Effect Law  6
    Effect Unrest -6
    Effect Squalor -6
    Effect Health  6
    Effect PublicSecurity  6

;--------------Փ----------------------------
Ancillary 6shu-992
    Image 6shu-992.tga
    Description 6shu-992_desc
    EffectsDescription 6shu-992_effects_desc
    Effect PublicSecurity  4
    Effect TrainingAgents  8
    Effect Construction  40
    Effect TrainingUnits  8

;--------------Փ----------------------------
Ancillary 6shu-993
    Image 6shu-993.tga
    Description 6shu-993_desc
    EffectsDescription 6shu-993_effects_desc
    Effect Unrest -2
    Effect Squalor -4
    Effect Health  4

;-------ʱҪ-------rҪՓ----------------------------
Ancillary 6shu-994
    Image 6shu-994.tga
    Description 6shu-994_desc
    EffectsDescription 6shu-994_effects_desc
    Effect Unrest -4
    Effect Squalor -2
    Effect Health  4

;--------------Փ----------------------------
Ancillary 6shu-995
    Image 6shu-995.tga
    Description 6shu-995_desc
    EffectsDescription 6shu-995_effects_desc
    Effect Law  2
    Effect Unrest -8
    Effect Squalor -8
    Effect Health  2

;-------͵-------͵Փ----------------------------
Ancillary 6shu-996
    Image 6shu-996.tga
    Description 6shu-996_desc
    EffectsDescription 6shu-996_effects_desc
    Effect Unrest -4
    Effect Squalor -2
    Effect Health  2

;-------Ǭע-------Ǭvע----------------------------
Ancillary 6shu-997
    Image 6shu-997.tga
    Description 6shu-997_desc
    EffectsDescription 6shu-997_effects_desc
    Effect Farming  10
    Effect GrainTrading  6

;-------Т-------Т----------------------------
Ancillary 6shu-998
    Image 6shu-998.tga
    Description 6shu-998_desc
    EffectsDescription 6shu-998_effects_desc
    Effect Unrest -10
    Effect Squalor -10
    Effect Health  10

;--------------Փ----------------------------
Ancillary 6shu-999
    Image 6shu-999.tga
    Description 6shu-999_desc
    EffectsDescription 6shu-999_effects_desc
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  2
    Effect Construction  30
    Effect TrainingUnits  4
    Effect TrainingAgents  4

;--------------a----------------------------
Ancillary 7yifu-101
    Image 7yifu-101.tga
    ExcludedAncillaries 7yifu-102, 7yifu-103, 7yifu-104
    Description 7yifu-101_desc
    EffectsDescription 7yifu-101_effects_desc
    Effect Influence  6

;-------hI-------hI----------------------------
Ancillary 7yifu-102
    Image x-101.tga
    ExcludedAncillaries 7yifu-101, 7yifu-103, 7yifu-104
    Description 7yifu-102_desc
    EffectsDescription 7yifu-102_effects_desc
    Effect Influence  10
    Effect InfantryCommand  10
    Effect PersonalSecurity  10
    Religious_Order christianity  10

;-------܊Уξ-------܊Уξ----------------------------
Ancillary 7yifu-103
    Image x-102.tga
    ExcludedAncillaries 7yifu-101, 7yifu-102, 7yifu-104
    Description 7yifu-103_desc
    EffectsDescription 7yifu-103_effects_desc
    Effect PersonalSecurity  4

;-------Уξ-------Уξ----------------------------
Ancillary 7yifu-104
    Image x-103.tga
    ExcludedAncillaries 7yifu-101, 7yifu-102, 7yifu-103
    Description 7yifu-104_desc
    EffectsDescription 7yifu-104_effects_desc
    Effect InfantryCommand  4
    Effect PersonalSecurity  4

;-------䱦-------䌚----------------------------
Ancillary 8ding-101
    Image 8ding-101.tga
    Unique
    ExcludedAncillaries 8ding-102, 8ding-103, 8ding-104
    Description 8ding-101_desc
    EffectsDescription 8ding-101_effects_desc
    Effect Law  4
    Effect Influence  4

;-------ĵ±-------ĵ----------------------------
Ancillary 8ding-102
    Image 8ding-102.tga
    Unique
    ExcludedAncillaries 8ding-101, 8ding-103, 8ding-104
    Description 8ding-102_desc
    EffectsDescription 8ding-102_effects_desc
    Effect Law  2
    Effect Influence  2

;-------hͻ-------hͻ----------------------------
Ancillary 8ding-103
    Image X-104.tga
    Unique
    ExcludedAncillaries 8ding-101, 8ding-102, 8ding-104
    Description 8ding-103_desc
    EffectsDescription 8ding-103_effects_desc
    Effect InfantryCommand  2
    Effect PersonalSecurity  4

;-------UL-------UL----------------------------
Ancillary 8ding-104
    Image X-105.tga
    Unique
    ExcludedAncillaries 8ding-101, 8ding-102, 8ding-103
    Description 8ding-104_desc
    EffectsDescription 8ding-104_effects_desc
    Effect PersonalSecurity  4
    Effect Combat_V_Carthaginian 4

;------------------------------------------
Ancillary 8ding-201
    Image 8ding-201.tga
    Unique
    ExcludedAncillaries 8ding-202, 8ding-203, 8ding-204
    Description 8ding-201_desc
    EffectsDescription 8ding-201_effects_desc
    Effect Influence  4

;-------ǼL-------ǼL----------------------------
Ancillary 8ding-202
    Image X-106.tga
    Unique
    ExcludedAncillaries 8ding-201, 8ding-203, 8ding-204
    Description 8ding-202_desc
    EffectsDescription 8ding-202_effects_desc
    Effect PersonalSecurity  4
    Effect Combat_V_Hun 4

;--------------y----------------------------
Ancillary 8ding-203
    Image 8ding-203.tga
    Unique
    ExcludedAncillaries 8ding-201, 8ding-202, 8ding-204
    Description 8ding-203_desc
    EffectsDescription 8ding-203_effects_desc
    Effect Influence  3

;------------------------------------------
Ancillary 8ding-204
    Image X-107.tga
    Unique
    ExcludedAncillaries 8ding-201, 8ding-202, 8ding-203
    Description 8ding-204_desc
    EffectsDescription 8ding-204_effects_desc
    Effect Farming  2
    Effect GrainTrading  2
    Effect TaxCollection  10
    Effect Trading  20
    Effect Law  1
    Effect Unrest -2
    Effect Squalor -2
    Effect Health  2
    Effect PersonalSecurity  1

;-------ͭȸ-------~ȸ----------------------------
Ancillary 8ding-301
    Image 8ding-301.tga
    Unique
    Description 8ding-301_desc
    EffectsDescription 8ding-301_effects_desc
    Religious_Belief pagan  4
    Effect Influence  3

;-------ֳ-------݆܇----------------------------
Ancillary 8zgl-101
    Image 8zgl-101.tga
    Unique
    Description 8zgl-101_desc
    EffectsDescription 8zgl-101_effects_desc
    Effect InfantryCommand  4
    Effect MovementPoints  4
    Effect Combat_V_Nomad 4

;-------Q-------Q----------------------------
Ancillary 8zgl-102
    Image 8zgl-102.tga
    Unique
    Description 8zgl-102_desc
    EffectsDescription 8zgl-102_effects_desc
    Effect Influence  2

;------------------------------------------
Ancillary 8zgl-103
    Image 8zgl-103.tga
    Unique
    Description 8zgl-103_desc
    EffectsDescription 8zgl-103_effects_desc
    Effect BodyguardValour  1

;-------оɢ-------܊ɢ----------------------------
Ancillary 8zgl-104
    Image 8zgl-104.tga
    Unique
    Description 8zgl-104_desc
    EffectsDescription 8zgl-104_effects_desc
    Effect BattleSurgery  60

;------------------------------------------
Ancillary 8zgl-201
    Image 8zgl-201.tga
    Unique
    ExcludedAncillaries 8zgl-202
    Description 8zgl-201_desc
    EffectsDescription 8zgl-201_effects_desc
    Effect Farming  4
    Effect GrainTrading  4
    Effect TaxCollection  30
    Effect Trading  30
    Effect Law  2
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  4
    Effect TrainingAnimalUnits  8
    Effect Construction  30
    Effect TrainingUnits  8
    Effect TrainingAgents  8
    Effect TroopMorale  2
    Effect SiegeAttack  2
    Effect Ambush  2
    Effect SiegeEngineering  20

;------------------------------------------
Ancillary 8zgl-202
    Image 8zgl-202.tga
    Unique
    ExcludedAncillaries 8zgl-201
    Description 8zgl-202_desc
    EffectsDescription 8zgl-202_effects_desc
    Effect Farming  2
    Effect GrainTrading  2
    Effect TaxCollection  20
    Effect Trading  20
    Effect Law  1
    Effect Unrest -2
    Effect Squalor -2
    Effect Health  2
    Effect TrainingAnimalUnits  4
    Effect Construction  20
    Effect TrainingUnits  4
    Effect TrainingAgents  4
    Effect TroopMorale  1
    Effect SiegeAttack  1
    Effect Ambush  1
    Effect SiegeEngineering  10

;--------------TB----------------------------
Ancillary 8zgl-203
    Image 8zgl-203.tga
    Unique
    Description 8zgl-203_desc
    EffectsDescription 8zgl-203_effects_desc
    Effect BodyguardValour  6
    Effect InfantryCommand  4

;------------------------------------------
Ancillary 9wuman-101a
    Image 9wuman-101.tga
    Unique
    Description 9wuman-101a_desc
    EffectsDescription 9wuman-101a_effects_desc
    Effect Law  2
    Effect Influence  2
    Effect Unrest -2
    Effect Squalor -2
    Effect Health  2

;-------a-------a----------------------------
Ancillary 9wuman-102a
    Image 9wuman-102.tga
    Unique
    ExcludedAncillaries 9wuman-102b
    Description 9wuman-102a_desc
    EffectsDescription 9wuman-102a_effects_desc
    Effect Influence  2
    Effect Unrest -2
    Effect Squalor -2
    Effect Health  2

;-------b-------b----------------------------
Ancillary 9wuman-102b
    Image 9wuman-102.tga
    Unique
    ExcludedAncillaries 9wuman-102a
    Description 9wuman-102b_desc
    EffectsDescription 9wuman-102b_effects_desc
    Effect Influence  2
    Effect Unrest -2
    Effect Squalor -2
    Effect Health  2

;-------a-------ua----------------------------
Ancillary 9wuman-103a
    Image 9wuman-103.tga
    Unique
    ExcludedAncillaries 9wuman-103b
    Description 9wuman-103a_desc
    EffectsDescription 9wuman-103a_effects_desc
    Effect Influence  4

;-------b-------ub----------------------------
Ancillary 9wuman-103b
    Image 9wuman-103.tga
    Unique
    ExcludedAncillaries 9wuman-103a
    Description 9wuman-103b_desc
    EffectsDescription 9wuman-103b_effects_desc
    Effect Influence  4

;-------Ŵ-------A----------------------------
Ancillary 9wuman-104a
    Image 9wuman-104.tga
    Unique
    Description 9wuman-104a_desc
    EffectsDescription 9wuman-104a_effects_desc
    Effect Influence  2

;------------------------------------------
Ancillary 9wuman-201a
    Image 9wuman-201.tga
    Unique
    Description 9wuman-201a_desc
    EffectsDescription 9wuman-201a_effects_desc
    Effect Influence  2

;-------a-------Oa----------------------------
Ancillary 9wuman-202a
    Image 9wuman-202a.tga
    Unique
    ExcludedAncillaries 9wuman-202b
    Description 9wuman-202a_desc
    EffectsDescription 9wuman-202a_effects_desc
    Effect Influence  3
    Effect BodyguardValour  2
    Effect PersonalSecurity  1

;-------b-------Ob----------------------------
Ancillary 9wuman-202b
    Image 9wuman-202b.tga
    Unique
    ExcludedAncillaries 9wuman-202a
    Description 9wuman-202b_desc
    EffectsDescription 9wuman-202b_effects_desc
    Effect Influence  3
    Effect BodyguardValour  2
    Effect PersonalSecurity  1

;-------Ӣ-------SӢ----------------------------
Ancillary 9wuman-203a
    Image 9wuman-203.tga
    Unique
    Description 9wuman-203a_desc
    EffectsDescription 9wuman-203a_effects_desc
    Effect TaxCollection  20
    Effect Trading  20
    Effect Mining  30
    Effect Farming  6
    Effect GrainTrading  8
    Effect Unrest -2
    Effect Squalor -4
    Effect Health  4
    Effect PublicSecurity  6
    Effect SiegeEngineering  30
    Effect Construction  40
    Effect TrainingUnits  4

;------------------------------------------
Ancillary 9wuman-204a
    Image 9wuman-204.tga
    Unique
    Description 9wuman-204a_desc
    EffectsDescription 9wuman-204a_effects_desc
    Effect Influence  4

;-------a-------a----------------------------
Ancillary 9wuman-301a
    Image 9wuman-301a.tga
    Unique
    ExcludedAncillaries 9wuman-301b, 9wuman-302a, 9wuman-302b
    Description 9wuman-301a_desc
    EffectsDescription 9wuman-301a_effects_desc
    Effect Influence  10

;-------b-------b----------------------------
Ancillary 9wuman-301b
    Image 9wuman-301b.tga
    Unique
    ExcludedAncillaries 9wuman-301a, 9wuman-302a, 9wuman-302b
    Description 9wuman-301b_desc
    EffectsDescription 9wuman-301b_effects_desc
    Effect Influence  10

;-------Сa-------Сa----------------------------
Ancillary 9wuman-302a
    Image 9wuman-302a.tga
    Unique
    ExcludedAncillaries 9wuman-301a, 9wuman-301b, 9wuman-302b
    Description 9wuman-302a_desc
    EffectsDescription 9wuman-302a_effects_desc
    Effect Influence  10
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  4

;-------Сb-------Сb----------------------------
Ancillary 9wuman-302b
    Image 9wuman-302b.tga
    Unique
    ExcludedAncillaries 9wuman-301a, 9wuman-301b, 9wuman-302a
    Description 9wuman-302b_desc
    EffectsDescription 9wuman-302b_effects_desc
    Effect Influence  10
    Effect Unrest -4
    Effect Squalor -4
    Effect Health  4

;-------̫-------Ǉ̫----------------------------
Ancillary 9wuman-303a
    Image 9wuman-303.tga
    Unique
    Description 9wuman-303a_desc
    EffectsDescription 9wuman-303a_effects_desc
    Effect Influence  1
    Effect TaxCollection  10
    Effect Trading  10
    Effect Mining  10
    Effect Farming  2
    Effect GrainTrading  2
    Effect Unrest -2
    Effect Squalor -2
    Effect Health  2

;-------a-------a----------------------------
Ancillary 9wuman-304a
    Image 9wuman-304.tga
    Unique
    ExcludedAncillaries 9wuman-304b
    Description 9wuman-304a_desc
    EffectsDescription 9wuman-304a_effects_desc
    Effect Influence  2
    Effect PublicSecurity  6
    Effect TrainingAgents  8

;-------b-------b----------------------------
Ancillary 9wuman-304b
    Image 9wuman-304.tga
    Unique
    ExcludedAncillaries 9wuman-304a
    Description 9wuman-304b_desc
    EffectsDescription 9wuman-304b_effects_desc
    Effect Influence  2
    Effect PublicSecurity  6
    Effect TrainingAgents  8

;-------a-------sa----------------------------
Ancillary 9wuman-401a
    Image 9wuman-401a.tga
    Unique
    ExcludedAncillaries 9wuman-401b
    Description 9wuman-401a_desc
    EffectsDescription 9wuman-401a_effects_desc
    Effect Influence  10

;-------b-------sb----------------------------
Ancillary 9wuman-401b
    Image 9wuman-401b.tga
    Unique
    ExcludedAncillaries 9wuman-401a
    Description 9wuman-401b_desc
    EffectsDescription 9wuman-401b_effects_desc
    Effect Influence  10

;-------ļ-------ļ----------------------------
Ancillary 9wuman-402a
    Image 9wuman-402.tga
    Unique
    Description 9wuman-402a_desc
    EffectsDescription 9wuman-402a_effects_desc
    Effect Influence  4
    Effect Combat_V_Carthaginian 6
    Effect Combat_V_Slave 4

;-------ܱ-------ܱ----------------------------
Ancillary BBa1101
    Image BBa1101.tga
    ExcludedAncillaries BBa1102, BBa1103, BBa1104
    Description BBa1101_desc
    EffectsDescription BBa1101_effects_desc
    Effect NavalCommand  1
    Effect TroopMorale  5
    Effect HitPoints  5
    Effect BattleSurgery  100

;-------±-------±----------------------------
Ancillary BBa1102
    Image BBa1102.tga
    ExcludedAncillaries BBa1101, BBa1103, BBa1104
    Description BBa1102_desc
    EffectsDescription BBa1102_effects_desc
    Effect NavalCommand  1
    Effect TroopMorale  4
    Effect HitPoints  6
    Effect BattleSurgery  100

;------------------------------------------
Ancillary BBa1103
    Image BBa1103.tga
    ExcludedAncillaries BBa1101, BBa1102, BBa1104
    Description BBa1103_desc
    EffectsDescription BBa1103_effects_desc
    Effect NavalCommand  1
    Effect TroopMorale  8
    Effect HitPoints  6
    Effect BattleSurgery  100

;-------ⱦ-------ⱦ----------------------------
Ancillary BBa1104
    Image BBa1104.tga
    ExcludedAncillaries BBa1101, BBa1102, BBa1103
    Description BBa1104_desc
    EffectsDescription BBa1104_effects_desc
    Effect NavalCommand  2
    Effect TroopMorale  6
    Effect HitPoints  8
    Effect BattleSurgery  100

;-------ᷫ-------ᷫ----------------------------
Ancillary BBa2101
    Image BBa2101.tga
    ExcludedAncillaries BBa2102, BBa2103, BBa2104
    Description BBa2101_desc
    EffectsDescription BBa2101_effects_desc
    Effect MovementPoints  1

;-------Φ߷-------Φ߷----------------------------
Ancillary BBa2102
    Image BBa2102.tga
    ExcludedAncillaries BBa2101, BBa2103, BBa2104
    Description BBa2102_desc
    EffectsDescription BBa2102_effects_desc
    Effect MovementPoints  1
    Effect HitPoints  2
    Effect TroopMorale  2

;-------߷-------߷----------------------------
Ancillary BBa2103
    Image BBa2103.tga
    ExcludedAncillaries BBa2101, BBa2102, BBa2104
    Description BBa2103_desc
    EffectsDescription BBa2103_effects_desc
    Effect MovementPoints  2
    Effect HitPoints  2
    Effect TroopMorale  2

;-------͸߷-------͸߷----------------------------
Ancillary BBa2104
    Image BBa2104.tga
    ExcludedAncillaries BBa2101, BBa2102, BBa2103
    Description BBa2104_desc
    EffectsDescription BBa2104_effects_desc
    Effect MovementPoints  2
    Effect HitPoints  4
    Effect TroopMorale  2
    Effect BattleSurgery  20

;-------ײ-------ײ----------------------------
Ancillary BBa3101
    Image BBa3101.tga
    ExcludedAncillaries BBa3102, BBa3103, BBa3104
    Description BBa3101_desc
    EffectsDescription BBa3101_effects_desc
    Effect HitPoints  4
    Effect TroopMorale  4

;-------ǿ-------ǿ----------------------------
Ancillary BBa3102
    Image BBa3102.tga
    ExcludedAncillaries BBa3101, BBa3103, BBa3104
    Description BBa3102_desc
    EffectsDescription BBa3102_effects_desc
    Effect HitPoints  4
    Effect TroopMorale  2
    Effect BattleSurgery  20

;-------ʹϴ-------ʹϴ----------------------------
Ancillary BBa3103
    Image BBa3103.tga
    ExcludedAncillaries BBa3101, BBa3102, BBa3104
    Description BBa3103_desc
    EffectsDescription BBa3103_effects_desc
    Effect HitPoints  2
    Effect TroopMorale  6

;-------湥װ-------湥װ----------------------------
Ancillary BBa3104
    Image BBa3104.tga
    ExcludedAncillaries BBa3101, BBa3102, BBa3103
    Description BBa3104_desc
    EffectsDescription BBa3104_effects_desc
    Effect NavalCommand  1
    Effect TroopMorale  2

;-------һ-------һ----------------------------
Ancillary BBa5101
    Image BBa5101.tga
    ExcludedAncillaries BBa5102, BBa5103, BBa5104
    Description BBa5101_desc
    EffectsDescription BBa5101_effects_desc
    Effect NavalCommand  1
    Effect TroopMorale  5
    Effect HitPoints  5
    Effect BattleSurgery  50

;-------ڶ-------ڶ----------------------------
Ancillary BBa5102
    Image BBa5102.tga
    ExcludedAncillaries BBa5101, BBa5103, BBa5104
    Description BBa5102_desc
    EffectsDescription BBa5102_effects_desc
    Effect NavalCommand  1
    Effect TroopMorale  5
    Effect HitPoints  5
    Effect BattleSurgery  50

;------------------------------------------
Ancillary BBa5103
    Image BBa5103.tga
    ExcludedAncillaries BBa5101, BBa5102, BBa5104
    Description BBa5103_desc
    EffectsDescription BBa5103_effects_desc
    Effect NavalCommand  1
    Effect TroopMorale  5
    Effect HitPoints  5
    Effect BattleSurgery  50

;-------ˮ󶼶-------ˮ󶼶----------------------------
Ancillary BBa5104
    Image BBa5104.tga
    ExcludedAncillaries BBa5101, BBa5102, BBa5103
    Description BBa5104_desc
    EffectsDescription BBa5104_effects_desc
    Effect NavalCommand  2
    Effect TroopMorale  5
    Effect HitPoints  10
    Effect BattleSurgery  100

;-------괬-------괬----------------------------
Ancillary BBa8101
    Image BBa8101.tga
    ExcludedAncillaries BBa8102, BBa8103, BBa8104
    Description BBa8101_desc
    EffectsDescription BBa8101_effects_desc
    Effect MovementPoints  2
    Effect HitPoints  4
    Effect TroopMorale  4
    Effect BattleSurgery  50

;-------ബ-------ബ----------------------------
Ancillary BBa8102
    Image BBa8102.tga
    ExcludedAncillaries BBa8101, BBa8103, BBa8104
    Description BBa8102_desc
    EffectsDescription BBa8102_effects_desc
    Effect MovementPoints  2
    Effect HitPoints  6
    Effect TroopMorale  4
    Effect BattleSurgery  50

;-------㴬-------㴬----------------------------
Ancillary BBa8103
    Image BBa8103.tga
    ExcludedAncillaries BBa8101, BBa8102, BBa8104
    Description BBa8103_desc
    EffectsDescription BBa8103_effects_desc
    Effect MovementPoints  2
    Effect HitPoints  10
    Effect TroopMorale  4
    Effect BattleSurgery  80

;------------------------------------------
Ancillary BBa8104
    Image BBa8104.tga
    ExcludedAncillaries BBa8101, BBa8102, BBa8103
    Description BBa8104_desc
    EffectsDescription BBa8104_effects_desc
    Effect MovementPoints  2
    Effect HitPoints  14
    Effect TroopMorale  6
    Effect BattleSurgery  100

;------------------------------------------
Ancillary BBa8201
    Image BBa8201.tga
    ExcludedAncillaries BBa8202, BBa8203, BBa8204
    Description BBa8201_desc
    EffectsDescription BBa8201_effects_desc
    Effect LineOfSight  2
    Effect HitPoints  2
    Effect TroopMorale  4
    Effect BattleSurgery  50

;------------------------------------------
Ancillary BBa8202
    Image BBa8202.tga
    ExcludedAncillaries BBa8201, BBa8203, BBa8204
    Description BBa8202_desc
    EffectsDescription BBa8202_effects_desc
    Effect LineOfSight  3
    Effect HitPoints  4
    Effect TroopMorale  6
    Effect BattleSurgery  50

;-------ӥ-------ӥ----------------------------
Ancillary BBa8203
    Image BBa8203.tga
    ExcludedAncillaries BBa8201, BBa8202, BBa8204
    Description BBa8203_desc
    EffectsDescription BBa8203_effects_desc
    Effect LineOfSight  4
    Effect HitPoints  6
    Effect TroopMorale  8
    Effect BattleSurgery  80

;-------˴-------˴----------------------------
Ancillary BBa8204
    Image BBa8204.tga
    ExcludedAncillaries BBa8201, BBa8202, BBa8203
    Description BBa8204_desc
    EffectsDescription BBa8204_effects_desc
    Effect LineOfSight  6
    Effect HitPoints  10
    Effect TroopMorale  8
    Effect BattleSurgery  100

;-------㴬-------㴬----------------------------
Ancillary BBa8301
    Image BBa8301.tga
    ExcludedAncillaries BBa8302, BBa8303, BBa8304
    Description BBa8301_desc
    EffectsDescription BBa8301_effects_desc
    Effect NavalCommand  1
    Effect HitPoints  6
    Effect TroopMorale  1
    Effect BattleSurgery  30

;------------------------------------------
Ancillary BBa8302
    Image BBa8302.tga
    ExcludedAncillaries BBa8301, BBa8303, BBa8304
    Description BBa8302_desc
    EffectsDescription BBa8302_effects_desc
    Effect NavalCommand  1
    Effect HitPoints  8
    Effect TroopMorale  2
    Effect BattleSurgery  30

;-------޴-------޴----------------------------
Ancillary BBa8303
    Image BBa8303.tga
    ExcludedAncillaries BBa8301, BBa8302, BBa8304
    Description BBa8303_desc
    EffectsDescription BBa8303_effects_desc
    Effect NavalCommand  1
    Effect HitPoints  8
    Effect TroopMorale  3
    Effect BattleSurgery  60

;------------------------------------------
Ancillary BBa8304
    Image BBa8304.tga
    ExcludedAncillaries BBa8301, BBa8302, BBa8303
    Description BBa8304_desc
    EffectsDescription BBa8304_effects_desc
    Effect NavalCommand  2
    Effect HitPoints  12
    Effect TroopMorale  4
    Effect BattleSurgery  60

;-------SR-------SR----------------------------
Ancillary CCa1101
    Image CCa1101.tga
    ExcludedAncillaries CCa1102, CCa1103, CCa1104
    Description CCa1101_desc
    EffectsDescription CCa1101_effects_desc
    Effect MovementPoints  2

;-------ѩ-------ѩ----------------------------
Ancillary CCa1102
    Image CCa1102.tga
    ExcludedAncillaries CCa1101, CCa1103, CCa1104
    Description CCa1102_desc
    EffectsDescription CCa1102_effects_desc
    Effect MovementPoints  3

;------------------------------------------
Ancillary CCa1103
    Image CCa1103.tga
    ExcludedAncillaries CCa1101, CCa1102, CCa1104
    Description CCa1103_desc
    EffectsDescription CCa1103_effects_desc
    Effect MovementPoints  3
    Effect PersonalSecurity  1

;------------------------------------------
Ancillary CCa1104
    Image CCa1104.tga
    Unique
    ExcludedAncillaries CCa1101, CCa1102, CCa1103
    Description CCa1104_desc
    EffectsDescription CCa1104_effects_desc
    Effect MovementPoints  4
    Effect PersonalSecurity  2

;-1dao-101-----------------------------------------
Trigger trigger_1dao-101_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-101
          and not FactionType macedon

    AcquireAncillary 1dao-101  Chance  5

;------------------------------------------
Trigger trigger_1dao-101_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-101
          and not FactionType macedon

    AcquireAncillary 1dao-101  Chance  60

;------------------------------------------
Trigger trigger_1dao-101_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-101
          and not FactionType macedon

    AcquireAncillary 1dao-101  Chance  80

;------------------------------------------
Trigger trigger_1dao-101_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-101
          and not FactionType macedon

    AcquireAncillary 1dao-101  Chance  100

;------------------------------------------
Trigger trigger_1dao-101_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-101
          and FactionType macedon

    AcquireAncillary 1dao-101  Chance  100

;------------------------------------------
Trigger trigger_1dao-101_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-101
          and FactionType macedon

    AcquireAncillary 1dao-101  Chance  30

;------------------------------------------
Trigger trigger_1dao-101_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-101
          and FactionType macedon

    AcquireAncillary 1dao-101  Chance  100

;-1dao-102-----------------------------------------
Trigger trigger_1dao-102_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-102
          and not FactionType romans_julii

    AcquireAncillary 1dao-102  Chance  5

;------------------------------------------
Trigger trigger_1dao-102_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-102
          and not FactionType romans_julii

    AcquireAncillary 1dao-102  Chance  60

;------------------------------------------
Trigger trigger_1dao-102_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-102
          and not FactionType romans_julii

    AcquireAncillary 1dao-102  Chance  80

;------------------------------------------
Trigger trigger_1dao-102_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-102
          and not FactionType romans_julii

    AcquireAncillary 1dao-102  Chance  100

;------------------------------------------
Trigger trigger_1dao-102_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-102
          and FactionType romans_julii

    AcquireAncillary 1dao-102  Chance  100

;------------------------------------------
Trigger trigger_1dao-102_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-102
          and FactionType romans_julii

    AcquireAncillary 1dao-102  Chance  30

;------------------------------------------
Trigger trigger_1dao-102_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-102
          and FactionType romans_julii

    AcquireAncillary 1dao-102  Chance  100

;-1dao-103-----------------------------------------
Trigger trigger_1dao-103_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-103
          and not FactionType romans_julii

    AcquireAncillary 1dao-103  Chance  5

;------------------------------------------
Trigger trigger_1dao-103_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-103
          and not FactionType romans_julii

    AcquireAncillary 1dao-103  Chance  60

;------------------------------------------
Trigger trigger_1dao-103_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-103
          and not FactionType romans_julii

    AcquireAncillary 1dao-103  Chance  80

;------------------------------------------
Trigger trigger_1dao-103_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-103
          and not FactionType romans_julii

    AcquireAncillary 1dao-103  Chance  100

;------------------------------------------
Trigger trigger_1dao-103_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-103
          and FactionType romans_julii

    AcquireAncillary 1dao-103  Chance  100

;------------------------------------------
Trigger trigger_1dao-103_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-103
          and FactionType romans_julii

    AcquireAncillary 1dao-103  Chance  30

;------------------------------------------
Trigger trigger_1dao-103_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-103
          and FactionType romans_julii

    AcquireAncillary 1dao-103  Chance  100

;-1dao-104-----------------------------------------
Trigger trigger_1dao-104_001
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-1602-0 >= 1
          and not WorldwideAncillaryExists 1dao-104
          and WonBattle
          and BattleSuccess = clear

    AcquireAncillary 1dao-104  Chance  50

;------------------------------------------
Trigger trigger_1dao-104_002
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-1602-0 >= 1
          and not WorldwideAncillaryExists 1dao-104
          and WonBattle
          and BattleSuccess = crushing

    AcquireAncillary 1dao-104  Chance  100

;------------------------------------------
Trigger trigger_1dao-104_011
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-1603-0 >= 1
          and not WorldwideAncillaryExists 1dao-104
          and WonBattle
          and BattleSuccess = clear

    AcquireAncillary 1dao-104  Chance  20

;------------------------------------------
Trigger trigger_1dao-104_012
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-1603-0 >= 1
          and not WorldwideAncillaryExists 1dao-104
          and WonBattle
          and BattleSuccess = crushing

    AcquireAncillary 1dao-104  Chance  60

;-1dao-201-----------------------------------------
Trigger trigger_1dao-201_001
    WhenToTest PostBattle

    Condition IsGeneral
          and Trait Lz-0904-0 >= 1
          and not WorldwideAncillaryExists 1dao-201

    AcquireAncillary 1dao-201  Chance  100

;------------------------------------------
Trigger trigger_1dao-201_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-201
          and not FactionType romans_scipii

    AcquireAncillary 1dao-201  Chance  5

;------------------------------------------
Trigger trigger_1dao-201_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-201
          and not FactionType romans_scipii

    AcquireAncillary 1dao-201  Chance  60

;------------------------------------------
Trigger trigger_1dao-201_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-201
          and not FactionType romans_scipii

    AcquireAncillary 1dao-201  Chance  80

;------------------------------------------
Trigger trigger_1dao-201_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-201
          and not FactionType romans_scipii

    AcquireAncillary 1dao-201  Chance  100

;------------------------------------------
Trigger trigger_1dao-201_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-201
          and FactionType romans_scipii

    AcquireAncillary 1dao-201  Chance  100

;------------------------------------------
Trigger trigger_1dao-201_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-201
          and FactionType romans_scipii

    AcquireAncillary 1dao-201  Chance  30

;------------------------------------------
Trigger trigger_1dao-201_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-201
          and FactionType romans_scipii

    AcquireAncillary 1dao-201  Chance  100

;-1dao-202-----------------------------------------
Trigger trigger_1dao-202_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-202
          and not FactionType slave

    AcquireAncillary 1dao-202  Chance  5

;------------------------------------------
Trigger trigger_1dao-202_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-202
          and not FactionType slave

    AcquireAncillary 1dao-202  Chance  60

;------------------------------------------
Trigger trigger_1dao-202_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-202
          and not FactionType slave

    AcquireAncillary 1dao-202  Chance  80

;------------------------------------------
Trigger trigger_1dao-202_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-202
          and not FactionType slave

    AcquireAncillary 1dao-202  Chance  100

;------------------------------------------
Trigger trigger_1dao-202_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-202
          and FactionType slave

    AcquireAncillary 1dao-202  Chance  100

;------------------------------------------
Trigger trigger_1dao-202_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-202
          and FactionType slave

    AcquireAncillary 1dao-202  Chance  30

;------------------------------------------
Trigger trigger_1dao-202_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-202
          and FactionType slave

    AcquireAncillary 1dao-202  Chance  100

;-1dao-203-----------------------------------------
Trigger trigger_1dao-203_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-203
          and not FactionType romans_brutii

    AcquireAncillary 1dao-203  Chance  5

;------------------------------------------
Trigger trigger_1dao-203_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-203
          and not FactionType romans_brutii

    AcquireAncillary 1dao-203  Chance  60

;------------------------------------------
Trigger trigger_1dao-203_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-203
          and not FactionType romans_brutii

    AcquireAncillary 1dao-203  Chance  80

;------------------------------------------
Trigger trigger_1dao-203_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-203
          and not FactionType romans_brutii

    AcquireAncillary 1dao-203  Chance  100

;------------------------------------------
Trigger trigger_1dao-203_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-203
          and FactionType romans_brutii

    AcquireAncillary 1dao-203  Chance  100

;------------------------------------------
Trigger trigger_1dao-203_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-203
          and FactionType romans_brutii

    AcquireAncillary 1dao-203  Chance  30

;------------------------------------------
Trigger trigger_1dao-203_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-203
          and FactionType romans_brutii

    AcquireAncillary 1dao-203  Chance  100

;-1dao-204-----------------------------------------
Trigger trigger_1dao-204_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-204
          and not FactionType thrace

    AcquireAncillary 1dao-204  Chance  5

;------------------------------------------
Trigger trigger_1dao-204_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-204
          and not FactionType thrace

    AcquireAncillary 1dao-204  Chance  60

;------------------------------------------
Trigger trigger_1dao-204_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-204
          and not FactionType thrace

    AcquireAncillary 1dao-204  Chance  80

;------------------------------------------
Trigger trigger_1dao-204_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-204
          and not FactionType thrace

    AcquireAncillary 1dao-204  Chance  100

;------------------------------------------
Trigger trigger_1dao-204_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-204
          and FactionType thrace

    AcquireAncillary 1dao-204  Chance  100

;------------------------------------------
Trigger trigger_1dao-204_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-204
          and FactionType thrace

    AcquireAncillary 1dao-204  Chance  30

;------------------------------------------
Trigger trigger_1dao-204_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-204
          and FactionType thrace

    AcquireAncillary 1dao-204  Chance  100

;-1dao-301-----------------------------------------
Trigger trigger_1dao-301_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-301
          and not FactionType slave

    AcquireAncillary 1dao-301  Chance  5

;------------------------------------------
Trigger trigger_1dao-301_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-301
          and not FactionType slave

    AcquireAncillary 1dao-301  Chance  60

;------------------------------------------
Trigger trigger_1dao-301_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-301
          and not FactionType slave

    AcquireAncillary 1dao-301  Chance  80

;------------------------------------------
Trigger trigger_1dao-301_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-301
          and not FactionType slave

    AcquireAncillary 1dao-301  Chance  100

;------------------------------------------
Trigger trigger_1dao-301_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-301
          and FactionType slave

    AcquireAncillary 1dao-301  Chance  100

;------------------------------------------
Trigger trigger_1dao-301_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-301
          and FactionType slave

    AcquireAncillary 1dao-301  Chance  30

;------------------------------------------
Trigger trigger_1dao-301_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-301
          and FactionType slave

    AcquireAncillary 1dao-301  Chance  100

;------------------------------------------
Trigger trigger_1dao-302_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 1dao-302
          and not FactionType slave

    AcquireAncillary 1dao-302  Chance  5

;------------------------------------------
Trigger trigger_1dao-302_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 1dao-302
          and not FactionType slave

    AcquireAncillary 1dao-302  Chance  60

;------------------------------------------
Trigger trigger_1dao-302_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 1dao-302
          and not FactionType slave

    AcquireAncillary 1dao-302  Chance  80

;------------------------------------------
Trigger trigger_1dao-302_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 1dao-302
          and not FactionType slave

    AcquireAncillary 1dao-302  Chance  100

;------------------------------------------
Trigger trigger_1dao-302_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 1dao-302
          and FactionType slave
          and I_TurnNumber > 73

    AcquireAncillary 1dao-302  Chance  100

;------------------------------------------
Trigger trigger_1dao-302_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 1dao-302
          and FactionType slave
          and I_TurnNumber > 73

    AcquireAncillary 1dao-302  Chance  30

;------------------------------------------
Trigger trigger_1dao-302_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 1dao-302
          and FactionType slave
          and I_TurnNumber > 73

    AcquireAncillary 1dao-302  Chance  100

;-1dao-303-----------------------------------------
Trigger trigger_1dao-303_001
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0702-0 >= 1
          and not WorldwideAncillaryExists 1dao-303
          and WonBattle
          and BattleSuccess = clear

    AcquireAncillary 1dao-303  Chance  50

;------------------------------------------
Trigger trigger_1dao-303_002
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0702-0 >= 1
          and not WorldwideAncillaryExists 1dao-303
          and WonBattle
          and BattleSuccess = crushing

    AcquireAncillary 1dao-303  Chance  100

;-1dao-304-----------------------------------------
Trigger trigger_1dao-304_001
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0522-0 >= 1
          and not WorldwideAncillaryExists 1dao-304
          and WonBattle
          and BattleSuccess = clear

    AcquireAncillary 1dao-304  Chance  50

;------------------------------------------
Trigger trigger_1dao-304_002
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0522-0 >= 1
          and not WorldwideAncillaryExists 1dao-304
          and WonBattle
          and BattleSuccess = crushing

    AcquireAncillary 1dao-304  Chance  100

;------------------------------------------
Trigger trigger_1dao-304_011
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0523-0 >= 1
          and not WorldwideAncillaryExists 1dao-304
          and WonBattle
          and BattleSuccess = clear

    AcquireAncillary 1dao-304  Chance  20

;------------------------------------------
Trigger trigger_1dao-304_012
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0523-0 >= 1
          and not WorldwideAncillaryExists 1dao-304
          and WonBattle
          and BattleSuccess = crushing

    AcquireAncillary 1dao-304  Chance  60

;-2jian-101-----------------------------------------
Trigger trigger_2jian-101_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 2jian-101
          and not FactionType romans_scipii

    AcquireAncillary 2jian-101  Chance  5

;------------------------------------------
Trigger trigger_2jian-101_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 2jian-101
          and not FactionType romans_scipii

    AcquireAncillary 2jian-101  Chance  60

;------------------------------------------
Trigger trigger_2jian-101_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 2jian-101
          and not FactionType romans_scipii

    AcquireAncillary 2jian-101  Chance  80

;------------------------------------------
Trigger trigger_2jian-101_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 2jian-101
          and not FactionType romans_scipii

    AcquireAncillary 2jian-101  Chance  100

;------------------------------------------
Trigger trigger_2jian-101_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-101
          and FactionType romans_scipii

    AcquireAncillary 2jian-101  Chance  100

;------------------------------------------
Trigger trigger_2jian-101_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 2jian-101
          and FactionType romans_scipii

    AcquireAncillary 2jian-101  Chance  30

;------------------------------------------
Trigger trigger_2jian-101_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 2jian-101
          and FactionType romans_scipii

    AcquireAncillary 2jian-101  Chance  100

;-2jian-102-----------------------------------------
Trigger trigger_2jian-102_001
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
          and FatherTrait Lz-0105-0 >= 1
          and I_TurnNumber = 37

    AcquireAncillary 2jian-102  Chance  100

;------------------------------------------
Trigger trigger_2jian-102_111
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0610-0 >= 1
          and not WorldwideAncillaryExists 2jian-102
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  100

;------------------------------------------
Trigger trigger_2jian-102_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 2jian-102
          and not FactionType romans_scipii
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  5

;------------------------------------------
Trigger trigger_2jian-102_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 2jian-102
          and not FactionType romans_scipii
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  60

;------------------------------------------
Trigger trigger_2jian-102_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 2jian-102
          and not FactionType romans_scipii
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  80

;------------------------------------------
Trigger trigger_2jian-102_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 2jian-102
          and not FactionType romans_scipii
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  100

;------------------------------------------
Trigger trigger_2jian-102_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-102
          and FactionType romans_scipii
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  100

;------------------------------------------
Trigger trigger_2jian-102_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 2jian-102
          and FactionType romans_scipii
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  30

;------------------------------------------
Trigger trigger_2jian-102_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 2jian-102
          and FactionType romans_scipii
          and I_TurnNumber > 37

    AcquireAncillary 2jian-102  Chance  100

;-2jian-103-----------------------------------------
Trigger trigger_2jian-103_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 2jian-103
          and not FactionType romans_brutii

    AcquireAncillary 2jian-103  Chance  5

;------------------------------------------
Trigger trigger_2jian-103_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 2jian-103
          and not FactionType romans_brutii

    AcquireAncillary 2jian-103  Chance  60

;------------------------------------------
Trigger trigger_2jian-103_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 2jian-103
          and not FactionType romans_brutii

    AcquireAncillary 2jian-103  Chance  80

;------------------------------------------
Trigger trigger_2jian-103_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 2jian-103
          and not FactionType romans_brutii

    AcquireAncillary 2jian-103  Chance  100

;------------------------------------------
Trigger trigger_2jian-103_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-103
          and FactionType romans_brutii

    AcquireAncillary 2jian-103  Chance  100

;------------------------------------------
Trigger trigger_2jian-103_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 2jian-103
          and FactionType romans_brutii

    AcquireAncillary 2jian-103  Chance  30

;------------------------------------------
Trigger trigger_2jian-103_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 2jian-103
          and FactionType romans_brutii

    AcquireAncillary 2jian-103  Chance  100

;-2jian-104-----------------------------------------
Trigger trigger_2jian-104_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = romans_scipii
          and FactionType romans_scipii

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = romans_julii
          and FactionType romans_julii

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = romans_brutii
          and FactionType romans_brutii

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = macedon
          and FactionType macedon

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = carthage
          and FactionType carthage

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = scythia
          and FactionType scythia

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = egypt
          and FactionType egypt

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = gauls
          and FactionType gauls

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = romans_senate
          and FactionType romans_senate

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = pontus
          and FactionType pontus

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = germans
          and FactionType germans

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = parthia
          and FactionType parthia

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = seleucid
          and FactionType seleucid

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = numidia
          and FactionType numidia

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = dacia
          and FactionType dacia

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = armenia
          and FactionType armenia

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = britons
          and FactionType britons

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = greek_cities
          and FactionType greek_cities

    AcquireAncillary 2jian-104  Chance  3

;------------------------------------------
Trigger trigger_2jian-104_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-104
          and I_SettlementOwner C-0801-b-LuoYang = thrace
          and FactionType thrace

    AcquireAncillary 2jian-104  Chance  3

;-2jian-201-----------------------------------------
Trigger trigger_2jian-201_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 2jian-201
          and not FactionType romans_julii

    AcquireAncillary 2jian-201  Chance  5

;------------------------------------------
Trigger trigger_2jian-201_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 2jian-201
          and not FactionType romans_julii

    AcquireAncillary 2jian-201  Chance  60

;------------------------------------------
Trigger trigger_2jian-201_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 2jian-201
          and not FactionType romans_julii

    AcquireAncillary 2jian-201  Chance  80

;------------------------------------------
Trigger trigger_2jian-201_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 2jian-201
          and not FactionType romans_julii

    AcquireAncillary 2jian-201  Chance  100

;------------------------------------------
Trigger trigger_2jian-201_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-201
          and FactionType romans_julii

    AcquireAncillary 2jian-201  Chance  100

;------------------------------------------
Trigger trigger_2jian-201_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 2jian-201
          and FactionType romans_julii

    AcquireAncillary 2jian-201  Chance  30

;------------------------------------------
Trigger trigger_2jian-201_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 2jian-201
          and FactionType romans_julii

    AcquireAncillary 2jian-201  Chance  100

;-2jian-202-----------------------------------------
Trigger trigger_2jian-202_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 2jian-202
          and not FactionType romans_brutii

    AcquireAncillary 2jian-202  Chance  5

;------------------------------------------
Trigger trigger_2jian-202_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 2jian-202
          and not FactionType romans_brutii

    AcquireAncillary 2jian-202  Chance  60

;------------------------------------------
Trigger trigger_2jian-202_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 2jian-202
          and not FactionType romans_brutii

    AcquireAncillary 2jian-202  Chance  80

;------------------------------------------
Trigger trigger_2jian-202_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 2jian-202
          and not FactionType romans_brutii

    AcquireAncillary 2jian-202  Chance  100

;------------------------------------------
Trigger trigger_2jian-202_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-202
          and FactionType romans_brutii

    AcquireAncillary 2jian-202  Chance  100

;------------------------------------------
Trigger trigger_2jian-202_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 2jian-202
          and FactionType romans_brutii

    AcquireAncillary 2jian-202  Chance  30

;------------------------------------------
Trigger trigger_2jian-202_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 2jian-202
          and FactionType romans_brutii

    AcquireAncillary 2jian-202  Chance  100

;-2jian-203-----------------------------------------
Trigger trigger_2jian-203_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 2jian-203
          and not FactionType romans_brutii

    AcquireAncillary 2jian-203  Chance  5

;------------------------------------------
Trigger trigger_2jian-203_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 2jian-203
          and not FactionType romans_brutii

    AcquireAncillary 2jian-203  Chance  60

;------------------------------------------
Trigger trigger_2jian-203_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 2jian-203
          and not FactionType romans_brutii

    AcquireAncillary 2jian-203  Chance  80

;------------------------------------------
Trigger trigger_2jian-203_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 2jian-203
          and not FactionType romans_brutii

    AcquireAncillary 2jian-203  Chance  100

;------------------------------------------
Trigger trigger_2jian-203_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-203
          and FactionType romans_brutii

    AcquireAncillary 2jian-203  Chance  100

;------------------------------------------
Trigger trigger_2jian-203_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 2jian-203
          and FactionType romans_brutii

    AcquireAncillary 2jian-203  Chance  30

;------------------------------------------
Trigger trigger_2jian-203_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 2jian-203
          and FactionType romans_brutii

    AcquireAncillary 2jian-203  Chance  100

;-2jian-204-----------------------------------------
Trigger trigger_2jian-204_001
    WhenToTest CharacterComesOfAge

    Condition IsGeneral
          and FatherTrait Lz-3329-0 >= 1
          and I_TurnNumber = 181

    AcquireAncillary 2jian-204  Chance  100

;------------------------------------------
Trigger trigger_2jian-204_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 2jian-204
          and not FactionType slave
          and I_TurnNumber > 181

    AcquireAncillary 2jian-204  Chance  5

;------------------------------------------
Trigger trigger_2jian-204_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 2jian-204
          and not FactionType slave
          and I_TurnNumber > 181

    AcquireAncillary 2jian-204  Chance  60

;------------------------------------------
Trigger trigger_2jian-204_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 2jian-204
          and not FactionType slave
          and I_TurnNumber > 181

    AcquireAncillary 2jian-204  Chance  80

;------------------------------------------
Trigger trigger_2jian-204_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 2jian-204
          and not FactionType slave
          and I_TurnNumber > 181

    AcquireAncillary 2jian-204  Chance  100

;------------------------------------------
Trigger trigger_2jian-204_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 2jian-204
          and FactionType slave
          and I_TurnNumber > 181

    AcquireAncillary 2jian-204  Chance  100

;------------------------------------------
Trigger trigger_2jian-204_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 2jian-204
          and FactionType slave
          and I_TurnNumber > 181

    AcquireAncillary 2jian-204  Chance  30

;------------------------------------------
Trigger trigger_2jian-204_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 2jian-204
          and FactionType slave
          and I_TurnNumber > 181

    AcquireAncillary 2jian-204  Chance  100

;-3anqi-101-----------------------------------------
Trigger trigger_3anqi-101_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 3anqi-101
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-101  Chance  5

;------------------------------------------
Trigger trigger_3anqi-101_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 3anqi-101
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-101  Chance  60

;------------------------------------------
Trigger trigger_3anqi-101_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 3anqi-101
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-101  Chance  80

;------------------------------------------
Trigger trigger_3anqi-101_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 3anqi-101
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-101  Chance  100

;------------------------------------------
Trigger trigger_3anqi-101_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-101
          and FactionType romans_scipii

    AcquireAncillary 3anqi-101  Chance  100

;------------------------------------------
Trigger trigger_3anqi-101_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-101
          and FactionType romans_scipii

    AcquireAncillary 3anqi-101  Chance  30

;------------------------------------------
Trigger trigger_3anqi-101_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-101
          and FactionType romans_scipii

    AcquireAncillary 3anqi-101  Chance  100

;------------------------------------------
Trigger trigger_3anqi-102_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 3anqi-102
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-102  Chance  5

;------------------------------------------
Trigger trigger_3anqi-102_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 3anqi-102
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-102  Chance  60

;------------------------------------------
Trigger trigger_3anqi-102_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 3anqi-102
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-102  Chance  80

;------------------------------------------
Trigger trigger_3anqi-102_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 3anqi-102
          and not FactionType romans_scipii

    AcquireAncillary 3anqi-102  Chance  100

;------------------------------------------
Trigger trigger_3anqi-102_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-102
          and FactionType romans_scipii

    AcquireAncillary 3anqi-102  Chance  100

;------------------------------------------
Trigger trigger_3anqi-102_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-102
          and FactionType romans_scipii

    AcquireAncillary 3anqi-102  Chance  30

;------------------------------------------
Trigger trigger_3anqi-102_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-102
          and FactionType romans_scipii

    AcquireAncillary 3anqi-102  Chance  100

;-3anqi-103-----------------------------------------
Trigger trigger_3anqi-103_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 3anqi-103
          and not FactionType romans_brutii

    AcquireAncillary 3anqi-103  Chance  5

;------------------------------------------
Trigger trigger_3anqi-103_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 3anqi-103
          and not FactionType romans_brutii

    AcquireAncillary 3anqi-103  Chance  60

;------------------------------------------
Trigger trigger_3anqi-103_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 3anqi-103
          and not FactionType romans_brutii

    AcquireAncillary 3anqi-103  Chance  80

;------------------------------------------
Trigger trigger_3anqi-103_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 3anqi-103
          and not FactionType romans_brutii

    AcquireAncillary 3anqi-103  Chance  100

;------------------------------------------
Trigger trigger_3anqi-103_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-103
          and FactionType romans_brutii

    AcquireAncillary 3anqi-103  Chance  100

;------------------------------------------
Trigger trigger_3anqi-103_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-103
          and FactionType romans_brutii

    AcquireAncillary 3anqi-103  Chance  30

;------------------------------------------
Trigger trigger_3anqi-103_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-103
          and FactionType romans_brutii

    AcquireAncillary 3anqi-103  Chance  100

;-3anqi-104-----------------------------------------
Trigger trigger_3anqi-104_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 3anqi-104
          and not FactionType dacia

    AcquireAncillary 3anqi-104  Chance  5

;------------------------------------------
Trigger trigger_3anqi-104_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 3anqi-104
          and not FactionType dacia

    AcquireAncillary 3anqi-104  Chance  60

;------------------------------------------
Trigger trigger_3anqi-104_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 3anqi-104
          and not FactionType dacia

    AcquireAncillary 3anqi-104  Chance  80

;------------------------------------------
Trigger trigger_3anqi-104_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 3anqi-104
          and not FactionType dacia

    AcquireAncillary 3anqi-104  Chance  100

;------------------------------------------
Trigger trigger_3anqi-104_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-104
          and FactionType dacia

    AcquireAncillary 3anqi-104  Chance  100

;------------------------------------------
Trigger trigger_3anqi-104_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-104
          and FactionType dacia

    AcquireAncillary 3anqi-104  Chance  30

;------------------------------------------
Trigger trigger_3anqi-104_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3anqi-104
          and FactionType dacia

    AcquireAncillary 3anqi-104  Chance  100

;-3anqi-201-----------------------------------------
Trigger trigger_3anqi-201_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = romans_scipii
          and FactionType romans_scipii
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = romans_julii
          and FactionType romans_julii
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = romans_brutii
          and FactionType romans_brutii
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = macedon
          and FactionType macedon
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = carthage
          and FactionType carthage
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = scythia
          and FactionType scythia
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = egypt
          and FactionType egypt
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = gauls
          and FactionType gauls
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = romans_senate
          and FactionType romans_senate
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = pontus
          and FactionType pontus
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = germans
          and FactionType germans
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = parthia
          and FactionType parthia
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = seleucid
          and FactionType seleucid
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = numidia
          and FactionType numidia
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = dacia
          and FactionType dacia
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = armenia
          and FactionType armenia
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = britons
          and FactionType britons
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = greek_cities
          and FactionType greek_cities
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;------------------------------------------
Trigger trigger_3anqi-201_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 3anqi-201
          and I_SettlementOwner C-0102-b-XiangPing = thrace
          and FactionType thrace
          and SettlementBuildingExists >= catapult_range
          and SettlementBuildingExists >= great_forum

    AcquireAncillary 3anqi-201  Chance  3

;-3jia-301-----------------------------------------
Trigger trigger_3jia-301_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and FactionwideAncillaryExists 3tu-401
          and not WorldwideAncillaryExists 3jia-301
          and I_SettlementOwner C-1601-b-MY-WuWan = romans_scipii
          and I_CharacterTypeNearTile romans_scipii named_character, 1 143,173
          and FactionType romans_scipii

    AcquireAncillary 3jia-301  Chance  30

;------------------------------------------
Trigger trigger_3jia-301_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionIsLocal
          and not WorldwideAncillaryExists 3jia-301
          and FactionType romans_scipii

    AcquireAncillary 3jia-301  Chance  20

;-3jia-302-----------------------------------------
Trigger trigger_3jia-302_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and FactionwideAncillaryExists 3tu-402
          and not WorldwideAncillaryExists 3jia-302
          and I_SettlementOwner C-1606-b-MY-Di = romans_julii
          and I_CharacterTypeNearTile romans_julii named_character, 1 24,103
          and FactionType romans_julii

    AcquireAncillary 3jia-302  Chance  30

;------------------------------------------
Trigger trigger_3jia-302_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionIsLocal
          and not WorldwideAncillaryExists 3jia-301
          and FactionType romans_julii

    AcquireAncillary 3jia-302  Chance  20

;-3jia-303-----------------------------------------
Trigger trigger_3jia-303_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and FactionwideAncillaryExists 3tu-403
          and not WorldwideAncillaryExists 3jia-303
          and I_SettlementOwner C-1607-b-MY-ShanYue = romans_brutii
          and I_CharacterTypeNearTile romans_brutii named_character, 1 138,22
          and FactionType romans_brutii

    AcquireAncillary 3jia-303  Chance  30

;------------------------------------------
Trigger trigger_3jia-303_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionIsLocal
          and not WorldwideAncillaryExists 3jia-301
          and FactionType romans_brutii

    AcquireAncillary 3jia-303  Chance  20

;-3jia-304-----------------------------------------
Trigger trigger_3jia-304_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0803-0 >= 1
          and not WorldwideAncillaryExists 3jia-304
          and FactionType romans_julii

    AcquireAncillary 3jia-304  Chance  20

;-3tu-401-----------------------------------------
Trigger trigger_3tu-401_001
    WhenToTest PostBattle

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3tu-401
          and WonBattle
          and BattleSuccess = clear
          and GeneralFoughtFaction slave
          and FactionType romans_scipii

    AcquireAncillary 3tu-401  Chance  10

;------------------------------------------
Trigger trigger_3tu-401_002
    WhenToTest PostBattle

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3tu-401
          and WonBattle
          and BattleSuccess = crushing
          and GeneralFoughtFaction slave
          and FactionType romans_scipii

    AcquireAncillary 3tu-401  Chance  30

;-3tu-402-----------------------------------------
Trigger trigger_3tu-402_001
    WhenToTest PostBattle

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3tu-402
          and WonBattle
          and BattleSuccess = clear
          and GeneralFoughtFaction slave
          and FactionType romans_julii

    AcquireAncillary 3tu-402  Chance  10

;------------------------------------------
Trigger trigger_3tu-402_002
    WhenToTest PostBattle

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3tu-402
          and WonBattle
          and BattleSuccess = crushing
          and GeneralFoughtFaction slave
          and FactionType romans_julii

    AcquireAncillary 3tu-402  Chance  30

;-3tu-403-----------------------------------------
Trigger trigger_3tu-403_001
    WhenToTest PostBattle

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3tu-403
          and WonBattle
          and BattleSuccess = clear
          and GeneralFoughtFaction slave
          and FactionType romans_brutii

    AcquireAncillary 3tu-403  Chance  10

;------------------------------------------
Trigger trigger_3tu-403_002
    WhenToTest PostBattle

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 3tu-403
          and WonBattle
          and BattleSuccess = crushing
          and GeneralFoughtFaction slave
          and FactionType romans_brutii

    AcquireAncillary 3tu-403  Chance  30

;-4ma-001-----------------------------------------
Trigger trigger_4ma-001_001
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait Lz-0202-0 >= 1
          and not WorldwideAncillaryExists 4ma-001

    AcquireAncillary 4ma-001  Chance  100

;------------------------------------------
Trigger trigger_4ma-001_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 4ma-001
          and not FactionType macedon

    AcquireAncillary 4ma-001  Chance  5

;------------------------------------------
Trigger trigger_4ma-001_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 4ma-001
          and not FactionType macedon

    AcquireAncillary 4ma-001  Chance  60

;------------------------------------------
Trigger trigger_4ma-001_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 4ma-001
          and not FactionType macedon

    AcquireAncillary 4ma-001  Chance  80

;------------------------------------------
Trigger trigger_4ma-001_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 4ma-001
          and not FactionType macedon

    AcquireAncillary 4ma-001  Chance  100

;------------------------------------------
Trigger trigger_4ma-001_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-001
          and FactionType macedon

    AcquireAncillary 4ma-001  Chance  100

;------------------------------------------
Trigger trigger_4ma-001_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 4ma-001
          and FactionType macedon

    AcquireAncillary 4ma-001  Chance  30

;------------------------------------------
Trigger trigger_4ma-001_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 4ma-001
          and FactionType macedon

    AcquireAncillary 4ma-001  Chance  100

;-4ma-002-----------------------------------------
Trigger trigger_4ma-002_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = romans_scipii
          and FactionType romans_scipii
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  10

;------------------------------------------
Trigger trigger_4ma-002_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = romans_julii
          and FactionType romans_julii
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = romans_brutii
          and FactionType romans_brutii
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = macedon
          and FactionType macedon
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = carthage
          and FactionType carthage
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = scythia
          and FactionType scythia
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = egypt
          and FactionType egypt
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = gauls
          and FactionType gauls
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = romans_senate
          and FactionType romans_senate
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = pontus
          and FactionType pontus
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = germans
          and FactionType germans
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = parthia
          and FactionType parthia
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = seleucid
          and FactionType seleucid
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = numidia
          and FactionType numidia
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = dacia
          and FactionType dacia
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = armenia
          and FactionType armenia
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = britons
          and FactionType britons
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = greek_cities
          and FactionType greek_cities
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = thrace
          and FactionType thrace
          and SettlementBuildingExists >= hippodrome

    AcquireAncillary 4ma-002  Chance  3

;------------------------------------------
Trigger trigger_4ma-002_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-002
          and I_SettlementOwner C-0701-b-XvChang = romans_scipii
          and FactionType romans_scipii
          and Trait Lz-0129-0 >= 1
          and not FactionIsLocal

    AcquireAncillary 4ma-002  Chance  20

;-4ma-003-----------------------------------------
Trigger trigger_4ma-003_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 4ma-003
          and not FactionType slave

    AcquireAncillary 4ma-003  Chance  5

;------------------------------------------
Trigger trigger_4ma-003_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 4ma-003
          and not FactionType slave

    AcquireAncillary 4ma-003  Chance  60

;------------------------------------------
Trigger trigger_4ma-003_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 4ma-003
          and not FactionType slave

    AcquireAncillary 4ma-003  Chance  80

;------------------------------------------
Trigger trigger_4ma-003_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 4ma-003
          and not FactionType slave

    AcquireAncillary 4ma-003  Chance  100

;------------------------------------------
Trigger trigger_4ma-003_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-003
          and FactionType slave

    AcquireAncillary 4ma-003  Chance  100

;------------------------------------------
Trigger trigger_4ma-003_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 4ma-003
          and FactionType slave

    AcquireAncillary 4ma-003  Chance  30

;------------------------------------------
Trigger trigger_4ma-003_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 4ma-003
          and FactionType slave

    AcquireAncillary 4ma-003  Chance  100

;-4ma-004-----------------------------------------
Trigger trigger_4ma-004_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 4ma-004
          and I_SettlementOwner C-1105-b-XingYe = romans_julii
          and FactionType romans_julii
          and I_TurnNumber < 73

    AcquireAncillary 4ma-004  Chance  20

;------------------------------------------
Trigger trigger_4ma-004_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 4ma-004
          and FactionType romans_julii
          and I_TurnNumber = 73

    AcquireAncillary 4ma-004  Chance  100

;------------------------------------------
Trigger trigger_4ma-004_101
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 0
          and not WorldwideAncillaryExists 4ma-004
          and not FactionType romans_julii
          and I_TurnNumber > 73

    AcquireAncillary 4ma-004  Chance  5

;------------------------------------------
Trigger trigger_4ma-004_102
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 1
          and not WorldwideAncillaryExists 4ma-004
          and not FactionType romans_julii
          and I_TurnNumber > 73

    AcquireAncillary 4ma-004  Chance  60

;------------------------------------------
Trigger trigger_4ma-004_103
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 2
          and not WorldwideAncillaryExists 4ma-004
          and not FactionType romans_julii
          and I_TurnNumber > 73

    AcquireAncillary 4ma-004  Chance  80

;------------------------------------------
Trigger trigger_4ma-004_104
    WhenToTest PostBattle

    Condition IsGeneral
          and GeneralFoughtInCombat
          and Trait ZhanDou1000 < 2
          and Trait A1010JnQD-A = 3
          and not WorldwideAncillaryExists 4ma-004
          and not FactionType romans_julii
          and I_TurnNumber > 73

    AcquireAncillary 4ma-004  Chance  100

;------------------------------------------
Trigger trigger_4ma-004_201
    WhenToTest PostBattle

    Condition IsGeneral
          and not WorldwideAncillaryExists 4ma-004
          and FactionType romans_julii
          and I_TurnNumber > 73

    AcquireAncillary 4ma-004  Chance  100

;------------------------------------------
Trigger trigger_4ma-004_301
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and not WorldwideAncillaryExists 4ma-004
          and FactionType romans_julii
          and I_TurnNumber > 73

    AcquireAncillary 4ma-004  Chance  30

;------------------------------------------
Trigger trigger_4ma-004_302
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 4ma-004
          and FactionType romans_julii
          and I_TurnNumber > 73

    AcquireAncillary 4ma-004  Chance  100

;------------------------------------------
Trigger trigger_4ma-004_401
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 4ma-004
          and FactionType romans_julii
          and I_TurnNumber < 73
          and not FactionIsLocal

    AcquireAncillary 4ma-004  Chance  100

;-5yuxi-001-----------------------------------------
Trigger trigger_5yuxi-001-10_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-10_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 10

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-09_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 9

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-08_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 8

    AcquireAncillary 5yuxi-001  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-001-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 7

    AcquireAncillary 5yuxi-001  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-001-06_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-06_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 6

    AcquireAncillary 5yuxi-001  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-001-05_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-05_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 5

    AcquireAncillary 5yuxi-001  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-001-04_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-04_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 4

    AcquireAncillary 5yuxi-001  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-001-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 3

    AcquireAncillary 5yuxi-001  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-001-02_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-02_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 2

    AcquireAncillary 5yuxi-001  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-001-01_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-01_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 1

    AcquireAncillary 5yuxi-001  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-001-00_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_scipii
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_julii
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_brutii
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType macedon
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType carthage
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType scythia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType egypt
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType gauls
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType romans_senate
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType pontus
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType germans
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType parthia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType seleucid
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType numidia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType dacia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType armenia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType britons
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType greek_cities
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-001-00_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-001
          and FactionType thrace
          and Attribute Management = 0

    AcquireAncillary 5yuxi-001  Chance  1

;-5yuxi-002-----------------------------------------
Trigger trigger_5yuxi-002-10_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-10_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 10

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-09_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 9

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-08_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 8

    AcquireAncillary 5yuxi-002  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-002-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 7

    AcquireAncillary 5yuxi-002  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-002-06_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-06_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 6

    AcquireAncillary 5yuxi-002  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-002-05_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-05_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 5

    AcquireAncillary 5yuxi-002  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-002-04_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-04_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 4

    AcquireAncillary 5yuxi-002  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-002-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 3

    AcquireAncillary 5yuxi-002  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-002-02_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-02_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 2

    AcquireAncillary 5yuxi-002  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-002-01_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-01_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 1

    AcquireAncillary 5yuxi-002  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-002-00_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_scipii
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_julii
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_brutii
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType macedon
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType carthage
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType scythia
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType egypt
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType gauls
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType romans_senate
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType pontus
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType germans
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType parthia
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType seleucid
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType numidia
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType dacia
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType armenia
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType britons
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType greek_cities
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-002-00_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-002
          and FactionType thrace
          and Attribute Influence = 0

    AcquireAncillary 5yuxi-002  Chance  1

;-5yuxi-003-----------------------------------------
Trigger trigger_5yuxi-003-10_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-10_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 10

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-09_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 9

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-08_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 8

    AcquireAncillary 5yuxi-003  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-003-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 7

    AcquireAncillary 5yuxi-003  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-003-06_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-06_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 6

    AcquireAncillary 5yuxi-003  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-003-05_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-05_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 5

    AcquireAncillary 5yuxi-003  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-003-04_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-04_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 4

    AcquireAncillary 5yuxi-003  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-003-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 3

    AcquireAncillary 5yuxi-003  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-003-02_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-02_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 2

    AcquireAncillary 5yuxi-003  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-003-01_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-01_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 1

    AcquireAncillary 5yuxi-003  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-003-00_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_scipii
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_julii
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_brutii
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType macedon
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType carthage
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType scythia
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType egypt
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType gauls
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType romans_senate
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType pontus
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType germans
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType parthia
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType seleucid
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType numidia
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType dacia
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType armenia
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType britons
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType greek_cities
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-003-00_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-003
          and FactionType thrace
          and Attribute Command = 0

    AcquireAncillary 5yuxi-003  Chance  1

;-5yuxi-004-----------------------------------------
Trigger trigger_5yuxi-004-10_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-10_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 10

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-09_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 9

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-08_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 8

    AcquireAncillary 5yuxi-004  Chance  100

;------------------------------------------
Trigger trigger_5yuxi-004-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 7

    AcquireAncillary 5yuxi-004  Chance  50

;------------------------------------------
Trigger trigger_5yuxi-004-06_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-06_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 6

    AcquireAncillary 5yuxi-004  Chance  40

;------------------------------------------
Trigger trigger_5yuxi-004-05_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-05_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 5

    AcquireAncillary 5yuxi-004  Chance  30

;------------------------------------------
Trigger trigger_5yuxi-004-04_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-04_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 4

    AcquireAncillary 5yuxi-004  Chance  20

;------------------------------------------
Trigger trigger_5yuxi-004-07_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-07_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 3

    AcquireAncillary 5yuxi-004  Chance  10

;------------------------------------------
Trigger trigger_5yuxi-004-02_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-02_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 2

    AcquireAncillary 5yuxi-004  Chance  5

;------------------------------------------
Trigger trigger_5yuxi-004-01_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-01_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 1

    AcquireAncillary 5yuxi-004  Chance  2

;------------------------------------------
Trigger trigger_5yuxi-004-00_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_scipii
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_julii
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_brutii
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType macedon
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType carthage
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType scythia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType egypt
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType gauls
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType romans_senate
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType pontus
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType germans
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType parthia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType seleucid
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType numidia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType dacia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType armenia
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType britons
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType greek_cities
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;------------------------------------------
Trigger trigger_5yuxi-004-00_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not IsFactionLeader
          and FactionLeaderTrait winCity1000 >= 4
          and not FactionwideAncillaryExists 5yuxi-004
          and FactionType thrace
          and Attribute Management = 0

    AcquireAncillary 5yuxi-004  Chance  1

;-5yuxi-101-----------------------------------------
Trigger trigger_5yuxi-101_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = romans_scipii
          and FactionType romans_scipii

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = romans_julii
          and FactionType romans_julii

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = romans_brutii
          and FactionType romans_brutii

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = macedon
          and FactionType macedon

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = carthage
          and FactionType carthage

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = scythia
          and FactionType scythia

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = egypt
          and FactionType egypt

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = gauls
          and FactionType gauls

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = romans_senate
          and FactionType romans_senate

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = pontus
          and FactionType pontus

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = germans
          and FactionType germans

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = parthia
          and FactionType parthia

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = seleucid
          and FactionType seleucid

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = numidia
          and FactionType numidia

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = dacia
          and FactionType dacia

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = armenia
          and FactionType armenia

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = britons
          and FactionType britons

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = greek_cities
          and FactionType greek_cities

    AcquireAncillary 5yuxi-101  Chance  15

;------------------------------------------
Trigger trigger_5yuxi-101_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 5yuxi-101
          and I_SettlementOwner C-0801-b-LuoYang = thrace
          and FactionType thrace

    AcquireAncillary 5yuxi-101  Chance  15

;-6shu-101-----------------------------------------
Trigger trigger_6shu-101_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and not FactionwideAncillaryExists 6shu-101
          and not FactionwideAncillaryExists 6shu-102
          and not FactionwideAncillaryExists 6shu-103
          and not FactionwideAncillaryExists 6shu-104
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 25

    AcquireAncillary 6shu-101  Chance  0.1

;-6shu-102-----------------------------------------
Trigger trigger_6shu-102_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and not FactionwideAncillaryExists 6shu-101
          and not FactionwideAncillaryExists 6shu-102
          and not FactionwideAncillaryExists 6shu-103
          and not FactionwideAncillaryExists 6shu-104
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 25

    AcquireAncillary 6shu-102  Chance  0.1

;-6shu-103-----------------------------------------
Trigger trigger_6shu-103_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and not FactionwideAncillaryExists 6shu-101
          and not FactionwideAncillaryExists 6shu-102
          and not FactionwideAncillaryExists 6shu-103
          and not FactionwideAncillaryExists 6shu-104
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 25

    AcquireAncillary 6shu-103  Chance  0.1

;-6shu-104-----------------------------------------
Trigger trigger_6shu-104_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and not FactionwideAncillaryExists 6shu-101
          and not FactionwideAncillaryExists 6shu-102
          and not FactionwideAncillaryExists 6shu-103
          and not FactionwideAncillaryExists 6shu-104
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 25

    AcquireAncillary 6shu-104  Chance  0.1

;-6shu-201-----------------------------------------
Trigger trigger_6shu-201_001
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and not FactionwideAncillaryExists 6shu-201
          and not FactionwideAncillaryExists 6shu-202
          and not FactionwideAncillaryExists 6shu-203
          and not FactionwideAncillaryExists 6shu-204
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 13

    AcquireAncillary 6shu-201  Chance  0.5

;-6shu-202-----------------------------------------
Trigger trigger_6shu-202_001
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and not FactionwideAncillaryExists 6shu-201
          and not FactionwideAncillaryExists 6shu-202
          and not FactionwideAncillaryExists 6shu-203
          and not FactionwideAncillaryExists 6shu-204
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 13

    AcquireAncillary 6shu-202  Chance  0.5

;-6shu-203-----------------------------------------
Trigger trigger_6shu-203_001
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and not FactionwideAncillaryExists 6shu-201
          and not FactionwideAncillaryExists 6shu-202
          and not FactionwideAncillaryExists 6shu-203
          and not FactionwideAncillaryExists 6shu-204
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 13

    AcquireAncillary 6shu-203  Chance  0.5

;-6shu-204-----------------------------------------
Trigger trigger_6shu-204_001
    WhenToTest PostBattle

    Condition IsGeneral
          and WonBattle
          and not FactionwideAncillaryExists 6shu-201
          and not FactionwideAncillaryExists 6shu-202
          and not FactionwideAncillaryExists 6shu-203
          and not FactionwideAncillaryExists 6shu-204
          and not FactionType spain
          and not FactionType slave
          and I_TurnNumber > 13

    AcquireAncillary 6shu-204  Chance  0.5

;-6shu-301-----------------------------------------
Trigger trigger_6shu-301_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = stables
          and I_TurnNumber > 25

    AcquireAncillary 6shu-301  Chance  0.1

;-6shu-302-----------------------------------------
Trigger trigger_6shu-302_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = practice_field
          and I_TurnNumber > 25

    AcquireAncillary 6shu-302  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-301_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = cavalry_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-301  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-302_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = archery_range
          and I_TurnNumber > 25

    AcquireAncillary 6shu-302  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-301_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = hippodrome
          and I_TurnNumber > 25

    AcquireAncillary 6shu-301  Chance  1

;------------------------------------------
Trigger trigger_6shu-302_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = catapult_range
          and I_TurnNumber > 25

    AcquireAncillary 6shu-302  Chance  1

;------------------------------------------
Trigger trigger_6shu-301_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = circus_maximus
          and I_TurnNumber > 25

    AcquireAncillary 6shu-301  Chance  2

;------------------------------------------
Trigger trigger_6shu-302_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-301
          and not FactionwideAncillaryExists 6shu-302
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = siege_engineer
          and I_TurnNumber > 25

    AcquireAncillary 6shu-302  Chance  2

;-6shu-303-----------------------------------------
Trigger trigger_6shu-303_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and Trait win1000 = 1
          and I_TurnNumber < 193
          and not WorldwideAncillaryExists 6shu-303

    AcquireAncillary 6shu-303  Chance  1

;------------------------------------------
Trigger trigger_6shu-303_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and Trait win1000 = 2
          and I_TurnNumber < 193
          and not WorldwideAncillaryExists 6shu-303

    AcquireAncillary 6shu-303  Chance  2

;------------------------------------------
Trigger trigger_6shu-303_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and Trait win1000 = 3
          and I_TurnNumber < 193
          and not WorldwideAncillaryExists 6shu-303

    AcquireAncillary 6shu-303  Chance  5

;------------------------------------------
Trigger trigger_6shu-303_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and Trait win1000 = 4
          and I_TurnNumber < 193
          and not WorldwideAncillaryExists 6shu-303

    AcquireAncillary 6shu-303  Chance  8

;------------------------------------------
Trigger trigger_6shu-303_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and Trait win1000 = 5
          and I_TurnNumber < 193
          and not WorldwideAncillaryExists 6shu-303

    AcquireAncillary 6shu-303  Chance  12

;------------------------------------------
Trigger trigger_6shu-303_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and Trait win1000 > 5
          and I_TurnNumber < 193
          and not WorldwideAncillaryExists 6shu-303

    AcquireAncillary 6shu-303  Chance  20

;------------------------------------------
Trigger trigger_6shu-303_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and I_TurnNumber >= 193
          and not WorldwideAncillaryExists 6shu-303

    AcquireAncillary 6shu-303  Chance  30

;-6shu-304-----------------------------------------
Trigger trigger_6shu-304_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and Trait win1000 = 1
          and I_TurnNumber < 301
          and not WorldwideAncillaryExists 6shu-304

    AcquireAncillary 6shu-304  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-304_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and Trait win1000 = 2
          and I_TurnNumber < 301
          and not WorldwideAncillaryExists 6shu-304

    AcquireAncillary 6shu-304  Chance  1

;------------------------------------------
Trigger trigger_6shu-304_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and Trait win1000 = 3
          and I_TurnNumber < 301
          and not WorldwideAncillaryExists 6shu-304

    AcquireAncillary 6shu-304  Chance  2

;------------------------------------------
Trigger trigger_6shu-304_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and Trait win1000 = 4
          and I_TurnNumber < 301
          and not WorldwideAncillaryExists 6shu-304

    AcquireAncillary 6shu-304  Chance  5

;------------------------------------------
Trigger trigger_6shu-304_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and Trait win1000 = 5
          and I_TurnNumber < 301
          and not WorldwideAncillaryExists 6shu-304

    AcquireAncillary 6shu-304  Chance  8

;------------------------------------------
Trigger trigger_6shu-304_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and Trait win1000 > 5
          and I_TurnNumber < 301
          and not WorldwideAncillaryExists 6shu-304

    AcquireAncillary 6shu-304  Chance  15

;------------------------------------------
Trigger trigger_6shu-304_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and I_TurnNumber >= 301
          and not WorldwideAncillaryExists 6shu-304

    AcquireAncillary 6shu-304  Chance  30

;-6shu-401-----------------------------------------
Trigger trigger_6shu-401_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_house
          and I_TurnNumber > 25

    AcquireAncillary 6shu-401  Chance  0.1

;-6shu-402-----------------------------------------
Trigger trigger_6shu-402_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_house
          and I_TurnNumber > 25

    AcquireAncillary 6shu-402  Chance  0.1

;-6shu-403-----------------------------------------
Trigger trigger_6shu-403_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_house
          and I_TurnNumber > 25

    AcquireAncillary 6shu-403  Chance  0.1

;-6shu-404-----------------------------------------
Trigger trigger_6shu-404_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_house
          and I_TurnNumber > 25

    AcquireAncillary 6shu-404  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-401_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_villa
          and I_TurnNumber > 25

    AcquireAncillary 6shu-401  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-402_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_villa
          and I_TurnNumber > 25

    AcquireAncillary 6shu-402  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-403_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_villa
          and I_TurnNumber > 25

    AcquireAncillary 6shu-403  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-404_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_villa
          and I_TurnNumber > 25

    AcquireAncillary 6shu-404  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-401_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-401  Chance  1

;------------------------------------------
Trigger trigger_6shu-402_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-402  Chance  1

;------------------------------------------
Trigger trigger_6shu-403_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-403  Chance  1

;------------------------------------------
Trigger trigger_6shu-404_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = governors_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-404  Chance  1

;------------------------------------------
Trigger trigger_6shu-401_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = proconsuls_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-401  Chance  2

;------------------------------------------
Trigger trigger_6shu-402_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = proconsuls_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-402  Chance  2

;------------------------------------------
Trigger trigger_6shu-403_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = proconsuls_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-403  Chance  2

;------------------------------------------
Trigger trigger_6shu-404_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = proconsuls_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-404  Chance  2

;------------------------------------------
Trigger trigger_6shu-401_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = imperial_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-401  Chance  5

;------------------------------------------
Trigger trigger_6shu-402_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = imperial_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-402  Chance  5

;------------------------------------------
Trigger trigger_6shu-403_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = imperial_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-403  Chance  5

;------------------------------------------
Trigger trigger_6shu-404_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-401
          and not FactionwideAncillaryExists 6shu-402
          and not FactionwideAncillaryExists 6shu-403
          and not FactionwideAncillaryExists 6shu-404
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = imperial_palace
          and I_TurnNumber > 25

    AcquireAncillary 6shu-404  Chance  5

;-6shu-501-----------------------------------------
Trigger trigger_6shu-501_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = trader
          and I_TurnNumber > 37

    AcquireAncillary 6shu-501  Chance  0.1

;-6shu-502-----------------------------------------
Trigger trigger_6shu-502_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = trader
          and I_TurnNumber > 37

    AcquireAncillary 6shu-502  Chance  0.1

;-6shu-503-----------------------------------------
Trigger trigger_6shu-503_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = trader
          and I_TurnNumber > 37

    AcquireAncillary 6shu-503  Chance  0.1

;-6shu-504-----------------------------------------
Trigger trigger_6shu-504_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = trader
          and I_TurnNumber > 37

    AcquireAncillary 6shu-504  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-501_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = market
          and I_TurnNumber > 37

    AcquireAncillary 6shu-501  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-502_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = market
          and I_TurnNumber > 37

    AcquireAncillary 6shu-502  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-503_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = market
          and I_TurnNumber > 37

    AcquireAncillary 6shu-503  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-504_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = market
          and I_TurnNumber > 37

    AcquireAncillary 6shu-504  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-501_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-501  Chance  1

;------------------------------------------
Trigger trigger_6shu-502_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-502  Chance  1

;------------------------------------------
Trigger trigger_6shu-503_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-503  Chance  1

;------------------------------------------
Trigger trigger_6shu-504_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-504  Chance  1

;------------------------------------------
Trigger trigger_6shu-501_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = great_forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-501  Chance  2

;------------------------------------------
Trigger trigger_6shu-502_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = great_forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-502  Chance  2

;------------------------------------------
Trigger trigger_6shu-503_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = great_forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-503  Chance  2

;------------------------------------------
Trigger trigger_6shu-504_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = great_forum
          and I_TurnNumber > 37

    AcquireAncillary 6shu-504  Chance  2

;------------------------------------------
Trigger trigger_6shu-501_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = curia
          and I_TurnNumber > 37

    AcquireAncillary 6shu-501  Chance  5

;------------------------------------------
Trigger trigger_6shu-502_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = curia
          and I_TurnNumber > 37

    AcquireAncillary 6shu-502  Chance  5

;------------------------------------------
Trigger trigger_6shu-503_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = curia
          and I_TurnNumber > 37

    AcquireAncillary 6shu-503  Chance  5

;------------------------------------------
Trigger trigger_6shu-504_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-501
          and not FactionwideAncillaryExists 6shu-502
          and not FactionwideAncillaryExists 6shu-503
          and not FactionwideAncillaryExists 6shu-504
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = curia
          and I_TurnNumber > 37

    AcquireAncillary 6shu-504  Chance  5

;-6shu-601-----------------------------------------
Trigger trigger_6shu-601_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_pallisade
          and I_TurnNumber > 37

    AcquireAncillary 6shu-601  Chance  0.1

;-6shu-602-----------------------------------------
Trigger trigger_6shu-602_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_pallisade
          and I_TurnNumber > 37

    AcquireAncillary 6shu-602  Chance  0.1

;-6shu-603-----------------------------------------
Trigger trigger_6shu-603_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_pallisade
          and I_TurnNumber > 37

    AcquireAncillary 6shu-603  Chance  0.1

;-6shu-604-----------------------------------------
Trigger trigger_6shu-604_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_pallisade
          and I_TurnNumber > 37

    AcquireAncillary 6shu-604  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-601_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-601  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-602_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-602  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-603_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-603  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-604_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = wooden_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-604  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-601_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-601  Chance  1

;------------------------------------------
Trigger trigger_6shu-602_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-602  Chance  1

;------------------------------------------
Trigger trigger_6shu-603_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-603  Chance  1

;------------------------------------------
Trigger trigger_6shu-604_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-604  Chance  1

;------------------------------------------
Trigger trigger_6shu-601_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = large_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-601  Chance  2

;------------------------------------------
Trigger trigger_6shu-602_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = large_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-602  Chance  2

;------------------------------------------
Trigger trigger_6shu-603_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = large_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-603  Chance  2

;------------------------------------------
Trigger trigger_6shu-604_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = large_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-604  Chance  2

;------------------------------------------
Trigger trigger_6shu-601_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = epic_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-601  Chance  5

;------------------------------------------
Trigger trigger_6shu-602_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = epic_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-602  Chance  5

;------------------------------------------
Trigger trigger_6shu-603_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = epic_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-603  Chance  5

;------------------------------------------
Trigger trigger_6shu-604_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-601
          and not FactionwideAncillaryExists 6shu-602
          and not FactionwideAncillaryExists 6shu-603
          and not FactionwideAncillaryExists 6shu-604
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = epic_stone_wall
          and I_TurnNumber > 37

    AcquireAncillary 6shu-604  Chance  5

;-6shu-701-----------------------------------------
Trigger trigger_6shu-701_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = muster_field
          and I_TurnNumber > 25

    AcquireAncillary 6shu-701  Chance  0.1

;-6shu-702-----------------------------------------
Trigger trigger_6shu-702_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = muster_field
          and I_TurnNumber > 25

    AcquireAncillary 6shu-702  Chance  0.1

;-6shu-703-----------------------------------------
Trigger trigger_6shu-703_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = muster_field
          and I_TurnNumber > 25

    AcquireAncillary 6shu-703  Chance  0.1

;-6shu-704-----------------------------------------
Trigger trigger_6shu-704_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = muster_field
          and I_TurnNumber > 25

    AcquireAncillary 6shu-704  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-701_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = militia_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-701  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-702_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = militia_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-702  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-703_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = militia_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-703  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-704_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = militia_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-704  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-701_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = city_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-701  Chance  1

;------------------------------------------
Trigger trigger_6shu-702_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = city_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-702  Chance  1

;------------------------------------------
Trigger trigger_6shu-703_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = city_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-703  Chance  1

;------------------------------------------
Trigger trigger_6shu-704_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = city_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-704  Chance  1

;------------------------------------------
Trigger trigger_6shu-701_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = army_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-701  Chance  2

;------------------------------------------
Trigger trigger_6shu-702_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = army_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-702  Chance  2

;------------------------------------------
Trigger trigger_6shu-703_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = army_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-703  Chance  2

;------------------------------------------
Trigger trigger_6shu-704_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = army_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-704  Chance  2

;------------------------------------------
Trigger trigger_6shu-701_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = royal_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-701  Chance  5

;------------------------------------------
Trigger trigger_6shu-702_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = royal_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-702  Chance  5

;------------------------------------------
Trigger trigger_6shu-703_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = royal_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-703  Chance  5

;------------------------------------------
Trigger trigger_6shu-704_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-701
          and not FactionwideAncillaryExists 6shu-702
          and not FactionwideAncillaryExists 6shu-703
          and not FactionwideAncillaryExists 6shu-704
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = royal_barracks
          and I_TurnNumber > 25

    AcquireAncillary 6shu-704  Chance  5

;-6shu-801-----------------------------------------
Trigger trigger_6shu-801_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms
          and I_TurnNumber > 13

    AcquireAncillary 6shu-801  Chance  0.1

;-6shu-802-----------------------------------------
Trigger trigger_6shu-802_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms
          and I_TurnNumber > 13

    AcquireAncillary 6shu-802  Chance  0.1

;-6shu-803-----------------------------------------
Trigger trigger_6shu-803_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms
          and I_TurnNumber > 13

    AcquireAncillary 6shu-803  Chance  0.1

;-6shu-804-----------------------------------------
Trigger trigger_6shu-804_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms
          and I_TurnNumber > 13

    AcquireAncillary 6shu-804  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-801_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+1
          and I_TurnNumber > 13

    AcquireAncillary 6shu-801  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-802_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+1
          and I_TurnNumber > 13

    AcquireAncillary 6shu-802  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-803_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+1
          and I_TurnNumber > 13

    AcquireAncillary 6shu-803  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-804_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+1
          and I_TurnNumber > 13

    AcquireAncillary 6shu-804  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-801_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+2
          and I_TurnNumber > 13

    AcquireAncillary 6shu-801  Chance  1

;------------------------------------------
Trigger trigger_6shu-802_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+2
          and I_TurnNumber > 13

    AcquireAncillary 6shu-802  Chance  1

;------------------------------------------
Trigger trigger_6shu-803_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+2
          and I_TurnNumber > 13

    AcquireAncillary 6shu-803  Chance  1

;------------------------------------------
Trigger trigger_6shu-804_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+2
          and I_TurnNumber > 13

    AcquireAncillary 6shu-804  Chance  1

;------------------------------------------
Trigger trigger_6shu-801_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+3
          and I_TurnNumber > 13

    AcquireAncillary 6shu-801  Chance  2

;------------------------------------------
Trigger trigger_6shu-802_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+3
          and I_TurnNumber > 13

    AcquireAncillary 6shu-802  Chance  2

;------------------------------------------
Trigger trigger_6shu-803_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+3
          and I_TurnNumber > 13

    AcquireAncillary 6shu-803  Chance  2

;------------------------------------------
Trigger trigger_6shu-804_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+3
          and I_TurnNumber > 13

    AcquireAncillary 6shu-804  Chance  2

;------------------------------------------
Trigger trigger_6shu-801_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+4
          and I_TurnNumber > 13

    AcquireAncillary 6shu-801  Chance  5

;------------------------------------------
Trigger trigger_6shu-802_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+4
          and I_TurnNumber > 13

    AcquireAncillary 6shu-802  Chance  5

;------------------------------------------
Trigger trigger_6shu-803_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+4
          and I_TurnNumber > 13

    AcquireAncillary 6shu-803  Chance  5

;------------------------------------------
Trigger trigger_6shu-804_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-801
          and not FactionwideAncillaryExists 6shu-802
          and not FactionwideAncillaryExists 6shu-803
          and not FactionwideAncillaryExists 6shu-804
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = farms+4
          and I_TurnNumber > 13

    AcquireAncillary 6shu-804  Chance  5

;-6shu-911-----------------------------------------
Trigger trigger_6shu-911_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType eastern
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = sewers
          and I_TurnNumber > 49

    AcquireAncillary 6shu-911  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-911_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType eastern
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = baths
          and I_TurnNumber > 49

    AcquireAncillary 6shu-911  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-911_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType eastern
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = aqueduct
          and I_TurnNumber > 49

    AcquireAncillary 6shu-911  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-911_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType eastern
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = city_plumbing
          and I_TurnNumber > 49

    AcquireAncillary 6shu-911  Chance  1

;-6shu-912-----------------------------------------
Trigger trigger_6shu-912_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType nomad
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = sewers
          and I_TurnNumber > 49

    AcquireAncillary 6shu-912  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-912_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType nomad
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = baths
          and I_TurnNumber > 49

    AcquireAncillary 6shu-912  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-912_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType nomad
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = aqueduct
          and I_TurnNumber > 49

    AcquireAncillary 6shu-912  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-912_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
;          and CultureType nomad
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = city_plumbing
          and I_TurnNumber > 49

    AcquireAncillary 6shu-912  Chance  1

;-6shu-913-----------------------------------------
Trigger trigger_6shu-913_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = sewers
          and I_TurnNumber > 49

    AcquireAncillary 6shu-913  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-913_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = baths
          and I_TurnNumber > 49

    AcquireAncillary 6shu-913  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-913_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = aqueduct
          and I_TurnNumber > 49

    AcquireAncillary 6shu-913  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-913_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-911
          and not FactionwideAncillaryExists 6shu-912
          and not FactionwideAncillaryExists 6shu-913
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = city_plumbing
          and I_TurnNumber > 49

    AcquireAncillary 6shu-913  Chance  1

;-6shu-921-----------------------------------------
Trigger trigger_6shu-921_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = mines
          and I_TurnNumber > 61

    AcquireAncillary 6shu-921  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-921_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = mines+1
          and I_TurnNumber > 61

    AcquireAncillary 6shu-921  Chance  0.5

;-6shu-922-----------------------------------------
Trigger trigger_6shu-922_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = roads
          and I_TurnNumber > 61

    AcquireAncillary 6shu-922  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-922_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = paved_roads
          and I_TurnNumber > 61

    AcquireAncillary 6shu-922  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-922_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = highways
          and I_TurnNumber > 61

    AcquireAncillary 6shu-922  Chance  0.5

;-6shu-923-----------------------------------------
Trigger trigger_6shu-923_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = port
          and I_TurnNumber > 61

    AcquireAncillary 6shu-923  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-923_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = shipwright
          and I_TurnNumber > 61

    AcquireAncillary 6shu-923  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-923_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-921
          and not FactionwideAncillaryExists 6shu-922
          and not FactionwideAncillaryExists 6shu-923
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = dockyard
          and I_TurnNumber > 61

    AcquireAncillary 6shu-923  Chance  1

;-6shu-931-----------------------------------------
Trigger trigger_6shu-931_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0804-0 >= 1
          and not WorldwideAncillaryExists 6shu-931
          and RemainingMPPercentage = 100
          and I_TurnNumber < 121

    AcquireAncillary 6shu-931  Chance  2

;------------------------------------------
Trigger trigger_6shu-931_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0804-0 >= 1
          and not WorldwideAncillaryExists 6shu-931
          and RemainingMPPercentage < 100
          and I_TurnNumber < 121

    AcquireAncillary 6shu-931  Chance  5

;------------------------------------------
Trigger trigger_6shu-931_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0804-0 >= 1
          and not WorldwideAncillaryExists 6shu-931
          and I_TurnNumber = 121

    AcquireAncillary 6shu-931  Chance  100

;-6shu-932-----------------------------------------
Trigger trigger_6shu-932_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3228-0 >= 1
          and not WorldwideAncillaryExists 6shu-932
          and RemainingMPPercentage = 100
          and I_TurnNumber < 145

    AcquireAncillary 6shu-932  Chance  2

;------------------------------------------
Trigger trigger_6shu-932_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3228-0 >= 1
          and not WorldwideAncillaryExists 6shu-932
          and RemainingMPPercentage < 100
          and I_TurnNumber < 145

    AcquireAncillary 6shu-932  Chance  5

;------------------------------------------
Trigger trigger_6shu-932_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3228-0 >= 1
          and not WorldwideAncillaryExists 6shu-932
          and I_TurnNumber = 145

    AcquireAncillary 6shu-932  Chance  100

;-6shu-941-----------------------------------------
Trigger trigger_6shu-941_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = roads

    AcquireAncillary 6shu-941  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-941_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = paved_roads

    AcquireAncillary 6shu-941  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-941_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = highways

    AcquireAncillary 6shu-941  Chance  0.5

;-6shu-942-----------------------------------------
Trigger trigger_6shu-942_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = roads

    AcquireAncillary 6shu-942  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-942_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = paved_roads

    AcquireAncillary 6shu-942  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-942_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = highways

    AcquireAncillary 6shu-942  Chance  0.5

;-6shu-943-----------------------------------------
Trigger trigger_6shu-943_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = roads

    AcquireAncillary 6shu-943  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-943_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = paved_roads

    AcquireAncillary 6shu-943  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-943_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = highways

    AcquireAncillary 6shu-943  Chance  0.5

;-6shu-944-----------------------------------------
Trigger trigger_6shu-944_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = roads

    AcquireAncillary 6shu-944  Chance  0.05

;------------------------------------------
Trigger trigger_6shu-944_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = paved_roads

    AcquireAncillary 6shu-944  Chance  0.1

;------------------------------------------
Trigger trigger_6shu-944_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and not FactionwideAncillaryExists 6shu-941
          and not FactionwideAncillaryExists 6shu-942
          and not FactionwideAncillaryExists 6shu-943
          and not FactionwideAncillaryExists 6shu-944
          and not FactionType spain
          and not FactionType slave
          and SettlementBuildingExists = highways

    AcquireAncillary 6shu-944  Chance  0.5

;-6shu-951-----------------------------------------
Trigger trigger_6shu-951_001
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
          and Trait WuDouMiDao1100 = 1
          and not WorldwideAncillaryExists 6shu-951
          and SettlementBuildingExists = hrr_syf_aaa
          and I_CharacterTypeNearTile britons spy, 2 142,128
          and FactionType britons

    AcquireAncillary 6shu-951  Chance  100

;-6shu-952-----------------------------------------
Trigger trigger_6shu-952_001
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
          and Trait WuDouMiDao1100 = 1
          and not WorldwideAncillaryExists 6shu-952
          and SettlementBuildingExists = hrr_syf_bbb
          and I_CharacterTypeNearTile britons spy, 2 81,104
          and FactionType britons

    AcquireAncillary 6shu-952  Chance  100

;-6shu-953-----------------------------------------
Trigger trigger_6shu-953_001
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
          and Trait WuDouMiDao1100 = 1
          and not WorldwideAncillaryExists 6shu-953
          and SettlementBuildingExists = hrr_syf_ccc
          and I_CharacterTypeNearTile britons spy, 2 101,40
          and FactionType britons

    AcquireAncillary 6shu-953  Chance  100

;-6shu-954-----------------------------------------
Trigger trigger_6shu-954_001
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
          and Trait WuDouMiDao1100 = 1
          and not WorldwideAncillaryExists 6shu-954
          and SettlementBuildingExists = hrr_syf_ddd
          and I_CharacterTypeNearTile britons spy, 2 116,158
          and FactionType britons

    AcquireAncillary 6shu-954  Chance  100

;-6shu-955-----------------------------------------
Trigger trigger_6shu-955_001
    WhenToTest CharacterTurnEnd

    Condition IsFactionLeader
          and Trait WuDouMiDao1100 = 1
          and not WorldwideAncillaryExists 6shu-955
          and SettlementBuildingExists = hrr_syf_eee
          and I_CharacterTypeNearTile britons spy, 2 108,110
          and FactionType britons

    AcquireAncillary 6shu-955  Chance  100

;-6shu-991-----------------------------------------
Trigger trigger_6shu-991_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-991
          and RemainingMPPercentage = 100
          and I_TurnNumber > 181
          and Attribute Management >= 5
          and FactionType romans_scipii

    AcquireAncillary 6shu-991  Chance  2

;------------------------------------------
Trigger trigger_6shu-991_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-991
          and RemainingMPPercentage < 100
          and I_TurnNumber > 181
          and Attribute Management >= 5
          and FactionType romans_scipii

    AcquireAncillary 6shu-991  Chance  5

;-6shu-992-----------------------------------------
Trigger trigger_6shu-992_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0129-0 >= 1
          and not WorldwideAncillaryExists 6shu-992
          and RemainingMPPercentage = 100
          and I_TurnNumber < 181

    AcquireAncillary 6shu-992  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-992_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0129-0 >= 1
          and not WorldwideAncillaryExists 6shu-992
          and RemainingMPPercentage < 100
          and I_TurnNumber < 181

    AcquireAncillary 6shu-992  Chance  2

;------------------------------------------
Trigger trigger_6shu-992_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0129-0 >= 1
          and not WorldwideAncillaryExists 6shu-992
          and I_TurnNumber = 181

    AcquireAncillary 6shu-992  Chance  100

;-6shu-993-----------------------------------------
Trigger trigger_6shu-993_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-993
          and RemainingMPPercentage = 100
          and I_TurnNumber > 277
          and Attribute Management >= 5
          and FactionType romans_brutii

    AcquireAncillary 6shu-993  Chance  2

;------------------------------------------
Trigger trigger_6shu-993_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-993
          and RemainingMPPercentage < 100
          and I_TurnNumber > 277
          and Attribute Management >= 5
          and FactionType romans_brutii

    AcquireAncillary 6shu-993  Chance  5

;-6shu-994-----------------------------------------
Trigger trigger_6shu-994_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-994
          and RemainingMPPercentage = 100
          and I_TurnNumber > 241
          and Attribute Management >= 5
          and FactionType romans_scipii

    AcquireAncillary 6shu-994  Chance  2

;------------------------------------------
Trigger trigger_6shu-994_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-994
          and RemainingMPPercentage < 100
          and I_TurnNumber > 241
          and Attribute Management >= 5
          and FactionType romans_scipii

    AcquireAncillary 6shu-994  Chance  5

;-6shu-995-----------------------------------------
Trigger trigger_6shu-995_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-995
          and RemainingMPPercentage = 100
          and I_TurnNumber > 217
          and Attribute Management >= 5
          and FactionType romans_scipii

    AcquireAncillary 6shu-995  Chance  2

;------------------------------------------
Trigger trigger_6shu-995_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-995
          and RemainingMPPercentage < 100
          and I_TurnNumber > 217
          and Attribute Management >= 5
          and FactionType romans_scipii

    AcquireAncillary 6shu-995  Chance  5

;-6shu-996-----------------------------------------
Trigger trigger_6shu-996_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0126-0 >= 1
          and not WorldwideAncillaryExists 6shu-996
          and RemainingMPPercentage = 100
          and I_TurnNumber < 193

    AcquireAncillary 6shu-996  Chance  0.5

;------------------------------------------
Trigger trigger_6shu-996_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0126-0 >= 1
          and not WorldwideAncillaryExists 6shu-996
          and RemainingMPPercentage < 100
          and I_TurnNumber < 193

    AcquireAncillary 6shu-996  Chance  2

;------------------------------------------
Trigger trigger_6shu-996_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0126-0 >= 1
          and not WorldwideAncillaryExists 6shu-996
          and I_TurnNumber = 193

    AcquireAncillary 6shu-996  Chance  100

;-6shu-997-----------------------------------------
Trigger trigger_6shu-997_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3322-0 >= 1
          and not WorldwideAncillaryExists 6shu-997
          and RemainingMPPercentage = 100
          and I_TurnNumber < 121

    AcquireAncillary 6shu-997  Chance  1

;------------------------------------------
Trigger trigger_6shu-997_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3322-0 >= 1
          and not WorldwideAncillaryExists 6shu-997
          and RemainingMPPercentage < 100
          and I_TurnNumber < 121

    AcquireAncillary 6shu-997  Chance  2

;------------------------------------------
Trigger trigger_6shu-997_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3322-0 >= 1
          and not WorldwideAncillaryExists 6shu-997
          and I_TurnNumber = 121

    AcquireAncillary 6shu-997  Chance  100

;-6shu-998-----------------------------------------
Trigger trigger_6shu-998_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3324-0 >= 1
          and not WorldwideAncillaryExists 6shu-998
          and RemainingMPPercentage = 100
          and I_TurnNumber < 109

    AcquireAncillary 6shu-998  Chance  1

;------------------------------------------
Trigger trigger_6shu-998_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3324-0 >= 1
          and not WorldwideAncillaryExists 6shu-998
          and RemainingMPPercentage < 100
          and I_TurnNumber < 109

    AcquireAncillary 6shu-998  Chance  2

;------------------------------------------
Trigger trigger_6shu-998_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3324-0 >= 1
          and not WorldwideAncillaryExists 6shu-998
          and I_TurnNumber = 109

    AcquireAncillary 6shu-998  Chance  100

;-6shu-999-----------------------------------------
Trigger trigger_6shu-999_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-999
          and RemainingMPPercentage = 100
          and I_TurnNumber > 301
          and Attribute Management >= 5
          and FactionType romans_julii

    AcquireAncillary 6shu-999  Chance  2

;------------------------------------------
Trigger trigger_6shu-999_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not WorldwideAncillaryExists 6shu-999
          and RemainingMPPercentage < 100
          and I_TurnNumber > 301
          and Attribute Management >= 5
          and FactionType romans_julii

    AcquireAncillary 6shu-999  Chance  5

;-7yifu-101-----------------------------------------
Trigger trigger_7yifu-101_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 1

    AcquireAncillary 7yifu-101  Chance  0.01

;-7yifu-102-----------------------------------------
Trigger trigger_7yifu-102_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 1

    AcquireAncillary 7yifu-102  Chance  0.01

;-7yifu-103-----------------------------------------
Trigger trigger_7yifu-103_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 1

    AcquireAncillary 7yifu-103  Chance  0.01

;-7yifu-104-----------------------------------------
Trigger trigger_7yifu-104_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 1

    AcquireAncillary 7yifu-104  Chance  0.01

;------------------------------------------
Trigger trigger_7yifu-101_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 2

    AcquireAncillary 7yifu-101  Chance  0.05

;------------------------------------------
Trigger trigger_7yifu-102_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 2

    AcquireAncillary 7yifu-102  Chance  0.05

;------------------------------------------
Trigger trigger_7yifu-103_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 2

    AcquireAncillary 7yifu-103  Chance  0.05

;------------------------------------------
Trigger trigger_7yifu-104_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 2

    AcquireAncillary 7yifu-104  Chance  0.05

;------------------------------------------
Trigger trigger_7yifu-101_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 3

    AcquireAncillary 7yifu-101  Chance  0.1

;------------------------------------------
Trigger trigger_7yifu-102_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 3

    AcquireAncillary 7yifu-102  Chance  0.1

;------------------------------------------
Trigger trigger_7yifu-103_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 3

    AcquireAncillary 7yifu-103  Chance  0.1

;------------------------------------------
Trigger trigger_7yifu-104_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 3

    AcquireAncillary 7yifu-104  Chance  0.1

;------------------------------------------
Trigger trigger_7yifu-101_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 4

    AcquireAncillary 7yifu-101  Chance  0.2

;------------------------------------------
Trigger trigger_7yifu-102_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 4

    AcquireAncillary 7yifu-102  Chance  0.2

;------------------------------------------
Trigger trigger_7yifu-103_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 4

    AcquireAncillary 7yifu-103  Chance  0.2

;------------------------------------------
Trigger trigger_7yifu-104_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 4

    AcquireAncillary 7yifu-104  Chance  0.2

;------------------------------------------
Trigger trigger_7yifu-101_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 5

    AcquireAncillary 7yifu-101  Chance  0.5

;------------------------------------------
Trigger trigger_7yifu-102_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 5

    AcquireAncillary 7yifu-102  Chance  0.5

;------------------------------------------
Trigger trigger_7yifu-103_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 5

    AcquireAncillary 7yifu-103  Chance  0.5

;------------------------------------------
Trigger trigger_7yifu-104_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 5

    AcquireAncillary 7yifu-104  Chance  0.5

;------------------------------------------
Trigger trigger_7yifu-101_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 6

    AcquireAncillary 7yifu-101  Chance  1

;------------------------------------------
Trigger trigger_7yifu-102_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 6

    AcquireAncillary 7yifu-102  Chance  1

;------------------------------------------
Trigger trigger_7yifu-103_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 6

    AcquireAncillary 7yifu-103  Chance  1

;------------------------------------------
Trigger trigger_7yifu-104_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 6

    AcquireAncillary 7yifu-104  Chance  1

;------------------------------------------
Trigger trigger_7yifu-101_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 7

    AcquireAncillary 7yifu-101  Chance  2

;------------------------------------------
Trigger trigger_7yifu-102_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 7

    AcquireAncillary 7yifu-102  Chance  2

;------------------------------------------
Trigger trigger_7yifu-103_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 7

    AcquireAncillary 7yifu-103  Chance  2

;------------------------------------------
Trigger trigger_7yifu-104_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 7

    AcquireAncillary 7yifu-104  Chance  2

;------------------------------------------
Trigger trigger_7yifu-101_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 8

    AcquireAncillary 7yifu-101  Chance  5

;------------------------------------------
Trigger trigger_7yifu-102_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 8

    AcquireAncillary 7yifu-102  Chance  5

;------------------------------------------
Trigger trigger_7yifu-103_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 8

    AcquireAncillary 7yifu-103  Chance  5

;------------------------------------------
Trigger trigger_7yifu-104_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 8

    AcquireAncillary 7yifu-104  Chance  5

;------------------------------------------
Trigger trigger_7yifu-101_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType dacia
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 9

    AcquireAncillary 7yifu-101  Chance  10

;------------------------------------------
Trigger trigger_7yifu-102_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 9

    AcquireAncillary 7yifu-102  Chance  10

;------------------------------------------
Trigger trigger_7yifu-103_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 9

    AcquireAncillary 7yifu-103  Chance  10

;------------------------------------------
Trigger trigger_7yifu-104_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 7yifu-101
          and not FactionwideAncillaryExists 7yifu-102
          and not FactionwideAncillaryExists 7yifu-103
          and not FactionwideAncillaryExists 7yifu-104
          and not FactionType spain
          and not FactionType slave
          and Trait win1000 = 9

    AcquireAncillary 7yifu-104  Chance  10

;-8ding-101-----------------------------------------
Trigger trigger_8ding-101_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 1

    AcquireAncillary 8ding-101  Chance  0.1

;-8ding-102-----------------------------------------
Trigger trigger_8ding-102_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 1

    AcquireAncillary 8ding-102  Chance  0.1

;-8ding-103-----------------------------------------
Trigger trigger_8ding-103_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 1

    AcquireAncillary 8ding-103  Chance  0.1

;-8ding-104-----------------------------------------
Trigger trigger_8ding-104_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 1

    AcquireAncillary 8ding-104  Chance  0.1

;------------------------------------------
Trigger trigger_8ding-101_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 2

    AcquireAncillary 8ding-101  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-102_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 2

    AcquireAncillary 8ding-102  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-103_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 2

    AcquireAncillary 8ding-103  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-104_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 2

    AcquireAncillary 8ding-104  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-101_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 3

    AcquireAncillary 8ding-101  Chance  1

;------------------------------------------
Trigger trigger_8ding-102_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 3

    AcquireAncillary 8ding-102  Chance  1

;------------------------------------------
Trigger trigger_8ding-103_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 3

    AcquireAncillary 8ding-103  Chance  1

;------------------------------------------
Trigger trigger_8ding-104_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 3

    AcquireAncillary 8ding-104  Chance  1

;------------------------------------------
Trigger trigger_8ding-101_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 4

    AcquireAncillary 8ding-101  Chance  2

;------------------------------------------
Trigger trigger_8ding-102_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 4

    AcquireAncillary 8ding-102  Chance  2

;------------------------------------------
Trigger trigger_8ding-103_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 4

    AcquireAncillary 8ding-103  Chance  2

;------------------------------------------
Trigger trigger_8ding-104_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 4

    AcquireAncillary 8ding-104  Chance  2

;------------------------------------------
Trigger trigger_8ding-101_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 5

    AcquireAncillary 8ding-101  Chance  5

;------------------------------------------
Trigger trigger_8ding-102_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 5

    AcquireAncillary 8ding-102  Chance  5

;------------------------------------------
Trigger trigger_8ding-103_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 5

    AcquireAncillary 8ding-103  Chance  5

;------------------------------------------
Trigger trigger_8ding-104_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 5

    AcquireAncillary 8ding-104  Chance  5

;------------------------------------------
Trigger trigger_8ding-101_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 6

    AcquireAncillary 8ding-101  Chance  10

;------------------------------------------
Trigger trigger_8ding-102_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 6

    AcquireAncillary 8ding-102  Chance  10

;------------------------------------------
Trigger trigger_8ding-103_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 6

    AcquireAncillary 8ding-103  Chance  10

;------------------------------------------
Trigger trigger_8ding-104_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 6

    AcquireAncillary 8ding-104  Chance  10

;------------------------------------------
Trigger trigger_8ding-101_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 7

    AcquireAncillary 8ding-101  Chance  20

;------------------------------------------
Trigger trigger_8ding-102_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 7

    AcquireAncillary 8ding-102  Chance  20

;------------------------------------------
Trigger trigger_8ding-103_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 7

    AcquireAncillary 8ding-103  Chance  20

;------------------------------------------
Trigger trigger_8ding-104_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 7

    AcquireAncillary 8ding-104  Chance  20

;------------------------------------------
Trigger trigger_8ding-101_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 8

    AcquireAncillary 8ding-101  Chance  50

;------------------------------------------
Trigger trigger_8ding-102_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 8

    AcquireAncillary 8ding-102  Chance  50

;------------------------------------------
Trigger trigger_8ding-103_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 8

    AcquireAncillary 8ding-103  Chance  50

;------------------------------------------
Trigger trigger_8ding-104_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 8

    AcquireAncillary 8ding-104  Chance  50

;------------------------------------------
Trigger trigger_8ding-101_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 9

    AcquireAncillary 8ding-101  Chance  100

;------------------------------------------
Trigger trigger_8ding-102_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 9

    AcquireAncillary 8ding-102  Chance  100

;------------------------------------------
Trigger trigger_8ding-103_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 9

    AcquireAncillary 8ding-103  Chance  100

;------------------------------------------
Trigger trigger_8ding-104_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-101
          and not FactionwideAncillaryExists 8ding-102
          and not FactionwideAncillaryExists 8ding-103
          and not FactionwideAncillaryExists 8ding-104
          and not FactionType spain
          and not FactionType slave
          and Trait winCity1000 = 9

    AcquireAncillary 8ding-104  Chance  100

;-8ding-201-----------------------------------------
Trigger trigger_8ding-201_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 1

    AcquireAncillary 8ding-201  Chance  0.01

;-8ding-202-----------------------------------------
Trigger trigger_8ding-202_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 1

    AcquireAncillary 8ding-202  Chance  0.01

;-8ding-203-----------------------------------------
Trigger trigger_8ding-203_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 1

    AcquireAncillary 8ding-203  Chance  0.01

;-8ding-204-----------------------------------------
Trigger trigger_8ding-204_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 1

    AcquireAncillary 8ding-204  Chance  0.01

;------------------------------------------
Trigger trigger_8ding-201_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 2

    AcquireAncillary 8ding-201  Chance  0.05

;------------------------------------------
Trigger trigger_8ding-202_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 2

    AcquireAncillary 8ding-202  Chance  0.05

;------------------------------------------
Trigger trigger_8ding-203_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 2

    AcquireAncillary 8ding-203  Chance  0.05

;------------------------------------------
Trigger trigger_8ding-204_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 2

    AcquireAncillary 8ding-204  Chance  0.05

;------------------------------------------
Trigger trigger_8ding-201_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 3

    AcquireAncillary 8ding-201  Chance  0.1

;------------------------------------------
Trigger trigger_8ding-202_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 3

    AcquireAncillary 8ding-202  Chance  0.1

;------------------------------------------
Trigger trigger_8ding-203_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 3

    AcquireAncillary 8ding-203  Chance  0.1

;------------------------------------------
Trigger trigger_8ding-204_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 3

    AcquireAncillary 8ding-204  Chance  0.1

;------------------------------------------
Trigger trigger_8ding-201_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 4

    AcquireAncillary 8ding-201  Chance  0.2

;------------------------------------------
Trigger trigger_8ding-202_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 4

    AcquireAncillary 8ding-202  Chance  0.2

;------------------------------------------
Trigger trigger_8ding-203_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 4

    AcquireAncillary 8ding-203  Chance  0.2

;------------------------------------------
Trigger trigger_8ding-204_004
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 4

    AcquireAncillary 8ding-204  Chance  0.2

;------------------------------------------
Trigger trigger_8ding-201_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 5

    AcquireAncillary 8ding-201  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-202_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 5

    AcquireAncillary 8ding-202  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-203_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 5

    AcquireAncillary 8ding-203  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-204_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 5

    AcquireAncillary 8ding-204  Chance  0.5

;------------------------------------------
Trigger trigger_8ding-201_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 6

    AcquireAncillary 8ding-201  Chance  1

;------------------------------------------
Trigger trigger_8ding-202_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 6

    AcquireAncillary 8ding-202  Chance  1

;------------------------------------------
Trigger trigger_8ding-203_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 6

    AcquireAncillary 8ding-203  Chance  1

;------------------------------------------
Trigger trigger_8ding-204_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 6

    AcquireAncillary 8ding-204  Chance  1

;------------------------------------------
Trigger trigger_8ding-201_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 7

    AcquireAncillary 8ding-201  Chance  2

;------------------------------------------
Trigger trigger_8ding-202_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 7

    AcquireAncillary 8ding-202  Chance  2

;------------------------------------------
Trigger trigger_8ding-203_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 7

    AcquireAncillary 8ding-203  Chance  2

;------------------------------------------
Trigger trigger_8ding-204_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 7

    AcquireAncillary 8ding-204  Chance  2

;------------------------------------------
Trigger trigger_8ding-201_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 8

    AcquireAncillary 8ding-201  Chance  5

;------------------------------------------
Trigger trigger_8ding-202_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 8

    AcquireAncillary 8ding-202  Chance  5

;------------------------------------------
Trigger trigger_8ding-203_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 8

    AcquireAncillary 8ding-203  Chance  5

;------------------------------------------
Trigger trigger_8ding-204_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 8

    AcquireAncillary 8ding-204  Chance  5

;------------------------------------------
Trigger trigger_8ding-201_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 9

    AcquireAncillary 8ding-201  Chance  10

;------------------------------------------
Trigger trigger_8ding-202_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 9

    AcquireAncillary 8ding-202  Chance  10

;------------------------------------------
Trigger trigger_8ding-203_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 9

    AcquireAncillary 8ding-203  Chance  10

;------------------------------------------
Trigger trigger_8ding-204_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not FactionwideAncillaryExists 8ding-201
          and not FactionwideAncillaryExists 8ding-202
          and not FactionwideAncillaryExists 8ding-203
          and not FactionwideAncillaryExists 8ding-204
          and not FactionType spain
          and not FactionType slave
          and Trait win3000 = 9

    AcquireAncillary 8ding-204  Chance  10

;-8ding-301-----------------------------------------
Trigger trigger_8ding-301_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 8ding-301
          and RemainingMPPercentage = 100
          and I_SettlementOwner C-0301-b-YeCheng = romans_scipii
          and FactionType romans_scipii

    AcquireAncillary 8ding-301  Chance  15

;------------------------------------------
Trigger trigger_8ding-301_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 8ding-301
          and RemainingMPPercentage < 100
          and I_SettlementOwner C-0301-b-YeCheng = romans_scipii
          and FactionType romans_scipii

    AcquireAncillary 8ding-301  Chance  20

;-8zgl-101-----------------------------------------
Trigger trigger_8zgl-101_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-101
          and SettlementBuildingExists >= highways
          and SettlementBuildingExists = smiths_workshop
          and FactionType romans_julii

    AcquireAncillary 8zgl-101  Chance  5

;------------------------------------------
Trigger trigger_8zgl-101_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-101
          and SettlementBuildingExists >= highways
          and SettlementBuildingExists = foundry
          and FactionType romans_julii

    AcquireAncillary 8zgl-101  Chance  50

;------------------------------------------
Trigger trigger_8zgl-101_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-101
          and PercentageUnitCategory infantry > 80
          and RemainingMPPercentage < 100
          and FactionType romans_julii

    AcquireAncillary 8zgl-101  Chance  2

;-8zgl-102-----------------------------------------
Trigger trigger_8zgl-102_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-102
          and SettlementBuildingExists = shipwright
          and FactionType romans_julii

    AcquireAncillary 8zgl-102  Chance  5

;------------------------------------------
Trigger trigger_8zgl-102_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-102
          and SettlementBuildingExists = dockyard
          and FactionType romans_julii

    AcquireAncillary 8zgl-102  Chance  50

;------------------------------------------
Trigger trigger_8zgl-102_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-102
          and RemainingMPPercentage < 100
          and FactionType romans_julii

    AcquireAncillary 8zgl-102  Chance  0.5

;-8zgl-103-----------------------------------------
Trigger trigger_8zgl-103_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-103
          and SettlementBuildingExists >= archery_range
          and SettlementBuildingExists = smiths_workshop
          and FactionType romans_julii

    AcquireAncillary 8zgl-103  Chance  5

;------------------------------------------
Trigger trigger_8zgl-103_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-103
          and SettlementBuildingExists >= archery_range
          and SettlementBuildingExists = foundry
          and FactionType romans_julii

    AcquireAncillary 8zgl-103  Chance  50

;------------------------------------------
Trigger trigger_8zgl-103_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-103
          and RemainingMPPercentage < 100
          and FactionType romans_julii

    AcquireAncillary 8zgl-103  Chance  0.2

;-8zgl-104-----------------------------------------
Trigger trigger_8zgl-104_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-104
          and SettlementBuildingExists >= city_barracks
          and SettlementBuildingExists = aqueduct
          and FactionType romans_julii

    AcquireAncillary 8zgl-104  Chance  5

;------------------------------------------
Trigger trigger_8zgl-104_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-104
          and SettlementBuildingExists >= city_barracks
          and SettlementBuildingExists = city_plumbing
          and FactionType romans_julii

    AcquireAncillary 8zgl-104  Chance  50

;------------------------------------------
Trigger trigger_8zgl-104_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-104
          and PercentageUnitCategory infantry > 80
          and RemainingMPPercentage < 30
          and FactionType romans_julii

    AcquireAncillary 8zgl-104  Chance  2

;-8zgl-201-----------------------------------------
Trigger trigger_8zgl-201_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-201
          and SettlementBuildingExists >= smiths_workshop
          and SettlementBuildingExists = shipwright
          and FactionType romans_julii

    AcquireAncillary 8zgl-201  Chance  5

;------------------------------------------
Trigger trigger_8zgl-201_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-201
          and SettlementBuildingExists >= smiths_workshop
          and SettlementBuildingExists >= dockyard
          and FactionType romans_julii

    AcquireAncillary 8zgl-201  Chance  50

;------------------------------------------
Trigger trigger_8zgl-201_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-201
          and RemainingMPPercentage < 30
          and FactionType romans_julii

    AcquireAncillary 8zgl-201  Chance  2

;-8zgl-202-----------------------------------------
Trigger trigger_8zgl-202_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-202
          and SettlementBuildingExists >= smiths_workshop
          and SettlementBuildingExists = shipwright
          and FactionType romans_julii

    AcquireAncillary 8zgl-202  Chance  5

;------------------------------------------
Trigger trigger_8zgl-202_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-202
          and SettlementBuildingExists >= smiths_workshop
          and SettlementBuildingExists >= dockyard
          and FactionType romans_julii

    AcquireAncillary 8zgl-202  Chance  50

;------------------------------------------
Trigger trigger_8zgl-202_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-202
          and RemainingMPPercentage < 30
          and FactionType romans_julii

    AcquireAncillary 8zgl-202  Chance  2

;-8zgl-203-----------------------------------------
Trigger trigger_8zgl-203_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-203
          and SettlementBuildingExists >= foundry
          and SettlementBuildingExists = catapult_range
          and FactionType romans_julii

    AcquireAncillary 8zgl-203  Chance  5

;------------------------------------------
Trigger trigger_8zgl-203_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-203
          and SettlementBuildingExists >= foundry
          and SettlementBuildingExists = siege_engineer
          and FactionType romans_julii

    AcquireAncillary 8zgl-203  Chance  50

;------------------------------------------
Trigger trigger_8zgl-203_101
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and not EndedInSettlement
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 8zgl-203
          and RemainingMPPercentage < 30
          and PercentageUnitCategory infantry > 80
          and FactionType romans_julii

    AcquireAncillary 8zgl-203  Chance  1

;-9wuman-101a-----------------------------------------
Trigger trigger_9wuman-101a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0101-0 >= 1
          and not WorldwideAncillaryExists 9wuman-101a

    AcquireAncillary 9wuman-101a  Chance  50

;-9wuman-102a-----------------------------------------
Trigger trigger_9wuman-102a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0503-0 >= 1
          and not WorldwideAncillaryExists 9wuman-102a
          and not WorldwideAncillaryExists 9wuman-102b
          and I_NumberOfSettlements carthage >= 1
          and FactionType carthage
          and I_TurnNumber < 25

    AcquireAncillary 9wuman-102a  Chance  50

;-9wuman-102b-----------------------------------------
Trigger trigger_9wuman-102b_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0129-0 >= 1
          and not WorldwideAncillaryExists 9wuman-102a
          and not WorldwideAncillaryExists 9wuman-102b
          and I_NumberOfSettlements carthage = 0
          and I_SettlementOwner C-0301-b-YeCheng = romans_scipii
          and FactionType romans_scipii
          and I_TurnNumber >= 25

    AcquireAncillary 9wuman-102b  Chance  50

;-9wuman-103a-----------------------------------------
Trigger trigger_9wuman-103a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-1103-0 >= 1
          and not WorldwideAncillaryExists 9wuman-103a
          and not WorldwideAncillaryExists 9wuman-103b
          and I_NumberOfSettlements germans >= 1
          and FactionType germans
          and I_TurnNumber < 13

    AcquireAncillary 9wuman-103a  Chance  50

;-9wuman-103b-----------------------------------------
Trigger trigger_9wuman-103b_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0101-0 >= 1
          and not WorldwideAncillaryExists 9wuman-103a
          and not WorldwideAncillaryExists 9wuman-103b
          and I_NumberOfSettlements germans = 0
          and I_SettlementOwner C-0901-b-ChangAn = romans_scipii
          and FactionType romans_scipii
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-103b  Chance  30

;-9wuman-104a-----------------------------------------
Trigger trigger_9wuman-104a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0120-0 >= 1
          and not WorldwideAncillaryExists 9wuman-104a
          and I_TurnNumber > 61

    AcquireAncillary 9wuman-104a  Chance  10

;-9wuman-201a-----------------------------------------
Trigger trigger_9wuman-201a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0201-0 >= 1
          and not WorldwideAncillaryExists 9wuman-201a
          and I_TurnNumber > 13

    AcquireAncillary 9wuman-201a  Chance  10

;-9wuman-202a-----------------------------------------
Trigger trigger_9wuman-202a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0201-0 >= 1
          and not WorldwideAncillaryExists 9wuman-202a
          and not WorldwideAncillaryExists 9wuman-202b
          and I_SettlementOwner C-1301-b-Wu = romans_julii
          and I_SettlementOwner C-1302-b-JianYe = romans_julii
          and I_NumberOfSettlements romans_brutii = 0
          and FactionType romans_julii
          and I_TurnNumber < 73

    AcquireAncillary 9wuman-202a  Chance  50

;-9wuman-202b-----------------------------------------
Trigger trigger_9wuman-202b_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0201-0 >= 1
          and not WorldwideAncillaryExists 9wuman-202a
          and not WorldwideAncillaryExists 9wuman-202b
          and I_NumberOfSettlements romans_brutii >= 1
          and DiplomaticStanceFromFaction spain = Allied
          and FactionType romans_julii
          and I_TurnNumber >= 73

    AcquireAncillary 9wuman-202b  Chance  20

;-9wuman-203a-----------------------------------------
Trigger trigger_9wuman-203a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3201-0 >= 1
          and not WorldwideAncillaryExists 9wuman-203a
          and not FactionType spain
          and I_TurnNumber >= 61

    AcquireAncillary 9wuman-203a  Chance  10

;-9wuman-204a-----------------------------------------
Trigger trigger_9wuman-204a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-1609-0 >= 1
          and not WorldwideAncillaryExists 9wuman-204a
          and I_TurnNumber >= 61

    AcquireAncillary 9wuman-204a  Chance  5

;-9wuman-301a-----------------------------------------
Trigger trigger_9wuman-301a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0301-0 >= 1
          and not WorldwideAncillaryExists 9wuman-301a
          and not WorldwideAncillaryExists 9wuman-301b
          and I_SettlementOwner C-1303-b-ShouChun = romans_brutii
          and I_NumberOfSettlements thrace = 0
          and FactionType romans_brutii
          and I_TurnNumber < 37

    AcquireAncillary 9wuman-301a  Chance  50

;------------------------------------------
Trigger trigger_9wuman-301a_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0301-0 >= 1
          and not WorldwideAncillaryExists 9wuman-301a
          and not WorldwideAncillaryExists 9wuman-301b
          and FactionType romans_brutii
          and I_TurnNumber < 37
          and not FactionIsLocal

    AcquireAncillary 9wuman-301a  Chance  20

;-9wuman-301b-----------------------------------------
Trigger trigger_9wuman-301b_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0301-0 >= 1
          and not WorldwideAncillaryExists 9wuman-301a
          and not WorldwideAncillaryExists 9wuman-301b
          and FactionType romans_brutii
          and I_TurnNumber = 37

    AcquireAncillary 9wuman-301b  Chance  100

;-9wuman-302a-----------------------------------------
Trigger trigger_9wuman-302a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0302-0 >= 1
          and not WorldwideAncillaryExists 9wuman-302a
          and not WorldwideAncillaryExists 9wuman-302b
          and I_SettlementOwner C-1303-b-ShouChun = romans_brutii
          and I_NumberOfSettlements thrace = 0
          and FactionType romans_brutii
          and I_TurnNumber < 37

    AcquireAncillary 9wuman-302a  Chance  50

;------------------------------------------
Trigger trigger_9wuman-302a_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0302-0 >= 1
          and not WorldwideAncillaryExists 9wuman-301a
          and not WorldwideAncillaryExists 9wuman-301b
          and FactionType romans_brutii
          and I_TurnNumber < 37
          and not FactionIsLocal

    AcquireAncillary 9wuman-302a  Chance  20

;-9wuman-302b-----------------------------------------
Trigger trigger_9wuman-302b_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0302-0 >= 1
          and not WorldwideAncillaryExists 9wuman-302a
          and not WorldwideAncillaryExists 9wuman-302b
          and FactionType romans_brutii
          and I_TurnNumber = 37

    AcquireAncillary 9wuman-302b  Chance  100

;-9wuman-303a-----------------------------------------
Trigger trigger_9wuman-303a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0101-0 >= 1
          and not WorldwideAncillaryExists 9wuman-303a
          and I_SettlementOwner C-1301-b-Wu = romans_scipii
          and I_SettlementOwner C-1302-b-JianYe = romans_scipii
          and I_NumberOfSettlements romans_brutii = 0
          and FactionType romans_scipii

    AcquireAncillary 9wuman-303a  Chance  50

;-9wuman-304a-----------------------------------------
Trigger trigger_9wuman-304a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0313-0 >= 1
          and not WorldwideAncillaryExists 9wuman-304a
          and not WorldwideAncillaryExists 9wuman-304b
          and FactionType romans_brutii
          and I_TurnNumber < 61

    AcquireAncillary 9wuman-304a  Chance  5

;------------------------------------------
Trigger trigger_9wuman-304a_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-0313-0 >= 1
          and not WorldwideAncillaryExists 9wuman-304a
          and not WorldwideAncillaryExists 9wuman-304b
          and FactionType romans_brutii
          and I_TurnNumber = 61

    AcquireAncillary 9wuman-304a  Chance  100

;-9wuman-304b-----------------------------------------
Trigger trigger_9wuman-304b_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and Trait Lz-3333-0 >= 1
          and not WorldwideAncillaryExists 9wuman-304a
          and not WorldwideAncillaryExists 9wuman-304b
          and I_NumberOfSettlements romans_brutii = 0
          and not FactionType romans_brutii
          and not FactionType spain
          and I_TurnNumber > 61

    AcquireAncillary 9wuman-304b  Chance  20

;-9wuman-401a-----------------------------------------
Trigger trigger_9wuman-401a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0401-0 >= 1
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon >= 1
          and FactionType macedon
          and I_TurnNumber < 13

    AcquireAncillary 9wuman-401a  Chance  100

;-9wuman-401b-----------------------------------------
Trigger trigger_9wuman-401b_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = romans_scipii
          and FactionType romans_scipii
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = romans_julii
          and FactionType romans_julii
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = romans_brutii
          and FactionType romans_brutii
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_005
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = carthage
          and FactionType carthage
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_006
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = scythia
          and FactionType scythia
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_007
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = egypt
          and FactionType egypt
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_008
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = gauls
          and FactionType gauls
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_009
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = romans_senate
          and FactionType romans_senate
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_010
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = pontus
          and FactionType pontus
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_011
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = germans
          and FactionType germans
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_012
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = parthia
          and FactionType parthia
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_013
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = seleucid
          and FactionType seleucid
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_014
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = numidia
          and FactionType numidia
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_015
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = dacia
          and FactionType dacia
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_016
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = armenia
          and FactionType armenia
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_017
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = britons
          and FactionType britons
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_018
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = greek_cities
          and FactionType greek_cities
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;------------------------------------------
Trigger trigger_9wuman-401b_019
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and not WorldwideAncillaryExists 9wuman-401a
          and not WorldwideAncillaryExists 9wuman-401b
          and I_NumberOfSettlements macedon = 0
          and I_SettlementOwner C-0602-b-PuYang = thrace
          and FactionType thrace
          and I_TurnNumber >= 13

    AcquireAncillary 9wuman-401b  Chance  100

;-9wuman-402a-----------------------------------------
Trigger trigger_9wuman-402a_001
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0101-0 >= 1
          and not WorldwideAncillaryExists 9wuman-402a
          and I_SettlementOwner C-1602-b-MY-XiongNu = romans_scipii
          and FactionType romans_scipii

    AcquireAncillary 9wuman-402a  Chance  100

;------------------------------------------
Trigger trigger_9wuman-402a_002
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0101-0 >= 1
          and Trait winCity1000 = 4
          and not WorldwideAncillaryExists 9wuman-402a
          and FactionType romans_scipii

    AcquireAncillary 9wuman-402a  Chance  5

;------------------------------------------
Trigger trigger_9wuman-402a_003
    WhenToTest CharacterTurnEnd

    Condition IsGeneral
          and IsFactionLeader
          and Trait Lz-0101-0 >= 1
          and Trait winCity1000 >= 5
          and not WorldwideAncillaryExists 9wuman-402a
          and FactionType romans_scipii

    AcquireAncillary 9wuman-402a  Chance  50

;------------------------------------------
Trigger trigger_BBa5104_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterA9000 >= 1
          and not FactionwideAncillaryExists BBa5104

    AcquireAncillary BBa5104  Chance  100

;------------------------------------------
Trigger trigger_BBa5101_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterA9000 >= 1
          and not FactionwideAncillaryExists BBa5101

    AcquireAncillary BBa5101  Chance  100

;------------------------------------------
Trigger trigger_BBa5102_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterA9000 >= 1
          and not FactionwideAncillaryExists BBa5102

    AcquireAncillary BBa5102  Chance  100

;------------------------------------------
Trigger trigger_BBa5103_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterA9000 >= 1
          and not FactionwideAncillaryExists BBa5103

    AcquireAncillary BBa5103  Chance  100

;------------------------------------------
Trigger trigger_BBa1101_001
    WhenToTest PostBattle

    Condition AgentType = admiral
          and WonBattle
          and BattleSuccess = clear
          and GeneralFoughtFaction slave
          and not WorldwideAncillaryExists BBa1101
          and not FactionwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104

    AcquireAncillary BBa1101  Chance  1

;------------------------------------------
Trigger trigger_BBa1101_002
    WhenToTest PostBattle

    Condition AgentType = admiral
          and WonBattle
          and BattleSuccess = crushing
          and GeneralFoughtFaction slave
          and not WorldwideAncillaryExists BBa1101
          and not FactionwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104

    AcquireAncillary BBa1101  Chance  10

;------------------------------------------
Trigger trigger_BBa1102_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = romans_scipii
          and FactionType romans_scipii

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_002
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = romans_julii
          and FactionType romans_julii

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_003
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = romans_brutii
          and FactionType romans_brutii

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_004
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = macedon
          and FactionType macedon

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_005
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = carthage
          and FactionType carthage

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_006
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = scythia
          and FactionType scythia

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_007
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = egypt
          and FactionType egypt

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_008
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = gauls
          and FactionType gauls

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_009
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = romans_senate
          and FactionType romans_senate

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_010
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = pontus
          and FactionType pontus

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_011
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = germans
          and FactionType germans

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_012
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = parthia
          and FactionType parthia

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_013
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = seleucid
          and FactionType seleucid

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_014
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = numidia
          and FactionType numidia

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_015
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = dacia
          and FactionType dacia

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_016
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = armenia
          and FactionType armenia

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_017
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = britons
          and FactionType britons

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_018
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = greek_cities
          and FactionType greek_cities

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_019
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = thrace
          and FactionType thrace

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1102_020
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not WorldwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and RemainingMPPercentage < 30
          and I_SettlementOwner C-1608-b-MY-TaiWan = spain
          and FactionType spain

    AcquireAncillary BBa1102  Chance  2

;------------------------------------------
Trigger trigger_BBa1103_001
    WhenToTest PostBattle

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not FactionwideAncillaryExists BBa1102
          and not WorldwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and BattleOdds <= 0.5
          and BattleSuccess = clear

    AcquireAncillary BBa1103  Chance  5

;------------------------------------------
Trigger trigger_BBa1103_002
    WhenToTest PostBattle

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not FactionwideAncillaryExists BBa1102
          and not WorldwideAncillaryExists BBa1103
          and not FactionwideAncillaryExists BBa1104
          and BattleOdds <= 0.5
          and BattleSuccess = crushing

    AcquireAncillary BBa1103  Chance  10

;------------------------------------------
Trigger trigger_BBa1104_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and not FactionwideAncillaryExists BBa1101
          and not FactionwideAncillaryExists BBa1102
          and not FactionwideAncillaryExists BBa1103
          and not WorldwideAncillaryExists BBa1104
          and Trait WinWater1000 >= 5

    AcquireAncillary BBa1104  Chance  5

;------------------------------------------
Trigger trigger_BBa210_102
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2102  Chance  2
;------------------------------------------
Trigger trigger_BBa210_101
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2101  Chance  5
;------------------------------------------
Trigger trigger_BBa210_203
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2103  Chance  3
;------------------------------------------
Trigger trigger_BBa210_202
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2102  Chance  3
;------------------------------------------
Trigger trigger_BBa210_201
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2101  Chance  5
;------------------------------------------
Trigger trigger_BBa210_304
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2104  Chance  5
;------------------------------------------
Trigger trigger_BBa210_303
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2103  Chance  5
;------------------------------------------
Trigger trigger_BBa210_302
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2102  Chance  8
;------------------------------------------
Trigger trigger_BBa210_301
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa2101  Chance  8
;------------------------------------------
Trigger trigger_BBa3101_101
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3101  Chance  5
;------------------------------------------
Trigger trigger_BBa3101_102
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3101  Chance  8
;------------------------------------------
Trigger trigger_BBa3102_101
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3102  Chance  5
;------------------------------------------
Trigger trigger_BBa3102_102
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3102  Chance  8
;------------------------------------------
Trigger trigger_BBa3103_101
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3103  Chance  5
;------------------------------------------
Trigger trigger_BBa3103_102
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3103  Chance  8
;------------------------------------------
Trigger trigger_BBa3104_101
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3104  Chance  5
;------------------------------------------
Trigger trigger_BBa3104_102
    WhenToTest CharacterTurnEnd
    Condition AgentType = admiral
          and Trait WinShip1000 = 2
    AcquireAncillary BBa3104  Chance  8

;------------------------------------------
Trigger trigger_BBa8101_002
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB1100 >= 4
          and Trait WinWater1000 >= 4

    AcquireAncillary BBa8102  Chance  30

;------------------------------------------
Trigger trigger_BBa8101_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB1100 >= 4
          and Trait WinWater1000 >= 4

    AcquireAncillary BBa8101  Chance  50

;------------------------------------------
Trigger trigger_BBa8101_004
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB1100 >= 4
          and Trait WinWater1000 < 4

    AcquireAncillary BBa8104  Chance  30

;------------------------------------------
Trigger trigger_BBa8101_003
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB1100 >= 4
          and Trait WinWater1000 < 4

    AcquireAncillary BBa8103  Chance  50

;------------------------------------------
Trigger trigger_BBa8201_002
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB2100 >= 4
          and Trait WinWater1000 >= 4

    AcquireAncillary BBa8202  Chance  30

;------------------------------------------
Trigger trigger_BBa8201_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB2100 >= 4
          and Trait WinWater1000 >= 4

    AcquireAncillary BBa8201  Chance  50

;------------------------------------------
Trigger trigger_BBa8201_004
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB2100 >= 4
          and Trait WinWater1000 < 4

    AcquireAncillary BBa8204  Chance  30

;------------------------------------------
Trigger trigger_BBa8201_003
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB2100 >= 4
          and Trait WinWater1000 < 4

    AcquireAncillary BBa8203  Chance  50

;------------------------------------------
Trigger trigger_BBa8301_002
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB3100 >= 4
          and Trait WinWater1000 >= 4

    AcquireAncillary BBa8302  Chance  30

;------------------------------------------
Trigger trigger_BBa8301_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB3100 >= 4
          and Trait WinWater1000 >= 4

    AcquireAncillary BBa8301  Chance  50

;------------------------------------------
Trigger trigger_BBa8301_004
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB3100 >= 4
          and Trait WinWater1000 < 4

    AcquireAncillary BBa8304  Chance  30

;------------------------------------------
Trigger trigger_BBa8301_003
    WhenToTest CharacterTurnEnd

    Condition AgentType = admiral
          and Trait JnWaterB3100 >= 4
          and Trait WinWater1000 < 4

    AcquireAncillary BBa8303  Chance  50

;------------------------------------------
Trigger trigger_CCa1104_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = diplomat
          and not WorldwideAncillaryExists CCa1104
          and RemainingMPPercentage < 50

    AcquireAncillary CCa1104  Chance  2

;------------------------------------------
Trigger trigger_CCa1104_002
    WhenToTest CharacterTurnEnd

    Condition AgentType = spy
          and not WorldwideAncillaryExists CCa1104
          and RemainingMPPercentage < 50

    AcquireAncillary CCa1104  Chance  2

;------------------------------------------
Trigger trigger_CCa1103_001
    WhenToTest CharacterTurnEnd

    Condition AgentType = diplomat
          and not FactionwideAncillaryExists CCa1103
          and RemainingMPPercentage < 50

    AcquireAncillary CCa1103  Chance  3

;------------------------------------------
Trigger trigger_CCa1103_002
    WhenToTest CharacterTurnEnd

    Condition AgentType = spy
          and not FactionwideAncillaryExists CCa1103
          and RemainingMPPercentage < 50

    AcquireAncillary CCa1103  Chance  3

;------------------------------------------
Trigger trigger_CCa1102_001
    WhenToTest AgentCreated

    Condition AgentType = diplomat
          and SettlementBuildingExists >= stables

    AcquireAncillary CCa1102  Chance  3

;------------------------------------------
Trigger trigger_CCa1102_002
    WhenToTest AgentCreated

    Condition AgentType = spy
          and SettlementBuildingExists >= stables

    AcquireAncillary CCa1102  Chance  3

;------------------------------------------
Trigger trigger_CCa1101_001
    WhenToTest AgentCreated

    Condition AgentType = diplomat
          and SettlementBuildingExists >= stables

    AcquireAncillary CCa1101  Chance  10

;------------------------------------------
Trigger trigger_CCa1101_002
    WhenToTest AgentCreated

    Condition AgentType = spy
          and SettlementBuildingExists >= stables

    AcquireAncillary CCa1101  Chance  10
