
<sequence>
  <scene id="scene">

    <resources>
      <bg id="background" priority="2">
        <bitmap file="sequences/outro/outro1.jpg"/>
      </bg>
      <bg id="woman" priority="1">
        <bitmap file="sequences/temple/woman1.png"/>
      </bg>
      <bg id="man" priority="1">
        <bitmap file="sequences/temple/man1.png"/>
      </bg>
      <dialogbox/>
    </resources>

    <script>
		<movebg id="woman" pos="255,0" duration="0" soft="false"/> <movebg id="man" pos="0,0" duration="0" soft="false"/>
		<setbrightness value="0" duration="0"/> <setbrightness value="1" duration="1.5"/> <waitforall> <brightness/> </waitforall>

        <rumbleeffect type="2"/>

		<dialogtextsequence characterdelay="0.02" orientation="neutral">
		Improvvisamente il pavimento del tempio inizia a tremare e il blocco di pietra davanti a loro si spezza, emettendo un forte fragore. Una voragine circolare rivela le oscure viscere dell’isola.
		</dialogtextsequence>
		<hidedialogbox/>

		<starttimer/>
		<waitforall>
			<timerelapsed time="3"/>
		</waitforall>

		<movebg id="woman" pos="0,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="left">
		"John, qualcosa sta risalendo dalla voragine!"
		</dialogtextsequence> <movebg id="woman" pos="255,0" duration="0.5" soft="false"/>

		<movebg id="man" pos="255,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="right">
		"Cos’è? Presto Valerie, allontanati... un occhio gigante!"
		</dialogtextsequence> <movebg id="man" pos="0,0" duration="0.5" soft="false"/>

		<dialogtextsequence characterdelay="0.02" orientation="neutral">
		Valerie e John si allontanano dalla voragine.
		</dialogtextsequence>

		<setbrightness value="0" duration="1.5"/> <waitforall> <brightness/> </waitforall>

    </script>
  </scene>

</sequence>
