<!-- MACROS ********************************************* -->
<!-- MACROS ********************************************* -->



<sequence>

  <!-- Bitfield, graphics, programming -->
  <scene id="opening1">
    <resources>
      <bg id="background" priority="1">
        <bitmap file="sequences/intro/scene01.jpg"/>
      </bg>
	  <sounds>
	    <sound id="music" file="sound>music/titel01_var01.wav" loop="true"/>
	  </sounds>
      <dialogbox mode="extro"/>
    </resources>

    <script>
      <!-- wait 2 seconds before sequence starts -->
      <setvariable key="hidemap" value = "true_quick"/>
      <setbrightness value="0" duration="0"/>

      <starttimer/>
      <waitforall>
        <timerelapsed time="3"/>
      </waitforall>


      <!-- fade in -->
      <fadeinsound id="music" duration="1.5"/>
      <setbrightness value="1" duration="1.5"/>


	  <movebg id="background" pos="0,-64" duration="0"/>
	  <movebg id="background" pos="0,128" duration="21"/>


        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="left">
            <br/>
            Bitfield Team<br/>
            <space width="2"/>Christian Wild, David Salz, Daniel Matzke
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 7s -->
        <dialogbox characterdelay="0.01" orientation="right">
            visual concept design<br/>
            <space width="15"/>Ingolf Hetscher<br/>
            3d graphics<br/>
            <space width="15"/>Christian Wild<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 14s -->
        <dialogbox characterdelay="0.01" orientation="left">
            gameplay programming<br/>
            <space width="15"/>David Salz<br/>
            graphics programming<br/>
            <space width="15"/>Daniel Matzke<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="6"/> </waitforall> <cleardialogbox/>

        <!-- 20s -->
        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>

        <!-- 21s -->

    </script>
  </scene>



  <!-- gameplay, audio, sales -->
  <scene>
    <resources>
      <bg id="background" priority="1">
        <bitmap file="sequences/jungle/pylon.jpg"/>
      </bg>
      <dialogbox mode="extro"/>
    </resources>

    <script>
      <!-- fade in -->
      <setbrightness value="1" duration="1.0"/>


	  <movebg id="background" pos="0,64" duration="0"/>
	  <movebg id="background" pos="0,-64" duration="21"/>


        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="right">
            game concept<br/>
            <space width="15"/>Christian Wild<br/>
            level design<br/>
            <space width="15"/>Daniel Matzke<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 7s -->
        <dialogbox characterdelay="0.01" orientation="left">
            audio programming<br/>
            <space width="15"/>David Salz<br/>
            sound and music<br/>
            <space width="15"/>Sylvius Lack<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 14s -->
        <dialogbox characterdelay="0.01" orientation="right">
            story<br/>
            <space width="15"/>Christian Wild<br/>
            sales<br/>
            <space width="15"/>Kay Lembke<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="6"/> </waitforall> <cleardialogbox/>


        <!-- 20s -->
        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>


        <!-- 21s -->

    </script>
  </scene>


  <!-- localization, testing, thanks, greetings -->
  <scene>
    <resources>
      <bg id="background" priority="1">
        <bitmap file="sequences/swamp/swamp1.jpg"/>
      </bg>
      <dialogbox mode="extro"/>
    </resources>

    <script>
      <!-- fade in -->
      <setbrightness value="1" duration="1.0"/>


	  <movebg id="background" pos="0,-64" duration="0"/>
	  <movebg id="background" pos="0,64" duration="21"/>


        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="left">
            story reviewing<br/>
            <space width="15"/>Katharina Sebald<br/>
            gameplay consultant<br/>
            <space width="15"/>Kay Lembke<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 7s -->
        <dialogbox characterdelay="0.01" orientation="right">
            Valerie<br/>
            <space width="15"/>Mildred Pätzmann<br/>
            John<br/>
            <space width="15"/>Kari Nordmann<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 14s -->
        <dialogbox characterdelay="0.01" orientation="left">
            <br/>
            localization (english, french)<br/>
            <space width="15"/>Nicole Stecker, Virginie Pislot<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="6"/> </waitforall> <cleardialogbox/>


        <!-- 20s -->
        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>


        <!-- 21s -->
    </script>
  </scene>






  <!-- localization, testing, thanks, greetings -->
  <scene>
    <resources>
      <bg id="background" priority="1">
        <bitmap file="sequences/cave/ship.jpg"/>
      </bg>
      <dialogbox mode="extro"/>
    </resources>

    <script>
      <!-- fade in -->
      <setbrightness value="1" duration="1.0"/>


	  <movebg id="background" pos="0,64" duration="0"/>
	  <movebg id="background" pos="0,-64" duration="27"/>


        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="right">
            <br/>
            beta testing<br/>
            <space width="15"/>Arne Wörheide, Konstantin Salz<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 7s -->
        <dialogbox characterdelay="0.01" orientation="left">
            thanks to<br/>
            <space width="12"/>Mario Club Europe, Silvio Ulrich,<br/>
            <space width="12"/>Martin Buchholz, Daniel Dumont,<br/>
            <space width="12"/>Jochen Hamma, Stephan Mathé<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="7"/> </waitforall> <cleardialogbox/>


        <!-- 14s -->
        <dialogbox characterdelay="0.01" orientation="right">
            greetings to<br/>
            <space width="6"/>Games Academy, igda Chapter Berlin,<br/>
            <space width="6"/>eos interactive, exozet, Mark Thiele,<br/>
            <space width="6"/>Armin Gessert, Jeremy Bishop<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="6"/> </waitforall> <cleardialogbox/>


        <!-- 20s -->
        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>


        <!-- 21s -->

    </script>
  </scene>


  <!-- Publisher, Marketing, BitEngine -->
  <scene>
    <resources>
      <bg id="background" priority="1">
        <bitmap file="sequences/temple/temple9.jpg"/>
      </bg>
      <dialogbox mode="extro"/>
    </resources>

    <script>
      <!-- fade in -->
      <setbrightness value="0" duration="0"/>
      <setbrightness value="1" duration="1.0"/>

	  <movebg id="background" pos="0,-64" duration="0"/>
	  <movebg id="background" pos="0,64" duration="21"/>


        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="left">
            <space width="11"/>SevenOne Intermedia GmbH<br/>
            <br/>
            <space width="2"/>Head of Games<br/>
            <space width="17"/>Marc Wardenga<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="10"/> </waitforall> <cleardialogbox/>


        <!-- 7s -->
        <dialogbox characterdelay="0.01" orientation="right">
            product management<br/>
            <space width="15"/>David Mohr<br/>
            marketing management<br/>
            <space width="15"/>Gunther Schiblhut<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="10"/> </waitforall> <cleardialogbox/>

        <!-- 15s -->
        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>

    </script>
  </scene>


  <!-- Publisher, BitEngine -->
  <scene>
    <resources>
      <bg id="background" priority="1">
        <bitmap file="sequences/temple/temple1.jpg"/>
      </bg>
      <dialogbox mode="extro"/>
    </resources>

    <script>
      <!-- fade in -->
      <setbrightness value="0" duration="0"/>
      <setbrightness value="1" duration="1.0"/>

	  <movebg id="background" pos="0,64" duration="0"/>
	  <movebg id="background" pos="0,-64" duration="21"/>


        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="left">
            localization (spanish, italian)<br/>
            <space width="8"/>Keyfactor / Meaning Makers<br/>
            manual<br/>
            <space width="8"/>David Mohr<br/>
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="10"/> </waitforall> <cleardialogbox/>


        <!-- 7s -->
        <dialogbox characterdelay="0.01" orientation="right">
            <br/><br/>
            <space width="4"/>this game is powered by BitEngine
        </dialogbox> <starttimer/> <waitforall> <timerelapsed time="10"/> </waitforall> <cleardialogbox/>


        <!-- 34s -->
        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>

        <!-- 35s -->

		<switchtosceneifall id="end!">
			<testvariable key="pylons" value="8"/>
		</switchtosceneifall>

    </script>
  </scene>


  <scene>
    <resources>
      <dialogbox mode="extro"/>
      <bg id="background" priority="1">
        <bitmap file="sequences/outro/end.jpg"/>
      </bg>
    </resources>
    <script>
        <movebg id="background" pos="0,0" duration="0"/>

        <setbrightness value="0" duration="0"/>
        <setbrightness value="1" duration="1.0"/>

        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="right">
            <space width="21"/>THE END?<br/>
        </dialogbox>

        <starttimer/>
        <waitforall>
            <timerelapsed time="3"/>
        </waitforall>


        <!-- 3s -->
        <requestplayerconfirm/>
        <waitforall>
            <playerconfirm/>
        </waitforall>

        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>
        <fadeoutsound id="music" duration="1.0"/>

        <endsequence/>
    </script>
  </scene>



  <scene id="end!">
    <resources>
      <dialogbox mode="extro"/>
      <bg id="background" priority="1">
        <bitmap file="sequences/outro/end.jpg"/>
      </bg>
    </resources>
    <script>
        <movebg id="background" pos="0,0" duration="0"/>

        <setbrightness value="0" duration="0"/>
        <setbrightness value="1" duration="1.0"/>

        <!-- 0s -->
        <dialogbox characterdelay="0.01" orientation="right">
            <space width="21"/>THE END.<br/>
        </dialogbox>

        <starttimer/>
        <waitforall>
            <timerelapsed time="3"/>
        </waitforall>


        <!-- 3s -->
        <requestplayerconfirm/>
        <waitforall>
            <playerconfirm/>
        </waitforall>

        <setbrightness value="0" duration="1"/> <waitforall> <brightness/> </waitforall>

        <endsequence/>
    </script>
  </scene>
</sequence>
