
<sequence>
  <scene id="scene">

    <resources>
      <bg id="background" priority="2">
        <bitmap file="sequences/swamp/swamp8.jpg"/>
      </bg>
      <bg id="woman" priority="1">
        <bitmap file="sequences/swamp/woman1.png"/>
      </bg>
      <bg id="man" priority="1">
        <bitmap file="sequences/swamp/man1.png"/>
      </bg>
      <dialogbox/>
    </resources>

    <script>
		<movebg id="woman" pos="255,0" duration="0" soft="false"/> <movebg id="man" pos="0,0" duration="0" soft="false"/>
		<setbrightness value="0" duration="0"/> <setbrightness value="1" duration="1.5"/> <waitforall> <brightness/> </waitforall>

		<movebg id="woman" pos="0,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="left">
		"John, look. There is a cottage, there under the trees!"
		</dialogtextsequence> <movebg id="woman" pos="255,0" duration="0.5" soft="false"/>

		<movebg id="man" pos="255,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="right">
		"I wondered if we would pass this place."
		</dialogtextsequence> <movebg id="man" pos="0,0" duration="0.5" soft="false"/>

		<movebg id="woman" pos="0,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="left">
		"Did you build this cottage, John?"
		</dialogtextsequence> <movebg id="woman" pos="255,0" duration="0.5" soft="false"/>

		<movebg id="man" pos="255,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="right">
		"No, both the house and the cottage were here when I landed on the island. But I told you that we are not the first human beings who have been stranded here. This is what is left from our precursors. I explored the cottage back then and brought all that was useful back to the house."
		</dialogtextsequence> <movebg id="man" pos="0,0" duration="0.5" soft="false"/>

		<movebg id="woman" pos="0,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="left">
		"Do you know who the others were and if they still live somewhere on the island?"
		</dialogtextsequence> <movebg id="woman" pos="255,0" duration="0.5" soft="false"/>

		<movebg id="man" pos="255,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="right">
		"Everything is possible on this island, but if they are still alive, I have never met them. However, in all these years I have never made it into the heart of the island. The swamp is surrounded by high rocks and I never found a way to surmount them."
		</dialogtextsequence> <movebg id="man" pos="0,0" duration="0.5" soft="false"/>

		<movebg id="woman" pos="0,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="left">
		"But you believe that there is a way into the heart of the island."
		</dialogtextsequence> <movebg id="woman" pos="255,0" duration="0.5" soft="false"/>

		<movebg id="man" pos="255,0" duration="0.5" soft="false"/> <dialogtextsequence characterdelay="0.02" orientation="right">
		"If there isn&apos;t, we are lost."
		</dialogtextsequence>

		<setbrightness value="0" duration="1.5"/> <waitforall> <brightness/> </waitforall>

    </script>
  </scene>

</sequence>
