
<sequence>
  <scene id="opening">

    <resources>
      <dialogbox mode="tutorial"/>
    </resources>

    <script>
		<disablegamecontrols/>
		<setbrightness value="1" duration="0"/>

		<waitforall> <testvariable key="introplaying" value="false"/> </waitforall>

		<dialogtextsequence characterdelay="0.02" orientation="neutral">
		Welcome to the basic mode! Please click the text on the screen to continue.
		</dialogtextsequence>

		<dialogtextsequence characterdelay="0.02" orientation="neutral">
		The basic mode offers you 200 puzzles. In contrast to the campaign mode, there are no special stones.
		</dialogtextsequence>

	 	<blockmarker type="position" show="true" x="6" y="3" direction="east"/>

		<dialogtextsequence characterdelay="0.02" orientation="neutral">
		This is the exit. The main stone has to be moved here in order to solve the puzzle.
		</dialogtextsequence>

		<blockmarker type="direction" show="true" x="1" y="3" direction="east"/>

		<dialogtextsequence characterdelay="0.02" orientation="neutral">
		And this is the main stone. It can be moved by using the mouse, but it only moves lengthwise.
		</dialogtextsequence>

		<enablegamecontrols/>


		<waitforall>
			<puzzlesolved/>
		</waitforall>
		<disablegamecontrols/>

		<dialogtextsequence characterdelay="0.02" orientation="neutral">
		Very good, you have mastered the task!
		</dialogtextsequence>

		<blockmarker show="false"/>

		<setvariable key="ended" value="true"/>
		<waitforever/>

    </script>
  </scene>
</sequence>
