<map>
    <levellist>
        <level id="1" file="swamp/intro_flex3.xml" />
        <level id="2" file="swamp/daniel89.xml" />
        <level id="3" file="swamp/daniel95.xml" />
        <level id="4" file="swamp/david3.xml" />
        <level id="5" file="swamp/intro_magnet0_1_combined.xml" />
        <level id="6" file="swamp/intro_magnet2.xml" />
        <level id="7" file="swamp/intro_magnet3.xml" />
        <level id="8" file="swamp/daniel69.xml" />
        <level id="9" file="swamp/daniel25.xml" />
        <level id="10" file="swamp/daniel5.xml" />
        <level id="11" file="swamp/daniel14.xml" />
        <level id="12" file="swamp/daniel13.xml" />
        <level id="13" file="swamp/intro_magnet4.xml" />
        <level id="14" file="swamp/daniel19.xml" />
        <level id="15" file="swamp/daniel17.xml" />
        <level id="16" file="swamp/intro_magnet5.xml" />
        <level id="17" file="swamp/intro_magnet6.xml" />
        <level id="18" file="swamp/chris1.xml" />
        <level id="19" file="swamp/chris5.xml" />
        <level id="20" file="swamp/chris3.xml" />
        <level id="21" file="swamp/daniel94.xml" />
        <level id="22" file="swamp/chris10.xml" />
        <level id="23" file="swamp/daniel18.xml" />
        <level id="24" file="swamp/intro_twin.xml" />
        <level id="25" file="swamp/intro_twin1.xml" />
        <level id="26" file="swamp/daniel59.xml" />
        <level id="27" file="swamp/daniel63.xml" />
        <level id="28" file="swamp/daniel70.xml" />
        <level id="29" file="swamp/intro_twin2.xml" />
        <level id="30" file="swamp/daniel81.xml" />
        <level id="31" file="swamp/david1.xml" />
        <level id="32" file="swamp/daniel27.xml" />
        <level id="33" file="swamp/daniel34.xml" />
        <level id="34" file="swamp/chris4.xml" />
        <level id="35" file="swamp/chris11.xml" />
        <level id="36" file="swamp/daniel91.xml" />
    </levellist>
    <layout sizex="12" sizey="9">
        <setting name="swamp" />
        <cell wb="2" flags="2" puzzle="13" goldreq="0" tile="puzzle_12" moodimg="swamp11" cutscene="" cutscene2="" />
        <cell wb="2" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp11" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="14" goldreq="0" tile="puzzle_12" moodimg="swamp11" cutscene="" cutscene2="" />
        <cell wb="0" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp11" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="0" flags="2048" puzzle="-1" goldreq="0" tile="pylon" moodimg="swamp11" cutscene="scene_2_17.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="2" flags="1048580" puzzle="21" goldreq="0" tile="puzzle_6" moodimg="swamp12" cutscene="scene_2_16.xml" cutscene2="" />
        <cell wb="0" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp12" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="0" flags="192" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp2" cutscene="scene_2_19.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="0" flags="20481" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp2" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="1" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp11" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="-1" goldreq="160" tile="goldgate" moodimg="swamp13" cutscene="" cutscene2="" />
        <cell wb="3" flags="8" puzzle="2" goldreq="0" tile="puzzle_9" moodimg="swamp11" cutscene="scene_2_10.xml" cutscene2="" />
        <cell wb="9" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp11" cutscene="" cutscene2="" />
        <cell wb="2" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp12" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="1" flags="0" puzzle="22" goldreq="0" tile="puzzle_12" moodimg="swamp12" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="20" goldreq="0" tile="puzzle_9" moodimg="swamp12" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="1" flags="1" puzzle="35" goldreq="0" tile="puzzle_9" moodimg="swamp2" cutscene="" cutscene2="" />
        <cell wb="2" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp2" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="1" flags="1048592" puzzle="34" goldreq="0" tile="puzzle_6" moodimg="swamp2" cutscene="scene_2_15.xml" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp11" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="12" goldreq="0" tile="puzzle_9" moodimg="swamp11" cutscene="scene_2_08.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="19" goldreq="0" tile="puzzle_6" moodimg="swamp12" cutscene="" cutscene2="" />
        <cell wb="4" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp12" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp2" cutscene="" cutscene2="" />
        <cell wb="2" flags="0" puzzle="33" goldreq="0" tile="puzzle_6" moodimg="swamp2" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="32" goldreq="0" tile="puzzle_9" moodimg="swamp2" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="3" goldreq="0" tile="puzzle_9" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="2" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp11" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="6" goldreq="0" tile="puzzle_6" moodimg="swamp3" cutscene="scene_2_06.xml" cutscene2="" />
        <cell wb="2" flags="0" puzzle="7" goldreq="0" tile="puzzle_6" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="2" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="2" flags="19922976" puzzle="16" goldreq="0" tile="puzzle_6" moodimg="swamp3" cutscene="scene_2_07a.xml" cutscene2="scene_2_07b.xml" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="18" goldreq="0" tile="puzzle_6" moodimg="swamp8" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp7" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="8" goldreq="0" tile="puzzle_9" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="0" flags="1073741824" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="17" goldreq="0" tile="puzzle_6" moodimg="swamp3" cutscene="scene_2_11.xml" cutscene2="" />
        <cell wb="3" flags="402653184" puzzle="23" goldreq="0" tile="puzzle_6" moodimg="swamp8" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp8" cutscene="scene_2_12.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="1" flags="32" puzzle="29" goldreq="0" tile="puzzle_6" moodimg="swamp7" cutscene="scene_2_14.xml" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="2" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp6" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="1" flags="0" puzzle="10" goldreq="0" tile="puzzle_12" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="0" flags="1073741824" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="4" flags="1073741824" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="0" flags="1073741824" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="0" flags="2" puzzle="31" goldreq="0" tile="puzzle_9" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp9" cutscene="" cutscene2="" />
        <cell wb="2" flags="0" puzzle="24" goldreq="0" tile="puzzle_6" moodimg="swamp9" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp9" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp9" cutscene="" cutscene2="" />
        <cell wb="1" flags="1048580" puzzle="15" goldreq="0" tile="puzzle_6" moodimg="swamp6" cutscene="scene_2_09.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="5" flags="2097184" puzzle="5" goldreq="0" tile="puzzle_6" moodimg="swamp3" cutscene="scene_2_05.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="4" flags="335544320" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="scene_2_04.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="27" goldreq="0" tile="puzzle_6" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="2" flags="0" puzzle="26" goldreq="0" tile="puzzle_6" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="2" flags="16" puzzle="25" goldreq="0" tile="puzzle_12" moodimg="swamp3" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp9" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="28" goldreq="0" tile="puzzle_6" moodimg="swamp9" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="2" flags="20480" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp6" cutscene="treasure5_swamp.xml" cutscene2="" />
        <cell wb="1" flags="0" puzzle="11" goldreq="0" tile="puzzle_9" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp10" cutscene="" cutscene2="" />
        <cell wb="4" flags="0" puzzle="4" goldreq="0" tile="puzzle_12" moodimg="swamp10" cutscene="" cutscene2="" />
        <cell wb="1" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="1" flags="40960" puzzle="-1" goldreq="0" tile="treasure" moodimg="swamp3" cutscene="treasure10_swamp.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="5" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp5" cutscene="" cutscene2="" />
        <cell wb="4" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="9" goldreq="0" tile="puzzle_6" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="2" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="5" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp6" cutscene="" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="" cutscene="" cutscene2="" />
        <cell wb="3" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp10" cutscene="" cutscene2="" />
        <cell wb="3" flags="268435456" puzzle="1" goldreq="0" tile="puzzle_9" moodimg="swamp10" cutscene="scene_2_03.xml" cutscene2="" />
        <cell wb="2" flags="0" puzzle="0" goldreq="0" tile="puzzle_6" moodimg="swamp10" cutscene="scene_2_02.xml" cutscene2="" />
        <cell wb="0" flags="64" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp10" cutscene="scene_2_01.xml" cutscene2="" />
        <cell wb="0" flags="0" puzzle="-1" goldreq="0" tile="empty" moodimg="swamp1" cutscene="" cutscene2="" />
        <cell wb="3" flags="8" puzzle="30" goldreq="0" tile="puzzle_6" moodimg="swamp5" cutscene="scene_2_13.xml" cutscene2="" />
        <cell wb="2" flags="0" puzzle="-1" goldreq="260" tile="goldgate" moodimg="swamp13" cutscene="" cutscene2="" />
        <cell wb="0" flags="2048" puzzle="-1" goldreq="0" tile="pylon" moodimg="swamp5" cutscene="scene_2_18.xml" cutscene2="" />
    </layout>
</map>
