
ŷ½4ؼȫ£
cash # ָĿĽǮ 
powerpoints # ָĿ⽻¡ 
manpower # ָĿ 
yesman ǿƵԽ⽻ 
fow ȥս 
nopausetext лʾָͣʾ(ͼÿ) 
nextsong һBGM 
date [date in format yyyy.mm.dd] ı䵱ǰ 
time ʵʱ 
morehumans(humans) # Ӹmr.human 
poll 鿴ɴ¼
(on_actionsЩ̶25괥һε¼)` 
event ¼ID ָID ִָ¼ 
die(kill) ָID ߱ 
add_heir ָID ɼ̳(EU3Ů) 
kill_heir ָID ɱָҼ̳ 
siege ʡID ָʡΧǼʤ 
annex ָID ָ̲ 
integrate ָID ָ 
vassalize ָID ӹָ 
discover ָID ָ׶ʡ 
winwars սʤ 
papvotes ָѡֻʾͶƱ 
kill_cardinal ɱбһλ 
clear տ̨ 
validateevents ¼¼ 
testevent  ¼ 
testmission  񵫲 
population ʡID # ָʡ˿ 
setmissionaryprogress ʡID # һʡݵĴ̽ 
manpower # Ӻ󱸱Ա 
add_natives ʡID # ָʡ 
add_reformlevel # ۹ӸĸĿ 
add_opinion  + ָҶĹϵ 
add_pi  + ָҵĽ͢Ӱ 
add_pa  + ָ峤Ȩ 
add_cb ս־ ָID Ӷָҵָս 
remove_cb ս־ ָID ෴ 
tag  ָܵ 
reset_mission_cancel  ȡ(ѡ) 
remove_defender_faith Ƴҵǰڽ̵ڽػ 
add_missionary  ָӴʿ 
add_colonist  ֳָ 
add_interest  ָҵȤĹб 
remove_interest  ӸȤĹбƳָ 
add_diplo ⽻̸ 
power [] ʹþ 
adm # +  
dip # + ⽻ 
mil # +  
piety # +  
stability # ȶ 
imperial_authority # + ʵȨ 
prestige # +  
PrintSynchStuff ʾ 
observe(spectator) ģʽ 
fow(debug_fow) ʡID ȡ/ս 
ti(debug_ti) лͼ 
savegame  
IP ʾIP 
revolt ʡID ָʡ 
pirate ʡID ָغʡݳֺ 
legitimacy # 趨ͳ 
mapmode [Mapmode type (int)] лͼģʽ 
fullscreen лȫ 
prices ۸Ϣ 
add_core ʡID ָʡӺ 
remove_core ʡID ȥ 
own ʡID ָʡȨ 
controll ʡID ָʡݿȨ 
selflearningai /ر AIѧϰ 
aiview ʾAIϢ 
msg лϢ 
helplog game.logʾп̨ 
help ָؼ 鿴ָİϢ 
help 鿴 

޸Ŀֱ

pֶϤˣʾˣȱcommonļУȻ\common\static_modifiersиtxtֱplayer_handicap = { 滻ӣע⻻бָʽ

ΪŽӢҲãֱӰ3ȫô븴ƽȥȻܽϷݵﱤˡһ£õЩɾԭݣҪӢĸƽȥעʽע⻻Уעƺ֣

merchants = 60 60ˣǹ̶ģʵ20Ҿ㹻ˣԼᣩ

colonists = 60 ֳ60

diplomats = 60 ⽻

missionaries = 60 ڽ

spies = 60 

officials = 60 ٣ûˣƽȥҲ޷

stability_cost_modifier = -0.99 ȶ99%

global_manpower_modifier = 2 +200%

global_revolt_risk = -10 ȫѾ-10

max_war_exhaustion = 10 սܶ+10

global_spy_defence = 10 ӳ 10

badboy = -1000 սָ-1000

infantry_cost = -0.99 {Ϊڱսս䴬ˡֳ߻ -99%

cavalry_cost = -0.99

artillery_cost = -0.99

bigship_cost = -0.99

lightship_cost = -0.99

galley_cost = -0.99

build_cost = -0.99

merchant_cost = -0.99

colonist_cost = -0.99 }

leader_naval_manuever = 600 +60000%nȦò

army_tradition = 2.5 ½ѵӳ250%

navy_tradition = 2.5 ѵӳ250%

global_tax_modifier = 2 ȫ˰ռӳ200%

global_trade_income_modifier = 2 ȫó200%

global_ship_recruit_speed = -100 1촬

global_regiment_recruit_speed = -100 1

merchant_compete_chance = 2.5 ˳ɹ250%

colonist_placement_chance = 2.5 ֳɹ250%

missionary_placement_chance = 2.5 תɹ250%

spy_efficiency = 2.5 ɹ250%

global_colonial_growth = 100 ȫֳ˿10000%

range = 100 ֳӳ10000%

dip_tech_cost_modifier = -0.99 ⽻Ƽ99%

mil_tech_cost_modifier = -0.99 ¿Ƽ99%

adm_tech_cost_modifier = -0.99 Ƽ99%

technology_cost = -0.99 Ӧü99%

global_missionary_strength = 10 Ч+1000% 

naval_maintenance_modifier = -0.99 άַ-99%

land_maintenance_modifier = -0.99 ½άַ-99%

trade_range_modifier = 10 ׾+1000%

production_efficiency = 1 ҵЧ+100%

naval_forcelimit_modifier = 5 󺣾+500%

land_forcelimit_modifier = 5 ½+500%

tolerance_heretic = 5 +5

infantry_power = 0.5 +50%

cavalry_power = 0.5 +50%

recover_navy_morale_speed = 1 ʿظ+100%

recover_army_morale_speed = 1 ½ʿظ+100%

reinforce_speed = 1 Ա+100%
 

  




