	use_foreground		= true
	polygonamount		= 1

#Button polygons
#===============

	poly1.id		= 1
	poly1.points 		= 0,0; 800,0; 800,600; 0,600
	poly1.topleft		= 0,0


#Highscore screen specific properties
#====================================

#Offset to name input box picture's topleft corner in game screen
	input.offset		= 70,175

#Offset to text input cursor inside of name input box's picture
	input.inset		= 65,70

#Offset to highscore name list's topleft corner
	scorelist.topleft	= 68,108

#Row spacing for highscore list items
	scorelist.yspacing	= 1

#Horizontal offset between left side of name list and right side of scores
	scorelist.tabspacing	= 250

#Horizontal space reserved for score names. Overflowing text will be clipped off.
	scorelist.textmaxviewlength	= 200

#Datemode separation, used only for DM_DAILY_ALLTIME, and DM_DAILY_WEEKLY_MONTHLY modes
	scorelist.dmseparation	= 320
