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  <!--***************************************************************************************************************-->
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  <!--***************************************************************************************************************-->
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        <!--(0.0, 0.0, 1.0)-->
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="0" FiringPositionZ="2"
                            FiringDirectionX="0" FiringDirectionY="0" FiringDirectionZ="1" />
        </WeaponCannon>

        <!--3 x (0.0, 0.05, 1.0)-->
        <!--<WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="0.049938" FiringPositionZ="0.998752"
                            FiringDirectionX="0" FiringDirectionY="0.049938" FiringDirectionZ="0.998752" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.043247" FiringPositionY="-0.024969" FiringPositionZ="0.998752"
                            FiringDirectionX="-0.043247" FiringDirectionY="-0.024969" FiringDirectionZ="0.998752" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.043247" FiringPositionY="-0.024969" FiringPositionZ="0.998752"
                            FiringDirectionX="0.043247" FiringDirectionY="-0.024969" FiringDirectionZ="0.998752" />
        </WeaponCannon>-->

        <!--6 x (0.0, 0.1, 1.0)-->
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
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                            FiringDirectionX="0" FiringDirectionY="0.099504" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.086173" FiringPositionY="0.049752" FiringPositionZ="0.995037"
                            FiringDirectionX="-0.086173" FiringDirectionY="0.049752" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.086173" FiringPositionY="-0.049752" FiringPositionZ="0.995037"
                            FiringDirectionX="-0.086173" FiringDirectionY="-0.049752" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="-0.099504" FiringPositionZ="0.995037"
                            FiringDirectionX="0" FiringDirectionY="-0.099504" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.086173" FiringPositionY="-0.049752" FiringPositionZ="0.995037"
                            FiringDirectionX="0.086173" FiringDirectionY="-0.049752" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.086173" FiringPositionY="0.049752" FiringPositionZ="0.995037"
                            FiringDirectionX="0.086173" FiringDirectionY="0.049752" FiringDirectionZ="0.995037" />
        </WeaponCannon>
        
        <!--4 x (0.0, 0.05, 1.0)-->
        <!--<WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.049938" FiringPositionY="0" FiringPositionZ="0.998752"
                            FiringDirectionX="0.049938" FiringDirectionY="0" FiringDirectionZ="0.998752" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.049938" FiringPositionY="0" FiringPositionZ="0.998752"
                            FiringDirectionX="-0.049938" FiringDirectionY="0" FiringDirectionZ="0.998752" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="0.049938" FiringPositionZ="0.998752"
                            FiringDirectionX="0" FiringDirectionY="0.049938" FiringDirectionZ="0.998752" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="-0.049938" FiringPositionZ="0.998752"
                            FiringDirectionX="0" FiringDirectionY="-0.049938" FiringDirectionZ="0.998752" />
        </WeaponCannon>-->
        
        <!--(0.0, 0.10, 1.0)--><!--
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.099504" FiringPositionY="0" FiringPositionZ="1.995037"
                            FiringDirectionX="0.099504" FiringDirectionY="0" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.099504" FiringPositionY="0" FiringPositionZ="1.995037"
                            FiringDirectionX="-0.099504" FiringDirectionY="0" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="0.099504" FiringPositionZ="1.995037"
                            FiringDirectionX="0" FiringDirectionY="0.099504" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="-0.099504" FiringPositionZ="1.995037"
                            FiringDirectionX="0" FiringDirectionY="-0.099504" FiringDirectionZ="0.995037" />
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        --><!--(0.10, 0.10, 1.0)--><!--
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.070360" FiringPositionY="0.070360" FiringPositionZ="0.995037"
                            FiringDirectionX="0.070360" FiringDirectionY="0.070360" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
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                            FiringPositionX="-0.070360" FiringPositionY="0.070360" FiringPositionZ="0.995037"
                            FiringDirectionX="-0.070360" FiringDirectionY="0.070360" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
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                            FiringPositionX="0.070360" FiringPositionY="-0.070360" FiringPositionZ="0.995037"
                            FiringDirectionX="0.070360" FiringDirectionY="-0.070360" FiringDirectionZ="0.995037" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.070360" FiringPositionY="-0.070360" FiringPositionZ="0.995037"
                            FiringDirectionX="-0.070360" FiringDirectionY="-0.070360" FiringDirectionZ="0.995037" />
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        --><!--(0.0, 0.15, 1.0)--><!--
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.148340" FiringPositionY="0.0" FiringPositionZ="0.988936"
                            FiringDirectionX="0.148340" FiringDirectionY="0.0" FiringDirectionZ="0.988936" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.148340" FiringPositionY="0.0" FiringPositionZ="0.988936"
                            FiringDirectionX="-0.148340" FiringDirectionY="0.0" FiringDirectionZ="0.988936" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.0" FiringPositionY="0.148340" FiringPositionZ="0.988936"
                            FiringDirectionX="0.0" FiringDirectionY="0.148340" FiringDirectionZ="0.988936" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.0" FiringPositionY="-0.148340" FiringPositionZ="0.988936"
                            FiringDirectionX="0.0" FiringDirectionY="-0.148340" FiringDirectionZ="0.988936" />
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        -->
        <!--8 x (0.0, 0.2, 1.0)-->
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          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="0.196116" FiringPositionZ="0.980581"
                            FiringDirectionX="0" FiringDirectionY="0.196116" FiringDirectionZ="0.980581" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.138675" FiringPositionY="0.138675" FiringPositionZ="0.980581"
                            FiringDirectionX="-0.138675" FiringDirectionY="0.138675" FiringDirectionZ="0.980581" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.196116" FiringPositionY="0" FiringPositionZ="0.980581"
                            FiringDirectionX="-0.196116" FiringDirectionY="0" FiringDirectionZ="0.980581" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.138675" FiringPositionY="-0.138675" FiringPositionZ="0.980581"
                            FiringDirectionX="-0.138675" FiringDirectionY="-0.138675" FiringDirectionZ="0.980581" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="-0.196116" FiringPositionZ="0.980581"
                            FiringDirectionX="0" FiringDirectionY="-0.196116" FiringDirectionZ="0.980581" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.138675" FiringPositionY="-0.138675" FiringPositionZ="0.980581"
                            FiringDirectionX="0.138675" FiringDirectionY="-0.138675" FiringDirectionZ="0.980581" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.196116" FiringPositionY="0" FiringPositionZ="0.980581"
                            FiringDirectionX="0.196116" FiringDirectionY="0" FiringDirectionZ="0.980581" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.138675" FiringPositionY="0.138675" FiringPositionZ="0.980581"
                            FiringDirectionX="0.138675" FiringDirectionY="0.138675" FiringDirectionZ="0.980581" />
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      </Cannons>
      
      
      
      
        
        
        <!--(0.0, 0.3, 1.0)--><!--
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.287348" FiringPositionY="0" FiringPositionZ="0.957826"
                            FiringDirectionX="0.287348" FiringDirectionY="0" FiringDirectionZ="0.957826" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.287348" FiringPositionY="0" FiringPositionZ="0.957826"
                            FiringDirectionX="-0.287348" FiringDirectionY="0" FiringDirectionZ="0.957826" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="0.287348" FiringPositionZ="0.957826"
                            FiringDirectionX="0" FiringDirectionY="0.287348" FiringDirectionZ="0.957826" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="-0.287348" FiringPositionZ="0.957826"
                            FiringDirectionX="0" FiringDirectionY="-0.287348" FiringDirectionZ="0.957826" />
        </WeaponCannon>

        --><!--(0.3, 0.3, 1.0)--><!--
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.203186" FiringPositionY="0.203186" FiringPositionZ="0.957826"
                            FiringDirectionX="0.203186" FiringDirectionY="0.203186" FiringDirectionZ="0.957826" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.203186" FiringPositionY="0.203186" FiringPositionZ="0.957826"
                            FiringDirectionX="-0.203186" FiringDirectionY="0.203186" FiringDirectionZ="0.957826" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0.203186" FiringPositionY="-0.203186" FiringPositionZ="0.957826"
                            FiringDirectionX="0.203186" FiringDirectionY="-0.203186" FiringDirectionZ="0.957826" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="-0.203186" FiringPositionY="-0.203186" FiringPositionZ="0.957826"
                            FiringDirectionX="-0.203186" FiringDirectionY="-0.203186" FiringDirectionZ="0.957826" />
        </WeaponCannon>
      </Cannons>-->
    </Weapon>

    <Weapon WeaponType="9">
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                  OrientationW="1" OrientationX="0" OrientationY="0" OrientationZ="0" />
      <PhysicalObjectData CollisionModelFileName="" ObjectMaterial="0" ObjectMass="0" />
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      <MobileObjects Number="0" MobilityType="3">
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      <WeaponData WeaponPriority="2" WeaponBehaviour="2" ReloadTime="1" HasLock="0"
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                  AffectorScaleFactor="1" AffectorPowerFactor="6"
                  AffectorPositionX="0" AffectorPositionY="0" AffectorPositionZ="0" />
      <WeaponWithCannonsData MaximumTurretAngle="0" AccelerationAngular="0" MaximumSpeedAngular="0"
                             FiringOffsetLocalMultiplier="0" FiringOffsetToAddX="0" FiringOffsetToAddY="0" FiringOffsetToAddZ="0"
                             ReachDestinationAtFullAngularSpeed="0" AimApplyingForceToParentHull="0" />
      <WeaponCompoundObjectData MaximumAmmo="-1" Dispersion="0.01" ProjectileTimeToLive="0"
                                ProjectileScaleTime="0.01"
                                ProjectileInitialScaleX="0.5" ProjectileInitialScaleY="0.5" ProjectileInitialScaleZ="0.1"
                                ProjectileFinalScaleX="0.5" ProjectileFinalScaleY="0.5" ProjectileFinalScaleZ="2"
                                ProjectileInitialLinearVelocityX="0" ProjectileInitialLinearVelocityY="0" ProjectileInitialLinearVelocityZ="800"
                                ProjectileInitialAngularVelocityX="0" ProjectileInitialAngularVelocityY="0" ProjectileInitialAngularVelocityZ="10" />
      <WeaponProjectileData ProjectileType="23" ProjectilePower="1" />
      <WeaponProjectileHookData HookPositionX="0.1" HookPositionY="0.0" HookPositionZ="0.1" />
      <Cannons Number="1" FiringTurnMaximum="0" >
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="0" FiringTurnEnd="0" Roll="0"
                            FiringPositionX="0" FiringPositionY="0" FiringPositionZ="0"
                            FiringDirectionX="0.2" FiringDirectionY="0" FiringDirectionZ="1" />
        </WeaponCannon>
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  <!--***************************************************************************************************************-->
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  <!--***************************************************************************************************************-->
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  <!--***************************************************************************************************************-->
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  <!--***************************************************************************************************************-->
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