<?xml version="1.0" ?>
<COMPOUND>
  <!--***************************************************************************************************************-->
  <GENERAL LinearVelocityLossPerSecond="0" AngularVelocityLossPerSecond="0" InitialScaleX="40" InitialScaleY="40" InitialScaleZ="40"
           DestructionDelay="0" EffectMultiplierKill="1" EffectMultiplierDestroy="1"
           EffectsMaskKill="00000000000000000000000000000000" EffectsMaskDestroy="00000000000000000000000000000000" />
  <!--***************************************************************************************************************-->
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    <Hull HullType="0">
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                  OrientationW="1" OrientationX="0" OrientationY="0" OrientationZ="0" />
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          <CollisionComponent>
            <CollisionComponentData CollisionModelFileName="CUBOID"
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    <!--***************************************************************************************************************-->
    <LINKS Number="1">

      <!-- Main hul - head ***************************************************************************************************************-->
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  <!--***************************************************************************************************************-->
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      <WeaponCompoundObjectData MaximumAmmo="-1" Dispersion="0.001" ProjectileTimeToLive="0"
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        <WeaponCannon>
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                            FiringDirectionX="-0.3" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="8" FiringTurnEnd="8" Roll="0"
                            FiringPositionX="-0.4" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.4" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="26" FiringTurnEnd="26" Roll="0"
                            FiringPositionX="0.4" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="0.4" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
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        <WeaponCannon>
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                            FiringDirectionX="0.2" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="23" FiringTurnEnd="23" Roll="0"
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                            FiringDirectionX="0.1" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="22" FiringTurnEnd="22" Roll="0"
                            FiringPositionX="0" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="0" FiringDirectionY="0" FiringDirectionZ="1" />
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          <WeaponCannon>
          <WeaponCannonData FiringTurnStart="21" FiringTurnEnd="21" Roll="0"
                            FiringPositionX="-0.1" FiringPositionY="0" FiringPositionZ="1.25"
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          <WeaponCannon>
          <WeaponCannonData FiringTurnStart="20" FiringTurnEnd="20" Roll="0"
                            FiringPositionX="-0.2" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.2" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="19" FiringTurnEnd="19" Roll="0"
                            FiringPositionX="-0.3" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.3" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
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                            FiringPositionX="-0.4" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.4" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
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                            FiringPositionX="0.4" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="0.4" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="35" FiringTurnEnd="35" Roll="0"
                            FiringPositionX="0.3" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="0.3" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="35" FiringTurnEnd="35" Roll="0"
                            FiringPositionX="0.2" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="0.2" FiringDirectionY="0" FiringDirectionZ="1" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="35" FiringTurnEnd="35" Roll="0"
                            FiringPositionX="0.1" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="0.1" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
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                            FiringPositionX="0" FiringPositionY="0" FiringPositionZ="1.25"
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          <WeaponCannon>
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                            FiringPositionX="-0.1" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.1" FiringDirectionY="0" FiringDirectionZ="1" />
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          <WeaponCannon>
          <WeaponCannonData FiringTurnStart="35" FiringTurnEnd="35" Roll="0"
                            FiringPositionX="-0.2" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.2" FiringDirectionY="0" FiringDirectionZ="1" />
        </WeaponCannon>
        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="35" FiringTurnEnd="35" Roll="0"
                            FiringPositionX="-0.3" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.3" FiringDirectionY="0" FiringDirectionZ="1" />
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        <WeaponCannon>
          <WeaponCannonData FiringTurnStart="35" FiringTurnEnd="35" Roll="0"
                            FiringPositionX="-0.4" FiringPositionY="0" FiringPositionZ="1.25"
                            FiringDirectionX="-0.4" FiringDirectionY="0" FiringDirectionZ="1" />
        </WeaponCannon>
      </Cannons>
    </Weapon>
  </WEAPONRYWEAPONSAI>
  <!--***************************************************************************************************************-->
  <MOVEMENTAI AIModuleMovementType="6">
    <AIModuleMovementDirectData Acceleration="30" MinimumSpeed="0" MaximumSpeed="1000" ReachDestinationAtFullLinearSpeed="0" />
    <AIModuleMovementDirectWithOrientationData AccelerationAngular="30" MaximumSpeedAngular="10" ReachDestinationAtFullAngularSpeed="0" />
  </MOVEMENTAI>
  <!--***************************************************************************************************************-->
  <AIUNIT Number="1" UnitValue="250">
    <BehaviourUnitAIData AIFormationType="1" AIFormationSeparationMultiplier="5"
                         AIGroupBehaviourType="4" AIGroupBehaviourDistance="250" AIGroupAttackBehaviourType ="0" AIGroupAttackSpeed ="100"
                         AIBehaviourType="4" AIBehaviourDistance="250" AIAttackBehaviourType ="0" AIAttackSpeed ="100"/>
  </AIUNIT>
  <!--***************************************************************************************************************-->
</COMPOUND>
