"FarZ" "100000"
"numconsolelines" "0"
"CardDesc" "display"
"NormalTurnRate" "1.5"
"MouseInvertYAxis" "0"
"ModelWarble" "0"
"MaxModelShadows" "0.000000"
"DynamicLightSetting" "0.000000"
"ScreenFlash" "1.000000"
"EnvPanSpeed" "0.000500"
"ModelLOD" "0.000000"
"RunLock" "1.000000"
"LightMap" "1"
"Renderer" "Primary Display Driver"
"screendepth" "16"
"MouseSensitivity" "3.000000"
"FastTurnRate" "2.3"
"Sound16Bit" "0.000000"
"JoyLook" "0.000000"
"screenwidth" "640"
"RenderDll" "d3d.ren"
"MaxWorldPoliesToDraw" "50000"
"MasterPaletteMode" "1.000000"
"JoyInvertY" "0.000000"
"MaxFPS" "60"
"SpecialFX" "0.000000"
"modeldist1" "150.000000"
"UpdateRateInitted" "1"
"Gamma" "1.000000"
"modeldist2" "250.000000"
"BulletHoles" "10.000000"
"NumRuns" "12.000000"
"modeldist3" "350.000000"
"enabledevice" "##mouse"
"EnvMapEnable" "0.000000"
"MusicVolume" "50.000000"
"multiplayer" "0"
"FastLight" "0"
"SoundVolume" "70.000000"
"JoyInvertYAxis" "0"
"inputrate" "30.000000"
"PolyGrids" "0.000000"
"GroupOffset0" "1"
"MouseLook" "1.000000"
"GroupOffset1" "1"
"globaldetail" "0.000000"
"GroupOffset2" "1"
"musictype" "ima"
"GroupOffset3" "1"
"PVWeapons" "1.000000"
"TextureDetail" "0.000000"
"GroupOffset4" "1"
"MouseInvertY" "0.000000"
"SoundChannels" "0.000000"
"GroupOffset5" "1"
"UpdateRate" "6"
"ModelFullbrite" "1"
"DebugLevel" "0"
"CloudMapLight" "0.000000"
"screenheight" "480"
"prediction" "1"
"musicenable" "1"
"FontWidthHeightRatio" "0.500000"
"DynamicLight" "0"
"soundenable" "1"
"WarbleScale" ".95"
"Gore" "1.000000"
"LookSpring" "0.000000"
"MipmapDist" "375.000000"
"ShadowZRange" "17.000000"
"VehicleMode" "0.000000"
"shadowlodoffset" "100.000000"
"LightSaturate" "3.0"
"WarbleSpeed" "15"
AddAction FragCount 84
AddAction LeaveUnassigned 99
AddAction MouseAim 90
AddAction CursorTog 91
AddAction InterfaceToggle 88
AddAction ShowOrdinance 87
AddAction CenterView 92
AddAction ChaseView 93
AddAction SendMessage 96
AddAction Weapon_9 78
AddAction Weapon_8 77
AddAction Weapon_7 76
AddAction Weapon_6 75
AddAction Weapon_5 74
AddAction Weapon_4 73
AddAction Weapon_3 72
AddAction Weapon_2 71
AddAction Weapon_1 70
AddAction Weapon_0 79
AddAction NextWeapon 69
AddAction PrevWeapon 68
AddAction VehicleModeToggle 98
AddAction TractorBeam 15
AddAction DoubleJump 18
AddAction TurnAround 4
AddAction Duck 5
AddAction Jump 6
AddAction Fire 8
AddAction Right 11
AddAction Left 10
AddAction Backward 1
AddAction Forward 0
AddAction Strafe 9
AddAction Speed 7
AddAction RunLock 12
AddAction StrafeLeft 13
AddAction StrafeRight 14
AddAction LookUp 16
AddAction LookDown 17
AddAction Axis3 -3
AddAction Axis2 -2
AddAction Axis1 -1
AddAction ScreenShot 61
AddAction QuickSave 62
AddAction QuickLoad 63
AddAction DecScreenRect 20
AddAction IncScreenRect 21

enabledevice "##keyboard"
rangebind "##keyboard" "0" 0.000000 0.000000 "Weapon_9" 
rangebind "##keyboard" "9" 0.000000 0.000000 "Weapon_8" 
rangebind "##keyboard" "8" 0.000000 0.000000 "Weapon_7" 
rangebind "##keyboard" "7" 0.000000 0.000000 "Weapon_6" 
rangebind "##keyboard" "6" 0.000000 0.000000 "Weapon_5" 
rangebind "##keyboard" "5" 0.000000 0.000000 "Weapon_4" 
rangebind "##keyboard" "4" 0.000000 0.000000 "Weapon_3" 
rangebind "##keyboard" "3" 0.000000 0.000000 "Weapon_2" 
rangebind "##keyboard" "2" 0.000000 0.000000 "Weapon_1" 
rangebind "##keyboard" "1" 0.000000 0.000000 "Weapon_0" 
rangebind "##keyboard" "##200" 0.000000 0.000000 "Forward" 
rangebind "##keyboard" "##208" 0.000000 0.000000 "Backward" 
rangebind "##keyboard" "##203" 0.000000 0.000000 "Left" 
rangebind "##keyboard" "##205" 0.000000 0.000000 "Right" 
rangebind "##keyboard" "##46" 0.000000 0.000000 "Duck" 
rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump" 
rangebind "##keyboard" "##56" 0.000000 0.000000 "Strafe" 
rangebind "##keyboard" "##51" 0.000000 0.000000 "StrafeLeft" 
rangebind "##keyboard" "##52" 0.000000 0.000000 "StrafeRight" 
rangebind "##keyboard" "##42" 0.000000 0.000000 "Speed" 
rangebind "##keyboard" "##29" 0.000000 0.000000 "Fire" 
rangebind "##keyboard" "##209" 0.000000 0.000000 "LookDown" 
rangebind "##keyboard" "##201" 0.000000 0.000000 "LookUp" 
rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock" 
rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround" 
rangebind "##keyboard" "##44" 0.000000 0.000000 "DoubleJump" 
rangebind "##keyboard" "##31" 0.000000 0.000000 "TractorBeam" 
rangebind "##keyboard" "##27" 0.000000 0.000000 "NextWeapon" 
rangebind "##keyboard" "##26" 0.000000 0.000000 "PrevWeapon" 
rangebind "##keyboard" "##20" 0.000000 0.000000 "SendMessage" 
rangebind "##keyboard" "##48" 0.000000 0.000000 "ChaseView" 
rangebind "##keyboard" "##53" 0.000000 0.000000 "MouseAim" 
rangebind "##keyboard" "##45" 0.000000 0.000000 "CursorTog" 
rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView" 
rangebind "##keyboard" "##47" 0.000000 0.000000 "VehicleModeToggle" 
rangebind "##keyboard" "##24" 0.000000 0.000000 "InterfaceToggle" 
rangebind "##keyboard" "##23" 0.000000 0.000000 "ShowOrdinance" 
rangebind "##keyboard" "##183" 0.000000 0.000000 "ScreenShot" 
rangebind "##keyboard" "##15" 0.000000 0.000000 "FragCount" 
rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave" 
rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad" 
rangebind "##keyboard" "##12" 0.000000 0.000000 "DecScreenRect" 
rangebind "##keyboard" "##13" 0.000000 0.000000 "IncScreenRect" 
enabledevice "##mouse"
rangebind "##mouse" "Y Φα" 0.000000 0.000000 "Axis2" 
scale "##mouse" "Y Φα" 0.004625
rangebind "##mouse" "X Φα" 0.000000 0.000000 "Axis1" 
scale "##mouse" "X Φα" 0.004625
ModelAdd 0.000000 0.000000 0.000000
ModelDirAdd 0.000000 0.000000 0.000000
