Creation Master 14
GUI based Editor for FIFA 14
A FIFA Master project www.fifa-master.com
WARNING! – Editing FIFA 14 could damage your installation of FIFA 14. It is strongly recommended that you make back-up of your FIFA 14 files before to start editing.
In the main menu you can find “UG Content” with two submenus: “Import DB Only” “Import DB and Kits” and “Import KITS only”. Before to use this feature you have to download from the Creation Center of EA Sports a team or a league. It is saved as a file in your “Document\FIFA 14” folder with a name UG.. something.
Click UG Content – Import DB and KITS, select the UG file and just wait. It takes some time to create all the kits but at the end you will see the content of the UG file importent in your database.
If you want just to take a quick look, select “Import DB only”, it is much faster and you can later “import KITS only” or just exit without saving.
Often UG content are not very well tuned, for example all the players could be overestimated. There is a new feature that allows you to increase or decrease the skills of all the players of a team (in the Team Form) or all the players of a league. (In the League Form)
According to the current knowledge of FIFA 14 behavour it is possible to play a league in career only if the id of the league is one of the original leagues present in FIFA 14. Instead there is no limitation if you just want to simulate the league or play it in Tournament mode. This new feature allows to switch quicly the ids of two leagues, for example I have created the new Greek League and I want to play it instead of Airtricity League. Select Super League in the League form, in the box “Switch League Id” select Airtricity League and then click the big button with the two arrows.
This is the major news of CM14 and it is quite complex. I will drive you through the main feasture with an example: I supporse to have already created a new league for Greece and now we are going to edit the tournament structure.
Create Greece Country in the tournament structure
First select UEFA and then click “Add Nation” button
Select the Database Country “Greece”
Change the 4 chars name to “GREE”
Set weather
Select Portugal and click the “Copy Weather Button”
Select Greece and click the “Paste Weather Button”
Add the league trophy
Select “Eredivisie” and click the “Copy Trophy button”
Select back Greece, in the combo Box select “Super League” as the target league then click the the “Paste Trophy Button”
now we have to adjust some data manually:
in the Trophy Structure page entry Short and Long Name
in the Trophy Ranking Table page select the initial teams
In the Trophy Graphics page
we can skip this for the moment and load the graphics later. FIFA 14 will provide default graphics instead.
Add the National Cup
We can repeat the same steps we did for adding the league trophy for adding the national cup trophy, just select the national cup from Holland and do the same stesps
When using Open - FIFA 14 the program crashes or it appears the message “fifa.fat not found”
Probably you do not have a regular installation of FIFA 14, try using Open - Select All
Can CM14 open XBOX files ?
CM 14 is for editing PC version, XBOX is not supported.
When using CM14 I cannot see players or team previously modified with FIFA 14 internal editor
Editing with CM 14 and in-game editing are incompatible. This is not a bug, it is the way FIFA 14 works. When you start to edit with CM14 you should remove squad files from the folder Document\FIFA 14. You can make in-game editing on a version of FIFA modified with CM14 but, if you use CM14 again, you are going to lose all your in-game editing.
Can I import files from previous FIFA versions, like head models or textures ?
No. Rx3 file format in FIFA 14 is different, therefore you cannot import directly any Rx3 file from FIFA 13 like 3D model or textures. You can instead import bitmaps.
I change the order of the bench players and save but, when I reopen, the order is not saved.
In the databsae all the bench players have the same description, there is no way to discriminate the order in the bench.
Some boots and some balls do not have a name but appear as a geneirv Shoes n. X or Ball b. Y.
Those are shoes (or balls) present in the game but not described by a string in the language database. You can add it.
Why can I only work with the default squads and not the updated ones?
CM modifies the default database of FIFA so everytime you create your own squad file or download a squad update from EA, the game will use it instead of the default database and you cannot see your changes in game.
More: everytime you modify the default database all the files created with a previous database become unusable and the game ask you if you want to delete
Which files I need to backup for my edited data to remain?
CM14 works with the files in these folders:
Game\data\db
Game\data\loc
Game\dlc\dlc_FootballCompEng\dlc\FootballCompEng\data\compdata
Creation Master 14 (CM14) is freeware and is provided 'as-is', without any expressed or implied warranty. In no event will the author(s) be held liable for any damages arising from the use of this software.
BETA 5: Fixing
Crash when accessing player skills page
Eye texture not imported correctly
BETA 4: Fixing
Trait "High Club Identification" and "Team Player" don't work
Replaced corner specialist with Outside Foot Shot
CM Crashes when creating new players for a new team
Avoid to remove leading and trailing spaces to names
Crash when playing in a stadium with modified textures
Importing eyes textures or skin textures causes in-game crash
Player Traits list completed
Added Team Traits
Added board outcomes for a league
Improved tournament editing
BETA 3: Fixing
Crash using hair positioning system
When changing the skills using numeric values, sometime stops to update track bars.
Player running and finishing styles values are incorrect
Formation background appears incorrect when using 1080p screen.
Changing boots of players who have default EA boots don't work
When try to change the boot texture it gives an error
Cannot assign a gk glove higher than 63
Name of the formation is not changing
The mini kits don't hold when you change it, the original image always come back
Stadium preview images are not imported.
CM 14 crash when trying to save modified stadium textures
Changing face textures causes game crash
More accurate overall computation considerin international reputation.
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BETA 2: Fixing
Cosmetic: “only” in Import Kits Only is spelled wrong
Cosmetic: replicate button covers the size of logo texture
Workingrate shows incorrect values
Interception attribute doesn't work
Tactical an consistency removed because no longer present in FIFA 14
Banners can't be imported, says size is wrong
"Joining Date" & "Loan End Date" don't show correct values
Cosmetic: autosize of button in kit positions
Added auto-scroll bars to the Tournament Form
In Tournament Form adjusted schedule date for season 2013-2014
Transfers don't work, transferred players go to the free agent list
More accurate overall computation
League id switch doesn't update tournament data correctly.
Some generic and some other hair are not rendered
Windows XP compatibility: program not starting in Windows XP
Commentary names are scrambled due to incorrect saving of playernames table
Cannot replace original minifaces
cosmetic: untucked spelled wrong
Clone stadium doesn't copy large preview files
BETA 2: New Features
Improved hair positioning system
Review of skill randomization system
When saving, all the balls are unlocked and are available in game.
Editing of boots name
BETA 1: First beta version
KNOWN PROBLEMS: