MILKDROP_PRESET_VERSION=201
PSVERSION=2
PSVERSION_WARP=2
PSVERSION_COMP=2
[preset00]
fRating=3.000
fGammaAdj=2.000
fDecay=0.973
fVideoEchoZoom=1.047
fVideoEchoAlpha=0.000
nVideoEchoOrientation=0
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=1.000
fWaveScale=0.439
fWaveSmoothing=0.500
fWaveParam=0.000
fModWaveAlphaStart=0.500
fModWaveAlphaEnd=1.000
fWarpAnimSpeed=1.000
fWarpScale=1.331
fZoomExponent=1.00000
fShader=0.000
zoom=0.99951
rot=0.00000
cx=0.500
cy=0.500
dx=0.00000
dy=0.00000
warp=0.01000
sx=1.00000
sy=1.00000
wave_r=1.000
wave_g=1.000
wave_b=1.000
wave_x=0.500
wave_y=0.976
ob_size=0.500
ob_r=0.010
ob_g=0.000
ob_b=0.000
ob_a=0.000
ib_size=0.260
ib_r=0.250
ib_g=0.250
ib_b=0.250
ib_a=0.000
nMotionVectorsX=0.000
nMotionVectorsY=0.000
mv_dx=0.000
mv_dy=0.000
mv_l=1.000
mv_r=1.000
mv_g=1.000
mv_b=1.000
mv_a=0.000
b1n=0.000
b2n=0.000
b3n=0.000
b1x=1.000
b2x=1.000
b3x=1.000
b1ed=0.250
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.00000
wavecode_0_smoothing=0.50000
wavecode_0_r=1.000
wavecode_0_g=1.000
wavecode_0_b=1.000
wavecode_0_a=1.000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.00000
wavecode_1_smoothing=0.50000
wavecode_1_r=1.000
wavecode_1_g=1.000
wavecode_1_b=1.000
wavecode_1_a=1.000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.00000
wavecode_2_smoothing=0.50000
wavecode_2_r=1.000
wavecode_2_g=1.000
wavecode_2_b=1.000
wavecode_2_a=1.000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.00000
wavecode_3_smoothing=0.50000
wavecode_3_r=1.000
wavecode_3_g=1.000
wavecode_3_b=1.000
wavecode_3_a=1.000
shapecode_0_enabled=0
shapecode_0_sides=4
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_num_inst=1
shapecode_0_x=0.500
shapecode_0_y=0.500
shapecode_0_rad=0.10000
shapecode_0_ang=0.00000
shapecode_0_tex_ang=0.00000
shapecode_0_tex_zoom=1.00000
shapecode_0_r=1.000
shapecode_0_g=0.000
shapecode_0_b=0.000
shapecode_0_a=1.000
shapecode_0_r2=0.000
shapecode_0_g2=1.000
shapecode_0_b2=0.000
shapecode_0_a2=0.000
shapecode_0_border_r=1.000
shapecode_0_border_g=1.000
shapecode_0_border_b=1.000
shapecode_0_border_a=0.100
shapecode_1_enabled=0
shapecode_1_sides=4
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_num_inst=1
shapecode_1_x=0.500
shapecode_1_y=0.500
shapecode_1_rad=0.10000
shapecode_1_ang=0.00000
shapecode_1_tex_ang=0.00000
shapecode_1_tex_zoom=1.00000
shapecode_1_r=1.000
shapecode_1_g=0.000
shapecode_1_b=0.000
shapecode_1_a=1.000
shapecode_1_r2=0.000
shapecode_1_g2=1.000
shapecode_1_b2=0.000
shapecode_1_a2=0.000
shapecode_1_border_r=1.000
shapecode_1_border_g=1.000
shapecode_1_border_b=1.000
shapecode_1_border_a=0.100
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_num_inst=1
shapecode_2_x=0.500
shapecode_2_y=0.500
shapecode_2_rad=0.10000
shapecode_2_ang=0.00000
shapecode_2_tex_ang=0.00000
shapecode_2_tex_zoom=1.00000
shapecode_2_r=1.000
shapecode_2_g=0.000
shapecode_2_b=0.000
shapecode_2_a=1.000
shapecode_2_r2=0.000
shapecode_2_g2=1.000
shapecode_2_b2=0.000
shapecode_2_a2=0.000
shapecode_2_border_r=1.000
shapecode_2_border_g=1.000
shapecode_2_border_b=1.000
shapecode_2_border_a=0.100
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_num_inst=1
shapecode_3_x=0.500
shapecode_3_y=0.500
shapecode_3_rad=0.10000
shapecode_3_ang=0.00000
shapecode_3_tex_ang=0.00000
shapecode_3_tex_zoom=1.00000
shapecode_3_r=1.000
shapecode_3_g=0.000
shapecode_3_b=0.000
shapecode_3_a=1.000
shapecode_3_r2=0.000
shapecode_3_g2=1.000
shapecode_3_b2=0.000
shapecode_3_a2=0.000
shapecode_3_border_r=1.000
shapecode_3_border_g=1.000
shapecode_3_border_b=1.000
shapecode_3_border_a=0.100
per_frame_1=wave_g = 0.45 + 0.3*sin(time*1.33)+0.25*sin(treb);
per_frame_2=wave_b = 0.45 + 0.3*sin(time*1.13)+0.25*(0.33*(bass+treb+mid));
per_frame_3=wave_r = 0.45 + 0.3*sin(time*1.23)+0.25*sin(bass);
per_pixel_1=dy = if(above(y,0.5),sin(0.5-y)/10, log10(1/y)/35);
warp_1=`shader_body
warp_2=`{
warp_3=`    // sample previous frame 3 times, creating radial blur
warp_4=`    float2 v = normalize(uv - 0.5);
warp_5=`    //v = v.yx * float2(1,-1);
warp_6=`    v *= texsize.zw;
warp_7=`    ret = 0.2*(   tex2D( sampler_main, uv ).xyz
warp_8=`                   +  tex2D(sampler_main, uv - v*2.5 ).xyz
warp_9=`                   +  tex2D(sampler_main, uv - v*5.5 ).xyz
warp_10=`                   +  tex2D(sampler_main, uv - v*9  ).xyz
warp_11=`                   +  tex2D(sampler_main, uv - v*13 ).xyz
warp_12=`    );
warp_13=`    
warp_14=`    // darken over time
warp_15=`    ret = (ret-0.01)*0.975; //or try: ret -= 0.004;
warp_16=`}
comp_1=`shader_body
comp_2=`{
comp_3=`
comp_4=`float2 uv0 = uv;    
comp_5=`uv *=2 ;
comp_6=`float2 m = floor(frac(uv*0.5)*2);
comp_7=`uv = frac(uv)*(1-m) + (m)*frac(1-uv);
comp_8=`    uv = float2(rad,uv.y);
comp_9=`
comp_10=`
comp_11=`    float2 uv_echo = (uv.yx - 0.5)*1.000*float2(-1,1) + 0.5;
comp_12=`    ret = tex2D(sampler_main, uv).xyz*+saturate(GetBlur2(uv)*2.8 - 0.13); 
comp_13=`    float3 ret2 = tex2D(sampler_main, uv_echo).xyz*+saturate(GetBlur2(uv_echo)*2.8 - 0.13);
comp_14=`    ret = abs((.1+ret)-(.1+ret2));
comp_15=`    ret *= ret; //darken
comp_16=`    ret *= float3(.9,1.6,2.3);
comp_17=`    ret *= 4+bass_att; //gamma
comp_18=`    //ret *= 2;
comp_19=`    ret = pow(ret,1-ret);
comp_20=`  //  ret -= .8*lum(1-GetPixel(uv0));
comp_21=`//    ret = .5*lum(ret);
comp_22=`//    ret = max(ret3,.8*lerp(ret3,ret.zxy,.75));
comp_23=`}
