#https://www.shadertoy.com/view/MdtGRB

pixels = W:1024 H:1024

y = from -2 to 2 W
x = from -5 to -1 H

t = 5.032

px = abs(x*2)
py = abs(y*2)
pz = px
abx = 2 - px
aby = abx
sxcy = sin(x)*cos(y)

[loop start:16
h = cos(length2(px, py))
abx = abx + px + h
aby = aby + py + h
py = py + sin(abx - pz - 0.5*t)*0.5
px = px + sin(aby + t)*0.5
pt = px+py
px = (px - pt)+sxcy
py = (py - pt)+sxcy
pz = (pz - pt)+sxcy
abx = abx + py
aby = aby + py
loop end]

k = (px+px+py)/24

r = k
g = k
b = k
