#https://www.shadertoy.com/view/lsGSzW

pixels = W:1024 H:1024

x = from -3.6 to 3.6 W
y = from -3 to 3 H

t = 30.72
c = cos(t/30)
s = sin(t/30)

[loop start:32
x=abs(x)
y=abs(y)
z=x*c - y*s
y=x*s + y*c
x=(z - 0.5)*1.05
y=(y - 0.5)*1.05
loop end]

x = pow(abs(sin(x)),0.3)
y = pow(abs(sin(y)),0.3)

k = x*y*1.9

r = palette(k, 1.0, 0.8)
g = palette(k, 1.0, 0.9)
b = palette(k, 0.5, 0.3)
