#https://www.shadertoy.com/view/lsKXRG

pixels = W:1024 H:1024

x = from -10 to 10 W
y = from -10 to 10 H

t = 43.31

u = x - 1/1.73*y
v = y*2/1.73 
w = fract(t/3+u*0.1)-u-v

gx = abs(fract(u) - 0.5)
gy = abs(fract(v) - 0.5)
gz = abs(fract(w) - 0.5)

k = max(max(gx, max(gy,gz)), min(gx, min(gy,gz))*2)

r = k
g = k
b = k
