#https://www.shadertoy.com/view/XddyRX

pixels = W:1024 H:1024

x = from -2.0 to 2.0 H
y = from -2.0 to 2.0 W

a = 2/3
b = -0.05

vx = x
vy = y

[loop start:50
d = vx*vx + vy*vy
vx = vx/d
vy = vy/d
mx = complex_mul_r(vx, vy, vx, vy)
my = complex_mul_i(vx, vy, vx, vy)
vx = mx - a
vy = my - b
loop end]

r = vx
g = vy
b = vy

