Initialize engine version: 5.6.5p3 (bb37b8531d94)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81)
    Vendor:   NVIDIA
    VRAM:     1968 MB
    Driver:   22.21.13.8165
Begin MonoManager ReloadAssembly
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Facebook.Unity.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Facebook.Unity.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Facebook.Unity.Gameroom.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Facebook.Unity.Gameroom.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\FacebookNamedPipeClient.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\FacebookNamedPipeClient.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Facebook.Unity.Settings.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Facebook.Unity.Settings.dll into Unity Child Domain
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Common.dll (this message is harmless)
Loading E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\Common.dll into Unity Child Domain
- Completed reload, in  0.017 seconds
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.196642 ms
SetLanguage English
Language set to : English
Setting up 2 worker threads for Enlighten.
  Thread -> id: e30 -> priority: 1 
  Thread -> id: d5c -> priority: 1 
Platform assembly: E:\Vandals\Vandals\Vandals\Vandals_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.096142 ms

Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 5510.
Total: 6.914316 ms (FindLiveObjects: 0.331073 ms CreateObjectMapping: 0.148812 ms MarkObjects: 6.095506 ms  DeleteObjects: 0.338241 ms)

EntryPointNotFoundException: SteamAPI_ISteamClient_GetISteamParentalSettings
  at (wrapper managed-to-native) Steamworks.NativeMethods:ISteamClient_GetISteamParentalSettings (intptr,Steamworks.HSteamUser,Steamworks.HSteamPipe,Steamworks.InteropHelp/UTF8StringHandle)
  at Steamworks.SteamClient.GetISteamParentalSettings (HSteamUser hSteamuser, HSteamPipe hSteamPipe, System.String pchVersion) [0x00000] in <filename unknown>:0 
  at Steamworks.CSteamAPIContext.Init () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamAPI.Init () [0x00000] in <filename unknown>:0 
  at SteamManager.Awake () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
SteamManager:get_Instance()
SteamManager:get_Initialized()
SteamAchievementsManager:OnEnable()
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
SteamAchievementsManager:GetInstance()
SaveManager:GetSaveGameDirectoryPath()
SaveManager:GetSaveGameFilePath(String)
<LoadLocalSaveCoroutine>c__Iterator1:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
SaveManager:Load(String)
<InitCoroutine>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename:  Line: -1)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.571109 ms
Localization key not found: 'NewYork'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Localization key not found: 'SaoPaulo'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Current level is TUTORIAL

Unloading 870 unused Assets to reduce memory usage. Loaded Objects now: 11164.
Total: 14.340261 ms (FindLiveObjects: 0.679212 ms CreateObjectMapping: 0.407186 ms MarkObjects: 10.998466 ms  DeleteObjects: 2.254712 ms)

GetTempPaintForLevel => TUTORIAL : Could not find a part of the path "C:\Users\Administrator\AppData\LocalLow\Arte\Vandals\Save\0\Pictures\Temps\Tutorial\TUTORIAL.png".
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Options - Save
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.664087 ms

Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 6085.
Total: 12.278731 ms (FindLiveObjects: 0.298648 ms CreateObjectMapping: 0.241649 ms MarkObjects: 10.129483 ms  DeleteObjects: 1.607583 ms)

Localization key not found: 'NewYork'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Localization key not found: 'SaoPaulo'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Localization key not found: 'NewYork'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Localization key not found: 'SaoPaulo'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.409220 ms
Localization key not found: 'NewYork'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Localization key not found: 'SaoPaulo'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Current level is 01_LD_PARIS_01

Unloading 859 unused Assets to reduce memory usage. Loaded Objects now: 11837.
Total: 18.905319 ms (FindLiveObjects: 0.765906 ms CreateObjectMapping: 0.286020 ms MarkObjects: 15.575813 ms  DeleteObjects: 2.276898 ms)

GetTempPaintForLevel => PARIS 1-12 : Could not find a part of the path "C:\Users\Administrator\AppData\LocalLow\Arte\Vandals\Save\0\Pictures\Temps\Paris\PARIS 1-12.png".
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.388259 ms
Localization key not found: 'NewYork'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Localization key not found: 'SaoPaulo'
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Current level is 02_LD_PARIS_12

Unloading 765 unused Assets to reduce memory usage. Loaded Objects now: 11836.
Total: 17.987530 ms (FindLiveObjects: 0.718804 ms CreateObjectMapping: 0.308546 ms MarkObjects: 16.283012 ms  DeleteObjects: 0.676482 ms)

Tutorial action : PlayerAction ThrowLure => No linked object set
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GetTempPaintForLevel => PARIS 2-12 : Could not find file "C:\Users\Administrator\AppData\LocalLow\Arte\Vandals\Save\0\Pictures\Temps\Paris\PARIS 2-12.png".
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

