

[EventKeyStart]
Type:ChangeAnimeData
Time:-1
str Target:Player
str TEA:./data/odf/Body/Anime/a_adv.TEA
str ODA:./data/odf/Body/Anime/a_adv.ODA
[EventKeyEnd]



[EventKeyStart]
Type:Sound
Time:-1
str Command:BGM_Play
str File:./data/BGM/OP.wav
[EventKeyEnd]


[EventKeyStart]
Type:SetupChara
Time:0
str Name:EC04
str Type:Boss_1002
str Brain:Enemy
[EventKeyEnd]


[EventKeyStart]
Type:SetPos
Time:0
str Target:EC04
str NullName:m_000
[EventKeyEnd]


[EventKeyStart]
Type:EventTrigger
Time:+1
str TriggerType:HP_Less
str Name:EC04
float Val:100
str File:./data/Event/Script/21/Event21_05.txt
int NoReset:0
[EventKeyEnd]



[EventKeyStart]
Type:ChangeMode
Time:+0
str Mode:Action
[EventKeyEnd]