

[EventKeyStart]
Type:ColorFilter
Time:-1
float R:0.0
float G:0.0
float B:0.0
float A:1.0
float ChangeTime:0.0
[EventKeyEnd]



[EventKeyStart]
Type:WearDraw
Time:-1
str Command:Hide
str Target:Player
str Wear:Hand_R
[EventKeyEnd]



[EventKeyStart]
Type:Sound
Time:-1
str Command:BGM_Play
str File:./data/BGM/07.wav
[EventKeyEnd]


[EventKeyStart]
Type:NullData
Time:-1
str Command:Load
str TEA:./data/ODF/null/event_019/event_019_null.TEA
str ODF:./data/ODF/null/event_019/event_019_null.ODF
float Yaw:90.0
int Area:30
[EventKeyEnd]


[EventKeyStart]
Type:NullData
Time:-1
str Command:Anime
int No:1
[EventKeyEnd]


[EventKeyStart]
Type:ChangeAnimeData
Time:-1
str Target:Player
str TEA:./data/ODF/null/event_019/event_019_h000.tea
str ODA:./data/ODF/null/event_019/event_019_h000.oda
[EventKeyEnd]



[EventKeyStart]
Type:SetPos
Time:-1
str Target:Player
str NullName:h_000
[EventKeyEnd]


[EventKeyStart]
Type:ChangeAnimeNo
Time:-1
str Target:Player
int No:2
int Lerp:0
[EventKeyEnd]

[EventKeyStart]
Type:EventChara
Time:-1
str Command:Delete
str Name:EC04
[EventKeyEnd]

[EventKeyStart]
Type:EventChara
Time:-1
str Command:Create
str Name:EC02
str Type:Object
str ODF:./data/ODF/Creature/boss_03/boss_03.odf
str TEA:./data/ODF/null/event_019/event_019_m001.tea
str ODA:./data/ODF/null/event_019/event_019_m001.oda
[EventKeyEnd]


[EventKeyStart]
Type:SetPos
Time:-1
str Target:EC02
str NullName:m_001
[EventKeyEnd]


[EventKeyStart]
Type:CharaDraw
Time:+0
str Command:Show
str Target:EC02
[EventKeyEnd]



[EventKeyStart]
Type:ChangeAnimeNo
Time:-1
str Target:EC02
int No:0
int Lerp:0
[EventKeyEnd]



[EventKeyStart]
Type:Camera
Time:-1
float FOV:25.0
float ChangeTime:0
str NullName:cam_002
[EventKeyEnd]




[EventKeyStart]
Type:ColorFilter
Time:1
float A:0.0
float ChangeTime:2.0
[EventKeyEnd]




[EventKeyStart]
Type:Sound
Time:+0
str Command:Voice_Play
str File:./data/pcm/voice/AmakusaB/act/dead/amakusa_act_0006.ogg
[EventKeyEnd]
[EventKeyStart]
Type:NullData
Time:+0
str Command:Anime
int No:9
[EventKeyEnd]


[EventKeyStart]
Type:ChangeAnimeNo
Time:+0
str Target:EC02
int No:1
int Lerp:0
[EventKeyEnd]


[EventKeyStart]
Type:Camera
Time:+0
float FOV:25.0
float ChangeTime:0
str NullName:cam_001
[EventKeyEnd]




[EventKeyStart]
Type:NullData
Time:+8
str Command:Anime
int No:10
[EventKeyEnd]

[EventKeyStart]
Type:ChangeAnimeNo
Time:+0
str Target:Player
int No:10
[EventKeyEnd]


[EventKeyStart]
Type:Equip
Time:+0
str Command:Unequip
str EquipType:MainWeapon
str Target:Player
[EventKeyEnd]	


[EventKeyStart]
Type:Camera
Time:+0
float FOV:25.0
float ChangeTime:0
str NullName:cam_002
[EventKeyEnd]


[EventKeyStart]
Type:ColorFilter
Time:+7
float R:0.0
float G:0.0
float B:0.0
float A:1.0
float ChangeTime:0.5
[EventKeyEnd]

[EventKeyStart]
Type:ScriptJump
Time:+3
str File:./data/Event/Script/18/01/Event18_01_06.txt
[EventKeyEnd]


[EventKeyStart]
Type:ChangeAnimeData
Time:+1.0
str Target:Player
str TEA:./data/odf/Body/Anime/a_adv.TEA
str ODA:./data/odf/Body/Anime/a_adv.ODA
[EventKeyEnd]



[EventKeyStart]
Type:ChangeMode
Time:+3
str Mode:Action
[EventKeyEnd]


