#######################################################
# Level 1 Gfx Resource File
# Ben Smith
#######################################################
#######################################################
# Materials Example:
# Note: diffuse, specular, emissive = 3 floats
# Note: shininess = 1 float
# Note: IDs MUST be unique
#
#  Name ID [diffuse] [specular] [emissive] [shininess] 
#######################################################
MATERIALS_START
  White			0 [.3,.3,.3] [.4,.4,.4] [.5,.5,.5] [5]
  AngelBlue		1 [.35,.35,.5] [.3,.3,.3] [.35,.35,.55] [98]
  AngelDarkBlue	2 [.2,.2,.4] [.3,.3,.3] [.22,.22,.44] [98]
  DemonRed		3 [.5,.2,.1] [.3,.3,.3] [.5,.1,.1] [98]
  DemonDarkRed	4 [.3,.1,.1] [.3,.1,.1] [.3,.1,.1] [98]
  Grass			5 [0,0,0] [0,0,0] [1,1,1] [1]
  AngelCastle1  6 [0,0,.1][0,0,.1][0,0,.1][1]
  AngelCastle2  7 [0,0,.2][0,0,.2][0,0,.2][1]
  AngelCastle3  8 [0,0,.3][0,0,.3][0,0,.3][1]
  AngelCastle4  9 [0,0,.4][0,0,.4][0,0,.4][1]
  AngelCastle5  10 [0,0,.5][0,0,.5][0,0,.5][1]
  DemonCastle1  11 [.1,0,0][.1,0,0][.1,0,0][1]
  DemonCastle2  12 [.2,0,0][.2,0,0][.2,0,0][1]
  DemonCastle3  13 [.3,0,0][.3,0,0][.3,0,0][1]
  DemonCastle4  14 [.4,0,0][.4,0,0][.4,0,0][1]
  DemonCastle5  15 [.5,0,0][.5,0,0][.5,0,0][1]
  TreeGreen		16 [0,.8,0][0,.8,0][0,.8,0][1]
  Grass1   17 [0,.1,0][0,.1,0][0,.1,0][1]
  Grass2   18 [0,.2,0][0,.2,0][0,.2,0][1]
  Grass3   19 [0,.3,0][0,.3,0][0,.3,0][1]
  Grass4   20 [0,.4,0][0,.4,0][0,.4,0][1]
  Grass5   21 [0,.5,0][0,.5,0][0,.5,0][1]
  InvincibleAngel 22 [.5,.5,.7] [.35,.35,.35] [.4,.4,.6] [98]
  InvincibleDemon 23 [.65,.3,.2] [.35,.35,.35] [.55,.15,.15] [98]
  Flag            24 [.7,.7,.7] [.7,.7,.7] [.8,.8,.8] [5]
  TobloLogo1   25 [.498,.725,.867][.498,.725,.867][.498,.725,.867][1]
  TobloLogo2   26 [.518,.851,.416][.518,.851,.416][.518,.851,.416][1]
  TobloLogo3   27 [.871,.894,.603][.871,.894,.603][.871,.894,.603][1]
  TobloLogo4   28 [.753,.243,.243][.753,.243,.243][.753,.243,.243][1]
  Steve1   29 [.5,.5,.5][.5,.5,.5][.5,.5,.5][1]
  Steve2   30 [.6,.6,.6][.6,.6,.6][.6,.6,.6][1]
  Steve3   31 [.7,.7,.7][.7,.7,.7][.7,.7,.7][1]  
  Steve4   32 [1,.875,.279][1,.875,.279][1,.875,.279][1]
  Steve5   33 [1,.875,0][1,.875,0][1,.875,0][1]
  Brown    34 [.3,.3,.3][.3,.3,.3][.3,.3,.3][1]
  Brown1   35 [.25,.25,.25][.25,.25,.25][.25,.25,.25][1]
  Brown2   36 [.2,.2,.2][.2,.2,.2][.2,.2,.2][1]
MATERIALS_END

#######################################################
# Effects Example:
#
#  Name ID [FileName] 
#######################################################
EFFECTS_START
RootDir: Effects/
  PhongVertex	 0 [phongvertex.fx]
  Particles		 1 [particles.fx]
  SkyBox		 2 [skybox.fx]
  UI			 3 [ui.fx]
  OutlineBlock	 4 [outlineblock.fx]
  StencilCutout	 5 [cutoutstencil.fx]
  ToonOutline	 6 [toonoutline.fx]
  OutlinePlastic 7 [outlineplastic.fx]
  OutlineSelect	 8 [outlineblockselected.fx]
  RenderGround	 9 [ground.fx]
  OutlineBlockInstanced 10 [outlineblockinstanced.fx]
  OutlineSelectInstanced 11 [outlineblockselectedinstanced.fx]
  SkinnedMesh 12 [skinnedmesh.fx]
EFFECTS_END

#######################################################
# Techniques Example:
#
#  Name ID [TechniqueTag] 
#######################################################
TECHNIQUES_START
  Default		0 [RenderScene]
  NoSelect		1 [RenderSceneNoSelect]
  ScreenSpace	2 [RenderScene_ScreenSpace]
  HUD3D			3 [RenderScene3D]
TECHNIQUES_END

#######################################################
# Textures Example:
#
#  Name ID [FileName] 
#######################################################
TEXTURES_START
RootDir: Art/Textures/
  Cloud3      1 [cloud3.png]
  Cloud1      2 [cloud1.png]
  SmallPCirc  3 [SmallParticleCircle.png]
  AngelBead   4 [AngelBead2.png]
  Cloud2      5 [cloud2.png]
  Sparks      6 [ParticleSpark.Png]
  Steam1      8 [Steam1.png]
  SkyFront	  9 [SkyBox/1/front.jpg]
  SkyRight   10	[SkyBox/1/right.jpg]
  SkyBack    11	[SkyBox/1/back.jpg]
  SkyLeft	 12	[SkyBox/1/left.jpg]
  SkyTop	 13	[SkyBox/1/top.jpg]
  SkyBottom	 14	[SkyBox/1/bottom.jpg]
  MouseIcon  15 [mouse.png]
  BlockOL	 26 [BlockOutline.png]
  AngelTex	 27 [angel_tex.png]
  DemonTex	 28 [demon_tex.png]
  ToonShade  29 [ToonShade.Bmp]
  TestTitle	 32 [TobloTitle.png]
  Bomb		 33 [bomb.png]
  AFlag		 41 [angel_flag.png]
  DFlag		 42 [demon_flag.png]
  ScoreA0	 43 [hud/score/0_angel.png]
  ScoreD0	 44 [hud/score/0_demon.png]
  TreeRoot	 46  [../../Objects/Trees/tree1.png]
  TreeLeaf   47  [../../Objects/Trees/foliageWhite.png]
  Boulder    48  [../../Objects/Rocks/rock_light_grey.png]
  BExitUp    61 [buttons/Exit.png]
  BExitOver  62 [buttons/ExitOver.png]
  BlkSelect  64 [blockselect.png]
  GrassBlcks 65 [grassblocks.png]
  AngelMetal 66 [../../Objects/Goals/angelMetal.png]
  DemonMetal 67 [../../Objects/Goals/demonMetal.png]
  DPLogo     68 [dplogo.png]
  angelHudFlag	69 [hud/demonFlag.png]
  menuArrowRightUp  	73 [buttons/menuArrowRightUp.png]
  menuArrowRightOver  	74 [buttons/menuArrowRightOver.png]
  menuArrowLeftUp  		76 [buttons/menuArrowLeftUp.png]
  menuArrowLeftOver  	77 [buttons/menuArrowLeftOver.png]
  menuStartGameUp  		79 [buttons/Play.png]
  menuStartGameOver  	80 [buttons/PlayOver.png]
  menuGoBackUp  		82 [buttons/Back.png]
  menuGoBackOver  		83 [buttons/BackOver.png]
  menuGameMode1  		85 [buttons/menuGameMode1.png]
  menuGameMode2  		86 [buttons/menuGameMode2.png]
  menuNetworkSingle  	87 [buttons/menuNetworkSingle.png]
  menuNetworkMulti  	88 [buttons/menuNetworkMulti.png]
  menuTeamAngels  		89 [buttons/menuTeamAngels.png]
  menuTeamDemons  		90 [buttons/menuTeamDemons.png]
  menuEndGameUp  		91 [buttons/End.png]
  menuEndGameOver  		92 [buttons/EndOver.png]
  menuAngelsWin  		94 [buttons/menuAngelsWin.png]
  menuDemonsWin  		96 [buttons/menuDemonsWin.png]
  particleStar			98 [particleStar.png]
  particleHeart			99 [particleHeart.png]
  particleFlame			100 [particleFlame.png]
  menuAngelScore		101 [buttons/menuAngelScore.png]
  menuDemonScore		102 [buttons/menuDemonScore.png]
  clear					103 [transparent.png]
  HudGoalFlag				104 [hud/goalFlag.png]
  menuScreenBGs  		106 [../../Levels/Block Bunkers/screenshot.png]
  mainmenubg			107 [MenuBG.png]
  SpeechBubble			108 [textbubble.png]
  SpeechTail			109 [bubbletail.png]   
  menuJoinGameUp  		110 [buttons/Join.png]
  menuJoinGameOver  	111 [buttons/JoinOver.png]
  menuGELogoUp  		113 [buttons/menuGELogoUp.png]
  menuGELogoOver  		114 [buttons/menuGELogoOver.png]
  menuServerListBG  	119 [buttons/menuServerListBG.png]
  menuServerSelect  	120 [buttons/menuServerSelect.png]
  TransBG  				121 [PauseBG.png]
  mainmenubgnontrans	122 [MenuBG_nontrans.png]
  bombkinetic			200 [bombkinetic.png]
  sparkle				201 [sparkle.png]
  kaboom				202 [kaboom.png]
  poof					203 [poof.png]
  outlinedstar			204 [outlinestar.png]
  tracer				205 [tracer.png]
  exclamation			206 [exclamation.png]
  jump					207	[jump.png]
  blood					208 [hitblood.png]
  spirit			    209 [spirit.png]
  angelTeammate			250	[hud/angel_icon.png]
  menuScreenSpire  		251 [../../Levels/Toblo Towers/screenshot.png]
  menuResumeUp  		252 [buttons/resume.png]
  menuResumeOver  		253 [buttons/ResumeOver.png]
  menuQuitUp  			254 [buttons/Quit.png]
  menuQuitOver  		255 [buttons/quitOver.png]
  demonHudFlag		256 [hud/angelFlag.png]
  DemonTeammate	257	[hud/demon_icon.png]  
  poof					258 [recovered.png]
  score_check                   260 [hud/score/score_check.png]
  battery_critical              263 [hud/battery/battery_critical.png]
  battery_low                   264 [hud/battery/battery_low.png]
  battery_high                  265 [hud/battery/battery_high.png]
  battery_charging_low          266 [hud/battery/battery_charging_low.png]
  battery_charging_high         267 [hud/battery/battery_charging_high.png]
  score_down2			269 [hud/score/score_down2.png]
  score_aFlag			270 [hud/score/score_aFlag.png]
  score_dFlag			271 [hud/score/score_dFlag.png] 
  score_x				272 [hud/score/score_x.png] 
  menuTitleBar			273	[menuTitleBar.png]
  flag_captured_pfx		274	[captured.png]
  invertOn				275 [buttons/InvertOn.png]
  invertOnOver			276 [buttons/InvertOnOver.png]
  invertOff				277 [buttons/InvertOff.png]
  invertOffOver			278 [buttons/InvertOffOver.png]
  Options 				279 [buttons/Options.png]
  OptionsOver			280 [buttons/OptionsOver.png]
  menuScreenHokey  		281 [../../Levels/Hokey Hideout/menuScreenHokey.png]
  menuScreenAltar  		282 [../../Levels/Altered Altar/menuScreenAltar.png]

  
TEXTURES_END

#######################################################
# Models Example:
# Model Types:
#  MSH   [MeshFilename]
#  PBUFF [NumTotalParticles]
#  BOX   [Extents] [TileNum]
#  INST	 [ModelID] [NumInstances]
#
#  Name ID Type Data
#######################################################
MODELS_START
RootDir: Art/Models/
  Box1x1x1		0 MSH [box1x1x1.x]
  Ground		1 MSH [GroundPlane.x]
  AngelMesh		2 SKN [angel_new.x] [2]
  DemonMesh		3 SKN [demon_new.x] [2]
  PBuffer1000	5 PBUFF [1000]
  Quad1x1		4 MSH [quad1x1.x]
  BoxSky		6 BOX [1,1,1] [1]
  StarStencil	7 MSH [starflat.x]
  BoxInstance50 8 INST [0] [45]
MODELS_END

#######################################################
# Cameras Example:
#
#  Name ID [FOV] [Aspect] [NearClip] [FarClip] [Eye] [At] [Up] [VThetaMin] [VThetaMax] [RadiusMin] [RadiusMax]
#######################################################
CAMERAS_START
 BaseCam		0 [0.785398163] [1.33333333] [0.3] [500] [0,0,1] [0,0,0] [0,1,0] [-3.0] [2.9] [7.5] [25]
 ParticleCam	1 [0.785398163] [1.33333333] [0.1] [500] [0,0,14] [0,0,0] [0,1,0] [-25] [2.6] [7.5] [25]
 MenuCam		2 [1.0] [1.33333333] [0.3] [400] [0,0,1] [0,0,0] [0,1,0] [-1000] [1000] [0] [4000]
CAMERAS_END

#######################################################
# Font Example:
#
#  Name ID [filename] [fontname] [height] [style]
#  FontStyles:
#    BOLD, ITALICS, BOLDITALICS, DEFAULT
#######################################################
FONTS_START
RootDir: Fonts/
 CreativeBlock		80 [creativeblockbold.ttf] [CreativeBlock BB] [30] [DEFAULT]
 CreativeBlock		81 [creativeblockbold.ttf] [CreativeBlock BB] [50] [DEFAULT]

 CreativeBlock		4 [creativeblockbold.ttf] [CreativeBlock BB] [12] [BOLD]
 CreativeBlock	   11 [creativeblockbold.ttf] [CreativeBlock BB] [16] [BOLD]
 CreativeBlock		3 [creativeblockbold.ttf] [CreativeBlock BB] [20] [BOLD]
 CreativeBlock		7 [creativeblockbold.ttf] [CreativeBlock BB] [26] [BOLD]
 CreativeBlock		0 [creativeblockbold.ttf] [CreativeBlock BB] [30] [BOLD]
 CreativeBlock		9 [creativeblockbold.ttf] [CreativeBlock BB] [34] [BOLD]
 CreativeBlock		5 [creativeblockbold.ttf] [CreativeBlock BB] [40] [BOLD]
 CreativeBlock		6 [creativeblockbold.ttf] [CreativeBlock BB] [45] [BOLD]
 CreativeBlock		1 [creativeblockbold.ttf] [CreativeBlock BB] [50] [BOLD]
 CreativeBlock		2 [creativeblockbold.ttf] [CreativeBlock BB] [70] [BOLD]
 CreativeBlock	   10 [creativeblockbold.ttf] [CreativeBlock BB] [80] [BOLD]
 CreativeBlock		8 [creativeblockbold.ttf] [CreativeBlock BB] [120] [BOLD]

 SteelCity          40 [steelcitycomic.ttf] [Steel City Comic] [30] [DEFAULT]
 SteelCity          41 [steelcitycomic.ttf] [Steel City Comic] [50] [DEFAULT]
FONTS_END