<xlskin>
<resource>

<bitmap name="xunlei.Welcome.button.normal" value="Welcome\bitmap\button.png" index="0" />
<bitmap name="xunlei.Welcome.button.hover" value="Welcome\bitmap\button.png" index="1" />
<bitmap name="xunlei.Welcome.button.down" value="Welcome\bitmap\button.png" index="2" />
<bitmap name="xunlei.Welcome.frame" value="Welcome\bitmap\frame.png" />
<bitmap name="xunlei.Welcome.new" value="Welcome\bitmap\new.png" />
<bitmap name="xunlei.Welcome.complete" value="Welcome\bitmap\complete.png" />
<bitmap name="xunlei.Welcome.uncomplete" value="Welcome\bitmap\uncomplete.png" />
<bitmap name="xunlei.Welcome.close.normal" value="Welcome\bitmap\sys_close.png" index="0" />
<bitmap name="xunlei.Welcome.close.hover" value="Welcome\bitmap\sys_close.png" index="1" />
<bitmap name="xunlei.Welcome.close.down" value="Welcome\bitmap\sys_close.png" index="2" />
<bitmap name="xunlei.Welcome.listheader" value="Welcome\bitmap\listheader.png" />
<bitmap name="xunlei.Welcome.background" value="Welcome\bitmap\background.png" />
<bitmap name="xunlei.Welcome.textselbk" value="Welcome\bitmap\textselbk.png" />
<color name="xunlei.Welcome.color.listframe" value="F0C39F" />
<color name="xunlei.Welcome.color.listbackground" value="FFFFFF" />
<color name="xunlei.Welcome.color.listheader" value="F4F2F3" />
<color name="xunlei.Welcome.color.listsel" value="A4927F" />
<color name="xunlei.Welcome.color.text.default" value="3A3A3A" />
<color name="xunlei.Welcome.color.text.sel" value="FFFFFF" />
<font name="xunlei.Welcome.font.list" face="$default" size="12" weight="normal" />
<font name="xunlei.Welcome.font.button.normal" face="$default" size="12" weight="normal" font="宋体" />
<font name="xunlei.Welcome.font.button.hover" face="$default" size="12" weight="bold" font="宋体" />

<bitmap name="bitmap.check.standard.unchecked.normal" value="Welcome\bitmap\check_standard.png" index="0" />
<bitmap name="bitmap.check.standard.unchecked.hover" value="Welcome\bitmap\check_standard.png" index="1" />
<bitmap name="bitmap.check.standard.unchecked.down" value="Welcome\bitmap\check_standard.png" index="2" />
<bitmap name="bitmap.check.standard.checked.normal" value="Welcome\bitmap\check_standard.png" index="3" />
<bitmap name="bitmap.check.standard.checked.hover" value="Welcome\bitmap\check_standard.png" index="4" />
<bitmap name="bitmap.check.standard.checked.down" value="Welcome\bitmap\check_standard.png" index="5" />
<bitmap name="bitmap.check.standard.unchecked.disable" value="Welcome\bitmap\check_standard.png" index="6" />
<bitmap name="bitmap.check.standard.checked.disable" value="Welcome\bitmap\check_standard.png" index="7" />

<font name="xunlei.font.messagebox" face="$default" size="13" weight="normal" />

<bitmap name="xunlei.button.normal" value="Welcome\bitmap\btn_login_nor.png" type = "RES_LOCATION_DISK_FILE" />
<bitmap name="xunlei.button.hover" value="Welcome\bitmap\btn_login_over.png" type = "RES_LOCATION_DISK_FILE" />
<bitmap name="xunlei.button.down" value="Welcome\bitmap\btn_login_down.png" type = "RES_LOCATION_DISK_FILE" />
<bitmap name="xunlei.button.disable" value="Welcome\bitmap\btn_login_disable.png" type = "RES_LOCATION_DISK_FILE" />

<texture name="xunlei.button.texture.normal" type="NineInOne" bitmap="xunlei.button.normal" />
<texture name="xunlei.button.texture.hover" type="NineInOne" bitmap="xunlei.button.hover" />
<texture name="xunlei.button.texture.down" type="NineInOne" bitmap="xunlei.button.down" />
<texture name="xunlei.button.texture.disable" type="NineInOne" bitmap="xunlei.button.disable" />

<bitmap name="bitmap.dlg.activeframe" value="Welcome\bitmap\activeframe.png" type = "RES_LOCATION_DISK_FILE" />
<bitmap name="bitmap.dlg.bkg" value="Welcome\bitmap\bkg.png" type = "RES_LOCATION_DISK_FILE" />
<bitmap name="bitmap.dlg.childbkg" value="Welcome\bitmap\childbkg.png" type = "RES_LOCATION_DISK_FILE" />
<bitmap name="bitmap.dlg.header" value="Welcome\bitmap\header.png" type = "RES_LOCATION_DISK_FILE" />

<texture name="texture.dlg.activeframe" type="NineInOne" bitmap="bitmap.dlg.activeframe" />
<texture name="texture.dlg.bkg" type="ThreeInOneV" bitmap="bitmap.dlg.bkg" />
<texture name="texture.dlg.childbkg" type="Fill" bitmap="bitmap.dlg.childbkg" />
<texture name="texture.dlg.header" type="ThreeInOneH" bitmap ="bitmap.dlg.header"/>

<color name="color.dlg.bkg" value="7F7F7F" />
<color name="color.dlg.titletext" value="FFFFFF" />

		<bitmap name="bitmap.dialog.closebutton.normal" value="Welcome\bitmap\sys_close_stylealone.png" index="0" />
		<bitmap name="bitmap.dialog.closebutton.hover" value="Welcome\bitmap\sys_close_stylealone.png" index="1" />
		<bitmap name="bitmap.dialog.closebutton.down" value="Welcome\bitmap\sys_close_stylealone.png" index="2" />
		<bitmap name="bitmap.dialog.closebutton.disable" value="Welcome\bitmap\sys_close_stylealone.png" index="0" />
		<texture name="texture.dialog.closebutton.normal"   type="Fill" bitmap="bitmap.dialog.closebutton.normal" />
		<texture name="texture.dialog.closebutton.hover"   type="Fill" bitmap="bitmap.dialog.closebutton.hover" />
		<texture name="texture.dialog.closebutton.down"   type="Fill" bitmap="bitmap.dialog.closebutton.down" />
		<texture name="texture.dialog.closebutton.disable"   type="Fill" bitmap="bitmap.dialog.closebutton.disable" />

		<bitmap name="bitmap.dialog.halfclosebutton.normal" value="Welcome\bitmap\sys_close.png" index="0" />
		<bitmap name="bitmap.dialog.halfclosebutton.hover" value="Welcome\bitmap\sys_close.png" index="1" />
		<bitmap name="bitmap.dialog.halfclosebutton.down" value="Welcome\bitmap\sys_close.png" index="2" />
		<bitmap name="bitmap.dialog.halfclosebutton.disable" value="Welcome\bitmap\sys_close.png" index="0" />
		<texture name="texture.dialog.halfclosebutton.normal"   type="Fill" bitmap="bitmap.dialog.halfclosebutton.normal" />
		<texture name="texture.dialog.halfclosebutton.hover"   type="Fill" bitmap="bitmap.dialog.halfclosebutton.hover" />
		<texture name="texture.dialog.halfclosebutton.down"   type="Fill" bitmap="bitmap.dialog.halfclosebutton.down" />
		<texture name="texture.dialog.halfclosebutton.disable"   type="Fill" bitmap="bitmap.dialog.halfclosebutton.disable" />

		<bitmap name="bitmap.dialog.maxbutton.normal" value="Welcome\bitmap\sys_max.png" index="0" />
		<bitmap name="bitmap.dialog.maxbutton.hover" value="Welcome\bitmap\sys_max.png" index="1" />
		<bitmap name="bitmap.dialog.maxbutton.down" value="Welcome\bitmap\sys_max.png" index="2" />
		<bitmap name="bitmap.dialog.maxbutton.disable" value="Welcome\bitmap\sys_max.png" index="0" />
		<texture name="texture.dialog.maxbutton.normal"   type="Fill" bitmap="bitmap.dialog.maxbutton.normal" />
		<texture name="texture.dialog.maxbutton.hover"   type="Fill" bitmap="bitmap.dialog.maxbutton.hover" />
		<texture name="texture.dialog.maxbutton.down"   type="Fill" bitmap="bitmap.dialog.maxbutton.down" />
		<texture name="texture.dialog.maxbutton.disable"   type="Fill" bitmap="bitmap.dialog.maxbutton.disable" />

		<bitmap name="bitmap.dialog.restorebutton.normal" value="Welcome\bitmap\sys_restore.png" index="0" />
		<bitmap name="bitmap.dialog.restorebutton.hover" value="Welcome\bitmap\sys_restore.png" index="1" />
		<bitmap name="bitmap.dialog.restorebutton.down" value="Welcome\bitmap\sys_restore.png" index="2" />
		<bitmap name="bitmap.dialog.restorebutton.disable" value="Welcome\bitmap\sys_restore.png" index="0" />

		<texture name="texture.dialog.restorebutton.normal"   type="Fill" bitmap="bitmap.dialog.restorebutton.normal" />
		<texture name="texture.dialog.restorebutton.hover"   type="Fill" bitmap="bitmap.dialog.restorebutton.hover" />
		<texture name="texture.dialog.restorebutton.down"   type="Fill" bitmap="bitmap.dialog.restorebutton.down" />
		<texture name="texture.dialog.restorebutton.disable"   type="Fill" bitmap="bitmap.dialog.restorebutton.disable" />

		<bitmap name="bitmap.dialog.minbutton.normal" value="Welcome\bitmap\sys_min.png" index="0" />
		<bitmap name="bitmap.dialog.minbutton.hover" value="Welcome\bitmap\sys_min.png" index="1" />
		<bitmap name="bitmap.dialog.minbutton.down" value="Welcome\bitmap\sys_min.png" index="2" />
		<bitmap name="bitmap.dialog.minbutton.disable" value="Welcome\bitmap\sys_min.png" index="0" />


		<texture name="texture.dialog.minbutton.normal"   type="Fill" bitmap="bitmap.dialog.minbutton.normal" />
		<texture name="texture.dialog.minbutton.hover"   type="Fill" bitmap="bitmap.dialog.minbutton.hover" />
		<texture name="texture.dialog.minbutton.down"   type="Fill" bitmap="bitmap.dialog.minbutton.down" />
		<texture name="texture.dialog.minbutton.disable"   type="Fill" bitmap="bitmap.dialog.minbutton.disable" />


		<font name="system.font" face="$default" size="12" weight="normal" />
</resource>


<windowskin name="System.Button" type="Button">
<Attribute>
<normal texture="xunlei.button.texture.normal"/>
<hover texture="xunlei.button.texture.hover"/>
<down texture="xunlei.button.texture.down"/>
<disable texture="xunlei.button.texture.disable"/>
</Attribute>
</windowskin>

	<windowskin name="Dialog.CloseButton" type="Button">
		<Attribute>
			<normal texture="texture.dialog.closebutton.normal"/>
			<hover texture="texture.dialog.closebutton.hover"/>
			<down texture="texture.dialog.closebutton.down"/>
			<disable texture="texture.dialog.closebutton.disable"/>
		</Attribute>
	</windowskin>

	<windowskin name="Dialog.MaxButton" type="Button">
		<Attribute>
			<normal texture="texture.dialog.maxbutton.normal"/>
			<hover texture="texture.dialog.maxbutton.hover"/>
			<down texture="texture.dialog.maxbutton.down"/>
			<disable texture="texture.dialog.maxbutton.disable"/>
		</Attribute>
	</windowskin>

	<windowskin name="Dialog.RestoreButton" type="Button">
		<Attribute>
			<normal texture="texture.dialog.restorebutton.normal"/>
			<hover texture="texture.dialog.restorebutton.hover"/>
			<down texture="texture.dialog.restorebutton.down"/>
			<disable texture="texture.dialog.restorebutton.disable"/>
		</Attribute>
	</windowskin>

	<windowskin name="Dialog.MinButton" type="Button">
		<Attribute>
			<normal texture="texture.dialog.minbutton.normal"/>
			<hover texture="texture.dialog.minbutton.hover"/>
			<down texture="texture.dialog.minbutton.down"/>
			<disable texture="texture.dialog.minbutton.disable"/>
		</Attribute>
	</windowskin>

	<windowskin name="Dialog.PopupDlg" type="Dialog">
		<Attribute>
			<Frame texture="texture.dlg.activeframe" />
			<ActiveFrame texture="texture.dlg.activeframe" />
			<Header texture="texture.dlg.header" />

			<Background texture="texture.dlg.bkg" color="color.dlg.bkg"/>
			
			<Title color="color.dlg.titletext" font="system.font" LeftDistance="18" />

			<isEnableLayerWindow  enable="true" />

				<SysBtn right="6" top="0" distance="0">
				<CloseBtn name="Dialog.CloseButton" cx="31" cy="23"/>
				<MaxBtn name="Dialog.MaxButton" cx="31" cy="23"/>
				<RestoreBtn name="Dialog.RestoreButton" cx="31" cy="23"/>
				<MinBtn name="Dialog.MinButton" cx="31" cy="23"/>
			</SysBtn>
		</Attribute>
	</windowskin>


	<windowskin name="Dialog.ChildDlg" type="Dialog">
		<Attribute>
			<Frame texture="" />
			<ActiveFrame texture="" />
			<Header texture="" />

			<Background texture="texture.dlg.childbkg" color=""/>
			
			<Title color="color.dlg.titletext" font="system.font" LeftDistance="18" />

			<isEnableLayerWindow  enable="false" />

				<SysBtn right="6" top="0" distance="0">
				<CloseBtn name="Dialog.CloseButton" cx="31" cy="23"/>
				<MaxBtn name="Dialog.MaxButton" cx="31" cy="23"/>
				<RestoreBtn name="Dialog.RestoreButton" cx="31" cy="23"/>
				<MinBtn name="Dialog.MinButton" cx="31" cy="23"/>
			</SysBtn>
		</Attribute>
	</windowskin>

</xlskin>
