Initialize engine version: 5.5.1p3 (828893732fe0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DemiLib.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DemiLib.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTweenPro.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\DOTweenPro.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\BouncyCastle_GameSparks.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\BouncyCastle_GameSparks.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\GameSparks.Api.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\GameSparks.Api.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\GameSparks.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\GameSparks.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\GameSparksRT.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\GameSparksRT.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\P31RestKit.dll (this message is harmless)
Loading D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.492 seconds
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.330940 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
<b><color=green>[SteamScript] Initializing SteamAPI. Error = True </color></b>
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<b>[GameSettings] ScreenResolution set to: </b>1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: D:\game\szjryx\3.4\Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors\SBJB2TE_Data\Managed\System.Xml.dll (this message is harmless)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 944.
Total: 0.793613 ms (FindLiveObjects: 0.051015 ms CreateObjectMapping: 0.042261 ms MarkObjects: 0.688865 ms  DeleteObjects: 0.010263 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 944.
Total: 0.717844 ms (FindLiveObjects: 0.043167 ms CreateObjectMapping: 0.042261 ms MarkObjects: 0.628189 ms  DeleteObjects: 0.003622 ms)

ApplicationPause : False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<b>[LocalizationParamsManager]</b> initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<color=#ffffffff><b>[GamersNetworkManager]</b> initialized</color>
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<b>[InputManager]</b> initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<b><color=red>[SteamScript] Steam NOT initialized </color></b>
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<b>[GlobalManager]</b> Game started running on <color=green>PC</color>
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<b>[GlobalManager]</b> GlobalManager loaded
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

<b>[LeaderboardsImplementation]</b> initialized
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[GlobalManager] FirstRun...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

D:/game/szjryx/3.4/Super.Blackjack.Battle.2.Turbo.Edition.The.Card.Warriors/SBJB2TE_Data/StreamingAssets/Movie/PC/intro_hd.mp4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GS: Connecting to:wss://live-A300383F0eKK.ws.gamesparks.net/ws/device/A300383F0eKK?deviceOS=WP8&deviceID=0e3d63c2bdd2c20c4d3612dbc5f7e7abd6524979&SDK=
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

IPv6 on!
Video0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 984.
Total: 0.844629 ms (FindLiveObjects: 0.038941 ms CreateObjectMapping: 0.030186 ms MarkObjects: 0.771879 ms  DeleteObjects: 0.003320 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 20.926767 ms
IPv6 on!

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 3567.
Total: 2.517587 ms (FindLiveObjects: 0.159386 ms CreateObjectMapping: 0.070033 ms MarkObjects: 2.165004 ms  DeleteObjects: 0.122860 ms)

GS: Connecting to:wss://live-A300383F0eKK.ws.gamesparks.net/ws/device/A300383F0eKK?deviceOS=WP8&deviceID=0e3d63c2bdd2c20c4d3612dbc5f7e7abd6524979&SDK=
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3577.
Total: 3.036198 ms (FindLiveObjects: 0.186555 ms CreateObjectMapping: 0.100522 ms MarkObjects: 2.733725 ms  DeleteObjects: 0.014791 ms)

Next focused button isn't interactable
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 4cac -> priority: 1 
  Thread -> id: 4d94 -> priority: 1 
<b>[GlobalManager] Destroying!</b>
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

