character = {
	size = { x = 475 y = 380 }

	entity = {
		orientation = center_down
		position = { x = 50 y = -20 }
		scale = 24
	}
	#2d Portrait position
	icon = {
		orientation = center_down
		position = { x = 0 y = 0 }
		scale = 1.0
	}
}

portraits = {

	Lustrous1 = {texturefile = "gfx/models/portraits/Lustrous1.dds"  }
	Lustrous2 = {texturefile = "gfx/models/portraits/Lustrous2.dds"  }
	Lustrous3 = {texturefile = "gfx/models/portraits/Lustrous3.dds"  }
	Lustrous4 = {texturefile = "gfx/models/portraits/Lustrous4.dds"  }
	Lustrous5 = {texturefile = "gfx/models/portraits/Lustrous5.dds"  }
	Lustrous6 = {texturefile = "gfx/models/portraits/Lustrous6.dds"  }
	Lustrous7 = {texturefile = "gfx/models/portraits/Lustrous7.dds"  }
	
	
		
}	

portrait_groups = {

	
Lustrous = {
		default = Lustrous1
		game_setup = { 
			
			add = {
				portraits = {

					Lustrous1
                                        Lustrous2
                                        Lustrous3
                                        Lustrous4
                                        Lustrous5
                                        Lustrous6
                                        Lustrous7
				}
			}

		}
		#species scope
		species = { #generic portrait for a species
			add = {
				portraits = {
					Lustrous1
                                        Lustrous2
                                        Lustrous3
                                        Lustrous4
                                        Lustrous5
                                        Lustrous6
                                        Lustrous7
					
				}
			}


		}
		#pop scope
		pop = { #for a specific pop
			add = {
				portraits = {
					Lustrous1
                                        Lustrous2
                                        Lustrous3
                                        Lustrous4
                                        Lustrous5
                                        Lustrous6
                                        Lustrous7		
				}
			}

		}
		#leader scope
		leader = { #scientists, generals, admirals, governor
			add = {
				portraits = {
					Lustrous1
                                        Lustrous2
                                        Lustrous3
                                        Lustrous4
                                        Lustrous5
                                        Lustrous6
                                        Lustrous7
				}
			}

		}	
		#leader scope 
		ruler = {
			add = {
				portraits = {
					Lustrous1
                                        Lustrous2
                                        Lustrous3
                                        Lustrous4
                                        Lustrous5
                                        Lustrous6
                                        Lustrous7
				}
			}
		}
	}
}