
Lustrous = {
	cost = 0
	modification = no
	randomized = no
	icon = "gfx/interface/icons/traits/trait_Lustrous.dds"
	immortal_leaders = yes
	
	leader_age_min = 200
	leader_age_max = 800
	
	modifier = { 
		pop_growth_speed = -0.6
	}
	allowed_archetypes = { Lustrous }
	opposites = { "trait_enduring" "trait_venerable" "trait_fleeting" "trait_rapid_breeders" }
}

Lustrousheart = {
	cost = 1
        
	randomized = no
	icon = "gfx/interface/icons/traits/trait_Lustrousheart.dds"
	allowed_archetypes = { Lustrous }
	modifier = { 
		tile_resource_unity_mult = 0.2
		pop_happiness = 0.1
	}
}

Lustrousbody = {
	cost = 1
        
	randomized = no
	icon = "gfx/interface/icons/traits/trait_Lustrousbody.dds"
	allowed_archetypes = { Lustrous }
	modifier = { 
		garrison_health = 2
		pop_fortification_defense = 1
	}
	opposites = { "trait_resilient" }
}