[TG9GameReplicationInfoAssault]
ASTFirstAttacker=%AssaultOvertimeBeginFlash%%TurnTimeRemainingMinutes%:%TurnTimeRemainingSeconds%%AssaultOvertimeEndFlash%
ASTFirstDefender=
ASTSecondAttacker=%AssaultOvertimeBeginFlash%%TurnTimeRemainingMinutes%:%TurnTimeRemainingSeconds%%AssaultOvertimeEndFlash%
ASTSecondDefenderNoCPs=<Color:R=0.6,G=0.6,B=0.6,A=1>%AssaultFirstAttackerCapturedCPCount% CPs<Color:/>
ASTSecondDefenderSomeCPsPreLastCapture=<Color:R=0.6,G=0.6,B=0.6,A=1>%AssaultFirstAttackerCapturedCPCount% CPs (%FirstAttackerLastCPCapturedTimeRemainingMinutes%:%FirstAttackerLastCPCapturedTimeRemainingSeconds%)<Color:/>
ASTSecondDefenderSomeCPsPostLastCapture=<Color:R=0.6,G=0.6,B=0.6,A=1>%AssaultFirstAttackerCapturedCPCount% CPs<Color:/>
ASTSecondDefenderAllCPs=<Color:R=0.6,G=0.6,B=0.6,A=1>(%FirstAttackerLastCPCapturedTimeMinutes%:%FirstAttackerLastCPCapturedTimeSeconds%)<Color:/>

