--[[ **NARRATION DATA** ]]

NarrationData = {
    ArrivedAtHiddenMatchSite = {
        ChoiceA = "ArrivedAtHiddenMatchSite_ChoiceA",
        Lines = {
            {
                HelpTextId = "ArrivedAtHiddenMatchSite_Narration1",
            },

            {
                HelpTextId = "ArrivedAtHiddenMatchSite_Narration2",
            }
        },
        ResultAType = "Overmap",
    },
    ArrivedAtMatchSite_WithoutRon = {
        ChoiceA = "ArrivedAtMatchSite_WithoutRon_ChoiceA",
        Lines = {
            {
                HelpTextId = "ArrivedAtMatchSite_WithoutRon_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ArrivedAtMatchSite_WithRon = {
        ChoiceA = "ArrivedAtMatchSite_WithRon_ChoiceA",
        ChoiceHeader = "ArrivedAtMatchSite_WithRon_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "ArrivedAtMatchSite_WithRon_Narration1",
                StartTrigger = "StopRonSFX",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ArrivedAtMatchSite_WithRon_Narration2",
                PlayQuip = "/VO/ShopKeeper_113__1",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "ArrivedAtMatchSite_WithRon_Narration3",
                Trigger = "EndCurrentMusic",
            }
        },
        ModifyAttributeAmount = -5,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_RonInfluence",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "RightCharacter",
            }
        },
    },
    ArrivedAtMatchSiteAfterNightwingJunction = {
        ChoiceA = "ArrivedAtMatchSiteAfterNightwingJunction_ChoiceA",
        Lines = {
            {
                HelpTextId = "ArrivedAtMatchSiteAfterNightwingJunction_Narration1",
            },

            {
                HelpTextId = "ArrivedAtMatchSiteAfterNightwingJunction_Narration2",
                Trigger = "SetupNightwingWagonScare",
            }
        },
        ResultAType = "Overmap",
    },
    ArrivedAtMoonlightAlcove_02 = {
        ChoiceA = "ArrivedAtMoonlightAlcove_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "ArrivedAtMoonlightAlcove_02_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    ArrivedAtOpenStructure = {
        ChoiceA = "ArrivedAtOpenStructure_ChoiceA",
        Lines = {
            {
                HelpTextId = "ArrivedAtOpenStructure_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    Ascension_Badass_NextDraftPick_FirstChance_01 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_FirstChance_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_FirstChance_01_Cond1_Narration1",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_FirstChance_02 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_FirstChance_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_FirstChance_02_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_FirstChance_03 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_FirstChance_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_FirstChance_03_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_FirstChance_04 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_FirstChance_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_FirstChance_04_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_FirstChance_05 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_FirstChance_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_FirstChance_05_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_Retry_01 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_Retry_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_Retry_01_Cond1_Narration1",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_Retry_02 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_Retry_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_Retry_02_Cond1_Narration1",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_Retry_03 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_Retry_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_Retry_03_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_Retry_04 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_Retry_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_Retry_04_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Badass_NextDraftPick_Retry_05 = {
        ChoiceA = "Ascension_Badass_NextDraftPick_Retry_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Badass_NextDraftPick_Retry_05_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Beginning_Accusers_01 = {
        ChoiceA = "Ascension_Beginning_Accusers_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration3",
                PlayQuip = "/VO/RivalBard_0005__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration4",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                Trigger = "PlayAccuserTheme",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration5",
                PlayQuip = "/VO/Nomad_Lendel_0025__5",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration6",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration7",
                PlayQuip = "/VO/RivalBard_0009__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration8",
                PlayQuip = "/VO/Nomad_Lendel_0017__3",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration9",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration10",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Accuser",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Ascension_Beginning_Accusers_01_Narration11",
                PlayQuipMasked = "/VO/Nomad_Lendel_0031__2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Beginning_Chastity_01 = {
        ChoiceA = "Ascension_Beginning_Chastity_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration3",
                PlayQuip = "/VO/RivalBard_0005__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Manley_0094__4",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "Enter",
                Trigger = "PlayChastityTheme",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration5",
                PlayQuip = "/VO/Sap_Manley_0046__2",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration6",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration7",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration8",
                PlayQuip = "/VO/RivalBard_0023__8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration9",
                PlayQuip = "/VO/Sap_Manley_0039__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration10",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration11",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Chastity",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Ascension_Beginning_Chastity_01_Narration12",
                PlayQuipMasked = "/VO/Sap_Manley_0025__7",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Beginning_Dissidents_01 = {
        ChoiceA = "Ascension_Beginning_Dissidents_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration3",
                PlayQuip = "/VO/RivalBard_0005__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration4",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Cur_Barker_0073__5",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
                StartTrigger = "PlayDissidentTheme",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration5",
                PlayQuip = "/VO/Cur_Barker_0065__3",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration6",
                PlayQuip = "/VO/RivalBard_0015_",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration7",
                PlayQuip = "/VO/Cur_Barker_0063__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration8",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration9",
                PlayQuip = "/VO/Cur_Barker_0039__4",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration10",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration11",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration12",
                PlayQuip = "/VO/Cur_Barker_0038__1",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration13",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Dissident",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Ascension_Beginning_Dissidents_01_Narration14",
                PlayQuipMasked = "/VO/Cur_Barker_0033__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Beginning_Essence_01 = {
        ChoiceA = "Ascension_Beginning_Essence_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration3",
                PlayQuip = "/VO/RivalBard_0005__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration4",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "BigSwooshSFX",
                Trigger = "PlayEssenceTheme",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration5",
                PlayQuip = "/VO/Harp_Tamitha_11__4",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration6",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration7",
                PlayQuip = "/VO/RivalBard_0015__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration8",
                PlayQuip = "/VO/Harp_Tamitha_12__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration9",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration10",
                PlayQuip = "/VO/RivalBard_0018__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration11",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Tamitha_84__6",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration12",
                PlayQuip = "/VO/Harp_Tamitha_13__1",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration13",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Essence",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Ascension_Beginning_Essence_01_Narration14",
                PlayQuipMasked = "/VO/Harp_Tamitha_34__5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Beginning_Fate_01 = {
        ChoiceA = "Ascension_Beginning_Fate_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration3",
                PlayQuip = "/VO/RivalBard_0005__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration4",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                Trigger = "PlayFateTheme",
            },

            {
                Character = "Story_FateDad",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration5",
                PlayQuip = "/VO/Cur_Dalbert_0002__3",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration6",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration7",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration8",
                PlayQuip = "/VO/Nomad_Almer_0021__7",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration9",
                PlayQuip = "/VO/RivalBard_0025__5",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration10",
                PlayQuip = "/VO/Cur_Dalbert_0003__5",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration11",
            },

            {
                Character = "Story_FateDad",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration12",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_FateDad",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Ascension_Beginning_Fate_01_Narration13",
                PlayQuipMasked = "/VO/Cur_Dalbert_0009__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_FateSon",
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            },

            {
                Character = "Story_Bard",
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            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
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        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
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            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration3",
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                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration4",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0092__1",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "Enter",
                StartTrigger = "PlayPyreheartTheme",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration5",
                PlayQuip = "/VO/Wyrm_Deluge_0068__4",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration6",
            },

            {
                Character = "Story_RivalBard",
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                PlayQuip = "/VO/RivalBard_0002__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration8",
                PlayQuip = "/VO/Wyrm_Deluge_0061__1",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration9",
                PlayQuip = "/VO/RivalBard_0011__4",
                StageDirection = "Enter",
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            {
                Character = "Story_Pyreheart",
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                PlayQuip = "/VO/Wyrm_Deluge_0041_",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration11",
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            {
                Character = "Story_Pyreheart",
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            },

            {
                Character = "Story_Pyreheart",
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                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration13",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Pyreheart",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Ascension_Beginning_Pyrehearts_01_Narration14",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0023__3",
                StageDirection = "Exit",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "RightCharacter",
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            {
                Character = "Story_Bard",
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            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
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        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
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        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
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            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration3",
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                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Withdrawn",
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                IsNarration = "true",
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                StageDirection = "Enter",
                Trigger = "PlayWithdrawnTheme",
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            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration5",
                PlayQuip = "/VO/Crone_Udmildhe_0053_",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration6",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration7",
                PlayQuip = "/VO/RivalBard_0052__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
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                StageDirection = "Enter",
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            {
                Character = "Story_Withdrawn",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration9",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration10",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Withdrawn",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Ascension_Beginning_Withdrawn_01_Narration11",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0026_",
                StageDirection = "Exit",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
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            {
                Character = "Story_Bard",
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            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
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        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
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                Character = "Story_Vamp",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Essence_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0160__7",
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            {
                Character = "Story_Vamp",
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                Portrait = "Default",
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            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Essence_Narration3",
                PortraitExtension = "_EyesClosed",
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            {
                Character = "Story_Vamp",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Essence_Narration4",
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            {
                Character = "Story_Vamp",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Essence_Narration5",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Essence_Narration6",
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            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Essence_Narration7",
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        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
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                StageDirection = "Enter",
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                Character = "Story_Psycho",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Fate_Narration1",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Mae_109",
                PortraitExtension = "_Joy",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Fate_Narration2",
                PlayQuip = "/VO/Mae_138",
                PortraitExtension = "_Zen",
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            {
                Character = "Story_Psycho",
                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Fate_Narration3",
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            {
                Character = "Story_Psycho",
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                HelpTextId = "Ascension_Conclusion_PlayerLost_Rivalry_Fate_Narration4",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
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    Ascension_Conclusion_PlayerWon_Rivalry_Essence = {
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            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Essence_Narration1",
                PlayQuipMasked = "/VO/Harp_Tamitha_65__4",
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                StageDirection = "Enter",
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            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Essence_Narration2",
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            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Essence_Narration3",
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                PortraitExtension = "_Averted",
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                RightBacking = "EmoteThoughtful",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "DynamicRight",
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            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Essence_Alt_Narration1",
                PlayQuipMasked = "/VO/Harp_Tamitha_65__4",
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                StageDirection = "Enter",
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            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Essence_Alt_Narration2",
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            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Essence_Alt_Narration3",
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                PortraitExtension = "_Averted",
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                RightBacking = "EmoteThoughtful",
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        },
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        Scene = {
            {
                Character = "Story_Essence",
                Position = "DynamicRight",
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        },
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                Character = "Story_FateSon",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration1",
                PlayQuip = "/VO/Nomad_Almer_0014_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration2",
                PlayQuip = "/VO/Cur_Dalbert_0057__2",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration3",
                PlayQuip = "/VO/Nomad_Almer_0050__1",
                PortraitExtension = "_Pained",
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            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration4",
                PlayQuip = "/VO/Cur_Dalbert_0060__1",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration5",
                PlayQuip = "/VO/Nomad_Almer_0036__5",
                Portrait = "Default",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration6",
                PlayQuip = "/VO/Cur_Dalbert_0010__5",
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            {
                Character = "Story_FateDad",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration7",
                PlayQuip = "/VO/Cur_Dalbert_0012__1",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_Conclusion_PlayerWon_Rivalry_Fate_Narration8",
                PlayQuip = "/VO/Nomad_Almer_0045__10",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            }
        },
    },
    Ascension_Diva_NextDraftPick_FirstChance_01 = {
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        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Diva_NextDraftPick_FirstChance_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
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                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Diva_NextDraftPick_FirstChance_02 = {
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        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Diva_NextDraftPick_FirstChance_02_Cond1_Narration1",
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                },
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        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
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        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Diva_NextDraftPick_FirstChance_03 = {
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        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Diva_NextDraftPick_FirstChance_03_Cond1_Narration1",
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                },
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        },
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        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
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        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Diva_NextDraftPick_FirstChance_04 = {
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        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Diva_NextDraftPick_FirstChance_04_Cond1_Narration1",
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        },
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        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
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        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
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        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Diva_NextDraftPick_Retry_01_Cond1_Narration1",
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        },
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        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
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        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
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        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Diva_NextDraftPick_Retry_02_Cond1_Narration1",
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        },
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        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
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        },
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        SkipEnableInput = true,
    },
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        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Diva_NextDraftPick_Retry_03_Cond1_Narration1",
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            {
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        },
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    },
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        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
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        Scene = {
            {
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                Position = "LeftCharacter",
                StageDirection = "Enter",
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        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Doc_NextDraftPick_FirstChance_01 = {
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        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Doc_NextDraftPick_FirstChance_01_Cond1_Narration1",
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                },
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        },
        ResultAType = "Match",
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            {
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                Position = "LeftCharacter",
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        },
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        SkipEnableInput = true,
    },
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        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
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        },
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        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
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        },
        ShowRobes = true,
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        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_FirstChance_02 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_FirstChance_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Mascot_NextDraftPick_FirstChance_02_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_FirstChance_03 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_FirstChance_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Mascot_NextDraftPick_FirstChance_03_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_FirstChance_04 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_FirstChance_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Mascot_NextDraftPick_FirstChance_04_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_FirstChance_05 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_FirstChance_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension_Mascot_NextDraftPick_FirstChance_05_Cond1_Narration1",
                        LeftBacking = "EmoteAnger",
                        PortraitExtension = "_Angry",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_Retry_01 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_Retry_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Mascot_NextDraftPick_Retry_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_Retry_02 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_Retry_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension_Mascot_NextDraftPick_Retry_02_Cond1_Narration1",
                        PortraitExtension = "_Angry",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_Retry_03 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_Retry_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Mascot_NextDraftPick_Retry_03_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_Retry_04 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_Retry_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Mascot_NextDraftPick_Retry_04_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Mascot_NextDraftPick_Retry_05 = {
        ChoiceA = "Ascension_Mascot_NextDraftPick_Retry_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension_Mascot_NextDraftPick_Retry_05_Cond1_Narration1",
                        LeftBacking = "EmoteAnger",
                        PortraitExtension = "_Angry",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Match_MatchEvent_01 = {
        ChoiceA = "Ascension_Match_MatchEvent_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Lendel_0033__3",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Cur_Dalbert_0068__8",
                        Portrait = "Masked",
                        RightBacking = "EmoteThoughtful",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Barker_0056__7",
                        Portrait = "Masked",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Crone_Udmildhe_0015__3",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration5",
                        PlayQuipMasked = "/VO/Wyrm_Deluge_0015__3",
                        Portrait = "Masked",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration6",
                        PlayQuipMasked = "/VO/Harp_Tamitha_55__1",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration7",
                        PlayQuipMasked = "/VO/Sap_Manley_0008__5",
                        Portrait = "Masked",
                        RightBacking = "EmoteExcitement",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration8",
                        PlayQuip = "/VO/Ignarius_0005__4",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond1_Narration9",
                        PlayQuipMasked = "/VO/Demon_Oralech_0020__2",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration1",
                        IsNarration = "true",
                        QuipDelay = "0.4",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration2",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration3",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration4",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration5",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration6",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration7",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration8",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "Ascension_Match_MatchEvent_01_Cond2_Narration9",
                        IsNarration = "true",
                        RivalIndex = 1,
                        SoundName = "/SFX/Menu Sounds/TextReveal3",
                        StageDirection = "Exit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Portrait = "Masked",
                Position = "RightMidCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_MidMatch_Rivalry_Accusers = {
        ChoiceA = "Ascension_MidMatch_Rivalry_Accusers_ChoiceA",
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration1",
                PlayQuipMasked = "/VO/Nomad_Lendel_0051__4",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration2",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Imp_Tizo_0172__8",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration3",
                PlayQuipMasked = "/VO/Nomad_Lendel_0032__2",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration4",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration5",
                PlayQuipMasked = "/VO/Nomad_Lendel_0070__3",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration6",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration7",
                PlayQuip = "/VO/Nomad_Lendel_0046__4",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration8",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Imp_Tizo_0169__1",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration9",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Imp_Tizo_0032__4",
                PortraitExtension = "_Angry",
                StartTrigger = "RemoveMaskSFX",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration10",
                PlayQuip = "/VO/Imp_Tizo_0033_",
                PortraitExtension = "_Angry",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration11",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Imp_Tizo_0086__3",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "Exit",
                StartTrigger = "RemoveMaskSFX",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration12",
                PlayQuipMasked = "/VO/Nomad_Lendel_0051__1",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Ascension_MidMatch_Rivalry_Accusers_Narration13",
                PlayQuipMasked = "/VO/Nomad_Lendel_0055__8",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Mascot",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Accuser",
                Portrait = "Masked",
                Position = "DynamicRight",
            }
        },
    },
    Ascension_MidMatch_Rivalry_Dissidents_01 = {
        ChoiceA = "Ascension_MidMatch_Rivalry_Dissidents_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration1",
                PlayQuipMasked = "/VO/Cur_Barker_0037__3",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0281__6",
                PortraitExtension = "_Nervous",
                QuipDelay = "0.4",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration5",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration6",
                PlayQuipMasked = "/VO/Cur_Barker_0041__1",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration7",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_01_Narration8",
                PlayQuipMasked = "/VO/Cur_Barker_0061__7",
                PositionToDirect = "All",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Portrait = "Masked",
                Position = "DynamicRight",
            }
        },
    },
    Ascension_MidMatch_Rivalry_Dissidents_02 = {
        ChoiceA = "Ascension_MidMatch_Rivalry_Dissidents_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration1",
                PlayQuipMasked = "/VO/Cur_Barker_0037__3",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0253__5",
                PortraitExtension = "_Snide",
                QuipDelay = "0.4",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration5",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration6",
                PlayQuipMasked = "/VO/Cur_Barker_0043_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration7",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Ascension_MidMatch_Rivalry_Dissidents_02_Narration8",
                PlayQuipMasked = "/VO/Cur_Barker_0061__7",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Portrait = "Masked",
                Position = "DynamicRight",
            }
        },
    },
    Ascension_MidMatch_Rivalry_Essence = {
        ChoiceA = "Ascension_MidMatch_Rivalry_Essence_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "Ascension_MidMatch_Rivalry_Essence_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_MidMatch_Rivalry_Essence_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0195__3",
                PortraitExtension = "_EyesClosed",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Ascension_MidMatch_Rivalry_Essence_Narration3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Ascension_MidMatch_Rivalry_Essence_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0193__9",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Ascension_MidMatch_Rivalry_Essence_Narration5",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Ascension_MidMatch_Rivalry_Essence_Narration6",
                PlayQuipMasked = "/VO/Harp_Tamitha_10_",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                Portrait = "Masked",
                Position = "DynamicRight",
            }
        },
    },
    Ascension_MidMatch_Rivalry_Fate = {
        ChoiceA = "Ascension_MidMatch_Rivalry_Fate_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration1",
                LeftBacking = "EmoteExcitement",
                PlayQuipMasked = "/VO/Mae_151",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration2",
                PlayQuipMasked = "/VO/Nomad_Almer_0044_",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration4",
                PlayQuip = "/VO/Mae_148",
                PortraitExtension = "_Joy",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration5",
                PlayQuip = "/VO/Mae_186",
                Portrait = "Default",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Almer_0042__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration7",
                PlayQuip = "/VO/Mae_157",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_MidMatch_Rivalry_Fate_Narration8",
                IsNarration = "true",
                Portrait = "Masked",
                PositionToDirect = "All",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                Portrait = "Masked",
                Position = "DynamicRight",
            }
        },
    },
    Ascension_MidMatch_Rivalry_Pyrehearts = {
        ChoiceA = "Ascension_MidMatch_Rivalry_Pyrehearts_ChoiceA",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration1",
                PlayQuipMasked = "/VO/Wyrm_Gilman_5__9",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration2",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0079__6",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_40__1",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration4",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration5",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0074_",
                Portrait = "Masked",
                QuipDelay = "0.4",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_80__4",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration7",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration8",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0069__5",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration9",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Ascension_MidMatch_Rivalry_Pyrehearts_Narration10",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0024__7",
                PositionToDirect = "All",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Knight",
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                Portrait = "Masked",
                Position = "DynamicRight",
            }
        },
    },
    Ascension_Psycho_NextDraftPick_FirstChance_01 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_FirstChance_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Psycho_NextDraftPick_FirstChance_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_FirstChance_02 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_FirstChance_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Psycho_NextDraftPick_FirstChance_02_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_FirstChance_03 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_FirstChance_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Psycho_NextDraftPick_FirstChance_03_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_FirstChance_04 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_FirstChance_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Psycho_NextDraftPick_FirstChance_04_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_FirstChance_05 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_FirstChance_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension_Psycho_NextDraftPick_FirstChance_05_Cond1_Narration1",
                        LeftBacking = "EmoteAffection",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_Retry_01 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_Retry_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Psycho_NextDraftPick_Retry_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_Retry_02 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_Retry_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Psycho_NextDraftPick_Retry_02_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_Retry_03 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_Retry_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension_Psycho_NextDraftPick_Retry_03_Cond1_Narration1",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_Retry_04 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_Retry_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Psycho_NextDraftPick_Retry_04_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Psycho_NextDraftPick_Retry_05 = {
        ChoiceA = "Ascension_Psycho_NextDraftPick_Retry_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension_Psycho_NextDraftPick_Retry_05_Cond1_Narration1",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_FirstChance_01 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_FirstChance_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_FirstChance_01_Cond1_Narration1",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_FirstChance_02 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_FirstChance_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_FirstChance_02_Cond1_Narration1",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_FirstChance_03 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_FirstChance_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_FirstChance_03_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_FirstChance_04 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_FirstChance_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_FirstChance_04_Cond1_Narration1",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_FirstChance_05 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_FirstChance_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_FirstChance_05_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_Retry_01 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_Retry_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_Retry_01_Cond1_Narration1",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_Retry_02 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_Retry_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_Retry_02_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_Retry_03 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_Retry_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_Retry_03_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_Retry_04 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_Retry_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_Retry_04_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension_Vamp_NextDraftPick_Retry_05 = {
        ChoiceA = "Ascension_Vamp_NextDraftPick_Retry_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension_Vamp_NextDraftPick_Retry_05_Cond1_Narration1",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Ascension2_Landing = {
        ChoiceA = "Ascension2_Landing_ChoiceA",
        Lines = {
            {
                HelpTextId = "Ascension2_Landing_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Ascension2_Landing_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension2_Landing_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0126__5",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    Ascension2_Pilgrimage_CharNum1 = {
        ChoiceA = "Ascension2_Pilgrimage_CharNum1_ChoiceA",
        ChoiceHeader = "Ascension2_Pilgrimage_CharNum1_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum1_Narration1",
            },

            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum1_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond3_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond3_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond4_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond4_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond4_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond4_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond4_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond4_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum1_Cond4_Narration7",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension2_Pilgrimage_CharNum1_Narration5",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum1_Narration6",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num1",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num1",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension2_Pilgrimage_CharNum2 = {
        ChoiceA = "Ascension2_Pilgrimage_CharNum2_ChoiceA",
        ChoiceHeader = "Ascension2_Pilgrimage_CharNum2_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum2_Narration1",
            },

            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum2_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond3_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond3_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond4_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond4_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond4_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond4_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond4_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond4_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum2_Cond4_Narration7",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension2_Pilgrimage_CharNum2_Narration5",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum2_Narration6",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num2",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num2",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension2_Pilgrimage_CharNum3 = {
        ChoiceA = "Ascension2_Pilgrimage_CharNum3_ChoiceA",
        ChoiceHeader = "Ascension2_Pilgrimage_CharNum3_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum3_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum3_Cond3_Narration7",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension2_Pilgrimage_CharNum3_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum3_Narration5",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num3",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num3",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension2_Pilgrimage_CharNum4 = {
        ChoiceA = "Ascension2_Pilgrimage_CharNum4_ChoiceA",
        ChoiceHeader = "Ascension2_Pilgrimage_CharNum4_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum4_Narration1",
            },

            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum4_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond3_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond3_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond4_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond4_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond4_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond4_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond4_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond4_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension2_Pilgrimage_CharNum4_Cond4_Narration7",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension2_Pilgrimage_CharNum4_Narration5",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension2_Pilgrimage_CharNum4_Narration6",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num4",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num4",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension2_TakeOff = {
        ChoiceA = "Ascension2_TakeOff_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Ascension2_TakeOff_Narration1",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Ascension2_TakeOff_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Ascension2_TakeOff_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Ascension2_TakeOff_Narration4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Ascension2_TakeOff_Narration5",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension2_TakeOff_Narration6",
                PortraitExtension = "_Logical",
                RightBacking = "EmoteExcitement",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    Ascension3_DayOfFirstTakeOff = {
        ChoiceA = "Ascension3_DayOfFirstTakeOff_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "Ascension3_DayOfFirstTakeOff_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0160__2",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension3_DayOfFirstTakeOff_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0021__3",
                Portrait = "SapVolfred02_Pleased",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "Ascension3_DayOfFirstTakeOff_Narration3",
                PlayQuip = "/VO/Bertrude_0104__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Ascension3_DayOfFirstTakeOff_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0150__13",
                Portrait = "SapVolfred02",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Diva",
                PortraitExtension = "_Suspicious",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Ascension3_Landing = {
        ChoiceA = "Ascension3_Landing_ChoiceA",
        Lines = {
            {
                HelpTextId = "Ascension3_Landing_Narration1",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension3_Landing_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0230__6",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    Ascension3_Pilgrimage_CharNum1 = {
        ChoiceA = "Ascension3_Pilgrimage_CharNum1_ChoiceA",
        ChoiceHeader = "Ascension3_Pilgrimage_CharNum1_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum1_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum1_Cond3_Narration8",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension3_Pilgrimage_CharNum1_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum1_Narration5",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num1",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num1",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension3_Pilgrimage_CharNum2 = {
        ChoiceA = "Ascension3_Pilgrimage_CharNum2_ChoiceA",
        ChoiceHeader = "Ascension3_Pilgrimage_CharNum2_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum2_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum2_Cond3_Narration8",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension3_Pilgrimage_CharNum2_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum2_Narration5",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num2",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num2",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension3_Pilgrimage_CharNum3 = {
        ChoiceA = "Ascension3_Pilgrimage_CharNum3_ChoiceA",
        ChoiceHeader = "Ascension3_Pilgrimage_CharNum3_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum3_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum3_Cond3_Narration8",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension3_Pilgrimage_CharNum3_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum3_Narration5",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num3",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num3",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension3_Pilgrimage_CharNum4 = {
        ChoiceA = "Ascension3_Pilgrimage_CharNum4_ChoiceA",
        ChoiceHeader = "Ascension3_Pilgrimage_CharNum4_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum4_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension3_Pilgrimage_CharNum4_Cond3_Narration8",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension3_Pilgrimage_CharNum4_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension3_Pilgrimage_CharNum4_Narration5",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num4",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num4",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension4_Landing = {
        ChoiceA = "Ascension4_Landing_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Ascension4_Landing_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0304__1",
                Portrait = "SapVolfred02_Averted",
                QuipDelay = "0.8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2.0",
                HelpTextId = "Ascension4_Landing_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0013__4",
                Portrait = "SapVolfred02",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension4_Landing_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0032__4",
                Portrait = "SapVolfred02_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension4_Landing_Narration4",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Ascension4_Landing_Narration5",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension4_Landing_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0086__5",
                Portrait = "SapVolfred02",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    Ascension4_Pilgrimage_CharNum1 = {
        ChoiceA = "Ascension4_Pilgrimage_CharNum1_ChoiceA",
        ChoiceHeader = "Ascension4_Pilgrimage_CharNum1_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum1_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum1_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension4_Pilgrimage_CharNum1_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum1_Narration5",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num1",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num1",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension4_Pilgrimage_CharNum2 = {
        ChoiceA = "Ascension4_Pilgrimage_CharNum2_ChoiceA",
        ChoiceHeader = "Ascension4_Pilgrimage_CharNum2_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum2_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum2_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension4_Pilgrimage_CharNum2_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum2_Narration5",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num2",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num2",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension4_Pilgrimage_CharNum3 = {
        ChoiceA = "Ascension4_Pilgrimage_CharNum3_ChoiceA",
        ChoiceHeader = "Ascension4_Pilgrimage_CharNum3_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum3_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum3_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension4_Pilgrimage_CharNum3_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum3_Narration5",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num3",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num3",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension4_Pilgrimage_CharNum4 = {
        ChoiceA = "Ascension4_Pilgrimage_CharNum4_ChoiceA",
        ChoiceHeader = "Ascension4_Pilgrimage_CharNum4_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum4_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension4_Pilgrimage_CharNum4_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension4_Pilgrimage_CharNum4_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "Ascension4_Pilgrimage_CharNum4_Narration5",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num4",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num4",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension5_Landing = {
        ChoiceA = "Ascension5_Landing_ChoiceA",
        Lines = {
            {
                HelpTextId = "Ascension5_Landing_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Ascension5_Pilgrimage_CharNum1 = {
        ChoiceA = "Ascension5_Pilgrimage_CharNum1_ChoiceA",
        ChoiceHeader = "Ascension5_Pilgrimage_CharNum1_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension5_Pilgrimage_CharNum1_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum1_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension5_Pilgrimage_CharNum1_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num1",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num1",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension5_Pilgrimage_CharNum2 = {
        ChoiceA = "Ascension5_Pilgrimage_CharNum2_ChoiceA",
        ChoiceHeader = "Ascension5_Pilgrimage_CharNum2_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension5_Pilgrimage_CharNum2_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum2_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension5_Pilgrimage_CharNum2_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num2",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num2",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension5_Pilgrimage_CharNum3 = {
        ChoiceA = "Ascension5_Pilgrimage_CharNum3_ChoiceA",
        ChoiceHeader = "Ascension5_Pilgrimage_CharNum3_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension5_Pilgrimage_CharNum3_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum3_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension5_Pilgrimage_CharNum3_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num3",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num3",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension5_Pilgrimage_CharNum4 = {
        ChoiceA = "Ascension5_Pilgrimage_CharNum4_ChoiceA",
        ChoiceHeader = "Ascension5_Pilgrimage_CharNum4_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension5_Pilgrimage_CharNum4_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension5_Pilgrimage_CharNum4_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension5_Pilgrimage_CharNum4_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num4",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num4",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension6_Landing = {
        ChoiceA = "Ascension6_Landing_ChoiceA",
        Lines = {
            {
                HelpTextId = "Ascension6_Landing_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension6_Landing_Narration2",
                PlayQuip = "/VO/Bard_0060__4",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension6_Landing_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Ascension6_Landing_Narration4",
                PlayQuip = "/VO/Bard_0072__5",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Ascension6_Landing_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Ascension6_Pilgrimage_CharNum1 = {
        ChoiceA = "Ascension6_Pilgrimage_CharNum1_ChoiceA",
        ChoiceHeader = "Ascension6_Pilgrimage_CharNum1_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension6_Pilgrimage_CharNum1_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum1_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension6_Pilgrimage_CharNum1_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num1",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num1",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension6_Pilgrimage_CharNum2 = {
        ChoiceA = "Ascension6_Pilgrimage_CharNum2_ChoiceA",
        ChoiceHeader = "Ascension6_Pilgrimage_CharNum2_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension6_Pilgrimage_CharNum2_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum2_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension6_Pilgrimage_CharNum2_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num2",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num2",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension6_Pilgrimage_CharNum3 = {
        ChoiceA = "Ascension6_Pilgrimage_CharNum3_ChoiceA",
        ChoiceHeader = "Ascension6_Pilgrimage_CharNum3_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension6_Pilgrimage_CharNum3_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum3_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension6_Pilgrimage_CharNum3_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num3",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num3",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension6_Pilgrimage_CharNum4 = {
        ChoiceA = "Ascension6_Pilgrimage_CharNum4_ChoiceA",
        ChoiceHeader = "Ascension6_Pilgrimage_CharNum4_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension6_Pilgrimage_CharNum4_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Ascension6_Pilgrimage_CharNum4_Cond3_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension6_Pilgrimage_CharNum4_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num4",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num4",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Ascension7_Landing = {
        ChoiceA = "Ascension7_Landing_ChoiceA",
        Lines = {
            {
                HelpTextId = "Ascension7_Landing_Narration1",
            },

            {
                HelpTextId = "Ascension7_Landing_Narration2",
            },

            {
                HelpTextId = "Ascension7_Landing_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Ascension7_Pilgrimage_CharNum1 = {
        ChoiceA = "Ascension7_Pilgrimage_CharNum1_ChoiceA",
        ChoiceHeader = "Ascension7_Pilgrimage_CharNum1_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Ascension7_Pilgrimage_CharNum1_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension7_Pilgrimage_CharNum1_Cond2_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Ascension7_Pilgrimage_CharNum1_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension7_Pilgrimage_CharNum1_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension7_Pilgrimage_CharNum1_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Ascension7_Pilgrimage_CharNum1_Cond2_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension7_Pilgrimage_CharNum1_Cond2_Narration6",
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                    {
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
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                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
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                    {
                        Character = "Story_Doc",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond2_Narration8",
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                    {
                        Character = "Story_Diva",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond2_Narration9",
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            {
                Lines = {
                    {
                        Character = "Story_Friend",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond3_Narration1",
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                    {
                        Character = "Story_Badass",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond3_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
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                    },

                    {
                        Character = "Story_Mascot",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond3_Narration5",
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                    {
                        Character = "Story_Knight",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond3_Narration6",
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                    {
                        Character = "Story_Vamp",
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                    {
                        Character = "Story_Doc",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond3_Narration8",
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                    {
                        Character = "Story_Diva",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond3_Narration9",
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            {
                Lines = {
                    {
                        Character = "Story_Friend",
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                        CrossfadeSpeed = "3",
                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond4_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
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                    {
                        Character = "Story_Badass",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond4_Narration2",
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                    {
                        Character = "Story_Joker",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond4_Narration3",
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                    {
                        Character = "Story_Psycho",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond4_Narration4",
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                    {
                        Character = "Story_Mascot",
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                    {
                        Character = "Story_Knight",
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                    {
                        Character = "Story_Vamp",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond4_Narration7",
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                    {
                        Character = "Story_Doc",
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                    {
                        Character = "Story_Diva",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond4_Narration9",
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            {
                Lines = {
                    {
                        Character = "Story_Friend",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond5_Narration1",
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                    {
                        Character = "Story_Badass",
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                    {
                        Character = "Story_Joker",
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                    {
                        Character = "Story_Psycho",
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                    {
                        Character = "Story_Mascot",
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                    {
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                    {
                        Character = "Story_Vamp",
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                    {
                        Character = "Story_Doc",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond5_Narration8",
                    },

                    {
                        Character = "Story_Diva",
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                        HelpTextId = "Ascension7_Pilgrimage_CharNum4_Cond5_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Ascension7_Pilgrimage_CharNum4_Narration6",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EndInnerThoughts",
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        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
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        ResultAType = "Overmap",
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            {
                Character = "Story_Num4",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Accuser = {
        ChoiceA = "AscensionFailure_Accuser_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "AscensionFailure_Accuser_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_0055__3",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "DynamicRight",
                StageDirection = "Enter",
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        SkipEnableInput = true,
    },
    AscensionFailure_Badass = {
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            {
                Character = "Story_Badass",
                HelpTextId = "AscensionFailure_Badass_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0138__7",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
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                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Badass_02 = {
        ChoiceA = "AscensionFailure_Badass_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "AscensionFailure_Badass_02_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0165__2",
                QuipDelay = "0.3",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Averted",
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                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Chastity = {
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        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Chastity_Narration1",
                PlayQuip = "/VO/Sap_Manley_0053__10",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Chastity",
                PortraitExtension = "_Angry",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SkipEnableInput = true,
    },
    AscensionFailure_Dissident = {
        ChoiceA = "AscensionFailure_Dissident_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionFailure_Dissident_Narration1",
                PlayQuip = "/VO/Cur_Barker_0060__3",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Dissident",
                PortraitExtension = "_Wry",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SkipEnableInput = true,
    },
    AscensionFailure_Diva_01 = {
        ChoiceA = "AscensionFailure_Diva_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Diva_01_Narration1",
                PlayQuip = "/VO/Bertrude_0037__7",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
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    AscensionFailure_Diva_02 = {
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            {
                Character = "Story_Diva",
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                HelpTextId = "AscensionFailure_Diva_02_Narration1",
                PlayQuip = "/VO/Bertrude_0038__6",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
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        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "AscensionFailure_Doc_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0186__8",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Doc_02 = {
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            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Doc_02_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0175__3",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
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                StageDirection = "Enter",
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        },
    },
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        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "AscensionFailure_Essence_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_9__2",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Exit",
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        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Essence",
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                Position = "DynamicRight",
                StageDirection = "Enter",
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        },
        SkipEnableInput = true,
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    AscensionFailure_FateDad = {
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        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_FateDad",
                HelpTextId = "AscensionFailure_FateDad_Narration1",
                PlayQuip = "/VO/Cur_Dalbert_0018_",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "AscensionFailure_FateDad_Narration2",
                PlayQuip = "/VO/Nomad_Almer_0010__1",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
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        },
        ResultAType = "Match",
        Scene = {
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                Character = "Story_FateSon",
                PortraitExtension = "_Pained",
                Position = "RightCharacter",
                StageDirection = "Enter",
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            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
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        },
        SkipEnableInput = true,
    },
    AscensionFailure_Friend = {
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        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "AscensionFailure_Friend_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0154__3",
                StageDirection = "Exit",
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        },
        ResultAType = "Match",
        Scene = {
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                Character = "Story_Friend",
                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Friend_02 = {
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        Lines = {
            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Friend_02_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0140_",
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        },
        ResultAType = "Continue",
        Scene = {
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                Character = "Story_Friend",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
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    },
    AscensionFailure_Joker = {
        ChoiceA = "AscensionFailure_Joker_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "AscensionFailure_Joker_Narration1",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Cur_Rukey_0180__1",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Joker_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0127__8",
                PortraitExtension = "_Nervous",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Snide",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionFailure_Joker_02 = {
        ChoiceA = "AscensionFailure_Joker_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Joker_02_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0233__9",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Knight_01 = {
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        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "AscensionFailure_Knight_01_Narration1",
                PlayQuip = "/VO/Wyrm_Gilman_20_",
                QuipDelay = "0.3",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
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                Character = "Story_Knight",
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                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Knight_02 = {
        ChoiceA = "AscensionFailure_Knight_02_ChoiceA",
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            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Knight_02_Narration1",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Wyrm_Gilman_19__2",
                StageDirection = "Exit",
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        Scene = {
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                Character = "Story_Knight",
                PortraitExtension = "_Zealous",
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                StageDirection = "Enter",
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    },
    AscensionFailure_Mascot_01 = {
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        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "AscensionFailure_Mascot_01_Narration1",
                PlayQuip = "/VO/Imp_Tizo_0026__8",
                StageDirection = "Exit",
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        ResultAType = "Continue",
        Scene = {
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                Character = "Story_Mascot",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
    },
    AscensionFailure_Mascot_02 = {
        ChoiceA = "AscensionFailure_Mascot_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Mascot_02_Narration1",
                PlayQuip = "/VO/Imp_Tizo_0112__2",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
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                Character = "Story_Mascot",
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                Position = "DynamicLeft",
                StageDirection = "Enter",
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    AscensionFailure_PlayerTeam_Misc_01 = {
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                Lines = {
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                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
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                    {
                        Character = "Story_Badass",
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                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration2",
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                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration3",
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                    {
                        Character = "Story_Psycho",
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                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration4",
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                    {
                        Character = "Story_Mascot",
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                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration5",
                        PortraitExtension = "_Sad",
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                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration6",
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                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration7",
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                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration8",
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                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_01_Cond1_Narration9",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionFailure_PlayerTeam_Misc_02 = {
        ChoiceA = "AscensionFailure_PlayerTeam_Misc_02_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration1",
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                    {
                        Character = "Story_Badass",
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                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
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                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration3",
                        PortraitExtension = "_Nervous",
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                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration4",
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                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
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                        PortraitExtension = "_Sad",
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                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration6",
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                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
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                        HelpTextId = "AscensionFailure_PlayerTeam_Misc_02_Cond1_Narration9",
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        ResultAType = "Continue",
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            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
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        },
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    AscensionFailure_PlayerTeam_ThirdStrike_01 = {
        ChoiceA = "AscensionFailure_PlayerTeam_ThirdStrike_01_ChoiceA",
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            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0317__6",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
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                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration2",
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                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0277__6",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_314",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0178__4",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_210__11",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0188__4",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0316__2",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "AscensionFailure_PlayerTeam_ThirdStrike_01_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0181__6",
                        Portrait = "Sad",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionFailure_Psycho = {
        ChoiceA = "AscensionFailure_Psycho_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "AscensionFailure_Psycho_Narration1",
                PlayQuip = "/VO/Mae_26_2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionFailure_Psycho_02 = {
        ChoiceA = "AscensionFailure_Psycho_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "AscensionFailure_Psycho_02_Narration1",
                PlayQuip = "/VO/Mae_308",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionFailure_Pyreheart = {
        ChoiceA = "AscensionFailure_Pyreheart_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionFailure_Pyreheart_Narration1",
                PlayQuip = "/VO/Wyrm_Deluge_0064__5",
                RightBacking = "EmoteDepressed",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Pyreheart",
                PortraitExtension = "_Averted",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SkipEnableInput = true,
    },
    AscensionFailure_RivalTeam_Misc_01 = {
        ChoiceA = "AscensionFailure_RivalTeam_Misc_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration7",
                        PortraitExtension = "_Angry",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_01_Cond2_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_AscendedRival",
                Position = "DynamicRight",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                RivalIndex = 2,
            }
        },
        SkipEnableInput = true,
    },
    AscensionFailure_RivalTeam_Misc_02 = {
        ChoiceA = "AscensionFailure_RivalTeam_Misc_02_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration7",
                        PortraitExtension = "_Angry",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "AscensionFailure_RivalTeam_Misc_02_Cond2_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_AscendedRival",
                Position = "DynamicRight",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                RivalIndex = 2,
            }
        },
        SkipEnableInput = true,
    },
    AscensionFailure_Temper = {
        ChoiceA = "AscensionFailure_Temper_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "AscensionFailure_Temper_Narration1",
                PlayQuip = "/VO/Ignarius_0073__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Temper_Narration2",
                PlayQuip = "/VO/Ignarius_0040__4",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionFailure_Temper_Narration3",
                PlayQuip = "/VO/Ignarius_0034__7",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Temper",
                Position = "DynamicRight",
            }
        },
        SkipEnableInput = true,
    },
    AscensionFailure_Vamp_01 = {
        ChoiceA = "AscensionFailure_Vamp_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionFailure_Vamp_01_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0067__6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionFailure_Vamp_02 = {
        ChoiceA = "AscensionFailure_Vamp_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionFailure_Vamp_02_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0049__6",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionFailure_Withdrawn = {
        ChoiceA = "AscensionFailure_Withdrawn_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionFailure_Withdrawn_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0009__7",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Withdrawn",
                PortraitExtension = "_Averted",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SkipEnableInput = true,
    },
    AscensionSuccess_Accuser = {
        ChoiceA = "AscensionSuccess_Accuser_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Accuser_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "AscensionSuccess_Accuser_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_0072__4",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "AscensionSuccess_Accuser_Narration2",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "AscensionSuccess_Accuser_Narration3",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "AscensionSuccess_Accuser_Narration4",
            },

            {
                Character = "Story_Accuser",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Accuser_Narration5",
                PlayQuip = "/VO/Nomad_Lendel_0067__4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "AscensionSuccess_Accuser_Narration6",
                IsNarration = "true",
                RightBacking = "EmoteAscended",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "AscensionSuccess_Accuser_Narration7",
                PlayQuipMasked = "/VO/Nomad_Lendel_0068__2",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Badass = {
        ChoiceA = "AscensionSuccess_Badass_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Badass_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "AscensionSuccess_Badass_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0090__5",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "AscensionSuccess_Badass_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "AscensionSuccess_Badass_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0120_",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "AscensionSuccess_Badass_Narration4",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "AscensionSuccess_Badass_Narration5",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Badass_Narration6",
                PortraitExtension = "_Smirking",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "AscensionSuccess_Badass_Narration7",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "AscensionSuccess_Badass_Narration8",
                PlayQuipMasked = "/VO/Demon_Jodi_0142__6",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Chastity = {
        ChoiceA = "AscensionSuccess_Chastity_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Chastity_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration1",
                PlayQuip = "/VO/Sap_Manley_0008_",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration2",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration3",
                PlayQuip = "/VO/Sap_Manley_0004__4",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration4",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration5",
            },

            {
                Character = "Story_Chastity",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Chastity_Narration6",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration7",
                PlayQuip = "/VO/Sap_Manley_0051__1",
                RightBacking = "EmoteAscended",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "AscensionSuccess_Chastity_Narration9",
                PlayQuipMasked = "/VO/Sap_Manley_0012__7",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Dissident = {
        ChoiceA = "AscensionSuccess_Dissident_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Dissident_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration1",
                PlayQuip = "/VO/Cur_Barker_0073__3",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration2",
                PlayQuip = "/VO/Cur_Barker_0046__2",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration3",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration4",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Barker_0091__11",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration6",
                PlayQuip = "/VO/Cur_Barker_0032__5",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Dissident",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Dissident_Narration7",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration8",
                PlayQuip = "/VO/Cur_Barker_0051__6",
                RightBacking = "EmoteAscended",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "AscensionSuccess_Dissident_Narration9",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Cur_Barker_0073__3",
                QuipDelay = "0.4",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Diva = {
        ChoiceA = "AscensionSuccess_Diva_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Diva_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration1",
                PlayQuip = "/VO/Bertrude_0072__6",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration3",
                PlayQuip = "/VO/Bertrude_0006__8",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration4",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration5",
                PortraitExtension = "_Suspicious",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration6",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Bertrude_0050__4",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Diva_Narration7",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration8",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Diva_Narration9",
                PlayQuip = "/VO/Bertrude_0053__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Diva_Narration10",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration11",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "AscensionSuccess_Diva_Narration12",
                PlayQuipMasked = "/VO/Bertrude_0092__1",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Doc = {
        ChoiceA = "AscensionSuccess_Doc_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Doc_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0203__4",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0137_",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration7",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Doc_Narration9",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Sap_Volfred_0135__2",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Doc_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Doc_Narration11",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Doc_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0268__9",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration13",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "AscensionSuccess_Doc_Narration14",
                PlayQuipMasked = "/VO/Sap_Volfred_0139__2",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Essence = {
        ChoiceA = "AscensionSuccess_Essence_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Essence_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_32__10",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration2",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration3",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration4",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Tamitha_87__3",
                QuipDelay = "0.4",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration6",
                PlayQuip = "/VO/Harp_Tamitha_50__8",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration7",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Tamitha_91__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Essence_Narration9",
                PlayQuip = "/VO/Harp_Tamitha_55__16",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration10",
                RightBacking = "EmoteAscended",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration11",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "AscensionSuccess_Essence_Narration12",
                PlayQuipMasked = "/VO/Harp_Tamitha_56__10",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_FateDad = {
        ChoiceA = "AscensionSuccess_FateDad_ChoiceA",
        ChoiceHeader = "AscensionSuccess_FateDad_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_FateDad",
                HelpTextId = "AscensionSuccess_FateDad_Narration1",
                PlayQuip = "/VO/Cur_Dalbert_0005__3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "AscensionSuccess_FateDad_Narration2",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "AscensionSuccess_FateDad_Narration3",
                PlayQuip = "/VO/Nomad_Almer_0005__1",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "AscensionSuccess_FateDad_Narration4",
                IsNarration = "true",
                StartTrigger = "FateHugSFX",
            },

            {
                Character = "Story_FateDad",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_FateDad_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Dalbert_0040__9",
                PositionToDirect = "RightCharacter",
                QuipDelay = "0.4",
                StageDirection = "Exit",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "AscensionSuccess_FateDad_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Almer_0044__3",
                QuipDelay = "0.4",
                RightBacking = "EmoteAscended",
                StartTrigger = "EventFlash",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "AscensionSuccess_FateDad_Narration7",
                PlayQuipMasked = "/VO/Nomad_Almer_0014__2",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "AscensionSuccess_FateDad_Narration8",
                PlayQuipMasked = "/VO/Nomad_Almer_0010__3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "AscensionSuccess_FateDad_Narration9",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Dalbert_0086__6",
                QuipDelay = "0.6",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "AscensionSuccess_FateDad_Narration10",
                PlayQuip = "/VO/Cur_Dalbert_0020__4",
                QuipDelay = "0.4",
                StageDirection = "Exit",
                Trigger = "UseAscensionSuccessSound",
            },

            {
                HelpTextId = "AscensionSuccess_FateDad_Narration11",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_FateSon",
                PortraitExtension = "_Pained",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Friend = {
        ChoiceA = "AscensionSuccess_Friend_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Friend_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "AscensionSuccess_Friend_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0026__6",
                PortraitExtension = "_Concerned",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "AscensionSuccess_Friend_Narration2",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Friend_Narration3",
                PortraitExtension = "_Vulnerable",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "AscensionSuccess_Friend_Narration4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "AscensionSuccess_Friend_Narration5",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Friend_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Concerned",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Friend_Narration7",
                PlayQuip = "/VO/Nomad_Hedwyn_0123__4",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "AscensionSuccess_Friend_Narration8",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Friend_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Friend_Narration10",
                PortraitExtension = "_Pleased",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "AscensionSuccess_Friend_Narration11",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "AscensionSuccess_Friend_Narration12",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_0215__2",
                QuipDelay = "0.3",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Joker = {
        ChoiceA = "AscensionSuccess_Joker_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Joker_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0126__5",
                PortraitExtension = "_Stare",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration2",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Joker_Narration3",
                IsNarration = "true",
                LeftBacking = "EmoteDepressed",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0141__3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration5",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Joker_Narration6",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Cur_Rukey_0156__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration7",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Joker_Narration8",
                PlayQuip = "/VO/Cur_Rukey_0223__7",
                PortraitExtension = "_Nervous",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration9",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration10",
                PlayQuipMasked = "/VO/Cur_Rukey_0220__6",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Joker_Narration11",
                PlayQuipMasked = "/VO/Cur_Rukey_0258__2",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Knight = {
        ChoiceA = "AscensionSuccess_Knight_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Knight_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Knight_Narration1",
                IsNarration = "true",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Wyrm_Gilman_190__2",
                PortraitExtension = "_Shocked",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_101__2",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration3",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Knight_Narration4",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration5",
                LeftBacking = "EmoteThoughtful",
                PlayQuip = "/VO/Wyrm_Gilman_10__8",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration6",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_190__5",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Knight_Narration8",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Wyrm_Gilman_129__5",
                PortraitExtension = "_Passionate",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration9",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Knight_Narration10",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Knight_Narration11",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration12",
                PlayQuip = "/VO/Wyrm_Gilman_13__5",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration13",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Knight_Narration14",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Wyrm_Gilman_144__4",
                PortraitExtension = "_Zealous",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration15",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration16",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "AscensionSuccess_Knight_Narration17",
                PlayQuipMasked = "/VO/Wyrm_Gilman_148__3",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Mascot = {
        ChoiceA = "AscensionSuccess_Mascot_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Mascot_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Mascot_Narration1",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Imp_Tizo_0019__6",
                PortraitExtension = "_Stoked",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "AscensionSuccess_Mascot_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Mascot_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0022__4",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Mascot_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "AscensionSuccess_Mascot_Narration5",
            },

            {
                Character = "Story_Mascot",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Mascot_Narration6",
                PlayQuip = "/VO/Imp_Tizo_0025__3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "AscensionSuccess_Mascot_Narration7",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "AscensionSuccess_Mascot_Narration8",
                PlayQuipMasked = "/VO/Imp_Tizo_0029__7",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_PlayerTeam_Misc_01 = {
        ChoiceA = "AscensionSuccess_PlayerTeam_Misc_01_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration1",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration4",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration5",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration7",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration8",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond1_Narration9",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration1",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration2",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration3",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration4",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration5",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration6",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration7",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration8",
                        LeftBacking = "EmoteAscended",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "AscensionSuccess_PlayerTeam_Misc_01_Cond2_Narration9",
                        LeftBacking = "EmoteAscended",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Psycho = {
        ChoiceA = "AscensionSuccess_Psycho_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Psycho_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Psycho_Narration1",
                PlayQuip = "/VO/Mae_25",
                PortraitExtension = "_Zen",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Psycho_Narration2",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Psycho_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_304",
                PortraitExtension = "_Zen",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "AscensionSuccess_Psycho_Narration4",
                PlayQuip = "/VO/Mae_9",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Psycho_Narration5",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Psycho_Narration6",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "AscensionSuccess_Psycho_Narration7",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Psycho_Narration8",
                PlayQuip = "/VO/Mae_91_2",
                PortraitExtension = "_Joy",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "AscensionSuccess_Psycho_Narration9",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "AscensionSuccess_Psycho_Narration10",
                PlayQuipMasked = "/VO/Mae_83",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Pyreheart = {
        ChoiceA = "AscensionSuccess_Pyreheart_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Pyreheart_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration1",
                PlayQuip = "/VO/Wyrm_Deluge_0017__1",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration2",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration3",
                PlayQuip = "/VO/Wyrm_Deluge_0066__3",
                QuipDelay = "0.4",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration4",
                IsNarration = "true",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration5",
                PlayQuip = "/VO/Wyrm_Deluge_0067__9",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration6",
                PlayQuip = "/VO/Wyrm_Deluge_0070__3",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration7",
                IsNarration = "true",
                PlayQuip = "",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration8",
                PlayQuip = "/VO/Wyrm_Deluge_0028__14",
            },

            {
                Character = "Story_Pyreheart",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration9",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration10",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Deluge_0090__3",
                QuipDelay = "0.4",
                RightBacking = "EmoteAscended",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "AscensionSuccess_Pyreheart_Narration11",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0092__5",
                QuipDelay = "0.4",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_RivalTeam_Misc_01 = {
        ChoiceA = "AscensionSuccess_RivalTeam_Misc_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration6",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Nightwing",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Beyonder",
                        ExitDelay = "2",
                        FadeSpeed = "1",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond1_Narration10",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration1",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration2",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration3",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration4",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration5",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration6",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration7",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration8",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration9",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Beyonder",
                        HelpTextId = "AscensionSuccess_RivalTeam_Misc_01_Cond2_Narration10",
                        RightBacking = "EmoteAscended",
                        RivalIndex = 1,
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedRival",
                Position = "DynamicRight",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                RivalIndex = 2,
            }
        },
    },
    AscensionSuccess_Temper = {
        ChoiceA = "AscensionSuccess_Temper_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Temper_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration1",
                PlayQuip = "/VO/Ignarius_0059__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration2",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration3",
                IsNarration = "true",
                PlayQuip = "",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration4",
                PlayQuip = "/VO/Ignarius_0044__8",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration6",
                PlayQuip = "/VO/Ignarius_0043__1",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration7",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Ignarius_0065__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration9",
                PlayQuip = "/VO/Ignarius_0038__7",
            },

            {
                Character = "Story_Temper",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Temper_Narration10",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration11",
                IsNarration = "true",
                RightBacking = "EmoteAscended",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "AscensionSuccess_Temper_Narration12",
                IsNarration = "true",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Temper",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Vamp = {
        ChoiceA = "AscensionSuccess_Vamp_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Vamp_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Narration1",
                LeftBacking = "EmoteThoughtful",
                PlayQuip = "/VO/Harp_Pamitha_0191__4",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0007__4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Narration3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0020__8",
                PortraitExtension = "_Skeptical",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Narration6",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Narration8",
                PlayQuip = "/VO/Harp_Pamitha_0030__5",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Narration9",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Vamp_Narration11",
                PlayQuip = "/VO/Harp_Pamitha_0127_",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Narration12",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Narration13",
                PlayQuipMasked = "/VO/Harp_Pamitha_0148__3",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    AscensionSuccess_Vamp_Alt = {
        ChoiceA = "AscensionSuccess_Vamp_Alt_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Vamp_Alt_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration1",
                LeftBacking = "EmoteThoughtful",
                PlayQuip = "/VO/Harp_Pamitha_0191__4",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0007__4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0020__8",
                PortraitExtension = "_Skeptical",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration6",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration8",
                PlayQuip = "/VO/Harp_Pamitha_0030__5",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration9",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration11",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0257__9",
                PortraitExtension = "_Nervous",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration13",
                PlayQuip = "/VO/Harp_Pamitha_0154__2",
                Portrait = "HarpPamitha01_Robed",
                Trigger = "EventFlashSmall",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration14",
                IsNarration = "true",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration15",
                PlayQuip = "/VO/Harp_Pamitha_0127_",
                Portrait = "HarpPamitha01_Robed_EyesClosed",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration16",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "AscensionSuccess_Vamp_Alt_Narration17",
                PlayQuipMasked = "/VO/Harp_Pamitha_0148__3",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                PortraitExtension = "_Nervous",
                Position = "DynamicRight",
            }
        },
    },
    AscensionSuccess_Withdrawn = {
        ChoiceA = "AscensionSuccess_Withdrawn_ChoiceA",
        ChoiceHeader = "AscensionSuccess_Withdrawn_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0023__4",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration2",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration4",
                PlayQuip = "/VO/Crone_Udmildhe_0056__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration6",
                PlayQuip = "/VO/Crone_Udmildhe_0018__6",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration7",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration8",
            },

            {
                Character = "Story_Withdrawn",
                ExitDelay = "2",
                FadeSpeed = "1",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration9",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration10",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0068_",
                QuipDelay = "0.3",
                RightBacking = "EmoteAscended",
                StartTrigger = "BigSplashSFX",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "AscensionSuccess_Withdrawn_Narration11",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0060__5",
                QuipDelay = "0.3",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    BackstoryTest1 = {
        ChoiceA = "BackstoryTest1_ChoiceA",
        DisplayTeamRoster = true,
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "BackstoryTest1_Narration1",
            },

            {
                HelpTextId = "BackstoryTest1_Narration2",
            },

            {
                HelpTextId = "BackstoryTest1_Narration3",
            }
        },
        ResultAType = "Continue",
    },
    BackstoryTest2 = {
        ChoiceA = "BackstoryTest2_ChoiceA",
        DisplayTeamRoster = true,
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "BackstoryTest2_Narration1",
            },

            {
                HelpTextId = "BackstoryTest2_Narration2",
            },

            {
                HelpTextId = "BackstoryTest2_Narration3",
            },

            {
                HelpTextId = "BackstoryTest2_Narration4",
            },

            {
                HelpTextId = "BackstoryTest2_Narration5",
            },

            {
                HelpTextId = "BackstoryTest2_Narration6",
            },

            {
                HelpTextId = "BackstoryTest2_Narration7",
            }
        },
        ResultAType = "Continue",
    },
    BackstoryTest5 = {
        ChoiceA = "BackstoryTest5_ChoiceA",
        DisplayTeamRoster = true,
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "BackstoryTest5_Narration1",
            },

            {
                HelpTextId = "BackstoryTest5_Narration2",
            },

            {
                HelpTextId = "BackstoryTest5_Narration3",
            },

            {
                HelpTextId = "BackstoryTest5_Narration4",
            },

            {
                HelpTextId = "BackstoryTest5_Narration5",
            },

            {
                HelpTextId = "BackstoryTest5_Narration6",
            },

            {
                HelpTextId = "BackstoryTest5_Narration7",
            },

            {
                HelpTextId = "BackstoryTest5_Narration8",
            },

            {
                HelpTextId = "BackstoryTest5_Narration9",
            },

            {
                HelpTextId = "BackstoryTest5_Narration10",
            }
        },
        ResultAType = "Continue",
    },
    BardMenu_01 = {
        ChoiceA = "BardMenu_01_TrackList_Page01_Choice",
        Lines = {
            {
                HelpTextId = "BardMenu_01_Narration1",
                Trigger = "UseNoEventSound",
            }
        },
        ResultA = "BardMenu_01_TrackList_Page01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    BardMenu_01_TrackList_AscensionTheme = {
        ChoiceA = "BardMenu_01_TrackList_AscensionTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/AscensionMatchMusic_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_BardTheme = {
        ChoiceA = "BardMenu_01_TrackList_BardTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/BardTheme_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_BertrudeTheme = {
        ChoiceA = "BardMenu_01_TrackList_BertrudeTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/BertrudeTheme_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_DissidentsTheme = {
        ChoiceA = "BardMenu_01_TrackList_DissidentsTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/DissidentsTheme_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_EssenceTheme = {
        ChoiceA = "BardMenu_01_TrackList_EssenceTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/EssenceTheme_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_Exit = {
        ChoiceA = "BardMenu_01_TrackList_Exit_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "end",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_GilmanTheme = {
        ChoiceA = "BardMenu_01_TrackList_GilmanTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/GilmanTheme_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_ImpTheme = {
        ChoiceA = "BardMenu_01_TrackList_ImpTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/ImpTheme_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_MaeTheme = {
        ChoiceA = "BardMenu_01_TrackList_MaeTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/MaeTheme_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_MatchMusic2 = {
        ChoiceA = "BardMenu_01_TrackList_MatchMusic2_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/MatchMusic2_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_MatchMusic3 = {
        ChoiceA = "BardMenu_01_TrackList_MatchMusic3_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/MatchMusic3_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_MatchMusic4 = {
        ChoiceA = "BardMenu_01_TrackList_MatchMusic4_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/MatchMusic4_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_MatchMusic5 = {
        ChoiceA = "BardMenu_01_TrackList_MatchMusic5_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/MatchMusic5_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_MatchMusic7 = {
        ChoiceA = "BardMenu_01_TrackList_MatchMusic7_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/MatchMusic7_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_MatchMusic8 = {
        ChoiceA = "BardMenu_01_TrackList_MatchMusic8_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/MatchMusic8_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusic1 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic1_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusic1_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusic2 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic2_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusic2_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusic3 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic3_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusic3_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusic4 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic4_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusic4_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusic5 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic5_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusic5_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusic6 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic6_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusic6_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusic9 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic9_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusicSwath9_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_OvermapMusicIntro = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusicIntro_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/OvermapMusicINTRO",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_Page01 = {
        ChoiceA = "BardMenu_01_TrackList_ScavengersTheme_Choice",
        ChoiceB = "BardMenu_01_TrackList_MatchMusic2_Choice",
        ChoiceC = "BardMenu_01_TrackList_OvermapMusicIntro_Choice",
        ChoiceD = "BardMenu_01_TrackList_Exit_Choice",
        ChoiceE = "BardMenu_01_TrackList_OvermapMusic1_Choice",
        ChoiceF = "BardMenu_01_TrackList_OvermapMusic3_Choice",
        ChoiceG = "BardMenu_01_TrackList_UrsaIdea8_Choice",
        ChoiceH = "BardMenu_01_TrackList_Page02_Choice",
        ChoiceHeader = "BardMenu_01_TrackList_Page01_ChoiceHeader",
        HeaderTrigger = "RememberMusicPlayerPage",
        Lines = {},
        RemoveLines = true,
        ReplaceChoiceHeader = "BardMenu_01_TrackList_ChoiceHeader_Alt",
        ResultA = "BardMenu_01_TrackList_ScavengersTheme",
        ResultAType = "ReloadScreen",
        ResultB = "BardMenu_01_TrackList_MatchMusic2",
        ResultBType = "ReloadScreen",
        ResultC = "BardMenu_01_TrackList_OvermapMusicIntro",
        ResultCType = "ReloadScreen",
        ResultD = "BardMenu_01_TrackList_Exit",
        ResultDType = "ReloadScreen",
        ResultE = "BardMenu_01_TrackList_OvermapMusic1",
        ResultEType = "ReloadScreen",
        ResultF = "BardMenu_01_TrackList_OvermapMusic3",
        ResultFType = "ReloadScreen",
        ResultG = "BardMenu_01_TrackList_UrsaIdea8",
        ResultGType = "ReloadScreen",
        ResultH = "BardMenu_01_TrackList_Page02",
        ResultHType = "ReloadScreen",
        StartupFunction = "SetupMusicPlayerHotkeys",
    },
    BardMenu_01_TrackList_Page02 = {
        ChoiceA = "BardMenu_01_TrackList_UrsaIdea9_Choice",
        ChoiceB = "BardMenu_01_TrackList_MaeTheme_Choice",
        ChoiceC = "BardMenu_01_TrackList_OvermapMusic2_Choice",
        ChoiceD = "BardMenu_01_TrackList_Page02_ChoiceD",
        ChoiceE = "BardMenu_01_TrackList_ShopKeeperTheme_Choice",
        ChoiceF = "BardMenu_01_TrackList_MatchMusic7_Choice",
        ChoiceG = "BardMenu_01_TrackList_TestDefenseMusic1_Choice",
        ChoiceH = "BardMenu_01_TrackList_Page03_Choice",
        ChoiceHeader = "BardMenu_01_TrackList_Page02_ChoiceHeader",
        HeaderTrigger = "RememberMusicPlayerPage",
        Lines = {},
        ReplaceChoiceHeader = "BardMenu_01_TrackList_ChoiceHeader_Alt",
        ResultA = "BardMenu_01_TrackList_UrsaIdea9",
        ResultAType = "ReloadScreen",
        ResultB = "BardMenu_01_TrackList_MaeTheme",
        ResultBType = "ReloadScreen",
        ResultC = "BardMenu_01_TrackList_OvermapMusic2",
        ResultCType = "ReloadScreen",
        ResultD = "BardMenu_01_TrackList_Page01",
        ResultDType = "ReloadScreen",
        ResultE = "BardMenu_01_TrackList_ShopKeeperTheme",
        ResultEType = "ReloadScreen",
        ResultF = "BardMenu_01_TrackList_MatchMusic7",
        ResultFType = "ReloadScreen",
        ResultG = "BardMenu_01_TrackList_TestDefenseMusic1",
        ResultGType = "ReloadScreen",
        ResultH = "BardMenu_01_TrackList_Page03",
        ResultHType = "ReloadScreen",
        StartupFunction = "SetupMusicPlayerHotkeys",
    },
    BardMenu_01_TrackList_Page03 = {
        ChoiceA = "BardMenu_01_TrackList_ImpTheme_Choice",
        ChoiceB = "BardMenu_01_TrackList_BardTheme_Choice",
        ChoiceC = "BardMenu_01_TrackList_DissidentsTheme_Choice",
        ChoiceD = "BardMenu_01_TrackList_Page03_ChoiceD",
        ChoiceE = "BardMenu_01_TrackList_OvermapMusic5_Choice",
        ChoiceF = "BardMenu_01_TrackList_WithdrawnTheme_Choice",
        ChoiceG = "BardMenu_01_TrackList_BertrudeTheme_Choice",
        ChoiceH = "BardMenu_01_TrackList_Page04_Choice",
        ChoiceHeader = "BardMenu_01_TrackList_Page03_ChoiceHeader",
        HeaderTrigger = "RememberMusicPlayerPage",
        Lines = {},
        ReplaceChoiceHeader = "BardMenu_01_TrackList_ChoiceHeader_Alt",
        ResultA = "BardMenu_01_TrackList_ImpTheme",
        ResultAType = "ReloadScreen",
        ResultB = "BardMenu_01_TrackList_BardTheme",
        ResultBType = "ReloadScreen",
        ResultC = "BardMenu_01_TrackList_DissidentsTheme",
        ResultCType = "ReloadScreen",
        ResultD = "BardMenu_01_TrackList_Page02",
        ResultDType = "ReloadScreen",
        ResultE = "BardMenu_01_TrackList_OvermapMusic5",
        ResultEType = "ReloadScreen",
        ResultF = "BardMenu_01_TrackList_WithdrawnTheme",
        ResultFType = "ReloadScreen",
        ResultG = "BardMenu_01_TrackList_BertrudeTheme",
        ResultGType = "ReloadScreen",
        ResultH = "BardMenu_01_TrackList_Page04",
        ResultHType = "ReloadScreen",
        StartupFunction = "SetupMusicPlayerHotkeys",
    },
    BardMenu_01_TrackList_Page04 = {
        ChoiceA = "BardMenu_01_TrackList_OvermapMusic4_Choice",
        ChoiceB = "BardMenu_01_TrackList_GilmanTheme_Choice",
        ChoiceC = "BardMenu_01_TrackList_MatchMusic8_Choice",
        ChoiceD = "BardMenu_01_TrackList_Page04_ChoiceD",
        ChoiceE = "BardMenu_01_TrackList_UrsaIdea7_Choice",
        ChoiceF = "BardMenu_01_TrackList_OvermapMusic6_Choice",
        ChoiceG = "BardMenu_01_TrackList_PamithaTheme_Choice",
        ChoiceH = "BardMenu_01_TrackList_Page05_Choice",
        ChoiceHeader = "BardMenu_01_TrackList_Page04_ChoiceHeader",
        HeaderTrigger = "RememberMusicPlayerPage",
        Lines = {},
        ReplaceChoiceHeader = "BardMenu_01_TrackList_ChoiceHeader_Alt",
        ResultA = "BardMenu_01_TrackList_OvermapMusic4",
        ResultAType = "ReloadScreen",
        ResultB = "BardMenu_01_TrackList_GilmanTheme",
        ResultBType = "ReloadScreen",
        ResultC = "BardMenu_01_TrackList_MatchMusic8",
        ResultCType = "ReloadScreen",
        ResultD = "BardMenu_01_TrackList_Page03",
        ResultDType = "ReloadScreen",
        ResultE = "BardMenu_01_TrackList_UrsaIdea7",
        ResultEType = "ReloadScreen",
        ResultF = "BardMenu_01_TrackList_OvermapMusic6",
        ResultFType = "ReloadScreen",
        ResultG = "BardMenu_01_TrackList_PamithaTheme",
        ResultGType = "ReloadScreen",
        ResultH = "BardMenu_01_TrackList_Page05",
        ResultHType = "ReloadScreen",
        StartupFunction = "SetupMusicPlayerHotkeys",
    },
    BardMenu_01_TrackList_Page05 = {
        ChoiceA = "BardMenu_01_TrackList_EssenceTheme_Choice",
        ChoiceB = "BardMenu_01_TrackList_VolfredTheme_Choice",
        ChoiceC = "BardMenu_01_TrackList_MatchMusic3_Choice",
        ChoiceD = "BardMenu_01_TrackList_Page05_ChoiceD",
        ChoiceE = "BardMenu_01_TrackList_OvermapMusic9_Choice",
        ChoiceF = "BardMenu_01_TrackList_UrsaIdea4_Choice",
        ChoiceG = "BardMenu_01_TrackList_AscensionTheme_Choice",
        ChoiceH = "BardMenu_01_TrackList_Page06_Choice",
        ChoiceHeader = "BardMenu_01_TrackList_Page05_ChoiceHeader",
        HeaderTrigger = "RememberMusicPlayerPage",
        Lines = {},
        ReplaceChoiceHeader = "BardMenu_01_TrackList_ChoiceHeader_Alt",
        ResultA = "BardMenu_01_TrackList_EssenceTheme",
        ResultAType = "ReloadScreen",
        ResultB = "BardMenu_01_TrackList_VolfredTheme",
        ResultBType = "ReloadScreen",
        ResultC = "BardMenu_01_TrackList_MatchMusic3",
        ResultCType = "ReloadScreen",
        ResultD = "BardMenu_01_TrackList_Page04",
        ResultDType = "ReloadScreen",
        ResultE = "BardMenu_01_TrackList_OvermapMusic9",
        ResultEType = "ReloadScreen",
        ResultF = "BardMenu_01_TrackList_UrsaIdea4",
        ResultFType = "ReloadScreen",
        ResultG = "BardMenu_01_TrackList_AscensionTheme",
        ResultGType = "ReloadScreen",
        ResultH = "BardMenu_01_TrackList_Page06",
        ResultHType = "ReloadScreen",
        StartupFunction = "SetupMusicPlayerHotkeys",
    },
    BardMenu_01_TrackList_Page06 = {
        ChoiceA = "BardMenu_01_TrackList_UrsaIdea6_Choice",
        ChoiceB = "BardMenu_01_TrackList_MatchMusic4_Choice",
        ChoiceC = "BardMenu_01_TrackList_MatchMusic5_Choice",
        ChoiceD = "BardMenu_01_TrackList_Page06_ChoiceD",
        ChoiceE = "BardMenu_01_TrackList_TrailerSong_Choice",
        ChoiceF = "BardMenu_01_TrackList_Page06_ChoiceF",
        ChoiceHeader = "BardMenu_01_TrackList_Page06_ChoiceHeader",
        HeaderTrigger = "RememberMusicPlayerPage",
        Lines = {},
        ReplaceChoiceHeader = "BardMenu_01_TrackList_ChoiceHeader_Alt",
        ResultA = "BardMenu_01_TrackList_UrsaIdea6",
        ResultAType = "ReloadScreen",
        ResultB = "BardMenu_01_TrackList_MatchMusic4",
        ResultBType = "ReloadScreen",
        ResultC = "BardMenu_01_TrackList_MatchMusic5",
        ResultCType = "ReloadScreen",
        ResultD = "BardMenu_01_TrackList_Page05",
        ResultDType = "ReloadScreen",
        ResultE = "BardMenu_01_TrackList_TrailerSong",
        ResultEType = "ReloadScreen",
        ResultF = "BardMenu_01_TrackList_Exit",
        ResultFType = "ReloadScreen",
        StartupFunction = "SetupMusicPlayerHotkeysLastPage",
    },
    BardMenu_01_TrackList_PamithaTheme = {
        ChoiceA = "BardMenu_01_TrackList_PamithaTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/PamithaTheme_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_ScavengersTheme = {
        ChoiceA = "BardMenu_01_TrackList_ScavengersTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/ScavengersTheme_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_ShopKeeperTheme = {
        ChoiceA = "BardMenu_01_TrackList_ShopKeeperTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/ShopkeeperTheme_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_TestDefenseMusic1 = {
        ChoiceA = "BardMenu_01_TrackList_TestDefenseMusic1_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/TestDefenseMusic1_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_TrailerSong = {
        ChoiceA = "BardMenu_01_TrackList_TrailerSong_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/TrailerSong_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_UrsaIdea4 = {
        ChoiceA = "BardMenu_01_TrackList_UrsaIdea4_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/UrsaIdea4_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_UrsaIdea6 = {
        ChoiceA = "BardMenu_01_TrackList_UrsaIdea6_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/UrsaIdea6_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_UrsaIdea7 = {
        ChoiceA = "BardMenu_01_TrackList_UrsaIdea7_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/VagrantSong_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_UrsaIdea8 = {
        ChoiceA = "BardMenu_01_TrackList_UrsaIdea8_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/UrsaIdea8_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_UrsaIdea9 = {
        ChoiceA = "BardMenu_01_TrackList_UrsaIdea9_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/UrsaIdea9_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_VolfredTheme = {
        ChoiceA = "BardMenu_01_TrackList_VolfredTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/VolfredTheme_MC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_01_TrackList_WithdrawnTheme = {
        ChoiceA = "BardMenu_01_TrackList_WithdrawnTheme_ChoiceA",
        ChoiceMadeFunction = "BardMusicPlayer",
        ChoiceMadeFunctionParameter = "/Music/WithdrawnTheme_ACOUSTIC",
        Lines = {},
        ResultAType = "Continue",
    },
    BardMenu_02 = {
        ChoiceA = "BardMenu_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "BardMenu_02_Narration1",
                Trigger = "UseNoEventSound",
            }
        },
        ResultAType = "ReloadScreenMusicPlayer",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    BeginAscension3 = {
        ChoiceA = "BeginAscension3_Intermission_Choice",
        ChoiceMadeTrigger = "EndCurrentAmbience",
        HeaderTrigger = "IntermissionCalendar",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0189__3",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "PlayIntermissionMusic",
                HelpTextId = "BeginAscension3_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0158__7",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                EndTrigger = "IntermissionFadeOut",
                HelpTextId = "BeginAscension3_Narration3",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultA = "BeginAscension3_Intermission",
        ResultAType = "NextScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "A",
    },
    BeginAscension3_Continued = {
        ChoiceA = "BeginAscension3_Outside_Choice",
        ChoiceHeader = "BeginAscension3_Continued_ChoiceHeader",
        ChoiceMadeTrigger = "AddDivaToRoster",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Continued_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Continued_Narration2",
                IsNarration = "true",
                StartTrigger = "IntermissionGuideBookUnlock",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0097__2",
                PortraitExtension = "_Logical",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Continued_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0213__8",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0175__4",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration8",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Continued_Narration9",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0073__7",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Continued_Narration11",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration12",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0029__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "PlayDivaTheme",
                HelpTextId = "BeginAscension3_Continued_Narration14",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "BeginAscension3_Continued_Narration15",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0175__20",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration16",
                PlayQuip = "/VO/Sap_Volfred_0227__1",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration17",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0168__4",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration18",
                PlayQuip = "/VO/Bertrude_0134_",
                PortraitExtension = "_Suspicious",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Continued_Narration19",
                PlayQuip = "/VO/Sap_Volfred_0183__1",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration20",
                PortraitExtension = "_Wry",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "BeginAscension3_Continued_Narration21",
                IsNarration = "true",
                PortraitExtension = "_Suspicious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "1.5",
                HelpTextId = "BeginAscension3_Continued_Narration22",
                PlayQuip = "/VO/Bertrude_0026__3",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "BeginAscension3_Continued_Narration23",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "1.5",
                HelpTextId = "BeginAscension3_Continued_Narration24",
                PlayQuip = "/VO/Bertrude_0028__5",
                PortraitExtension = "_Averted",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration25",
                PlayQuip = "/VO/Bertrude_0007__5",
                PortraitExtension = "_Suspicious",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration26",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension3_Continued_Narration27",
                PlayQuip = "/VO/Sap_Volfred_0188__3",
                Portrait = "Default",
                PositionToDirect = "All",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "BeginAscension3_Continued_Narration28",
            }
        },
        ResultA = "BeginAscension3_Outside",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Diva",
                Position = "RightCharacter",
            }
        },
    },
    BeginAscension3_Intermission = {
        ChoiceA = "BeginAscension3_Continued_Choice",
        ChoiceMadeTrigger = "ResumeCurrentAmbience",
        Lines = {
            {
                HelpTextId = "BeginAscension3_Intermission_Narration1",
            },

            {
                HelpTextId = "BeginAscension3_Intermission_Narration2",
            },

            {
                HelpTextId = "BeginAscension3_Intermission_Narration3",
            },

            {
                EndTrigger = "MoonlightAlcoveWeather",
                HelpTextId = "BeginAscension3_Intermission_Narration4",
            }
        },
        ResultA = "BeginAscension3_Continued",
        ResultAType = "NextScreen",
        StyleXML = "OfficialNoticeScreen",
    },
    BeginAscension3_Outside = {
        ChoiceA = "BeginAscension3_Outside_ChoiceA",
        ChoiceHeader = "BeginAscension3_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "PickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension3_Outside_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0014__6",
                PortraitExtension = "_Averted",
            },

            {
                HelpTextId = "BeginAscension3_Outside_Narration2",
                Trigger = "SetUpPostAscensionStarPick",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    BeginAscension4 = {
        ChoiceA = "BeginAscension4_Intermission_Choice",
        ChoiceMadeTrigger = "EndCurrentAmbience",
        HeaderTrigger = "IntermissionCalendar",
        Lines = {
            {
                Character = "Story_Doc",
                EndTrigger = "PlayIntermissionMusic",
                HelpTextId = "BeginAscension4_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0210__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "IntermissionFadeOut",
                HelpTextId = "BeginAscension4_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0002_",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultA = "BeginAscension4_Intermission",
        ResultAType = "NextScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "A",
    },
    BeginAscension4_Continued = {
        ChoiceA = "BeginAscension4_Outside_Choice",
        ChoiceHeader = "BeginAscension4_Continued_ChoiceHeader",
        ChoiceMadeTrigger = "AddDocToRoster",
        GetRandomCharacters = 2,
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
                Trigger = "UnlockGuideBookAppendix",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0020__10",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration4",
                IsNarration = "true",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0114__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration6",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration7",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration8",
                Portrait = "Default",
                Trigger = "PlayNightwingTheme",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration9",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration10",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension4_Continued_Narration11",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension4_Continued_Narration12",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteThoughtful",
                Trigger = "HeavyMomentSFX",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration13",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration14",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "BeginAscension4_Continued_Narration15",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration16",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension4_Continued_Narration17",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration18",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0304_",
                QuipDelay = "0.5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration19",
                PlayQuip = "/VO/Sap_Volfred_0199__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration20",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration21",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration22",
                PositionToDirect = "Others",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2.0",
                HelpTextId = "BeginAscension4_Continued_Narration23",
                PlayQuip = "/VO/Sap_Volfred_0135_",
                PortraitExtension = "_Logical",
                RightBacking = "EmoteExcitement",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StartTrigger = "PlayDocTheme",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "BeginAscension4_Continued_Narration24",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration25",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2",
                HelpTextId = "BeginAscension4_Continued_Narration26",
                PortraitExtension = "_Averted",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration27",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "BeginAscension4_Continued_Narration28",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultA = "BeginAscension4_Outside",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    BeginAscension4_Intermission = {
        ChoiceA = "BeginAscension4_Continued_Choice",
        ChoiceMadeTrigger = "ResumeCurrentAmbience",
        Lines = {
            {
                HelpTextId = "BeginAscension4_Intermission_Narration1",
            },

            {
                HelpTextId = "BeginAscension4_Intermission_Narration2",
            },

            {
                HelpTextId = "BeginAscension4_Intermission_Narration3",
            },

            {
                HelpTextId = "BeginAscension4_Intermission_Narration4",
            },

            {
                HelpTextId = "BeginAscension4_Intermission_Narration5",
            },

            {
                EndTrigger = "MoonlightAlcoveWeather",
                HelpTextId = "BeginAscension4_Intermission_Narration6",
            }
        },
        ResultA = "BeginAscension4_Continued",
        ResultAType = "NextScreen",
        StyleXML = "OfficialNoticeScreen",
    },
    BeginAscension4_Outside = {
        ChoiceA = "BeginAscension4_Outside_ChoiceA",
        ChoiceHeader = "BeginAscension4_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "PickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "BeginAscension4_Outside_Narration1",
                Trigger = "SetUpPostAscensionStarPick",
            }
        },
        ResultAType = "Continue",
    },
    ChallengeMatch_Failure_Badass_01 = {
        ChoiceA = "ChallengeMatch_Failure_Badass_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Badass_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Badass_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ChallengeMatch_Failure_Badass_01_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0091__4",
                PortraitExtension = "_Irate",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Badass_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0101__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Badass_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Diva_01 = {
        ChoiceA = "ChallengeMatch_Failure_Diva_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Diva_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Diva_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Failure_Diva_01_Narration1",
                PlayQuip = "/VO/Bertrude_0183__7",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Diva_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0115__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Diva_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Doc_01 = {
        ChoiceA = "ChallengeMatch_Failure_Doc_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Doc_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Doc_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "ChallengeMatch_Failure_Doc_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0288__1",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Doc_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0140__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Doc_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Friend_01 = {
        ChoiceA = "ChallengeMatch_Failure_Friend_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Friend_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Friend_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "ChallengeMatch_Failure_Friend_01_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0201__3",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Friend_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0074__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Friend_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Joker_01 = {
        ChoiceA = "ChallengeMatch_Failure_Joker_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Joker_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Joker_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ChallengeMatch_Failure_Joker_01_Narration1",
                LeftBacking = "EmoteShocked",
                PlayQuipMasked = "/VO/Cur_Rukey_0180_",
                PortraitExtension = "_Snide",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Joker_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0068__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Joker_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Knight_01 = {
        ChoiceA = "ChallengeMatch_Failure_Knight_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Knight_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Knight_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "ChallengeMatch_Failure_Knight_01_Narration1",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Wyrm_Gilman_62_",
                PortraitExtension = "_Zealous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Knight_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0068__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Knight_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Mascot_01 = {
        ChoiceA = "ChallengeMatch_Failure_Mascot_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Mascot_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Mascot_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "ChallengeMatch_Failure_Mascot_01_Narration1",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Imp_Tizo_0086_",
                PortraitExtension = "_Angry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Mascot_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0073__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Mascot_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Psycho_01 = {
        ChoiceA = "ChallengeMatch_Failure_Psycho_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Psycho_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Psycho_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "ChallengeMatch_Failure_Psycho_01_Narration1",
                PlayQuip = "/VO/Mae_113",
                PortraitExtension = "_Zen",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Psycho_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0027__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Psycho_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Failure_Retry = {
        ChoiceA = "ChallengeMatch_Failure_Retry_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Retry_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Retry_ChoiceHeader",
        Lines = {},
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Failure_Retry_Quick = {
        ChoiceA = "ChallengeMatch_Failure_Retry_Quick_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Retry_Quick_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Retry_Quick_ChoiceHeader",
        Lines = {},
        ResultAType = "LoadPracticeMatch",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Failure_Vamp_01 = {
        ChoiceA = "ChallengeMatch_Failure_Vamp_01_ChoiceA",
        ChoiceB = "ChallengeMatch_Failure_Vamp_01_ChoiceB",
        ChoiceHeader = "ChallengeMatch_Failure_Vamp_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Failure_Vamp_01_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0149__1",
                PortraitExtension = "_Skeptical",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Vamp_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0082__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Failure_Vamp_01_Narration3",
            }
        },
        ResultAType = "PickChallengePostPick",
        ResultBType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Badass_01 = {
        ChoiceA = "ChallengeMatch_Intro_Badass_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ChallengeMatch_Intro_Badass_01_Narration1",
                PlayQuipMasked = "/VO/Demon_Jodi_0021__1",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Badass_01_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Badass_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0011__7",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ChallengeMatch_Intro_Badass_01_Narration4",
                PlayQuipMasked = "/VO/Demon_Jodi_0036__3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Badass_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0017__3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Badass_01_Narration6",
                PlayQuip = "/VO/Phantom_Sandra_0058__4",
                PortraitExtension = "_Serious",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ChallengeMatch_Intro_Badass_01_Narration7",
                PlayQuipMasked = "/VO/Demon_Jodi_0056__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Portrait = "Masked",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Diva_01 = {
        ChoiceA = "ChallengeMatch_Intro_Diva_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Diva_01_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Diva_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0003__2",
                PortraitExtension = "_Serious",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "ChallengeMatch_Intro_Diva_01_Narration3",
                PlayQuipMasked = "/VO/Bertrude_0181__10",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Diva_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0045__7",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Diva_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0050__6",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Diva",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Doc_01 = {
        ChoiceA = "ChallengeMatch_Intro_Doc_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Doc_01_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Doc_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0003__2",
                PortraitExtension = "_Serious",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ChallengeMatch_Intro_Doc_01_Narration3",
                PlayQuipMasked = "/VO/Sap_Volfred_0145__4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Doc_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0117__3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Doc_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0080_",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Friend_01 = {
        ChoiceA = "ChallengeMatch_Intro_Friend_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Friend_01_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Friend_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0003__2",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ChallengeMatch_Intro_Friend_01_Narration3",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_0029__12",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Friend_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0076__5",
                PortraitExtension = "_Serious",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Friend_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0084__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Joker_01 = {
        ChoiceA = "ChallengeMatch_Intro_Joker_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ChallengeMatch_Intro_Joker_01_Narration1",
                PlayQuipMasked = "/VO/Cur_Rukey_0043__11",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Joker_01_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Joker_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0022_",
                PortraitExtension = "_Serious",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ChallengeMatch_Intro_Joker_01_Narration4",
                PlayQuipMasked = "/VO/Cur_Rukey_0258__6",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Joker_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0033_",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Joker_01_Narration6",
                PlayQuip = "/VO/Phantom_Sandra_0058__4",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ChallengeMatch_Intro_Joker_01_Narration7",
                PlayQuipMasked = "/VO/Cur_Rukey_0141__6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                Portrait = "Masked",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Knight_01 = {
        ChoiceA = "ChallengeMatch_Intro_Knight_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Knight_01_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Knight_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0003__2",
                PortraitExtension = "_Serious",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ChallengeMatch_Intro_Knight_01_Narration3",
                LeftBacking = "EmoteShocked",
                PlayQuipMasked = "/VO/Wyrm_Gilman_80__5",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Knight_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0071__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Knight_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0060__1",
                PortraitExtension = "_Serious",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ChallengeMatch_Intro_Knight_01_Narration6",
                LeftBacking = "EmoteExcitement",
                PlayQuipMasked = "/VO/Wyrm_Gilman_5__13",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Knight",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Mascot_01 = {
        ChoiceA = "ChallengeMatch_Intro_Mascot_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Mascot_01_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Mascot_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0003__2",
                PortraitExtension = "_Serious",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ChallengeMatch_Intro_Mascot_01_Narration3",
                PlayQuipMasked = "/VO/Imp_Tizo_0017__4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Mascot_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0071__4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Mascot_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0081__4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Mascot",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Psycho_01 = {
        ChoiceA = "ChallengeMatch_Intro_Psycho_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Psycho_01_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Psycho_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0002__4",
                PortraitExtension = "_Serious",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ChallengeMatch_Intro_Psycho_01_Narration3",
                PlayQuipMasked = "/VO/Mae_166_2",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Psycho_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0028__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Psycho_01_Narration5",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ChallengeMatch_Intro_Psycho_01_Narration6",
                PlayQuipMasked = "/VO/Mae_38",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Intro_Vamp_01 = {
        ChoiceA = "ChallengeMatch_Intro_Vamp_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Intro_Vamp_01_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Vamp_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0020__3",
                PortraitExtension = "_Serious",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "ChallengeMatch_Intro_Vamp_01_Narration3",
                PlayQuipMasked = "/VO/Harp_Pamitha_0032__3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Intro_Vamp_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0034__8",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "ChallengeMatch_Intro_Vamp_01_Narration5",
                PlayQuipMasked = "/VO/Harp_Pamitha_0033__4",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Pick_Badass_01 = {
        ChoiceA = "ChallengeMatch_Pick_Badass_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Badass_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Badass_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0060__3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Pick_Badass_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ChallengeMatch_Pick_Badass_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0080__2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Diva_01 = {
        ChoiceA = "ChallengeMatch_Pick_Diva_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Diva_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Diva_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0066_",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "ChallengeMatch_Pick_Diva_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Suspicious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "ChallengeMatch_Pick_Diva_01_Narration4",
                PlayQuip = "/VO/Bertrude_0059__6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Doc_01 = {
        ChoiceA = "ChallengeMatch_Pick_Doc_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Doc_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Doc_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0065__4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ChallengeMatch_Pick_Doc_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ChallengeMatch_Pick_Doc_01_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0032_",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Friend_01 = {
        ChoiceA = "ChallengeMatch_Pick_Friend_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Friend_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Friend_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0006_",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ChallengeMatch_Pick_Friend_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ChallengeMatch_Pick_Friend_01_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0035__8",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Joker_01 = {
        ChoiceA = "ChallengeMatch_Pick_Joker_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Joker_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Joker_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0059__6",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Pick_Joker_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ChallengeMatch_Pick_Joker_01_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0179__2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Knight_01 = {
        ChoiceA = "ChallengeMatch_Pick_Knight_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Knight_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Knight_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0063__1",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Pick_Knight_01_Narration3",
                IsNarration = "true",
                LeftBacking = "EmoteShocked",
                PortraitExtension = "_Shocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ChallengeMatch_Pick_Knight_01_Narration4",
                PlayQuip = "/VO/Wyrm_Gilman_44__8",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Mascot_01 = {
        ChoiceA = "ChallengeMatch_Pick_Mascot_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Mascot_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Mascot_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0062__2",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ChallengeMatch_Pick_Mascot_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ChallengeMatch_Pick_Mascot_01_Narration4",
                PlayQuip = "/VO/Imp_Tizo_0038__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Psycho_01 = {
        ChoiceA = "ChallengeMatch_Pick_Psycho_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Psycho_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Psycho_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0061__3",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Pick_Psycho_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Zen",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Pick_Psycho_01_Narration4",
                PlayQuip = "/VO/Mae_8",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Pick_Vamp_01 = {
        ChoiceA = "ChallengeMatch_Pick_Vamp_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Pick_Vamp_01_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Pick_Vamp_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0064__2",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Pick_Vamp_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Skeptical",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Pick_Vamp_01_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0098_",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_01 = {
        ChoiceA = "ChallengeMatch_PostPick_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_01_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0158__4",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_02 = {
        ChoiceA = "ChallengeMatch_PostPick_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_02_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0145__4",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_03 = {
        ChoiceA = "ChallengeMatch_PostPick_03_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_03_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0140__5",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_04 = {
        ChoiceA = "ChallengeMatch_PostPick_04_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_04_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0135__2",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_05 = {
        ChoiceA = "ChallengeMatch_PostPick_05_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_05_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0134__1",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_06 = {
        ChoiceA = "ChallengeMatch_PostPick_06_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_06_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0125__6",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_07 = {
        ChoiceA = "ChallengeMatch_PostPick_07_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_07_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0163__3",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_08 = {
        ChoiceA = "ChallengeMatch_PostPick_08_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_08_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0097__3",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_09 = {
        ChoiceA = "ChallengeMatch_PostPick_09_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_09_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0079__6",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_PostPick_10 = {
        ChoiceA = "ChallengeMatch_PostPick_10_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_PostPick_10_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0154__5",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ChallengeMatch_Return_01 = {
        ChoiceA = "ChallengeMatch_Return_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Return_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ChallengeMatch_Return_02 = {
        ChoiceA = "ChallengeMatch_Return_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Return_02_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0154__1",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
    },
    ChallengeMatch_Return_03 = {
        ChoiceA = "ChallengeMatch_Return_03_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Return_03_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ChallengeMatch_Return_04 = {
        ChoiceA = "ChallengeMatch_Return_04_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Return_04_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0145__2",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
    },
    ChallengeMatch_Return_05 = {
        ChoiceA = "ChallengeMatch_Return_05_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Return_05_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ChallengeMatch_Return_06 = {
        ChoiceA = "ChallengeMatch_Return_06_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Return_06_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0142__5",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
    },
    ChallengeMatch_Return_07 = {
        ChoiceA = "ChallengeMatch_Return_07_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Return_07_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ChallengeMatch_Return_08 = {
        ChoiceA = "ChallengeMatch_Return_08_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Return_08_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ChallengeMatch_Return_09 = {
        ChoiceA = "ChallengeMatch_Return_09_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Return_09_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0117__4",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
    },
    ChallengeMatch_Return_10 = {
        ChoiceA = "ChallengeMatch_Return_10_ChoiceA",
        Lines = {
            {
                HelpTextId = "ChallengeMatch_Return_10_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ChallengeMatch_Reward_Badass_01 = {
        ChoiceA = "ChallengeMatch_Reward_Badass_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Badass_01_ChoiceHeader",
        GiveItem = "UniqueLargeItem01",
        Lines = {
            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Badass_01_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0151__3",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Badass_01_Narration2",
                Portrait = "Default",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Diva_01 = {
        ChoiceA = "ChallengeMatch_Reward_Diva_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Diva_01_ChoiceHeader",
        GiveItem = "UniqueMonsterItem01",
        Lines = {
            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Diva_01_Narration1",
                PlayQuip = "/VO/Bertrude_0115__3",
                PortraitExtension = "_Suspicious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "ChallengeMatch_Reward_Diva_01_Narration2",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Doc_01 = {
        ChoiceA = "ChallengeMatch_Reward_Doc_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Doc_01_ChoiceHeader",
        GiveItem = "UniqueTreeItem01",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "ChallengeMatch_Reward_Doc_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0146__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ChallengeMatch_Reward_Doc_01_Narration2",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Friend_01 = {
        ChoiceA = "ChallengeMatch_Reward_Friend_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Friend_01_ChoiceHeader",
        GiveItem = "UniqueMediumItem01",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "ChallengeMatch_Reward_Friend_01_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0254__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ChallengeMatch_Reward_Friend_01_Narration2",
                PortraitExtension = "_Concerned",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Joker_01 = {
        ChoiceA = "ChallengeMatch_Reward_Joker_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Joker_01_ChoiceHeader",
        GiveItem = "UniqueSmallItem01",
        Lines = {
            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Joker_01_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0179__4",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Joker_01_Narration2",
                PortraitExtension = "_Stare",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Knight_01 = {
        ChoiceA = "ChallengeMatch_Reward_Knight_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Knight_01_ChoiceHeader",
        GiveItem = "UniqueTrailItem01",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "ChallengeMatch_Reward_Knight_01_Narration1",
                PlayQuip = "/VO/Wyrm_Gilman_44__2",
                PortraitExtension = "_Pained",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "ChallengeMatch_Reward_Knight_01_Narration2",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Wyrm_Gilman_188__8",
                PortraitExtension = "_Shocked",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Mascot_01 = {
        ChoiceA = "ChallengeMatch_Reward_Mascot_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Mascot_01_ChoiceHeader",
        GiveItem = "UniqueImpItem01",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "ChallengeMatch_Reward_Mascot_01_Narration1",
                PlayQuip = "/VO/Imp_Tizo_0155__6",
                PortraitExtension = "_Stoked",
                StageDirection = "Enter",
                StartTrigger = "UseSpecialEventSound",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ChallengeMatch_Reward_Mascot_01_Narration2",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Psycho_01 = {
        ChoiceA = "ChallengeMatch_Reward_Psycho_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Psycho_01_ChoiceHeader",
        GiveItem = "UniqueMediumAltItem01",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "ChallengeMatch_Reward_Psycho_01_Narration1",
                PlayQuip = "/VO/Mae_48",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Psycho_01_Narration2",
                PlayQuip = "/VO/Mae_71",
                PortraitExtension = "_Joy",
                QuipDelay = "0.3",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Reward_Vamp_01 = {
        ChoiceA = "ChallengeMatch_Reward_Vamp_01_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Reward_Vamp_01_ChoiceHeader",
        GiveItem = "UniqueFlyingItem01",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Vamp_01_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0095_",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ChallengeMatch_Reward_Vamp_01_Narration2",
                Portrait = "Default",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    ChallengeMatch_Setup_01 = {
        ChoiceA = "ChallengeMatch_Setup_01_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_01_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0021__4",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_02 = {
        ChoiceA = "ChallengeMatch_Setup_02_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_02_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0150__4",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_03 = {
        ChoiceA = "ChallengeMatch_Setup_03_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_03_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0132__4",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_04 = {
        ChoiceA = "ChallengeMatch_Setup_04_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_04_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0118__5",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_05 = {
        ChoiceA = "ChallengeMatch_Setup_05_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_05_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0109__4",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_06 = {
        ChoiceA = "ChallengeMatch_Setup_06_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_06_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0108__4",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_07 = {
        ChoiceA = "ChallengeMatch_Setup_07_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_07_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0008__2",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_08 = {
        ChoiceA = "ChallengeMatch_Setup_08_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_08_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0018__4",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_09 = {
        ChoiceA = "ChallengeMatch_Setup_09_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_09_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0021__5",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_10 = {
        ChoiceA = "ChallengeMatch_Setup_10_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_10_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0048__2",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_11 = {
        ChoiceA = "ChallengeMatch_Setup_11_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_11_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0054__3",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_12 = {
        ChoiceA = "ChallengeMatch_Setup_12_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_12_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0072_",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_13 = {
        ChoiceA = "ChallengeMatch_Setup_13_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_13_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0074__3",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_14 = {
        ChoiceA = "ChallengeMatch_Setup_14_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_14_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0092__5",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_15 = {
        ChoiceA = "ChallengeMatch_Setup_15_ChoiceA",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_15_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0093__9",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Setup_FirstTime = {
        ChoiceA = "ChallengeMatch_Setup_FirstTime_ChoiceA",
        ChoiceHeader = "ChallengeMatch_Setup_FirstTime_ChoiceHeader",
        ChoiceMadeTrigger = "SetupChallengeMatchDraft",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Setup_FirstTime_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0019__4",
            }
        },
        ResultAType = "ChooseCharacter",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Badass_01 = {
        ChoiceA = "ChallengeMatch_Success_Badass_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ChallengeMatch_Success_Badass_01_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0146__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Badass_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0083__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Badass_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0020_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Diva_01 = {
        ChoiceA = "ChallengeMatch_Success_Diva_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "ChallengeMatch_Success_Diva_01_Narration1",
                PlayQuip = "/VO/Bertrude_0046__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Diva_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0026__4",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Diva_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0021__6",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Doc_01 = {
        ChoiceA = "ChallengeMatch_Success_Doc_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "ChallengeMatch_Success_Doc_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0091_",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Doc_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0025__2",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Doc_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0020_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Friend_01 = {
        ChoiceA = "ChallengeMatch_Success_Friend_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "ChallengeMatch_Success_Friend_01_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0047__6",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Friend_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0083__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Friend_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0020_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Joker_01 = {
        ChoiceA = "ChallengeMatch_Success_Joker_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ChallengeMatch_Success_Joker_01_Narration1",
                PlayQuipMasked = "/VO/Cur_Rukey_0206__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Joker_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0003__3",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Joker_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0057__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Knight_01 = {
        ChoiceA = "ChallengeMatch_Success_Knight_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "ChallengeMatch_Success_Knight_01_Narration1",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Wyrm_Gilman_47__6",
                PortraitExtension = "_Zealous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Knight_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0101__1",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Knight_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0020_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Mascot_01 = {
        ChoiceA = "ChallengeMatch_Success_Mascot_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "ChallengeMatch_Success_Mascot_01_Narration1",
                PlayQuip = "/VO/Imp_Tizo_0029__12",
                PortraitExtension = "_Stoked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Mascot_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0118__1",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Mascot_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0020_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Psycho_01 = {
        ChoiceA = "ChallengeMatch_Success_Psycho_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "ChallengeMatch_Success_Psycho_01_Narration1",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Mae_69",
                PortraitExtension = "_Joy",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Psycho_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0036__2",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Psycho_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0021__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    ChallengeMatch_Success_Vamp_01 = {
        ChoiceA = "ChallengeMatch_Success_Vamp_01_ChoiceA",
        ChoiceMadeFunction = "CompleteCharacterChallenge",
        GetSelectedCharacter = true,
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "ChallengeMatch_Success_Vamp_01_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0014__3",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Vamp_01_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0105__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "ChallengeMatch_Success_Vamp_01_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0020_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    CharacterPositionTest = {
        ChoiceA = "CharacterPositionTest_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "CharacterPositionTest_Narration1",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "CharacterPositionTest_Narration2",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "CharacterPositionTest_Narration3",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "CharacterPositionTest_Narration4",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "CharacterPositionTest_Narration5",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "CharacterPositionTest_Narration6",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "CharacterPositionTest_Narration7",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "CharacterPositionTest_Narration8",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "CharacterPositionTest_Narration9",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "CharacterPositionTest_Narration10",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "CharacterPositionTest_Narration11",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "CharacterPositionTest_Narration12",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "CharacterPositionTest_Narration13",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "CharacterPositionTest_Narration14",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "CharacterPositionTest_Narration15",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "CharacterPositionTest_Narration16",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "CharacterPositionTest_Narration17",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "CharacterPositionTest_Narration18",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "CharacterPositionTest_Narration19",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "CharacterPositionTest_Narration20",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "CharacterPositionTest_Narration21",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "CharacterPositionTest_Narration22",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "CharacterPositionTest_Narration23",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Medium",
                HelpTextId = "CharacterPositionTest_Narration24",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Large",
                HelpTextId = "CharacterPositionTest_Narration25",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Small",
                HelpTextId = "CharacterPositionTest_Narration26",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_MediumAlt",
                HelpTextId = "CharacterPositionTest_Narration27",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Imp",
                HelpTextId = "CharacterPositionTest_Narration28",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Trail",
                HelpTextId = "CharacterPositionTest_Narration29",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Flying",
                HelpTextId = "CharacterPositionTest_Narration30",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Tree",
                HelpTextId = "CharacterPositionTest_Narration31",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Monster",
                HelpTextId = "CharacterPositionTest_Narration32",
                Position = "Dynamic",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            },

            {
                Character = "Story_Diva",
            },

            {
                Character = "Story_Accuser",
            },

            {
                Character = "Story_FateDad",
            },

            {
                Character = "Story_FateSon",
            },

            {
                Character = "Story_Dissident",
            },

            {
                Character = "Story_Withdrawn",
            },

            {
                Character = "Story_Pyreheart",
            },

            {
                Character = "Story_Essence",
            },

            {
                Character = "Story_Chastity",
            },

            {
                Character = "Story_Temper",
            },

            {
                Character = "Story_Nightwing",
            },

            {
                Character = "Story_Beyonder",
            },

            {
                Character = "Story_ShopKeeper",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_RivalBard",
            },

            {
                Character = "Test_Medium",
            },

            {
                Character = "Test_Large",
            },

            {
                Character = "Test_Small",
            },

            {
                Character = "Test_MediumAlt",
            },

            {
                Character = "Test_Imp",
            },

            {
                Character = "Test_Trail",
            },

            {
                Character = "Test_Flying",
            },

            {
                Character = "Test_Tree",
            },

            {
                Character = "Test_Monster",
            }
        },
        ShowRobes = true,
    },
    CharacterPositionTest_02 = {
        ChoiceA = "CharacterPositionTest_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "CharacterPositionTest_02_Narration1",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "CharacterPositionTest_02_Narration2",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "CharacterPositionTest_02_Narration3",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "CharacterPositionTest_02_Narration4",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "CharacterPositionTest_02_Narration5",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "CharacterPositionTest_02_Narration6",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "CharacterPositionTest_02_Narration7",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "CharacterPositionTest_02_Narration8",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "CharacterPositionTest_02_Narration9",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "CharacterPositionTest_02_Narration10",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "CharacterPositionTest_02_Narration11",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "CharacterPositionTest_02_Narration12",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "CharacterPositionTest_02_Narration13",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "CharacterPositionTest_02_Narration14",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Medium",
                HelpTextId = "CharacterPositionTest_02_Narration15",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Large",
                HelpTextId = "CharacterPositionTest_02_Narration16",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Small",
                HelpTextId = "CharacterPositionTest_02_Narration17",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_MediumAlt",
                HelpTextId = "CharacterPositionTest_02_Narration18",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Imp",
                HelpTextId = "CharacterPositionTest_02_Narration19",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Trail",
                HelpTextId = "CharacterPositionTest_02_Narration20",
                Position = "DynamicRight",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Flying",
                HelpTextId = "CharacterPositionTest_02_Narration21",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Tree",
                HelpTextId = "CharacterPositionTest_02_Narration22",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            },

            {
                Character = "Test_Monster",
                HelpTextId = "CharacterPositionTest_02_Narration23",
                Position = "DynamicLeft",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateDad",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateSon",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Pyreheart",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Chastity",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Temper",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Beyonder",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_ShopKeeper",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Medium",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Large",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Small",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_MediumAlt",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Imp",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Trail",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Flying",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Tree",
                Position = "DynamicLeft",
            },

            {
                Character = "Test_Monster",
                Position = "DynamicLeft",
            }
        },
        ShowRobes = true,
    },
    DifficultyModifiers_01 = {
        ChoiceA = "DifficultyModifiers_01_ChoiceA",
        ChoiceHeader = "DifficultyModifiers_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "DifficultyModifiers_01_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "DifficultyModifiers_01_Narration2",
                PlayQuip = "/VO/Bard_0151__3",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "DifficultyModifiers_01_Narration3",
                PlayQuip = "/VO/Bard_0119__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
            }
        },
    },
    DifficultyModifiers_TitanMode = {
        ChoiceA = "DifficultyModifiers_TitanMode_ChoiceA",
        ChoiceHeader = "DifficultyModifiers_TitanMode_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "DifficultyModifiers_TitanMode_Narration1",
                LeftBacking = "EmoteDepressed",
                PlayQuip = "/VO/Cur_Rukey_0258__1",
                PortraitExtension = "_Nervous",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "DifficultyModifiers_TitanMode_Narration2",
                StartTrigger = "UseAscensionSuccessSound",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
    },
    DivaJoins = {
        ChoiceA = "DivaJoins_ChoiceA",
        ChoiceHeader = "DivaJoins_ChoiceHeader",
        ChoiceMadeTrigger = "AddDivaToRoster",
        Lines = {
            {
                HelpTextId = "DivaJoins_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DivaJoins_Narration2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "DivaJoins_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayDivaTheme",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "DivaJoins_Narration4",
                PlayQuip = "/VO/Bertrude_0174__6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DivaJoins_Narration5",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "DivaJoins_Narration6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DivaJoins_Narration7",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DivaJoins_Narration8",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "DivaJoins_Narration9",
                IsNarration = "true",
                PortraitExtension = "_Suspicious",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2.0",
                HelpTextId = "DivaJoins_Narration10",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "DivaJoins_Narration11",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2",
                HelpTextId = "DivaJoins_Narration12",
                PortraitExtension = "_Suspicious",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "DivaJoins_Narration13",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DivaJoins_Narration14",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "DivaJoins_Narration15",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Diva",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "D",
    },
    DocJoins = {
        ChoiceA = "DocJoins_ChoiceA",
        ChoiceHeader = "DocJoins_ChoiceHeader",
        ChoiceMadeTrigger = "AddDocToRoster",
        HeaderTrigger = "PlayDocTheme",
        Lines = {
            {
                HelpTextId = "DocJoins_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration6",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration8",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2.0",
                HelpTextId = "DocJoins_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0135__1",
                Portrait = "Default",
                RightBacking = "EmoteExcitement",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration10",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration11",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2",
                HelpTextId = "DocJoins_Narration12",
                PortraitExtension = "_Averted",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "DocJoins_Narration13",
                PortraitExtension = "_Averted",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "D",
    },
    EmoteMaskTest = {
        ChoiceA = "EmoteMaskTest_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "EmoteMaskTest_Narration1",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Nomad_Hedwyn_0080__4",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "EmoteMaskTest_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0080__4",
                Position = "RightCharacter",
                RightBacking = "EmoteAffection",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "EmoteMaskTest_Narration3",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Cur_Rukey_0165__2",
                PortraitExtension = "_Snide",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "EmoteMaskTest_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0165__2",
                PortraitExtension = "_Snide",
                Position = "RightCharacter",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "EmoteMaskTest_Narration5",
                LeftBacking = "EmoteDepressed",
                PlayQuip = "/VO/Wyrm_Gilman_117__3",
                PortraitExtension = "_Shocked",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "EmoteMaskTest_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_117__3",
                PortraitExtension = "_Shocked",
                Position = "RightCharacter",
                RightBacking = "EmoteDepressed",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "EmoteMaskTest_Narration7",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Mae_108",
                PortraitExtension = "_Joy",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "EmoteMaskTest_Narration8",
                PlayQuip = "/VO/Mae_108",
                PortraitExtension = "_Joy",
                Position = "RightCharacter",
                RightBacking = "EmoteExcitement",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "EmoteMaskTest_Narration9",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Demon_Jodi_0010__14",
                PortraitExtension = "_Irate",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "EmoteMaskTest_Narration10",
                PlayQuip = "/VO/Demon_Jodi_0010__14",
                PortraitExtension = "_Irate",
                Position = "RightCharacter",
                RightBacking = "EmoteShocked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "EmoteMaskTest_Narration11",
                LeftBacking = "EmoteThoughtful",
                PlayQuip = "/VO/Sap_Volfred_0050__3",
                PortraitExtension = "_Averted",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "EmoteMaskTest_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0050__3",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                RightBacking = "EmoteThoughtful",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "EmoteMaskTest_Narration13",
                PlayQuip = "/VO/Harp_Pamitha_0047__2",
                PortraitExtension = "_EyesClosed",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "EmoteMaskTest_Narration14",
                IsNarration = "true",
                LeftBacking = "EmoteAscended",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            },

            {
                Character = "Story_Diva",
            },

            {
                Character = "Story_Accuser",
            },

            {
                Character = "Story_FateDad",
            },

            {
                Character = "Story_FateSon",
            },

            {
                Character = "Story_Dissident",
            },

            {
                Character = "Story_Withdrawn",
            },

            {
                Character = "Story_Pyreheart",
            },

            {
                Character = "Story_Essence",
            },

            {
                Character = "Story_Chastity",
            },

            {
                Character = "Story_Temper",
            },

            {
                Character = "Story_Nightwing",
            },

            {
                Character = "Story_Beyonder",
            },

            {
                Character = "Story_ShopKeeper",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_RivalBard",
            },

            {
                Character = "Test_Medium",
            },

            {
                Character = "Test_Large",
            },

            {
                Character = "Test_Small",
            },

            {
                Character = "Test_MediumAlt",
            },

            {
                Character = "Test_Imp",
            },

            {
                Character = "Test_Trail",
            },

            {
                Character = "Test_Flying",
            },

            {
                Character = "Test_Tree",
            },

            {
                Character = "Test_Monster",
            }
        },
        ShowRobes = false,
    },
    EnteredShop_Ascension2 = {
        ChoiceA = "EnteredShop_Ascension2_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension2_Narration1",
                PlayQuip = "/VO/ShopKeeper_19_3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension2_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Ascension3 = {
        ChoiceA = "EnteredShop_Ascension3_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension3_Narration1",
                PlayQuip = "/VO/ShopKeeper_12_2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension3_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Ascension4 = {
        ChoiceA = "EnteredShop_Ascension4_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension4_Narration1",
                PlayQuip = "/VO/ShopKeeper_14_5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension4_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Ascension5 = {
        ChoiceA = "EnteredShop_Ascension5_Sale_Choice",
        ChoiceB = "EnteredShop_Ascension5_NoSale_Choice",
        ChoiceHeader = "EnteredShop_Ascension5_ChoiceHeader",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension5_Narration1",
                PlayQuip = "/VO/ShopKeeper_14_5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension5_Narration2",
            }
        },
        ResultA = "EnteredShop_Ascension5_Sale",
        ResultAType = "ReloadScreen",
        ResultB = "EnteredShop_Ascension5_NoSale",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Ascension5_NoSale = {
        ChoiceA = "EnteredShop_Ascension5_NoSale_ChoiceA",
        Lines = {
            {
                HelpTextId = "EnteredShop_Ascension5_NoSale_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension5_NoSale_Narration2",
                PlayQuip = "/VO/ShopKeeper_101__2",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension5_NoSale_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    EnteredShop_Ascension5_Sale = {
        ChoiceA = "EnteredShop_Ascension5_Sale_ChoiceA",
        Lines = {
            {
                HelpTextId = "EnteredShop_Ascension5_Sale_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension5_Sale_Narration2",
                PlayQuip = "/VO/ShopKeeper_153__3",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension5_Sale_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    EnteredShop_Ascension6 = {
        ChoiceA = "EnteredShop_Ascension6_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension6_Narration1",
                PlayQuip = "/VO/ShopKeeper_13_5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension6_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Ascension7 = {
        ChoiceA = "EnteredShop_Ascension7_ChoiceA",
        ChoiceHeader = "EnteredShop_Ascension7_ChoiceHeader",
        ChoiceMadeFunction = "DiscountCurrentStoreItems",
        ChoiceMadeFunctionParameter = 0.95,
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension7_Narration1",
                PlayQuip = "/VO/ShopKeeper_3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension7_Narration2",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension7_Narration3",
                Trigger = "NegativeSurpriseSFX",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_Ascension7_Narration4",
                PlayQuip = "/VO/ShopKeeper_57__1",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension7_Narration5",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_Ascension7_Narration6",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/ShopKeeper_96__3",
                Portrait = "Default",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Ascension7_Narration7",
                PlayQuip = "/VO/ShopKeeper_32_15",
                Trigger = "UseCheesyEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Ascension7_Again = {
        ChoiceA = "EnteredShop_Ascension7_Again_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_Ascension7_Again_Narration1",
                PlayQuip = "/VO/ShopKeeper_15_6",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_BadassAscended_01 = {
        ChoiceA = "EnteredShop_BadassAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_BadassAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_106__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_BadassAscended_01_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_CursedTalismanIntro_01 = {
        ChoiceA = "EnteredShop_CursedTalismanIntro_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_24_9",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_Narration5",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_49__7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_CursedTalismanIntro_01_TitanMode = {
        ChoiceA = "EnteredShop_CursedTalismanIntro_01_TitanMode_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_TitanMode_Narration1",
                PlayQuip = "/VO/ShopKeeper_24_9",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_TitanMode_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_TitanMode_Narration3",
                LeftBacking = "EmoteDepressed",
                PlayQuip = "/VO/ShopKeeper_71_",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_CursedTalismanIntro_01_TitanMode_Narration4",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_77_",
                Portrait = "Default",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_CursedTalismanIntro_02 = {
        ChoiceA = "EnteredShop_CursedTalismanIntro_02_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_Narration1",
                PlayQuip = "/VO/ShopKeeper_20_2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_Narration2",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_Narration3",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_48_",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_Narration7",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_49__7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_CursedTalismanIntro_02_TitanMode = {
        ChoiceA = "EnteredShop_CursedTalismanIntro_02_TitanMode_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_TitanMode_Narration1",
                PlayQuip = "/VO/ShopKeeper_20_2",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_CursedTalismanIntro_02_TitanMode_Narration2",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_77_",
                Portrait = "Default",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_DivaAscended_01 = {
        ChoiceA = "EnteredShop_DivaAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_DivaAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_103__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_DivaAscended_01_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_DocAscended_01 = {
        ChoiceA = "EnteredShop_DocAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_DocAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_15_9",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_DocAscended_01_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_FriendAscended_01 = {
        ChoiceA = "EnteredShop_FriendAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_FriendAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_5_6",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_JokerAscended_01 = {
        ChoiceA = "EnteredShop_JokerAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_JokerAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_55__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_JokerAscended_01_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_KnightAscended_01 = {
        ChoiceA = "EnteredShop_KnightAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_KnightAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_26_6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_KnightAscended_01_Narration2",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_114__3",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_KnightAscended_01_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_MascotAscended_01 = {
        ChoiceA = "EnteredShop_MascotAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_MascotAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_21_2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_MascotAscended_01_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_PsychoAscended_01 = {
        ChoiceA = "EnteredShop_PsychoAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_PsychoAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_26_3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_PsychoAscended_01_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Swath1_01 = {
        ChoiceA = "EnteredShop_Swath1_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath1_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_19_5",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Swath6_01 = {
        ChoiceA = "EnteredShop_Swath6_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath6_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_10_2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath6_01_Narration2",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_23_1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath6_01_Narration3",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath6_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath6_01_Narration5",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/ShopKeeper_118__1",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "EnteredShop_Swath6_01_Narration6",
                PlayQuip = "/VO/ShopKeeper_137__4",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_Swath6_01_TitanMode = {
        ChoiceA = "EnteredShop_Swath6_01_TitanMode_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath6_01_TitanMode_Narration1",
                PlayQuip = "/VO/ShopKeeper_10_2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_Swath6_01_TitanMode_Narration2",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_23_1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_TempBuffs = {
        ChoiceA = "EnteredShop_TempBuffs_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_TempBuffs_Narration1",
                PlayQuip = "/VO/ShopKeeper_11_5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_TempBuffs_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_TempBuffs_Narration3",
                PlayQuip = "/VO/ShopKeeper_134__4",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_TempBuffs_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredShop_VampAscended_01 = {
        ChoiceA = "EnteredShop_VampAscended_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_VampAscended_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_102__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "EnteredShop_VampAscended_01_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    EnteredSwath2 = {
        ChoiceA = "EnteredSwath2_ChoiceA",
        Lines = {
            {
                HelpTextId = "EnteredSwath2_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    EnteredSwath7 = {
        ChoiceA = "EnteredSwath7_ChoiceA",
        Lines = {
            {
                HelpTextId = "EnteredSwath7_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            }
        },
    },
    EnteredWagon_Intro = {
        ChoiceA = "EnteredWagon_Intro_ChoiceA",
        Lines = {
            {
                HelpTextId = "EnteredWagon_Intro_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    EnteredWagon_NightwingWagonScare = {
        ChoiceA = "EnteredWagon_NightwingWagonScare_ChoiceA",
        Lines = {
            {
                HelpTextId = "EnteredWagon_NightwingWagonScare_Narration1",
                Trigger = "PlayNightwingTheme",
            }
        },
        ResultAType = "Continue",
    },
    Epilogue_Accuser_Ascended_01 = {
        ChoiceA = "Epilogue_Accuser_Ascended_01_ChoiceA",
        HeaderTrigger = "AddAscendedBackground",
        Lines = {
            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "Epilogue_Accuser_Ascended_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Lendel_0059__5",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    Epilogue_Accuser_AscendedPlanA_01 = {
        ChoiceA = "Epilogue_Accuser_AscendedPlanA_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanA_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanA_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanA_01_Narration3",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanA_01_Narration4",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanA_01_Narration5",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanA_01_Narration6",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    Epilogue_Accuser_AscendedPlanB_01 = {
        ChoiceA = "Epilogue_Accuser_AscendedPlanB_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanB_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanB_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanB_01_Narration3",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanB_01_Narration4",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanB_01_Narration5",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanB_01_Narration6",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    Epilogue_Accuser_AscendedPlanC_01 = {
        ChoiceA = "Epilogue_Accuser_AscendedPlanC_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanC_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanC_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanC_01_Narration3",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanC_01_Narration4",
            },

            {
                HelpTextId = "Epilogue_Accuser_AscendedPlanC_01_Narration5",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    Epilogue_Accuser_Remained_01 = {
        ChoiceA = "Epilogue_Accuser_Remained_01_ChoiceA",
        HeaderTrigger = "AddRemainedBackground",
        Lines = {
            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "Epilogue_Accuser_Remained_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Lendel_0059__5",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Epilogue_Accuser_Remained_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Accuser_Remained_01_Narration3",
            },

            {
                HelpTextId = "Epilogue_Accuser_Remained_01_Narration4",
            },

            {
                HelpTextId = "Epilogue_Accuser_Remained_01_Narration5",
            },

            {
                HelpTextId = "Epilogue_Accuser_Remained_01_Narration6",
            },

            {
                HelpTextId = "Epilogue_Accuser_Remained_01_Narration7",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    Epilogue_Badass_Ascended_01 = {
        ChoiceA = "Epilogue_Badass_Ascended_01_ChoiceA",
        HeaderTrigger = "AddAscendedBackground",
        Lines = {
            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Epilogue_Badass_Ascended_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0043__1",
                PortraitExtension = "_Smirking",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Badass_Ascended_WithoutBuddy2_01 = {
        ChoiceA = "Epilogue_Badass_Ascended_WithoutBuddy2_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Badass_Ascended_WithoutBuddy2_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Badass_Ascended_WithoutBuddy2_01_Narration2",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Badass_Ascended_WithRival_01 = {
        ChoiceA = "Epilogue_Badass_WithRival_Ascended_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Badass_Ascended_WithRival_01_Narration1",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Badass_AscendedPlanA_01 = {
        ChoiceA = "Epilogue_Badass_AscendedPlanA_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Badass_AscendedPlanA_01_Narration1",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Badass_AscendedPlanB_01 = {
        ChoiceA = "Epilogue_Badass_AscendedPlanB_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Badass_AscendedPlanB_01_Narration1",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Badass_AscendedPostPlan_01 = {
        ChoiceA = "Epilogue_Badass_AscendedPostPlan_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Badass_AscendedPostPlan_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Badass_AscendedPostPlan_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Badass_AscendedPostPlan_01_Narration3",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Badass_Conclusion_01 = {
        ChoiceA = "Epilogue_Badass_Conclusion_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Badass_Conclusion_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Badass_Conclusion_01_Narration2",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
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                HelpTextId = "Epilogue_Vamp_AscendedPlanC_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Vamp_AscendedPlanC_01_Narration2",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Vamp_AscendedPostPlan_01 = {
        ChoiceA = "Epilogue_Vamp_AscendedPostPlan_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Vamp_AscendedPostPlan_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Vamp_AscendedPostPlan_01_Narration2",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Vamp_Remained_01 = {
        ChoiceA = "Epilogue_Vamp_Remained_01_ChoiceA",
        HeaderTrigger = "AddRemainedBackground",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Epilogue_Vamp_Remained_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0130__5",
                Portrait = "HarpPamitha01",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Epilogue_Vamp_Remained_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Vamp_Remained_01_Narration3",
            },

            {
                HelpTextId = "Epilogue_Vamp_Remained_01_Narration4",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Vamp_Remained_WithoutRival_01 = {
        ChoiceA = "Epilogue_Vamp_Remained_WithoutRival_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Vamp_Remained_WithoutRival_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Vamp_Remained_WithoutRival_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Vamp_Remained_WithoutRival_01_Narration3",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Vamp_Remained_WithRival_01 = {
        ChoiceA = "Epilogue_Vamp_Remained_WithRival_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Vamp_Remained_WithRival_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Vamp_Remained_WithRival_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Vamp_Remained_WithRival_01_Narration3",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Vamp_RemainedConclusion_01 = {
        ChoiceA = "Epilogue_Vamp_RemainedConclusion_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Vamp_RemainedConclusion_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Vamp_RemainedConclusion_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Vamp_RemainedConclusion_01_Narration3",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Vamp_WithBuddy_01 = {
        ChoiceA = "Epilogue_Vamp_WithBuddy_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Vamp_WithBuddy_01_Narration1",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Vamp_WithBuddy2_01 = {
        ChoiceA = "Epilogue_Vamp_WithBuddy2_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Epilogue_Vamp_WithBuddy2_01_Narration1",
            },

            {
                HelpTextId = "Epilogue_Vamp_WithBuddy2_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Vamp_WithBuddy2_01_Narration3",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    Epilogue_Withdrawn_Ascended_01 = {
        ChoiceA = "Epilogue_Withdrawn_Ascended_01_ChoiceA",
        HeaderTrigger = "AddAscendedBackground",
        Lines = {
            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "Epilogue_Withdrawn_Ascended_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0032__3",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "90",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Ascended_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Ascended_01_Narration3",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Ascended_01_Narration4",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Ascended_01_Narration5",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Epilogue_Withdrawn_Ascended_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            }
        },
    },
    Epilogue_Withdrawn_Remained_01 = {
        ChoiceA = "Epilogue_Withdrawn_Remained_01_ChoiceA",
        HeaderTrigger = "AddAscendedBackground",
        Lines = {
            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "Epilogue_Withdrawn_Remained_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0032__3",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "90",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Remained_01_Narration2",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Remained_01_Narration3",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Remained_01_Narration4",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Remained_01_Narration5",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Remained_01_Narration6",
            },

            {
                HelpTextId = "Epilogue_Withdrawn_Remained_01_Narration7",
            }
        },
        ResultAType = "ReloadScreenEpilogue",
        Scene = {
            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            }
        },
    },
    ExploreBlackShore_01 = {
        ChoiceA = "ExploreBlackShore_01_ChoiceA",
        ChoiceHeader = "ExploreBlackShore_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreBlackShore_01_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreBlackShore_01_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreBlackShore_01_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0114__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreBlackShore_01_Narration4",
                PlayQuip = "/VO/Bard_0020__5",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreBlackShore_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreBlackShore_01_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0116__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                EnterDelay = "0.6",
                HelpTextId = "ExploreBlackShore_01_Narration7",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreBlackShore_01_Narration8",
                PlayQuip = "/VO/Bard_0061__2",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreBlackShore_01_Narration9",
                PlayQuip = "/VO/Demon_Jodi_0139__5",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Harp",
                HelpTextId = "ExploreBlackShore_01_Narration10",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Tamitha_91__5",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                EnterDelay = "0.6",
                HelpTextId = "ExploreBlackShore_01_Narration11",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreBlackShore_01_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__10",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            }
        },
        ModifyAttributeAmount = -4,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        PreviewCharacterTag = "Story_Badass",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Harp",
                Position = "RightCharacter",
            }
        },
    },
    ExploreBurntGrove_01 = {
        ChoiceA = "ExporeBurntGrove_01_Continued_Choice",
        ChoiceHeader = "ExploreBurntGrove_01_ChoiceHeader",
        GiveItem = "Loot_UnderthicketItem_01",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreBurntGrove_01_Narration1",
                PlayQuip = "/VO/Mae_31",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreBurntGrove_01_Narration2",
                PlayQuip = "/VO/Bard_0080__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreBurntGrove_01_Narration3",
                PlayQuip = "/VO/Mae_72",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreBurntGrove_01_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Psycho",
        ResultA = "ExporeBurntGrove_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
                PortraitExtension = "_Joy",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
        SpendBasicChoice = "Z",
    },
    ExploreColdmoat_01 = {
        ChoiceA = "ExploreColdmoat_01B_Choice",
        ChoiceHeader = "ExploreColdmoat_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreColdmoat_01_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        PreviewCharacterTag = "Story_Bard",
        ResultA = "ExploreColdmoat_01B",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    ExploreColdmoat_01B = {
        ChoiceA = "ExploreColdmoat_01B_ChoiceA",
        ChoiceHeader = "ExploreColdmoat_01B_ChoiceHeader",
        GiveItem = "Loot_Swath03Item_01",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "ExploreColdmoat_01B_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreColdmoat_01B_Narration2",
                PlayQuip = "/VO/Bard_0095__3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreColdmoat_01B_Narration3",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreColdmoat_01B_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreColdmoat_01B_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreColdmoat_01B_Narration6",
            },

            {
                HelpTextId = "ExploreColdmoat_01B_Narration7",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreColdmoat_01B_Narration8",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Wraith",
                Position = "RightCharacter",
            }
        },
    },
    ExploreColdmoat_02 = {
        ChoiceA = "ExploreColdmoat_02_ChoiceA",
        ChoiceHeader = "ExploreColdmoat_02_ChoiceHeader",
        GiveItem = "Loot_Swath03Item_01",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "ExploreColdmoat_02_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreColdmoat_02_Narration2",
                PlayQuip = "/VO/Bard_0081__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreColdmoat_02_Narration3",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreColdmoat_02_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreColdmoat_02_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreColdmoat_02_Narration6",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreColdmoat_02_Narration7",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Wraith",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "A",
    },
    ExploreDownriver_01 = {
        ChoiceA = "ExploreDownriver_01_Prologue_Freedom_Agency_Choice",
        ChoiceB = "ExploreDownriver_01_Prologue_Freedom_Conscience_Choice",
        ChoiceC = "ExploreDownriver_01_Prologue_Freedom_NoMaster_Choice",
        ChoiceD = "ExploreDownriver_01_Prologue_Freedom_GoingAnywhere_Choice",
        ChoiceE = "ExploreDownriver_01_Prologue_Freedom_FreeLove_Choice",
        ChoiceF = "ExploreDownriver_01_Prologue_Freedom_NoFear_Choice",
        ChoiceG = "ExploreDownriver_01_Prologue_Freedom_Nothing_Choice",
        ChoiceH = "ExploreDownriver_01_Prologue_Freedom_Secrecy_Choice",
        ChoiceHeader = "ExploreDownriver_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreDownriver_01_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0302__4",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0171__6",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2.0",
                HelpTextId = "ExploreDownriver_01_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0084__6",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                Trigger = "HeavyMomentSFX",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_Narration5",
                IsNarration = "true",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultA = "ExploreDownriver_01_Prologue_Freedom_Agency",
        ResultAType = "ReloadScreen",
        ResultB = "ExploreDownriver_01_Prologue_Freedom_Conscience",
        ResultBType = "ReloadScreen",
        ResultC = "ExploreDownriver_01_Prologue_Freedom_NoMaster",
        ResultCType = "ReloadScreen",
        ResultD = "ExploreDownriver_01_Prologue_Freedom_GoingAnywhere",
        ResultDType = "ReloadScreen",
        ResultE = "ExploreDownriver_01_Prologue_Freedom_FreeLove",
        ResultEType = "ReloadScreen",
        ResultF = "ExploreDownriver_01_Prologue_Freedom_NoFear",
        ResultFType = "ReloadScreen",
        ResultG = "ExploreDownriver_01_Prologue_Freedom_Nothing",
        ResultGType = "ReloadScreen",
        ResultH = "ExploreDownriver_01_Prologue_Freedom_Secrecy",
        ResultHType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    ExploreDownriver_01_ChoiceGiven = {
        ChoiceA = "ExploreDownriver_01_ChoiceGiven_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0143__12",
                Portrait = "Default",
                StartTrigger = "GetFreedomMessage",
                Trigger = "PlayDocTheme",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0070__3",
                PortraitExtension = "_Logical",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration5",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration6",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0214__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0071__3",
                PortraitExtension = "_Logical",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration10",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0074__1",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration12",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0159_",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration14",
                PlayQuip = "/VO/Sap_Volfred_0077_",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration15",
                PlayQuip = "/VO/Sap_Volfred_0080__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreDownriver_01_ChoiceGiven_Narration16",
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            {
                Character = "Story_Vamp",
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            },

            {
                Character = "Story_Vamp",
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            {
                Character = "Story_Badass",
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            {
                Character = "Story_Vamp",
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            {
                Character = "Story_Badass",
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            {
                Character = "Story_Vamp",
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            {
                Character = "Story_Badass",
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            },

            {
                Character = "Story_Vamp",
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                PlayQuip = "/VO/Harp_Pamitha_0111__1",
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            {
                Character = "Story_Badass",
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                HelpTextId = "ExploreEmperorsFall_01_Narration10",
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                PortraitExtension = "_Averted",
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            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreEmperorsFall_01_Narration11",
                PlayQuip = "/VO/Harp_Pamitha_0112__2",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreEmperorsFall_01_Narration12",
                PlayQuip = "/VO/Harp_Pamitha_0115__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "ExploreEmperorsFall_01_Narration13",
                PlayQuip = "/VO/Harp_Pamitha_0123__4",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreEmperorsFall_01_Narration14",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206_",
                PortraitExtension = "_Irate",
                PositionToDirect = "LeftCharacter",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreEmperorsFall_01_Narration15",
                PlayQuip = "/VO/Demon_Jodi_0047__2",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreEmperorsFall_01_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0191__7",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "BigSwooshSFX",
                HelpTextId = "ExploreEmperorsFall_01_Narration17",
                PlayQuip = "/VO/Harp_Pamitha_0114__5",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreEmperorsFall_01_Narration18",
            },

            {
                Character = "Story_Vamp",
                EnterDelay = "0.3",
                HelpTextId = "ExploreEmperorsFall_01_Narration19",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0155__11",
                QuipDelay = "0.5",
                RightBacking = "EmoteAffection",
                StageDirection = "Enter",
                StartTrigger = "BigSwooshSFX",
                Trigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "Default",
        PreviewCharacterTag = "Story_Vamp",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
            }
        },
    },
    ExploreFallowfield_01 = {
        ChoiceA = "ExploreFallowfield_01B_Choice",
        ChoiceHeader = "ExploreFallowfield_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreFallowfield_01_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        PreviewCharacterTag = "Story_Bard",
        ResultA = "ExploreFallowfield_01B",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    ExploreFallowfield_01B = {
        ChoiceA = "ExploreFallowfield_01B_ChoiceA",
        ChoiceHeader = "ExploreFallowfield_01B_ChoiceHeader",
        GiveItem = "SkillPowerItem02",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_01B_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_01B_Narration2",
                PlayQuip = "/VO/Bard_0112__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_01B_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_01B_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_01B_Narration5",
                PlayQuip = "/VO/Bard_0082__5",
            },

            {
                Character = "Story_BogDweller",
                HelpTextId = "ExploreFallowfield_01B_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0160__7",
                QuipDelay = "0.4",
                SoundName = "/SFX/World Sounds/CroneEnter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_BogDweller",
                HelpTextId = "ExploreFallowfield_01B_Narration7",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreFallowfield_01B_Narration8",
            },

            {
                HelpTextId = "ExploreFallowfield_01B_Narration9",
            },

            {
                Character = "Story_BogDweller",
                HelpTextId = "ExploreFallowfield_01B_Narration10",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_BogDweller",
                Position = "RightCharacter",
            }
        },
    },
    ExploreFallowfield_02 = {
        ChoiceA = "ExploreFallowfield_02_ChoiceA",
        ChoiceHeader = "ExploreFallowfield_02_ChoiceHeader",
        GiveItem = "SkillPowerItem05",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_02_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_02_Narration2",
                PlayQuip = "/VO/Bard_0112__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_02_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_02_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFallowfield_02_Narration5",
                PlayQuip = "/VO/Bard_0082__5",
            },

            {
                Character = "Story_BogDweller",
                HelpTextId = "ExploreFallowfield_02_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0160__7",
                QuipDelay = "0.4",
                SoundName = "/SFX/World Sounds/CroneEnter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_BogDweller",
                HelpTextId = "ExploreFallowfield_02_Narration7",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreFallowfield_02_Narration8",
            },

            {
                HelpTextId = "ExploreFallowfield_02_Narration9",
            },

            {
                Character = "Story_BogDweller",
                HelpTextId = "ExploreFallowfield_02_Narration10",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_BogDweller",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "A",
    },
    ExploreFangnoseCrest_01 = {
        ChoiceA = "ExploreFangnoseCrest_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ExploreFangnoseCrest_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "ExploreFangnoseCrest_01_Cond2_Narration9",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 1,
                HelpTextId = "ExploreFangnoseCrest_01_Narration3",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Traveler",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Traveler",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
    },
    ExploreFlamburg_01 = {
        ChoiceA = "ExploreFlamburg_01_ChoiceA",
        ChoiceHeader = "ExploreFlamburg_01_ChoiceHeader",
        GiveItem = "Loot_CliffsItem_01",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlamburg_01_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Shocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlamburg_01_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_133__4",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "ExploreFlamburg_01_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_177__10",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlamburg_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_200__1",
                QuipDelay = "0.3",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlamburg_01_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_211__20",
                PortraitExtension = "_Shocked",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlamburg_01_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_172__11",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlamburg_01_Narration7",
                IsNarration = "true",
                StageDirection = "Exit",
                Trigger = "UsePositiveEventSound",
            }
        },
        PreviewCharacterTag = "Story_Knight",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Vamp",
            }
        },
    },
    ExploreFlameLake_01 = {
        ChoiceA = "ExploreFlameLake_01_ChoiceA",
        ChoiceHeader = "ExploreFlameLake_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "ExploreFlameLake_01_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Serious",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreFlameLake_01_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0085__1",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFlameLake_01_Narration3",
                PlayQuip = "/VO/Bard_0095_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreFlameLake_01_Narration4",
            },

            {
                HelpTextId = "ExploreFlameLake_01_Narration5",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreFlameLake_01_Narration6",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Mae_109",
                PortraitExtension = "_Joy",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreFlameLake_01_Narration7",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlameLake_01_Narration8",
                PlayQuip = "/VO/Wyrm_Gilman_150_",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreFlameLake_01_Narration9",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreFlameLake_01_Narration10",
                PlayQuip = "/VO/Imp_Tizo_0177_",
                PortraitExtension = "_Sad",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreFlameLake_01_Narration11",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreFlameLake_01_Narration12",
                PlayQuip = "/VO/Demon_Jodi_0059__4",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreFlameLake_01_Narration13",
                PlayQuip = "/VO/Bard_0035__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreFlameLake_01_Narration14",
                PortraitExtension = "_Irate",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreFlameLake_01_Narration15",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Demon_Jodi_0096__5",
                PositionToDirect = "RightCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreFlameLake_01_Narration16",
                IsNarration = "true",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreFlameLake_01_Narration17",
                PlayQuip = "/VO/Nomad_Hedwyn_0290__4",
                PortraitExtension = "_Concerned",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreFlameLake_01_Narration18",
                PlayQuip = "/VO/Nomad_Hedwyn_0189__1",
                PortraitExtension = "_Serious",
                StageDirection = "Exit",
                StartTrigger = "PlaySwathMusic",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreFlameLake_01_Narration19",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__8",
                PortraitExtension = "_Irate",
                QuipType = "0.4",
                StageDirection = "EnterExit",
            }
        },
        PreviewCharacterTag = "Story_Knight",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
                Position = "RightMidCharacter",
            }
        },
        SpendBasicChoice = "Z",
    },
    ExploreFrothsea_01 = {
        ChoiceA = "ExploreFrothsea_01_ChoiceA",
        ChoiceHeader = "ExploreFrothsea_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreFrothsea_01_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Stoked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreFrothsea_01_Narration2",
                PlayQuip = "/VO/Mae_57_1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreFrothsea_01_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0003__15",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreFrothsea_01_Narration4",
            },

            {
                Character = "Story_Psycho",
                EndTrigger = "BigSplashSFX",
                HelpTextId = "ExploreFrothsea_01_Narration5",
                PositionToDirect = "RightCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreFrothsea_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreFrothsea_01_Narration7",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreFrothsea_01_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Sad",
                StageDirection = "Enter",
                StartTrigger = "BigSplashSFX",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreFrothsea_01_Narration9",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreFrothsea_01_Narration10",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        PreviewCharacterTag = "Story_Mascot",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
            }
        },
    },
    ExploreGlassPeak_01 = {
        ChoiceA = "ExploreGlassPeak_01_ChoiceA",
        ChoiceHeader = "ExploreGlassPeak_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "ExploreGlassPeak_01_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "ExploreGlassPeak_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0126_",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreGlassPeak_01_Narration3",
                SoundName = "/SFX/World Sounds/PickUpFlyAwayRIGHT",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "ExploreGlassPeak_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0155__2",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                RightBacking = "EmoteAffection",
                SoundName = "/SFX/World Sounds/PickUpFlyAwayLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "ExploreGlassPeak_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0018__4",
                StageDirection = "Exit",
                Trigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "Default",
        PreviewCharacterTag = "Story_Vamp",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
            }
        },
    },
    ExploreGraymoors_01 = {
        ChoiceA = "ExploreGraymoors_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "ExploreGraymoors_01_Narration1",
                PlayQuip = "/VO/Bard_0097__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreGraymoors_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreGraymoors_01_Narration3",
            },

            {
                HelpTextId = "ExploreGraymoors_01_Narration4",
            },

            {
                HelpTextId = "ExploreGraymoors_01_Narration5",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
        SpendBasicChoice = "A",
    },
    ExploreHighwingCove_01 = {
        ChoiceA = "ExploreHighwingCove_01_ChoiceA",
        ChoiceHeader = "ExploreHighwingCove_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ExploreHighwingCove_01_Narration1",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Demon_Jodi_0207__4",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "ExploreHighwingCove_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreHighwingCove_01_Narration3",
                PlayQuip = "/VO/Bard_0022__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreHighwingCove_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreHighwingCove_01_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreHighwingCove_01_Narration6",
                PlayQuip = "/VO/Bard_0024__10",
                PortraitExtension = "_Irate",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreHighwingCove_01_Narration7",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Harp",
                HelpTextId = "ExploreHighwingCove_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Tamitha_91__5",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Harp",
                HelpTextId = "ExploreHighwingCove_01_Narration9",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreHighwingCove_01_Narration10",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Demon_Jodi_0205__6",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            },

            {
                EndTrigger = "BigSwooshSFX",
                HelpTextId = "ExploreHighwingCove_01_Narration11",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreHighwingCove_01_Narration12",
                IsNarration = "true",
                SoundName = "/SFX/World Sounds/JumpLanding",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreHighwingCove_01_Narration13",
                PlayQuip = "/VO/Bard_0023__10",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreHighwingCove_01_Narration14",
                IsNarration = "true",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreHighwingCove_01_Narration15",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreHighwingCove_01_Narration16",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = -4,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Harp",
                Position = "RightCharacter",
            }
        },
    },
    ExploreMoisteria_01 = {
        ChoiceA = "ExploreMoisteria_01_ChoiceA",
        ChoiceHeader = "ExploreMoisteria_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreMoisteria_01_Narration1",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMoisteria_01_Narration2",
                PlayQuip = "/VO/Mae_109_2",
                PortraitExtension = "_Joy",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreMoisteria_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_259",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreMoisteria_01_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Joy",
                StageDirection = "Enter",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        PreviewCharacterTag = "Story_Psycho",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreMoonstake_01 = {
        ChoiceA = "ExploreMoonstake_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "ExploreMoonstake_01_Narration1",
                PlayQuip = "/VO/Bard_0152__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreMoonstake_01_Narration2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreMoonstake_01_Narration3",
            },

            {
                HelpTextId = "ExploreMoonstake_01_Narration4",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
        SpendBasicChoice = "A",
    },
    ExploreMountMurr_01 = {
        ChoiceA = "ExploreMountMurr_01_KeepListening_Choice",
        ChoiceB = "ExploreMountMurr_01_HadEnough_Choice",
        ChoiceHeader = "ExploreMountMurr_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreMountMurr_01_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0031__6",
            },

            {
                HelpTextId = "ExploreMountMurr_01_Narration4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0033__2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreMountMurr_01_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0104__13",
                PortraitExtension = "_Irate",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0036__9",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration8",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0037__4",
                PortraitExtension = "_Unimpressed",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_Narration10",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration11",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0226__6",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration13",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration14",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration15",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration16",
                PlayQuip = "/VO/Sap_Volfred_0040__1",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_Narration17",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration18",
                PlayQuip = "/VO/Sap_Volfred_0048_",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_Narration19",
                IsNarration = "true",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultA = "ExploreMountMurr_01_KeepListening",
        ResultAType = "ReloadScreen",
        ResultB = "ExploreMountMurr_01_HadEnough",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "Z",
    },
    ExploreMountMurr_01_HadEnough = {
        ChoiceA = "ExploreMountMurr_01_HadEnough_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_HadEnough_Narration1",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreMountMurr_01_HadEnough_Narration2",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreMountMurr_01_KeepListening = {
        ChoiceA = "ExploreMountMurr_01_KeepListening_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0093__6",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0101__6",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0172__5",
                PortraitExtension = "_Averted",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration7",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration9",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0135__6",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteThoughtful",
                StartTrigger = "PlayNightwingTheme",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration11",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration12",
                PlayQuip = "/VO/Cur_Rukey_0160__3",
                PortraitExtension = "_Snide",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0107__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration14",
                PlayQuip = "/VO/Demon_Jodi_0155__4",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration15",
                PlayQuip = "/VO/Sap_Volfred_0186__3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration16",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration17",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration18",
                PlayQuip = "/VO/Sap_Volfred_0109__2",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreMountMurr_01_KeepListening_Narration19",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreMurrPass_01 = {
        ChoiceA = "ExploreMurrPass_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ExploreMurrPass_01_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreMurrPass_01_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0245__3",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMurrPass_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0002__7",
                StartTrigger = "PlayBardTheme",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0148__3",
                PortraitExtension = "_Vulnerable",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMurrPass_01_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0072__9",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMurrPass_01_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0035__7",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMurrPass_01_Narration8",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration9",
                PortraitExtension = "_Averted",
                Trigger = "RevealTemper",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0078__5",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreMurrPass_01_Narration12",
                PlayQuip = "/VO/Nomad_Hedwyn_0246__6",
                PortraitExtension = "_Concerned",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0158__2",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration14",
                PlayQuip = "/VO/Nomad_Hedwyn_0265__3",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMurrPass_01_Narration15",
                PlayQuip = "/VO/Sap_Volfred_0174__1",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreMurrPass_01_Narration16",
                PlayQuip = "/VO/Nomad_Hedwyn_0177__5",
                PortraitExtension = "_Serious",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreMurrPass_01_Narration17",
                PlayQuip = "/VO/Sap_Volfred_0172__7",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "ExploreMurrPass_01_Narration18",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreMurrPass_01_Narration19",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreMurrPass_01_Narration20",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "Z",
    },
    ExploreNorthPlaguemont_01 = {
        ChoiceA = "ExploreNorthPlaguemont_01_TakeTheMoney_Choice",
        ChoiceB = "ExploreNorthPlaguemont_01_ReturnTheMoney_Choice",
        ChoiceHeader = "ExploreNorthPlaguemont_01_ChoiceHeader",
        DepositMoney = 350,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreNorthPlaguemont_01_Narration1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreNorthPlaguemont_01_Narration2",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreNorthPlaguemont_01_Narration3",
                IsNarration = "true",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreNorthPlaguemont_01_Narration4",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreNorthPlaguemont_01_Narration5",
                IsNarration = "true",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreNorthPlaguemont_01_Narration6",
            },

            {
                HelpTextId = "ExploreNorthPlaguemont_01_Narration7",
            },

            {
                HelpTextId = "ExploreNorthPlaguemont_01_Narration8",
            }
        },
        PreviewCharacterTag = "Story_Psycho",
        ResultA = "ExploreNorthPlaguemont_01_TakeTheMoney",
        ResultAType = "ReloadScreen",
        ResultB = "ExploreNorthPlaguemont_01_ReturnTheMoney",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
            }
        },
    },
    ExploreNorthPlaguemont_01_ReturnTheMoney = {
        ChoiceA = "ExploreNorthPlaguemont_01_ReturnTheMoney_ChoiceA",
        ChoiceHeader = "ExploreNorthPlaguemont_01_ReturnTheMoney_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreNorthPlaguemont_01_ReturnTheMoney_Narration1",
            },

            {
                HelpTextId = "ExploreNorthPlaguemont_01_ReturnTheMoney_Narration2",
            },

            {
                HelpTextId = "ExploreNorthPlaguemont_01_ReturnTheMoney_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
            }
        },
        WithdrawMoney = 350,
    },
    ExploreNorthPlaguemont_01_TakeTheMoney = {
        ChoiceA = "ExploreNorthPlaguemont_01_TakeTheMoney_ChoiceA",
        ChoiceHeader = "ExploreNorthPlaguemont_01_TakeTheMoney_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreNorthPlaguemont_01_TakeTheMoney_Narration1",
            },

            {
                HelpTextId = "ExploreNorthPlaguemont_01_TakeTheMoney_Narration2",
            },

            {
                HelpTextId = "ExploreNorthPlaguemont_01_TakeTheMoney_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
            }
        },
    },
    ExplorePlaguemont_01 = {
        ChoiceA = "ExplorePlaguemont_01_ChoiceA",
        ChoiceHeader = "ExplorePlaguemont_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExplorePlaguemont_01_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExplorePlaguemont_01_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0212__3",
                PortraitExtension = "_Determined",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "ExplorePlaguemont_01_Narration3",
            }
        },
        PreviewCharacterTag = "Story_Friend",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
            }
        },
    },
    ExploreQuislough_02 = {
        ChoiceA = "ExploreQuislough_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "ExploreQuislough_02_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration5",
                        PortraitExtension = "_Pained",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration7",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "ExploreQuislough_02_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "ExploreQuislough_02_Narration3",
            }
        },
        PreviewCharacterTag = "Story_Explorer",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Explorer",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
    },
    ExploreRaggedRock_01 = {
        ChoiceA = "ExploreRaggedRock_01_Search_Choice",
        ChoiceB = "ExploreRaggedRock_01_Cancel_Choice",
        ChoiceHeader = "ExploreRaggedRock_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreRaggedRock_01_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreRaggedRock_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0080_",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreRaggedRock_01_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0182__1",
                PortraitExtension = "_Snide",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreRaggedRock_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0135__4",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreRaggedRock_01_Narration5",
                IsNarration = "true",
            }
        },
        PreviewCharacterTag = "Story_Joker",
        ResultA = "ExploreRaggedRock_01_Search",
        ResultAType = "ReloadScreen",
        ResultB = "ExploreRaggedRock_01_Cancel",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            }
        },
        SpendBasicChoice = "A",
    },
    ExploreRaggedRock_01_Cancel = {
        ChoiceA = "ExploreRaggedRock_01_Cancel_2_Choice",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ExploreRaggedRock_01_Cancel_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreRaggedRock_01_Cancel_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0072__5",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultA = "ExploreRaggedRock_01_Cancel_2",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreRaggedRock_01_Cancel_2 = {
        ChoiceA = "ExploreRaggedRock_01_Cancel_2_ChoiceA",
        ChoiceHeader = "ExploreRaggedRock_01_Cancel_2_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ExploreRaggedRock_01_Cancel_2_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Snide",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreRaggedRock_01_Search = {
        ChoiceA = "ExploreRaggedRock_01_Search_2_Choice",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ExploreRaggedRock_01_Search_Narration1",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreRaggedRock_01_Search_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0204_",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreRaggedRock_01_Search_Narration3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreRaggedRock_01_Search_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0126__13",
                PortraitExtension = "_Nervous",
                StageDirection = "EnterExit",
            }
        },
        ResultA = "ExploreRaggedRock_01_Search_2",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            }
        },
    },
    ExploreRaggedRock_01_Search_2 = {
        ChoiceA = "ExploreRaggedRock_01_Search_2_ChoiceA",
        ChoiceHeader = "ExploreRaggedRock_01_Search_2_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ExploreRaggedRock_01_Search_2_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Irate",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreSclorianShore_01 = {
        ChoiceA = "ExploreSclorianShore_01_ChoiceA",
        ChoiceHeader = "ExploreSclorianShore_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreSclorianShore_01_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreSclorianShore_01_Narration2",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreSclorianShore_01_Narration3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreSclorianShore_01_Narration4",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreSclorianShore_01_Narration5",
            },

            {
                HelpTextId = "ExploreSclorianShore_01_Narration6",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreSclorianShore_01_Narration7",
                StageDirection = "Enter",
            }
        },
        LootDropTable = "Default",
        PreviewCharacterTag = "Story_Joker",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            }
        },
    },
    ExploreScribesgate_01 = {
        ChoiceA = "ExploreScribesgate_01_Scholar_Choice",
        ChoiceB = "ExploreScribesgate_01_Farmer_Choice",
        ChoiceC = "ExploreScribesgate_01_Orphan_Choice",
        ChoiceD = "ExploreScribesgate_01_Amnesiac_Choice",
        ChoiceHeader = "ExploreScribesgate_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreScribesgate_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0142__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Narration3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0012__6",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_01_Narration5",
                PlayQuip = "/VO/Bard_0101__10",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "1.5",
                EndTrigger = "PlayBardTheme",
                HelpTextId = "ExploreScribesgate_01_Narration6",
                IsNarration = "true",
                Portrait = "Bard_M_02",
                StartTrigger = "MaskRemoveSFX",
                Trigger = "RevealRivalBard",
            },

            {
                Character = "Story_RivalBard",
                EnterDelay = "0.5",
                HelpTextId = "ExploreScribesgate_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/RivalBard_0072__9",
                PortraitExtension = "_Averted",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Narration8",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration9",
                PlayQuip = "/VO/RivalBard_0002_",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                EndTrigger = "RevealRivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration10",
                PlayQuip = "/VO/Bard_0104__7",
                Portrait = "Bard_M_02_Smile",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Narration11",
                PlayQuip = "/VO/RivalBard_0003__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Narration12",
                PlayQuip = "/VO/Bard_0105__7",
                Portrait = "Bard_M_02",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Narration13",
                PlayQuip = "/VO/RivalBard_0021__5",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_01_Narration14",
                PlayQuip = "/VO/Bard_0176__6",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration15",
                PlayQuip = "/VO/RivalBard_0022__2",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration16",
                IsNarration = "true",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration17",
                PlayQuip = "/VO/RivalBard_0014__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_01_Narration18",
                PlayQuip = "/VO/Bard_0046__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_01_Narration19",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreScribesgate_01_Narration20",
                PlayQuip = "/VO/Nomad_Hedwyn_0136__1",
                PortraitExtension = "_Determined",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_01_Narration21",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreScribesgate_01_Narration22",
                PlayQuip = "/VO/Cur_Rukey_0106__3",
                PortraitExtension = "_Nervous",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreScribesgate_01_Narration23",
                PlayQuip = "/VO/Demon_Jodi_0150__6",
                PortraitExtension = "_Averted",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "ExploreScribesgate_01_Narration24",
                PlayQuip = "/VO/Mae_109_4",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreScribesgate_01_Narration25",
                PlayQuip = "/VO/Imp_Tizo_0004__4",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreScribesgate_01_Narration26",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Wyrm_Gilman_10__10",
                PortraitExtension = "_Shocked",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "ExploreScribesgate_01_Narration27",
                PlayQuip = "/VO/Harp_Pamitha_0080__6",
                PortraitExtension = "_EyesClosed",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreScribesgate_01_Narration28",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration29",
                PlayQuip = "/VO/RivalBard_0019__2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreScribesgate_01_Narration30",
                PlayQuip = "/VO/Sap_Volfred_0245__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration31",
                PlayQuip = "/VO/RivalBard_0031__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Narration32",
                PlayQuip = "/VO/Sap_Volfred_0054__1",
                Portrait = "Default",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Narration33",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                PositionToDirect = "LeftMidCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "2.0",
                HelpTextId = "ExploreScribesgate_01_Narration34",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "140",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultA = "ExploreScribesgate_01_Scholar",
        ResultAType = "ReloadScreen",
        ResultB = "ExploreScribesgate_01_Farmer",
        ResultBType = "ReloadScreen",
        ResultC = "ExploreScribesgate_01_Orphan",
        ResultCType = "ReloadScreen",
        ResultD = "ExploreScribesgate_01_Amnesiac",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
    },
    ExploreScribesgate_01_Amnesiac = {
        ChoiceA = "ExploreScribesgate_01_Amnesiac_ChoiceA",
        CoachKey = "CoachPast",
        CoachValue = "Past_Amnesiac",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Amnesiac_Narration1",
            }
        },
        ResultA = "ExploreScribesgate_01_NextQuestion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_Conclusion = {
        ChoiceA = "ExploreScribesgate_01_Conclusion_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "2",
                HelpTextId = "ExploreScribesgate_01_Conclusion_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/World Sounds/MapText",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Conclusion_Narration2",
                PlayQuip = "/VO/RivalBard_0011__2",
                Portrait = "Default",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_Conclusion_Narration3",
                PlayQuip = "/VO/RivalBard_0051__10",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_01_Conclusion_Narration4",
                PlayQuip = "/VO/Bard_0088__4",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_01_Conclusion_Narration5",
                PlayQuip = "/VO/RivalBard_0030__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "1.5",
                HelpTextId = "ExploreScribesgate_01_Conclusion_Narration6",
                IsNarration = "true",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    ExploreScribesgate_01_Farmer = {
        ChoiceA = "ExploreScribesgate_01_Farmer_ChoiceA",
        CoachKey = "CoachPast",
        CoachValue = "Past_Farmer",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Farmer_Narration1",
            },

            {
                HelpTextId = "ExploreScribesgate_01_Farmer_Narration2",
            }
        },
        ResultA = "ExploreScribesgate_01_NextQuestion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_Freedom = {
        ChoiceA = "ExploreScribesgate_01_Conclusion_Choice",
        CoachKey = "CoachReason",
        CoachValue = "Reason_Freedom",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Freedom_Narration1",
            },

            {
                HelpTextId = "ExploreScribesgate_01_Freedom_Narration2",
            }
        },
        ResultA = "ExploreScribesgate_01_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_Friendship = {
        ChoiceA = "ExploreScribesgate_01_Friendship_ChoiceA",
        CoachKey = "CoachReason",
        CoachValue = "Reason_Friendship",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Friendship_Narration1",
            },

            {
                HelpTextId = "ExploreScribesgate_01_Friendship_Narration2",
            }
        },
        ResultA = "ExploreScribesgate_01_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_NextQuestion = {
        ChoiceA = "ExploreScribesgate_01_Freedom_Choice",
        ChoiceB = "ExploreScribesgate_01_Friendship_Choice",
        ChoiceC = "ExploreScribesgate_01_Vengeance_Choice",
        ChoiceD = "ExploreScribesgate_01_Whatever_Choice",
        ChoiceHeader = "ExploreScribesgate_01_NextQuestion_ChoiceHeader",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_01_NextQuestion_Narration1",
                IsNarration = "true",
            }
        },
        ResultA = "ExploreScribesgate_01_Freedom",
        ResultAType = "ReloadScreen",
        ResultB = "ExploreScribesgate_01_Friendship",
        ResultBType = "ReloadScreen",
        ResultC = "ExploreScribesgate_01_Vengeance",
        ResultCType = "ReloadScreen",
        ResultD = "ExploreScribesgate_01_Whatever",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_Orphan = {
        ChoiceA = "ExploreScribesgate_01_Orphan_ChoiceA",
        CoachKey = "CoachPast",
        CoachValue = "Past_Orphan",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Orphan_Narration1",
            },

            {
                HelpTextId = "ExploreScribesgate_01_Orphan_Narration2",
            }
        },
        ResultA = "ExploreScribesgate_01_NextQuestion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_Scholar = {
        ChoiceA = "ExploreScribesgate_01_NextQuestion_Choice",
        CoachKey = "CoachPast",
        CoachValue = "Past_Scholar",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Scholar_Narration1",
            }
        },
        ResultA = "ExploreScribesgate_01_NextQuestion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_Vengeance = {
        ChoiceA = "ExploreScribesgate_01_Vengeance_ChoiceA",
        CoachKey = "CoachReason",
        CoachValue = "Reason_Vengeance",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Vengeance_Narration1",
            }
        },
        ResultA = "ExploreScribesgate_01_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_01_Whatever = {
        ChoiceA = "ExploreScribesgate_01_Whatever_ChoiceA",
        CoachKey = "CoachReason",
        CoachValue = "Reason_Whatever",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_01_Whatever_Narration1",
            },

            {
                HelpTextId = "ExploreScribesgate_01_Whatever_Narration2",
            }
        },
        ResultA = "ExploreScribesgate_01_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreScribesgate_02 = {
        ChoiceA = "ExploreScribesgate_02_ChoiceA",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_02_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_02_Narration2",
                PlayQuip = "/VO/Bard_0127__1",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "ExploreScribesgate_02_Narration3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_02_Narration4",
                PlayQuip = "/VO/RivalBard_0006__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_02_Narration5",
                PlayQuip = "/VO/Bard_0017__4",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_02_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/RivalBard_0062__13",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_02_Narration7",
                PlayQuip = "/VO/RivalBard_0014__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_02_Narration8",
                PlayQuip = "/VO/Bard_0106__4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_02_Narration9",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_02_Cond10_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_02_Cond10_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0270__6",
                        PortraitExtension = "_Nervous",
                        Position = "LeftCharacter",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_02_Cond10_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_02_Cond10_Narration4",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_02_Cond10_Narration5",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_02_Cond10_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_205__12",
                        Position = "LeftCharacter",
                        QuipDelay = "0.2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_02_Cond10_Narration7",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_02_Cond11_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_02_Cond11_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0270__6",
                        PortraitExtension = "_Nervous",
                        Position = "LeftCharacter",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_02_Cond11_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_02_Cond11_Narration4",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_02_Cond11_Narration5",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_02_Cond11_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_205__12",
                        Position = "LeftCharacter",
                        QuipDelay = "0.2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_02_Cond11_Narration7",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_02_Cond12_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_02_Cond12_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0270__6",
                        PortraitExtension = "_Nervous",
                        Position = "LeftCharacter",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_02_Cond12_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_02_Cond12_Narration4",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_02_Cond12_Narration5",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_02_Cond12_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_205__12",
                        Position = "LeftCharacter",
                        QuipDelay = "0.2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_02_Cond12_Narration7",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_02_Cond13_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_02_Cond13_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0270__6",
                        PortraitExtension = "_Nervous",
                        Position = "LeftCharacter",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_02_Cond13_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_02_Cond13_Narration4",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_02_Cond13_Narration5",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_02_Cond13_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_205__12",
                        Position = "LeftCharacter",
                        QuipDelay = "0.2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_02_Cond13_Narration7",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_02_Cond14_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_02_Cond14_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0270__6",
                        PortraitExtension = "_Nervous",
                        Position = "LeftCharacter",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_02_Cond14_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_02_Cond14_Narration4",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_02_Cond14_Narration5",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_02_Cond14_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_205__12",
                        Position = "LeftCharacter",
                        QuipDelay = "0.2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_02_Cond14_Narration7",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_02_Cond15_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_02_Cond15_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0270__6",
                        PortraitExtension = "_Nervous",
                        Position = "LeftCharacter",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_02_Cond15_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_02_Cond15_Narration4",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_02_Cond15_Narration5",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_02_Cond15_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_205__12",
                        Position = "LeftCharacter",
                        QuipDelay = "0.2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_02_Cond15_Narration7",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_02_Cond16_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_02_Cond16_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0270__6",
                        PortraitExtension = "_Nervous",
                        Position = "LeftCharacter",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_02_Cond16_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_02_Cond16_Narration4",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_02_Cond16_Narration5",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_02_Cond16_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_205__12",
                        Position = "LeftCharacter",
                        QuipDelay = "0.2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_02_Cond16_Narration7",
                        IsNarration = "true",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreScribesgate_02_Narration17",
                IsNarration = "true",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_02_Narration18",
                IsNarration = "true",
                SoundName = "/SFX/World Sounds/MapText",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_02_Narration19",
                IsNarration = "true",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_02_Narration20",
                PlayQuip = "/VO/RivalBard_0012__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_02_Narration21",
                IsNarration = "true",
                Portrait = "Bard_M_02_Smile",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_02_Narration22",
                PlayQuip = "/VO/Bard_0104__5",
                Portrait = "Bard_M_02",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_02_Narration23",
                IsNarration = "true",
                PlayQuip = "",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_RivalBard",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 4,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 5,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 6,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 7,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 8,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 9,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SpendBasicChoice = "A",
    },
    ExploreScribesgate_03 = {
        ChoiceA = "ExploreScribesgate_03_ChoiceA",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_03_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_03_Narration2",
                PlayQuip = "/VO/Bard_0008__3",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "ExploreScribesgate_03_Narration3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_03_Narration4",
                PlayQuip = "/VO/RivalBard_0006__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_03_Narration5",
                PlayQuip = "/VO/Bard_0104__3",
                Portrait = "Bard_M_02_Smile",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_03_Narration6",
                PlayQuip = "/VO/RivalBard_0032__1",
                Portrait = "Bard_M_02",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_03_Narration7",
                PlayQuip = "/VO/Bard_0119__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_03_Narration8",
                PlayQuip = "/VO/RivalBard_0033__3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_03_Narration9",
                PlayQuip = "/VO/RivalBard_0064__1",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "ExploreScribesgate_03_Narration10",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_03_Narration11",
                PlayQuip = "/VO/RivalBard_0032__1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_03_Narration12",
                PlayQuip = "/VO/Bard_0106__3",
                Portrait = "Bard_M_02",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "ExploreScribesgate_03_Narration13",
                PlayQuip = "/VO/Bertrude_0056__7",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_03_Narration14",
                IsNarration = "true",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_03_Narration15",
                IsNarration = "true",
                SoundName = "/SFX/World Sounds/MapText",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_03_Narration16",
                PlayQuip = "/VO/RivalBard_0012__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_03_Narration17",
                PlayQuip = "/VO/Bard_0105__2",
                Portrait = "Bard_M_02",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_03_Narration18",
                PlayQuip = "/VO/RivalBard_0036__5",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_RivalBard",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            },

            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightMidCharacter",
            }
        },
        ShowRobes = true,
        SpendBasicChoice = "A",
    },
    ExploreScribesgate_04 = {
        ChoiceA = "ExploreScribesgate_04_ChoiceA",
        GetRandomCharacters = 9,
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_04_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_04_Narration2",
                PlayQuip = "/VO/Bard_0104__7",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_04_Narration3",
                PlayQuip = "/VO/RivalBard_0008__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_04_Narration4",
                PlayQuip = "/VO/Bard_0050__3",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/RivalBard_0071__3",
                PortraitExtension = "_Wry",
                QuipDelay = "0.2",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration6",
                PlayQuip = "/VO/RivalBard_0049__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_04_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0175__20",
                QuipDelay = "0.4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration8",
                PlayQuip = "/VO/RivalBard_0050__5",
                PortraitExtension = "_Averted",
            },

            {
                HelpTextId = "ExploreScribesgate_04_Narration9",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreScribesgate_04_Narration10",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration11",
                PlayQuip = "/VO/RivalBard_0064__12",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0028__1",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreScribesgate_04_Narration13",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration14",
                PlayQuip = "/VO/Sap_Volfred_0108_",
                Portrait = "Default",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration15",
                PlayQuip = "/VO/RivalBard_0043__5",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "ExploreScribesgate_04_Narration16",
                PlayQuip = "/VO/Sap_Volfred_0276__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration17",
                PlayQuip = "/VO/Sap_Volfred_0118__3",
                PortraitExtension = "_Logical",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_04_Narration18",
                IsNarration = "true",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_04_Narration19",
                PlayQuip = "/VO/RivalBard_0044__9",
                PortraitExtension = "_Averted",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration20",
                IsNarration = "true",
                Portrait = "Default",
                SoundName = "/SFX/World Sounds/MapText",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration21",
                PlayQuip = "/VO/RivalBard_0012__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_04_Narration22",
                PlayQuip = "/VO/Bard_0130__2",
                Portrait = "Bard_M_02",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_04_Narration23",
                PlayQuip = "/VO/RivalBard_0051_",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration24",
                PlayQuip = "/VO/Bard_0052__3",
                Portrait = "Bard_M_02_Smile",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration25",
                PlayQuip = "/VO/Bard_0119__7",
                Portrait = "Bard_M_02_Smile",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration26",
                PlayQuip = "/VO/RivalBard_0052__1",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "1.5",
                HelpTextId = "ExploreScribesgate_04_Narration27",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_04_Narration28",
                PlayQuip = "/VO/Bard_0053__2",
                PortraitExtension = "_Smile",
                QuipDelay = "0.4",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_RivalBard",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            },

            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightMidCharacter",
            }
        },
        ShowRobes = true,
        SpendBasicChoice = "A",
    },
    ExploreScribesgate_05 = {
        ChoiceA = "ExploreScribesgate_05_ChoiceA",
        GetRandomCharacters = 9,
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_05_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_05_Narration2",
                PlayQuip = "/VO/RivalBard_0006__2",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_05_Narration3",
                PlayQuip = "/VO/RivalBard_0019_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_05_Narration4",
                PlayQuip = "/VO/Bard_0104__5",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_05_Narration5",
                PlayQuip = "/VO/RivalBard_0020__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_05_Narration6",
                PlayQuip = "/VO/Bard_0105__2",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_05_Narration7",
                PlayQuip = "/VO/RivalBard_0031__4",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_05_Narration8",
                IsNarration = "true",
                SoundName = "/SFX/World Sounds/MapText",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_05_Narration9",
                PlayQuip = "/VO/RivalBard_0012__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_05_Narration10",
                PlayQuip = "/VO/Bard_0123__3",
                Portrait = "Bard_M_02_Smile",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_05_Narration11",
                IsNarration = "true",
                PlayQuip = "/VO/RivalBard_0062__4",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_05_Narration12",
                PlayQuip = "/VO/RivalBard_0022_",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "1.5",
                HelpTextId = "ExploreScribesgate_05_Narration13",
                PlayQuip = "/VO/Bard_0120__4",
                PortraitExtension = "_Smile",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            }
        },
        PreviewCharacterTag = "Story_RivalBard",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            },

            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightMidCharacter",
            }
        },
        ShowRobes = true,
        SpendBasicChoice = "A",
    },
    ExploreScribesgate_06 = {
        ChoiceA = "ExploreScribesgate_06_ChoiceA",
        GetRandomCharacters = 9,
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_06_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_06_Narration2",
                PlayQuip = "/VO/RivalBard_0006__7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_06_Narration3",
                PlayQuip = "/VO/Bard_0104__2",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_06_Narration4",
                PlayQuip = "/VO/RivalBard_0032__1",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_06_Narration5",
                PlayQuip = "/VO/RivalBard_0033__6",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_06_Narration6",
                IsNarration = "true",
                Portrait = "Default",
                SoundName = "/SFX/World Sounds/MapText",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_06_Narration7",
                PlayQuip = "/VO/RivalBard_0012__2",
                Portrait = "Default",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_06_Narration8",
                PlayQuip = "/VO/RivalBard_0051__11",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_06_Narration9",
                PlayQuip = "/VO/Bard_0130_",
                Portrait = "Bard_M_02",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_06_Narration10",
                PlayQuip = "/VO/RivalBard_0034__5",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_06_Narration11",
                PlayQuip = "/VO/Bard_0105__2",
                Portrait = "Bard_M_02_Smile",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                EndTrigger = "PlayBardDuet",
                HelpTextId = "ExploreScribesgate_06_Narration12",
                PlayQuip = "/VO/Bard_0107__7",
                Portrait = "Bard_M_02",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_RivalBard",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            },

            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightMidCharacter",
            }
        },
        ShowRobes = true,
        SpendBasicChoice = "A",
    },
    ExploreScribesgate_07 = {
        ChoiceA = "ExploreScribesgate_07_ChoiceA",
        GetRandomCharacters = 9,
        HeaderTrigger = "GetCoachBackground",
        Lines = {
            {
                HelpTextId = "ExploreScribesgate_07_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_07_Narration2",
                PlayQuip = "/VO/RivalBard_0006__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration3",
                PlayQuip = "/VO/RivalBard_0032__10",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_07_Narration4",
                PlayQuip = "/VO/Bard_0104__2",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_07_Narration5",
                PlayQuip = "/VO/RivalBard_0039__2",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration6",
                PlayQuip = "/VO/Bard_0109_",
                Portrait = "Bard_M_02_Smile",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration7",
                PlayQuip = "/VO/RivalBard_0041__1",
                Portrait = "Default",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_07_Narration8",
                PlayQuip = "/VO/RivalBard_0014_",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "ExploreScribesgate_07_Narration9",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "ExploreScribesgate_07_Cond10_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        CrossfadeSpeed = "4",
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        CrossfadeSpeed = "4",
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        CrossfadeSpeed = "4",
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        CrossfadeSpeed = "4",
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        CrossfadeSpeed = "4",
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        CrossfadeSpeed = "4",
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        CrossfadeSpeed = "4",
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "ExploreScribesgate_07_Cond11_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        CrossfadeSpeed = "5",
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        CrossfadeSpeed = "5",
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        CrossfadeSpeed = "5",
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        CrossfadeSpeed = "5",
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        CrossfadeSpeed = "5",
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        CrossfadeSpeed = "5",
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        CrossfadeSpeed = "5",
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "ExploreScribesgate_07_Cond12_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        CrossfadeSpeed = "6",
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        CrossfadeSpeed = "6",
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        CrossfadeSpeed = "6",
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        CrossfadeSpeed = "6",
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        CrossfadeSpeed = "6",
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        CrossfadeSpeed = "6",
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        CrossfadeSpeed = "6",
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "ExploreScribesgate_07_Cond13_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 7,
                        CrossfadeSpeed = "7",
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        CrossfadeSpeed = "7",
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        CrossfadeSpeed = "7",
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        CrossfadeSpeed = "7",
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        CrossfadeSpeed = "7",
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        CrossfadeSpeed = "7",
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        CrossfadeSpeed = "7",
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "ExploreScribesgate_07_Cond14_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 8,
                        CrossfadeSpeed = "8",
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        CrossfadeSpeed = "8",
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        CrossfadeSpeed = "8",
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        CrossfadeSpeed = "8",
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        CrossfadeSpeed = "8",
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        CrossfadeSpeed = "8",
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        CrossfadeSpeed = "8",
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "ExploreScribesgate_07_Cond15_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 9,
                        CrossfadeSpeed = "9",
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        CrossfadeSpeed = "9",
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        CrossfadeSpeed = "9",
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        CrossfadeSpeed = "9",
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        CrossfadeSpeed = "9",
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        CrossfadeSpeed = "9",
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        CrossfadeSpeed = "9",
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "ExploreScribesgate_07_Cond16_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 10,
                        CrossfadeSpeed = "10",
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 10,
                        CrossfadeSpeed = "10",
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 10,
                        CrossfadeSpeed = "10",
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 10,
                        CrossfadeSpeed = "10",
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 10,
                        CrossfadeSpeed = "10",
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 10,
                        CrossfadeSpeed = "10",
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 10,
                        CrossfadeSpeed = "10",
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 10,
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 10,
                        HelpTextId = "ExploreScribesgate_07_Cond17_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 11,
                        CrossfadeSpeed = "11",
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                        PortraitExtension = "_Determined",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 11,
                        CrossfadeSpeed = "11",
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0114__3",
                        PortraitExtension = "_Stare",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 11,
                        CrossfadeSpeed = "11",
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration3",
                        PlayQuip = "/VO/Demon_Jodi_0131__2",
                        PortraitExtension = "_Averted",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 11,
                        CrossfadeSpeed = "11",
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration4",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Mae_79",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 11,
                        CrossfadeSpeed = "11",
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0061__4",
                        PortraitExtension = "_Stoked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 11,
                        CrossfadeSpeed = "11",
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_100__5",
                        PortraitExtension = "_Shocked",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 11,
                        CrossfadeSpeed = "11",
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0083__8",
                        PortraitExtension = "_EyesClosed",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 11,
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0118_",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 11,
                        HelpTextId = "ExploreScribesgate_07_Cond18_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__2",
                        Position = "LeftCharacter",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "ExploreScribesgate_07_Narration19",
            },

            {
                HelpTextId = "ExploreScribesgate_07_Narration20",
                SoundName = "/SFX/World Sounds/MapText",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration21",
                PlayQuip = "/VO/RivalBard_0011_",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration22",
                PlayQuip = "/VO/RivalBard_0042__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreScribesgate_07_Narration23",
                PlayQuip = "/VO/Bard_0169__2",
                Portrait = "Bard_M_02",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration24",
                PlayQuip = "/VO/RivalBard_0018__1",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration25",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__9",
                Portrait = "Bard_M_02_Smile",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreScribesgate_07_Narration26",
                PlayQuip = "/VO/Bard_0034__8",
                Portrait = "Bard_M_02",
                PositionToDirect = "All",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreScribesgate_07_Narration27",
            }
        },
        PreviewCharacterTag = "Story_RivalBard",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 3,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 4,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 5,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 6,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 7,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 8,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 9,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 10,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 11,
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightMidCharacter",
            }
        },
        ShowRobes = true,
        SpendBasicChoice = "A",
    },
    ExploreSulfurMane_01 = {
        ChoiceA = "ExploreSulfurMane_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ExploreSulfurMane_01_Narration1",
                SoundName = "/SFX/Match SFX/CaravanDamage",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreSulfurMane_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0107__3",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreSulfurMane_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0204__3",
                PortraitExtension = "_Irate",
                QuipDelay = "0.2",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreSulfurMane_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0207__11",
                PortraitExtension = "_Irate",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreSulfurMane_01_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0167__3",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreSulfurMane_01_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0160_",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreSulfurMane_01_Narration7",
                PlayQuip = "/VO/Bard_0071__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreSulfurMane_01_Narration8",
                PlayQuip = "/VO/Demon_Jodi_0160__5",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreSulfurMane_01_Narration9",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
    },
    ExploreSullenGulf_01 = {
        ChoiceA = "ExploreSullenGulf_01_ChoiceA",
        ChoiceHeader = "ExploreSullenGulf_01_ChoiceHeader",
        GiveItem = "Junk_Stash_01",
        Lines = {
            {
                HelpTextId = "ExploreSullenGulf_01_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "ExploreSullenGulf_01_Narration2",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            }
        },
        PreviewCharacterTag = "Story_Joker",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    ExploreSullenGulf_02 = {
        ChoiceA = "ExploreSullenGulf_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "ExploreSullenGulf_02_Narration1",
            },

            {
                HelpTextId = "ExploreSullenGulf_02_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration3",
                        PortraitExtension = "_Snide",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "ExploreSullenGulf_02_Cond3_Narration9",
                    }
                },
            },

            {
                HelpTextId = "ExploreSullenGulf_02_Narration4",
            }
        },
        PreviewCharacterTag = "Story_Explorer",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Explorer",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    ExploreTempestRock_01 = {
        ChoiceA = "ExploreTempestRock_01_Agree_Choice",
        ChoiceB = "ExploreTempestRock_01_Decline_Choice",
        ChoiceHeader = "ExploreTempestRock_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "ExploreTempestRock_01_Narration1",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "ExploreTempestRock_01_Narration2",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreTempestRock_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreTempestRock_01_Narration4",
                IsNarration = "true",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultA = "ExploreTempestRock_01_Agree",
        ResultAType = "ReloadScreen",
        ResultB = "ExploreTempestRock_01_Decline",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Wraith",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "A",
    },
    ExploreTempestRock_01_Agree = {
        ChoiceA = "ExploreTempestRock_01_Agree_ChoiceA",
        ChoiceHeader = "ExploreTempestRock_01_Agree_ChoiceHeader",
        DepositMoney = 200,
        Lines = {
            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreTempestRock_01_Agree_Narration1",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreTempestRock_01_Agree_Narration2",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreTempestRock_01_Agree_Narration3",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Wraith",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreTempestRock_01_Decline = {
        ChoiceA = "ExploreTempestRock_01_Decline_ChoiceA",
        Lines = {
            {
                Character = "Story_Wraith",
                HelpTextId = "ExploreTempestRock_01_Decline_Narration1",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreTempestRock_01_Decline_Narration2",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "ExploreTempestRock_01_Decline_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Wraith",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreTempestsEye_01 = {
        ChoiceA = "ExploreTempestsEye_Continued_Choice",
        ChoiceHeader = "ExploreTempestsEye_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "ExploreTempestsEye_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_193__2",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreTempestsEye_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0121__3",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempestsEye_01_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_116__6",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempestsEye_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0182__1",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "ExploreTempestsEye_01_Narration5",
                PlayQuip = "/VO/Wyrm_Gilman_12__8",
                PortraitExtension = "_Passionate",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempestsEye_01_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0208__4",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "ExploreTempestsEye_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_179__5",
                PortraitExtension = "_Pained",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreTempestsEye_01_Narration8",
                PlayQuip = "/VO/Bard_0034__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                EndTrigger = "Exeunt",
                HelpTextId = "ExploreTempestsEye_01_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_0260__2",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            }
        },
        PreviewCharacterTag = "Story_Knight",
        ResultA = "ExploreTempestsEye_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
                Position = "RightMidCharacter",
            }
        },
    },
    ExploreTempestsEye_Continued = {
        ChoiceA = "ExploreTempestsEye_Continued_ChoiceA",
        ChoiceMadeTrigger = "PlaySeaShanty",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ExploreTempestsEye_Continued_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0244_",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreTempestsEye_Continued_Narration2",
                PlayQuip = "/VO/Bard_0168__5",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempestsEye_Continued_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0222__5",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreTempestsEye_Continued_Narration4",
                PlayQuip = "/VO/Bard_0165__14",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempestsEye_Continued_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0239__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreTempestsEye_Continued_Narration6",
                PlayQuip = "/VO/Bard_0178__12",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreTempleCistern_01 = {
        ChoiceA = "ExploreTempleCistern_01_ChoiceA",
        ChoiceHeader = "ExploreTempleCistern_01_ChoiceHeader",
        GrantXP = 350,
        Lines = {
            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                EndTrigger = "BigSplashSFX",
                HelpTextId = "ExploreTempleCistern_01_Narration1",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Wyrm_Gilman_129__5",
                PortraitExtension = "_Shocked",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "ExploreTempleCistern_01_Narration2",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreTempleCistern_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_200_",
                PortraitExtension = "_Passionate",
                QuipDelay = "0.5",
                RightBacking = "EmoteAffection",
                StageDirection = "Enter",
                StartTrigger = "BigSplashSFX",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreTempleCistern_01_Narration4",
                PlayQuip = "/VO/Wyrm_Gilman_89__3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                EnterDelay = "0.7",
                HelpTextId = "ExploreTempleCistern_01_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_203__6",
                PortraitExtension = "_Pained",
                QuipDelay = "0.9",
                SoundName = "/SFX/Match SFX/BigSplashRing",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleCistern_01_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_8_",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreTempleCistern_01_Narration7",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreTempleCistern_01_Narration8",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleCistern_01_Narration9",
                PlayQuip = "/VO/Wyrm_Gilman_83__4",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "ExploreTempleCistern_01_Narration10",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleCistern_01_Narration11",
                PlayQuip = "/VO/Wyrm_Gilman_59__7",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreTempleCistern_01_Narration12",
                StartTrigger = "BigSplashSFX",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        PreviewCharacterTag = "Story_Knight",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "RightCharacter",
            }
        },
    },
    ExploreTempleHighroad_01 = {
        ChoiceA = "ExploreTempleHighroad_01_ChoiceA",
        ChoiceHeader = "ExploreTempleHighroad_01_ChoiceHeader",
        GrantXP = 350,
        Lines = {
            {
                HelpTextId = "ExploreTempleHighroad_01_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreTempleHighroad_01_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0131_",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreTempleHighroad_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreTempleHighroad_01_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0146__4",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration5",
                PortraitExtension = "_Vulnerable",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0148__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration7",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreTempleHighroad_01_Narration8",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration10",
                PlayQuip = "/VO/Nomad_Hedwyn_0150__2",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration11",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration12",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreTempleHighroad_01_Narration13",
                PlayQuip = "/VO/Nomad_Hedwyn_0136_",
                Portrait = "Default",
            }
        },
        PreviewCharacterTag = "Story_Friend",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Serious",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ExploreUnderthicket_01 = {
        ChoiceA = "ExploreUnderthicket_01_Continued_Choice",
        ChoiceHeader = "ExploreUnderthicket_01_ChoiceHeader",
        GiveItem = "Loot_UnderthicketItem_01",
        Lines = {
            {
                HelpTextId = "ExploreUnderthicket_01_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreUnderthicket_01_Narration2",
                PlayQuip = "/VO/Bard_0088__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreUnderthicket_01_Narration3",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Imp_Tizo_0007__3",
                PortraitExtension = "_Stoked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "ExploreUnderthicket_01_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Mascot",
        ResultA = "ExploreUnderthicket_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
        SpendBasicChoice = "Z",
    },
    ExploreUnderthicket_01_Continued = {
        ChoiceA = "ExploreUnderthicket_01_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ExploreUnderthicket_01_Continued_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0123__2",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreUnderthicket_01_Continued_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0096__1",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreUnderthicket_01_Continued_Narration3",
                PlayQuip = "/VO/Bard_0072__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExploreUnderthicket_01_Continued_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0181__5",
                PortraitExtension = "_Determined",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
    },
    ExploreWakingwood_01 = {
        ChoiceA = "ExploreWakingwood_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ExploreWakingwood_01_Narration1",
                Trigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreWakingwood_01_Narration2",
                PlayQuip = "/VO/Bard_0036__5",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreWakingwood_01_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0002__6",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreWakingwood_01_Narration4",
                PlayQuip = "/VO/Bard_0026__13",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreWakingwood_01_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0086__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreWakingwood_01_Narration6",
                PlayQuip = "/VO/Bard_0075__1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreWakingwood_01_Narration7",
                PlayQuip = "/VO/Nomad_Hedwyn_0098__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "ExploreWakingwood_01_Narration8",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
        SpendBasicChoice = "A",
    },
    ExploreWyrmCoast_01 = {
        ChoiceA = "ExploreWyrmCoast_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ExploreWyrmCoast_01_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreWyrmCoast_01_Narration2",
                PlayQuip = "/VO/Bard_0133__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "ExploreWyrmCoast_01_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0157__1",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreWyrmCoast_01_Narration4",
                PlayQuip = "/VO/Bard_0016__4",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExploreWyrmCoast_01_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0238_",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreWyrmCoast_01_Narration6",
                PlayQuip = "/VO/Bard_0051__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExploreWyrmCoast_01_Narration7",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Diva",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            }
        },
    },
    ExporeBurntGrove_01_Continued = {
        ChoiceA = "ExporeBurntGrove_01_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ExporeBurntGrove_01_Continued_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0123__2",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "ExporeBurntGrove_01_Continued_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0096__1",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "ExporeBurntGrove_01_Continued_Narration3",
                PlayQuip = "/VO/Bard_0072__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "ExporeBurntGrove_01_Continued_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0181__5",
                PortraitExtension = "_Determined",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
    },
    FirstAutoFly = {
        ChoiceA = "FirstAutoFly_ChoiceA",
        ChoiceHeader = "FirstAutoFly_ChoiceHeader",
        ChoiceMadeFunction = "ShowOvermapUI",
        GetRandomCharacters = 2,
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "FirstAutoFly_Narration1",
                PlayQuip = "/VO/Bard_0056__5",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "FirstAutoFly_Narration2",
                PortraitExtension = "_Smile",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FirstForage_01 = {
        ChoiceA = "FirstForage_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "FirstForage_01_Narration1",
                PlayQuip = "/VO/Cur_Rukey_71",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FirstLanding_DayAfter = {
        ChoiceA = "FirstLanding_DayAfter_ChoiceA",
        Lines = {
            {
                HelpTextId = "FirstLanding_DayAfter_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    FirstLanding_Swath_01 = {
        AddConversation = "SideCon_Knight_Vamp_FirstLanding",
        ChoiceA = "FirstLanding_Swath_01_ChoiceA",
        ForceAddedConversation = "true",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_01_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_01_Narration2",
            },

            {
                CharIndex = 1,
                HelpTextId = "FirstLanding_Swath_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "FirstLanding_Swath_01_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "FirstLanding_Swath_01_Narration5",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    FirstLanding_Swath_01_Short = {
        ChoiceA = "FirstLanding_Swath_01_Short_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_01_Short_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_01_Short_Narration2",
            }
        },
        ResultAType = "Continue",
    },
    FirstLanding_Swath_02 = {
        AddConversation = "SideCon_Knight_Vamp_FirstLanding",
        ChoiceA = "FirstLanding_Swath_02_ChoiceA",
        ForceAddedConversation = "true",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_02_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_02_Narration2",
            },

            {
                CharIndex = 1,
                HelpTextId = "FirstLanding_Swath_02_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "FirstLanding_Swath_02_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "FirstLanding_Swath_02_Narration5",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    FirstLanding_Swath_02_Short = {
        ChoiceA = "FirstLanding_Swath_02_Short_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_02_Short_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_02_Short_Narration2",
            }
        },
        ResultAType = "Continue",
    },
    FirstLanding_Swath_03 = {
        AddConversation = "SideCon_Knight_Vamp_FirstLanding",
        ChoiceA = "FirstLanding_Swath_03_ChoiceA",
        ChoiceHeader = "FirstLanding_Swath_03_ChoiceHeader",
        ForceAddedConversation = "true",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_03_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_03_Narration2",
            },

            {
                CharIndex = 1,
                HelpTextId = "FirstLanding_Swath_03_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "FirstLanding_Swath_03_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "FirstLanding_Swath_03_Narration5",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    FirstLanding_Swath_03_Short = {
        ChoiceA = "FirstLanding_Swath_03_Short_ChoiceA",
        ChoiceHeader = "FirstLanding_Swath_03_Short_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_03_Short_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_03_Short_Narration2",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        ResultAType = "Continue",
    },
    FirstLanding_Swath_03_WithDiva = {
        ChoiceA = "FirstLanding_Swath_03_WithDiva_ChoiceA",
        ChoiceHeader = "FirstLanding_Swath_03_WithDiva_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_03_WithDiva_Narration1",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "FirstLanding_Swath_03_WithDiva_Narration2",
                PlayQuip = "/VO/Bertrude_0060__5",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "FirstLanding_Swath_03_WithDiva_Narration3",
                Trigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "RightCharacter",
            }
        },
    },
    FirstLanding_Swath_05 = {
        AddConversation = "SideCon_Knight_Vamp_FirstLanding",
        ChoiceA = "FirstLanding_Swath_05_ChoiceA",
        ForceAddedConversation = "true",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_05_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_05_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        RightBacking = "EmoteDepressed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_05_Cond3_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "FirstLanding_Swath_05_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
    },
    FirstLanding_Swath_05_Short = {
        ChoiceA = "FirstLanding_Swath_05_Short_ChoiceA",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_05_Short_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    FirstLanding_Swath_06 = {
        AddConversation = "SideCon_Knight_Vamp_FirstLanding",
        ChoiceA = "FirstLanding_Swath_06_ChoiceA",
        ForceAddedConversation = "true",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_06_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_06_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration1",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration2",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration3",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration4",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration5",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration6",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration7",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration8",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_06_Cond3_Narration9",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 1,
                HelpTextId = "FirstLanding_Swath_06_Narration4",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    FirstLanding_Swath_06_Short = {
        ChoiceA = "FirstLanding_Swath_06_Short_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_06_Short_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_06_Short_Narration2",
            }
        },
        ResultAType = "Continue",
    },
    FirstLanding_Swath_07 = {
        AddConversation = "SideCon_Knight_Vamp_FirstLanding",
        ChoiceA = "FirstLanding_Swath_07_ChoiceA",
        ForceAddedConversation = "true",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_07_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_07_Narration2",
            },

            {
                CharIndex = 2,
                HelpTextId = "FirstLanding_Swath_07_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 3,
                HelpTextId = "FirstLanding_Swath_07_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "FirstLanding_Swath_07_Narration5",
                StartTrigger = "Exeunt",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_07_Cond6_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_07_Cond6_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "FirstLanding_Swath_07_Cond6_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "FirstLanding_Swath_07_Narration7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "DynamicRight",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            }
        },
    },
    FirstLanding_Swath_07_Short = {
        ChoiceA = "FirstLanding_Swath_07_Short_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "FirstLanding_Swath_07_Short_Narration1",
            },

            {
                HelpTextId = "FirstLanding_Swath_07_Short_Narration2",
            }
        },
        ResultAType = "Continue",
    },
    FirstTakeOff = {
        ChoiceA = "FirstTakeOff_ChoiceA",
        ChoiceHeader = "FirstTakeOff_ChoiceHeader",
        ChoiceMadeFunction = "ShowOvermapUI",
        GetRandomCharacters = 7,
        Lines = {
            {
                HelpTextId = "FirstTakeOff_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "FirstTakeOff_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_62",
                        PortraitExtension = "_Surprise",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "FirstTakeOff_Cond2_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0010__8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "FirstTakeOff_Cond2_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0226__1",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "FirstTakeOff_Cond2_Narration4",
                        PlayQuip = "/VO/Mae_8",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "FirstTakeOff_Cond2_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0018__3",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "FirstTakeOff_Cond2_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_129__4",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "FirstTakeOff_Cond2_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0050__2",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "FirstTakeOff_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_62",
                        PortraitExtension = "_Surprise",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "FirstTakeOff_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0010__8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "FirstTakeOff_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0226__1",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "FirstTakeOff_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_8",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "FirstTakeOff_Cond3_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0018__3",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "FirstTakeOff_Cond3_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_129__4",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "FirstTakeOff_Cond3_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0050__2",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "FirstTakeOff_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_62",
                        PortraitExtension = "_Surprise",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "FirstTakeOff_Cond4_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0010__8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "FirstTakeOff_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0226__1",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "FirstTakeOff_Cond4_Narration4",
                        PlayQuip = "/VO/Mae_8",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "FirstTakeOff_Cond4_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0018__3",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "FirstTakeOff_Cond4_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_129__4",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "FirstTakeOff_Cond4_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0050__2",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Doc",
                HelpTextId = "FirstTakeOff_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0108__5",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "FirstTakeOff_Narration6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "FirstTakeOff_Narration7",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "FirstTakeOff_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0117__8",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "Dynamic",
            },

            {
                Character = "Story_Bard",
                Position = "Dynamic",
            },

            {
                CharIndex = 3,
                Position = "Dynamic",
            },

            {
                CharIndex = 4,
                Position = "Dynamic",
            },

            {
                CharIndex = 5,
                Position = "Dynamic",
            },

            {
                CharIndex = 6,
                Position = "Dynamic",
            },

            {
                CharIndex = 7,
                Position = "Dynamic",
            },

            {
                CharIndex = 8,
                Position = "Dynamic",
            },

            {
                CharIndex = 9,
                Position = "Dynamic",
            }
        },
    },
    FlyingInteraction_01 = {
        ChoiceA = "FlyingInteraction_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "FlyingInteraction_01_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Flying",
                Position = "RightCharacter",
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    FlyingWagon_Accusers_01 = {
        ChoiceA = "FlyingWagon_Accusers_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "FlyingWagon_Accusers_01_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_0011__6",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Accusers_01_Narration2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "FlyingWagon_Accusers_01_Narration3",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Accusers_02 = {
        ChoiceA = "FlyingWagon_Accusers_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "FlyingWagon_Accusers_02_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_0028__2",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "FlyingWagon_Accusers_02_Narration2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Chastity_01 = {
        ChoiceA = "FlyingWagon_Chastity_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Chastity_01_Narration1",
                PlayQuip = "/VO/Sap_Manley_0053__6",
                PortraitExtension = "_Angry",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Chastity_01_Narration2",
                Portrait = "Default",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "FlyingWagon_Chastity_01_Narration3",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "FlyingWagon_Chastity_01_Narration4",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "FlyingWagon_Chastity_01_Narration5",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "FlyingWagon_Chastity_01_Narration6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Chastity_02 = {
        ChoiceA = "FlyingWagon_Chastity_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "FlyingWagon_Chastity_02_Narration1",
                PlayQuip = "/VO/Sap_Manley_0010__6",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "FlyingWagon_Chastity_02_Narration2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Dissidents_01 = {
        ChoiceA = "FlyingWagon_Dissidents_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_01_Narration1",
                PlayQuip = "/VO/Cur_Barker_0038__6",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_01_Narration3",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_01_Narration4",
                PlayQuip = "/VO/Cur_Barker_0056__2",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_01_Narration5",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_01_Narration6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Dissidents_02 = {
        ChoiceA = "FlyingWagon_Dissidents_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_02_Narration1",
                PlayQuip = "/VO/Cur_Barker_0020__3",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_02_Narration2",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "FlyingWagon_Dissidents_02_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Essence_01 = {
        ChoiceA = "FlyingWagon_Essence_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_01_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_55__14",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Essence_01_Narration2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_01_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_01_Narration4",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_01_Narration5",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_01_Narration6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Essence_02 = {
        ChoiceA = "FlyingWagon_Essence_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_02_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_24__9",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_02_Narration2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "FlyingWagon_Essence_02_Narration3",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Fate_01 = {
        ChoiceA = "FlyingWagon_Fate_01_ChoiceA",
        Lines = {
            {
                Character = "Story_FateDad",
                HelpTextId = "FlyingWagon_Fate_01_Narration1",
                PlayQuip = "/VO/Cur_Dalbert_0014__6",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "FlyingWagon_Fate_01_Narration2",
                PlayQuip = "/VO/Nomad_Almer_0019__4",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "FlyingWagon_Fate_01_Narration3",
                PlayQuip = "/VO/Cur_Dalbert_0017__3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "FlyingWagon_Fate_01_Narration4",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "FlyingWagon_Fate_01_Narration5",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "FlyingWagon_Fate_01_Narration6",
                PlayQuip = "/VO/Nomad_Almer_0031__3",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Fate_02 = {
        ChoiceA = "FlyingWagon_Fate_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_FateSon",
                HelpTextId = "FlyingWagon_Fate_02_Narration1",
                PlayQuip = "/VO/Nomad_Almer_0036__2",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "FlyingWagon_Fate_02_Narration2",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Pyrehearts_01 = {
        ChoiceA = "FlyingWagon_Pyrehearts_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Pyrehearts_01_Narration1",
                PlayQuip = "/VO/Wyrm_Deluge_0091__4",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Pyrehearts_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Deluge_0092__3",
                Portrait = "Default",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "FlyingWagon_Pyrehearts_01_Narration3",
                PlayQuip = "/VO/Wyrm_Deluge_0067__1",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "FlyingWagon_Pyrehearts_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "FlyingWagon_Pyrehearts_01_Narration5",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "FlyingWagon_Pyrehearts_01_Narration6",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "FlyingWagon_Pyrehearts_01_Narration7",
                RightBacking = "EmoteDepressed",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Pyrehearts_02 = {
        ChoiceA = "FlyingWagon_Pyrehearts_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Pyrehearts_02_Narration1",
                PlayQuip = "/VO/Wyrm_Deluge_0034__4",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteDepressed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Pyrehearts_02_Narration2",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Tempers_01 = {
        ChoiceA = "FlyingWagon_Tempers_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "FlyingWagon_Tempers_01_Narration1",
                PlayQuip = "/VO/Ignarius_0034__5",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Tempers_01_Narration2",
                PlayQuip = "/VO/Ignarius_0076__14",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Tempers_01_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "FlyingWagon_Tempers_01_Narration4",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "FlyingWagon_Tempers_01_Narration5",
                PlayQuip = "/VO/Ignarius_0047__6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Temper",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Tempers_02 = {
        ChoiceA = "FlyingWagon_Tempers_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "FlyingWagon_Tempers_02_Narration1",
                PlayQuip = "/VO/Ignarius_0022__4",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "FlyingWagon_Tempers_02_Narration2",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_Tempers_02_Narration3",
                PlayQuip = "/VO/Ignarius_0038__4",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Temper",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_TrueNightwings_01 = {
        ChoiceA = "FlyingWagon_TrueNightwings_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration1",
                StartTrigger = "EventFlash",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0017__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0035__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration5",
                PlayQuip = "/VO/Demon_Oralech_0042_",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration7",
                PlayQuip = "/VO/Demon_Oralech_0053__1",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration8",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "FlyingWagon_TrueNightwings_01_Narration9",
                PlayQuip = "/VO/Demon_Oralech_0030__2",
                Portrait = "Default",
                StageDirection = "Exit",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Withdrawn_01 = {
        ChoiceA = "FlyingWagon_Withdrawn_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "FlyingWagon_Withdrawn_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0074__2",
                QuipDelay = "0.2",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "FlyingWagon_Withdrawn_01_Narration2",
                PlayQuip = "/VO/Crone_Udmildhe_0037__2",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "FlyingWagon_Withdrawn_01_Narration3",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "FlyingWagon_Withdrawn_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            }
        },
    },
    FlyingWagon_Withdrawn_02 = {
        ChoiceA = "FlyingWagon_Withdrawn_02_ChoiceA",
        HeaderTrigger = "GetFlyingWagonMemoryString",
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "FlyingWagon_Withdrawn_02_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0053__7",
                QuipDelay = "0.2",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "FlyingWagon_Withdrawn_02_Narration2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            }
        },
    },
    ForageResult_02 = {
        ChoiceA = "ForageResult_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ForageResult_02_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0200_",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_03 = {
        ChoiceA = "ForageResult_03_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ForageResult_03_Narration1",
                PlayQuip = "/VO/Cur_Rukey_14",
                PortraitExtension = "_Stare",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_04 = {
        ChoiceA = "ForageResult_04_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ForageResult_04_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0198__8",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_05 = {
        ChoiceA = "ForageResult_05_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ForageResult_05_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0275__5",
                PortraitExtension = "_Stare",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_06 = {
        ChoiceA = "ForageResult_06_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "ForageResult_06_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0178__1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Smirking",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_07 = {
        ChoiceA = "ForageResult_07_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "ForageResult_07_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0251__7",
                PortraitExtension = "_Stare",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_08 = {
        ChoiceA = "ForageResult_08_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "ForageResult_08_Narration1",
                PlayQuip = "/VO/Bertrude_0167__1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_09 = {
        ChoiceA = "ForageResult_09_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "ForageResult_09_Narration1",
                PlayQuip = "/VO/Bertrude_0177__12",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_10 = {
        ChoiceA = "ForageResult_10_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "ForageResult_10_Narration1",
                PlayQuip = "/VO/Bertrude_0167__3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ForageResult_Alone_01 = {
        ChoiceA = "ForageResult_Alone_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "ForageResult_Alone_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    FreePlayMatch_01_Beginning = {
        ChoiceA = "FreePlayMatch_01_Beginning_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "FreePlayMatch_01_Beginning_Narration1",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_0094__6",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "FreePlayMatch_01_Beginning_Narration2",
                PlayQuipMasked = "/VO/Demon_Jodi_0065__6",
                Portrait = "Masked",
                Position = "LeftCharacter",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_Beginning_Narration3",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_Beginning_Narration4",
                PlayQuipMasked = "/VO/Phantom_Sandra_0010_",
                PositionToDirect = "LeftMidCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "FreePlayMatch_01_Beginning_Narration5",
                PlayQuipMasked = "/VO/Cur_Rukey_0009__7",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_Beginning_Narration6",
                PlayQuipMasked = "/VO/Phantom_Sandra_0076__2",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "FreePlayMatch_01_Beginning_Narration7",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    FreePlayMatch_01_Beginning_Alt = {
        ChoiceA = "FreePlayMatch_01_Beginning_Alt_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_Beginning_Alt_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_Beginning_Alt_Narration2",
                PlayQuipMasked = "/VO/Phantom_Sandra_0010__1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_Beginning_Alt_Narration3",
                PlayQuipMasked = "/VO/Phantom_Sandra_0080__5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "FreePlayMatch_01_Beginning_Alt_Narration4",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    FreePlayMatch_01_Conclusion = {
        ChoiceA = "FreePlayMatch_01_Conclusion_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_Conclusion_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0129__6",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        SkipEnableInput = true,
    },
    FreePlayMatch_01_DraftEnd = {
        ChoiceA = "FreePlayMatch_01_DraftEnd_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_01_DraftEnd_Narration1",
                PlayQuipMasked = "/VO/Phantom_Sandra_0017__5",
                Portrait = "Masked",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    FreePlayMatch_PostPick_01 = {
        ChoiceA = "FreePlayMatch_PostPick_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_01_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0008__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_02 = {
        ChoiceA = "FreePlayMatch_PostPick_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_02_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0007__2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_03 = {
        ChoiceA = "FreePlayMatch_PostPick_03_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_03_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0043_",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_04 = {
        ChoiceA = "FreePlayMatch_PostPick_04_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_04_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0023__8",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_05 = {
        ChoiceA = "FreePlayMatch_PostPick_05_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_05_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0129__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_06 = {
        ChoiceA = "FreePlayMatch_PostPick_06_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_06_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0132__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_07 = {
        ChoiceA = "FreePlayMatch_PostPick_07_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_07_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0133__4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_08 = {
        ChoiceA = "FreePlayMatch_PostPick_08_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_08_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0135_",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_09 = {
        ChoiceA = "FreePlayMatch_PostPick_09_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_09_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0125__9",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_10 = {
        ChoiceA = "FreePlayMatch_PostPick_10_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_10_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0136__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_11 = {
        ChoiceA = "FreePlayMatch_PostPick_11_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_11_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0130__8",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_12 = {
        ChoiceA = "FreePlayMatch_PostPick_12_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_12_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0129__4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_13 = {
        ChoiceA = "FreePlayMatch_PostPick_13_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_13_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0136__4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_14 = {
        ChoiceA = "FreePlayMatch_PostPick_14_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_14_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0131__5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_15 = {
        ChoiceA = "FreePlayMatch_PostPick_15_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_15_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0123__5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_PostPick_FirstTime = {
        ChoiceA = "FreePlayMatch_PostPick_FirstTime_ChoiceA",
        Lines = {
            {
                HelpTextId = "FreePlayMatch_PostPick_FirstTime_Narration1",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "FreePlayMatch_PostPick_FirstTime_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0044__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadPracticeMatch",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    FreePlayMatch_Return_01 = {
        ChoiceA = "FreePlayMatch_Return_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "FreePlayMatch_Return_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    FreePlayMatch_Return_02 = {
        ChoiceA = "FreePlayMatch_Return_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "FreePlayMatch_Return_02_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    FreePlayMatch_Return_03 = {
        ChoiceA = "FreePlayMatch_Return_03_ChoiceA",
        Lines = {
            {
                HelpTextId = "FreePlayMatch_Return_03_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    FreePlayMatch_Return_04 = {
        ChoiceA = "FreePlayMatch_Return_04_ChoiceA",
        Lines = {
            {
                HelpTextId = "FreePlayMatch_Return_04_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    FreePlayMatch_Return_05 = {
        ChoiceA = "FreePlayMatch_Return_05_ChoiceA",
        Lines = {
            {
                HelpTextId = "FreePlayMatch_Return_05_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    GilmanJoins = {
        ChoiceA = "GilmanJoins_Confirm_Choice",
        ChoiceB = "GilmanJoins_ChoiceB",
        ChoiceHeader = "GilmanJoins_ChoiceHeader",
        ChoiceMadeTrigger = "AddKnightToRoster",
        Lines = {
            {
                HelpTextId = "GilmanJoins_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                EndTrigger = "PlayKnightTheme",
                HelpTextId = "GilmanJoins_Narration2",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "GilmanJoins_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_67__3",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteExcitement",
                StageDirection = "Enter",
                StartTrigger = "BigSplashSFX",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "GilmanJoins_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0091__6",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "GilmanJoins_Narration5",
                PlayQuip = "/VO/Wyrm_Gilman_70__7",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "GilmanJoins_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0080__9",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "GilmanJoins_Narration7",
                PlayQuip = "/VO/Wyrm_Gilman_122__2",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "GilmanJoins_Narration8",
                PlayQuip = "/VO/Demon_Jodi_0095__6",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "GilmanJoins_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_0120_",
                PortraitExtension = "_Thoughtful",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "GilmanJoins_Narration10",
                PlayQuip = "/VO/Wyrm_Gilman_30__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "GilmanJoins_Narration11",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "GilmanJoins_Narration12",
                PlayQuip = "/VO/Nomad_Hedwyn_0114__3",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "GilmanJoins_Narration13",
                PlayQuip = "/VO/Wyrm_Gilman_127__2",
                PortraitExtension = "_Zealous",
                RightBacking = "EmoteAnger",
                Trigger = "GetGilmanJoinsString",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "GilmanJoins_Narration14",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "GilmanJoins_Narration15",
                PlayQuip = "/VO/Wyrm_Gilman_128__2",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "GilmanJoins_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_196__4",
                PortraitExtension = "_Shocked",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "GilmanJoins_Narration17",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "GilmanJoins_Narration18",
                PlayQuip = "/VO/Demon_Jodi_0100__6",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "GilmanJoins_Narration19",
                PlayQuip = "/VO/Nomad_Hedwyn_0122__1",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3.0",
                HelpTextId = "GilmanJoins_Narration20",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_193__1",
                PortraitExtension = "_Pained",
                PositionToDirect = "Others",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "GilmanJoins_Narration21",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "2.0",
                HelpTextId = "GilmanJoins_Narration22",
                PlayQuip = "/VO/Wyrm_Gilman_154__4",
                PortraitExtension = "_Passionate",
                RightBacking = "EmoteAffection",
                ScaleModifier = "1.3",
                ShiftX = "-610",
                ShiftY = "90",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "GilmanJoins_Narration23",
                PlayQuip = "/VO/Wyrm_Gilman_120__3",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultA = "GilmanJoins_Confirm",
        ResultAType = "ReloadScreen",
        ResultB = "GilmanJoins_Confirm",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "Z",
    },
    GilmanJoins_Confirm = {
        ChoiceA = "GilmanJoins_Confirm_ChoiceA",
        ChoiceHeader = "GilmanJoins_Confirm_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                EndTrigger = "BigSplashSFX",
                HelpTextId = "GilmanJoins_Confirm_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_163__7",
                PortraitExtension = "_Zealous",
                QuipDelay = "0.3",
                StageDirection = "Exit",
                StartTrigger = "EventFlashSmall",
                UseCheesyEventSound = "true",
            },

            {
                HelpTextId = "GilmanJoins_Confirm_Narration2",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultA = "ScenarioRetrieval",
        ResultAType = "LoadMap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
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            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
                PortraitExtension = "_Shocked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    GilmanRetrieval01_Onward = {
        ChoiceA = "GilmanRetrieval01_Onward_ChoiceA",
        Lines = {
            {
                EndTrigger = "BigSplashSFX",
                HelpTextId = "GilmanRetrieval01_Onward_Narration1",
                StartTrigger = "FadeBackIn",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "GilmanRetrieval01_Onward_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_5__2",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteExcitement",
                StageDirection = "Enter",
                StartTrigger = "PlayKnightTheme",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "2.0",
                HelpTextId = "GilmanRetrieval01_Onward_Narration3",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-610",
                ShiftY = "110",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "GilmanRetrieval01_Onward_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "2",
                HelpTextId = "GilmanRetrieval01_Onward_Narration5",
                PlayQuip = "/VO/Wyrm_Gilman_82__1",
                PortraitExtension = "_Shocked",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "GilmanRetrieval01_Onward_Narration6",
                IsNarration = "true",
                Portrait = "Default",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "StormWallPresentation",
    },
    GilmanRetrieval01_Onward_StormWallOpen = {
        ChoiceA = "GilmanRetrieval01_Onward_StormWallOpen_ChoiceA",
        ChoiceHeader = "GilmanRetrieval01_Onward_StormWallOpen_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "GilmanRetrieval01_Onward_StormWallOpen_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0196__1",
                PortraitExtension = "_Surprise",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "GilmanRetrieval01_Onward_StormWallOpen_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_4__1",
                PortraitExtension = "_Zealous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "GilmanRetrieval01_Onward_StormWallOpen_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_161__5",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "GilmanRetrieval01_Onward_StormWallOpen_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Concerned",
                SoundName = "/SFX/World Sounds/PhysicalImpactPunch",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "GilmanRetrieval01_Onward_StormWallOpen_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0208_",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "GilmanRetrieval01_Onward_StormWallOpen_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_46__8",
                PortraitExtension = "_Passionate",
                RightBacking = "EmoteExcitement",
                StageDirection = "EnterExit",
                Trigger = "UsePositiveEventSound",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
                Position = "RightCharacter",
            }
        },
    },
    GreatBook = {
        ChoiceA = "Open Chapter 1: In the Beginning",
        ChoiceB = "Open Chapter 2: The Ritual",
        ChoiceC = "Open Chapter 3: The World",
        ChoiceD = "Open Chapter 4: The Peoples (NEW!)",
        ChoiceE = "Turn to Chapters 5 - 8",
        ChoiceF = "Close the Book",
        Lines = {
            {
                HelpTextId = "GreatBook_Narration1",
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            {
                HelpTextId = "GreatBook_Narration2",
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        },
        ResultA = "GreatBook2A",
        ResultAType = "ReloadScreen",
        ResultB = "GreatBook2B",
        ResultBType = "ReloadScreen",
        ResultC = "GreatBook2C",
        ResultCType = "ReloadScreen",
        ResultD = "GreatBook2D",
        ResultDType = "ReloadScreen",
        ResultE = "GreatBook2E",
        ResultEType = "ReloadScreen",
        ResultF = "GreatBook3A",
        ResultFType = "ReloadScreen",
    },
    GreatBook2A = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2A_Narration1",
            },

            {
                HelpTextId = "GreatBook2A_Narration2",
            }
        },
        ResultA = "GreatBook",
        ResultAType = "ReloadScreen",
    },
    GreatBook2B = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2B_Narration1",
            },

            {
                HelpTextId = "GreatBook2B_Narration2",
            }
        },
        ResultA = "GreatBook",
        ResultAType = "ReloadScreen",
    },
    GreatBook2C = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2C_Narration1",
            },

            {
                HelpTextId = "GreatBook2C_Narration2",
            }
        },
        ResultA = "GreatBook",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D = {
        ChoiceA = "Open Verse 4-1: The Plume",
        ChoiceB = "Open Verse 4-2: The Froth",
        ChoiceC = "Open Verse 4-3: The Sap",
        ChoiceD = "Open Verse 4-4: The Nife",
        ChoiceE = "Turn to Verses 4-5 - 4-8",
        ChoiceF = "Back to Table of Contents",
        Lines = {
            {
                HelpTextId = "GreatBook2D_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_Narration2",
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        },
        ResultA = "GreatBook2D_A",
        ResultAType = "ReloadScreen",
        ResultB = "GreatBook2D_B",
        ResultBType = "ReloadScreen",
        ResultC = "GreatBook2D_C",
        ResultCType = "ReloadScreen",
        ResultD = "GreatBook2D_D",
        ResultDType = "ReloadScreen",
        ResultE = "GreatBook2D_E",
        ResultEType = "ReloadScreen",
        ResultF = "GreatBook",
        ResultFType = "ReloadScreen",
    },
    GreatBook2D_A = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_A_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_A_Narration2",
            }
        },
        ResultA = "GreatBook2D",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D_B = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_B_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_B_Narration2",
            }
        },
        ResultA = "GreatBook2D",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D_C = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_C_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_C_Narration2",
            }
        },
        ResultA = "GreatBook2D",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D_D = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_D_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_D_Narration2",
            }
        },
        ResultA = "GreatBook2D",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D_E = {
        ChoiceA = "Open Verse 4-4: The Mope",
        ChoiceB = "Open Verse 4-5: The Zeek",
        ChoiceC = "Open Verse 4-6: The Umph",
        ChoiceD = "Open Verse 4-7: The Schwing",
        ChoiceE = "Turn to Verses 4-1 - 4-4",
        ChoiceF = "Back to Table of Contents",
        Lines = {
            {
                HelpTextId = "GreatBook2D_E_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_E_Narration2",
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        },
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        ResultAType = "ReloadScreen",
        ResultB = "GreatBook2D_G",
        ResultBType = "ReloadScreen",
        ResultC = "GreatBook2D_H",
        ResultCType = "ReloadScreen",
        ResultD = "GreatBook2D_I",
        ResultDType = "ReloadScreen",
        ResultE = "GreatBook2D",
        ResultEType = "ReloadScreen",
        ResultF = "GreatBook",
        ResultFType = "ReloadScreen",
    },
    GreatBook2D_F = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_F_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_F_Narration2",
            }
        },
        ResultA = "GreatBook2D_E",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D_G = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_G_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_G_Narration2",
            }
        },
        ResultA = "GreatBook2D_E",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D_H = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_H_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_H_Narration2",
            }
        },
        ResultA = "GreatBook2D_E",
        ResultAType = "ReloadScreen",
    },
    GreatBook2D_I = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook2D_I_Narration1",
            },

            {
                HelpTextId = "GreatBook2D_I_Narration2",
            }
        },
        ResultA = "GreatBook2D_E",
        ResultAType = "ReloadScreen",
    },
    GreatBook2E = {
        ChoiceA = "Open Chapter 5: Places",
        ChoiceB = "Open Chapter 6: Traits",
        ChoiceC = "Open Chapter 7: Artifacts",
        ChoiceD = "Open Chapter 8: Appendix",
        ChoiceE = "Turn to Chapters 1 - 4",
        ChoiceF = "Close the Book",
        Lines = {
            {
                HelpTextId = "GreatBook2E_Narration1",
            },

            {
                HelpTextId = "GreatBook2E_Narration2",
            }
        },
        ResultA = "GreatBook2F",
        ResultAType = "ReloadScreen",
        ResultB = "GreatBook2G",
        ResultBType = "ReloadScreen",
        ResultC = "GreatBook2H",
        ResultCType = "ReloadScreen",
        ResultD = "GreatBook2I",
        ResultDType = "ReloadScreen",
        ResultE = "GreatBook",
        ResultEType = "ReloadScreen",
        ResultF = "GreatBook3A",
        ResultFType = "ReloadScreen",
    },
    GreatBook2F = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "GreatBook2E",
        ResultAType = "ReloadScreen",
    },
    GreatBook2G = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "GreatBook2E",
        ResultAType = "ReloadScreen",
    },
    GreatBook2H = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "GreatBook2E",
        ResultAType = "ReloadScreen",
    },
    GreatBook2I = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "GreatBook2E",
        ResultAType = "ReloadScreen",
    },
    GreatBook3A = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "GreatBook3A_Narration1",
            },

            {
                HelpTextId = "GreatBook3A_Narration2",
            }
        },
        ResultA = "Main",
        ResultAType = "ReloadScreen",
    },
    GuideBook_Disabled_01 = {
        ChoiceA = "GuideBook_Disabled_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "GuideBook_Disabled_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    ImpTraining = {
        ChoiceA = "Observe the Imp",
        ChoiceB = "Hail the Imp",
        ChoiceC = "Approach the Imp",
        DisabledChoices = {"C"},
        DisplayTeamRoster = true,
        Icon = "LockerRoom_FishPortrait01",
        IconExit = "LockerRoom_FishPortrait03",
        Lines = {
            {
                HelpTextId = "ImpTraining_Narration1",
            },

            {
                HelpTextId = "ImpTraining_Narration2",
            }
        },
        ResultA = "ImpTraining2A",
        ResultAType = "ReloadScreen",
        ResultB = "ImpTraining2B",
        ResultBType = "ReloadScreen",
        ResultC = "ImpTraining2C",
        ResultCType = "ReloadScreen",
        SetStoryTag = "ImpTraining",
    },
    ImpTraining2A = {
        ChoiceA = "Continue",
        Icon = "LockerRoom_FishPortrait01",
        IconExit = "LockerRoom_FishPortrait03",
        Lines = {
            {
                HelpTextId = "ImpTraining2A_Narration1",
            },

            {
                HelpTextId = "ImpTraining2A_Narration2",
            }
        },
        LockChoices = {"A"},
        LockChoiceScreen = "ImpTraining",
        ResultA = "ImpTraining",
        ResultAType = "ReloadScreen",
        SetStoryTag = "ImpTraining",
    },
    ImpTraining2B = {
        ChoiceA = "Continue",
        ChoiceHeader = "ImpTraining2B_ChoiceHeader",
        Icon = "LockerRoom_FishPortrait01",
        IconExit = "LockerRoom_FishPortrait03",
        Lines = {
            {
                HelpTextId = "ImpTraining2B_Narration1",
            },

            {
                HelpTextId = "ImpTraining2B_Narration2",
            }
        },
        LockChoices = {"B"},
        LockChoiceScreen = "ImpTraining",
        ResultA = "ImpTraining",
        ResultAType = "ReloadScreen",
        SetStoryTag = "ImpTraining",
        UnlockChoices = {"C"},
        UnlockChoiceScreen = "ImpTraining",
    },
    ImpTraining2C = {
        ChoiceA = "Teach the Imp Something",
        Icon = "LockerRoom_FishPortrait01",
        IconExit = "LockerRoom_FishPortrait03",
        Lines = {
            {
                HelpTextId = "ImpTraining2C_Narration1",
            },

            {
                HelpTextId = "ImpTraining2C_Narration2",
            }
        },
        ResultA = {"ImpTraining3A", "ImpTraining3C", "ImpTraining3B"},
        ResultAType = "Random",
        SetStoryTag = "ImpTraining",
    },
    Intro = {
        ChoiceA = "Intro_ChoiceA",
        ChoiceHeader = "Intro_ChoiceHeader",
        ChoiceMadeTrigger = "ShowWagonScene",
        HeaderTrigger = "SetCustomTooltip",
        HideConfirmButton = true,
        Lines = {
            {
                HelpTextId = "Intro_Narration1",
                StartTrigger = "DialogueScreenTooltipTutorial",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Narration2",
                PlayQuipMasked = "/VO/Demon_Jodi_2",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "DialogueScreenTooltipTutorial",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Narration3",
                PlayQuipMasked = "/VO/Cur_Rukey_36",
                Portrait = "Masked",
                StageDirection = "Enter",
                Trigger = "RevealJoker",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Narration4",
                PlayQuipMasked = "/VO/Demon_Jodi_14a",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Narration5",
                PlayQuipMasked = "/VO/Cur_Rukey_58",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Narration6",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_20",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Narration7",
                PlayQuipMasked = "/VO/Demon_Jodi_4a",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Narration8",
                PlayQuipMasked = "/VO/Cur_Rukey_60",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Narration9",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_67",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Narration10",
                PlayQuipMasked = "/VO/Demon_Jodi_40",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Narration11",
                PlayQuipMasked = "/VO/Cur_Rukey_34",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Narration12",
                PlayQuipMasked = "/VO/Demon_Jodi_9b",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Narration13",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_29",
            },

            {
                HelpTextId = "Intro_Narration14",
                Trigger = "RevealFriend",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_Narration15",
                PlayQuip = "/VO/Nomad_Hedwyn_19",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Narration16",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2",
                HelpTextId = "Intro_Narration17",
                PlayQuip = "/VO/Nomad_Hedwyn_28",
                PortraitExtension = "_Pleased",
                ScaleModifier = "1.3",
                ShiftX = "560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                Trigger = "RevealFriend",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Narration18",
                IsNarration = "true",
            }
        },
        LogEntry = "Log_EternalExile",
        ResultA = "Intro_WagonInterior",
        ResultAType = "NextScreenWagonIntro",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
    },
    Intro_BookReport = {
        ChoiceA = "Intro_BookReport_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_BookReport_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_BookReport_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_BookReport_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_18a",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            }
        },
    },
    Intro_EnteredSwath1 = {
        ChoiceA = "Intro_EnteredSwath1_ChoiceA",
        HeaderTrigger = "SetCustomTooltip",
        Lines = {
            {
                HelpTextId = "Intro_EnteredSwath1_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_IntroMatchStart = {
        ChoiceA = "Intro_IntroMatchStart_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_IntroMatchStart_Narration1",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_24",
                Portrait = "NomadMasked01_Robed",
                StageDirection = "Enter",
                Trigger = "RevealBeyonder",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_IntroMatchStart_Narration2",
                PlayQuipMasked = "/VO/Demon_Jodi_37",
                Portrait = "DemonMasked01_Robed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_IntroMatchStart_Narration3",
                PlayQuipMasked = "/VO/Cur_Rukey_65",
                Portrait = "CurMasked01_Robed",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_IntroMatchStart_Narration4",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_48",
                Portrait = "Masked",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_IntroMatchStart_Narration5",
                PlayQuipMasked = "/VO/Demon_Jodi_13a",
                Portrait = "DemonMasked01_Robed",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_IntroMatchStart_Narration6",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_15a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_IntroMatchStart_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_IntroMatchStart_Narration8",
                LeftBacking = "EmoteAnger",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_72",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_IntroMatchStart_Narration9",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_IntroMatchStart_Narration10",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Intro_PostMatch = {
        ChoiceA = "Intro_PostMatch_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_PostMatch_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_PostMatch_Narration2",
                PlayQuip = "/VO/Cur_Rukey_73",
                PortraitExtension = "_Stare",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_PostMatch_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_33",
                PortraitExtension = "_Concerned",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_PostMatch_Narration4",
                PlayQuip = "/VO/Cur_Rukey_61",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_PostMatch_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0016__3",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_PostMatch_Narration6",
                Portrait = "DemonJodi01_Robed",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Intro_PostMatch_Outside = {
        ChoiceA = "Intro_PostMatch_Outside_ChoiceA",
        ChoiceHeader = "Intro_PostMatch_Outside_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Intro_PostMatch_Outside_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_PostMatch_Outside_Narration2",
                PlayQuip = "/VO/Demon_Jodi_3",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_PostMatch_Outside_TitanMode = {
        ChoiceA = "Intro_PostMatch_Outside_TitanMode_ChoiceA",
        ChoiceHeader = "Intro_PostMatch_Outside_TitanMode_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Intro_PostMatch_Outside_TitanMode_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_PostMatch_Outside_TitanMode_Narration2",
                PlayQuip = "/VO/Demon_Jodi_3",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_QuestBegins = {
        ChoiceA = "Intro_QuestBegins_ChoiceA",
        ChoiceHeader = "Intro_QuestBegins_ChoiceHeader",
        ChoiceMadeTrigger = "GameIntroductionComplete",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Intro_QuestBegins_Narration1",
                PlayQuip = "/VO/Demon_Jodi_34",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_QuestBegins_Narration2",
                PlayQuip = "/VO/Cur_Rukey_62",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_QuestBegins_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_QuestBegins_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_73",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_QuestBegins_Narration5",
                PlayQuip = "/VO/Cur_Rukey_74",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_QuestBegins_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_QuestBegins_Narration7",
                PlayQuip = "/VO/Demon_Jodi_35a",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_QuestBegins_Narration8",
                PlayQuip = "/VO/Cur_Rukey_89",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_QuestBegins_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_10a",
                Portrait = "Default",
                StageDirection = "Exit",
                Trigger = "PrologueMusic",
            },

            {
                HelpTextId = "Intro_QuestBegins_Narration10",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Serious",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_RosterUnlocked = {
        ChoiceA = "Intro_RosterUnlocked_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_RosterUnlocked_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Intro_SideConversation_Badass_01 = {
        ChoiceA = "Intro_SideConversation_Badass_01_Admit_Choice",
        ChoiceB = "Intro_SideConversation_Badass_01_Deny_Choice",
        ChoiceC = "Intro_SideConversation_Badass_01_SayNothing_Choice",
        ChoiceHeader = "Intro_SideConversation_Badass_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Intro_SideConversation_Badass_01_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_SideConversation_Badass_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_42b",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_SideConversation_Badass_01_Narration3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2.0",
                HelpTextId = "Intro_SideConversation_Badass_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0125__11",
                PortraitExtension = "_Irate",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                HelpTextId = "Intro_SideConversation_Badass_01_Narration5",
            }
        },
        ResultA = "Intro_SideConversation_Badass_01_Admit",
        ResultAType = "ReloadScreen",
        ResultB = "Intro_SideConversation_Badass_01_Deny",
        ResultBType = "ReloadScreen",
        ResultC = "Intro_SideConversation_Badass_01_SayNothing",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_SideConversation_Badass_01_Admit = {
        ChoiceA = "Intro_SideConversation_Badass_01_Admit_ChoiceA",
        ChoiceHeader = "Intro_SideConversation_Badass_01_Admit_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Intro_SideConversation_Badass_01_Admit_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_SideConversation_Badass_01_Admit_Narration2",
                PlayQuip = "/VO/Demon_Jodi_39",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "Intro_SideConversation_Badass_01_Admit_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0175__2",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Intro_SideConversation_Badass_01_Admit_Narration4",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_SideConversation_Badass_01_Deny = {
        ChoiceA = "Intro_SideConversation_Badass_01_Deny_ChoiceA",
        ChoiceHeader = "Intro_SideConversation_Badass_01_Deny_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Intro_SideConversation_Badass_01_Deny_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_SideConversation_Badass_01_Deny_Narration2",
                PlayQuip = "/VO/Demon_Jodi_19a",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "Intro_SideConversation_Badass_01_Deny_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0175__2",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Intro_SideConversation_Badass_01_Deny_Narration4",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_SideConversation_Badass_01_SayNothing = {
        ChoiceA = "Intro_SideConversation_Badass_01_SayNothing_ChoiceA",
        ChoiceHeader = "Intro_SideConversation_Badass_01_SayNothing_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_SideConversation_Badass_01_SayNothing_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2",
                HelpTextId = "Intro_SideConversation_Badass_01_SayNothing_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0175__2",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "Intro_SideConversation_Badass_01_SayNothing_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0135__5",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Intro_SideConversation_Badass_01_SayNothing_Narration4",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_SideConversation_Joker_01 = {
        ChoiceA = "Intro_SideConversation_Joker_01_KeepStache_Choice",
        ChoiceB = "Intro_SideConversation_Joker_01_LoseStache_Choice",
        ChoiceC = "Intro_SideConversation_Joker_01_SayNothing_Choice",
        ChoiceHeader = "Intro_SideConversation_Joker_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_11",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0244__13",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0126__10",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0244__22",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration7",
                PlayQuip = "/VO/Cur_Rukey_56",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0244__10",
                PortraitExtension = "_Nervous",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration9",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0255__7",
                PortraitExtension = "_Stare",
                QuipDelay = "0.4",
                ScaleModifier = "1.3",
                ShiftX = "-660",
                ShiftY = "100",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration10",
                PlayQuip = "/VO/Cur_Rukey_63",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration11",
                PlayQuip = "/VO/Cur_Rukey_0168__3",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration12",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Intro_SideConversation_Joker_01_Narration13",
                PlayQuip = "/VO/Cur_Rukey_0149__10",
                PortraitExtension = "_Stare",
                QuipDelay = "0.3",
            }
        },
        ResultA = "Intro_SideConversation_Joker_01_KeepStache",
        ResultAType = "ReloadScreen",
        ResultB = "Intro_SideConversation_Joker_01_LoseStache",
        ResultBType = "ReloadScreen",
        ResultC = "Intro_SideConversation_Joker_01_SayNothing",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Intro_SideConversation_Joker_01_KeepStache = {
        ChoiceA = "Intro_SideConversation_Joker_01_KeepStache_ChoiceA",
        ChoiceHeader = "Intro_SideConversation_Joker_01_KeepStache_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_KeepStache_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2",
                HelpTextId = "Intro_SideConversation_Joker_01_KeepStache_Narration2",
                PlayQuip = "/VO/Cur_Rukey_87",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "Intro_SideConversation_Joker_01_KeepStache_Narration3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Intro_SideConversation_Joker_01_KeepStache_Narration4",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_SideConversation_Joker_01_LoseStache = {
        ChoiceA = "Intro_SideConversation_Joker_01_LoseStache_ChoiceA",
        ChoiceHeader = "Intro_SideConversation_Joker_01_LoseStache_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_LoseStache_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2",
                HelpTextId = "Intro_SideConversation_Joker_01_LoseStache_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0279__6",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_SideConversation_Joker_01_LoseStache_Narration3",
                PlayQuip = "/VO/Cur_Rukey_47",
                Portrait = "Default",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Intro_SideConversation_Joker_01_LoseStache_Narration4",
                SoundName = "/SFX/Menu Sounds/ImpCentrifugeLarge",
                StartTrigger = "JokerRemoveStache",
            },

            {
                Character = "Story_Joker",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "Intro_SideConversation_Joker_01_LoseStache_Narration5",
                PlayQuip = "/VO/Cur_Rukey_21",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "Intro_SideConversation_Joker_01_LoseStache_Narration6",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_SideConversation_Joker_01_SayNothing = {
        ChoiceA = "Intro_SideConversation_Joker_01_SayNothing_ChoiceA",
        ChoiceHeader = "Intro_SideConversation_Joker_01_SayNothing_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Intro_SideConversation_Joker_01_SayNothing_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2",
                HelpTextId = "Intro_SideConversation_Joker_01_SayNothing_Narration2",
                PlayQuip = "/VO/Cur_Rukey_13",
                PortraitExtension = "_Snide",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "Intro_SideConversation_Joker_01_SayNothing_Narration3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Intro_SideConversation_Joker_01_SayNothing_Narration4",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_WagonInterior = {
        ChoiceA = "Intro_WagonInterior_Admit_Choice",
        ChoiceB = "Intro_WagonInterior_Deny_Choice",
        ChoiceC = "Intro_WagonInterior_RemainSilent_Choice",
        ChoiceHeader = "Intro_WagonInterior_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Intro_WagonInterior_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_53",
                Portrait = "Default",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_WagonInterior_Narration3",
                PlayQuipMasked = "/VO/Demon_Jodi_44",
                Portrait = "Masked",
                StageDirection = "Enter",
                Trigger = "RevealBadass",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_WagonInterior_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_WagonInterior_Narration5",
                PlayQuip = "/VO/Demon_Jodi_12a",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
                Trigger = "RevealBadass",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_WagonInterior_Narration6",
                PlayQuipMasked = "/VO/Cur_Rukey_7",
                Portrait = "Masked",
                StageDirection = "Enter",
                Trigger = "RevealJoker",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_WagonInterior_Narration7",
                IsNarration = "true",
                StartTrigger = "MaskStruggleSFX",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_WagonInterior_Narration8",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Cur_Rukey_23",
                PortraitExtension = "_Nervous",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_WagonInterior_Narration9",
                PlayQuip = "/VO/Cur_Rukey_0189_",
                Portrait = "Default",
                Trigger = "RevealJoker",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_WagonInterior_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_WagonInterior_Narration11",
                PlayQuip = "/VO/Demon_Jodi_20a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_Narration12",
                PlayQuip = "/VO/Nomad_Hedwyn_8a",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_WagonInterior_Narration13",
                PlayQuip = "/VO/Cur_Rukey_70",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2",
                HelpTextId = "Intro_WagonInterior_Narration14",
                PlayQuip = "/VO/Cur_Rukey_67",
                PortraitExtension = "_Stare",
                ScaleModifier = "1.3",
                ShiftX = "345",
                ShiftY = "110",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            }
        },
        ResultA = "Intro_WagonInterior_Admit",
        ResultAType = "ReloadScreen",
        ResultB = "Intro_WagonInterior_Deny",
        ResultBType = "ReloadScreen",
        ResultC = "Intro_WagonInterior_RemainSilent",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
    },
    Intro_WagonInterior_Admit = {
        ChoiceA = "Intro_WagonInterior_Admit_ChoiceA",
        ChoiceHeader = "Intro_WagonInterior_Admit_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Intro_WagonInterior_Admit_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Intro_WagonInterior_Admit_Narration2",
                PlayQuip = "/VO/Cur_Rukey_28",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_WagonInterior_Admit_Narration3",
                PlayQuip = "/VO/Demon_Jodi_42a",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_Admit_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_59",
                PortraitExtension = "_Serious",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                PortraitExtension = "_Stare",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_WagonInterior_Bard = {
        ChoiceA = "Intro_WagonInterior_Bard_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_WagonInterior_Bard_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_Bard_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_49",
                Portrait = "NomadHedwyn01_Robed_Serious",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            }
        },
    },
    Intro_WagonInterior_Books = {
        ChoiceA = "Intro_WagonInterior_Books_ChoiceA",
        HeaderTrigger = "PrologueMusic",
        Icon = false,
        Lines = {
            {
                HelpTextId = "Intro_WagonInterior_Books_Narration1",
            }
        },
        ResultAType = "GuideBook",
        Scene = {
            {
                Character = "Story_Friend",
            }
        },
    },
    Intro_WagonInterior_Deny = {
        ChoiceA = "Intro_WagonInterior_Deny_ChoiceA",
        ChoiceHeader = "Intro_WagonInterior_Deny_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Intro_WagonInterior_Deny_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Intro_WagonInterior_Deny_Narration2",
                PlayQuip = "/VO/Cur_Rukey_54",
                PortraitExtension = "_Snide",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_WagonInterior_Deny_Narration3",
                PlayQuip = "/VO/Demon_Jodi_42a",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_Deny_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_59",
                PortraitExtension = "_Serious",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                PortraitExtension = "_Stare",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_WagonInterior_Imps = {
        ChoiceA = "Intro_WagonInterior_Imps_ChoiceA",
        Icon = false,
        Lines = {
            {
                HelpTextId = "Intro_WagonInterior_Imps_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            }
        },
    },
    Intro_WagonInterior_RemainSilent = {
        ChoiceA = "Intro_WagonInterior_RemainSilent_ChoiceA",
        ChoiceHeader = "Intro_WagonInterior_RemainSilent_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Intro_WagonInterior_RemainSilent_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Intro_WagonInterior_RemainSilent_Narration2",
                PlayQuip = "/VO/Cur_Rukey_53",
                PortraitExtension = "_Snide",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_WagonInterior_RemainSilent_Narration3",
                PlayQuip = "/VO/Demon_Jodi_42a",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_RemainSilent_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_59",
                PortraitExtension = "_Serious",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                PortraitExtension = "_Stare",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Intro_WagonInterior_Robes = {
        ChoiceA = "Intro_WagonInterior_Robes_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_WagonInterior_Robes_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            }
        },
    },
    Intro_WagonInterior_SetupIntroMatch = {
        ChoiceA = "Intro_WagonInterior_SetupIntroMatch_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_WagonInterior_SetupIntroMatch_Narration1",
                Trigger = "PrologueMusic",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_SetupIntroMatch_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_35",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_WagonInterior_SetupIntroMatch_Narration3",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadIntroMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            }
        },
    },
    Intro_Week1_ArrivedAtBloomingpool = {
        ChoiceA = "Intro_Week1_ArrivedAtBloomingpool_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_ArrivedAtBloomingpool_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week1_ArrivedAtHollowroot = {
        ChoiceA = "Intro_Week1_ArrivedAtHollowroot_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_ArrivedAtHollowroot_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week1_ArrivedAtMatchSite = {
        ChoiceA = "Intro_Week1_ArrivedAtMatchSite_ChoiceA",
        ChoiceMadeTrigger = "UnlockWagonScreenRoster",
        HeaderTrigger = "PrologueMusic",
        Lines = {
            {
                HelpTextId = "Intro_Week1_ArrivedAtMatchSite_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week1_ExploreBloomingpool = {
        AddConversation = "SideCon_Week1_BadassPath",
        ChoiceA = "Intro_Week1_ExploreBloomingpool_ChoiceA",
        ChoiceHeader = "Intro_Week1_ExploreBloomingpool_ChoiceHeader",
        ChoiceMadeTrigger = "SetStoreTutorialItem",
        ForceAddedConversation = true,
        GiveItem = "Junk_Flower_01",
        Lines = {
            {
                HelpTextId = "Intro_Week1_ExploreBloomingpool_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week1_ExploreBloomingpool_Narration2",
                PlayQuip = "/VO/Demon_Jodi_4",
                PortraitExtension = "_Smirking",
            }
        },
        PreviewCharacterTag = "Story_Badass",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week1_ExploreHollowroot = {
        AddConversation = "SideCon_Week1_JokerPath",
        ChoiceA = "Intro_Week1_ExploreHollowroot_ChoiceA",
        ChoiceHeader = "Intro_Week1_ExploreHollowroot_ChoiceHeader",
        ChoiceMadeTrigger = "SetStoreTutorialItem",
        ForceAddedConversation = true,
        GiveItem = "Junk_Parcel_01",
        Lines = {
            {
                HelpTextId = "Intro_Week1_ExploreHollowroot_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week1_ExploreHollowroot_Narration2",
                PlayQuip = "/VO/Cur_Rukey_73",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            }
        },
        PreviewCharacterTag = "Story_Joker",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
                Position = "RightMidCharacter",
            }
        },
        SpendBasicChoice = "D",
    },
    Intro_Week1_Match_Beginning = {
        ChoiceA = "Intro_Week1_Match_Beginning_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_Match_Beginning_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration2",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_31",
                Portrait = "Masked",
                StageDirection = "Enter",
                Trigger = "SetCustomTooltip",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration3",
                PlayQuipMasked = "/VO/Cur_Rukey_19",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration4",
                PlayQuipMasked = "/VO/Demon_Jodi_38",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration5",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "PrologueMusic",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration6",
                PlayQuipMasked = "/VO/Nomad_Lendel_20",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration7",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration8",
                IsNarration = "true",
                Trigger = "RevealRivals",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration9",
                PlayQuip = "/VO/Nomad_Lendel_11",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration10",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration11",
                PlayQuip = "/VO/Nomad_Lendel_0007__8",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Intro_Week1_Match_Beginning_Narration12",
                IsNarration = "true",
                Portrait = "Masked",
                PositionToDirect = "All",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                HelpTextId = "Intro_Week1_Match_Beginning_Narration13",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Portrait = "Masked",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Portrait = "Masked",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Portrait = "Masked",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Intro_Week1_Match_Conclusion = {
        ChoiceA = "Intro_Week1_Match_Conclusion_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_Match_Conclusion_Narration1",
                StartTrigger = "EndCurrentMusic",
                Trigger = "SetCustomTooltip",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
        SkipEnableInput = true,
    },
    Intro_Week1_Match_Conclusion_Kiosk = {
        ChoiceA = "Intro_Week1_Match_Conclusion_Kiosk_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_Match_Conclusion_Kiosk_Narration1",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
        SkipEnableInput = true,
    },
    Intro_Week1_NearGoal = {
        ChoiceA = "Week1_NearGoal_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_NearGoal_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week1_ReachedGoal = {
        ChoiceA = "Intro_Week1_ReachedGoal_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_ReachedGoal_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week1_ReachedGoal_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0016__7",
                PortraitExtension = "_Snide",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week1_ReachedGoal_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0067__7",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week1_ReachedGoal_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0231__4",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
                Trigger = "PrologueMusic",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
    },
    Intro_Week1_TrainingIntro = {
        ChoiceA = "Intro_Week1_TrainingIntro_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_TrainingIntro_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    Intro_Week1_WagonInterior_Bard = {
        ChoiceA = "Intro_Week1_WagonInterior_Bard_ChoiceA",
        Lines = {
            {
                HelpTextId = "Intro_Week1_WagonInterior_Bard_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Intro_Week1_WagonInterior_Robes = {
        ChoiceA = "Intro_Week1_WagonInterior_Robes_ChoiceA",
        Icon = false,
        Lines = {
            {
                HelpTextId = "Intro_Week1_WagonInterior_Robes_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            }
        },
    },
    Intro_Week1_WagonInterior_Roster = {
        ChoiceA = "Intro_Week1_WagonInterior_Roster_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week1_WagonInterior_Roster_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_30",
                Portrait = "NomadHedwyn01_Serious",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            }
        },
    },
    Intro_Week1_WagonInterior_Stash = {
        ChoiceA = "Intro_Week1_WagonInterior_Stash_ChoiceA",
        Icon = false,
        Lines = {
            {
                HelpTextId = "Intro_Week1_WagonInterior_Stash_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Intro_Week2_Onward = {
        ChoiceA = "Intro_Week2_Onward_ChoiceA",
        HeaderTrigger = "UnlockWagonScreenCompartments",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Narration1",
                LeftBacking = "EmoteThoughtful",
                PlayQuip = "/VO/Nomad_Hedwyn_23",
                StageDirection = "Enter",
                Trigger = "RevealRivals",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Narration2",
                PlayQuip = "/VO/Cur_Rukey_32",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week2_Onward_Narration3",
                PlayQuip = "/VO/Demon_Jodi_43",
                Portrait = "DemonJodi01_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_12",
                StartTrigger = "PrologueMusic",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Narration5",
                PlayQuip = "/VO/Cur_Rukey_82",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Narration6",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Narration7",
                IsNarration = "true",
                StartTrigger = "PrologueExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_0006__15",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Intro_Week2_Onward_BenchWarmer = {
        ChoiceA = "Intro_Week2_Onward_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_BenchWarmer_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Conclusion = {
        ChoiceA = "Intro_Week2_Onward_Conclusion_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_13a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration2",
            },

            {
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_54",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration5",
                PlayQuip = "/VO/Cur_Rukey_33",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_60",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration7",
                PlayQuip = "/VO/Demon_Jodi_5a",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_14a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Conclusion_Narration9",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Intro_Week2_Onward_Kiosk = {
        ChoiceA = "Intro_Week2_Onward_Kiosk_ReasonForExile_Choice",
        ChoiceB = "Intro_Week2_Onward_Kiosk_WagonOrigins_Choice",
        ChoiceC = "Intro_Week2_Onward_Kiosk_BenchWarmer_Choice",
        ChoiceD = "Intro_Week2_Onward_Kiosk_RefuseToHelp_Choice",
        ChoiceHeader = "Intro_Week2_Onward_Kiosk_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_23",
                Portrait = "NomadHedwyn01_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration2",
                SoundName = "/SFX/World Sounds/MapZoomSlow",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration3",
                PlayQuip = "/VO/Cur_Rukey_32",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration4",
                PlayQuip = "/VO/Demon_Jodi_43",
                Portrait = "DemonJodi01_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_12",
                Trigger = "PrologueMusic",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration6",
                PlayQuip = "/VO/Cur_Rukey_82",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration7",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration8",
                StartTrigger = "PrologueExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_35",
            }
        },
        ResultA = "Intro_Week2_Onward_Kiosk_ReasonForExile",
        ResultAType = "ReloadScreen",
        ResultB = "Intro_Week2_Onward_Kiosk_WagonOrigins",
        ResultBType = "ReloadScreen",
        ResultC = "Intro_Week2_Onward_Kiosk_BenchWarmer",
        ResultCType = "ReloadScreen",
        ResultD = "Intro_Week2_Onward_Kiosk_RefuseToHelp",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
    },
    Intro_Week2_Onward_Kiosk_BenchWarmer = {
        ChoiceA = "Intro_Week2_Onward_Kiosk_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Kiosk_BenchWarmer_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Kiosk_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Kiosk_Conclusion = {
        ChoiceA = "Intro_Week2_Onward_Kiosk_Conclusion_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_13a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration2",
            },

            {
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_54",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration5",
                PlayQuip = "/VO/Cur_Rukey_33",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_60",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration7",
                PlayQuip = "/VO/Demon_Jodi_5a",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_14a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Kiosk_Conclusion_Narration9",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
    },
    Intro_Week2_Onward_Kiosk_ReasonForExile = {
        ChoiceA = "Intro_Week2_Onward_Kiosk_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Kiosk_ReasonForExile_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Kiosk_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Kiosk_RefuseToHelp = {
        ChoiceA = "Intro_Week2_Onward_Kiosk_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Kiosk_RefuseToHelp_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Kiosk_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Kiosk_WagonOrigins = {
        ChoiceA = "Intro_Week2_Onward_Kiosk_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Kiosk_WagonOrigins_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Kiosk_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Outside = {
        ChoiceA = "Intro_Week2_Onward_Outside_ReasonForExile_Choice",
        ChoiceB = "Intro_Week2_Onward_Outside_WagonOrigins_Choice",
        ChoiceC = "Intro_Week2_Onward_Outside_BenchWarmer_Choice",
        ChoiceD = "Intro_Week2_Onward_Outside_RefuseToHelp_Choice",
        ChoiceHeader = "Intro_Week2_Onward_Outside_ChoiceHeader",
        HeaderTrigger = "UnlockWagonScreenCompartments",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Outside_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Outside_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_35",
            }
        },
        ResultA = "Intro_Week2_Onward_Outside_ReasonForExile",
        ResultAType = "ReloadScreen",
        ResultB = "Intro_Week2_Onward_Outside_WagonOrigins",
        ResultBType = "ReloadScreen",
        ResultC = "Intro_Week2_Onward_Outside_BenchWarmer",
        ResultCType = "ReloadScreen",
        ResultD = "Intro_Week2_Onward_Outside_RefuseToHelp",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Outside_BenchWarmer = {
        AddConversation = "SideConversation_Friend_BenchWarmer",
        ChoiceA = "Intro_Week2_Onward_Outside_Conclusion_Choice",
        CoachKey = "Interview_Hedwyn",
        CoachValue = "Interview_Hedwyn_BenchWarmer",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Outside_BenchWarmer_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Outside_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Outside_Conclusion = {
        ChoiceA = "Intro_Week2_Onward_Outside_Conclusion_ChoiceA",
        ChoiceHeader = "Intro_Week2_Onward_Outside_Conclusion_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Outside_Conclusion_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_13a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Outside_Conclusion_Narration2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Outside_Conclusion_Narration3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_Outside_Conclusion_Narration4",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Outside_ReasonForExile = {
        AddConversation = "SideConversation_Friend_ReasonForExile",
        ChoiceA = "Intro_Week2_Onward_Outside_Conclusion_Choice",
        CoachKey = "Interview_Hedwyn",
        CoachValue = "Interview_Hedwyn_ReasonForExile",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Outside_ReasonForExile_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Outside_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Outside_RefuseToHelp = {
        AddConversation = "SideConversation_Friend_RefuseToHelp",
        ChoiceA = "Intro_Week2_Onward_Outside_Conclusion_Choice",
        CoachKey = "Interview_Hedwyn",
        CoachValue = "Interview_Hedwyn_RefuseToHelp",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Outside_RefuseToHelp_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Outside_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_Outside_WagonOrigins = {
        AddConversation = "SideConversation_Friend_WagonOrigins",
        ChoiceA = "Intro_Week2_Onward_Outside_Conclusion_Choice",
        CoachKey = "Interview_Hedwyn",
        CoachValue = "Interview_Hedwyn_WagonOrigins",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_Outside_WagonOrigins_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Outside_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_ReasonForExile = {
        AddConversation = "SideConversation_Friend_ReasonForExile",
        ChoiceA = "Intro_Week2_Onward_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_ReasonForExile_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_RefuseToHelp = {
        AddConversation = "SideConversation_Friend_RefuseToHelp",
        ChoiceA = "Intro_Week2_Onward_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_RefuseToHelp_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Intro_Week2_Onward_StarPicked = {
        ChoiceA = "Intro_Week2_Onward_StarPicked_ChoiceA",
        ChoiceMadeTrigger = "EndKumbaya",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0110__4",
                PortraitExtension = "_Serious",
            },

            {
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_54",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration4",
                PlayQuip = "/VO/Cur_Rukey_33",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_60",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration6",
                PlayQuip = "/VO/Demon_Jodi_5a",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration7",
                PlayQuip = "/VO/Nomad_Hedwyn_14a",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Intro_Week2_Onward_StarPicked_Narration8",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        RivalIcon = false,
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
    },
    Intro_Week2_Onward_WagonOrigins = {
        AddConversation = "SideConversation_Friend_WagonOrigins",
        ChoiceA = "Intro_Week2_Onward_Conclusion_Choice",
        Lines = {
            {
                HelpTextId = "Intro_Week2_Onward_WagonOrigins_Narration1",
            }
        },
        ResultA = "Intro_Week2_Onward_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    ItemShop = {
        ChoiceA = "Item 1 [50gp]",
        ChoiceB = "Item 2 [100gp]",
        ChoiceC = "Item 3 [200gp]",
        ChoiceD = "Exit",
        Lines = {},
        ResultA = "ItemShopComplete",
        ResultAType = "NextScreen",
        ResultB = "ItemShopComplete",
        ResultBType = "NextScreen",
        ResultC = "ItemShopComplete",
        ResultCType = "NextScreen",
        ResultDType = "Overmap",
    },
    ItemShopComplete = {
        ChoiceA = "Back To Shop",
        ChoiceB = "Exit",
        Lines = {},
        ResultA = "ItemShop",
        ResultAType = "NextScreen",
        ResultBType = "Overmap",
    },
    Junction_Nightwing_01 = {
        ChoiceA = "Junction_Nightwing_01_MoveOn_Choice",
        ChoiceB = "Junction_Nightwing_01_Retreat_Choice",
        ChoiceC = "Junction_Nightwing_01_Negotiate_Choice",
        ChoiceHeader = "Junction_Nightwing_01_ChoiceHeader",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond1_Narration1",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Determined",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond1_Narration2",
                        LeftBacking = "EmoteShocked",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond1_Narration3",
                        LeftBacking = "EmoteShocked",
                        StartTrigger = "EndCurrentMusic",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond3_Narration3",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Narration4",
            },

            {
                HelpTextId = "Junction_Nightwing_01_Narration5",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond6_Narration1",
                        PortraitExtension = "_Serious",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond6_Narration2",
                        PortraitExtension = "_Averted",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond6_Narration3",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Narration7",
            },

            {
                HelpTextId = "Junction_Nightwing_01_Narration8",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond9_Narration1",
                        PortraitExtension = "_Determined",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond9_Narration2",
                        Portrait = "Default",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond9_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Narration10",
            },

            {
                HelpTextId = "Junction_Nightwing_01_Narration11",
                StartTrigger = "PlayNightwingTheme",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Junction_Nightwing_01_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0080__4",
                PortraitExtension = "_Averted",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Junction_Nightwing_01_Narration13",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Junction_Nightwing_01_Narration14",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond15_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond15_Narration2",
                        IsNarration = "true",
                        Portrait = "Default",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond15_Narration3",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond16_Narration1",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond16_Narration2",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Cond16_Narration3",
                    }
                },
            }
        },
        ResultA = "Junction_Nightwing_01_MoveOn",
        ResultAType = "ReloadScreen",
        ResultB = "Junction_Nightwing_01_Retreat",
        ResultBType = "ReloadScreen",
        ResultC = "Junction_Nightwing_01_Negotiate",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
            }
        },
        ShowOnlyOnce = true,
    },
    Junction_Nightwing_01_MoveOn = {
        ChoiceA = "Junction_Nightwing_01_MoveOn_ChoiceA",
        Lines = {
            {
                HelpTextId = "Junction_Nightwing_01_MoveOn_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond2_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond2_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_MoveOn_Narration3",
            },

            {
                HelpTextId = "Junction_Nightwing_01_MoveOn_Narration4",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond5_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond5_Narration3",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond6_Narration1",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond6_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_MoveOn_Cond6_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_MoveOn_Narration7",
            },

            {
                HelpTextId = "Junction_Nightwing_01_MoveOn_Narration8",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
            }
        },
    },
    Junction_Nightwing_01_Negotiate = {
        ChoiceA = "Junction_Nightwing_01_Negotiate_ChoiceA",
        Lines = {
            {
                HelpTextId = "Junction_Nightwing_01_Negotiate_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond2_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond2_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Negotiate_Narration3",
            },

            {
                HelpTextId = "Junction_Nightwing_01_Negotiate_Narration4",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond5_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond5_Narration3",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond6_Narration1",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond6_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Negotiate_Cond6_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Negotiate_Narration7",
            },

            {
                HelpTextId = "Junction_Nightwing_01_Negotiate_Narration8",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
            }
        },
    },
    Junction_Nightwing_01_Retreat = {
        ChoiceA = "Junction_Nightwing_01_Retreat_ChoiceA",
        Lines = {
            {
                HelpTextId = "Junction_Nightwing_01_Retreat_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond2_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond2_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Retreat_Narration3",
            },

            {
                HelpTextId = "Junction_Nightwing_01_Retreat_Narration4",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond5_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond5_Narration3",
                        StageDirection = "Enter",
                        Trigger = "DownerMomentSFX",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond6_Narration1",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond6_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "Junction_Nightwing_01_Retreat_Cond6_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "Junction_Nightwing_01_Retreat_Narration7",
            },

            {
                HelpTextId = "Junction_Nightwing_01_Retreat_Narration8",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
            }
        },
    },
    Junction_ShopKeeper_01 = {
        ChoiceA = "Junction_ShopKeeper_01_TakeHim_Choice",
        ChoiceB = "Junction_ShopKeeper_01_LeaveHim_Choice",
        ChoiceHeader = "Junction_ShopKeeper_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Junction_ShopKeeper_01_Narration1",
                StartTrigger = "EventFlashSmall",
            },

            {
                HelpTextId = "Junction_ShopKeeper_01_Narration2",
            },

            {
                HelpTextId = "Junction_ShopKeeper_01_Narration3",
                SoundName = "/VO/ShopKeeper_158__5",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration4",
                PlayQuip = "/VO/ShopKeeper_7_7",
                StageDirection = "Enter",
                StartTrigger = "PlayShopKeeperTheme",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration5",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration6",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration7",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration8",
                PlayQuip = "/VO/ShopKeeper_128__3",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration9",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_Narration11",
                IsNarration = "true",
            }
        },
        ResultA = "Junction_ShopKeeper_01_TakeHim",
        ResultAType = "ReloadScreen",
        ResultB = "Junction_ShopKeeper_01_LeaveHim",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "RightCharacter",
            }
        },
    },
    Junction_ShopKeeper_01_LeaveHim = {
        ChoiceA = "Junction_ShopKeeper_01_LeaveHim_ChoiceA",
        Lines = {
            {
                HelpTextId = "Junction_ShopKeeper_01_LeaveHim_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_LeaveHim_Narration2",
                PlayQuip = "/VO/ShopKeeper_137__4",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_LeaveHim_Narration3",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_LeaveHim_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_LeaveHim_Narration5",
                PlayQuip = "/VO/ShopKeeper_117__4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Junction_ShopKeeper_01_LeaveHim_Narration6",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Junction_ShopKeeper_01_TakeHim = {
        ChoiceA = "Junction_ShopKeeper_01_TakeHim_ChoiceA",
        ChoiceHeader = "Junction_ShopKeeper_01_TakeHim_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Junction_ShopKeeper_01_TakeHim_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_TakeHim_Narration2",
                PlayQuip = "/VO/ShopKeeper_119__5",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_TakeHim_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Junction_ShopKeeper_01_TakeHim_Narration4",
                PlayQuip = "/VO/ShopKeeper_116__1",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Junction_ShopKeeper_01_TakeHim_Narration5",
                Trigger = "UseCheesyEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "PlayRonSFX",
    },
    Kiosk_SideConversation_Badass_01 = {
        ChoiceA = "Kiosk_SideConversation_Badass_01_Admit_Choice",
        ChoiceB = "Kiosk_SideConversation_Badass_01_Deny_Choice",
        ChoiceC = "Kiosk_SideConversation_Badass_01_SayNothing_Choice",
        ChoiceHeader = "Kiosk_SideConversation_Badass_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Kiosk_SideConversation_Badass_01_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_42b",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Narration3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Narration4",
                Portrait = "DemonJodi01_Irate",
            },

            {
                HelpTextId = "Kiosk_SideConversation_Badass_01_Narration5",
            }
        },
        ResultA = "Kiosk_SideConversation_Badass_01_Admit",
        ResultAType = "ReloadScreen",
        ResultB = "Kiosk_SideConversation_Badass_01_Deny",
        ResultBType = "ReloadScreen",
        ResultC = "Kiosk_SideConversation_Badass_01_SayNothing",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Kiosk_SideConversation_Badass_01_Admit = {
        ChoiceA = "Kiosk_SideConversation_Badass_01_Admit_ChoiceA",
        ChoiceHeader = "Kiosk_SideConversation_Badass_01_Admit_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Admit_Narration1",
                IsNarration = "true",
                Portrait = "DemonJodi01_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Admit_Narration2",
                PlayQuip = "/VO/Demon_Jodi_39",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Admit_Narration3",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Kiosk_SideConversation_Badass_01_Deny = {
        ChoiceA = "Kiosk_SideConversation_Badass_01_Deny_ChoiceA",
        ChoiceHeader = "Kiosk_SideConversation_Badass_01_Deny_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Deny_Narration1",
                IsNarration = "true",
                Portrait = "DemonJodi01_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Deny_Narration2",
                PlayQuip = "/VO/Demon_Jodi_19a",
                Portrait = "DemonJodi01_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_Deny_Narration3",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Kiosk_SideConversation_Badass_01_SayNothing = {
        ChoiceA = "Kiosk_SideConversation_Badass_01_SayNothing_ChoiceA",
        ChoiceHeader = "Kiosk_SideConversation_Badass_01_SayNothing_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_SayNothing_Narration1",
                IsNarration = "true",
                Portrait = "DemonJodi01_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_SayNothing_Narration2",
                PlayQuip = "/VO/Demon_Jodi_20b",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Kiosk_SideConversation_Badass_01_SayNothing_Narration3",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Kiosk_SideConversation_Joker_01 = {
        ChoiceA = "Kiosk_SideConversation_Joker_01_KeepStache_Choice",
        ChoiceB = "Kiosk_SideConversation_Joker_01_LoseStache_Choice",
        ChoiceC = "Kiosk_SideConversation_Joker_01_SayNothing_Choice",
        ChoiceHeader = "Kiosk_SideConversation_Joker_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_11",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration4",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration5",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration6",
                PlayQuip = "/VO/Cur_Rukey_56",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration7",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration8",
                PlayQuip = "/VO/Cur_Rukey_63",
                PortraitExtension = "_Stare",
                QuipDelay = "0.3",
                StartTrigger = "RukeyInterrogation",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration9",
                PortraitExtension = "_Nervous",
                ScaleTarget = "1",
                StartTrigger = "InterrogationComplete",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration10",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Kiosk_SideConversation_Joker_01_Narration11",
                PlayQuip = "/VO/Cur_Rukey_46",
                PortraitExtension = "_Stare",
                QuipDelay = "0.3",
                StartTrigger = "RukeyInterrogation",
            }
        },
        ResultA = "Kiosk_SideConversation_Joker_01_KeepStache",
        ResultAType = "ReloadScreen",
        ResultB = "Kiosk_SideConversation_Joker_01_LoseStache",
        ResultBType = "ReloadScreen",
        ResultC = "Kiosk_SideConversation_Joker_01_SayNothing",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Kiosk_SideConversation_Joker_01_KeepStache = {
        ChoiceA = "Kiosk_SideConversation_Joker_01_KeepStache_ChoiceA",
        ChoiceHeader = "Kiosk_SideConversation_Joker_01_KeepStache_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_KeepStache_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Stare",
                ScaleTarget = "1",
                StageDirection = "Enter",
                Trigger = "InterrogationComplete",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_KeepStache_Narration2",
                PlayQuip = "/VO/Cur_Rukey_87",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_KeepStache_Narration3",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Kiosk_SideConversation_Joker_01_LoseStache = {
        ChoiceA = "Kiosk_SideConversation_Joker_01_LoseStache_ChoiceA",
        ChoiceHeader = "Kiosk_SideConversation_Joker_01_LoseStache_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_LoseStache_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Stare",
                ScaleTarget = 1,
                StageDirection = "Enter",
                Trigger = "InterrogationComplete",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_LoseStache_Narration2",
                PlayQuip = "/VO/Cur_Rukey_47",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Kiosk_SideConversation_Joker_01_LoseStache_Narration3",
                SoundName = "/SFX/Menu Sounds/ImpCentrifugeLarge",
                StartTrigger = "JokerRemoveStache",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_LoseStache_Narration4",
                PlayQuip = "/VO/Cur_Rukey_21",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Kiosk_SideConversation_Joker_01_SayNothing = {
        ChoiceA = "Kiosk_SideConversation_Joker_01_SayNothing_ChoiceA",
        ChoiceHeader = "Kiosk_SideConversation_Joker_01_SayNothing_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_SayNothing_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Stare",
                ScaleTarget = "1",
                StageDirection = "Enter",
                Trigger = "InterrogationComplete",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Kiosk_SideConversation_Joker_01_SayNothing_Narration2",
                PlayQuip = "/VO/Cur_Rukey_13",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Kiosk_SideConversation_Joker_01_SayNothing_Narration3",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleDown",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Landing_LosingHope_01 = {
        ChoiceA = "Landing_LosingHope_01_ChoiceA",
        ChoiceHeader = "Landing_LosingHope_01_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "Landing_LosingHope_01_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        ResultAType = "Continue",
    },
    Landing_LosingHope_02 = {
        ChoiceA = "Landing_LosingHope_02_ChoiceA",
        ChoiceHeader = "Landing_LosingHope_02_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "Landing_LosingHope_02_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        ResultAType = "Continue",
    },
    Landing_LosingHope_03 = {
        ChoiceA = "Landing_LosingHope_03_ChoiceA",
        ChoiceHeader = "Landing_LosingHope_03_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "Landing_LosingHope_03_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        ResultAType = "Continue",
    },
    LastTakeOff = {
        ChoiceA = "LastTakeOff_PlaySong_Choice",
        ChoiceB = "LastTakeOff_Silence_Choice",
        ChoiceHeader = "LastTakeOff_ChoiceHeader",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "LastTakeOff_Narration1",
                StartTrigger = "FlyingHighSFX",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "LastTakeOff_Narration2",
                PlayQuip = "/VO/Bard_0005__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "LastTakeOff_Narration3",
                PlayQuip = "/VO/Bard_0079__2",
            }
        },
        ResultA = "LastTakeOff_PlaySong",
        ResultAType = "ReloadScreen",
        ResultB = "LastTakeOff_Silence",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            }
        },
    },
    LastTakeOff_PlaySong = {
        ChoiceA = "LastTakeOff_PlaySong_ChoiceA",
        ChoiceMadeFunction = "ShowOvermapUI",
        Lines = {
            {
                HelpTextId = "LastTakeOff_PlaySong_Narration1",
            },

            {
                HelpTextId = "LastTakeOff_PlaySong_Narration2",
                StartTrigger = "PlayFinalVoyageSong",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "FinalFlight",
    },
    LastTakeOff_Silence = {
        ChoiceA = "LastTakeOff_Silence_ChoiceA",
        ChoiceMadeFunction = "ShowOvermapUI",
        Lines = {
            {
                HelpTextId = "LastTakeOff_Silence_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "LastTakeOff_Silence_Narration2",
                PlayQuip = "/VO/Bard_0140__1",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "FinalFlight",
    },
    LeftWagon_NightwingWagonScare = {
        ChoiceA = "LeftWagon_NightwingWagonScare_ChoiceA",
        Lines = {
            {
                HelpTextId = "LeftWagon_NightwingWagonScare_Narration1",
            },

            {
                HelpTextId = "LeftWagon_NightwingWagonScare_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "LeftWagon_NightwingWagonScare_Cond3_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "LeftWagon_NightwingWagonScare_Cond3_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "LeftWagon_NightwingWagonScare_Cond3_Narration3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "LeftWagon_NightwingWagonScare_Cond4_Narration1",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "LeftWagon_NightwingWagonScare_Cond4_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "LeftWagon_NightwingWagonScare_Cond4_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "LeftWagon_NightwingWagonScare_Narration5",
            },

            {
                HelpTextId = "LeftWagon_NightwingWagonScare_Narration6",
            },

            {
                HelpTextId = "LeftWagon_NightwingWagonScare_Narration7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "LeftCharacter",
            }
        },
    },
    LocalMP_Victory_01 = {
        ChoiceA = "LocalMP_Victory_01_ChoiceA",
        ChoiceB = "LocalMP_Victory_01_ChoiceB",
        ChoiceHeader = "LocalMP_Victory_01_ChoiceHeader",
        ChoiceMadeFunction = "LocalMPMatchSendOffAudio",
        GetSceneCharacters = true,
        HeaderTrigger = "PlayTeamVictoryStinger",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_FriendMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0152_",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BadassMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0187__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_JokerMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration3",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Cur_Rukey_0090__2",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PsychoMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration4",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Mae_65",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_MascotMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0003__17",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_KnightMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration6",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Gilman_160__3",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_VampMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0033_",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DocMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0165__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DivaMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_AccuserMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration10",
                        LeftBacking = "EmoteAnger",
                        PlayQuip = "/VO/Nomad_Lendel_0057_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDadMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration11",
                        PlayQuip = "/VO/Cur_Dalbert_0048__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateSonMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration12",
                        PlayQuip = "/VO/Nomad_Almer_0034__2",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DissidentMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration13",
                        LeftBacking = "EmoteAnger",
                        PlayQuip = "/VO/Cur_Barker_0073__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_WithdrawnMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration14",
                        PlayQuip = "/VO/Crone_Udmildhe_0041__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PyreheartMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration15",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Deluge_0069__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_EssenceMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration16",
                        PlayQuip = "/VO/Harp_Tamitha_58__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ChastityMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration17",
                        PlayQuip = "/VO/Sap_Manley_0035__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_TemperMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration18",
                        PlayQuip = "/VO/Ignarius_0048__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_NightwingMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration19",
                        PlayQuip = "/VO/Demon_Oralech_0015__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BeyonderMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration20",
                        PlayQuip = "/VO/Phantom_Sandra_0088__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ImpMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Cond1_Narration21",
                        PlayQuip = "/VO/Imp_Tizo_0153__1",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "PickLocalMPRematch",
        ResultBType = "Continue",
        Scene = {
            {
                Character = "Story_Winner",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    LocalMP_Victory_01_Alt = {
        ChoiceA = "LocalMP_Victory_01_Alt_ChoiceA",
        ChoiceB = "LocalMP_Victory_01_Alt_ChoiceB",
        ChoiceHeader = "LocalMP_Victory_01_Alt_ChoiceHeader",
        ChoiceMadeFunction = "LocalMPMatchSendOffAudio",
        GetSceneCharacters = true,
        HeaderTrigger = "PlayTeamVictoryStinger",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_FriendMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0152_",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BadassMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0187__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_JokerMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0090__2",
                        PortraitExtension = "_Stare",
                        RightBacking = "EmoteExcitement",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PsychoMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_65",
                        PortraitExtension = "_Joy",
                        RightBacking = "EmoteExcitement",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_MascotMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0003__17",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_KnightMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_160__3",
                        PortraitExtension = "_Shocked",
                        RightBacking = "EmoteShocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_VampMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0033_",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DocMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0165__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DivaMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0064__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_AccuserMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration10",
                        PlayQuip = "/VO/Nomad_Lendel_0057_",
                        RightBacking = "EmoteAnger",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDadMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration11",
                        PlayQuip = "/VO/Cur_Dalbert_0048__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateSonMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration12",
                        PlayQuip = "/VO/Nomad_Almer_0034__2",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DissidentMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration13",
                        PlayQuip = "/VO/Cur_Barker_0073__4",
                        RightBacking = "EmoteAnger",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_WithdrawnMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration14",
                        PlayQuip = "/VO/Crone_Udmildhe_0041__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PyreheartMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration15",
                        PlayQuip = "/VO/Wyrm_Deluge_0069__2",
                        RightBacking = "EmoteShocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_EssenceMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration16",
                        PlayQuip = "/VO/Harp_Tamitha_58__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ChastityMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration17",
                        PlayQuip = "/VO/Sap_Manley_0035__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_TemperMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration18",
                        PlayQuip = "/VO/Ignarius_0048__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_NightwingMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration19",
                        PlayQuip = "/VO/Demon_Oralech_0015__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BeyonderMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration20",
                        PlayQuip = "/VO/Phantom_Sandra_0088__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ImpMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_01_Alt_Cond1_Narration21",
                        PlayQuip = "/VO/Imp_Tizo_0153__1",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "PickLocalMPRematch",
        ResultBType = "Continue",
        Scene = {
            {
                Character = "Story_Winner",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    LocalMP_Victory_02 = {
        ChoiceA = "LocalMP_Victory_02_ChoiceA",
        ChoiceB = "LocalMP_Victory_02_ChoiceB",
        ChoiceHeader = "LocalMP_Victory_02_ChoiceHeader",
        ChoiceMadeFunction = "LocalMPMatchSendOffAudio",
        GetSceneCharacters = true,
        HeaderTrigger = "PlayTeamVictoryStinger",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_FriendMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0249_",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BadassMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0190__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_JokerMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0232_",
                        PortraitExtension = "_Snide",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PsychoMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration4",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Mae_8",
                        PortraitExtension = "_Chant",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_MascotMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0073__4",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_KnightMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration6",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Gilman_154__3",
                        PortraitExtension = "_Zealous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_VampMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration7",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Harp_Pamitha_0091__6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DocMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0172_",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DivaMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0117__5",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_AccuserMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration10",
                        PlayQuip = "/VO/Nomad_Lendel_0045__3",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDadMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration11",
                        PlayQuip = "/VO/Cur_Dalbert_0050__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateSonMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration12",
                        PlayQuip = "/VO/Nomad_Almer_0028__6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DissidentMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration13",
                        PlayQuip = "/VO/Cur_Barker_0034__2",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_WithdrawnMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration14",
                        PlayQuip = "/VO/Crone_Udmildhe_0036__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PyreheartMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration15",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Deluge_0068__1",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_EssenceMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration16",
                        PlayQuip = "/VO/Harp_Tamitha_34_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ChastityMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration17",
                        PlayQuip = "/VO/Sap_Manley_0050__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_TemperMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration18",
                        PlayQuip = "/VO/Ignarius_0067__11",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_NightwingMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration19",
                        PlayQuip = "/VO/Demon_Oralech_0018_",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BeyonderMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration20",
                        PlayQuip = "/VO/Phantom_Sandra_0020__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ImpMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Cond1_Narration21",
                        PlayQuip = "/VO/Imp_Tizo_0153__5",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "PickLocalMPRematch",
        ResultBType = "Continue",
        Scene = {
            {
                Character = "Story_Winner",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    LocalMP_Victory_02_Alt = {
        ChoiceA = "LocalMP_Victory_02_Alt_ChoiceA",
        ChoiceB = "LocalMP_Victory_02_Alt_ChoiceB",
        ChoiceHeader = "LocalMP_Victory_02_Alt_ChoiceHeader",
        ChoiceMadeFunction = "LocalMPMatchSendOffAudio",
        GetSceneCharacters = true,
        HeaderTrigger = "PlayTeamVictoryStinger",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_FriendMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0249_",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BadassMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0190__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_JokerMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0232_",
                        PortraitExtension = "_Snide",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PsychoMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_8",
                        PortraitExtension = "_Chant",
                        RightBacking = "EmoteExcitement",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_MascotMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0073__4",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_KnightMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_154__3",
                        PortraitExtension = "_Zealous",
                        RightBacking = "EmoteShocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_VampMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0091__6",
                        PortraitExtension = "_EyesClosed",
                        RightBacking = "EmoteAffection",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DocMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0172_",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DivaMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0117__5",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_AccuserMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration10",
                        PlayQuip = "/VO/Nomad_Lendel_0045__3",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDadMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration11",
                        PlayQuip = "/VO/Cur_Dalbert_0050__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateSonMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration12",
                        PlayQuip = "/VO/Nomad_Almer_0028__6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DissidentMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration13",
                        PlayQuip = "/VO/Cur_Barker_0034__2",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_WithdrawnMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration14",
                        PlayQuip = "/VO/Crone_Udmildhe_0036__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PyreheartMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration15",
                        PlayQuip = "/VO/Wyrm_Deluge_0068__1",
                        PortraitExtension = "_Averted",
                        RightBacking = "EmoteShocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_EssenceMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration16",
                        PlayQuip = "/VO/Harp_Tamitha_34_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ChastityMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration17",
                        PlayQuip = "/VO/Sap_Manley_0050__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_TemperMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration18",
                        PlayQuip = "/VO/Ignarius_0067__11",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_NightwingMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration19",
                        PlayQuip = "/VO/Demon_Oralech_0018_",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BeyonderMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration20",
                        PlayQuip = "/VO/Phantom_Sandra_0020__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ImpMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_02_Alt_Cond1_Narration21",
                        PlayQuip = "/VO/Imp_Tizo_0153__5",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "PickLocalMPRematch",
        ResultBType = "Continue",
        Scene = {
            {
                Character = "Story_Winner",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    LocalMP_Victory_03 = {
        ChoiceA = "LocalMP_Victory_03_ChoiceA",
        ChoiceB = "LocalMP_Victory_03_ChoiceB",
        ChoiceHeader = "LocalMP_Victory_03_ChoiceHeader",
        ChoiceMadeFunction = "LocalMPMatchSendOffAudio",
        GetSceneCharacters = true,
        HeaderTrigger = "PlayTeamVictoryStinger",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_FriendMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0041__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BadassMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0116__5",
                        PortraitExtension = "_Smirking",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_JokerMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0157_",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PsychoMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_75_1",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_MascotMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0054__5",
                        PortraitExtension = "_Angry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_KnightMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_78_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_VampMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration7",
                        LeftBacking = "EmoteAffection",
                        PlayQuip = "/VO/Harp_Pamitha_0097__3",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DocMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0137__4",
                        PortraitExtension = "_Pleased",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DivaMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0130__5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_AccuserMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration10",
                        PlayQuip = "/VO/Nomad_Lendel_0036__4",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDadMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration11",
                        PlayQuip = "/VO/Cur_Dalbert_0045_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateSonMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration12",
                        PlayQuip = "/VO/Nomad_Almer_0022__10",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DissidentMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration13",
                        LeftBacking = "EmoteAnger",
                        PlayQuip = "/VO/Cur_Barker_0039__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_WithdrawnMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration14",
                        PlayQuip = "/VO/Crone_Udmildhe_0043__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PyreheartMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration15",
                        PlayQuip = "/VO/Wyrm_Deluge_0049__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_EssenceMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration16",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Harp_Tamitha_56__11",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ChastityMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration17",
                        PlayQuip = "/VO/Sap_Manley_0038__5",
                        PortraitExtension = "_Angry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_TemperMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration18",
                        PlayQuip = "/VO/Ignarius_0032__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_NightwingMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration19",
                        PlayQuip = "/VO/Demon_Oralech_0022__2",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BeyonderMP",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration20",
                        PlayQuip = "/VO/Phantom_Sandra_0134__3",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ImpMP",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Cond1_Narration21",
                        PlayQuip = "/VO/Imp_Tizo_0153_",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "PickLocalMPRematch",
        ResultBType = "Continue",
        Scene = {
            {
                Character = "Story_Winner",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    LocalMP_Victory_03_Alt = {
        ChoiceA = "LocalMP_Victory_03_Alt_ChoiceA",
        ChoiceB = "LocalMP_Victory_03_Alt_ChoiceB",
        ChoiceHeader = "LocalMP_Victory_03_Alt_ChoiceHeader",
        ChoiceMadeFunction = "LocalMPMatchSendOffAudio",
        GetSceneCharacters = true,
        HeaderTrigger = "PlayTeamVictoryStinger",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_FriendMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0041__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BadassMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0116__5",
                        PortraitExtension = "_Smirking",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_JokerMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0157_",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PsychoMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_75_1",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_MascotMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0054__5",
                        PortraitExtension = "_Angry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_KnightMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_78_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_VampMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0097__3",
                        PortraitExtension = "_EyesClosed",
                        RightBacking = "EmoteAffection",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DocMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0137__4",
                        PortraitExtension = "_Pleased",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DivaMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0130__5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_AccuserMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration10",
                        PlayQuip = "/VO/Nomad_Lendel_0036__4",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDadMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration11",
                        PlayQuip = "/VO/Cur_Dalbert_0045_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateSonMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration12",
                        PlayQuip = "/VO/Nomad_Almer_0022__10",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_DissidentMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration13",
                        PlayQuip = "/VO/Cur_Barker_0039__2",
                        RightBacking = "EmoteAnger",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_WithdrawnMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration14",
                        PlayQuip = "/VO/Crone_Udmildhe_0043__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_PyreheartMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration15",
                        PlayQuip = "/VO/Wyrm_Deluge_0049__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_EssenceMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration16",
                        PlayQuip = "/VO/Harp_Tamitha_56__11",
                        RightBacking = "EmoteShocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ChastityMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration17",
                        PlayQuip = "/VO/Sap_Manley_0038__5",
                        PortraitExtension = "_Angry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_TemperMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration18",
                        PlayQuip = "/VO/Ignarius_0032__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_NightwingMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration19",
                        PlayQuip = "/VO/Demon_Oralech_0022__2",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_BeyonderMP_Alt",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration20",
                        PlayQuip = "/VO/Phantom_Sandra_0134__3",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_ImpMP_Alt",
                        CharIndex = 1,
                        HelpTextId = "LocalMP_Victory_03_Alt_Cond1_Narration21",
                        PlayQuip = "/VO/Imp_Tizo_0153_",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "PickLocalMPRematch",
        ResultBType = "Continue",
        Scene = {
            {
                Character = "Story_Winner",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_Beginning = {
        ChoiceA = "Match_Ascension7_Beginning_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_Beginning_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_Beginning_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0172__9",
                QuipDelay = "0.4",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Beginning_Narration3",
                PlayQuipMasked = "/VO/Demon_Oralech_0048__1",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Beginning_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_Beginning_Narration5",
                PlayQuip = "/VO/Demon_Oralech_0034__3",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Beginning_Narration6",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_Beginning_Narration7",
                PlayQuip = "/VO/Demon_Oralech_0051_",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Beginning_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_Beginning_Narration9",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Beginning_Narration10",
                PlayQuipMasked = "/VO/Demon_Oralech_0025_",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Match_Ascension7_DraftEnd = {
        ChoiceA = "Match_Ascension7_DraftEnd_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration1",
                PlayQuipMasked = "/VO/Demon_Oralech_0028__3",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration2",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0024__2",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration6",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration7",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration8",
                PlayQuip = "/VO/Demon_Oralech_0059__3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_DraftEnd_Narration9",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration10",
                PlayQuip = "/VO/RivalBard_0042__1",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration11",
                PlayQuip = "/VO/Bard_0026__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration12",
                PlayQuip = "/VO/RivalBard_0029__1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_DraftEnd_Narration13",
                PlayQuip = "/VO/Bard_0108__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
    },
    Match_Ascension7_DraftPick_First = {
        ChoiceA = "Match_Ascension7_DraftPick_First_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0077__24",
                        PortraitExtension = "_Vulnerable",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0116__9",
                        PortraitExtension = "_Irate",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0036__15",
                        PortraitExtension = "_Nervous",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_40",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration5",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Imp_Tizo_0078__5",
                        PortraitExtension = "_Sad",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration6",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Wyrm_Gilman_110__4",
                        PortraitExtension = "_Pained",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0034__6",
                        PortraitExtension = "_EyesClosed",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0236__10",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_First_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0113__1",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "Match_Ascension7_DraftPick_First_Narration2",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Match_Ascension7_DraftPick_Next = {
        ChoiceA = "Match_Ascension7_DraftPick_Next_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0135__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0051__6",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration3",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Cur_Rukey_0227__2",
                        PortraitExtension = "_Snide",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration4",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Mae_11_1",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0003__20",
                        PortraitExtension = "_Angry",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                        PlayQuip = "/VO/Wyrm_Gilman_5__19",
                        PortraitExtension = "_Zealous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0013__7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0178_",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftPick_Next_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0074__8",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Match_Ascension7_DraftScreenOpen = {
        ChoiceA = "Match_Ascension7_DraftScreenOpen_Yes_Choice",
        ChoiceB = "Match_Ascension7_DraftScreenOpen_No_Choice",
        ChoiceHeader = "Match_Ascension7_DraftScreenOpen_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Narration1",
            },

            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond3_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond4_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond5_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond6_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond7_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond8_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond9_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond10_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Cond11_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Narration12",
            }
        },
        ResultA = "Match_Ascension7_DraftScreenOpen_Yes",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_DraftScreenOpen_No",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 2,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 3,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 4,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 5,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 6,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 7,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 8,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 9,
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Match_Ascension7_DraftScreenOpen_Alt = {
        ChoiceA = "Match_Ascension7_DraftScreenOpen_Alt_Yes_Choice",
        ChoiceB = "Match_Ascension7_DraftScreenOpen_Alt_No_Choice",
        ChoiceHeader = "Match_Ascension7_DraftScreenOpen_Alt_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Narration1",
            },

            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond3_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond4_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond5_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond6_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond7_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond8_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond9_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond10_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration2",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration4",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration5",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration7",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration8",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Cond11_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Narration12",
            }
        },
        ResultA = "Match_Ascension7_DraftScreenOpen_Alt_Yes",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_DraftScreenOpen_Alt_No",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 2,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 3,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 4,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 5,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 6,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 7,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 8,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 9,
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Match_Ascension7_DraftScreenOpen_Alt_No = {
        ChoiceA = "Match_Ascension7_DraftScreenOpen_Alt_Yes_Choice",
        ChoiceB = "Match_Ascension7_DraftScreenOpen_Alt_No_Choice",
        ChoiceHeader = "Match_Ascension7_DraftScreenOpen_Alt_No_ChoiceHeader",
        DisabledChoices = {"B"},
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_No_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_No_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0009__7",
                Portrait = "SapVolfred01_Averted",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Enter",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_No_Narration3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_No_Narration4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_No_Narration5",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultA = "Match_Ascension7_DraftScreenOpen_Alt_Yes",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_DraftScreenOpen_Alt_No",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    Match_Ascension7_DraftScreenOpen_Alt_Yes = {
        ChoiceA = "Match_Ascension7_DraftScreenOpen_Yes_ChoiceA",
        Lines = {
            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Alt_Yes_Narration1",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 2,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 3,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 4,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 5,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 6,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 7,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 8,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 9,
                Position = "LeftCharacter",
            }
        },
    },
    Match_Ascension7_DraftScreenOpen_No = {
        ChoiceA = "Match_Ascension7_DraftScreenOpen_Yes_Choice",
        ChoiceB = "Match_Ascension7_DraftScreenOpen_No_Choice",
        ChoiceHeader = "Match_Ascension7_DraftScreenOpen_No_ChoiceHeader",
        DisabledChoices = {"B"},
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_No_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_No_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0009__7",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Enter",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_No_Narration3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_DraftScreenOpen_No_Narration4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_No_Narration5",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultA = "Match_Ascension7_DraftScreenOpen_Yes",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_DraftScreenOpen_No",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    Match_Ascension7_DraftScreenOpen_Yes = {
        ChoiceA = "Match_Ascension7_DraftScreenOpen_Yes_ChoiceA",
        Lines = {
            {
                HelpTextId = "Match_Ascension7_DraftScreenOpen_Yes_Narration1",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 2,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 3,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 4,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 5,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 6,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 7,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 8,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 9,
                Position = "LeftCharacter",
            }
        },
    },
    Match_Ascension7_DraftStart = {
        ChoiceA = "Match_Ascension7_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_DraftStart_Narration1",
                PlayQuip = "/VO/RivalBard_0007__4",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_DraftStart_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_DraftStart_Narration3",
                PlayQuip = "/VO/Bard_0013__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_DraftStart_Narration4",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_DraftStart_Narration5",
                PlayQuip = "/VO/RivalBard_0007__5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Match_Ascension7_Halfway_Them = {
        ChoiceA = "Match_Ascension7_Halfway_Them_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Halfway_Them_Narration1",
                PlayQuipMasked = "/VO/Demon_Oralech_0053_",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Halfway_Them_Narration2",
                PlayQuipMasked = "/VO/Demon_Oralech_0048__4",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_Halfway_You = {
        ChoiceA = "Match_Ascension7_Halfway_You_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Halfway_You_Narration1",
                PlayQuipMasked = "/VO/Demon_Oralech_0070__3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_Halfway_You_Narration2",
                PlayQuipMasked = "/VO/Demon_Oralech_0059__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_MatchPoint_Them = {
        ChoiceA = "Match_Ascension7_MatchPoint_Them_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_MatchPoint_Them_Narration1",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Demon_Oralech_0071__4",
                QuipDelay = "0.2",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_MatchPoint_You = {
        ChoiceA = "Match_Ascension7_MatchPoint_You_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_MatchPoint_You_Narration1",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Demon_Oralech_0075__5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_TizoVsOralech = {
        ChoiceA = "Match_Ascension7_TizoVsOralech_ChoiceA",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_TizoVsOralech_Narration1",
                PlayQuipMasked = "/VO/Demon_Oralech_0021_",
                QuipDelay = "0.3",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Match_Ascension7_TizoVsOralech_Narration2",
                LeftBacking = "EmoteAnger",
                PlayQuipMasked = "/VO/Imp_Tizo_0144__2",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_TizoVsOralech_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_TizoVsOralech_Narration4",
                PlayQuipMasked = "/VO/Demon_Oralech_0025__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Match_Ascension7_TizoVsOralech_Narration5",
                PlayQuip = "/VO/Imp_Tizo_0144__5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_TizoVsOralech_Narration6",
                PlayQuipMasked = "/VO/Demon_Oralech_0041__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_TizoVsOralech_Narration7",
                PlayQuipMasked = "/VO/Demon_Oralech_0032__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Mascot",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_VolfredVsOralech = {
        ChoiceA = "Match_Ascension7_VolfredVsOralech_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration1",
                PlayQuipMasked = "/VO/Demon_Oralech_0044__3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration2",
                PlayQuipMasked = "/VO/Sap_Volfred_0237_",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration3",
                PlayQuipMasked = "/VO/Demon_Oralech_0042__2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration4",
                PlayQuipMasked = "/VO/Sap_Volfred_0119__5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration5",
                IsNarration = "true",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration6",
                PlayQuipMasked = "/VO/Demon_Oralech_0015__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration7",
                PlayQuipMasked = "/VO/Sap_Volfred_0123__8",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration8",
                PlayQuipMasked = "/VO/Demon_Oralech_0003__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration9",
                PlayQuipMasked = "/VO/Sap_Volfred_0133__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_VolfredVsOralech_Narration10",
                PlayQuipMasked = "/VO/Demon_Oralech_0017__3",
                PositionToDirect = "All",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_YouLost = {
        ChoiceA = "Match_Ascension7_YouLost_Ignore_Choice",
        ChoiceB = "Match_Ascension7_YouLost_ReachOut_Choice",
        ChoiceC = "Match_Ascension7_YouLost_Manipulate_Choice",
        ChoiceHeader = "Match_Ascension7_YouLost_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0074__4",
                Portrait = "Default",
                QuipDelay = "0.5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0071__1",
                PortraitExtension = "_Wry",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Narration5",
                PlayQuip = "/VO/Demon_Oralech_0056__2",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0076__10",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Nightwing",
                EndTrigger = "AscensionPortalSFX",
                HelpTextId = "Match_Ascension7_YouLost_Narration7",
                PlayQuip = "/VO/Demon_Oralech_0072__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StartTrigger = "ShimmerPoolFlash",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration9",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration10",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration11",
                PlayQuip = "/VO/Demon_Oralech_0058__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration12",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Narration13",
                PlayQuip = "/VO/Demon_Oralech_0062__2",
                PortraitExtension = "_Averted",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration1",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Surprise",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration2",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration3",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Snide",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration4",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration5",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration7",
                        IsNarration = "true",
                        LeftBacking = "EmoteThoughtful",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration8",
                        IsNarration = "true",
                        LeftBacking = "EmoteThoughtful",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Cond14_Narration9",
                        IsNarration = "true",
                        LeftBacking = "EmoteThoughtful",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0222_",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0055__5",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0171__1",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration4",
                        PlayQuip = "/VO/Mae_8",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0019__5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_62__1",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0085__5",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0185__8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouLost_Cond15_Narration9",
                        PlayQuip = "/VO/Bertrude_0183__2",
                    }
                },
            },

            {
                CharIndex = 1,
                HelpTextId = "Match_Ascension7_YouLost_Narration16",
                IsNarration = "true",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration17",
                PlayQuip = "/VO/RivalBard_0045__6",
                StageDirection = "Enter",
            },

            {
                CharIndex = 1,
                HelpTextId = "Match_Ascension7_YouLost_Narration18",
                IsNarration = "true",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration19",
                PlayQuip = "/VO/RivalBard_0047__4",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration20",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration21",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0071__2",
                PortraitExtension = "_Wry",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Narration22",
                PlayQuip = "/VO/Demon_Oralech_0009_",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration23",
                PlayQuip = "/VO/RivalBard_0004__5",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration24",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration25",
                PlayQuip = "/VO/RivalBard_0035__2",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration26",
                PlayQuip = "/VO/Demon_Oralech_0012__3",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Narration27",
                PlayQuip = "/VO/Demon_Oralech_0014__2",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration28",
                PlayQuip = "/VO/RivalBard_0010__5",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Narration29",
                PlayQuip = "/VO/Demon_Oralech_0031__4",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Narration30",
                PlayQuip = "/VO/RivalBard_0028__1",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration31",
                PlayQuip = "/VO/Demon_Oralech_0040__2",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration32",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration33",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration34",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Narration35",
            }
        },
        ResultA = "Match_Ascension7_YouLost_Ignore",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_YouLost_ReachOut",
        ResultBType = "ReloadScreen",
        ResultC = "Match_Ascension7_YouLost_Manipulate",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicRight",
            }
        },
    },
    Match_Ascension7_YouLost_Ignore = {
        ChoiceA = "Match_Ascension7_YouLost_Ignore_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouLost_Ignore_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "RivalNightwing",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Ignore_Narration1",
                IsNarration = "true",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Ignore_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0022__4",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Ignore_Narration3",
                RightBacking = "EmoteThoughtful",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Ignore_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Ignore_Narration5",
                PlayQuip = "/VO/RivalBard_0024__13",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                ExitDelay = "2.0",
                FadeSpeed = "1.0",
                HelpTextId = "Match_Ascension7_YouLost_Ignore_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_YouLost_Ignore_Narration7",
                RightBacking = "EmoteAscended",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouLost_Intro = {
        ChoiceA = "Match_Ascension7_YouLost_Intro_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration1",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Nomad_Hedwyn_0313__6",
                        PortraitExtension = "_Vulnerable",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration2",
                        IsNarration = "true",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Demon_Jodi_0208_",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration3",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Cur_Rukey_0282__1",
                        PortraitExtension = "_Nervous",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration4",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Mae_86",
                        PortraitExtension = "_Zen",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration5",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Imp_Tizo_0004__11",
                        PortraitExtension = "_Sad",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration6",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Wyrm_Gilman_37_",
                        PortraitExtension = "_Pained",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration7",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Harp_Pamitha_0088__5",
                        PortraitExtension = "_EyesClosed",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration8",
                        IsNarration = "true",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Sap_Volfred_0316_",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Intro_Cond1_Narration9",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Bertrude_0005__4",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Intro_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0067__3",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Intro_Narration3",
                PlayQuip = "/VO/Demon_Oralech_0066__2",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Intro_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0033__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Intro_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Intro_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Intro_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Intro_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0077__5",
                PositionToDirect = "All",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicRight",
            }
        },
    },
    Match_Ascension7_YouLost_Manipulate = {
        ChoiceA = "Match_Ascension7_YouLost_Manipulate_Escape_Choice",
        ChoiceB = "Match_Ascension7_YouLost_Manipulate_Relent_Choice",
        ChoiceHeader = "Match_Ascension7_YouLost_Manipulate_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Narration2",
                IsNarration = "true",
                Portrait = "Default",
                SoundName = "/SFX/World Sounds/QuickSnap",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Narration3",
                PlayQuip = "/VO/Demon_Oralech_0075__7",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                EndTrigger = "EndInnerThoughts",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Narration5",
                PlayQuip = "/VO/RivalBard_0023__8",
                StageDirection = "Enter",
            }
        },
        ResultA = "Match_Ascension7_YouLost_Manipulate_Escape",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_YouLost_Manipulate_Relent",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouLost_Manipulate_Escape = {
        ChoiceA = "Match_Ascension7_YouLost_Manipulate_Escape_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouLost_Manipulate_Escape_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "Coach",
        ChoiceMadeTrigger = "FadeBackIn",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0004__1",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration3",
                PlayQuip = "/VO/RivalBard_0034__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration5",
                PlayQuip = "/VO/Demon_Oralech_0065__2",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration6",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration7",
                PlayQuip = "/VO/Demon_Oralech_0059__6",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration8",
                PlayQuip = "/VO/RivalBard_0026__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration9",
                PlayQuip = "/VO/Demon_Oralech_0060__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration11",
                PlayQuip = "/VO/RivalBard_0008__7",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration12",
                IsNarration = "true",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration13",
                PlayQuip = "/VO/RivalBard_0029__1",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration1",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Surprise",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration2",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration3",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration4",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration5",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        Portrait = "Default",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration7",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Annoyed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration8",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Intense",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Cond14_Narration9",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Nightwing",
                EndTrigger = "FadeToBlack",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration15",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Escape_Narration16",
                LeftBacking = "EmoteAscended",
                RightBacking = "EmoteAscended",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouLost_Manipulate_Relent = {
        ChoiceA = "Match_Ascension7_YouLost_Manipulate_Relent_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouLost_Manipulate_Relent_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "RivalNightwing",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Relent_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Relent_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Relent_Narration3",
                PlayQuip = "/VO/Demon_Oralech_0022__4",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Relent_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Relent_Narration5",
                PlayQuip = "/VO/RivalBard_0024__13",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                ExitDelay = "2.0",
                FadeSpeed = "1.0",
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Relent_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_YouLost_Manipulate_Relent_Narration7",
                RightBacking = "EmoteAscended",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouLost_ReachOut = {
        ChoiceA = "Match_Ascension7_YouLost_ReachOut_Nightwing_Choice",
        ChoiceB = "Match_Ascension7_YouLost_ReachOut_Teammate_Choice",
        ChoiceC = "Match_Ascension7_YouLost_ReachOut_Accept_Choice",
        ChoiceHeader = "Match_Ascension7_YouLost_ReachOut_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration2",
                IsNarration = "true",
                Portrait = "Default",
                SoundName = "/SFX/World Sounds/QuickSnap",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration3",
                PlayQuip = "/VO/Demon_Oralech_0075__7",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration4",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration7",
                IsNarration = "true",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration8",
                PlayQuip = "/VO/Demon_Oralech_0008__2",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration9",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration10",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration11",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration12",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration13",
                IsNarration = "true",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration14",
                PlayQuip = "/VO/Demon_Oralech_0046__1",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration15",
                PlayQuip = "/VO/RivalBard_0023__8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration16",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration17",
                PlayQuip = "/VO/Demon_Oralech_0028_",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration18",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration19",
                SoundName = "/SFX/Menu Sounds/TextReveal2",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration20",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration21",
                PlayQuip = "/VO/Demon_Oralech_0018__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration22",
                IsNarration = "true",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration23",
                PlayQuip = "/VO/RivalBard_0006__5",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration1",
                        IsNarration = "true",
                        LeftBacking = "EmoteAffection",
                        Portrait = "Default",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration2",
                        IsNarration = "true",
                        PortraitExtension = "_Smirking",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration3",
                        IsNarration = "true",
                        LeftBacking = "EmoteAffection",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration4",
                        IsNarration = "true",
                        LeftBacking = "EmoteAffection",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration5",
                        IsNarration = "true",
                        LeftBacking = "EmoteAffection",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteAffection",
                        PortraitExtension = "_Passionate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration7",
                        IsNarration = "true",
                        Portrait = "Default",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration8",
                        IsNarration = "true",
                        Portrait = "Default",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Cond24_Narration9",
                        IsNarration = "true",
                        Portrait = "Default",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Narration25",
                PlayQuip = "/VO/RivalBard_0010__1",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultA = "Match_Ascension7_YouLost_ReachOut_Nightwing",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_YouLost_ReachOut_Teammate",
        ResultBType = "ReloadScreen",
        ResultC = "Match_Ascension7_YouLost_ReachOut_Accept",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouLost_ReachOut_Accept = {
        ChoiceA = "Match_Ascension7_YouLost_ReachOut_Accept_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouLost_ReachOut_Accept_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "Coach",
        ChoiceMadeTrigger = "FadeBackIn",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Accept_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Accept_Narration2",
                IsNarration = "true",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Accept_Narration3",
                PlayQuip = "/VO/RivalBard_0023__8",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Accept_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Nightwing",
                EndTrigger = "FadeToBlack",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Accept_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Accept_Narration6",
                LeftBacking = "EmoteAscended",
                RightBacking = "EmoteAscended",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "LeftCharacter",
            }
        },
    },
    Match_Ascension7_YouLost_ReachOut_Nightwing = {
        ChoiceA = "Match_Ascension7_YouLost_ReachOut_Nightwing_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouLost_ReachOut_Nightwing_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "RivalNightwing",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0078_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0043__1",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration5",
                PlayQuip = "/VO/Demon_Oralech_0061__1",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration7",
                PlayQuip = "/VO/RivalBard_0024__13",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                ExitDelay = "2.0",
                FadeSpeed = "1.0",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Nightwing_Narration9",
                RightBacking = "EmoteAscended",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouLost_ReachOut_Teammate = {
        ChoiceA = "Match_Ascension7_YouLost_ReachOut_Nightwing_Choice",
        ChoiceB = "Match_Ascension7_YouLost_ReachOut_Teammate_Choice",
        ChoiceC = "Match_Ascension7_YouLost_ReachOut_Accept_Choice",
        ChoiceHeader = "Match_Ascension7_YouLost_ReachOut_Teammate_ChoiceHeader",
        DisabledChoices = {"B"},
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration1",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Surprise",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration2",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Pensive",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration3",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration4",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Joy",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration5",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Stoked",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Shocked",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration7",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Annoyed",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration8",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Intense",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Cond2_Narration9",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PortraitExtension = "_Suspicious",
                    }
                },
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0079__2",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0004__1",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Narration5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouLost_ReachOut_Teammate_Narration6",
            }
        },
        ResultA = "Match_Ascension7_YouLost_ReachOut_Nightwing",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_YouLost_ReachOut_Teammate",
        ResultBType = "ReloadScreen",
        ResultC = "Match_Ascension7_YouLost_ReachOut_Accept",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                Position = "LeftCharacter",
            }
        },
    },
    Match_Ascension7_YouWon = {
        ChoiceA = "Match_Ascension7_YouWon_ChooseSelf_Choice",
        ChoiceB = "Match_Ascension7_YouWon_ChooseFriend_Choice",
        ChoiceC = "Match_Ascension7_YouWon_ChooseAdversary_Choice",
        ChoiceHeader = "Match_Ascension7_YouWon_ChoiceHeader",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0116__4",
                        PortraitExtension = "_Surprise",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0003__7",
                        PortraitExtension = "_Irate",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0020__5",
                        PortraitExtension = "_Nervous",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_75",
                        PortraitExtension = "_Zen",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0015__16",
                        PortraitExtension = "_Sad",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration6",
                        LeftBacking = "EmoteDepressed",
                        PlayQuip = "/VO/Wyrm_Gilman_117_",
                        PortraitExtension = "_Shocked",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0053__3",
                        PortraitExtension = "_Annoyed",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0209__3",
                        Portrait = "Default",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0181__11",
                        PortraitExtension = "_Suspicious",
                    }
                },
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Narration2",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Narration3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0071__1",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_Narration5",
                PlayQuip = "/VO/Demon_Oralech_0056__2",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0076__10",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Nightwing",
                EndTrigger = "AscensionPortalSFX",
                HelpTextId = "Match_Ascension7_YouWon_Narration7",
                PlayQuip = "/VO/Demon_Oralech_0072__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StartTrigger = "ShimmerPoolFlash",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration9",
                IsNarration = "true",
            },

            {
                CharIndex = 1,
                HelpTextId = "Match_Ascension7_YouWon_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration11",
                PlayQuip = "/VO/Demon_Oralech_0058__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration12",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_Narration13",
                PlayQuip = "/VO/Demon_Oralech_0062__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration14",
                IsNarration = "true",
                SoundName = "/SFX/Player Sounds/FootstepsHuge",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration15",
                PlayQuip = "/VO/Bard_0030__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0076__5",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration17",
                PlayQuip = "/VO/Bard_0042__7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration18",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_Narration19",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0071__2",
                PortraitExtension = "_Wry",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_Narration20",
                PlayQuip = "/VO/Demon_Oralech_0009__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration21",
                PlayQuip = "/VO/Bard_0027__1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration22",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration23",
                PlayQuip = "/VO/Demon_Oralech_0012__3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration24",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration25",
                PlayQuip = "/VO/Bard_0027__8",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0183_",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0012__7",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0021__2",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration4",
                        PlayQuip = "/VO/Mae_22",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0021__13",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_110__2",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0049__2",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0147__2",
                        Portrait = "Default",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond26_Narration9",
                        PlayQuip = "/VO/Bertrude_0144__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration27",
                PlayQuip = "/VO/Bard_0176__6",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_Narration28",
                PlayQuip = "/VO/Demon_Oralech_0010__5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration29",
                PlayQuip = "/VO/Bard_0033__1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0186__1",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0209__3",
                        PortraitExtension = "_Irate",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0110__3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration4",
                        PlayQuip = "/VO/Mae_56_2",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0027__1",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_101__7",
                        Portrait = "Default",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0051__6",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0228__5",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond30_Narration9",
                        PlayQuip = "/VO/Bertrude_0134__3",
                        Portrait = "Default",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration1",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Nomad_Hedwyn_0006__11",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration2",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Demon_Jodi_0042__4",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration3",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Cur_Rukey_0115__2",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration4",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Mae_87_2",
                        PortraitExtension = "_Joy",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration5",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Imp_Tizo_0040__13",
                        PortraitExtension = "_Stoked",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Wyrm_Gilman_152__3",
                        PortraitExtension = "_Shocked",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration7",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Harp_Pamitha_0020__5",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration8",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Sap_Volfred_0014_",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Cond31_Narration9",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Bertrude_0121_",
                        QuipDelay = "0.3",
                    }
                },
            },

            {
                CharIndex = 1,
                HelpTextId = "Match_Ascension7_YouWon_Narration32",
                IsNarration = "true",
                SoundName = "/SFX/Menu Sounds/TextReveal2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration33",
                PlayQuip = "/VO/Bard_0057__10",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration34",
                PlayQuip = "/VO/Bard_0012_",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration35",
                PlayQuip = "/VO/Demon_Oralech_0016__2",
                Portrait = "Default",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration36",
                PlayQuip = "/VO/Bard_0048__2",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration37",
                PlayQuip = "/VO/Demon_Oralech_0073__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_Narration38",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_Narration39",
                PlayQuip = "/VO/Bard_0005__15",
            }
        },
        ResultA = "Match_Ascension7_YouWon_ChooseSelf",
        ResultAType = "ReloadScreen",
        ResultB = "Match_Ascension7_YouWon_ChooseFriend",
        ResultBType = "ReloadScreen",
        ResultC = "Match_Ascension7_YouWon_ChooseAdversary",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouWon_ChooseAdversary = {
        ChoiceA = "Match_Ascension7_YouWon_ChooseAdversary_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouWon_ChooseAdversary_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "RivalNightwing",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_ChooseAdversary_Narration1",
                IsNarration = "true",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_ChooseAdversary_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0076__9",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_ChooseAdversary_Narration3",
                PlayQuip = "/VO/Bard_0091__3",
                PortraitExtension = "_Smile",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "Match_Ascension7_YouWon_ChooseAdversary_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0029__3",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_ChooseAdversary_Narration5",
                PlayQuip = "/VO/Bard_0090__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                ExitDelay = "2.0",
                FadeSpeed = "1.0",
                HelpTextId = "Match_Ascension7_YouWon_ChooseAdversary_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0070_",
                PortraitExtension = "_Wry",
                QuipDelay = "0.4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Match_Ascension7_YouWon_ChooseAdversary_Narration7",
                IsNarration = "true",
                PositionToDirect = "All",
                RightBacking = "EmoteAscended",
                StageDirection = "Exit",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_YouWon_ChooseFriend = {
        ChoiceA = "Match_Ascension7_YouWon_ChooseFriend_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouWon_ChooseFriend_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "LastAscendedCharacter",
        Lines = {
            {
                CharIndex = 1,
                EndTrigger = "ExitRightCharacter",
                HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Narration1",
                IsNarration = "true",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration1",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Nomad_Hedwyn_0313__5",
                        PortraitExtension = "_Surprise",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration2",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Demon_Jodi_0200__4",
                        PortraitExtension = "_Irate",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration3",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Cur_Rukey_0266__10",
                        PortraitExtension = "_Stare",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration4",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Mae_292",
                        PortraitExtension = "_Joy",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration5",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Imp_Tizo_0172__10",
                        PortraitExtension = "_Stoked",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration6",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Gilman_206__3",
                        PortraitExtension = "_Shocked",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration7",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Harp_Pamitha_0183__6",
                        PortraitExtension = "_Annoyed",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration8",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Sap_Volfred_0283_",
                        PortraitExtension = "_Intense",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond2_Narration9",
                        IsNarration = "true",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Bertrude_0165__10",
                        PortraitExtension = "_Suspicious",
                        QuipDelay = "0.3",
                    }
                },
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Narration3",
                PlayQuip = "/VO/Bard_0091__3",
                PortraitExtension = "_Smile",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0228_",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0142__6",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0135__3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration4",
                        PlayQuip = "/VO/Mae_168",
                        PortraitExtension = "_Joy",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0155__1",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_101__7",
                        PortraitExtension = "_Pained",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0142__10",
                        PortraitExtension = "_EyesClosed",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0090__1",
                        PortraitExtension = "_Averted",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Cond4_Narration9",
                        PlayQuip = "/VO/Bertrude_0025_",
                        PortraitExtension = "_Averted",
                    }
                },
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Narration5",
                PlayQuip = "/VO/Bard_0090__4",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                CharIndex = 1,
                ExitDelay = "2.0",
                FadeSpeed = "1.0",
                HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_ChooseFriend_Narration7",
                LeftBacking = "EmoteAscended",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_YouWon_ChooseSelf = {
        ChoiceA = "Match_Ascension7_YouWon_ChooseSelf_ChoiceA",
        ChoiceHeader = "Match_Ascension7_YouWon_ChooseSelf_ChoiceHeader",
        ChoiceMadeFunction = "AscendCharacter",
        ChoiceMadeFunctionParameter = "Coach",
        ChoiceMadeTrigger = "FadeBackIn",
        Lines = {
            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_ChooseSelf_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Smile",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Ascension7_YouWon_ChooseSelf_Narration2",
                PlayQuip = "/VO/Bard_0090__4",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                CharIndex = 1,
                HelpTextId = "Match_Ascension7_YouWon_ChooseSelf_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "FadeToBlack",
                HelpTextId = "Match_Ascension7_YouWon_ChooseSelf_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_ChooseSelf_Narration5",
                LeftBacking = "EmoteAscended",
                RightBacking = "EmoteAscended",
                Trigger = "UseAscensionSuccessSound",
            }
        },
        RemoveChoiceTooltipHeader = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    Match_Ascension7_YouWon_Intro = {
        ChoiceA = "Match_Ascension7_YouWon_Intro_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0124__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0176__1",
                        PortraitExtension = "_Smirking",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration3",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Cur_Rukey_0259_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_135_2",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0089__3",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration6",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Gilman_74__5",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0129__6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0175__2",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0126__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Narration2",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Narration3",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Narration4",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Narration5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Ascension7_YouWon_Intro_Alt = {
        ChoiceA = "Match_Ascension7_YouWon_Intro_Alt_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0124__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0176__1",
                        PortraitExtension = "_Smirking",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration3",
                        LeftBacking = "EmoteExcitement",
                        PlayQuip = "/VO/Cur_Rukey_0259_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_135_1",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0089__3",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration6",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Gilman_74__5",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0129__6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0175__2",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0126__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Narration2",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Narration3",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Narration4",
            },

            {
                HelpTextId = "Match_Ascension7_YouWon_Intro_Alt_Narration5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_AscendedChar",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
            }
        },
    },
    Match_Conclusion_JodiPamitha_YouLost = {
        ChoiceA = "Match_Conclusion_JodiPamitha_YouLost_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouLost_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0040__1",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouLost_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0110__5",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouLost_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0039_",
                PortraitExtension = "_Annoyed",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouLost_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0118__1",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouLost_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0059__3",
                PortraitExtension = "_EyesClosed",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftMidCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Match_Conclusion_JodiPamitha_YouWon = {
        ChoiceA = "Match_Conclusion_JodiPamitha_YouWon_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouWon_Narration1",
                PlayQuip = "/VO/Harp_Pamitha_0040_",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouWon_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0076_",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Match_Conclusion_JodiPamitha_YouWon_Narration3",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Harp_Pamitha_0038__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftMidCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Match_FirstTimeLoss = {
        ChoiceA = "Match_FirstTimeLoss_ChoiceA",
        Lines = {
            {
                Character = "Story_Pick1",
                HelpTextId = "Match_FirstTimeLoss_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Pick1",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_FirstTimeLoss_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Pick2",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_FirstTimeLoss_Narration3",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Pick3",
                CrossfadeSpeed = "3",
                HelpTextId = "Match_FirstTimeLoss_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Pick2",
                HelpTextId = "Match_FirstTimeLoss_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "GrantFirstTimeLossBonus",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pick1",
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick2",
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick3",
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
    },
    MeetBertrude = {
        ChoiceA = "MeetBertrude_ChoiceA",
        ChoiceMadeTrigger = "AddWagonScreenBlock",
        Lines = {
            {
                Character = "Story_BogDweller",
                HelpTextId = "MeetBertrude_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0183_",
                StageDirection = "Enter",
                Trigger = "RevealDiva",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration2",
                PlayQuip = "/VO/Bard_0039_",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_BogDweller",
                HelpTextId = "MeetBertrude_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0169_",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "MeetBertrude_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0152__11",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
                Trigger = "PlayDivaTheme",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetBertrude_Narration5",
                PlayQuip = "/VO/Bertrude_0015__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration6",
                PlayQuip = "/VO/Bard_0024__2",
                StartTrigger = "RevealDiva",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "MeetBertrude_Narration7",
                PlayQuip = "/VO/Bertrude_0174__2",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "MeetBertrude_Narration8",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration9",
                PlayQuip = "/VO/Bard_0025__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration10",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration11",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3.0",
                HelpTextId = "MeetBertrude_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0156__3",
                PortraitExtension = "_Suspicious",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetBertrude_Narration13",
                PlayQuip = "/VO/Bertrude_0183__7",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration14",
                PlayQuip = "/VO/Bard_0037__2",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetBertrude_Narration15",
                IsNarration = "true",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetBertrude_Narration16",
                PlayQuip = "/VO/Nomad_Hedwyn_0190__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration17",
                PlayQuip = "/VO/Bard_0028_",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetBertrude_Narration18",
                PlayQuip = "/VO/Nomad_Hedwyn_0225__4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetBertrude_Narration19",
                PlayQuip = "/VO/Bard_0060__1",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetBertrude_Narration20",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetBertrude_Narration21",
                PlayQuip = "/VO/Nomad_Hedwyn_0232__5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "MeetBertrude_Narration22",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Diva",
                Position = "RightCharacter",
            },

            {
                Character = "Story_BogDweller",
                Position = "RightMidCharacter",
            }
        },
        SpendBasicChoice = "Z",
    },
    MeetMae = {
        ChoiceA = "MeetMae_Mae_Choice",
        ChoiceB = "MeetMae_Kae_Choice",
        ChoiceC = "MeetMae_Fae_Choice",
        ChoiceD = "MeetMae_Dae_Choice",
        ChoiceE = "MeetMae_Xae_Choice",
        ChoiceF = "MeetMae_Shae_Choice",
        ChoiceG = "MeetMae_Rhae_Choice",
        ChoiceH = "MeetMae_MoreNames_Choice",
        ChoiceHeader = "MeetMae_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "MeetMae_Narration1",
                StartTrigger = "RevealPsycho",
                Trigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "MeetMae_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0175__4",
                PortraitExtension = "_Irate",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Narration3",
                PlayQuip = "/VO/Mae_21",
                StageDirection = "Enter",
                StartTrigger = "PlayPsychoTheme",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "MeetMae_Narration6",
                PlayQuip = "/VO/Demon_Jodi_27a",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "MeetMae_Narration7",
                PlayQuip = "/VO/Cur_Rukey_42",
                PortraitExtension = "_Snide",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMae_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_0084__4",
                PortraitExtension = "_Serious",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "MeetMae_Narration9",
                IsNarration = "true",
                SoundName = "/SFX/World Sounds/DemonEnter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetMae_Narration10",
                PlayQuip = "/VO/Demon_Jodi_24a",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3.0",
                HelpTextId = "MeetMae_Narration11",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_192",
                PortraitExtension = "_Joy",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Narration12",
                PlayQuip = "/VO/Mae_163_4",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Narration13",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_261",
                QuipDelay = "0.1",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "MeetMae_Narration14",
                PlayQuip = "/VO/Cur_Rukey_0101__5",
                PortraitExtension = "_Stare",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMae_Narration15",
                PlayQuip = "/VO/Nomad_Hedwyn_0237__1",
                Portrait = "Default",
                Position = "LeftCharacter",
                StageDirection = "Enter",
                Trigger = "SetCustomTooltip",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetMae_Narration16",
                PlayQuip = "/VO/Cur_Rukey_0232__3",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMae_Narration17",
                PlayQuip = "/VO/Nomad_Hedwyn_0163__7",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3.0",
                HelpTextId = "MeetMae_Narration18",
                PlayQuip = "/VO/Mae_158_3",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetMae_Narration19",
                PlayQuip = "/VO/Nomad_Hedwyn_0182_",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetMae_Narration20",
                PlayQuip = "/VO/Mae_165",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetMae_Narration21",
                PlayQuip = "/VO/Cur_Rukey_0173_",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetMae_Narration22",
                PlayQuip = "/VO/Mae_28_3",
                PortraitExtension = "_Joy",
                PositionToDirect = "Others",
                RightBacking = "EmoteExcitement",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "1.5",
                HelpTextId = "MeetMae_Narration23",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "130",
                StartTrigger = "StartInnerThoughts",
            }
        },
        PreviewCharacterTag = "Story_Joker",
        ReplaceChoiceHeader = "MeetMae_Alternate",
        ResultA = "MeetMae_Mae",
        ResultAType = "ReloadScreen",
        ResultB = "MeetMae_Kae",
        ResultBType = "ReloadScreen",
        ResultC = "MeetMae_Fae",
        ResultCType = "ReloadScreen",
        ResultD = "MeetMae_Dae",
        ResultDType = "ReloadScreen",
        ResultE = "MeetMae_Xae",
        ResultEType = "ReloadScreen",
        ResultF = "MeetMae_Shae",
        ResultFType = "ReloadScreen",
        ResultG = "MeetMae_Rhae",
        ResultGType = "ReloadScreen",
        ResultH = "MeetMae_MoreNames",
        ResultHType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "Z",
    },
    MeetMae_Bae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Bae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Chae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Chae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Dae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Dae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Fae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Fae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Gae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Gae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Kae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Kae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Lae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Lae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Mae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Mae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Mae_Conclusion = {
        ChoiceA = "MeetMae_Mae_Conclusion_ChoiceA",
        ChoiceHeader = "MeetMae_Mae_Conclusion_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "1.5",
                HelpTextId = "MeetMae_Mae_Conclusion_Narration1",
                PlayQuip = "/VO/Mae_30_5",
                PortraitExtension = "_Joy",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Mae_Conclusion_Narration2",
                PlayQuip = "/VO/Mae_130_3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3.0",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "MeetMae_Mae_Conclusion_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_277",
                PortraitExtension = "_Zen",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_MoreNames = {
        ChoiceA = "MeetMae_Lae_Choice",
        ChoiceB = "MeetMae_Chae_Choice",
        ChoiceC = "MeetMae_Nae_Choice",
        ChoiceD = "MeetMae_Tae_Choice",
        ChoiceE = "MeetMae_Zae_Choice",
        ChoiceF = "MeetMae_Gae_Choice",
        ChoiceG = "MeetMae_Bae_Choice",
        ChoiceH = "MeetMae_MoreNames_2_Choice",
        ChoiceHeader = "MeetMae_MoreNames_ChoiceHeader",
        Lines = {},
        ResultA = "MeetMae_Lae",
        ResultAType = "ReloadScreen",
        ResultB = "MeetMae_Chae",
        ResultBType = "ReloadScreen",
        ResultC = "MeetMae_Nae",
        ResultCType = "ReloadScreen",
        ResultD = "MeetMae_Tae",
        ResultDType = "ReloadScreen",
        ResultE = "MeetMae_Zae",
        ResultEType = "ReloadScreen",
        ResultF = "MeetMae_Gae",
        ResultFType = "ReloadScreen",
        ResultG = "MeetMae_Bae",
        ResultGType = "ReloadScreen",
        ResultH = "MeetMae_MoreNames_2",
        ResultHType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_MoreNames_2 = {
        ChoiceA = "MeetMae_Mae_Choice",
        ChoiceB = "MeetMae_Kae_Choice",
        ChoiceC = "MeetMae_Fae_Choice",
        ChoiceD = "MeetMae_Dae_Choice",
        ChoiceE = "MeetMae_Xae_Choice",
        ChoiceF = "MeetMae_Shae_Choice",
        ChoiceG = "MeetMae_Rhae_Choice",
        ChoiceH = "MeetMae_MoreNames_Choice",
        ChoiceHeader = "MeetMae_MoreNames_2_ChoiceHeader",
        Lines = {},
        ResultA = "MeetMae_Mae",
        ResultAType = "ReloadScreen",
        ResultB = "MeetMae_Kae",
        ResultBType = "ReloadScreen",
        ResultC = "MeetMae_Fae",
        ResultCType = "ReloadScreen",
        ResultD = "MeetMae_Dae",
        ResultDType = "ReloadScreen",
        ResultE = "MeetMae_Xae",
        ResultEType = "ReloadScreen",
        ResultF = "MeetMae_Shae",
        ResultFType = "ReloadScreen",
        ResultG = "MeetMae_Rhae",
        ResultGType = "ReloadScreen",
        ResultH = "MeetMae_MoreNames",
        ResultHType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Nae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Nae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Rhae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Rhae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Shae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Shae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Tae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Tae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Xae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Xae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMae_Zae = {
        ChoiceA = "MeetMae_Mae_Conclusion_Choice",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMae_Zae_Narration1",
                IsNarration = "true",
                StartTrigger = "RenamePsycho",
                Trigger = "EndInnerThoughts",
            }
        },
        ResultA = "MeetMae_Mae_Conclusion",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetMinstrel = {
        ChoiceA = "MeetMinstrel_ChoiceA",
        ChoiceHeader = "MeetMinstrel_ChoiceHeader",
        ChoiceMadeFunction = "BardJoined",
        HeaderTrigger = "PlayBardTheme",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "MeetMinstrel_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMinstrel_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0143__4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMinstrel_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "MeetMinstrel_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0175__7",
                PortraitExtension = "_Angry",
                QuipDelay = "0.2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "MeetMinstrel_Narration5",
                PlayQuip = "/VO/Imp_Tizo_0028__12",
                PortraitExtension = "_Stoked",
                Trigger = "RevealBard",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration6",
                PlayQuip = "/VO/Bard_0003__4",
                StageDirection = "Enter",
                Trigger = "RevealMascot",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "MeetMinstrel_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration8",
                PlayQuip = "/VO/Bard_0040_",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "MeetMinstrel_Narration9",
                PlayQuip = "/VO/Mae_104",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMinstrel_Narration10",
                PlayQuip = "/VO/Nomad_Hedwyn_0134__3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "MeetMinstrel_Narration11",
                PlayQuip = "/VO/Demon_Jodi_0129__6",
                PortraitExtension = "_Irate",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration12",
                PlayQuip = "/VO/Bard_0110__3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "MeetMinstrel_Narration13",
                PlayQuip = "/VO/Cur_Rukey_0122__7",
                PortraitExtension = "_Stare",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration14",
                PlayQuip = "/VO/Bard_0116__5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMinstrel_Narration15",
                PlayQuip = "/VO/Nomad_Hedwyn_0129__9",
                PortraitExtension = "_Serious",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration16",
                PlayQuip = "/VO/Bard_0117__6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration17",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration18",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMinstrel_Narration19",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetMinstrel_Narration20",
                PlayQuip = "/VO/Nomad_Hedwyn_0121__1",
                Portrait = "Default",
                Trigger = "RevealBard",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration21",
                PlayQuip = "/VO/Bard_0102__5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetMinstrel_Narration22",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Mascot",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    MeetVolfred = {
        ChoiceA = "MeetVolfred_Decline_Choice",
        ChoiceB = "MeetVolfred_Accept_Choice",
        ChoiceC = "MeetVolfred_RemainSilent_Choice",
        ChoiceHeader = "MeetVolfred_ChoiceHeader",
        ChoiceMadeTrigger = "MetVolfred",
        Lines = {
            {
                HelpTextId = "MeetVolfred_Narration1",
            },

            {
                HelpTextId = "MeetVolfred_Narration2",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "MeetVolfred_Narration3",
                IsNarration = "true",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Imp_Tizo_0140_",
                StageDirection = "Enter",
                StartTrigger = "RevealDoc",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Narration4",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Imp_Tizo_0032__1",
                PortraitExtension = "_Angry",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0269_",
                PortraitExtension = "_Dark",
                QuipDelay = "0.4",
                StageDirection = "Enter",
                StartTrigger = "PlayDocTheme",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0156__5",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Narration7",
                IsNarration = "true",
                RightBacking = "EmoteAffection",
                StartTrigger = "DocMascotHugSFX",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0003__4",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "MeetVolfred_Narration9",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0027__7",
                PortraitExtension = "_Stoked",
                Position = "LeftMidCharacter",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetVolfred_Narration10",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__7",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetVolfred_Narration11",
                PlayQuip = "/VO/Bard_0014__2",
                Trigger = "RevealDoc",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetVolfred_Narration12",
                PositionToDirect = "LeftMidCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0010__4",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetVolfred_Narration14",
                PlayQuip = "/VO/Bard_0015__3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Narration15",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Narration16",
                PlayQuip = "/VO/Sap_Volfred_0083__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Narration17",
                IsNarration = "true",
                PortraitExtension = "_Unimpressed",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Narration18",
                PlayQuip = "/VO/Sap_Volfred_0060__5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Narration19",
                PlayQuip = "/VO/Sap_Volfred_0196__8",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Narration20",
                IsNarration = "true",
                PortraitExtension = "_Unimpressed",
            }
        },
        PreviewCharacterTag = "Story_Doc",
        ResultA = "MeetVolfred_Decline",
        ResultAType = "ReloadScreen",
        ResultB = "MeetVolfred_Accept",
        ResultBType = "ReloadScreen",
        ResultC = "MeetVolfred_RemainSilent",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    MeetVolfred_Accept = {
        ChoiceA = "MeetVolfred_Continued_Choice",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Accept_Narration1",
                IsNarration = "true",
            }
        },
        ResultA = "MeetVolfred_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetVolfred_Continued = {
        ChoiceA = "MeetVolfred_Continued_ChoiceA",
        ChoiceHeader = "MeetVolfred_Continued_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "MeetVolfred_Continued_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0081__2",
                PortraitExtension = "_Determined",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Continued_Narration2",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetVolfred_Continued_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0142__5",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetVolfred_Continued_Narration4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetVolfred_Continued_Narration5",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "MeetVolfred_Continued_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0302__3",
                PortraitExtension = "_Wry",
                QuipDelay = "0.2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Continued_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0017__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Continued_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0290__1",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Continued_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0167__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Continued_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Continued_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0158__9",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetVolfred_Continued_Narration12",
                PlayQuip = "/VO/Bard_0027__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Continued_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0141__2",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "MeetVolfred_Continued_Narration14",
                PlayQuip = "/VO/Bard_0028__3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MeetVolfred_Continued_Narration15",
                IsNarration = "true",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetVolfred_Decline = {
        ChoiceA = "MeetVolfred_Continued_Choice",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_Decline_Narration1",
                IsNarration = "true",
            }
        },
        ResultA = "MeetVolfred_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MeetVolfred_RemainSilent = {
        ChoiceA = "MeetVolfred_Continued_Choice",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "MeetVolfred_RemainSilent_Narration1",
                IsNarration = "true",
            }
        },
        ResultA = "MeetVolfred_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    MinstrelSearch_02 = {
        ChoiceA = "MinstrelSearch_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "MinstrelSearch_02_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0204__2",
                PortraitExtension = "_Irate",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "MinstrelSearch_02_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0139__7",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MinstrelSearch_02_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0085__2",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MinstrelSearch_02_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Badass",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    MinstrelSearch_02_Alt = {
        ChoiceA = "MinstrelSearch_02_Alt_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "MinstrelSearch_02_Alt_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "MinstrelSearch_02_Alt_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0140__3",
                PositionToDirect = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "MinstrelSearch_02_Alt_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0149__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "MinstrelSearch_02_Alt_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0187__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "MinstrelSearch_02_Alt_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0143__1",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "MinstrelSearch_02_Alt_Narration6",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Friend",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Friend",
                PortraitExtension = "_Concerned",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    NightWatchA = {
        ChoiceA = "NightWatchA_ChoiceA",
        ChoiceHeader = "NightWatchA_ChoiceHeader",
        ChoiceMadeTrigger = "SetupNightWatch",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "NightWatchA_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0094__7",
                PortraitExtension = "_Averted",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "NightWatchA_Narration2",
                PlayQuip = "/VO/Mae_75_3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "NightWatchA_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0171_",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "NightWatchA_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0207__1",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "NightWatchA_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0218__5",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "NightWatchA_Narration6",
                PlayQuip = "/VO/Mae_75_5",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "NightWatchA_Narration7",
                PlayQuip = "/VO/Demon_Jodi_0098__2",
                PortraitExtension = "_Irate",
                Trigger = "StartDefenseMusic",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "NightWatchA_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_0209__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "NightWatchA_Narration9",
                PlayQuip = "/VO/Demon_Jodi_0051__2",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "NightWatchA_Narration10",
                IsNarration = "true",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "NightWatchA_Narration11",
                PlayQuip = "/VO/Nomad_Hedwyn_0208__3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3.0",
                HelpTextId = "NightWatchA_Narration12",
                PlayQuip = "/VO/Mae_68_3",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "NightWatchA_Narration13",
                IsNarration = "true",
                Portrait = "Default",
                PositionToDirect = "RightCharacter",
            }
        },
        PreviewCharacterTag = "Story_Badass",
        ResultA = "ScenarioDefense",
        ResultAType = "LoadMap",
        Scene = {
            {
                Character = "Story_Friend",
                Portrait = "NomadHedwyn01_Determined",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                PortraitExtension = "_Irate",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
            }
        },
        SetupNightPreEvent = true,
        SpendBasicChoice = "A",
    },
    NightWatchA_DefenseEnd = {
        ChoiceA = "NightWatchA_DefenseEnd_ChoiceA",
        GetSelectedCharacter = true,
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseEnd_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseEnd_Cond1_Narration2",
                        PortraitExtension = "_Serious",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseEnd_Cond1_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "NightWatchA_DefenseEnd_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_98",
                        PortraitExtension = "_Zen",
                        QuipDelay = "0.4",
                    }
                },
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "NightWatchA_DefenseEnd_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_288",
                Portrait = "Default",
                QuipDelay = "0.4",
                Trigger = "RevealMascot",
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseEnd_Cond3_Narration1",
                        PortraitExtension = "_Irate",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseEnd_Cond3_Narration2",
                        PortraitExtension = "_Concerned",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseEnd_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseEnd_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_210",
                    }
                },
            },

            {
                Character = "Story_Mascot",
                EndTrigger = "MaeScreamSFX",
                HelpTextId = "NightWatchA_DefenseEnd_Narration4",
                PlayQuip = "/VO/Imp_Tizo_0176__3",
                Portrait = "ImpTizo01_Angry",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
    },
    NightWatchA_DefenseFinalRush = {
        ChoiceA = "NightWatchA_DefenseFinalRush_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseFinalRush_Cond1_Narration1",
                        PortraitExtension = "_Irate",
                        StartTrigger = "MassHowlingSFX2",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseFinalRush_Cond1_Narration2",
                        PortraitExtension = "_Serious",
                        StartTrigger = "MassHowlingSFX2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseFinalRush_Cond1_Narration3",
                        PortraitExtension = "_Snide",
                        StartTrigger = "MassHowlingSFX2",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseFinalRush_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Mae_89_2",
                        Portrait = "Masked",
                        StartTrigger = "MassHowlingSFX2",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
    },
    NightWatchA_DefenseStart = {
        ChoiceA = "NightWatchA_DefenseStart_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseStart_Cond1_Narration1",
                        PortraitExtension = "_Irate",
                        StartTrigger = "MassHowlingSFX",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseStart_Cond1_Narration2",
                        PortraitExtension = "_Serious",
                        StartTrigger = "MassHowlingSFX",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseStart_Cond1_Narration3",
                        PortraitExtension = "_Snide",
                        StartTrigger = "MassHowlingSFX",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_DefenseStart_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_132_2",
                        StartTrigger = "MassHowlingSFX",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
    },
    NightWatchA_Onward = {
        AddConversation = "SideCon_Mascot_01",
        ChoiceA = "NightWatchA_Onward_ChoiceA",
        ChoiceHeader = "NightWatchA_Onward_ChoiceHeader",
        ForceAddedConversation = true,
        GetSelectedCharacter = true,
        Lines = {
            {
                HelpTextId = "NightWatchA_Onward_Narration1",
                Trigger = "RevealMascot",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "NightWatchA_Onward_Narration2",
                IsNarration = "true",
                Portrait = "ImpTizo01",
                StageDirection = "Enter",
                Trigger = "FadeBackIn",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "NightWatchA_Onward_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0010__5",
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_Onward_Cond4_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "LeftCharacter",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_Onward_Cond4_Narration2",
                        Position = "LeftCharacter",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_Onward_Cond4_Narration3",
                        Position = "LeftCharacter",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "NightWatchA_Onward_Cond4_Narration4",
                        PlayQuip = "/VO/Mae_258",
                        PortraitExtension = "_Joy",
                        Position = "LeftCharacter",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "NightWatchA_Onward_Narration5",
                PlayQuip = "/VO/Imp_Tizo_0030_",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "NightWatchA_Onward_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "NightWatchA_Onward_Narration7",
                IsNarration = "true",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2.0",
                HelpTextId = "NightWatchA_Onward_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0089__8",
                Portrait = "ImpTizo01_Stoked",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "100",
                SoundName = "/SFX/Match SFX/RobeFlutter",
                StartTrigger = "HideConfirmButtonTrigger",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2",
                HelpTextId = "NightWatchA_Onward_Narration9",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0151__6",
                Portrait = "ImpTizo01",
                QuipDelay = "0.3",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutter",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "NightWatchA_Onward_Narration10",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "RemoveRobes",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_ArrivedAtAscensionMatch_01 = {
        ChoiceA = "OpenStructure_ArrivedAtAscensionMatch_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ArrivedAtAscensionMatch_01_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_ArrivedAtAscensionMatch_01B = {
        ChoiceA = "OpenStructure_ArrivedAtAscensionMatch_01B_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ArrivedAtAscensionMatch_01B_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_ArrivedAtAscensionMatch_03 = {
        ChoiceA = "OpenStructure_ArrivedAtAscensionMatch_03_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ArrivedAtAscensionMatch_03_Narration1",
            },

            {
                HelpTextId = "OpenStructure_ArrivedAtAscensionMatch_03_Narration2",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_ArrivedAtAscensionMatch_03B = {
        ChoiceA = "OpenStructure_ArrivedAtAscensionMatch_03B_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ArrivedAtAscensionMatch_03B_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_ArrivedAtAscensionMatch_06 = {
        ChoiceA = "OpenStructure_ArrivedAtAscensionMatch_06_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ArrivedAtAscensionMatch_06_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_Ascension_Landing_01A = {
        ChoiceA = "OpenStructure_Ascension_Landing_01A_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_Ascension_Landing_01A_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Ascension_Landing_01A_Narration2",
                IsNarration = "true",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Ascension_Landing_01A_Narration3",
                IsNarration = "true",
            },

            {
                HelpTextId = "OpenStructure_Ascension_Landing_01A_Narration4",
            }
        },
        PreviewCharacterTag = "Story_Num1",
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Ascension_Landing_01B = {
        ChoiceA = "OpenStructure_Ascension_Landing_01B_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_Ascension_Landing_01B_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Ascension_Landing_01B_Narration2",
                IsNarration = "true",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Ascension_Landing_01B_Narration3",
                IsNarration = "true",
            },

            {
                HelpTextId = "OpenStructure_Ascension_Landing_01B_Narration4",
            }
        },
        PreviewCharacterTag = "Story_Num2",
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_AscensionRematch_Halfway_NightwingsWinning = {
        ChoiceA = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Lendel_0035__9",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Cur_Dalbert_0046_",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Barker_0053__5",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Crone_Udmildhe_0066_",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration5",
                        PlayQuipMasked = "/VO/Wyrm_Deluge_0091__1",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration6",
                        PlayQuipMasked = "/VO/Harp_Tamitha_52__12",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration7",
                        PlayQuipMasked = "/VO/Sap_Manley_0017__3",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_AscensionRematch_Halfway_NightwingsWinning_Cond1_Narration8",
                        PlayQuipMasked = "/VO/Ignarius_0068__3",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        CrossfadeSpeed = "1.5",
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                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration1",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration2",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration3",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration4",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration6",
                        PortraitExtension = "_Shocked",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration7",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration8",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Cond4_Narration9",
                        Portrait = "Default",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_AscensionWeek02_CharNum4_Narration5",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 3,
        ModifyAttributeName = "ScoreValue",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num4",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num4",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_AscensionWeek03_CharNum1 = {
        ChoiceA = "OpenStructure_AscensionWeek03_CharNum1_ChoiceA",
        ChoiceHeader = "OpenStructure_AscensionWeek03_CharNum1_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Narration1",
            },

            {
                HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration5",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StartTrigger = "StartInnerThoughts",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration1",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration2",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration3",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration4",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration6",
                        PortraitExtension = "_Shocked",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration7",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration8",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Cond4_Narration9",
                        Portrait = "Default",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_AscensionWeek03_CharNum1_Narration5",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_AscensionWeekBlessing",
        PreviewCharacterTag = "Story_Num1",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Num1",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_AutoPilotIntro = {
        ChoiceA = "OpenStructure_AutoPilotIntro_ChoiceA",
        ChoiceHeader = "OpenStructure_AutoPilotIntro_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_AutoPilotIntro_Narration1",
                PlayQuip = "/VO/Bard_0007__8",
                StageDirection = "EnterExit",
                Trigger = "EnableAutoFly",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_BadLuck_MinusAttitude_01 = {
        ChoiceA = "OpenStructure_BadLuck_MinusAttitude_01_ChoiceA",
        ChoiceHeader = "OpenStructure_BadLuck_MinusAttitude_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration1",
                        PortraitExtension = "_Determined",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration5",
                        PortraitExtension = "_Angry",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration6",
                        PortraitExtension = "_Zealous",
                        RightBacking = "EmoteAnger",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration7",
                        PortraitExtension = "_Annoyed",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Cond2_Narration9",
                        PortraitExtension = "_Suspicious",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_BadLuck_MinusAttitude_01_Narration3",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        PreviewCharacterTag = "Story_Downer",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Downer",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_BadLuck_MinusSpeed_01 = {
        ChoiceA = "OpenStructure_BadLuck_MinusSpeed_01_ChoiceA",
        ChoiceHeader = "OpenStructure_BadLuck_MinusSpeed_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Narration2",
            },

            {
                CharIndex = 1,
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Narration3",
                IsNarration = "true",
                Portrait = "Sad",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Cond4_Narration9",
                    }
                },
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_BadLuck_MinusSpeed_01_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = -2,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_SpeedDebuff_01",
        PreviewCharacterTag = "Story_Downer",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Downer",
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_BanishmentSickness_Onward_01 = {
        ChoiceA = "OpenStructure_BanishmentSickness_Onward_01_ChoiceA",
        ChoiceMadeFunction = "RemoveCharFromDraft",
        ChoiceMadeFunctionParameter = "CharBanished",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Narration1",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration1",
                        IsNarration = "true",
                        PlayQuip = "/VO/Nomad_Hedwyn_0308__3",
                        PortraitExtension = "_Vulnerable",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration2",
                        IsNarration = "true",
                        PlayQuip = "/VO/Demon_Jodi_0222__5",
                        PortraitExtension = "_Pensive",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration3",
                        IsNarration = "true",
                        PlayQuip = "/VO/Cur_Rukey_0283__3",
                        PortraitExtension = "_Nervous",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration4",
                        IsNarration = "true",
                        PlayQuip = "/VO/Mae_299",
                        PortraitExtension = "_Zen",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration5",
                        IsNarration = "true",
                        PlayQuip = "/VO/Imp_Tizo_0177__4",
                        PortraitExtension = "_Sad",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration6",
                        IsNarration = "true",
                        PlayQuip = "/VO/Wyrm_Gilman_192__15",
                        PortraitExtension = "_Shocked",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration7",
                        IsNarration = "true",
                        PlayQuip = "/VO/Harp_Pamitha_0187__2",
                        PortraitExtension = "_Annoyed",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond2_Narration8",
                        IsNarration = "true",
                        PlayQuip = "/VO/Bertrude_0166__9",
                        PortraitExtension = "_Suspicious",
                        QuipDelay = "0.3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Narration3",
                PlayQuip = "/VO/Bard_0160__8",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0220__5",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0190__4",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0283__1",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration4",
                        PlayQuip = "/VO/Mae_9_2",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0178__3",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_147__4",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0128__4",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Cond4_Narration8",
                        PlayQuip = "/VO/Bertrude_0049__4",
                    }
                },
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Narration5",
                PlayQuip = "/VO/Bard_0011__12",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Narration7",
                PlayQuip = "/VO/Bard_0010__7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Narration8",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_01_Narration9",
                PlayQuip = "/VO/Bard_0073_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Banished",
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_BanishmentSickness_Onward_02 = {
        ChoiceA = "OpenStructure_BanishmentSickness_Onward_02_ChoiceA",
        ChoiceMadeFunction = "RemoveDraftedCharsFromDraft",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration1",
                IsNarration = "true",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration4",
                PlayQuip = "/VO/Bard_0009__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration5",
                Trigger = "HeavyMomentSFX",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration6",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration7",
                IsNarration = "true",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration8",
                IsNarration = "true",
            },

            {
                CharIndex = 3,
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration9",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_BanishmentSickness_Onward_02_Narration10",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pick3",
                CharIndex = 1,
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick1",
                CharIndex = 2,
                Portrait = "Sad",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick2",
                CharIndex = 3,
                Portrait = "Sad",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Bard_FindItem_01 = {
        ChoiceA = "OpenStructure_Bard_FindItem_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Bard_FindItem_01_ChoiceHeader",
        GiveItem = "SkillPowerItem10",
        HeaderTrigger = "PlayBardTheme",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Bard_FindItem_01_Narration1",
                PlayQuip = "/VO/Bard_0008__1",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Bard_FindItem_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Bard_FindItem_01_Narration3",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "OpenStructure_Bard_FindItem_01_Narration4",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Bard_FindItem_02 = {
        ChoiceA = "OpenStructure_Bard_FindItem_02_ChoiceA",
        ChoiceHeader = "OpenStructure_Bard_FindItem_02_ChoiceHeader",
        GiveItem = "SkillPowerItem20",
        HeaderTrigger = "PlayBardTheme",
        Lines = {
            {
                HelpTextId = "OpenStructure_Bard_FindItem_02_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Bard_FindItem_02_Narration2",
                PlayQuip = "/VO/Bard_0078_",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Bard_FindItem_02_Narration3",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_BrokenWagon_01 = {
        ChoiceA = "OpenStructure_BrokenWagon_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_BrokenWagon_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_CharAscended_Badass_01 = {
        ChoiceA = "OpenStructure_CharAscended_Badass_01_ChoiceA",
        ChoiceHeader = "OpenStructure_CharAscended_Badass_01_ChoiceHeader",
        GetRandomCharacters = 8,
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayBadassTheme",
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "Enter",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration7",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration8",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond9_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond10_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond11_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond12_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond13_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond14_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond15_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration1",
                        Portrait = "Default",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Badass_01_Cond16_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Badass_01_Narration17",
                StartTrigger = "Exeunt",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        RemoveFromEventList = "OpenStructure_CharAscended_Badass_01",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                CharIndex = 10,
            },

            {
                Character = "Story_Badass",
                Position = "Dynamic",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_CharAscended_Diva_01 = {
        ChoiceA = "OpenStructure_CharAscended_Diva_01_ChoiceA",
        ChoiceHeader = "OpenStructure_CharAscended_Diva_01_ChoiceHeader",
        GetRandomCharacters = 8,
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayDivaTheme",
                HelpTextId = "OpenStructure_CharAscended_Diva_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_CharAscended_Diva_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_CharAscended_Diva_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_CharAscended_Diva_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_CharAscended_Diva_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_CharAscended_Diva_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Diva_01_Narration7",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond8_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond9_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond9_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond9_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Diva_01_Cond9_Narration4",
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                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond14_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond15_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Doc_01_Cond16_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_CharAscended_Doc_01_Narration17",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Doc_01_Narration18",
                StartTrigger = "Exeunt",
            },

            {
                Character = "Story_Messenger",
                HelpTextId = "OpenStructure_CharAscended_Doc_01_Narration19",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0152__4",
                QuipDelay = "0.2",
                RightBacking = "EmoteAffection",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        RemoveFromEventList = "OpenStructure_CharAscended_Doc_01",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                CharIndex = 10,
            },

            {
                CharIndex = 11,
            },

            {
                Character = "Story_Bard",
                Position = "Dynamic",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_CharAscended_Friend_01 = {
        ChoiceA = "OpenStructure_CharAscended_Friend_01_ChoiceA",
        ChoiceHeader = "OpenStructure_CharAscended_Friend_01_ChoiceHeader",
        GetRandomCharacters = 8,
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayFriendTheme",
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "Enter",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration7",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration8",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond9_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond10_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond11_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond12_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond13_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond14_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond15_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration1",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration4",
                        PortraitExtension = "_Stoked",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Friend_01_Cond16_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Friend_01_Narration17",
                StartTrigger = "Exeunt",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        RemoveFromEventList = "OpenStructure_CharAscended_Friend_01",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                CharIndex = 10,
            },

            {
                Character = "Story_Friend",
                Position = "Dynamic",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_CharAscended_Joker_01 = {
        ChoiceA = "OpenStructure_CharAscended_Joker_01_ChoiceA",
        ChoiceHeader = "OpenStructure_CharAscended_Joker_01_ChoiceHeader",
        GetRandomCharacters = 8,
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayJokerTheme",
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration7",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration2",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond8_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration2",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond9_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration1",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration2",
                        PortraitExtension = "_Smirking",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration4",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond10_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration2",
                        PortraitExtension = "_Smirking",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond11_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration2",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond12_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration2",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond13_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
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                        Character = "Story_Friend",
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                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration1",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration2",
                        PortraitExtension = "_Smirking",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond14_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration2",
                        PortraitExtension = "_Smirking",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Joker_01_Cond15_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration16",
                StartTrigger = "Exeunt",
            },

            {
                Character = "Story_Messenger",
                HelpTextId = "OpenStructure_CharAscended_Joker_01_Narration17",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0152__4",
                QuipDelay = "0.2",
                RightBacking = "EmoteAffection",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        RemoveFromEventList = "OpenStructure_CharAscended_Joker_01",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                CharIndex = 10,
            },

            {
                Character = "Story_Joker",
                Position = "Dynamic",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_CharAscended_Knight_01 = {
        ChoiceA = "OpenStructure_CharAscended_Knight_01_ChoiceA",
        ChoiceHeader = "OpenStructure_CharAscended_Knight_01_ChoiceHeader",
        GetRandomCharacters = 8,
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayKnightTheme",
                HelpTextId = "OpenStructure_CharAscended_Knight_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_CharAscended_Knight_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_CharAscended_Knight_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_CharAscended_Knight_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_CharAscended_Knight_01_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Knight_01_Narration6",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond7_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond8_Narration1",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond8_Narration2",
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                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
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                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
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                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
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                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond8_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond8_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond8_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond8_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
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                        Character = "Story_Friend",
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                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond9_Narration1",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
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                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond9_Narration2",
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                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
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                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond9_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
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                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond9_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond9_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond9_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond9_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Knight_01_Cond10_Narration1",
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                        StageDirection = "Enter",
                    },

                    {
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        ModifyAttributeName = "PlayerAttributeRespawn",
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            {
                CharIndex = 4,
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            {
                CharIndex = 5,
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                CharIndex = 6,
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            {
                Character = "Story_Knight",
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            {
                Character = "Story_Messenger",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Mascot_01_Cond14_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Mascot_01_Cond14_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Mascot_01_Cond14_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Mascot_01_Cond14_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Mascot_01_Cond14_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Mascot_01_Cond14_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 11,
                        HelpTextId = "OpenStructure_CharAscended_Mascot_01_Cond14_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_CharAscended_Mascot_01_Narration15",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Mascot_01_Narration16",
                StartTrigger = "Exeunt",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        RemoveFromEventList = "OpenStructure_CharAscended_Mascot_01",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                CharIndex = 10,
            },

            {
                CharIndex = 11,
            },

            {
                Character = "Story_Mascot",
                Position = "Dynamic",
            },

            {
                Character = "Story_Bard",
                Position = "Dynamic",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_CharAscended_Psycho_01 = {
        ChoiceA = "OpenStructure_CharAscended_Psycho_01_ChoiceA",
        ChoiceHeader = "OpenStructure_CharAscended_Psycho_01_ChoiceHeader",
        GetRandomCharacters = 8,
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayPsychoTheme",
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration7",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond8_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond9_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond10_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond11_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond12_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond13_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond14_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration1",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration2",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration3",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Psycho_01_Cond15_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Psycho_01_Narration16",
                StartTrigger = "Exeunt",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        RemoveFromEventList = "OpenStructure_CharAscended_Psycho_01",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                CharIndex = 10,
            },

            {
                Character = "Story_Psycho",
                Position = "Dynamic",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_CharAscended_Vamp_01 = {
        ChoiceA = "OpenStructure_CharAscended_Vamp_01_ChoiceA",
        ChoiceHeader = "OpenStructure_CharAscended_Vamp_01_ChoiceHeader",
        GetRandomCharacters = 8,
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayVampTheme",
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration7",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond8_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond9_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration4",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond10_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
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                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration2",
                        PortraitExtension = "_Pensive",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
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                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration3",
                        PortraitExtension = "_Stare",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
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                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration4",
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                        StageDirection = "Enter",
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                    {
                        Character = "Story_Mascot",
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                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration5",
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                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond11_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
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                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration1",
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                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond12_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
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                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond13_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond14_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration2",
                        PortraitExtension = "_Pensive",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration3",
                        PortraitExtension = "_Stare",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration4",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration5",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration6",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration7",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 10,
                        HelpTextId = "OpenStructure_CharAscended_Vamp_01_Cond15_Narration8",
                        Position = "Dynamic",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_CharAscended_Vamp_01_Narration16",
                StartTrigger = "Exeunt",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        RemoveFromEventList = "OpenStructure_CharAscended_Vamp_01",
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 3,
            },

            {
                CharIndex = 4,
            },

            {
                CharIndex = 5,
            },

            {
                CharIndex = 6,
            },

            {
                CharIndex = 7,
            },

            {
                CharIndex = 8,
            },

            {
                CharIndex = 9,
            },

            {
                CharIndex = 10,
            },

            {
                Character = "Story_Vamp",
                Position = "Dynamic",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Constellation_Rivalry_Withdrawn_01 = {
        ChoiceA = "OpenStructure_Constellation_Rivalry_Withdrawn_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Constellation_Rivalry_Withdrawn_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Constellation_Rivalry_Withdrawn_01_Narration1",
                PlayQuip = "/VO/Bertrude_0027__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Constellation_Rivalry_Withdrawn_01_Narration2",
                PlayQuip = "/VO/Bertrude_0062__3",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "DynamicLeft",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_CurseOpponent_01 = {
        ChoiceA = "OpenStructure_CurseOpponent_01_ChoiceA",
        ChoiceB = "OpenStructure_CurseOpponent_01_Decline_Choice",
        ChoiceHeader = "OpenStructure_CurseOpponent_01_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_CurseOpponent_01_Narration1",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "OpenStructure_CurseOpponent_01_Narration2",
                IsNarration = "true",
                StageDirection = "EnterExit",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_CurseOpponent_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_CurseOpponent_01_Narration4",
                IsNarration = "true",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultA = {"OpenStructure_CurseOpponent_01_Curse", "OpenStructure_CurseOpponent_01_Curse2", "OpenStructure_CurseOpponent_01_Curse3", "OpenStructure_CurseOpponent_01_Curse4"},
        ResultAType = "Random",
        ResultB = "OpenStructure_CurseOpponent_01_Decline",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Wraith",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Target",
                Position = "DynamicRight",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_CurseOpponent_01_Curse = {
        ChoiceA = "OpenStructure_CurseOpponent_01_Curse_ChoiceA",
        ChoiceHeader = "OpenStructure_CurseOpponent_01_Curse_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse_Narration1",
                IsNarration = "true",
                StageDirection = "EnterExit",
                Trigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse_Narration2",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "All",
        ModifyAttributesOnRivals = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Target",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_CurseOpponent_01_Curse2 = {
        ChoiceA = "OpenStructure_CurseOpponent_01_Curse2_ChoiceA",
        ChoiceHeader = "OpenStructure_CurseOpponent_01_Curse2_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse2_Narration1",
                IsNarration = "true",
                StageDirection = "EnterExit",
                Trigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse2_Narration2",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = -2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributesOnRivals = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Target",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_CurseOpponent_01_Curse3 = {
        ChoiceA = "OpenStructure_CurseOpponent_01_Curse3_ChoiceA",
        ChoiceHeader = "OpenStructure_CurseOpponent_01_Curse3_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse3_Narration1",
                IsNarration = "true",
                StageDirection = "EnterExit",
                Trigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse3_Narration2",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = -2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributesOnRivals = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Target",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_CurseOpponent_01_Curse4 = {
        ChoiceA = "OpenStructure_CurseOpponent_01_Curse4_ChoiceA",
        ChoiceHeader = "OpenStructure_CurseOpponent_01_Curse4_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse4_Narration1",
                IsNarration = "true",
                StageDirection = "EnterExit",
                Trigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "OpenStructure_CurseOpponent_01_Curse4_Narration2",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = -2,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributesOnRivals = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Target",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_CurseOpponent_01_Decline = {
        ChoiceA = "OpenStructure_CurseOpponent_01_Decline_ChoiceA",
        Lines = {
            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_CurseOpponent_01_Decline_Narration1",
                IsNarration = "true",
                StageDirection = "EnterExit",
                Trigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Wraith",
                HelpTextId = "OpenStructure_CurseOpponent_01_Decline_Narration2",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Target",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Wraith",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Enlighten_01 = {
        ChoiceA = "OpenStructure_Enlighten_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Enlighten_01_ChoiceHeader",
        GrantXP = 700,
        Lines = {
            {
                HelpTextId = "OpenStructure_Enlighten_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Enlighten_01_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration1",
                        PortraitExtension = "_Thoughtful",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration6",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_01_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        PreviewCharacterTag = "Story_Seeker",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Seeker",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Enlighten_02 = {
        ChoiceA = "OpenStructure_Enlighten_02_KeepTalking_Choice",
        ChoiceB = "OpenStructure_Enlighten_02_Quit_Choice",
        ChoiceHeader = "OpenStructure_Enlighten_02_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Enlighten_02_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Enlighten_02_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_02_Cond3_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_02_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_02_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_02_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Enlighten_02_Cond3_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
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    OpenStructure_FirstMatchSeason3_YouWon_01 = {
        ChoiceA = "OpenStructure_FirstMatchSeason3_YouWon_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_FirstMatchSeason3_YouWon_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0286__5",
                PortraitExtension = "_Pleased",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_FirstMatchSeason3_YouWon_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0134__1",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_FirstMatchSeason3_YouWon_01_Narration3",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_FirstMatchSeason3_YouWon_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Forage_01 = {
        ChoiceA = "OpenStructure_Forage_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Forage_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Forage_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration6",
                        RightBacking = "EmoteAnger",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_01_Cond2_Narration9",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        LootDropTable = "Swath",
        PreviewCharacterTag = "Story_Forager",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Forager",
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Forage_02 = {
        ChoiceA = "OpenStructure_Forage_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Forage_02_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration1",
                        PortraitExtension = "_Serious",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration3",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration5",
                        PortraitExtension = "_Sad",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration6",
                        PortraitExtension = "_Pained",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Forage_02_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Forage_02_Narration3",
            }
        },
        PreviewCharacterTag = "Story_Forager",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Forager",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Forage_03 = {
        ChoiceA = "OpenStructure_Forage_03_KeepForaging_Choice",
        ChoiceB = "OpenStructure_Forage_03_QuitForaging_Choice",
        ChoiceHeader = "OpenStructure_Forage_03_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Forage_03_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Forage_03_Narration2",
            }
        },
        PreviewCharacterTag = "Story_Forager",
        ResultA = "OpenStructure_Forage_03_KeepForaging",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_Forage_03_QuitForaging",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Forager",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Forage_03_KeepForaging = {
        ChoiceA = "OpenStructure_Forage_03_KeepForaging_ChoiceA",
        ChoiceHeader = "OpenStructure_Forage_03_KeepForaging_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Forage_03_KeepForaging_Narration1",
            }
        },
        LootDropTable = "Swath",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Forager",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Forage_03_QuitForaging = {
        ChoiceA = "OpenStructure_Forage_03_QuitForaging_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Forage_03_QuitForaging_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Forage_03_QuitForaging_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Forager",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ForfeitMatch_Beginning_01 = {
        ChoiceA = "OpenStructure_ForfeitMatch_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Narration1",
                PlayQuip = "/VO/Bard_0155__4",
                StageDirection = "EnterExit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0081__2",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0197__7",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0271__10",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration4",
                        PlayQuip = "/VO/Mae_9_2",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0026_",
                        PortraitExtension = "_Sad",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_17_",
                        PortraitExtension = "_Pained",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0027__5",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0209__7",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond2_Narration9",
                        PlayQuip = "/VO/Bertrude_0160__5",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Narration3",
                PlayQuip = "/VO/Bard_0028__9",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Narration4",
                IsNarration = "true",
                RivalIndex = 1,
                StageDirection = "Enter",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration1",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration2",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration3",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration4",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration5",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration6",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration7",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Cond5_Narration8",
                        IsNarration = "true",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ForfeitMatch_Beginning_01_Narration6",
                PlayQuip = "/VO/Bard_0120__1",
                StageDirection = "EnterExit",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Protag",
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Position = "DynamicRight",
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_ForfeitMatch_DraftEnd_01 = {
        ChoiceA = "OpenStructure_ForfeitMatch_DraftEnd_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_0095_",
                        Portrait = "Masked",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_0055__1",
                        Portrait = "Masked",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_0223_",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Mae_4_2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration5",
                        PlayQuipMasked = "/VO/Imp_Tizo_0074_",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration6",
                        PlayQuipMasked = "/VO/Wyrm_Gilman_74__1",
                        Portrait = "Masked",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration7",
                        PlayQuipMasked = "/VO/Harp_Pamitha_0150__4",
                        Portrait = "Masked",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration8",
                        PlayQuipMasked = "/VO/Sap_Volfred_0146_",
                        Portrait = "Masked",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_ForfeitMatch_DraftEnd_01_Cond1_Narration9",
                        PlayQuipMasked = "/VO/Bertrude_0160__1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Portrait = "Masked",
                Position = "DynamicLeft",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_ForfeitMatch_ReachedGoal_01 = {
        ChoiceA = "OpenStructure_ForfeitMatch_ReachedGoal_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_ForfeitMatch_ReachedGoal_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_ForfeitMatch_ReachedGoal_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ForfeitMatch_ReachedGoal_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0177_",
                Position = "LeftCharacter",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ForfeitMatch_ReachedGoal_01_Narration4",
                PlayQuip = "/VO/Bard_0112_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ForfeitMatch_ReachedGoal_01_Narration5",
                PlayQuip = "/VO/Bard_0093__3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ForfeitMatch_ReachedGoal_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_ForfeitMatch_ReachedGoal_01_Narration7",
                Trigger = "PlayPreMatchMusic",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Target",
                Position = "RightCharacter",
                RivalIndex = 1,
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_ForfeitMatch_YouWon_01 = {
        ChoiceA = "OpenStructure_ForfeitMatch_YouWon_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration1",
                        PortraitExtension = "_Vulnerable",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration6",
                        LeftBacking = "EmoteDepressed",
                        PortraitExtension = "_Pained",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ForfeitMatch_YouWon_01_Cond1_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_FoulWeather_01 = {
        ChoiceA = "OpenStructure_FoulWeather_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_FoulWeather_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_FoulWeather_02 = {
        ChoiceA = "OpenStructure_FoulWeather_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_FoulWeather_02_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Gamble_01 = {
        AddToTravelEventList = "OpenStructure_Gamble_02",
        ChoiceA = "OpenStructure_Gamble_01_Open_01_Choice",
        ChoiceB = "OpenStructure_Gamble_01_Leave_Choice",
        ChoiceHeader = "OpenStructure_Gamble_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Gamble_01_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "OpenStructure_Gamble_01_Narration2",
                PlayQuip = "/VO/ShopKeeper_12_6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Gamble_01_Narration3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Gamble_01_Narration4",
                PlayQuip = "/VO/ShopKeeper_140__4",
                Portrait = "Default",
            },

            {
                HelpTextId = "OpenStructure_Gamble_01_Narration5",
            }
        },
        PreviewCharacterTag = "Story_ShopKeeper",
        RemoveFromEventList = "OpenStructure_Gamble_01",
        ResultA = "OpenStructure_Gamble_01_Open_01",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_Gamble_01_Leave",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "DynamicLeft",
            }
        },
        WithdrawMoney = 100,
        WithdrawMoneyChoice = "A",
    },
    OpenStructure_Gamble_01_Leave = {
        ChoiceA = "OpenStructure_Gamble_01_Leave_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Gamble_01_Leave_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "OpenStructure_Gamble_01_Leave_Narration2",
                PlayQuip = "/VO/ShopKeeper_82__2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Gamble_01_Leave_Narration3",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Gamble_01_Open_01 = {
        ChoiceA = "OpenStructure_Gamble_01_Open_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Gamble_01_Open_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Gamble_01_Open_01_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "OpenStructure_Gamble_01_Open_01_Narration2",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/ShopKeeper_34_8",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Gamble_01_Open_01_Narration3",
                Trigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "WanderingShopTalismans",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Gamble_02 = {
        ChoiceA = "OpenStructure_Gamble_02_Open_01_Choice",
        ChoiceB = "OpenStructure_Gamble_02_Leave_Choice",
        ChoiceHeader = "OpenStructure_Gamble_02_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Gamble_02_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "OpenStructure_Gamble_02_Narration2",
                PlayQuip = "/VO/ShopKeeper_61__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "OpenStructure_Gamble_02_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Gamble_02_Narration4",
                PlayQuip = "/VO/ShopKeeper_45",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Gamble_02_Narration5",
                PlayQuip = "/VO/ShopKeeper_140__4",
                Portrait = "Default",
            },

            {
                HelpTextId = "OpenStructure_Gamble_02_Narration6",
            }
        },
        PreviewCharacterTag = "Story_ShopKeeper",
        RemoveFromEventList = "OpenStructure_Gamble_02",
        ResultA = "OpenStructure_Gamble_02_Open_01",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_Gamble_02_Leave",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "DynamicLeft",
            }
        },
        WithdrawMoney = 100,
        WithdrawMoneyChoice = "A",
    },
    OpenStructure_Gamble_02_Leave = {
        ChoiceA = "OpenStructure_Gamble_02_Leave_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Gamble_02_Leave_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/ShopKeeper_159__5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "OpenStructure_Gamble_02_Leave_Narration2",
                PlayQuip = "/VO/ShopKeeper_82__2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Gamble_02_Leave_Narration3",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Gamble_02_Open_01 = {
        ChoiceA = "OpenStructure_Gamble_02_Open_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Gamble_02_Open_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Gamble_02_Open_01_Narration1",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "OpenStructure_Gamble_02_Open_01_Narration2",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/ShopKeeper_101__3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Gamble_02_Open_01_Narration3",
                Trigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "WanderingShopTalismans2",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_GankedMatch_Beginning_01 = {
        ChoiceA = "OpenStructure_GankedMatch_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Narration2",
                IsNarration = "true",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0026__2",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0029__4",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0004__4",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0005__5",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0042__4",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_47__2",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0007__5",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond3_Narration8",
                        PlayQuip = "/VO/Ignarius_0030__1",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration1",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration3",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration5",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration6",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration7",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond4_Narration8",
                        PlayQuip = "/VO/Ignarius_0018__2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Cond5_Narration1",
                        PlayQuip = "/VO/Nomad_Almer_0002__3",
                        PortraitExtension = "_Pained",
                        PositionToDirect = "All",
                        QuipDelay = "0.3",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_GankedMatch_Beginning_01_Narration6",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_GrudgeMatch_Ascension_DraftEnd_01 = {
        ChoiceA = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond1_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond1_Narration2",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond1_Narration3",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond1_Narration4",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond1_Narration5",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond1_Narration6",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond1_Narration7",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_GrudgeMatch_Ascension_DraftEnd_01_Cond2_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                RivalIndex = 1,
            },

            {
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_GrudgeMatch_Beginning_01 = {
        ChoiceA = "OpenStructure_GrudgeMatch_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0030__1",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0048_",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0042__3",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0010__4",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0033__6",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_35__1",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0003_",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond1_Narration8",
                        PlayQuip = "/VO/Ignarius_0002__4",
                        RivalIndex = 1,
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Almer_0008__2",
                        Position = "RightCharacter",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0007__4",
                        Portrait = "Default",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0055__3",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0013_",
                        Portrait = "Default",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0015_",
                        Portrait = "Default",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Pyreheart",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration5",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration6",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Chastity",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration7",
                        PortraitExtension = "_Angry",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Temper",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Almer_0006_",
                        Position = "RightCharacter",
                        RivalIndex = 2,
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_GrudgeMatch_Beginning_01_Cond5_Narration1",
                        PlayQuip = "/VO/Cur_Dalbert_0059__1",
                        RivalIndex = 1,
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_HiddenArena_Onward_01 = {
        ChoiceA = "OpenStructure_HiddenArena_Onward_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_HiddenArena_Onward_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_HiddenArena_Onward_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0262__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_HiddenArena_Onward_01_Narration3",
                PlayQuip = "/VO/Bard_0081_",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_HiddenArena_Onward_01_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_HiddenArena_Onward_01_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0013_",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_HiddenArena_Onward_01_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0088__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_HiddenArena_Onward_01_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0231__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_HiddenArena_ReachedGoal_01 = {
        ChoiceA = "OpenStructure_HiddenArena_ReachedGoal_01_ChoiceA",
        GetRandomCharacters = 3,
        Lines = {
            {
                HelpTextId = "OpenStructure_HiddenArena_ReachedGoal_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_HiddenArena_ReachedGoal_01_Narration2",
            },

            {
                HelpTextId = "OpenStructure_HiddenArena_ReachedGoal_01_Narration3",
                Trigger = "PlayPreMatchMusic",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        ShowRobes = true,
    },
    OpenStructure_JodiPamitha_01 = {
        ChoiceA = "OpenStructure_JodiPamitha_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration1",
                StartTrigger = "EventFlash",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration2",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Demon_Jodi_0145__5",
                PortraitExtension = "_Irate",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0183__10",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0018__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration5",
                PortraitExtension = "_Skeptical",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration6",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0066__8",
                PortraitExtension = "_Annoyed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration8",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0068__7",
                Portrait = "Default",
                QuipDelay = "0.3",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration10",
                SoundName = "/SFX/World Sounds/PickUpFlyAwayRIGHT",
            },

            {
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration11",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0209__5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration13",
                PlayQuip = "/VO/Demon_Jodi_0133__3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration14",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration15",
                PlayQuip = "/VO/Harp_Pamitha_0097_",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration16",
                PlayQuip = "/VO/Harp_Pamitha_0190__3",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_JodiPamitha_01_Narration17",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_LandingPad_01 = {
        ChoiceA = "OpenStructure_LandingPad_01_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_01_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_01_Narration2",
                IsNarration = "true",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_LandingPad_01_Narration3",
                IsNarration = "true",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_01_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_LandingPad_02 = {
        ChoiceA = "OpenStructure_LandingPad_02_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_02_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_02_Narration2",
                IsNarration = "true",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_LandingPad_02_Narration3",
                IsNarration = "true",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_02_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_LandingPad_03 = {
        ChoiceA = "OpenStructure_LandingPad_03_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_03_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_03_Narration2",
                IsNarration = "true",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_LandingPad_03_Narration3",
                IsNarration = "true",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_03_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_LandingPad_04 = {
        ChoiceA = "OpenStructure_LandingPad_04_ChoiceA",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_04_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration6",
                        RightBacking = "EmoteDepressed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_04_Cond2_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_LandingPad_04_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_LandingPad_05 = {
        ChoiceA = "OpenStructure_LandingPad_05_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_05_Cond1_Narration9",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_LandingPad_05_Narration2",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_05_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_LandingPad_06 = {
        ChoiceA = "OpenStructure_LandingPad_06_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_06_Narration1",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_LandingPad_06_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 3,
                HelpTextId = "OpenStructure_LandingPad_06_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_06_Narration4",
                IsNarration = "true",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_06_Cond5_Narration1",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_06_Cond5_Narration2",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_06_Cond5_Narration3",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_LandingPad_06_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            },

            {
                CharIndex = 3,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_LandingPad_07_Unlucky = {
        ChoiceA = "OpenStructure_LandingPad_07_Unlucky_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_07_Unlucky_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_07_Unlucky_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_LandingPad_07_Unlucky_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_LandingPad_07_Unlucky_Narration4",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_LandingPad_08 = {
        ChoiceA = "OpenStructure_LandingPad_08_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_08_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_08_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_LandingPad_08_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_08_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_LandingPad_09 = {
        ChoiceA = "OpenStructure_LandingPad_09_ChoiceA",
        Lines = {
            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_09_Narration1",
                IsNarration = "True",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_09_Cond2_Narration1",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_09_Cond2_Narration2",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LandingPad_09_Cond2_Narration3",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_LandingPad_09_Narration3",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_09_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_LandingPad_10 = {
        ChoiceA = "OpenStructure_LandingPad_10_ChoiceA",
        GetRandomCharacters = 3,
        Lines = {
            {
                HelpTextId = "OpenStructure_LandingPad_10_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LandingPad_10_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_10_Narration3",
                PositionToDirect = "All",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "OpenStructure_LandingPad_10_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            },

            {
                CharIndex = 3,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_LastSeasonMatch_Beginning_01 = {
        ChoiceA = "OpenStructure_LastSeasonMatch_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetRandomCharacters = 1,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0026__8",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0021__4",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0006__2",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0008__7",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Pyreheart",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0012__5",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_28__3",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0008__5",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond2_Narration8",
                        PlayQuip = "/VO/Ignarius_0009__5",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0036__3",
                        Portrait = "Default",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0022_",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0007__3",
                        Portrait = "Default",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0032_",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Pyreheart",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0023_",
                        Portrait = "Default",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Essence",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_17__5",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Chastity",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0023_",
                        PortraitExtension = "_Angry",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond3_Narration8",
                        PlayQuip = "/VO/Ignarius_0013__4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                        StartTrigger = "EndCurrentMusic",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_LastSeasonMatch_Beginning_01_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Almer_0025__2",
                        PositionToDirect = "All",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_LastSeasonMatch_DraftEnd_01 = {
        ChoiceA = "OpenStructure_LastSeasonMatch_DraftEnd_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration6",
                        LeftBacking = "EmoteExcitement",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Lendel_0033__1",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration2",
                        PlayQuipMasked = "/VO/Cur_Dalbert_0022__2",
                        Portrait = "Masked",
                        QuipDelay = "0.3",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration3",
                        PlayQuipMasked = "/VO/Cur_Barker_0015__1",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration4",
                        PlayQuipMasked = "/VO/Crone_Udmildhe_0006_",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration5",
                        PlayQuipMasked = "/VO/Wyrm_Deluge_0021__2",
                        Portrait = "Masked",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration6",
                        PlayQuipMasked = "/VO/Harp_Tamitha_44__5",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration7",
                        PlayQuipMasked = "/VO/Sap_Manley_0055__3",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond2_Narration8",
                        PlayQuipMasked = "/VO/Ignarius_0041__18",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_LastSeasonMatch_DraftEnd_01_Cond3_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Almer_0018__6",
                        Portrait = "Masked",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_LastSeasonMatch_MidMatch = {
        ChoiceA = "OpenStructure_LastSeasonMatch_MidMatch_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Lendel_0055__5",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Cur_Dalbert_0014_",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Barker_0015__4",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Crone_Udmildhe_0015__4",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration5",
                        PlayQuipMasked = "/VO/Wyrm_Deluge_0091__6",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration6",
                        PlayQuipMasked = "/VO/Harp_Tamitha_29__13",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration7",
                        PlayQuipMasked = "/VO/Sap_Manley_0032__5",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_LastSeasonMatch_MidMatch_Cond1_Narration8",
                        PlayQuip = "/VO/Ignarius_0011_",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_LastSeasonMatch_ReachedGoal_01 = {
        ChoiceA = "OpenStructure_LastSeasonMatch_ReachedGoal_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Narration2",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Narration4",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0191__4",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0063__3",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0092__4",
                        PortraitExtension = "_Stare",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration4",
                        PlayQuip = "/VO/Mae_129_1",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0015__8",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_43__2",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0019__4",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0010__6",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond5_Narration9",
                        PlayQuip = "/VO/Bertrude_0048__1",
                        QuipDelay = "0.3",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration2",
                        PortraitExtension = "_Pensive",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration3",
                        PortraitExtension = "_Nervous",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration4",
                        Portrait = "Default",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration6",
                        PortraitExtension = "_Pained",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration7",
                        PortraitExtension = "_EyesClosed",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration8",
                        PortraitExtension = "_Averted",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Cond6_Narration9",
                        PortraitExtension = "_Averted",
                    }
                },
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Narration7",
                IsNarration = "true",
            },

            {
                HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Narration8",
            },

            {
                CharIndex = 1,
                EndTrigger = "PlayRivalTheme",
                HelpTextId = "OpenStructure_LastSeasonMatch_ReachedGoal_01_Narration9",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Protag",
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Target",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_LastSeasonMatch_YouLost_01 = {
        ChoiceA = "OpenStructure_LastSeasonMatch_YouLost_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0049__7",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0010__6",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0073_",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0015__11",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0009__3",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_54__7",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0052__1",
                        RightBacking = "EmoteExcitement",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond1_Narration8",
                        PlayQuip = "/VO/Ignarius_0021__5",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0048__8",
                        Portrait = "Default",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration3",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration5",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration6",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration7",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond2_Narration8",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration6",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond4_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration6",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouLost_01_Cond5_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Position = "DynamicRight",
                RivalIndex = 1,
            },

            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            }
        },
    },
    OpenStructure_LastSeasonMatch_YouWon_01 = {
        ChoiceA = "OpenStructure_LastSeasonMatch_YouWon_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond1_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0043__1",
                        PortraitExtension = "_Averted",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0012__3",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0004__10",
                        PortraitExtension = "_Wry",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0015__9",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0016__3",
                        PortraitExtension = "_Averted",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_59__6",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0055__5",
                        PortraitExtension = "_Angry",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_LastSeasonMatch_YouWon_01_Cond4_Narration8",
                        PlayQuip = "/VO/Ignarius_0014__3",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Position = "DynamicRight",
                RivalIndex = 1,
            }
        },
    },
    OpenStructure_Leader_FindItem_01 = {
        ChoiceA = "OpenStructure_Leader_FindItem_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Leader_FindItem_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Leader_FindItem_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Leader_FindItem_01_Cond2_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Leader_FindItem_01_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Leader_FindItem_01_Cond2_Narration3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Leader_FindItem_01_Narration3",
            }
        },
        LootDropTable = "Swath",
        PreviewCharacterTag = "Story_Leader",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_Accusers_Beginning_01 = {
        ChoiceA = "OpenStructure_Match_Accusers_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Accusers_Beginning_01_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_0013_",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Accusers_Beginning_01_Narration2",
                PlayQuip = "/VO/Nomad_Lendel_0019__8",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Accusers_Beginning_01_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Accusers_TheyLost_01 = {
        ChoiceA = "OpenStructure_Match_Accusers_TheyLost_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Narration1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Narration2",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration2",
                        PortraitExtension = "_Smirking",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond3_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration2",
                        PortraitExtension = "_Smirking",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyLost_01_Cond4_Narration9",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Match_Accusers_TheyWon_01 = {
        ChoiceA = "OpenStructure_Match_Accusers_TheyWon_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_0064__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Narration2",
                PlayQuip = "/VO/Nomad_Lendel_0035__9",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration3",
                        PortraitExtension = "_Snide",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond3_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration3",
                        PortraitExtension = "_Snide",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_Accusers_TheyWon_01_Cond4_Narration9",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Match_Ascension_Beginning_01 = {
        ChoiceA = "OpenStructure_Match_Ascension_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond1_Narration3",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond1_Narration5",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_Match_Ascension_Beginning_01_Cond2_Narration1",
                        PositionToDirect = "All",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 2,
            },

            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_DraftEnd_01 = {
        ChoiceA = "OpenStructure_Match_Ascension_DraftEnd_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Lendel_0028__8",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Cur_Dalbert_0013__2",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Barker_0020__4",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Crone_Udmildhe_0026__3",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration5",
                        PlayQuipMasked = "/VO/Wyrm_Deluge_0035__3",
                        Portrait = "Masked",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration6",
                        PlayQuipMasked = "/VO/Harp_Tamitha_41__7",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration7",
                        PlayQuipMasked = "/VO/Sap_Manley_0057__7",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond1_Narration8",
                        PlayQuipMasked = "/VO/Demon_Oralech_0034_",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_Match_Ascension_DraftEnd_01_Cond2_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Almer_0025__7",
                        Portrait = "Masked",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01 = {
        ChoiceA = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0148__2",
                        PortraitExtension = "_Vulnerable",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0193__8",
                        PortraitExtension = "_Pensive",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0098__4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_52_3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0060__6",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration6",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Gilman_52__3",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0098__1",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration8",
                        LeftBacking = "EmoteThoughtful",
                        PlayQuip = "/VO/Sap_Volfred_0199_",
                        PortraitExtension = "_Averted",
                        QuipDelay = "0.3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FirstChance_01_Cond1_Narration9",
                        PlayQuip = "/VO/Bertrude_0077__3",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances = {
        ChoiceA = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_Cond1_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01 = {
        ChoiceA = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration2",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration4",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration5",
                        IsNarration = "true",
                        PortraitExtension = "_sad",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration6",
                        IsNarration = "true",
                        PortraitExtension = "_Pained",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration7",
                        IsNarration = "true",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration8",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_01_Cond1_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02 = {
        ChoiceA = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration2",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration4",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration5",
                        IsNarration = "true",
                        PortraitExtension = "_sad",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration6",
                        IsNarration = "true",
                        PortraitExtension = "_Pained",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration7",
                        IsNarration = "true",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration8",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_02_Cond1_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03 = {
        ChoiceA = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration2",
                        IsNarration = "true",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration3",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration4",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration5",
                        IsNarration = "true",
                        PortraitExtension = "_sad",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration6",
                        IsNarration = "true",
                        PortraitExtension = "_Pained",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration7",
                        IsNarration = "true",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration8",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_FourPlusChances_03_Cond1_Narration9",
                        IsNarration = "true",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01 = {
        ChoiceA = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration7",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration8",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_01_Cond1_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02 = {
        ChoiceA = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_FirstDraftPick_SecondChance_02_Cond1_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01 = {
        ChoiceA = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration1",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration7",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration8",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_01_Cond1_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02 = {
        ChoiceA = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration7",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration8",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_FirstChance_02_Cond1_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01 = {
        ChoiceA = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration7",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration8",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_01_Cond1_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02 = {
        ChoiceA = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration7",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration8",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Ascension_NextDraftPick_SecondChance_02_Cond1_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension2_DraftStart = {
        ChoiceA = "OpenStructure_Match_Ascension2_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension2_DraftStart_Narration1",
                PlayQuip = "/VO/RivalBard_0017__4",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension2_DraftStart_Narration2",
                PlayQuip = "/VO/Bard_0009__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension2_DraftStart_Narration3",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension2_DraftStart_Narration4",
                PlayQuip = "/VO/RivalBard_0007__6",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension3_DraftStart = {
        ChoiceA = "OpenStructure_Match_Ascension3_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension3_DraftStart_Narration1",
                PlayQuip = "/VO/RivalBard_0008_",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension3_DraftStart_Narration2",
                PlayQuip = "/VO/Bard_0105_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension3_DraftStart_Narration3",
                PlayQuip = "/VO/RivalBard_0036_",
                PositionToDirect = "All",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension4_DraftStart = {
        ChoiceA = "OpenStructure_Match_Ascension4_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension4_DraftStart_Narration1",
                PlayQuip = "/VO/RivalBard_0007_",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension4_DraftStart_Narration2",
                PlayQuip = "/VO/Bard_0005__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension4_DraftStart_Narration3",
                PlayQuip = "/VO/RivalBard_0045__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension4_DraftStart_Narration4",
                PlayQuip = "/VO/Bard_0105__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension5_DraftStart = {
        ChoiceA = "OpenStructure_Match_Ascension5_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension5_DraftStart_Narration1",
                PlayQuip = "/VO/RivalBard_0007__6",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension5_DraftStart_Narration2",
                PlayQuip = "/VO/Bard_0008_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension5_DraftStart_Narration3",
                PlayQuip = "/VO/RivalBard_0046_",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension5_DraftStart_Narration4",
                PlayQuip = "/VO/Bard_0105__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Ascension6_DraftStart = {
        ChoiceA = "OpenStructure_Match_Ascension6_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension6_DraftStart_Narration1",
                PlayQuip = "/VO/RivalBard_0007__2",
                QuipDelay = "0.3",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_Ascension6_DraftStart_Narration2",
                PlayQuip = "/VO/Bard_0054__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "OpenStructure_Match_Ascension6_DraftStart_Narration3",
                PlayQuip = "/VO/RivalBard_0037__11",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_01 = {
        ChoiceA = "OpenStructure_Match_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0035__4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0036__2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0044__4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0028__4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0028__13",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_55_",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0027__2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond1_Narration8",
                        PlayQuip = "/VO/Ignarius_0067__1",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Almer_0024__1",
                        PositionToDirect = "All",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0124__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond3_Narration2",
                        PlayQuip = "/VO/Bard_0139__11",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_Beginning_01_Cond3_Narration3",
                        PlayQuip = "/VO/Sap_Volfred_0086__6",
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_02 = {
        ChoiceA = "OpenStructure_Match_Beginning_02_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_Beginning_02_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Match_Beginning_02_Narration2",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Accusers_01 = {
        AddConversation = "SideCon_Mascot_PostRivalry_01",
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        ForceAddedConversation = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration1",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0142__15",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration3",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Nomad_Lendel_0076__3",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration4",
                PlayQuipMasked = "/VO/Nomad_Lendel_0051__4",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
                StartTrigger = "RemoveMaskSFX",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration5",
                PlayQuipMasked = "/VO/Imp_Tizo_0046__3",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration6",
                PlayQuip = "/VO/Nomad_Lendel_0061__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration7",
                PlayQuip = "/VO/Nomad_Lendel_0033__4",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Accusers_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0023__7",
                QuipDelay = "0.4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Chastity_01 = {
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration1",
                PlayQuip = "/VO/Sap_Manley_0002__5",
                RightBacking = "EmoteExcitement",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0014__12",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration5",
                PlayQuip = "/VO/Sap_Manley_0039__7",
                QuipDelay = "0.3",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration6",
                PlayQuip = "/VO/Sap_Manley_0056_",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration7",
                PlayQuip = "/VO/Sap_Manley_0059_",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration8",
                PlayQuip = "/VO/Sap_Manley_0041__7",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration9",
                PlayQuip = "/VO/Sap_Manley_0020__10",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration10",
                PlayQuip = "/VO/Sap_Manley_0048_",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Chastity_01_Narration11",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Manley_0062_",
                QuipDelay = "0.5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Doc",
                Portrait = "Masked",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Dissidents_01 = {
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration1",
                PlayQuip = "/VO/Cur_Barker_0027__6",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0197__2",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration3",
                PlayQuip = "/VO/Cur_Barker_0050__4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0283__4",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration5",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration6",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration7",
                PlayQuip = "/VO/Cur_Rukey_0137__19",
                PortraitExtension = "_Stare",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration8",
                PlayQuip = "/VO/Cur_Barker_0012__2",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration9",
                PlayQuip = "/VO/Cur_Rukey_0135__6",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration10",
                PlayQuip = "/VO/Cur_Barker_0080__7",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration11",
                PlayQuip = "/VO/Cur_Rukey_0135__7",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration12",
                PlayQuip = "/VO/Cur_Barker_0031__4",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration13",
                PlayQuip = "/VO/Cur_Rukey_0136__3",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration14",
                PlayQuip = "/VO/Cur_Barker_0058__3",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration15",
                PlayQuip = "/VO/Cur_Barker_0029__1",
                Portrait = "Default",
                PositionToDirect = "LeftMidCharacter",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration16",
                PlayQuip = "/VO/Cur_Barker_0006__2",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration17",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Dissidents_01_Narration18",
                PlayQuip = "/VO/Cur_Rukey_0152__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Essence_01 = {
        AddConversation = "SideCon_Vamp_PostRivalry_01",
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Essence_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        ForceAddedConversation = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration1",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration2",
                PlayQuipMasked = "/VO/Harp_Tamitha_8_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0178__1",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration4",
                PlayQuip = "/VO/Harp_Tamitha_62__7",
                Portrait = "Default",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0120__8",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration6",
                PlayQuip = "/VO/Harp_Tamitha_52__5",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0178__5",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0096__6",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration10",
                PlayQuip = "/VO/Harp_Tamitha_91_",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration11",
                PlayQuip = "/VO/Harp_Pamitha_0156__1",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration12",
                PlayQuip = "/VO/Harp_Tamitha_6__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration13",
                PlayQuip = "/VO/Harp_Pamitha_0167__13",
                PortraitExtension = "_Annoyed",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration14",
                PlayQuip = "/VO/Harp_Tamitha_46_",
                PortraitExtension = "_Skeptical",
                PositionToDirect = "LeftMidCharacter",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration15",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Harp_Tamitha_80__15",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0171__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration17",
                LeftBacking = "EmoteThoughtful",
                PlayQuip = "/VO/Harp_Pamitha_0095__4",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration18",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_01_Narration19",
                PlayQuip = "/VO/Harp_Pamitha_0133__2",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Essence_02 = {
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Essence_02_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_02_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_40__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_02_Narration2",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_02_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Tamitha_84__8",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_02_Narration4",
                PlayQuip = "/VO/Harp_Tamitha_51__3",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Essence_02_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Fate_01 = {
        AddConversation = "SideCon_Psycho_PostRivalry_01",
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Fate_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        ForceAddedConversation = true,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration1",
                PlayQuip = "/VO/Mae_2_2",
                PortraitExtension = "_Joy",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration2",
                PlayQuip = "/VO/Cur_Dalbert_0014__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration3",
                PlayQuip = "/VO/Mae_52_3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration4",
                PlayQuip = "/VO/Cur_Dalbert_0015__5",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration5",
                PlayQuip = "/VO/Cur_Dalbert_0078__13",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration6",
                PlayQuip = "/VO/Mae_181",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration7",
                PlayQuipMasked = "/VO/Nomad_Almer_0044_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration8",
                PlayQuip = "/VO/Mae_2_3",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration9",
                PlayQuip = "/VO/Nomad_Almer_0017__6",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration10",
                PlayQuip = "/VO/Cur_Dalbert_0017_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration11",
                PlayQuip = "/VO/Mae_283",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration12",
                PlayQuip = "/VO/Mae_163_1",
                PortraitExtension = "_Chant",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration13",
                IsNarration = "true",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration14",
                PlayQuip = "/VO/Cur_Dalbert_0015__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration15",
                PlayQuip = "/VO/Nomad_Almer_0045__10",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration16",
                PlayQuip = "/VO/Cur_Dalbert_0047__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_01_Narration17",
                PlayQuip = "/VO/Nomad_Almer_0046_",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Fate_02 = {
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Fate_02_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration1",
                PlayQuip = "/VO/Cur_Dalbert_0013__2",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration2",
                PlayQuip = "/VO/Nomad_Almer_0046__4",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration3",
                PlayQuip = "/VO/Cur_Dalbert_0014__3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Zen",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration5",
                PlayQuip = "/VO/Mae_277",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration6",
                PlayQuip = "/VO/Mae_186",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration7",
                PlayQuip = "/VO/Nomad_Almer_0045__6",
                PortraitExtension = "_Pained",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration8",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Mae_176",
                PortraitExtension = "_Joy",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Fate_02_Narration9",
                PlayQuip = "/VO/Cur_Dalbert_0033_",
                PositionToDirect = "All",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01 = {
        AddConversation = "SideCon_Knight_PostRivalry_01",
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        ForceAddedConversation = true,
        Lines = {
            {
                Character = "Story_Pyreheart",
                EndTrigger = "EventFlashSmall",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration1",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0069__1",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration2",
                IsNarration = "true",
                StartTrigger = "MaskStruggleSFX",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration3",
                PlayQuip = "/VO/Wyrm_Deluge_0010__7",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration4",
                PlayQuip = "/VO/Wyrm_Gilman_112__3",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration5",
                PlayQuip = "/VO/Wyrm_Deluge_0013__3",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_215__1",
                PortraitExtension = "_Zealous",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_191__12",
                PortraitExtension = "_Pained",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration8",
                PlayQuip = "/VO/Wyrm_Deluge_0042__2",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Pyrehearts_01_Narration9",
                PlayQuip = "/VO/Wyrm_Deluge_0082__6",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Knight",
                PortraitExtension = "_Pained",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_Beginning_Rivalry_Tempers_01 = {
        AddConversation = "SideCon_Badass_PostRivalry_01",
        ChoiceA = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration1",
                PlayQuip = "/VO/Ignarius_0008__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration2",
                PlayQuip = "/VO/Ignarius_0037__3",
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                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration3",
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                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration4",
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                PlayQuip = "/VO/Demon_Jodi_0209__1",
                PortraitExtension = "_Irate",
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                Character = "Story_Badass",
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                PlayQuip = "/VO/Demon_Jodi_0156__2",
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                Character = "Story_Temper",
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                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration6",
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                PortraitExtension = "_Wry",
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                Character = "Story_Badass",
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                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration8",
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                PortraitExtension = "_Averted",
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            {
                Character = "Story_Temper",
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                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration9",
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                PlayQuipMasked = "/VO/Ignarius_0079__4",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
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            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_Beginning_Rivalry_Tempers_01_Narration10",
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            {
                Character = "Story_Badass",
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                StageDirection = "Exit",
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                Character = "Story_Withdrawn",
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                Character = "Story_Dissident",
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            {
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            {
                Character = "Story_Temper",
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            {
                Character = "Story_Temper",
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            {
                Character = "Story_Temper",
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            {
                Character = "Story_Temper",
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            {
                Character = "Story_Temper",
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            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Temper",
                Position = "RightCharacter",
            }
        },
        ShowRobes = false,
    },
    OpenStructure_Match_DraftEnd_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond1_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration6",
                        LeftBacking = "EmoteAnger",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond2_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration1",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration2",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration3",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration4",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration5",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration6",
                        LeftBacking = "EmoteAnger",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration7",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration8",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond3_Narration9",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration2",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration3",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration4",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration5",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration6",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration7",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration8",
                        PlayQuipMasked = "/VO/Ignarius_0078__1",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond4_Narration9",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_Match_DraftEnd_01_Cond5_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Match_DraftEnd_01_Narration6",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
            },

            {
                Portrait = "Masked",
                RivalIndex = 1,
            },

            {
                Portrait = "Masked",
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_02 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_02_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond1_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond2_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration1",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration2",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration3",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration4",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration5",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration6",
                        LeftBacking = "EmoteAnger",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration7",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration8",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond3_Narration9",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration2",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration3",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration4",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration5",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration6",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration7",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration8",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond4_Narration9",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_Match_DraftEnd_02_Cond5_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
            },

            {
                RivalIndex = 1,
            },

            {
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_03 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_03_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        HeaderTrigger = "GetTeamMemoryString",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond1_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond2_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration1",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration2",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration4",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration5",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration6",
                        LeftBacking = "EmoteAnger",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration7",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration8",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond3_Narration9",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration1",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration2",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration3",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration4",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration5",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration6",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration7",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration8",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_DraftEnd_03_Cond4_Narration9",
                        Position = "DynamicRight",
                        RivalIndex = 1,
                        StageDirection = "Enter",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
            },

            {
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_04 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_04_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_0254__5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_0103_",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_0187_",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Mae_117_1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration5",
                        PlayQuipMasked = "/VO/Imp_Tizo_0012__3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PlayQuipMasked = "/VO/Wyrm_Gilman_60__1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration7",
                        PlayQuipMasked = "/VO/Harp_Pamitha_0093_",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration8",
                        PlayQuipMasked = "/VO/Sap_Volfred_0184__1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond1_Narration9",
                        PlayQuipMasked = "/VO/Bertrude_0083__10",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Lendel_0026_",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration2",
                        PlayQuipMasked = "",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration3",
                        PlayQuipMasked = "/VO/Cur_Barker_0026__1",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration4",
                        PlayQuipMasked = "/VO/Crone_Udmildhe_0041_",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration5",
                        PlayQuipMasked = "/VO/Wyrm_Deluge_0021__3",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration6",
                        PlayQuipMasked = "/VO/Harp_Tamitha_49__7",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration7",
                        PlayQuipMasked = "/VO/Sap_Manley_0020__1",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration8",
                        PlayQuipMasked = "/VO/Ignarius_0051__4",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond2_Narration9",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraRightTeam",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_FateSon",
                        HelpTextId = "OpenStructure_Match_DraftEnd_04_Cond3_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Almer_0015__2",
                        Portrait = "Masked",
                        RivalIndex = 2,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 2,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Accusers_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Accusers_01_Narration2",
                PlayQuipMasked = "/VO/Nomad_Lendel_0026__4",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Accuser",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Chastity_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Narration2",
                PlayQuipMasked = "/VO/Sap_Manley_0020__10",
                Portrait = "Masked",
                RightBacking = "EmoteExcitement",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Chastity_01_Narration3",
                PlayQuipMasked = "/VO/Sap_Manley_0023__1",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Dissidents_01_Narration2",
                PlayQuipMasked = "/VO/Cur_Barker_0013__3",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Essence_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Narration2",
                PlayQuipMasked = "/VO/Harp_Tamitha_51__11",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Narration3",
                PlayQuipMasked = "/VO/Harp_Pamitha_0043_",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Narration4",
                PlayQuipMasked = "/VO/Harp_Tamitha_54_",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Essence_01_Narration5",
                PlayQuipMasked = "/VO/Harp_Pamitha_0025__2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Fate_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Narration2",
                PlayQuipMasked = "/VO/Cur_Dalbert_0016_",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Narration3",
                PlayQuipMasked = "/VO/Nomad_Almer_0018_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Fate_01_Narration4",
                PlayQuipMasked = "/VO/Cur_Dalbert_0017_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Pyrehearts_01_Narration2",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0006__1",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Pyreheart",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Tempers_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Tempers_01_Narration2",
                PlayQuipMasked = "/VO/Ignarius_0031__2",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Temper",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01 = {
        ChoiceA = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration3",
                        LeftBacking = "EmoteDepressed",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration6",
                        LeftBacking = "EmoteExcitement",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration8",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Cond1_Narration9",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_DraftEnd_Rivalry_Withdrawn_01_Narration2",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0077__9",
                Portrait = "Masked",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01 = {
        ChoiceA = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite_Choice",
        ChoiceB = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening_Choice",
        ChoiceHeader = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Narration1",
                PlayQuip = "/VO/Sap_Manley_0085__7",
                RightBacking = "EmoteExcitement",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Narration2",
                PlayQuip = "/VO/Sap_Manley_0047__6",
                PortraitExtension = "_Angry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Narration3",
                IsNarration = "true",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Narration4",
                PlayQuip = "/VO/Sap_Manley_0040__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Narration5",
                PlayQuip = "/VO/Sap_Manley_0034_",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Narration6",
                IsNarration = "true",
            }
        },
        ResultA = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Doc",
                Portrait = "Masked",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite = {
        ChoiceA = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite_ChoiceA",
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Manley_0083__5",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite_Narration2",
                PlayQuip = "/VO/Sap_Manley_0033__5",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite_Narration3",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite_Narration4",
                PlayQuip = "/VO/Sap_Manley_0012_",
                StageDirection = "Exit",
                Trigger = "EndCurrentMusic",
            },

            {
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Polite_Narration5",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            }
        },
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening = {
        ChoiceA = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening_ChoiceA",
        Lines = {
            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Manley_0098__13",
                PortraitExtension = "_Angry",
                QuipDelay = "0.6",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening_Narration2",
                PlayQuip = "/VO/Sap_Manley_0052__9",
                PortraitExtension = "_Angry",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening_Narration3",
                PlayQuip = "/VO/Sap_Manley_0044__2",
                Portrait = "Default",
                StageDirection = "Exit",
                Trigger = "EndCurrentMusic",
            },

            {
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_Rivalry_Chastity_01_Threatening_Narration4",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftScreenOpen_RivalsStronger = {
        ChoiceA = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_ChoiceA",
        ChoiceHeader = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0017__7",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0024__4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0030_",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0025__5",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0041__5",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_29__6",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0015__1",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Cond1_Narration8",
                        PlayQuip = "/VO/Ignarius_0020__6",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Match_DraftScreenOpen_RivalsStronger_Narration2",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftStart_Rivalry_Fate_01 = {
        ChoiceA = "OpenStructure_Match_DraftStart_Rivalry_Fate_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_DraftStart_Rivalry_Fate_01_Narration1",
                PlayQuip = "/VO/Mae_73_2",
                StageDirection = "EnterExit",
                StartTrigger = "CameraLeftTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            }
        },
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftStart_Rivalry_Tempers_01 = {
        ChoiceA = "OpenStructure_Match_DraftStart_Rivalry_Tempers_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Match_DraftStart_Rivalry_Tempers_01_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0076__4",
                PortraitExtension = "_Pensive",
                StageDirection = "EnterExit",
                StartTrigger = "CameraLeftTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01 = {
        ChoiceA = "OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01_Narration1",
                PlayQuip = "/VO/Bertrude_0006__7",
                StageDirection = "EnterExit",
                StartTrigger = "CameraLeftTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            }
        },
        SkipEnableInput = true,
    },
    OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01_Alt = {
        ChoiceA = "OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01_Alt_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01_Alt_Narration1",
                PlayQuip = "/VO/Bertrude_0006__2",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01_Alt_Narration2",
                PlayQuip = "/VO/Bertrude_0010__9",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Match_DraftStart_Rivalry_Withdrawn_01_Alt_Narration3",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            }
        },
        SkipEnableInput = true,
    },
    OpenStructure_Match_GilmanVsPyrehearts = {
        ChoiceA = "OpenStructure_Match_GilmanVsPyrehearts_ChoiceA",
        Lines = {
            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_GilmanVsPyrehearts_Narration1",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0042__4",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_GilmanVsPyrehearts_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_49__4",
                PortraitExtension = "_Zealous",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_GilmanVsPyrehearts_Narration3",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0049__5",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Match_GilmanVsPyrehearts_Narration4",
                PlayQuip = "/VO/Wyrm_Gilman_126__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Pyreheart",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_HedwynVsTrueNightwings = {
        ChoiceA = "OpenStructure_Match_HedwynVsTrueNightwings_ChoiceA",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_HedwynVsTrueNightwings_Narration1",
                PlayQuipMasked = "/VO/Demon_Oralech_0004__1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_Match_HedwynVsTrueNightwings_Narration2",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_0119__6",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_HedwynVsTrueNightwings_Narration3",
                PlayQuipMasked = "/VO/Demon_Oralech_0028__1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_Match_HedwynVsTrueNightwings_Narration4",
                PlayQuipMasked = "/VO/Nomad_Hedwyn_0078__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_HedwynVsTrueNightwings_Narration5",
                PlayQuipMasked = "/VO/Demon_Oralech_0054_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_JodiVsTempers = {
        ChoiceA = "OpenStructure_Match_JodiVsTempers_ChoiceA",
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_JodiVsTempers_Narration1",
                PlayQuipMasked = "/VO/Ignarius_0027__4",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_JodiVsTempers_Narration2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Match_JodiVsTempers_Narration3",
                PlayQuipMasked = "/VO/Demon_Jodi_0128_",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_JodiVsTempers_Narration4",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Ignarius_0067__8",
                StartTrigger = "EventFlash",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_JodiVsTempers_Narration5",
                PlayQuipMasked = "/VO/Ignarius_0012__4",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_JodiVsTempers_Narration6",
                PlayQuipMasked = "/VO/Ignarius_0031__7",
                PositionToDirect = "All",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Temper",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_MaeVsFate = {
        ChoiceA = "OpenStructure_Match_MaeVsFate_ChoiceA",
        Lines = {
            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_MaeVsFate_Narration1",
                PlayQuipMasked = "/VO/Nomad_Almer_0019__1",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_MaeVsFate_Narration2",
                PlayQuip = "/VO/Mae_169_2",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_MaeVsFate_Narration3",
                PlayQuip = "/VO/Mae_165_1",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_MaeVsFate_Narration4",
                PlayQuipMasked = "/VO/Nomad_Almer_0036__1",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_MaeVsFate_Narration5",
                PlayQuip = "/VO/Mae_148_1",
                Portrait = "Default",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_MaeVsFate_Narration6",
                PlayQuipMasked = "/VO/Nomad_Almer_0034__11",
                PositionToDirect = "All",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateSon",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Match_MatchEvent_01 = {
        ChoiceA = "OpenStructure_Match_MatchEvent_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration1",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration4",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration6",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Beyonder",
                        HelpTextId = "OpenStructure_Match_MatchEvent_01_Cond1_Narration10",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_MatchEvent_02 = {
        ChoiceA = "OpenStructure_Match_MatchEvent_02_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration1",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration4",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration6",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Beyonder",
                        HelpTextId = "OpenStructure_Match_MatchEvent_02_Cond1_Narration10",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_MatchSiteJ_01 = {
        ChoiceA = "OpenStructure_Match_MatchSiteJ_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration1",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration2",
                        Portrait = "Masked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration3",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration4",
                        Portrait = "Masked",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration5",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration6",
                        Portrait = "Masked",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration7",
                        Portrait = "Masked",
                        RightBacking = "EmoteAffection",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_MatchSiteJ_01_Cond2_Narration8",
                        Portrait = "Masked",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_ObjectiveSystemIntro = {
        ChoiceA = "OpenStructure_Match_ObjectiveSystemIntro_ChoiceA",
        ChoiceHeader = "OpenStructure_Match_ObjectiveSystemIntro_ChoiceHeader",
        ChoiceMadeTrigger = "ImpCheeringSFX",
        GetDraftedCharacters = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration1",
                StartTrigger = "ImpCheeringSFX",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0230__5",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration3",
                PlayQuip = "/VO/Bard_0034__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0037_",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration5",
                PlayQuip = "/VO/Bard_0041__3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0257__14",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_ObjectiveSystemIntro_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0125__10",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_PamithaVsEssence = {
        ChoiceA = "OpenStructure_Match_PamithaVsEssence_ChoiceA",
        Lines = {
            {
                Character = "Story_Essence",
                EndTrigger = "CameraMiddle",
                HelpTextId = "OpenStructure_Match_PamithaVsEssence_Narration1",
                PlayQuipMasked = "/VO/Harp_Tamitha_36__3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_PamithaVsEssence_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_PamithaVsEssence_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0056__10",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_PamithaVsEssence_Narration4",
                PlayQuipMasked = "/VO/Harp_Tamitha_47_",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_PamithaVsEssence_Narration5",
                PlayQuipMasked = "/VO/Harp_Tamitha_19__7",
                PositionToDirect = "All",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Masked",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Essence",
                Portrait = "Masked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_PlayerGetsFirstBlood_01 = {
        ChoiceA = "OpenStructure_Match_PlayerGetsFirstBlood_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Lendel_0051__5",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Cur_Dalbert_0046__4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Barker_0037__4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration4",
                        PlayQuipMasked = "/VO/Crone_Udmildhe_0035_",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration5",
                        PlayQuipMasked = "/VO/Wyrm_Deluge_0029__5",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration6",
                        PlayQuipMasked = "/VO/Harp_Tamitha_29__12",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration7",
                        PlayQuipMasked = "/VO/Sap_Manley_0011__4",
                        RightBacking = "EmoteExcitement",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration8",
                        PlayQuipMasked = "/VO/Ignarius_0043__4",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_PlayerGetsFirstBlood_01_Cond1_Narration9",
                        PlayQuipMasked = "/VO/Demon_Oralech_0002__3",
                        RightBacking = "EmoteThoughtful",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_PlayerLeading_01 = {
        ChoiceA = "OpenStructure_Match_PlayerLeading_01_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration1",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration2",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration3",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration4",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration5",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration6",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration7",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration8",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_PlayerLeading_01_Cond1_Narration9",
                        RivalIndex = 1,
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_PlayerMatchPoint_01 = {
        ChoiceA = "OpenStructure_Match_PlayerMatchPoint_01_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration5",
                        RightBacking = "EmoteDepressed",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_PlayerMatchPoint_01_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_RivalGetsFirstBlood_01 = {
        ChoiceA = "OpenStructure_Match_RivalGetsFirstBlood_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration1",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration2",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration3",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration4",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration5",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration6",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration7",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration8",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_RivalGetsFirstBlood_01_Cond1_Narration9",
                        RivalIndex = 1,
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_RivalLeading_01 = {
        ChoiceA = "OpenStructure_Match_RivalLeading_01_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration1",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration2",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration3",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration4",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration5",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration6",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration7",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration8",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_RivalLeading_01_Cond1_Narration9",
                        RivalIndex = 1,
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_RivalMatchPoint_01 = {
        ChoiceA = "OpenStructure_Match_RivalMatchPoint_01_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration1",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration3",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration5",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_RivalMatchPoint_01_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 1,
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_RukeyVsDissidents = {
        ChoiceA = "OpenStructure_Match_RukeyVsDissidents_ChoiceA",
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_RukeyVsDissidents_Narration1",
                PlayQuipMasked = "/VO/Cur_Barker_0046__5",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_RukeyVsDissidents_Narration2",
                PlayQuipMasked = "/VO/Cur_Rukey_0054__8",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_RukeyVsDissidents_Narration3",
                PlayQuip = "/VO/Cur_Barker_0040__2",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_RukeyVsDissidents_Narration4",
                PlayQuipMasked = "/VO/Cur_Rukey_0110__2",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_RukeyVsDissidents_Narration5",
                PlayQuip = "/VO/Cur_Barker_0061__6",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_RukeyVsDissidents_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0124__10",
                PortraitExtension = "_Snide",
                StartTrigger = "MaskRemoveSFX",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Accusers_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Accusers_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Accusers_01_Narration1",
                PlayQuip = "/VO/Imp_Tizo_0002__1",
                PortraitExtension = "_Stoked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Accusers_01_Narration2",
                PlayQuip = "/VO/Nomad_Lendel_0051__4",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Accusers_01_Narration3",
                PlayQuip = "/VO/Nomad_Lendel_0067__2",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Accusers_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Lendel_0084__8",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Accusers_01_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0002__5",
                PortraitExtension = "_Stoked",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Accusers_01_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Accuser",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Chastity_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration1",
                PlayQuip = "/VO/Sap_Manley_0053_",
                PortraitExtension = "_Angry",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration2",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Sap_Volfred_0287_",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration3",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0293__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration8",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration9",
                PlayQuip = "/VO/Sap_Manley_0097__6",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration10",
                PlayQuip = "/VO/Sap_Manley_0048__5",
                Portrait = "Default",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration11",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0212__4",
                PortraitExtension = "_Pleased",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Chastity_01_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0222__2",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Chastity",
                PortraitExtension = "_Angry",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Dissidents_01 = {
        AddConversation = "SideCon_Joker_PostRivalry_01",
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_ChoiceA",
        ForceAddedConversation = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration1",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Cur_Rukey_0259__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0245__6",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration3",
                PlayQuip = "/VO/Cur_Barker_0075__5",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration4",
                PlayQuip = "/VO/Cur_Barker_0045__4",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0244__9",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration6",
                PlayQuip = "/VO/Cur_Barker_0055__1",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Dissidents_01_Narration8",
                PlayQuip = "/VO/Cur_Rukey_0170__1",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Essence_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_9__5",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0022_",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration3",
                PlayQuip = "/VO/Harp_Tamitha_31__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration4",
                PlayQuip = "/VO/Harp_Tamitha_2_",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0066__3",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration6",
                PlayQuip = "/VO/Harp_Tamitha_20__9",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration7",
                PlayQuip = "/VO/Harp_Tamitha_66__17",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration8",
                PlayQuip = "/VO/Harp_Tamitha_18__6",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration9",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration10",
                PlayQuip = "/VO/Harp_Pamitha_0146__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration11",
                PlayQuip = "/VO/Harp_Tamitha_17__2",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Essence_01_Narration12",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Fate_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration1",
                PlayQuip = "/VO/Mae_132",
                PortraitExtension = "_Zen",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration2",
                PlayQuip = "/VO/Cur_Dalbert_0015__3",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration3",
                PlayQuip = "/VO/Nomad_Almer_0015_",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration4",
                PlayQuip = "/VO/Mae_131_1",
                Portrait = "Default",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration5",
                PlayQuip = "/VO/Nomad_Almer_0023__3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration6",
                PlayQuip = "/VO/Mae_301",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration7",
                PlayQuip = "/VO/Mae_81_4",
                PortraitExtension = "_Joy",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration8",
                PlayQuip = "/VO/Nomad_Almer_0044__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration9",
                PlayQuip = "/VO/Mae_53_1",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration10",
                PlayQuip = "/VO/Cur_Dalbert_0071__3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration11",
                PlayQuip = "/VO/Cur_Dalbert_0016__1",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration12",
                PlayQuip = "/VO/Nomad_Almer_0046__6",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Fate_01_Narration13",
                PlayQuip = "/VO/Mae_89_4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateSon",
                PortraitExtension = "_Pained",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_Narration1",
                PlayQuip = "/VO/Wyrm_Deluge_0007__2",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_143_",
                PortraitExtension = "_Pained",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_143__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_Narration4",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Wyrm_Gilman_148__4",
                PortraitExtension = "_Zealous",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_Narration5",
                PlayQuip = "/VO/Wyrm_Deluge_0069__2",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_Narration6",
                PlayQuip = "/VO/Wyrm_Deluge_0068__12",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Pyrehearts_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_202__7",
                PortraitExtension = "_Pained",
                QuipDelay = "0.5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                Position = "LeftCharacter",
            }
        },
        WithdrawMoney = "all",
        WithdrawMoneyChoice = "A",
    },
    OpenStructure_Match_TheyLost_Rivalry_Tempers_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration1",
                PlayQuip = "/VO/Ignarius_0010__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration2",
                PlayQuipMasked = "/VO/Demon_Jodi_0121__1",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration3",
                PlayQuip = "/VO/Ignarius_0067__14",
                PortraitExtension = "_Wry",
                RightBacking = "EmoteAnger",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration4",
                PlayQuip = "/VO/Ignarius_0051__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0157__5",
                PortraitExtension = "_Irate",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration6",
                PlayQuip = "/VO/Ignarius_0056_",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__7",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration8",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration9",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration10",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Tempers_01_Narration11",
                PlayQuip = "/VO/Ignarius_0014__4",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteDepressed",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Temper",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Template_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Template_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Template_01_Narration1",
                LeftBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Template_01_Narration2",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Pyreheart",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01 = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0071__2",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Narration2",
                PlayQuip = "/VO/Crone_Udmildhe_0023__7",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0071__7",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Narration4",
                PlayQuip = "/VO/Bertrude_0012__5",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Narration5",
                PlayQuip = "/VO/Crone_Udmildhe_0058_",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0071__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Narration7",
                PlayQuip = "/VO/Bertrude_0086__5",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt = {
        ChoiceA = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_ChoiceA",
        ChoiceHeader = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_ChoiceHeader",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0071__2",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration2",
                PlayQuip = "/VO/Crone_Udmildhe_0023__7",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0071__7",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0164__11",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration5",
                PlayQuip = "/VO/Bertrude_0168__15",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration6",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration7",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteDepressed",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyLost_Rivalry_Withdrawn_01_Alt_Narration9",
                PlayQuip = "/VO/Crone_Udmildhe_0039__5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = -5,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributePermanently = true,
        ModifyAttributeReason = "StatChange_Exorcism",
        ModifyAttributesOnRivals = true,
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Accusers_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Accusers_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Accusers_01_Narration1",
                PlayQuip = "/VO/Imp_Tizo_0068__2",
                PortraitExtension = "_Sad",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Accusers_01_Narration2",
                PlayQuip = "/VO/Nomad_Lendel_0035__8",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Accusers_01_Narration3",
                PlayQuip = "/VO/Nomad_Lendel_0040_",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Accusers_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Lendel_0083__9",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Accusers_01_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0026__4",
                PortraitExtension = "_Sad",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Accusers_01_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Accuser",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Chastity_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration1",
                PlayQuip = "/VO/Sap_Manley_0054__5",
                RightBacking = "EmoteAffection",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration2",
                PlayQuip = "/VO/Sap_Manley_0060__1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration3",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Sap_Volfred_0287_",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration4",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0293__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration9",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration10",
                PlayQuip = "/VO/Sap_Manley_0097__6",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration11",
                PlayQuip = "/VO/Sap_Manley_0048__5",
                Portrait = "Default",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration12",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0212__2",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Chastity_01_Narration14",
                PlayQuip = "/VO/Sap_Volfred_0222__2",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Chastity",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Dissidents_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_Choice",
        ChoiceB = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse_Choice",
        ChoiceHeader = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_ChoiceHeader",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration1",
                PlayQuip = "/VO/Cur_Barker_0072__2",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration2",
                PlayQuip = "/VO/Cur_Barker_0052__3",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0281__2",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration5",
                PlayQuip = "/VO/Cur_Barker_0056__7",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0244__6",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration7",
                PlayQuip = "/VO/Cur_Barker_0064__5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration8",
                PlayQuip = "/VO/Cur_Rukey_0282__9",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration9",
                PlayQuip = "/VO/Cur_Barker_0094__8",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Narration10",
                IsNarration = "true",
            }
        },
        ResultA = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "DynamicLeft",
            }
        },
        WithdrawMoney = "all",
        WithdrawMoneyChoice = "A",
    },
    OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay = {
        AddConversation = "SideCon_Joker_PostRivalry_01",
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_ChoiceA",
        ChoiceHeader = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_ChoiceHeader",
        ForceAddedConversation = true,
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_Narration3",
                PlayQuip = "/VO/Cur_Barker_0073__3",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_Narration4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Pay_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0016__14",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse = {
        AddConversation = "SideCon_Joker_PostRivalry_02",
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse_ChoiceA",
        ChoiceHeader = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse_ChoiceHeader",
        ForceAddedConversation = true,
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse_Narration2",
                PlayQuip = "/VO/Cur_Barker_0022__6",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse_Narration3",
                PlayQuip = "/VO/Cur_Barker_0024__1",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Dissidents_01_Refuse_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0223__9",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Essence_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_33__4",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0026__11",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration3",
                PlayQuip = "/VO/Harp_Tamitha_31__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration4",
                PlayQuip = "/VO/Harp_Tamitha_2_",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0066__3",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration6",
                PlayQuip = "/VO/Harp_Tamitha_20__9",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration7",
                PlayQuip = "/VO/Harp_Tamitha_66__17",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration8",
                PlayQuip = "/VO/Harp_Tamitha_18__6",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration9",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration10",
                PlayQuip = "/VO/Harp_Pamitha_0146__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration11",
                PlayQuip = "/VO/Harp_Tamitha_17__2",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Essence_01_Narration12",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Fate_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration1",
                PlayQuip = "/VO/Mae_125_3",
                PortraitExtension = "_Zen",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration2",
                PlayQuip = "/VO/Cur_Dalbert_0015__3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration3",
                PlayQuip = "/VO/Cur_Dalbert_0013_",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration4",
                PlayQuip = "/VO/Nomad_Almer_0015_",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration5",
                PlayQuip = "/VO/Mae_131_1",
                Portrait = "Default",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration6",
                PlayQuip = "/VO/Nomad_Almer_0023__3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration7",
                PlayQuip = "/VO/Mae_301",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration8",
                PlayQuip = "/VO/Mae_81_4",
                PortraitExtension = "_Joy",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration9",
                PlayQuip = "/VO/Nomad_Almer_0044__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration10",
                PlayQuip = "/VO/Mae_53_1",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration11",
                PlayQuip = "/VO/Cur_Dalbert_0071__3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration12",
                PlayQuip = "/VO/Cur_Dalbert_0016__1",
                StageDirection = "Exit",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration13",
                PlayQuip = "/VO/Nomad_Almer_0046__6",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Fate_01_Narration14",
                PlayQuip = "/VO/Mae_89_4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_Narration1",
                PlayQuip = "/VO/Wyrm_Deluge_0007__2",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_143_",
                PortraitExtension = "_Pained",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_143__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_Narration4",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Wyrm_Gilman_148__4",
                PortraitExtension = "_Zealous",
            },

            {
                Character = "Story_Pyreheart",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_Narration5",
                PlayQuip = "/VO/Wyrm_Deluge_0069__2",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_Narration6",
                PlayQuip = "/VO/Wyrm_Deluge_0068__12",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Pyrehearts_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_202__7",
                PortraitExtension = "_Pained",
                QuipDelay = "0.5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                Position = "LeftCharacter",
            }
        },
        WithdrawMoney = "all",
        WithdrawMoneyChoice = "A",
    },
    OpenStructure_Match_TheyWon_Rivalry_Tempers_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration1",
                PlayQuip = "/VO/Ignarius_0010__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration2",
                PlayQuipMasked = "/VO/Demon_Jodi_0157_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration3",
                PlayQuip = "/VO/Ignarius_0067__14",
                PortraitExtension = "_Wry",
                RightBacking = "EmoteAnger",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration4",
                PlayQuip = "/VO/Ignarius_0051__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0160_",
                PortraitExtension = "_Irate",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration6",
                PlayQuip = "/VO/Ignarius_0056_",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__7",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration8",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration9",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration10",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Tempers_01_Narration11",
                PlayQuip = "/VO/Ignarius_0014__4",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteDepressed",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Temper",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01 = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0007__4",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Narration2",
                PlayQuip = "/VO/Crone_Udmildhe_0068__1",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Narration3",
                PlayQuip = "/VO/Bertrude_0098__2",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Narration5",
                PlayQuip = "/VO/Crone_Udmildhe_0012__1",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Narration6",
                PlayQuip = "/VO/Crone_Udmildhe_0055__5",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                PortraitExtension = "_Averted",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt = {
        ChoiceA = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_ChoiceA",
        ChoiceHeader = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_ChoiceHeader",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0007__4",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration2",
                PlayQuip = "/VO/Crone_Udmildhe_0068__1",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0163__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration4",
                PlayQuip = "/VO/Bertrude_0182__2",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration5",
                PortraitExtension = "_Suspicious",
                SoundName = "/SFX/Menu Sounds/TextReveal3",
            },

            {
                Character = "Story_Diva",
                EndTrigger = "EndInnerThoughts",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration6",
                PlayQuip = "/VO/Bertrude_0182__4",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Crone_Udmildhe_0065__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Match_TheyWon_Rivalry_Withdrawn_01_Alt_Narration8",
                PlayQuip = "/VO/Crone_Udmildhe_0007__4",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = -3,
        ModifyAttributeCharacter = "Story_Diva",
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributePermanently = true,
        ModifyAttributeReason = "StatChange_FailedExorcism",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                PortraitExtension = "_Averted",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Match_TizoVsAccusers = {
        ChoiceA = "OpenStructure_Match_TizoVsAccusers_ChoiceA",
        Lines = {
            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_TizoVsAccusers_Narration1",
                PlayQuipMasked = "/VO/Nomad_Lendel_0055__12",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TizoVsAccusers_Narration2",
                PlayQuipMasked = "/VO/Imp_Tizo_0086__4",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_TizoVsAccusers_Narration3",
                PlayQuipMasked = "/VO/Nomad_Lendel_0054__3",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Match_TizoVsAccusers_Narration4",
                PlayQuipMasked = "/VO/Nomad_Lendel_0066_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Accuser",
                Portrait = "Masked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                Position = "DynamicLeft",
            }
        },
    },
    OpenStructure_Match_TizoVsTrueNightwings = {
        ChoiceA = "OpenStructure_Match_TizoVsTrueNightwings_ChoiceA",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration1",
                PlayQuipMasked = "/VO/Demon_Oralech_0076__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration2",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Imp_Tizo_0158__2",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0117__4",
                PortraitExtension = "_Sad",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration4",
                PlayQuipMasked = "/VO/Demon_Oralech_0066__1",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration6",
                PlayQuip = "/VO/Demon_Oralech_0010__3",
                Portrait = "Default",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration7",
                PlayQuip = "/VO/Imp_Tizo_0114__3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration8",
                PlayQuip = "/VO/Demon_Oralech_0068__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration10",
                PlayQuip = "/VO/Demon_Oralech_0041__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration11",
                IsNarration = "true",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Imp_Tizo_0172__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration12",
                PlayQuip = "/VO/Imp_Tizo_0179__6",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration13",
                PlayQuip = "/VO/Imp_Tizo_0106__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration14",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0072__1",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration15",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration16",
                PlayQuipMasked = "/VO/Demon_Oralech_0031__3",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TizoVsTrueNightwings_Narration17",
                IsNarration = "true",
                LeftBacking = "EmoteDepressed",
                Portrait = "Masked",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Mascot",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Match_TrueNightwings_Beginning_01 = {
        AddConversation = "SideCon_Mascot_OralechHistory_01",
        ChoiceA = "OpenStructure_Match_TrueNightwings_Beginning_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        ForceAddedConversation = true,
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0130__5",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0005__4",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0008__7",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0011__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0140__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0079_",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration7",
                PlayQuip = "/VO/Demon_Oralech_0027__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0173__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration9",
                PlayQuip = "/VO/Demon_Oralech_0023__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0200__3",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration11",
                PlayQuip = "/VO/Demon_Oralech_0005__2",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration12",
                PlayQuip = "/VO/Demon_Oralech_0042__1",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0124__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3.0",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration14",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Demon_Oralech_0070__1",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_Beginning_01_Narration15",
                PlayQuipMasked = "/VO/Demon_Oralech_0013_",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_TrueNightwings_DraftEnd_01 = {
        ChoiceA = "OpenStructure_Match_TrueNightwings_DraftEnd_01_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Narration2",
                PlayQuipMasked = "/VO/Demon_Oralech_0039__1",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_DraftEnd_01_Narration3",
                PlayQuipMasked = "/VO/Demon_Oralech_0017_",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_TrueNightwings_DraftStart_01 = {
        ChoiceA = "OpenStructure_Match_TrueNightwings_DraftStart_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_DraftStart_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0013__7",
                StartTrigger = "CameraLeftTeam",
                Trigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_DraftStart_01_Narration2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_DraftStart_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0026__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    OpenStructure_Match_TrueNightwings_TheyLost_01 = {
        ChoiceA = "OpenStructure_Match_TrueNightwings_TheyLost_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyLost_01_Narration1",
                PlayQuip = "/VO/Demon_Oralech_0025__3",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyLost_01_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0020__3",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyLost_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyLost_01_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0316__1",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Doc",
                Position = "DynamicLeft",
            }
        },
    },
    OpenStructure_Match_TrueNightwings_TheyWon_01 = {
        ChoiceA = "OpenStructure_Match_TrueNightwings_TheyWon_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyWon_01_Narration1",
                PlayQuip = "/VO/Demon_Oralech_0013__2",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyWon_01_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0020__3",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyWon_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_TrueNightwings_TheyWon_01_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0316__1",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Nightwing",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Doc",
                Position = "DynamicLeft",
            }
        },
    },
    OpenStructure_Match_VolfredTestDrive_End = {
        ChoiceA = "OpenStructure_Match_VolfredTestDrive_End_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_VolfredTestDrive_End_Narration1",
                LeftBacking = "EmoteExcitement",
                PlayQuipMasked = "/VO/Sap_Volfred_0134_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_VolfredTestDrive_End_Narration2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "Masked",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_Match_VolfredTestDrive_Start = {
        ChoiceA = "OpenStructure_Match_VolfredTestDrive_Start_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_VolfredTestDrive_Start_Narration1",
                PlayQuipMasked = "/VO/Sap_Volfred_0014__8",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_VolfredTestDrive_Start_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0176__5",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
                Trigger = "PlayDocTheme",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_VolfredTestDrive_Start_Narration3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_VolfredTestDrive_Start_Narration4",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "OpenStructure_Match_VolfredTestDrive_Start_Narration5",
                PlayQuipMasked = "/VO/Sap_Volfred_0059__4",
                Portrait = "Masked",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "Masked",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_Match_VolfredVsChastity = {
        ChoiceA = "OpenStructure_Match_VolfredVsChastity_ChoiceA",
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_VolfredVsChastity_Narration1",
                PlayQuipMasked = "/VO/Sap_Manley_0016__3",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_VolfredVsChastity_Narration2",
                PlayQuipMasked = "/VO/Sap_Volfred_0036__10",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Match_VolfredVsChastity_Narration3",
                PlayQuip = "/VO/Sap_Manley_0019__3",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Match_VolfredVsChastity_Narration4",
                PlayQuipMasked = "/VO/Sap_Volfred_0041__5",
                PortraitExtension = "_Angry",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Match_VolfredVsChastity_Narration5",
                PlayQuip = "/VO/Sap_Manley_0032__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Chastity",
                Portrait = "Masked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                Position = "DynamicLeft",
            }
        },
    },
    OpenStructure_Match_YouLost_01 = {
        ChoiceA = "OpenStructure_Match_YouLost_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration1",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration2",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration3",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration4",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration5",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration6",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration7",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration8",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Nightwing",
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond1_Narration9",
                        RivalIndex = 1,
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration6",
                        LeftBacking = "EmoteDepressed",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration5",
                        PortraitExtension = "_Angry",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration6",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Match_YouLost_01_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
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                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Misc_04_Cond4_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Misc_04_Cond4_Narration4",
                        Portrait = "Default",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Misc_04_Cond4_Narration5",
                        Portrait = "Default",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Misc_04_Cond4_Narration6",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Misc_04_Cond4_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Misc_04_Cond4_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Misc_04_Cond4_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Misc_04_Narration5",
            }
        },
        PreviewCharacterTag = "Story_Downer",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Downer",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Misc_Badass_01 = {
        ChoiceA = "OpenStructure_Misc_Badass_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Badass_01_ChoiceHeader",
        HeaderTrigger = "PlayBadassTheme",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Misc_Badass_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Badass_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0200_",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Badass_01_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0064__3",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "OpenStructure_Misc_Badass_01_Narration4",
                IsNarration = "true",
                StartTrigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "Swath_Fuel",
        PreviewCharacterTag = "Story_Badass",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Diva_01 = {
        ChoiceA = "OpenStructure_Misc_Diva_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Diva_01_ChoiceHeader",
        HeaderTrigger = "PlayDivaTheme",
        Lines = {
            {
                HelpTextId = "OpenStructure_Misc_Diva_01_Narration1",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Diva_01_Narration2",
                PlayQuip = "/VO/Bertrude_0005__7",
                PortraitExtension = "_Averted",
            },

            {
                HelpTextId = "OpenStructure_Misc_Diva_01_Narration3",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Diva_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0156__1",
                Portrait = "Default",
                QuipDelay = "0.3",
                StageDirection = "Exit",
                StartTrigger = "UsePositiveEventSound",
            },

            {
                HelpTextId = "OpenStructure_Misc_Diva_01_Narration5",
            }
        },
        LootDropTable = "DivaTalismans",
        PreviewCharacterTag = "Story_Diva",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Doc_01 = {
        ChoiceA = "OpenStructure_Misc_Doc_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Doc_01_ChoiceHeader",
        HeaderTrigger = "PlayDocTheme",
        Lines = {
            {
                HelpTextId = "OpenStructure_Misc_Doc_01_Narration1",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Doc_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0094__5",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Misc_Doc_01_Narration3",
                StartTrigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "DocTalismans",
        PreviewCharacterTag = "Story_Doc",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Friend_01 = {
        ChoiceA = "OpenStructure_Misc_Friend_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Friend_01_ChoiceHeader",
        GetRandomCharacters = 10,
        HeaderTrigger = "PlayFriendTheme",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "OpenStructure_Misc_Friend_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                DynamicBacking = "EmoteThoughtful",
                HelpTextId = "OpenStructure_Misc_Friend_01_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0111__2",
                PortraitExtension = "_Concerned",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Friend_01_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0131__2",
                PortraitExtension = "_Pleased",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration1",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration4",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration5",
                        LeftBacking = "EmoteAnger",
                        PortraitExtension = "_Zealous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration7",
                        PortraitExtension = "_Pleased",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond4_Narration8",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration1",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration3",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration4",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        DynamicBacking = "EmoteExcitement",
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration5",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration7",
                        PortraitExtension = "_Pleased",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond5_Narration8",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration1",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration2",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration3",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration4",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration5",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration7",
                        PortraitExtension = "_Pleased",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_Misc_Friend_01_Cond6_Narration8",
                        PortraitExtension = "_Skeptical",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 4,
                HelpTextId = "OpenStructure_Misc_Friend_01_Narration7",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        PreviewCharacterTag = "Story_Friend",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Determined",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            },

            {
                CharIndex = 3,
                Position = "Dynamic",
            },

            {
                CharIndex = 4,
                Position = "Dynamic",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Joker_01 = {
        ChoiceA = "OpenStructure_Misc_Joker_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Joker_01_ChoiceHeader",
        GiveItem = "Junk_Parcel_02",
        HeaderTrigger = "PlayJokerTheme",
        Lines = {
            {
                HelpTextId = "OpenStructure_Misc_Joker_01_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Misc_Joker_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0219__3",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Joker",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Knight_01 = {
        ChoiceA = "OpenStructure_Misc_Knight_01_KnightWins_Choice",
        ChoiceB = "OpenStructure_Misc_Knight_01_ChallengerWins_Choice",
        ChoiceC = "OpenStructure_Misc_Knight_01_Tie_Choice",
        ChoiceHeader = "OpenStructure_Misc_Knight_01_ChoiceHeader",
        GetRandomCharacters = 1,
        HeaderTrigger = "PlayKnightTheme",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration1",
                PlayQuip = "/VO/Wyrm_Gilman_48__5",
                PortraitExtension = "_Zealous",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration2",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration5",
                        PortraitExtension = "_Angry",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration7",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Misc_Knight_01_Cond4_Narration8",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration5",
            },

            {
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration6",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_200__12",
                PortraitExtension = "_Pained",
                QuipDelay = "0.5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration8",
                PlayQuip = "/VO/Wyrm_Gilman_98__3",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Misc_Knight_01_Narration9",
                IsNarration = "true",
            }
        },
        PreviewCharacterTag = "Story_Knight",
        ResultA = "OpenStructure_Misc_Knight_01_KnightWins",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_Misc_Knight_01_ChallengerWins",
        ResultBType = "ReloadScreen",
        ResultC = "OpenStructure_Misc_Knight_01_Tie",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicRight",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            }
        },
    },
    OpenStructure_Misc_Knight_01_ChallengerWins = {
        ChoiceA = "OpenStructure_Misc_Knight_01_ChallengerWins_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Knight_01_ChallengerWins_ChoiceHeader",
        KeepLastChars = true,
        Lines = {
            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Misc_Knight_01_ChallengerWins_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Knight_01_ChallengerWins_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_81_",
                PortraitExtension = "_Pained",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Misc_Knight_01_ChallengerWins_Narration3",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Knight_01_KnightWins = {
        ChoiceA = "OpenStructure_Misc_Knight_01_KnightWins_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Knight_01_KnightWins_ChoiceHeader",
        KeepLastChars = true,
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Misc_Knight_01_KnightWins_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Knight_01_KnightWins_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_34__3",
                PortraitExtension = "_Pained",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Misc_Knight_01_KnightWins_Narration3",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Knight_01_Tie = {
        ChoiceA = "OpenStructure_Misc_Knight_01_Tie_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Knight_01_Tie_ChoiceHeader",
        KeepLastChars = true,
        Lines = {
            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Knight_01_Tie_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Shocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Knight_01_Tie_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_85_",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Misc_Knight_01_Tie_Narration3",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Mascot_01 = {
        ChoiceA = "OpenStructure_Misc_Mascot_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Mascot_01_ChoiceHeader",
        HeaderTrigger = "PlayMascotTheme",
        Lines = {
            {
                HelpTextId = "OpenStructure_Misc_Mascot_01_Narration1",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Mascot_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0137__4",
                PortraitExtension = "_Stoked",
                QuipDelay = "0.3",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "OpenStructure_Misc_Mascot_01_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0138__9",
            },

            {
                HelpTextId = "OpenStructure_Misc_Mascot_01_Narration4",
                StartTrigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "MascotTalismans",
        PreviewCharacterTag = "Story_Mascot",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Psycho_01 = {
        ChoiceA = "OpenStructure_Misc_Psycho_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Psycho_01_ChoiceHeader",
        HeaderTrigger = "PlayPsychoTheme",
        Lines = {
            {
                HelpTextId = "OpenStructure_Misc_Psycho_01_Narration1",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Misc_Psycho_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_216",
                PortraitExtension = "_Joy",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "OpenStructure_Misc_Psycho_01_Narration3",
                PlayQuip = "/VO/Mae_133_1",
                StageDirection = "Exit",
                StartTrigger = "UsePositiveEventSound",
            },

            {
                HelpTextId = "OpenStructure_Misc_Psycho_01_Narration4",
            }
        },
        LootDropTable = "XPItems",
        PreviewCharacterTag = "Story_Psycho",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Misc_Vamp_01 = {
        ChoiceA = "OpenStructure_Misc_Vamp_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Misc_Vamp_01_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "PlayVampTheme",
        Lines = {
            {
                HelpTextId = "OpenStructure_Misc_Vamp_01_Narration1",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Misc_Vamp_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0098_",
                PortraitExtension = "_EyesClosed",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Misc_Vamp_01_Narration3",
                SoundName = "/SFX/World Sounds/PickUpFlyAwayLEFT",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Misc_Vamp_01_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0106__2",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                SoundName = "/SFX/World Sounds/PickUpFlyAwayRIGHT",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Misc_Vamp_01_Narration5",
                IsNarration = "true",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Harp_Pamitha_0161__1",
                QuipDelay = "0.4",
            }
        },
        ModifyAttributeAmount = -3,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributesOnRivals = true,
        PreviewCharacterTag = "Story_Vamp",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Onward_01 = {
        ChoiceA = "OpenStructure_Onward_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_01_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            },

            {
                CharIndex = 3,
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_01_ForfeitMatchStarPicked = {
        ChoiceA = "OpenStructure_Onward_01_ForfeitMatchStarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_01_ForfeitMatchStarPicked_Narration1",
                PlayQuip = "/VO/Bard_0081__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_01_ForfeitMatchStarPicked_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0177__6",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_01_ForfeitMatchStarPicked_Narration3",
                PlayQuip = "/VO/Bard_0144__5",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Onward_01_HiddenArena_Outside = {
        ChoiceA = "OpenStructure_Onward_01_HiddenArena_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_01_HiddenArena_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_01_HiddenArena_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Onward_01_HiddenArenaStarPicked = {
        ChoiceA = "OpenStructure_Onward_01_HiddenArenaStarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_01_HiddenArenaStarPicked_Narration1",
                PlayQuip = "/VO/Bard_0115__3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_01_HiddenArenaStarPicked_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0068__3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_01_HiddenArenaStarPicked_Narration3",
                PlayQuip = "/VO/Bard_0118__4",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_Onward_01_HiddenArenaStarPicked_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0150__11",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Onward_01_LastSeasonMatchStarPicked = {
        ChoiceA = "OpenStructure_Onward_01_LastSeasonMatchStarPicked_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_01_LastSeasonMatchStarPicked_Narration1",
            },

            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_Onward_01_LastSeasonMatchStarPicked_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Target",
                HelpTextId = "OpenStructure_Onward_01_LastSeasonMatchStarPicked_Narration3",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_01_LastSeasonMatchStarPicked_Narration4",
                StartTrigger = "RemoveBackstoryBackground",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Protag",
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Target",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_01_Outside = {
        ChoiceA = "OpenStructure_Onward_01_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_01_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_01_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Onward_01_StarPicked = {
        ChoiceA = "OpenStructure_Onward_01_StarPicked_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_01_StarPicked_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_Onward_02_Loss = {
        ChoiceA = "OpenStructure_Onward_02_Loss_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Loss_Cond1_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Loss_Cond1_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Loss_Cond1_Narration3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_02_Loss_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_02_Outside = {
        ChoiceA = "OpenStructure_Onward_02_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_02_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        GetRandomCharacters = 1,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond1_Narration8",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond2_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Onward_02_Outside_Cond2_Narration3",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                Character = "Story_Leader",
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_Onward_02_Win = {
        ChoiceA = "OpenStructure_Onward_02_Win_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Win_Cond1_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Win_Cond1_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_02_Win_Cond1_Narration3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_02_Win_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_03 = {
        ChoiceA = "OpenStructure_Onward_03_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_03_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Onward_03_Narration2",
            }
        },
        ResultAType = "Continue",
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_03_Loss = {
        ChoiceA = "OpenStructure_Onward_03_Loss_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Onward_03_Loss_Narration1",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_03_Loss_Cond2_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_03_Loss_Cond2_Narration2",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_03_Loss_Cond2_Narration3",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_03_Loss_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_03_Win = {
        ChoiceA = "OpenStructure_Onward_03_Win_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Onward_03_Win_Narration1",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_03_Win_Cond2_Narration1",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_03_Win_Cond2_Narration2",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_03_Win_Cond2_Narration3",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_03_Win_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_04 = {
        ChoiceA = "OpenStructure_Onward_04_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_04_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Onward_04_Narration2",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Onward_04_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Onward_04_Narration4",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Onward_04_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_04_Cond5_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_04_Cond5_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_04_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_05 = {
        ChoiceA = "OpenStructure_Onward_05_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_05_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Onward_05_Narration2",
            }
        },
        ResultAType = "Continue",
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_06 = {
        ChoiceA = "OpenStructure_Onward_06_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_06_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Onward_06_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_Ascension2_Outside = {
        ChoiceA = "OpenStructure_Onward_Ascension2_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_Ascension2_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension2_Outside_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0003__7",
                PortraitExtension = "_Wry",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension2_Outside_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_Ascension2_PrePick_YouLost = {
        ChoiceA = "OpenStructure_Onward_Ascension2_PrePick_YouLost_ChoiceA",
        Lines = {
            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Onward_Ascension2_PrePick_YouLost_Narration1",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension2_PrePick_YouLost_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0032__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension2_PrePick_YouLost_Narration3",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Pick1",
                CharIndex = 2,
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick2",
                CharIndex = 3,
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 4,
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_Ascension2_PrePick_YouWon = {
        ChoiceA = "OpenStructure_Onward_Ascension2_PrePick_YouWon_ChoiceA",
        Lines = {
            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_Onward_Ascension2_PrePick_YouWon_Narration1",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension2_PrePick_YouWon_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0030__1",
                PortraitExtension = "_Wry",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Pick1",
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick2",
                CharIndex = 3,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 4,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_Ascension2_StarPicked = {
        ChoiceA = "OpenStructure_Onward_Ascension2_StarPicked_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension2_StarPicked_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension2_StarPicked_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0257__14",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension2_StarPicked_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension2_StarPicked_Narration4",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension2_StarPicked_Narration5",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_Ascension3_Outside = {
        ChoiceA = "OpenStructure_Onward_Ascension3_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_Ascension3_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension3_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Onward_Ascension3_StarPicked = {
        ChoiceA = "OpenStructure_Onward_Ascension3_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0115__5",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration2",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration5",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration7",
                PlayQuip = "/VO/Bard_0031_",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0042_",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension3_StarPicked_Narration10",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_Onward_Ascension4_Outside = {
        ChoiceA = "OpenStructure_Onward_Ascension4_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_Ascension4_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension4_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Onward_Ascension4_PrePick = {
        ChoiceA = "OpenStructure_Onward_Ascension4_PrePick_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension4_PrePick_Narration1",
            },

            {
                Character = "Story_Doc",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "OpenStructure_Onward_Ascension4_PrePick_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0099__3",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension4_PrePick_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Wry",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_Ascension4_StarPicked = {
        ChoiceA = "OpenStructure_Onward_Ascension4_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0105__7",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration7",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration8",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration10",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_Ascension4_StarPicked_Narration11",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_Ascension5_Outside = {
        ChoiceA = "OpenStructure_Onward_Ascension5_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_Ascension5_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension5_Outside_Narration1",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Onward_Ascension5_PrePick = {
        ChoiceA = "OpenStructure_Onward_Ascension5_PrePick_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension5_PrePick_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension5_PrePick_Narration2",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "OpenStructure_Onward_Ascension5_PrePick_Narration3",
                IsNarration = "true",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_Ascension5_StarPicked = {
        ChoiceA = "OpenStructure_Onward_Ascension5_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension5_StarPicked_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension5_StarPicked_Narration2",
                PlayQuip = "/VO/Bard_0105__7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension5_StarPicked_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension5_StarPicked_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension5_StarPicked_Narration5",
                PlayQuip = "/VO/Bard_0054_",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension5_StarPicked_Narration6",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_Ascension6_Outside = {
        ChoiceA = "OpenStructure_Onward_Ascension6_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_Ascension6_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension6_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Onward_Ascension6_PrePick_YouLost = {
        ChoiceA = "OpenStructure_Onward_Ascension6_PrePick_YouLost_ChoiceA",
        Lines = {
            {
                CharIndex = 3,
                HelpTextId = "OpenStructure_Onward_Ascension6_PrePick_YouLost_Narration1",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_PrePick_YouLost_Narration2",
                PlayQuip = "/VO/Bard_0099__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_PrePick_YouLost_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "Dynamic",
            },

            {
                Character = "Story_Pick1",
                CharIndex = 2,
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick2",
                CharIndex = 3,
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 4,
                Portrait = "Sad",
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_Ascension6_PrePick_YouWon = {
        ChoiceA = "OpenStructure_Onward_Ascension6_PrePick_YouWon_ChoiceA",
        Lines = {
            {
                CharIndex = 3,
                HelpTextId = "OpenStructure_Onward_Ascension6_PrePick_YouWon_Narration1",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_PrePick_YouWon_Narration2",
                PlayQuip = "/VO/Bard_0034__8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_PrePick_YouWon_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "Dynamic",
            },

            {
                Character = "Story_Pick1",
                CharIndex = 2,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick2",
                CharIndex = 3,
                Position = "Dynamic",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 4,
                Position = "Dynamic",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_Ascension6_StarPicked = {
        ChoiceA = "OpenStructure_Onward_Ascension6_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_StarPicked_Narration1",
                PlayQuip = "/VO/Bard_0055__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_StarPicked_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__16",
                QuipDelay = "0.5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_StarPicked_Narration3",
                PlayQuip = "/VO/Bard_0041__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_StarPicked_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_StarPicked_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Onward_Ascension6_StarPicked_Narration6",
                PlayQuip = "/VO/Bard_0067_",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension6_StarPicked_Narration7",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_Ascension7_Outside = {
        ChoiceA = "OpenStructure_Onward_Ascension7_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_Ascension7_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension7_Outside_Narration1",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Onward_Ascension7_StarPicked = {
        ChoiceA = "OpenStructure_Onward_Ascension7_StarPicked_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Narration2",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Narration3",
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Narration4",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Cond5_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0271__4",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Cond5_Narration2",
                        PlayQuip = "/VO/Sap_Volfred_0250__8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Cond5_Narration3",
                        PlayQuip = "/VO/Bard_0149__8",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Cond6_Narration1",
                        Portrait = "Default",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Cond6_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Cond6_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_Ascension7_StarPicked_Narration7",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_StandingsScreenUnlocked_Outside = {
        ChoiceA = "OpenStructure_Onward_StandingsScreenUnlocked_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_Onward_StandingsScreenUnlocked_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_Outside_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0002__2",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Onward_StandingsScreenUnlocked_YouLost = {
        ChoiceA = "OpenStructure_Onward_StandingsScreenUnlocked_YouLost_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouLost_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouLost_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0012__2",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouLost_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouLost_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_StandingsScreenUnlocked_YouWon = {
        ChoiceA = "OpenStructure_Onward_StandingsScreenUnlocked_YouWon_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouWon_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouWon_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0025__7",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouWon_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_Onward_StandingsScreenUnlocked_YouWon_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_Onward_StarPicked_Accusers_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Accusers_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalAccuser",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayAccuserTheme",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration9",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration10",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Cond11_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Cond11_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Cond11_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Accusers_01_Narration12",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Accuser",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Chastity_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Chastity_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalChastity",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayChastityTheme",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Cond10_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Cond10_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Cond10_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Chastity_01_Narration11",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Dissidents_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Dissidents_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalDissident",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayDissidentTheme",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Cond10_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Cond10_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Cond10_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Narration11",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Dissidents_01_Alt = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalDissident",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration1",
                PortraitExtension = "_Nervous",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayDissidentTheme",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration10",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration11",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Dissidents_01_Alt_Narration12",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Essence_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Essence_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalEssence",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Cond1_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayEssenceTheme",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Cond10_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Cond10_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Cond10_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Narration11",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Essence_01_Alt = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Essence_01_Alt_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalEssence",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration1",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayEssenceTheme",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration10",
                PortraitExtension = "_Skeptical",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration11",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Essence_01_Alt_Narration12",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Fate_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Fate_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalFateDad",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond1_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayFateTheme",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration9",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration10",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration11",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond12_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond12_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond12_Narration3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond13_Narration1",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond13_Narration2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Cond13_Narration3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Fate_01_Narration14",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                Position = "DynamicRight",
            },

            {
                Character = "Story_FateSon",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Nightwings_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Nightwings_01_ChoiceA",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Nightwings_01_Cond1_Narration1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Nightwings_01_Cond1_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Nightwings_01_Cond1_Narration3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Nightwings_01_Cond2_Narration1",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Nightwings_01_Cond2_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Nightwings_01_Cond2_Narration3",
                        StageDirection = "Exit",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Pyrehearts_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Pyrehearts_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalPyreheart",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayPyreheartTheme",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Cond10_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Cond10_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Cond10_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Narration11",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Pyreheart",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalPyreheart",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration1",
                LeftBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration3",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayPyreheartTheme",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration9",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration10",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration11",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration12",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Pyrehearts_01_Alt_Narration13",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Pyreheart",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Tempers_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Tempers_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalTemper",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Cond1_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayTemperTheme",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Cond10_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Cond10_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Cond10_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Tempers_01_Narration11",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_Onward_StarPicked_Withdrawn_01 = {
        ChoiceA = "OpenStructure_Onward_StarPicked_Withdrawn_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalWithdrawn",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Cond1_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration2",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "PlayWithdrawnTheme",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration9",
                StartTrigger = "RemoveBackstoryBackground",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Cond10_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Cond10_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Cond10_Narration3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Onward_StarPicked_Withdrawn_01_Narration11",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
            }
        },
    },
    OpenStructure_PostAscension_Fail_01 = {
        ChoiceA = "OpenStructure_PostAscension_Fail_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostAscension_Fail_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0218__7",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0138__1",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0207__4",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration4",
                        PlayQuip = "/VO/Mae_149_2",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0124__2",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_92_",
                        PortraitExtension = "_Pained",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0036_",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0177_",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond2_Narration9",
                        PlayQuip = "/VO/Bertrude_0038__3",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0202__1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0153__4",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0209_",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_156_1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0124__3",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_54__5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0027__8",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0176__6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_01_Cond3_Narration9",
                        PlayQuip = "/VO/Bertrude_0039_",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_PostAscension_Fail_01_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "PickPostAscension",
        Scene = {
            {
                Character = "Story_Pick2",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_PostAscension_Fail_02 = {
        ChoiceA = "OpenStructure_PostAscension_Fail_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostAscension_Fail_02_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0200__6",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0175__7",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0210__6",
                        PortraitExtension = "_Snide",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration4",
                        PlayQuip = "/VO/Mae_34_1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0116__5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_81__7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0085_",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0198__5",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond2_Narration9",
                        PlayQuip = "/VO/Bertrude_0064_",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0226__1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0171_",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0213__3",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_47",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0117__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_77__6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0115_",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0188__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Fail_02_Cond3_Narration9",
                        PlayQuip = "/VO/Bertrude_0045__4",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_PostAscension_Fail_02_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "PickPostAscension",
        Scene = {
            {
                Character = "Story_Pick2",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_PostAscension_Fail_Rivalry_Essence = {
        ChoiceA = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink_Choice",
        ChoiceB = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink_Choice",
        ChoiceHeader = "OpenStructure_PostAscension_Fail_Rivalry_Essence_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Skeptical",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0019_",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration5",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration6",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0040__5",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration8",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0020__7",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration10",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration11",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration12",
                PlayQuip = "/VO/Harp_Pamitha_0113__3",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Narration13",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            }
        },
        ResultA = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink = {
        ChoiceA = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0021__5",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_DontDrink_Narration5",
            }
        },
        ResultAType = "PickPostAscension",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink = {
        ChoiceA = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink_Narration1",
                IsNarration = "true",
                Trigger = "MoonshineTrigger",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink_Narration3",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_PostAscension_Fail_Rivalry_Essence_Drink_Narration4",
            }
        },
        ResultAType = "PickPostAscension",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_PostAscension_Outside = {
        ChoiceA = "OpenStructure_PostAscension_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_PostAscension_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostAscension_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_PostAscension_StarPicked = {
        ChoiceA = "OpenStructure_PostAscension_StarPicked_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostAscension_StarPicked_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            },

            {
                CharIndex = 3,
            }
        },
    },
    OpenStructure_PostAscension_Success_01 = {
        ChoiceA = "OpenStructure_PostAscension_Success_01_ChoiceA",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "OpenStructure_PostAscension_Success_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0227__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0176__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0188_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration4",
                        PlayQuip = "/VO/Mae_19",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0031__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_69_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0025__12",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration8",
                        PlayQuip = "/VO/Bertrude_0102__6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond2_Narration9",
                        PlayQuip = "/VO/Sap_Volfred_0134__5",
                        PortraitExtension = "_Wry",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0256__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0177__3",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0148__3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_21_2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0036__2",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_20__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0021__10",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration8",
                        PlayQuip = "/VO/Bertrude_0014_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_01_Cond3_Narration9",
                        PlayQuip = "/VO/Sap_Volfred_0232__4",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_PostAscension_Success_01_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "PickPostAscension",
        Scene = {
            {
                Character = "Story_Pick2",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_PostAscension_Success_02 = {
        ChoiceA = "OpenStructure_PostAscension_Success_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostAscension_Success_02_Narration1",
            },

            {
                HelpTextId = "OpenStructure_PostAscension_Success_02_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0224__4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0055__2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0236_",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_86_3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0027__2",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_161_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0025__10",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0250__5",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond3_Narration9",
                        PlayQuip = "/VO/Bertrude_0127__3",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0173__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0056__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0237__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration4",
                        PlayQuip = "/VO/Mae_93_2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0022__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_73__1",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0031__5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0169__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_PostAscension_Success_02_Cond4_Narration9",
                        PlayQuip = "/VO/Bertrude_0129__1",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_PostAscension_Success_02_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "PickPostAscension",
        Scene = {
            {
                Character = "Story_Pick2",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                Character = "Story_Pick3",
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_PostAscension2Outcome = {
        ChoiceA = "OpenStructure_PostAscension2Outcome_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension2Outcome_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0249__7",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension2Outcome_Narration2",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension2Outcome_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "OpenStructure_PostAscension2Outcome_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0168__5",
                PortraitExtension = "_Pleased",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_PostAscension3Outcome = {
        ChoiceA = "OpenStructure_PostAscension3Outcome_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0097__6",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration3",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0027__5",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration5",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration6",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0028__2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration9",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0045__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration11",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration12",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0096__4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration14",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration15",
                PlayQuip = "/VO/Sap_Volfred_0056__1",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            },

            {
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "OpenStructure_PostAscension3Outcome_Narration16",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_PostAscension4_Outside = {
        ChoiceA = "OpenStructure_PostAscension4_Outside_ChoiceA",
        ChoiceHeader = "OpenStructure_PostAscension4_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                EndTrigger = "PlayBardTheme",
                HelpTextId = "OpenStructure_PostAscension4_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            },

            {
                CharIndex = 3,
            }
        },
    },
    OpenStructure_PostAscension4Outcome = {
        ChoiceA = "OpenStructure_PostAscension4Outcome_ChoiceA",
        ChoiceHeader = "OpenStructure_PostAscension4Outcome_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0190__1",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
                Trigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration2",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                DynamicBacking = "EmoteDepressed",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0093__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0290__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration7",
                IsNarration = "true",
                Trigger = "ReaderThroatClearSFX",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration8",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "SetupBigSpeech",
            },

            {
                CharIndex = 4,
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration9",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 4,
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration10",
                IsNarration = "true",
                StartTrigger = "BigSpeechNewLine",
            },

            {
                CharIndex = 3,
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration11",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "BigSpeechNewLine",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration12",
                IsNarration = "true",
                PortraitExtension = "_Smile",
                StageDirection = "Enter",
                StartTrigger = "BigSpeechNewLine",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration13",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "BigSpeechNewLine",
            },

            {
                CharIndex = 5,
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration14",
                IsNarration = "true",
                Portrait = "Sad",
                StageDirection = "Enter",
                StartTrigger = "BigSpeechNewLine",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "SetFamousQuote",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration15",
                IsNarration = "true",
                Portrait = "Sad",
                StageDirection = "Enter",
                StartTrigger = "BigSpeechNewLine",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension4Outcome_Narration16",
                IsNarration = "true",
                StartTrigger = "BigSpeechNewLine",
            },

            {
                Lines = {
                    {
                        Character = "BigSpeech_Pos_Friend",
                        CharIndex = 3,
                        CrossfadeSpeed = "3",
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "OpenStructure_PostAscension4Outcome_Cond17_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0230__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "BigSpeech_Pos_Friend",
                        CharIndex = 4,
                        CrossfadeSpeed = "3",
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "OpenStructure_PostAscension4Outcome_Cond18_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0230__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "BigSpeech_Pos_Friend",
                        CharIndex = 5,
                        CrossfadeSpeed = "3",
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "OpenStructure_PostAscension4Outcome_Cond19_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0230__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "BigSpeech_Pos_Friend",
                        CharIndex = 6,
                        CrossfadeSpeed = "3",
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "OpenStructure_PostAscension4Outcome_Cond20_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0230__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "BigSpeech_Pos_Friend",
                        CharIndex = 7,
                        CrossfadeSpeed = "3",
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "OpenStructure_PostAscension4Outcome_Cond21_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0230__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "BigSpeech_Pos_Friend",
                        CharIndex = 8,
                        CrossfadeSpeed = "3",
                        DynamicBacking = "EmoteShocked",
                        HelpTextId = "OpenStructure_PostAscension4Outcome_Cond22_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0230__3",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
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                Character = "Story_Bard",
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                PortraitExtension = "_Smile",
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                HelpTextId = "OpenStructure_PostAscension4Outcome_Alt_Narration90",
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                Portrait = "Default",
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            {
                Character = "Story_Bard",
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            {
                Character = "Story_Bard",
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                Character = "Story_Bard",
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                HelpTextId = "OpenStructure_PostAscension4Outcome_Alt_Narration93",
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                Character = "Story_Bard",
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        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributePermanently = true,
        ModifyAttributeReason = "StatChange_BigSpeech_01",
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            {
                CharIndex = 10,
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            {
                Character = "Story_Bard",
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            {
                Character = "Story_Bard",
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                HelpTextId = "OpenStructure_PostAscension6_Fail_Narration1",
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                        Character = "Story_Badass",
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                        Character = "Story_Psycho",
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                        StageDirection = "Enter",
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                        Character = "Story_Mascot",
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                        Character = "Story_Knight",
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                    {
                        Character = "Story_Vamp",
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                    {
                        Character = "Story_Doc",
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                    {
                        Character = "Story_Diva",
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                        Character = "Story_Badass",
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                        Character = "Story_Joker",
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                    {
                        Character = "Story_Psycho",
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                        StageDirection = "Enter",
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                    {
                        Character = "Story_Mascot",
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                        HelpTextId = "OpenStructure_PostAscension6_Fail_Cond3_Narration5",
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                    {
                        Character = "Story_Knight",
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                        Character = "Story_Vamp",
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                    {
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                    {
                        Character = "Story_Diva",
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                        StageDirection = "Enter",
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            {
                CharIndex = 2,
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                Position = "DynamicLeft",
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            {
                Character = "Story_Pick3",
                CharIndex = 2,
                Position = "DynamicRight",
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    OpenStructure_PostAscension6_Outside = {
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        ChoiceHeader = "OpenStructure_PostAscension6_Outside_ChoiceHeader",
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                HelpTextId = "OpenStructure_PostAscension6_Outside_Narration1",
                Trigger = "SetUpPostAscensionStarPick",
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        },
        ResultAType = "Continue",
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    OpenStructure_PostAscension6Outcome = {
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                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PostAscension6Outcome_Narration1",
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            {
                Character = "Story_Doc",
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                HelpTextId = "OpenStructure_PostAscension6Outcome_Narration2",
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            {
                Character = "Story_Doc",
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                HelpTextId = "OpenStructure_PostAscension6Outcome_Narration3",
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        },
        ResultAType = "Continue",
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                Position = "RightCharacter",
                StageDirection = "Enter",
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        },
        ShutdownFunction = "CloseCaravanPresentation",
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    OpenStructure_PostAscension6Outcome_Alt = {
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                Character = "Story_Bard",
                HelpTextId = "OpenStructure_PostAscension6Outcome_Alt_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_PostAscension6Outcome_Alt_Narration2",
                PlayQuip = "/VO/Bard_0156__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_PostAscension6Outcome_Alt_Narration3",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_PostForfeitMatch_Onward_01 = {
        ChoiceA = "OpenStructure_PostForfeitMatch_Onward_01_ChoiceA",
        Lines = {
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                HelpTextId = "OpenStructure_PostForfeitMatch_Onward_01_Narration1",
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            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_PostForfeitMatch_Onward_01_Narration2",
                PlayQuip = "/VO/Bard_0153__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_PostForfeitMatch_Onward_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_PostForfeitMatch_Onward_01_Narration4",
                PlayQuip = "/VO/Bard_0073__5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_PostScare_01 = {
        ChoiceA = "OpenStructure_PostScare_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostScare_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_PostScare_01_Narration2",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_PostScare_02_Known = {
        ChoiceA = "OpenStructure_PostScare_02_Known_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostScare_02_Known_Narration1",
            },

            {
                HelpTextId = "OpenStructure_PostScare_02_Known_Narration2",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_PostScare_02_Unknown = {
        ChoiceA = "OpenStructure_PostScare_02_Unknown_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PostScare_02_Unknown_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    OpenStructure_PrepareForAscension3 = {
        ChoiceA = "OpenStructure_PrepareForAscension3_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PrepareForAscension3_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_PrepareForAscension4 = {
        ChoiceA = "OpenStructure_PrepareForAscension4_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_PrepareForAscension4_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0021__5",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_PrepareForAscension5 = {
        ChoiceA = "OpenStructure_PrepareForAscension5_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PrepareForAscension5_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_PrepareForAscension6 = {
        ChoiceA = "OpenStructure_PrepareForAscension6_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PrepareForAscension6_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_PrepareForAscension7 = {
        ChoiceA = "OpenStructure_PrepareForAscension7_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PrepareForAscension7_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_PrepareForLastSeasonMatch = {
        ChoiceA = "OpenStructure_PrepareForLastSeasonMatch_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration1",
                        PlayQuip = "/VO/Demon_Jodi_0171__1",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration2",
                        PlayQuip = "/VO/Cur_Rukey_0154__1",
                        PortraitExtension = "_Stare",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration3",
                        PlayQuip = "/VO/Mae_144_4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration4",
                        PlayQuip = "/VO/Imp_Tizo_0031__6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration5",
                        PlayQuip = "/VO/Wyrm_Gilman_5__12",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration6",
                        PlayQuip = "/VO/Harp_Pamitha_0005__6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration7",
                        PlayQuip = "/VO/Sap_Volfred_0011__5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond2_Narration8",
                        PlayQuip = "/VO/Bertrude_0006__5",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration1",
                        Portrait = "Default",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration2",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration3",
                        PortraitExtension = "_Joy",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration4",
                        PortraitExtension = "_Angry",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration5",
                        PortraitExtension = "_Zealous",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration6",
                        Portrait = "Default",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration7",
                        PortraitExtension = "_Averted",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_PrepareForLastSeasonMatch_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Protag",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_PrepareForLastTakeOff = {
        ChoiceA = "OpenStructure_PrepareForLastTakeOff_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_PrepareForLastTakeOff_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_ReachedGoal_01 = {
        ChoiceA = "OpenStructure_ReachedGoal_01_ChoiceA",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0262__6",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond2_Narration2",
                        PlayQuip = "/VO/Sap_Volfred_0140_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond2_Narration3",
                        PlayQuip = "/VO/Bard_0156_",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0141__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0100__2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0098_",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_11_1",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0003__14",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration6",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Wyrm_Gilman_48__1",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0136__6",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0257__14",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_01_Cond3_Narration9",
                        PlayQuip = "/VO/Bertrude_0182__5",
                        PortraitExtension = "_Suspicious",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_ReachedGoal_01_Narration4",
                IsNarration = "true",
                Trigger = "PlayRivalTheme",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_ReachedGoal_02 = {
        ChoiceA = "OpenStructure_ReachedGoal_02_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_02_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                HelpTextId = "OpenStructure_ReachedGoal_02_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0107__1",
                        PortraitExtension = "_Determined",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0141__1",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0178__8",
                        PortraitExtension = "_Stare",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_60_1",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0011__3",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_155__1",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0017__3",
                        PortraitExtension = "_EyesClosed",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0258__5",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond3_Narration9",
                        PlayQuip = "/VO/Bertrude_0138__1",
                        Position = "DynamicLeft",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0272_",
                        PortraitExtension = "_Determined",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0143__4",
                        PortraitExtension = "_Averted",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0175_",
                        PortraitExtension = "_Stare",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration4",
                        PlayQuip = "/VO/Mae_66_3",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration5",
                        PlayQuip = "/VO/Imp_Tizo_0013__2",
                        PortraitExtension = "_Stoked",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_77__1",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0031__7",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration8",
                        PlayQuip = "/VO/Sap_Volfred_0257__3",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_ReachedGoal_02_Cond4_Narration9",
                        PlayQuip = "/VO/Bertrude_0133__2",
                        PortraitExtension = "_Suspicious",
                        Position = "DynamicRight",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_ReachedGoal_02_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "PlayRivalTheme",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                CharIndex = 1,
            },

            {
                CharIndex = 2,
            }
        },
        ShowRobes = true,
    },
    OpenStructure_ReachedGoal_03 = {
        ChoiceA = "OpenStructure_ReachedGoal_03_ChoiceA",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_03_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_ReachedGoal_03_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration1",
                        PortraitExtension = "_Serious",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration2",
                        PortraitExtension = "_Irate",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_ReachedGoal_03_Cond3_Narration9",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_ReachedGoal_03_Narration4",
                Trigger = "PlayPreMatchMusic",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_ReachedGoal_04 = {
        ChoiceA = "OpenStructure_ReachedGoal_04_ChoiceA",
        GetRandomCharacters = 3,
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_04_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_ReachedGoal_04_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                HelpTextId = "OpenStructure_ReachedGoal_04_Narration3",
                IsNarration = "true",
                Portrait = "Sad",
                StageDirection = "Enter",
            },

            {
                CharIndex = 3,
                HelpTextId = "OpenStructure_ReachedGoal_04_Narration4",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                CharIndex = 3,
                HelpTextId = "OpenStructure_ReachedGoal_04_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Portrait = "Sad",
                Position = "Dynamic",
            },

            {
                CharIndex = 3,
                Position = "Dynamic",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_ReachedGoal_05 = {
        ChoiceA = "OpenStructure_ReachedGoal_05_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_05_Narration1",
            },

            {
                HelpTextId = "OpenStructure_ReachedGoal_05_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                RivalIndex = 1,
                StageDirection = "Enter",
                StartTrigger = "PlayRivalTheme",
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0046__2",
                        Portrait = "Default",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    },

                    {
                        Character = "Story_FateDad",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0038_",
                        Portrait = "Default",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0029_",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    },

                    {
                        Character = "Story_Withdrawn",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0029_",
                        Portrait = "Default",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    },

                    {
                        Character = "Story_Pyreheart",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0079__8",
                        Portrait = "Default",
                        RightBacking = "EmoteAnger",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    },

                    {
                        Character = "Story_Essence",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_43__7",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    },

                    {
                        Character = "Story_Chastity",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0013__3",
                        Portrait = "Default",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    },

                    {
                        Character = "Story_Temper",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond3_Narration8",
                        PlayQuip = "/VO/Ignarius_0043_",
                        Portrait = "Default",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StartTrigger = "MaskRemoveSFX",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration1",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration2",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration3",
                        Portrait = "Default",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration4",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration5",
                        PortraitExtension = "_Averted",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration6",
                        Portrait = "Default",
                        RightBacking = "EmoteShocked",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration7",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_ReachedGoal_05_Cond4_Narration8",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_ReachedGoal_05_Narration5",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Target",
                Position = "DynamicRight",
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
    },
    OpenStructure_ReachedGoal_Ascension2 = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension2_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0286__5",
                PortraitExtension = "_Pleased",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0022__5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration4",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0043__5",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration6",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration7",
                PlayQuip = "/VO/Bard_0009__3",
                Portrait = "Default",
                PositionToDirect = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension2_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0024_",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension3 = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension3_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration2",
                PlayQuip = "/VO/Bard_0009__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0170__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0110__4",
                PortraitExtension = "_Averted",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration6",
                IsNarration = "true",
                SoundName = "/SFX/Match SFX/RobeFlutter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration7",
                PlayQuip = "/VO/Bard_0074__3",
                Trigger = "PlayPreMatchMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0028_",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration10",
                IsNarration = "true",
                SoundName = "/SFX/Leftovers/TextReveal",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0026__5",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0192__1",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0045__7",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension3_Narration14",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension4 = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension4_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension4_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension4_Narration2",
                PlayQuip = "/VO/Bard_0005__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension4_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0257__14",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension4_Narration4",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension4_Narration5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension4_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0175__1",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension5 = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension5_Farmer_Choice",
        ChoiceB = "OpenStructure_ReachedGoal_Ascension5_Sailor_Choice",
        ChoiceC = "OpenStructure_ReachedGoal_Ascension5_Retired_Choice",
        ChoiceD = "OpenStructure_ReachedGoal_Ascension5_Governor_Choice",
        ChoiceHeader = "OpenStructure_ReachedGoal_Ascension5_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__13",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Narration3",
                PlayQuip = "/VO/Bard_0046__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Narration6",
                PlayQuip = "/VO/Bard_0068__1",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultA = "OpenStructure_ReachedGoal_Ascension5_Farmer",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_ReachedGoal_Ascension5_Sailor",
        ResultBType = "ReloadScreen",
        ResultC = "OpenStructure_ReachedGoal_Ascension5_Retired",
        ResultCType = "ReloadScreen",
        ResultD = "OpenStructure_ReachedGoal_Ascension5_Governor",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension5_Farmer = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting_Choice",
        CoachKey = "CoachFuture",
        CoachValue = "Future_Farmer",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Farmer_Narration1",
            },

            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Farmer_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Farmer_Narration3",
                PlayQuip = "/VO/Bard_0056__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Farmer_Narration4",
            }
        },
        ResultA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension5_Governor = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting_Choice",
        CoachKey = "CoachFuture",
        CoachValue = "Future_Governor",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Governor_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Governor_Narration2",
                PlayQuip = "/VO/Bard_0135__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Governor_Narration3",
            }
        },
        ResultA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension5_MatchStarting = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_MatchStarting_Narration1",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension5_Retired = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting_Choice",
        CoachKey = "CoachFuture",
        CoachValue = "Future_Retired",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Retired_Narration1",
            },

            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Retired_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Retired_Narration3",
                PlayQuip = "/VO/Bard_0124_",
                QuipDelay = "0.3",
            }
        },
        ResultA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension5_Sailor = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting_Choice",
        CoachKey = "CoachFuture",
        CoachValue = "Future_Sailor",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Sailor_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Sailor_Narration2",
                PlayQuip = "/VO/Bard_0120__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension5_Sailor_Narration3",
            }
        },
        ResultA = "OpenStructure_ReachedGoal_Ascension5_MatchStarting",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension6 = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension6_One_Choice",
        ChoiceB = "OpenStructure_ReachedGoal_Ascension6_Continued_Choice",
        ChoiceC = "OpenStructure_ReachedGoal_Ascension6_WhoKnows_Choice",
        ChoiceHeader = "OpenStructure_ReachedGoal_Ascension6_ChoiceHeader",
        HeaderTrigger = "StopBardDuet",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__13",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Narration3",
                PlayQuip = "/VO/Bard_0011__6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Narration4",
                PlayQuip = "/VO/Bard_0084__8",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultA = "OpenStructure_ReachedGoal_Ascension6_One",
        ResultAType = "ReloadScreen",
        ResultB = "OpenStructure_ReachedGoal_Ascension6_Continued",
        ResultBType = "ReloadScreen",
        ResultC = "OpenStructure_ReachedGoal_Ascension6_WhoKnows",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension6_Continued = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension6_Continued_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Continued_Narration1",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Continued_Narration2",
                PlayQuip = "/VO/Bard_0078__1",
                PortraitExtension = "_Smile",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Continued_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_Continued_Narration4",
                PlayQuip = "/VO/Bard_0141__1",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension6_One = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension6_One_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_One_Narration1",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_One_Narration2",
                PlayQuip = "/VO/Bard_0078__1",
                PortraitExtension = "_Smile",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_One_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_One_Narration4",
                PlayQuip = "/VO/Bard_0141__1",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension6_WhoKnows = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension6_WhoKnows_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_WhoKnows_Narration1",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_WhoKnows_Narration2",
                PlayQuip = "/VO/Bard_0078__1",
                PortraitExtension = "_Smile",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_WhoKnows_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension6_WhoKnows_Narration4",
                PlayQuip = "/VO/Bard_0141__1",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_ReachedGoal_Ascension7 = {
        ChoiceA = "OpenStructure_ReachedGoal_Ascension7_ChoiceA",
        ChoiceHeader = "OpenStructure_ReachedGoal_Ascension7_ChoiceHeader",
        ChoiceMadeTrigger = "PlayPreMatchMusic",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "OpenStructure_ReachedGoal_Ascension7_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension7_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0161__5",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension7_Narration3",
                PlayQuip = "/VO/Bard_0005__6",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension7_Narration4",
                PlayQuip = "/VO/Bard_0136__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_ReachedGoal_Ascension7_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__4",
                PortraitExtension = "_Smile",
                QuipDelay = "0.4",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
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    OpenStructure_RivalAscended_Accuser_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Accuser_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayAccuserTheme",
                HelpTextId = "OpenStructure_RivalAscended_Accuser_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_RivalAscended_Accuser_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_RivalAscended_Accuser_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_RivalAscended_Accuser_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Accuser",
                HelpTextId = "OpenStructure_RivalAscended_Accuser_01_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Accuser_01_Narration6",
                StageDirection = "EnterExit",
                StartTrigger = "RemoveBackstoryBackground",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Accuser_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Accuser",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_RivalAscended_Chastity_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Chastity_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        GetRandomCharacters = 9,
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayChastityTheme",
                HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond6_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond7_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond8_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond9_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond10_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond11_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond12_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond13_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond14_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond15_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond16_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond17_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond18_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond19_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond20_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond21_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond22_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                        StartTrigger = "FadeBackIn",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Cond23_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Chastity_01_Narration24",
                StartTrigger = "RemoveBackstoryBackground",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Chastity_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Chastity",
                Position = "DynamicRight",
            },

            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 4,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 5,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 6,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 7,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 8,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 9,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_RivalAscended_Dissident_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Dissident_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        GetRandomCharacters = 9,
        HeaderTrigger = "PlayDissidentTheme",
        Lines = {
            {
                Character = "Story_Messenger",
                HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Dissident",
                EndTrigger = "RemoveBackstoryBackground",
                HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond6_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond7_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond8_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond9_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond10_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond11_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond12_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond13_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond14_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond15_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond16_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond17_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond18_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond19_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond20_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond21_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond22_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Joker",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Cond23_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Dissident_01_Narration24",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Dissident_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
            },

            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 4,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 5,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 6,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 7,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 8,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 9,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_RivalAscended_Essence_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Essence_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        GetRandomCharacters = 9,
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayEssenceTheme",
                HelpTextId = "OpenStructure_RivalAscended_Essence_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_RivalAscended_Essence_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_RivalAscended_Essence_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_RivalAscended_Essence_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "OpenStructure_RivalAscended_Essence_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Essence",
                EndTrigger = "RemoveBackstoryBackground",
                HelpTextId = "OpenStructure_RivalAscended_Essence_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond7_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond8_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond9_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond10_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond11_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond12_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond13_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond14_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond15_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond16_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond17_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond18_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond19_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond20_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond21_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond22_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond23_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Vamp",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Essence_01_Cond24_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Essence_01_Narration25",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Essence_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Essence",
                Position = "DynamicRight",
            },

            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 4,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 5,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 6,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 7,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 8,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 9,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_RivalAscended_Fate_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Fate_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        GetRandomCharacters = 9,
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayFateTheme",
                HelpTextId = "OpenStructure_RivalAscended_Fate_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_RivalAscended_Fate_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_RivalAscended_Fate_01_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "OpenStructure_RivalAscended_Fate_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "OpenStructure_RivalAscended_Fate_01_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                EndTrigger = "RemoveBackstoryBackground",
                HelpTextId = "OpenStructure_RivalAscended_Fate_01_Narration6",
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond7_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond8_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond9_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond10_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond11_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond12_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond13_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond14_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond15_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond16_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond17_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond18_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond19_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond20_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond21_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond22_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond23_Narration1",
                        IsNarration = "true",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Psycho",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Fate_01_Cond24_Narration1",
                        PlayQuip = "/VO/Mae_11",
                        QuipDelay = "0.3",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Fate_01_Narration25",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Fate_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            },

            {
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 2,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 3,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 4,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 5,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 6,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 7,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 8,
                Position = "LeftCharacter",
            },

            {
                CharIndex = 9,
                Position = "LeftCharacter",
            }
        },
    },
    OpenStructure_RivalAscended_Pyreheart_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Pyreheart_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        GetRandomCharacters = 9,
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayPyreheartTheme",
                HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond6_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond7_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond8_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond9_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond10_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond11_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond12_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 4,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond13_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond14_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 5,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond15_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond16_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 6,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond17_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond18_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 7,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond19_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond20_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 8,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond21_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond22_Narration1",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Knight",
                        CharIndex = 9,
                        HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Cond23_Narration1",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Pyreheart_01_Narration24",
                StartTrigger = "RemoveBackstoryBackground",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Pyreheart_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Position = "DynamicRight",
            },

            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 4,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 5,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 6,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 7,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 8,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 9,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_RivalAscended_Temper_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Temper_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayTemperTheme",
                HelpTextId = "OpenStructure_RivalAscended_Temper_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_RivalAscended_Temper_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_RivalAscended_Temper_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_RivalAscended_Temper_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_RivalAscended_Temper_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "OpenStructure_RivalAscended_Temper_01_Narration6",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Temper_01_Narration7",
                StartTrigger = "RemoveBackstoryBackground",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Temper_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Temper",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_RivalAscended_Withdrawn_01 = {
        ChoiceA = "OpenStructure_RivalAscended_Withdrawn_01_ChoiceA",
        EndTrigger = "EndCurrentMusic",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Messenger",
                EndTrigger = "PlayWithdrawnTheme",
                HelpTextId = "OpenStructure_RivalAscended_Withdrawn_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0163__2",
                QuipDelay = "0.6",
                StageDirection = "EnterExit",
                StartTrigger = "MessengerImpSFX",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_RivalAscended_Withdrawn_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
                StartTrigger = "AddBackstoryBackground",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_RivalAscended_Withdrawn_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_RivalAscended_Withdrawn_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "OpenStructure_RivalAscended_Withdrawn_01_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_RivalAscended_Withdrawn_01_Narration6",
                StartTrigger = "RemoveBackstoryBackground",
            }
        },
        RemoveFromEventList = "OpenStructure_RivalAscended_Withdrawn_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
            },

            {
                Character = "Story_Messenger",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_SideStory_01 = {
        ChoiceA = "OpenStructure_SideStory_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_SideStory_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_SideStory_01_Narration2",
                IsNarration = "true",
                PositionToDirect = "All",
                RivalIndex = 1,
                StageDirection = "Enter",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0057_",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0060_",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Dissident",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0044__1",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0012__2",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0036__5",
                        QuipDelay = "0.3",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_57__10",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0011__1",
                        RivalIndex = 1,
                    },

                    {
                        Character = "Story_Temper",
                        HelpTextId = "OpenStructure_SideStory_01_Cond3_Narration8",
                        PlayQuip = "/VO/Ignarius_0036__2",
                        RivalIndex = 1,
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0064_",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0032__3",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0045__1",
                        PortraitExtension = "_Wry",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0014__5",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Pyreheart",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0037_",
                        PortraitExtension = "_Averted",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Essence",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_59__4",
                        PortraitExtension = "_Averted",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Chastity",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0058__8",
                        PortraitExtension = "_Angry",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Temper",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_SideStory_01_Cond4_Narration8",
                        PlayQuip = "/VO/Ignarius_0052__2",
                        PortraitExtension = "_Averted",
                        RivalIndex = 2,
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Accuser",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration1",
                        PlayQuip = "/VO/Nomad_Lendel_0065_",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_FateDad",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration2",
                        PlayQuip = "/VO/Cur_Dalbert_0063__1",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Dissident",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration3",
                        PlayQuip = "/VO/Cur_Barker_0046__3",
                        PortraitExtension = "_Wry",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Withdrawn",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration4",
                        PlayQuip = "/VO/Crone_Udmildhe_0044__1",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Pyreheart",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration5",
                        PlayQuip = "/VO/Wyrm_Deluge_0038__5",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Essence",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration6",
                        PlayQuip = "/VO/Harp_Tamitha_60__6",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Chastity",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration7",
                        PlayQuip = "/VO/Sap_Manley_0027__6",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Temper",
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_SideStory_01_Cond5_Narration8",
                        PlayQuip = "/VO/Ignarius_0053__2",
                        PortraitExtension = "_Wry",
                        PositionToDirect = "All",
                        RivalIndex = 1,
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_SideStory_01_Narration6",
                StartTrigger = "EndInnerThoughts",
            },

            {
                HelpTextId = "OpenStructure_SideStory_01_Narration7",
            }
        },
        PreviewCharacterTag = "Story_Prevailed",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Prevailed",
                Position = "DynamicLeft",
                RivalIndex = 1,
            },

            {
                Character = "Story_Defeated",
                Position = "DynamicRight",
                RivalIndex = 2,
            }
        },
    },
    OpenStructure_StandingsScreenIntro = {
        ChoiceA = "OpenStructure_StandingsScreenIntro_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_StandingsScreenIntro_Narration1",
            },

            {
                HelpTextId = "OpenStructure_StandingsScreenIntro_Narration2",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_StarPick_StandingsScreenUnlocked = {
        ChoiceA = "OpenStructure_StarPick_StandingsScreenUnlocked_ChoiceA",
        ChoiceHeader = "OpenStructure_StarPick_StandingsScreenUnlocked_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_StarPick_StandingsScreenUnlocked_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0192__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_StarPick_StandingsScreenUnlocked_Narration2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_StarPick_StandingsScreenUnlocked_Narration3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_StarPick_StandingsScreenUnlocked_Narration4",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "OpenStandingsScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    OpenStructure_Swath3_LosingHope_01 = {
        ChoiceA = "OpenStructure_Swath3_LosingHope_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Swath3_LosingHope_01_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "OpenStructure_Swath3_LosingHope_01_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ResultAType = "Overmap",
    },
    OpenStructure_Travel_01 = {
        ChoiceA = "OpenStructure_Travel_01_ChoiceA",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "OpenStructure_Travel_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration6",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_01_Cond2_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration5",
                        PortraitExtension = "_Sad",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration6",
                        PortraitExtension = "_Shocked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Travel_01_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Travel_01_Narration4",
            }
        },
        PreviewCharacterTag = "Story_Traveler",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Traveler",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    OpenStructure_Travel_02 = {
        ChoiceA = "OpenStructure_Travel_02_ChoiceA",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "OpenStructure_Travel_02_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration1",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration2",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration3",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration4",
                        PortraitExtension = "_Joy",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration5",
                        PortraitExtension = "_Stoked",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration6",
                        PortraitExtension = "_Passionate",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration7",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration8",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_02_Cond2_Narration9",
                        PositionToDirect = "All",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Travel_02_Narration3",
                IsNarration = "true",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Travel_02_Narration4",
                IsNarration = "true",
            }
        },
        PreviewCharacterTag = "Story_Traveler",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Traveler",
                CharIndex = 1,
                Position = "DynamicRight",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            }
        },
    },
    OpenStructure_Travel_03_Enlighten = {
        ChoiceA = "OpenStructure_Travel_03_Enlighten_ChoiceA",
        ChoiceHeader = "OpenStructure_Travel_03_Enlighten_ChoiceHeader",
        GrantXP = 700,
        Lines = {
            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Travel_03_Enlighten_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "OpenStructure_Travel_03_Enlighten_Narration2",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration4",
                        PortraitExtension = "_Zen",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration6",
                        PortraitExtension = "_Pained",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_03_Enlighten_Cond3_Narration9",
                        PortraitExtension = "_Averted",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Travel_03_Enlighten_Narration4",
            }
        },
        PreviewCharacterTag = "Story_Lucky",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Lucky",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Travel_04 = {
        ChoiceA = "OpenStructure_Travel_04_ChoiceA",
        GetRandomCharacters = 1,
        Lines = {
            {
                HelpTextId = "OpenStructure_Travel_04_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Travel_04_Narration2",
                Position = "Dynamic",
                PositionToDirect = "All",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration1",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration2",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration3",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration4",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration5",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration6",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration7",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration8",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Travel_04_Cond3_Narration9",
                        PositionToDirect = "All",
                        StageDirection = "Exit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Travel_04_Narration4",
            },

            {
                HelpTextId = "OpenStructure_Travel_04_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "EnterExit",
            }
        },
        PreviewCharacterTag = "Story_Traveler",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Traveler",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            }
        },
    },
    OpenStructure_TrueNightwings_Onward_01 = {
        ChoiceA = "OpenStructure_TrueNightwings_Onward_01_ChoiceA",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalNightwing",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_TrueNightwings_Onward_01_Narration1",
                PlayQuip = "/VO/Bard_0177__13",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_TrueNightwings_Onward_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0090__6",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_TrueNightwings_Onward_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0013__2",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_TrueNightwings_Onward_01_Narration4",
                PlayQuip = "/VO/Bard_0005__5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_TrueNightwings_Onward_01_Narration5",
                PlayQuip = "/VO/Bard_0149__3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Bard",
                Position = "DynamicRight",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    OpenStructure_TrueNightwings_ReachedGoal_01 = {
        ChoiceA = "OpenStructure_TrueNightwings_ReachedGoal_01_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration2",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration3",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "PlayNightwingTheme",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0283__3",
                PortraitExtension = "_Intense",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration6",
                PlayQuipMasked = "/VO/Demon_Oralech_0007_",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "RevealNightwing",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0119__3",
                Trigger = "RevealNightwing",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration9",
                PlayQuip = "/VO/Demon_Oralech_0004_",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0120_",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration11",
                PlayQuip = "/VO/Demon_Oralech_0041_",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0121__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration13",
                PlayQuip = "/VO/Demon_Oralech_0047__1",
                Trigger = "RevealNightwing",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration14",
                PlayQuip = "/VO/Sap_Volfred_0122__7",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration15",
                PlayQuip = "/VO/Demon_Oralech_0056__4",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "OpenStructure_TrueNightwings_ReachedGoal_01_Narration16",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Target",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
            }
        },
        ShowRobes = true,
    },
    OpenStructure_Voyage_01 = {
        ChoiceA = "OpenStructure_Voyage_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_01_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration6",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration7",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration8",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_01_Cond2_Narration9",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Voyage_01_Narration3",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Voyage_01_Narration4",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "EnterExit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        PreviewCharacterTag = "Story_Lucky",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Lucky",
                CharIndex = 1,
                Position = "Dynamic",
            },

            {
                CharIndex = 2,
                Position = "Dynamic",
            },

            {
                CharIndex = 3,
                Position = "Dynamic",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Voyage_02 = {
        ChoiceA = "OpenStructure_Voyage_02_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_02_ChoiceHeader",
        GiveItem = "SkillPowerItem10",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_02_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_02_Cond2_Narration1",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_02_Cond2_Narration2",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_02_Cond2_Narration3",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Voyage_02_Narration3",
            }
        },
        PreviewCharacterTag = "Story_Leader",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Voyage_Fishing_01 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_ChoiceA",
        ChoiceB = "OpenStructure_Voyage_Fishing_01_QuitFishing_Choice",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "OpenStructure_Voyage_Fishing_01_Narration1",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_Narration2",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultA = {"OpenStructure_Voyage_Fishing_01_KeepFishing01", "OpenStructure_Voyage_Fishing_01_KeepFishing02", "OpenStructure_Voyage_Fishing_01_KeepFishing03", "OpenStructure_Voyage_Fishing_01_KeepFishing04", "OpenStructure_Voyage_Fishing_01_KeepFishing05", "OpenStructure_Voyage_Fishing_01_KeepFishing06"},
        ResultAType = "Random",
        ResultB = "OpenStructure_Voyage_Fishing_01_QuitFishing",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Voyage_Fishing_01_KeepFishing01 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_KeepFishing01_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_01_KeepFishing01_ChoiceHeader",
        HeaderTrigger = "UpdateFishScore_You",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing01_Narration2",
                Trigger = "UseCheesyEventSound",
            }
        },
        LootDropTable = "FishItems_Common",
        ResultAType = "Overmap",
    },
    OpenStructure_Voyage_Fishing_01_KeepFishing02 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_KeepFishing02_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_01_KeepFishing02_ChoiceHeader",
        HeaderTrigger = "UpdateFishScore_You",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing02_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing02_Narration2",
                Trigger = "UseCheesyEventSound",
            }
        },
        LootDropTable = "FishItems_Common",
        ResultAType = "Overmap",
    },
    OpenStructure_Voyage_Fishing_01_KeepFishing03 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_KeepFishing03_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_01_KeepFishing03_ChoiceHeader",
        HeaderTrigger = "UpdateFishScore_You",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing03_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing03_Narration2",
                Trigger = "UseCheesyEventSound",
            }
        },
        LootDropTable = "FishItems_Common",
        ResultAType = "Overmap",
    },
    OpenStructure_Voyage_Fishing_01_KeepFishing04 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_KeepFishing04_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_01_KeepFishing04_ChoiceHeader",
        HeaderTrigger = "UpdateFishScore_You",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing04_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing04_Narration2",
                Trigger = "UseCheesyEventSound",
            }
        },
        LootDropTable = "FishItems_Rare",
        ResultAType = "Overmap",
    },
    OpenStructure_Voyage_Fishing_01_KeepFishing05 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_KeepFishing05_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_01_KeepFishing05_ChoiceHeader",
        HeaderTrigger = "UpdateFishScore_Them",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing05_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing05_Narration2",
            }
        },
        LootDropTable = "FishItems_Common",
        ResultAType = "Overmap",
    },
    OpenStructure_Voyage_Fishing_01_KeepFishing06 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_KeepFishing06_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_01_KeepFishing06_ChoiceHeader",
        HeaderTrigger = "UpdateFishScore_Them",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing06_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_KeepFishing06_Narration2",
            }
        },
        LootDropTable = "FishItems_Common",
        ResultAType = "Overmap",
    },
    OpenStructure_Voyage_Fishing_01_QuitFishing = {
        ChoiceA = "OpenStructure_Voyage_Fishing_01_QuitFishing_ChoiceA",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_01_QuitFishing_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    OpenStructure_Voyage_Fishing_02 = {
        ChoiceA = "OpenStructure_Voyage_Fishing_02_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Fishing_02_ChoiceHeader",
        HeaderTrigger = "UpdateFishScore_You",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Fishing_02_Narration1",
            },

            {
                CharIndex = 1,
                HelpTextId = "OpenStructure_Voyage_Fishing_02_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration4",
                    },

                    {
                        Character = "Story_Imp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Fishing_02_Cond3_Narration9",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Voyage_Fishing_02_Narration4",
            }
        },
        LootDropTable = "FishItems_Common",
        PreviewCharacterTag = "Story_Forager",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Forager",
                CharIndex = 1,
                Position = "DynamicRight",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Voyage_Knight_01 = {
        ChoiceA = "OpenStructure_Voyage_Knight_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Knight_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Knight_01_Narration1",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Voyage_Knight_01_Narration2",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Knight_01_Narration3",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "OpenStructure_Voyage_Knight_01_Narration4",
                Portrait = "Default",
                StageDirection = "Enter",
            }
        },
        LootDropTable = "SeaItems",
        PreviewCharacterTag = "Story_Knight",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "DynamicRight",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Voyage_Storm_01 = {
        ChoiceA = "OpenStructure_Voyage_Storm_01_ChoiceA",
        GetRandomCharacters = 2,
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Storm_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration1",
                        Portrait = "NomadHedwyn01_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration6",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond2_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration1",
                        Portrait = "NomadHedwyn01_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration6",
                        LeftBacking = "EmoteAnger",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration7",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration8",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 2,
                        HelpTextId = "OpenStructure_Voyage_Storm_01_Cond3_Narration9",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                HelpTextId = "OpenStructure_Voyage_Storm_01_Narration4",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicRight",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            }
        },
        SpendBasicChoice = "A",
    },
    OpenStructure_Voyage_Study_01 = {
        ChoiceA = "OpenStructure_Voyage_Study_01_ChoiceA",
        ChoiceHeader = "OpenStructure_Voyage_Study_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "OpenStructure_Voyage_Study_01_Narration1",
            },

            {
                HelpTextId = "OpenStructure_Voyage_Study_01_Narration2",
            }
        },
        ResultAType = "GuideBookUnlock",
    },
    OvermapForestQuest = {
        ChoiceA = "Search the Area",
        ChoiceB = "Turn Back",
        Lines = {
            {
                HelpTextId = "OvermapForestQuest_Narration1",
            },

            {
                HelpTextId = "OvermapForestQuest_Narration2",
            }
        },
        ResultA = "OvermapForestQuest2A",
        ResultAType = "ReloadScreen",
        ResultBType = "Overmap",
        UnlockGuideBookChapter = 3,
        UnlockGuideBookEntry = "3_5",
    },
    OvermapForestQuest2A = {
        ChoiceA = "Nice",
        ChoiceHeader = "OvermapForestQuest2A_ChoiceHeader",
        GiveKeyItem = "keyItem01",
        Lines = {
            {
                HelpTextId = "OvermapForestQuest2A_Narration1",
            },

            {
                HelpTextId = "OvermapForestQuest2A_Narration2",
            }
        },
        LockChoices = {"A"},
        LockChoiceScreen = "OvermapForestQuest",
        ResultA = "OvermapForestQuest",
        ResultAType = "ReloadScreen",
        UnlockGuideBookChapter = 4,
        UnlockGuideBookEntry = "ImpLure",
    },
    OvermapTest = {
        ChoiceA = "Slay Them",
        ChoiceB = "Tame Them [ Imp Lure ]",
        ChoiceC = "Flee From Them",
        DisabledChoices = {"B"},
        Lines = {
            {
                HelpTextId = "OvermapTest_Narration1",
            },

            {
                HelpTextId = "OvermapTest_Narration2",
            }
        },
        RequiredKeyItems = {"keyItem01"},
        ResultA = "OvermapTest2A",
        ResultAType = "ReloadScreen",
        ResultB = "OvermapTest2B",
        ResultBType = "ReloadScreen",
        ResultC = {"OvermapTest2C_B", "OvermapTest2C_A"},
        ResultCType = "Random",
        ResultD = "OvermapTest2D",
        ResultDType = "ReloadScreen",
        UnlockKeyItemChoices = {"B"},
    },
    OvermapTest2D = {
        ChoiceA = "Nice",
        ChoiceHeader = "OvermapTest2D_ChoiceHeader",
        GiveKeyItem = "keyItem01",
        Lines = {
            {
                HelpTextId = "OvermapTest2D_Narration1",
            }
        },
        LockChoices = {"D"},
        LockChoiceScreen = "OvermapTest",
        ResultA = "OvermapTest",
        ResultAType = "ReloadScreen",
    },
    PointOfInterest_BigBertrudes_01 = {
        ChoiceA = "PointOfInterest_BigBertrudes_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_BigBertrudes_01_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_BigBertrudes_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0067__2",
                PortraitExtension = "_Pleased",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_BigBertrudes_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0069__5",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_BigBertrudes_02 = {
        ChoiceA = "PointOfInterest_BigBertrudes_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_BigBertrudes_02_Narration1",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_BigBertrudes_02_Narration2",
                PlayQuip = "/VO/Bertrude_0057__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "PointOfInterest_BigBertrudes_02_Narration3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "PointOfInterest_BigBertrudes_02_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "PointOfInterest_BigBertrudes_02_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_BigBertrudes_02_Narration6",
                PlayQuip = "/VO/Bertrude_0058__5",
                PortraitExtension = "_Averted",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Diva",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PointOfInterest_Cairn_01 = {
        ChoiceA = "PointOfInterest_Cairn_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Cairn_01_Narration1",
                PlayQuip = "/VO/Bard_0115__11",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Cairn_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Cairn_01_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Fall_01 = {
        ChoiceA = "PointOfInterest_Fall_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_Fall_01_Narration1",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_Fall_01_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0182__3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_Fall_01_Cond2_Narration2",
                        PlayQuip = "/VO/Sap_Volfred_0012__9",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_Fall_01_Cond2_Narration3",
                        PlayQuip = "/VO/Bard_0131__1",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "PointOfInterest_Fall_01_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0242__2",
                        PortraitExtension = "_Determined",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "PointOfInterest_Fall_01_Cond3_Narration2",
                        PlayQuip = "/VO/Sap_Volfred_0149__7",
                        PortraitExtension = "_Averted",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_Fall_01_Cond3_Narration3",
                        PlayQuip = "/VO/Bard_0129__5",
                        StageDirection = "Exit",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Fall_MatchSite_01 = {
        ChoiceA = "PointOfInterest_Fall_MatchSite_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Fall_MatchSite_01_Narration1",
                PlayQuip = "/VO/Bard_0144_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Fall_MatchSite_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Fall_MatchSite_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Fall_MatchSite_01_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Fall_MatchSite_01_Narration5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_ForkedPath_North_01 = {
        ChoiceA = "PointOfInterest_ForkedPath_North_01_ChoiceA",
        ChoiceHeader = "PointOfInterest_ForkedPath_North_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0110__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration3",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0053__3",
                PortraitExtension = "_Snide",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration6",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration7",
                PlayQuip = "/VO/Demon_Jodi_0079__5",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_North_01_Narration8",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_ForkedPath_South_01 = {
        ChoiceA = "PointOfInterest_ForkedPath_South_01_ChoiceA",
        ChoiceHeader = "PointOfInterest_ForkedPath_South_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0168__2",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0078__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration5",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration6",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration7",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration8",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "PointOfInterest_ForkedPath_South_01_Narration9",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Glade_01 = {
        ChoiceA = "PointOfInterest_Glade_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Glade_01_Narration1",
                PlayQuip = "/VO/Bard_0138__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Glade_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Glade_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Glade_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Hulk_01 = {
        ChoiceA = "PointOfInterest_Hulk_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Hulk_01_Narration1",
                PlayQuip = "/VO/Bard_0097__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Hulk_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Hulk_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Hulk_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Isle_01 = {
        ChoiceA = "PointOfInterest_Isle_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_Isle_01_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_Isle_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0066__9",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Isle_FirstVisit_01 = {
        ChoiceA = "PointOfInterest_Isle_FirstVisit_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_Isle_FirstVisit_01_Narration1",
                IsNarration = "true",
                Portrait = "SapVolfred02_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_Isle_FirstVisit_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0081__5",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Isle_FirstVisit_01_Narration3",
                PlayQuip = "/VO/Bard_0059__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_Isle_FirstVisit_01_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0084__2",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Isle_FirstVisit_01_Narration5",
                PlayQuip = "/VO/Bard_0076__2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_Isle_FirstVisit_01_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0085__7",
                Portrait = "SapVolfred02_Wry",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Isle_Revisit_01 = {
        ChoiceA = "PointOfInterest_Isle_Revisit_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Isle_Revisit_01_Narration1",
                PlayQuip = "/VO/Bard_0124__8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Isle_Revisit_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Isle_Revisit_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Isle_Revisit_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_MoonlightAlcove_01 = {
        ChoiceA = "PointOfInterest_MoonlightAlcove_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_MoonlightAlcove_01_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_MoonlightAlcove_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0100__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_MoonlightAlcove_01_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_MoonlightAlcove_01_Narration4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_MoonlightAlcove_01_Narration5",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PointOfInterest_Nest_01 = {
        ChoiceA = "PointOfInterest_Nest_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Nest_01_Narration1",
                PlayQuip = "/VO/Bard_0134__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Nest_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Nest_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Nest_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_NewLandings_01 = {
        ChoiceA = "PointOfInterest_NewLandings_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_NewLandings_01_Narration1",
            },

            {
                HelpTextId = "PointOfInterest_NewLandings_01_Narration2",
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond3_Narration1",
                        IsNarration = "true",
                        Portrait = "SapVolfred02_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond3_Narration2",
                        IsNarration = "true",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond3_Narration3",
                        IsNarration = "true",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond4_Narration1",
                        PlayQuip = "/VO/Sap_Volfred_0106__4",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond4_Narration2",
                        PlayQuip = "/VO/Nomad_Hedwyn_0200__4",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond4_Narration3",
                        PlayQuip = "/VO/Bard_0132__5",
                        QuipDelay = "0.3",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond5_Narration1",
                        Portrait = "SapVolfred02_Pleased",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond5_Narration2",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond5_Narration3",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond6_Narration1",
                        Portrait = "SapVolfred02_Wry",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        CrossfadeSpeed = "3",
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond6_Narration2",
                        Portrait = "Default",
                        StageDirection = "Exit",
                    },

                    {
                        Character = "Story_Bard",
                        CharIndex = 1,
                        HelpTextId = "PointOfInterest_NewLandings_01_Cond6_Narration3",
                        StageDirection = "Exit",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Leader",
                CharIndex = 1,
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Pit_01 = {
        ChoiceA = "PointOfInterest_Pit_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Pit_01_Narration1",
                PlayQuip = "/VO/Bard_0041__8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Pit_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Pit_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Pit_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Ridge_01 = {
        ChoiceA = "PointOfInterest_Ridge_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Ridge_01_Narration1",
                PlayQuip = "/VO/Bard_0131__8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Ridge_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Ridge_01_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_SclorianShore_01 = {
        ChoiceA = "PointOfInterest_SclorianShore_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_SclorianShore_01_Narration1",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "PointOfInterest_SclorianShore_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0052__8",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "PointOfInterest_SclorianShore_01_Narration3",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "PointOfInterest_SclorianShore_01_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "PointOfInterest_SclorianShore_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0063__5",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PointOfInterest_Scribesgate_01 = {
        ChoiceA = "PointOfInterest_Scribesgate_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_Scribesgate_01_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Scribesgate_01_Narration2",
                PlayQuip = "/VO/Bard_0129__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Scribesgate_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Scribesgate_01_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Scribesgate_01_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Scribesgate_01_Narration6",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Spring_01 = {
        ChoiceA = "PointOfInterest_Spring_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Spring_01_Narration1",
                PlayQuip = "/VO/Bard_0101__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Spring_01_Narration2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Spring_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "PointOfInterest_Spring_01_Narration4",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    PointOfInterest_Start_01 = {
        ChoiceA = "PointOfInterest_Start_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_Start_01_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    PointOfInterest_Stormwall_01 = {
        ChoiceA = "PointOfInterest_Stormwall_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_Stormwall_01_Narration1",
            },

            {
                HelpTextId = "PointOfInterest_Stormwall_01_Narration2",
            }
        },
        ResultAType = "Overmap",
    },
    PointOfInterest_Wakingwood_01 = {
        ChoiceA = "PointOfInterest_Wakingwood_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_Wakingwood_01_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_Wakingwood_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0155__5",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_Wakingwood_01_Narration3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_Wakingwood_01_Narration4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "PointOfInterest_Wakingwood_01_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0004__2",
                PortraitExtension = "_Wry",
                QuipDelay = "0.3",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Doc",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PointOfInterest_WyrmCoast_01 = {
        ChoiceA = "PointOfInterest_WyrmCoast_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PointOfInterest_WyrmCoast_01_Narration1",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "PointOfInterest_WyrmCoast_01_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_133__1",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteDepressed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "PointOfInterest_WyrmCoast_01_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "RightCharacter",
            }
        },
    },
    PostTraining_01 = {
        ChoiceA = "PostTraining_01_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_25",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_10c",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_72",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_01_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_02 = {
        ChoiceA = "PostTraining_02_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_21b",
                        PortraitExtension = "_Serious",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_10c",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_39",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_02_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_03 = {
        ChoiceA = "PostTraining_03_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration3",
                        PortraitExtension = "_Nervous",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_03_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_04 = {
        ChoiceA = "PostTraining_04_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_04_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_05 = {
        ChoiceA = "PostTraining_05_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_05_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_06 = {
        ChoiceA = "PostTraining_06_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_06_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_07 = {
        ChoiceA = "PostTraining_07_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_07_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_08 = {
        ChoiceA = "PostTraining_08_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration2",
                        PortraitExtension = "_Pensive",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_08_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_09 = {
        ChoiceA = "PostTraining_09_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration2",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration3",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_09_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_10 = {
        ChoiceA = "PostTraining_10_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration2",
                        PortraitExtension = "_Irate",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration3",
                        PortraitExtension = "_Nervous",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration4",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration7",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_10_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PostTraining_11 = {
        ChoiceA = "PostTraining_11_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration1",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration2",
                        PortraitExtension = "_Irate",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration4",
                        PortraitExtension = "_Zen",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration5",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration7",
                        PortraitExtension = "_EyesClosed",
                    },

                    {
                        Character = "Story_Doc",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration8",
                    },

                    {
                        Character = "Story_Diva",
                        CharIndex = 1,
                        HelpTextId = "PostTraining_11_Cond1_Narration9",
                    }
                },
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_01 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0008_",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0170_",
                QuipDelay = "0.1",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0120__3",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0164__4",
                QuipDelay = "0.1",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration7",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration8",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_01_Narration9",
                PlayQuip = "/VO/Phantom_Sandra_0033__12",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_02 = {
        ChoiceA = "PracticeStone_BeyonderChat_02_1Year_Choice",
        ChoiceB = "PracticeStone_BeyonderChat_02_10Years_Choice",
        ChoiceC = "PracticeStone_BeyonderChat_02_100Years_Choice",
        ChoiceD = "PracticeStone_BeyonderChat_02_1000Years_Choice",
        ChoiceHeader = "PracticeStone_BeyonderChat_02_ChoiceHeader",
        ChoiceMadeFunction = "QueueRosterBioUpdate",
        ChoiceMadeFunctionParameter = "RivalBeyonder",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0005__2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Narration2",
                PlayQuip = "/VO/Phantom_Sandra_0012__8",
            }
        },
        ResultA = "PracticeStone_BeyonderChat_02_1Year",
        ResultAType = "ReloadScreen",
        ResultB = "PracticeStone_BeyonderChat_02_10Years",
        ResultBType = "ReloadScreen",
        ResultC = "PracticeStone_BeyonderChat_02_100Years",
        ResultCType = "ReloadScreen",
        ResultD = "PracticeStone_BeyonderChat_02_1000Years",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_02_1000Years = {
        ChoiceA = "PracticeStone_BeyonderChat_02_Continued_Choice",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_1000Years_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_1000Years_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_1000Years_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0025__5",
                QuipDelay = "0.3",
            }
        },
        ResultA = "PracticeStone_BeyonderChat_02_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_02_100Years = {
        ChoiceA = "PracticeStone_BeyonderChat_02_Continued_Choice",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_100Years_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_100Years_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0177__15",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_100Years_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0023__1",
            }
        },
        ResultA = "PracticeStone_BeyonderChat_02_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_02_10Years = {
        ChoiceA = "PracticeStone_BeyonderChat_02_Continued_Choice",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_10Years_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_10Years_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0162__8",
                Portrait = "Default",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_10Years_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0021_",
            }
        },
        ResultA = "PracticeStone_BeyonderChat_02_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_02_1Year = {
        ChoiceA = "PracticeStone_BeyonderChat_02_Continued_Choice",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_1Year_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_1Year_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0162__7",
                Portrait = "Default",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_1Year_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0019__7",
            }
        },
        ResultA = "PracticeStone_BeyonderChat_02_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_02_Continued = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration1",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0099__4",
                Portrait = "Default",
                QuipDelay = "0.3",
                Trigger = "RevealBeyonder",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration5",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration6",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration7",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_02_Continued_Narration8",
                PlayQuip = "/VO/Phantom_Sandra_0087__5",
                QuipDelay = "0.3",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_03 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0045__4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0049__4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration5",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration6",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration8",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration9",
                PlayQuip = "/VO/Phantom_Sandra_0038__2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration10",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_03_Narration11",
                PlayQuip = "/VO/Phantom_Sandra_0032__4",
                Portrait = "Default",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_04 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0034__9",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0164__5",
                Portrait = "Default",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0131_",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration6",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration7",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration8",
                PlayQuip = "/VO/Phantom_Sandra_0026__6",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration9",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_04_Narration11",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0163__1",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_05 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0133__2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0136__2",
                PortraitExtension = "_Serious",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration5",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration6",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration7",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration8",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration9",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0163__6",
                PortraitExtension = "_Serious",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_05_Narration10",
                PlayQuip = "/VO/Phantom_Sandra_0143__6",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_06 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_06_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0069__3",
                PortraitExtension = "_Serious",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_06_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0163__8",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_06_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0122__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_06_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0142__2",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_07 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_07_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0134__2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_07_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_07_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0094__3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_07_Narration4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_07_Narration5",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_07_Narration6",
                PlayQuip = "/VO/Phantom_Sandra_0142__2",
                Portrait = "Default",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_08 = {
        ChoiceA = "PracticeStone_BeyonderChat_08_Return_Choice",
        ChoiceB = "PracticeStone_BeyonderChat_08_Remain_Choice",
        ChoiceHeader = "PracticeStone_BeyonderChat_08_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0067__7",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0170__2",
                Portrait = "Default",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0172__6",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration6",
                PlayQuip = "/VO/Phantom_Sandra_0116__3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration8",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration9",
                PlayQuip = "/VO/Phantom_Sandra_0178__3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration10",
                PlayQuip = "/VO/Phantom_Sandra_0144__2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Narration11",
                IsNarration = "true",
                SoundName = "/SFX/Menu Sounds/TextReveal2",
                StartTrigger = "EventFlash",
            }
        },
        ResultA = "PracticeStone_BeyonderChat_08_Return",
        ResultAType = "ReloadScreen",
        ResultB = "PracticeStone_BeyonderChat_08_Remain",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_08_Remain = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_08_Remain_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0163__6",
                Portrait = "Default",
                QuipDelay = "0.6",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_08_Remain_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0176__4",
                PortraitExtension = "_Serious",
                QuipDelay = "0.5",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_08_Remain_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_08_Remain_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0142__3",
                Portrait = "Default",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_08_Return = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                HelpTextId = "PracticeStone_BeyonderChat_08_Return_Narration1",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_09 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0069__4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration2",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0102__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration4",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration6",
                PlayQuip = "/VO/Phantom_Sandra_0106__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration7",
                IsNarration = "true",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration8",
                PlayQuip = "/VO/Phantom_Sandra_0109__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_09_Narration9",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_Swath03 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath03_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0006__6",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath03_Narration2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath03_Narration3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath03_Narration4",
                Portrait = "Default",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_Swath05 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath05_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0006__6",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath05_Narration2",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath05_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0164__1",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath05_Narration4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath05_Narration5",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath05_Narration6",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_Swath07 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath07_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0010__2",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath07_Narration2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath07_Narration3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath07_Narration4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath07_Narration5",
                Portrait = "Default",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_Swath08 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath08_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0027__7",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath08_Narration2",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath08_Narration3",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath08_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath08_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0164_",
                Portrait = "Default",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath08_Narration6",
                PlayQuip = "/VO/Phantom_Sandra_0040__4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath08_Narration7",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_BeyonderChat_Swath09 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        Lines = {
            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath09_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0043__4",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath09_Narration2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath09_Narration3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath09_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath09_Narration5",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_BeyonderChat_Swath09_Narration6",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_BeyonderChat_Swath09_Narration7",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Disabled_01 = {
        ChoiceA = "PracticeStone_Disabled_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "PracticeStone_Disabled_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    PracticeStone_Disabled_02 = {
        ChoiceA = "PracticeStone_Disabled_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "PracticeStone_Disabled_02_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    PracticeStone_Intro_01 = {
        ChoiceA = "PracticeStone_Menu_01_Choice",
        ChoiceMadeTrigger = "RemoveLinesOnNextEvent",
        HeaderTrigger = "PlayBeyonderTheme",
        Lines = {
            {
                HelpTextId = "PracticeStone_Intro_01_Narration1",
                SoundName = "/SFX/World Sounds/MapZoomSlow",
                Trigger = "AddSandraBackground",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Intro_01_Narration2",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Intro_01_Narration3",
                PlayQuipMasked = "/VO/Phantom_Sandra_0127__6",
                Portrait = "Masked",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Intro_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "1.5",
                HelpTextId = "PracticeStone_Intro_01_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0095__2",
                PortraitExtension = "_Serious",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
                Trigger = "RevealBeyonder",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_Intro_01_Narration6",
                PlayQuip = "/VO/Phantom_Sandra_0024__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Intro_01_Narration7",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_Intro_01_Narration8",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_Intro_01_Narration9",
                Portrait = "Default",
                SoundName = "/SFX/World Sounds/MapZoomIn",
                StartTrigger = "FadeBackIn",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_Intro_01_Narration10",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_Intro_01_Narration11",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Intro_01_Narration12",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Intro_01_Narration13",
            }
        },
        ResultA = "PracticeStone_Menu_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
    },
    PracticeStone_Menu_01 = {
        ChoiceA = "PracticeStone_Menu_01_ChoiceA",
        ChoiceB = "PracticeStone_Menu_01_ChoiceB",
        ChoiceC = "PracticeStone_Menu_01_ChoiceC",
        ChoiceD = "PracticeStone_Menu_01_ChoiceD",
        ChoiceDFunction = "RestoreChoiceHeader",
        ChoiceHeader = "PracticeStone_Menu_01_ChoiceHeader",
        HeaderTrigger = "ChooseRandomGreeting",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Narration1",
                PlayRandomQuip = "true",
                StartTrigger = "AddSandraBackground",
            }
        },
        ReplaceChoiceHeader = "PracticeStone_Menu_01_Alternate",
        ResultAType = "PickChallengeMatch",
        ResultBType = "PickFreePlayMatch",
        ResultCType = "PickBeyonderChat",
        ResultDType = "PickBeyonderExit",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_01 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_01_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0042__3",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_02 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_02_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0044__4",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_03 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_03_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_03_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0009__2",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_04 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_04_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_04_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0056__2",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_05 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_05_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_05_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0054__1",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_06 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_06_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_06_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0055_",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_07 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_07_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_07_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0044__4",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_08 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_08_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_08_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0028__3",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_09 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_09_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_09_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0023__5",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_Menu_01_Exit_10 = {
        ChoiceA = "PracticeStone_Menu_01_Exit_10_ChoiceA",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_Menu_01_Exit_10_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0004__3",
                StageDirection = "Exit",
                Trigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_SandraSendoff_01 = {
        ChoiceA = "PracticeStone_SandraSendoff_01_TakeIt_Choice",
        ChoiceB = "PracticeStone_SandraSendoff_01_LeaveIt_Choice",
        ChoiceHeader = "PracticeStone_SandraSendoff_01_ChoiceHeader",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration1",
                PlayQuip = "/VO/Phantom_Sandra_0008_",
                PortraitExtension = "_Serious",
                StartTrigger = "AddSandraBackground",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration2",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration4",
                PlayQuip = "/VO/Phantom_Sandra_0011__6",
                Portrait = "Default",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration5",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration6",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration7",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration9",
                PlayQuip = "/VO/Phantom_Sandra_0126__5",
                Portrait = "Default",
                StartTrigger = "PlayBeyonderTheme",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration10",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration11",
                Trigger = "HeavyMomentSFX",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration12",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration13",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration14",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration15",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration16",
                PlayQuip = "/VO/Phantom_Sandra_0124__4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration17",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration18",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration19",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration20",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration21",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration22",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration23",
                PlayQuip = "/VO/Phantom_Sandra_0110__4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration24",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_Narration25",
            }
        },
        ResultA = "PracticeStone_SandraSendoff_01_TakeIt",
        ResultAType = "ReloadScreen",
        ResultB = "PracticeStone_SandraSendoff_01_LeaveIt",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Beyonder",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_SandraSendoff_01_LeaveIt = {
        ChoiceA = "PracticeStone_SandraSendoff_01_LeaveIt_ChoiceA",
        ChoiceMadeTrigger = "LeftSandra",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0069__7",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration6",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration7",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration8",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration9",
                PlayQuip = "/VO/Phantom_Sandra_0089__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration10",
                StageDirection = "Exit",
                StartTrigger = "EndCurrentMusic",
            },

            {
                HelpTextId = "PracticeStone_SandraSendoff_01_LeaveIt_Narration11",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PracticeStone_SandraSendoff_01_TakeIt = {
        ChoiceA = "PracticeStone_SandraSendoff_01_TakeIt_ChoiceA",
        ChoiceHeader = "PracticeStone_SandraSendoff_01_TakeIt_ChoiceHeader",
        ChoiceMadeTrigger = "LeftSandra",
        Lines = {
            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_TakeIt_Narration1",
                IsNarration = "true",
                Trigger = "RemovePracticeStone",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_TakeIt_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0176__5",
                Portrait = "Default",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_TakeIt_Narration3",
                PlayQuip = "/VO/Phantom_Sandra_0069_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_TakeIt_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "PracticeStone_SandraSendoff_01_TakeIt_Narration5",
                PlayQuip = "/VO/Phantom_Sandra_0148_",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "PracticeStone_SandraSendoff_01_TakeIt_Narration6",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "PracticeStone_SandraSendoff_01_TakeIt_Narration7",
                StartTrigger = "EndCurrentMusic",
                Trigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PrepareForFirstTakeOff = {
        BlockSideConversations = true,
        ChoiceA = "PrepareForFirstTakeOff_ChoiceA",
        ChoiceHeader = "PrepareForFirstTakeOff_ChoiceHeader",
        ChoiceMadeTrigger = "ShowWagonScenePostMatch",
        Lines = {
            {
                HelpTextId = "PrepareForFirstTakeOff_Narration1",
                StartTrigger = "RemoveWagonScreenBlock",
                Trigger = "PlayDocTheme",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "PrepareForFirstTakeOff_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0190__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "PrepareForFirstTakeOff_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0191__6",
                PortraitExtension = "_Wry",
                StageDirection = "Exit",
            }
        },
        ResultA = "PrepareForFirstTakeOff_Inside",
        ResultAType = "NextScreenWagonIntro",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    PrepareForFirstTakeOff_Inside = {
        ChoiceA = "PrepareForFirstTakeOff_Inside_ChoiceA",
        Lines = {
            {
                HelpTextId = "PrepareForFirstTakeOff_Inside_Narration1",
            },

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                Character = "Story_Bard",
                HelpTextId = "RevealOpenStructure_Continued_Narration1",
                PlayQuip = "/VO/Bard_0008__5",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "RevealOpenStructure_Continued_Narration2",
                IsNarration = "true",
                StartTrigger = "IntermissionGuideBookUnlock",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "RevealOpenStructure_Continued_Narration3",
                PlayQuip = "/VO/Bard_0036__5",
                StageDirection = "Exit",
            }
        },
        ResultA = "RevealOpenStructure_Outside",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    RevealOpenStructure_Intermission = {
        ChoiceA = "RevealOpenStructure_Continued_Choice",
        ChoiceMadeTrigger = "ResumeCurrentAmbience",
        Lines = {
            {
                HelpTextId = "RevealOpenStructure_Intermission_Narration1",
            },

            {
                HelpTextId = "RevealOpenStructure_Intermission_Narration2",
            },

            {
                EndTrigger = "MoonlightAlcoveWeather",
                HelpTextId = "RevealOpenStructure_Intermission_Narration3",
            }
        },
        ResultA = "RevealOpenStructure_Continued",
        ResultAType = "NextScreen",
        StyleXML = "OfficialNoticeScreen",
    },
    RevealOpenStructure_Outside = {
        ChoiceA = "RevealOpenStructure_Outside_ChoiceA",
        ChoiceHeader = "RevealOpenStructure_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "PickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "RevealOpenStructure_Outside_Narration1",
                Trigger = "PlayBardTheme",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "RevealOpenStructure_Outside_Narration2",
                PlayQuip = "/VO/Bard_0018__5",
                StageDirection = "Enter",
            },

            {
                HelpTextId = "RevealOpenStructure_Outside_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Doc",
            }
        },
    },
    RevealOpenStructure_StarPicked = {
        ChoiceA = "RevealOpenStructure_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0192_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration2",
                PlayQuip = "/VO/Bard_0020__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0127__6",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__14",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0208__5",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration6",
                PlayQuip = "/VO/Bard_0026__9",
                StageDirection = "Exit",
                Trigger = "AddWagonScreenBlock",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0007__4",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "RevealOpenStructure_StarPicked_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0027__3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "RevealOpenStructure_StarPicked_Narration9",
                Trigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    RevealOpenStructure_StarPickRevealed = {
        ChoiceA = "RevealOpenStructure_StarPickRevealed_ChoiceA",
        ChoiceHeader = "RevealOpenStructure_StarPickRevealed_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "RevealOpenStructure_StarPickRevealed_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Roster_Disabled_01 = {
        ChoiceA = "Roster_Disabled_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "Roster_Disabled_01_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    S1W2_PostMatchDialogue_Win = {
        ChoiceA = "S1W2_PostMatchDialogue_Win_ChoiceA",
        Lines = {
            {
                HelpTextId = "S1W2_PostMatchDialogue_Win_Narration1",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "S1W2_PostMatchDialogue_Win_Narration2",
                RivalIndex = 2,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "S1W2_PostMatchDialogue_Win_Narration3",
                QuipType = "Demoralized",
                RivalIndex = 1,
            },

            {
                HelpTextId = "S1W2_PostMatchDialogue_Win_Narration4",
                RivalIndex = 1,
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightMidCharacter",
                RivalIndex = 2,
            }
        },
    },
    ShopKeeper_Greeting_01 = {
        ChoiceA = "ShopKeeper_Greeting_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_24_14",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_02 = {
        ChoiceA = "ShopKeeper_Greeting_02_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_02_Narration1",
                PlayQuip = "/VO/ShopKeeper_32_12",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_03 = {
        ChoiceA = "ShopKeeper_Greeting_03_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_03_Narration1",
                PlayQuip = "/VO/ShopKeeper_35_8",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_04 = {
        ChoiceA = "ShopKeeper_Greeting_04_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_04_Narration1",
                PlayQuip = "/VO/ShopKeeper_38_11",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_05 = {
        ChoiceA = "ShopKeeper_Greeting_05_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_05_Narration1",
                PlayQuip = "/VO/ShopKeeper_47_12",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_06 = {
        ChoiceA = "ShopKeeper_Greeting_06_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_06_Narration1",
                PlayQuip = "/VO/ShopKeeper_4_4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_07 = {
        ChoiceA = "ShopKeeper_Greeting_07_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_07_Narration1",
                PlayQuip = "/VO/ShopKeeper_80__4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_08 = {
        ChoiceA = "ShopKeeper_Greeting_08_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_08_Narration1",
                PlayQuip = "/VO/ShopKeeper_92__5",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_08_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_09 = {
        ChoiceA = "ShopKeeper_Greeting_09_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_09_Narration1",
                PlayQuip = "/VO/ShopKeeper_7_10",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_09_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Greeting_10 = {
        ChoiceA = "ShopKeeper_Greeting_10_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_10_Narration1",
                PlayQuip = "/VO/ShopKeeper_6_3",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Greeting_10_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_01 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_23_2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_02 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_02_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_02_Narration1",
                PlayQuip = "/VO/ShopKeeper_48__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_03 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_03_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_03_Narration1",
                PlayQuip = "/VO/ShopKeeper_90__4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_04 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_04_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_04_Narration1",
                PlayQuip = "/VO/ShopKeeper_94__1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_05 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_05_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_05_Narration1",
                PlayQuip = "/VO/ShopKeeper_91__1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_06 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_06_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_06_Narration1",
                PlayQuip = "/VO/ShopKeeper_86__1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_07 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_07_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_07_Narration1",
                PlayQuip = "/VO/ShopKeeper_7_5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_08 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_08_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_08_Narration1",
                PlayQuip = "/VO/ShopKeeper_72__4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_09 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_09_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_09_Narration1",
                PlayQuip = "/VO/ShopKeeper_52__1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_RepeatGreeting_10 = {
        ChoiceA = "ShopKeeper_RepeatGreeting_10_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_RepeatGreeting_10_Narration1",
                PlayQuip = "/VO/ShopKeeper_48__6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_01 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_131_",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_02 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_02_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_02_Narration1",
                PlayQuip = "/VO/ShopKeeper_143__1",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_03 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_03_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_03_Narration1",
                PlayQuip = "/VO/ShopKeeper_144__3",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_04 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_04_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_04_Narration1",
                PlayQuip = "/VO/ShopKeeper_147_",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_05 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_05_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_05_Narration1",
                PlayQuip = "/VO/ShopKeeper_148__5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_06 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_06_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_06_Narration1",
                PlayQuip = "/VO/ShopKeeper_28_3",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_07 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_07_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_07_Narration1",
                PlayQuip = "/VO/ShopKeeper_27_6",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_08 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_08_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_08_Narration1",
                PlayQuip = "/VO/ShopKeeper_29_3",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_09 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_09_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_09_Narration1",
                PlayQuip = "/VO/ShopKeeper_30_6",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_10 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_10_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_10_Narration1",
                PlayQuip = "/VO/ShopKeeper_46_9",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_11 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_11_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_11_Narration1",
                PlayQuip = "/VO/ShopKeeper_66__3",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_12 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_12_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_12_Narration1",
                PlayQuip = "/VO/ShopKeeper_89_",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_13 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_13_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_13_Narration1",
                PlayQuip = "/VO/ShopKeeper_75__2",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_14 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_14_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_14_Narration1",
                PlayQuip = "/VO/ShopKeeper_71_",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Grumpy_15 = {
        ChoiceA = "ShopKeeper_Sendoff_Grumpy_15_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Grumpy_15_Narration1",
                LeftBacking = "EmoteDepressed",
                PlayQuip = "/VO/ShopKeeper_62__5",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_01 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_01_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_01_Narration1",
                PlayQuip = "/VO/ShopKeeper_128__1",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_02 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_02_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_02_Narration1",
                PlayQuip = "/VO/ShopKeeper_133__4",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_03 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_03_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Happy_03_Narration1",
                PlayQuip = "/VO/ShopKeeper_71__3",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_04 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_04_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Happy_04_Narration1",
                PlayQuip = "/VO/ShopKeeper_70__2",
                PortraitExtension = "_Averted",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_05 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_05_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_05_Narration1",
                PlayQuip = "/VO/ShopKeeper_65__2",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_06 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_06_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_06_Narration1",
                PlayQuip = "/VO/ShopKeeper_35_5",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_07 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_07_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_07_Narration1",
                PlayQuip = "/VO/ShopKeeper_34_10",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_08 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_08_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Happy_08_Narration1",
                PlayQuip = "/VO/ShopKeeper_150__7",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_09 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_09_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_09_Narration1",
                PlayQuip = "/VO/ShopKeeper_136__2",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_10 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_10_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_10_Narration1",
                PlayQuip = "/VO/ShopKeeper_121__2",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_11 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_11_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_11_Narration1",
                PlayQuip = "/VO/ShopKeeper_112__2",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_12 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_12_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_12_Narration1",
                PlayQuip = "/VO/ShopKeeper_119__4",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_13 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_13_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_13_Narration1",
                PlayQuip = "/VO/ShopKeeper_99_",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_14 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_14_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "ShopKeeper_Sendoff_Happy_14_Narration1",
                PlayQuip = "/VO/ShopKeeper_83__1",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    ShopKeeper_Sendoff_Happy_15 = {
        ChoiceA = "ShopKeeper_Sendoff_Happy_15_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "ShopKeeper_Sendoff_Happy_15_Narration1",
                PlayQuip = "/VO/ShopKeeper_77_",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Shopping_CursedTalismanBought = {
        ChoiceA = "Shopping_CursedTalismanBought_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Shopping_CursedTalismanBought_Narration1",
                PlayQuip = "/VO/ShopKeeper_127__2",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Shopping_CursedTalismanBought_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Shopping_RespecItemBought = {
        ChoiceA = "Shopping_RespecItemBought_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Shopping_RespecItemBought_Narration1",
                PlayQuip = "/VO/ShopKeeper_61__10",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Shopping_RespecItemBought_Narration2",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Shopping_RespecItemBought_Narration3",
                PlayQuip = "/VO/ShopKeeper_113__3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Shopping_UpgradeItemBought = {
        ChoiceA = "Shopping_UpgradeItemBought_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Shopping_UpgradeItemBought_Narration1",
                PlayQuip = "/VO/ShopKeeper_37_7",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Shopping_UpgradeItemBought_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_Benched_01 = {
        ChoiceA = "SideCon_Badass_Benched_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Badass_Benched_01_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Benched_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0042__2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Benched_01_Narration3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Benched_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0099__5",
                PortraitExtension = "_Smirking",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_Benched_01_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Badass_Benched_02 = {
        ChoiceA = "SideCon_Badass_Benched_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Badass_Benched_02_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Benched_02_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0042__2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Benched_02_Narration3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Benched_02_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0098__4",
                PortraitExtension = "_Pensive",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_Benched_02_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Badass_FriendRelation_01 = {
        AttractQuip = "/VO/Demon_Jodi_0224__10",
        ChoiceA = "SideCon_Badass_FriendRelation_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0056__2",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0062__5",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-625",
                ShiftY = "160",
                SoundName = "/SFX/World Sounds/DemonEnter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration5",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration6",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration7",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration9",
                IsNarration = "true",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration10",
                PlayQuip = "/VO/Demon_Jodi_0071__9",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration11",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration12",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration13",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration14",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_FriendRelation_01_Narration15",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Badass_Horns = {
        ChoiceA = "SideCon_Badass_Horns_HeavyHorns_Choice",
        ChoiceB = "SideCon_Badass_Horns_NiceHorns_Choice",
        ChoiceC = "SideCon_Badass_Horns_RemainSilent_Choice",
        ChoiceHeader = "SideCon_Badass_Horns_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Badass_Horns_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0158__4",
                PortraitExtension = "_Irate",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-625",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            }
        },
        ResultA = "SideCon_Badass_Horns_HeavyHorns",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Badass_Horns_NiceHorns",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Badass_Horns_RemainSilent",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_Horns_Continued = {
        ChoiceA = "SideCon_Badass_Horns_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration1",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration2",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration3",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration4",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0175_",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration7",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration8",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration9",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration10",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_Horns_Continued_Narration11",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Irate",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_Horns_HeavyHorns = {
        ChoiceA = "SideCon_Badass_Horns_Continued_Choice",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_HeavyHorns_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_HeavyHorns_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0164_",
            }
        },
        ResultA = "SideCon_Badass_Horns_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Irate",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_Horns_NiceHorns = {
        ChoiceA = "SideCon_Badass_Horns_Continued_Choice",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_NiceHorns_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_NiceHorns_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0166__6",
            }
        },
        ResultA = "SideCon_Badass_Horns_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Irate",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_Horns_RemainSilent = {
        ChoiceA = "SideCon_Badass_Horns_Continued_Choice",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_RemainSilent_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Horns_RemainSilent_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0169__1",
            }
        },
        ResultA = "SideCon_Badass_Horns_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Irate",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_Past_01 = {
        AttractQuip = "/VO/Demon_Jodi_0219_",
        ChoiceA = "SideCon_Badass_Past_01_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharBadass",
        Lines = {
            {
                HelpTextId = "SideCon_Badass_Past_01_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0021__2",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Badass_Past_01_Narration3",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-625",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0054__2",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0061__3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration7",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration9",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration10",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration11",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration12",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration13",
                PlayQuip = "/VO/Demon_Jodi_0068_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Past_01_Narration14",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Past_01_Narration15",
                PlayQuip = "/VO/Demon_Jodi_0062__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration16",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration17",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Past_01_Narration18",
                PlayQuip = "/VO/Demon_Jodi_0054__4",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_Past_01_Narration19",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Badass_Past_01_Narration20",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/World Sounds/DemonEnter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_Past_01_Narration21",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Badass_Past_01_Narration22",
                PlayQuip = "/VO/Demon_Jodi_0076__9",
                PortraitExtension = "_Pensive",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_Past_01_Narration23",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01 = {
        AttractQuip = "/VO/Demon_Jodi_0219__4",
        ChoiceA = "SideCon_Badass_PostRivalry_01_HadSomeone_Choice",
        ChoiceB = "SideCon_Badass_PostRivalry_01_HadNoOne_Choice",
        ChoiceC = "SideCon_Badass_PostRivalry_01_RemainSilent_Choice",
        ChoiceHeader = "SideCon_Badass_PostRivalry_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Narration1",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-625",
                ShiftY = "160",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0050__9",
                PortraitExtension = "_Pensive",
            }
        },
        ResultA = "SideCon_Badass_PostRivalry_01_HadSomeone",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Badass_PostRivalry_01_HadNoOne",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Badass_PostRivalry_01_RemainSilent",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_BadNews = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_BadNews_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_BadNews_Narration1",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PostRivalry_01_BadNews_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_BadNews_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0044__1",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_BadNews_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_Confess = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_Confess_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration1",
            },

            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0088__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration5",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration6",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration8",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration9",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_Confess_Narration10",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_Continued = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_GoodNews_Choice",
        ChoiceB = "SideCon_Badass_PostRivalry_01_BadNews_Choice",
        ChoiceC = "SideCon_Badass_PostRivalry_01_Confess_Choice",
        ChoiceD = "SideCon_Badass_PostRivalry_01_Goodbye_Choice",
        ChoiceHeader = "SideCon_Badass_PostRivalry_01_Continued_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0102__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0107__2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration6",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration7",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Continued_Narration8",
                PortraitExtension = "_Pensive",
            }
        },
        ResultA = "SideCon_Badass_PostRivalry_01_GoodNews",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Badass_PostRivalry_01_BadNews",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Badass_PostRivalry_01_Confess",
        ResultCType = "ReloadScreen",
        ResultD = "SideCon_Badass_PostRivalry_01_Goodbye",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_Goodbye = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_Goodbye_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_Goodbye_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_Goodbye_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0044__3",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_Goodbye_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_GoodNews = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_GoodNews_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_GoodNews_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_GoodNews_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_GoodNews_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0044__3",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_PostRivalry_01_GoodNews_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_HadNoOne = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_Continued_Choice",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_HadNoOne_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_HadNoOne_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0007__8",
                QuipDelay = "0.3",
            }
        },
        ResultA = "SideCon_Badass_PostRivalry_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_HadSomeone = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_Continued_Choice",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_HadSomeone_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_HadSomeone_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0007__8",
                QuipDelay = "0.3",
            }
        },
        ResultA = "SideCon_Badass_PostRivalry_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PostRivalry_01_RemainSilent = {
        ChoiceA = "SideCon_Badass_PostRivalry_01_Continued_Choice",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_RemainSilent_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_RemainSilent_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0059_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PostRivalry_01_RemainSilent_Narration3",
            }
        },
        ResultA = "SideCon_Badass_PostRivalry_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Badass_PreAscension_01 = {
        ChoiceA = "SideCon_Badass_PreAscension_01_ChoiceA",
        ChoiceHeader = "SideCon_Badass_PreAscension_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0202__12",
                QuipDelay = "0.4",
                StartTrigger = "PlayScavengersTheme",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0085__1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0154__2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0249__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0122__2",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0215__7",
                PortraitExtension = "_Pleased",
                PositionToDirect = "LeftCharacter",
                StartTrigger = "FriendLaughSFX",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration8",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration9",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Cur_Rukey_0157__5",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration10",
                PlayQuip = "/VO/Nomad_Hedwyn_0255__1",
                Portrait = "Default",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration11",
                PlayQuip = "/VO/Demon_Jodi_0119__8",
                Portrait = "Default",
                PositionToDirect = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration12",
                PlayQuip = "/VO/Cur_Rukey_0163__4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration13",
                LeftBacking = "EmoteThoughtful",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration14",
                PlayQuip = "/VO/Nomad_Hedwyn_0257__2",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration15",
                PlayQuip = "/VO/Cur_Rukey_0167__3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration16",
                PlayQuip = "/VO/Demon_Jodi_0070__7",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration17",
                PlayQuip = "/VO/Cur_Rukey_0223__1",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration18",
                IsNarration = "true",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration19",
                PlayQuip = "/VO/Cur_Rukey_0229__3",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration20",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Hedwyn_0318__2",
                QuipDelay = "0.4",
                SoundName = "/SFX/World Sounds/PhysicalImpact",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration21",
                PlayQuip = "/VO/Nomad_Hedwyn_0277__4",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration22",
                Portrait = "Default",
                PositionToDirect = "LeftMidCharacter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration23",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration24",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration25",
                PlayQuip = "/VO/Cur_Rukey_0233__6",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration26",
                PlayQuip = "/VO/Nomad_Hedwyn_0249__3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration27",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration28",
                PlayQuip = "/VO/Demon_Jodi_0042__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration29",
                IsNarration = "true",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration30",
                IsNarration = "true",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration31",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration32",
                PlayQuip = "/VO/Nomad_Hedwyn_0118_",
                Portrait = "Default",
                PositionToDirect = "All",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Badass_PreAscension_01_Narration33",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                PortraitExtension = "_Determined",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
        ShowOnlyOnce = true,
        ShowRobes = true,
    },
    SideCon_Bard_01 = {
        ChoiceA = "SideCon_Bard_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Bard_01_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_01_Narration2",
                PlayQuip = "/VO/Bard_0010__1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_01_Narration5",
                PlayQuip = "/VO/Bard_0032__6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_01_Narration6",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_01_Narration7",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Bard_ArrivedInSwath7 = {
        ChoiceA = "SideCon_Bard_ArrivedInSwath7_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration2",
                PlayQuip = "/VO/Bard_0012__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration7",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration8",
            },

            {
                HelpTextId = "SideCon_Bard_ArrivedInSwath7_Narration9",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Bard_MonstrosityHistory_01 = {
        ChoiceA = "SideCon_Bard_MonstrosityHistory_01_Listen_Choice",
        ChoiceB = "SideCon_Bard_MonstrosityHistory_01_Refuse_Choice",
        ChoiceHeader = "SideCon_Bard_MonstrosityHistory_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Narration1",
                PlayQuip = "/VO/Bard_0006__14",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Narration2",
            }
        },
        ResultA = "SideCon_Bard_MonstrosityHistory_01_Listen",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Bard_MonstrosityHistory_01_Refuse",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Bard_MonstrosityHistory_01_Listen = {
        ChoiceA = "SideCon_Bard_MonstrosityHistory_01_Listen_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration2",
                PlayQuip = "/VO/Bard_0038__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration7",
                PlayQuip = "/VO/Bard_0146_",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration8",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration9",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration10",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration11",
                PlayQuip = "/VO/Bard_0025__7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration12",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration13",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration14",
                PlayQuip = "/VO/Bard_0109__6",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Listen_Narration15",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Bard_MonstrosityHistory_01_Refuse = {
        ChoiceA = "SideCon_Bard_MonstrosityHistory_01_Refuse_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Refuse_Narration1",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Refuse_Narration2",
                PlayQuip = "/VO/Bard_0107__4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Bard_MonstrosityHistory_01_Refuse_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Bard_TriumvirateHistory_01 = {
        ChoiceA = "SideCon_Bard_TriumvirateHistory_01_Listen_Choice",
        ChoiceB = "SideCon_Bard_TriumvirateHistory_01_Refuse_Choice",
        ChoiceHeader = "SideCon_Bard_TriumvirateHistory_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Narration1",
                PlayQuip = "/VO/Bard_0006__14",
            }
        },
        ResultA = "SideCon_Bard_TriumvirateHistory_01_Listen",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Bard_TriumvirateHistory_01_Refuse",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Bard_TriumvirateHistory_01_Listen = {
        ChoiceA = "SideCon_Bard_TriumvirateHistory_01_Listen_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration2",
                PlayQuip = "/VO/Bard_0022__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration8",
                PlayQuip = "/VO/Bard_0146_",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration9",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration10",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration11",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration12",
                PlayQuip = "/VO/Bard_0025__7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration13",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration14",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration15",
                PlayQuip = "/VO/Bard_0109__6",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Listen_Narration16",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Bard_TriumvirateHistory_01_Refuse = {
        ChoiceA = "SideCon_Bard_TriumvirateHistory_01_Refuse_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Refuse_Narration1",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Refuse_Narration2",
                PlayQuip = "/VO/Bard_0107__4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Bard_TriumvirateHistory_01_Refuse_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_BellRinger_01 = {
        ChoiceA = "SideCon_BellRinger_01_Continued_Choice",
        ChoiceHeader = "SideCon_BellRinger_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0192__5",
                PortraitExtension = "_Snide",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0201__4",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Narration4",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0227__1",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Narration6",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_BellRinger_01_Narration7",
            }
        },
        ResultA = "SideCon_BellRinger_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Snide",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_BellRinger_01_Continued = {
        ChoiceA = "SideCon_BellRinger_01_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Continued_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_84",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_BellRinger_01_Continued_Narration2",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_BellRinger_01_Continued_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_BellRinger_02 = {
        ChoiceA = "SideCon_BellRinger_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BellRinger_02_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0197__3",
                PortraitExtension = "_Nervous",
                RightBacking = "EmoteShocked",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Nervous",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_BuddyAscended_Badass_01 = {
        ChoiceA = "SideCon_BuddyAscended_Badass_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0086__2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0219__6",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0179__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration6",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration7",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration9",
                PlayQuip = "/VO/Demon_Jodi_0135__6",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration11",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration12",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration13",
                PlayQuip = "/VO/Demon_Jodi_0125__4",
                PortraitExtension = "_Smirking",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration14",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration15",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0195__9",
                Portrait = "Default",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration16",
                PlayQuip = "/VO/Demon_Jodi_0044__4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_BuddyAscended_Badass_01_Narration17",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_BuddyAscended_Bard_01 = {
        ChoiceA = "SideCon_BuddyAscended_Bard_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration3",
                PlayQuip = "/VO/Bard_0047__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration7",
                PlayQuip = "/VO/Bard_0134__3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_01_Narration8",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_BuddyAscended_Bard_02 = {
        ChoiceA = "SideCon_BuddyAscended_Bard_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration3",
                PlayQuip = "/VO/Bard_0156__1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration8",
                PlayQuip = "/VO/Bard_0152__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_02_Narration9",
                IsNarration = "true",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_BuddyAscended_Bard_03 = {
        ChoiceA = "SideCon_BuddyAscended_Bard_03_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_03_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_03_Narration2",
                PlayQuip = "/VO/Bard_0147_",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_03_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_03_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_BuddyAscended_Bard_03_Narration5",
                PlayQuip = "/VO/Bard_0012__2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_BuddyAscended_Bard_03_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_BuddyAscended_Diva_01 = {
        ChoiceA = "SideCon_BuddyAscended_Diva_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_BuddyAscended_Diva_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0183__3",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_BuddyAscended_Diva_01_Narration2",
                PlayQuip = "/VO/Bertrude_0066__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_BuddyAscended_Diva_01_Narration3",
            },

            {
                Character = "Story_Diva",
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                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration2",
                PlayQuip = "/VO/Mae_148_1",
                PortraitExtension = "_Chant",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration3",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration4",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_171",
                QuipDelay = "0.4",
                Trigger = "EventFlashSmall",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration6",
                PlayQuip = "/VO/Mae_139",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration7",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration8",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration9",
                PlayQuip = "/VO/Mae_109_2",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration10",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration11",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_247",
                QuipDelay = "0.3",
            },

            {
                HelpTextId = "SideCon_BuddyAscended_Psycho_01_Narration13",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                PortraitExtension = "_Zen",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_BuddyAscended_Vamp_01 = {
        ChoiceA = "SideCon_BuddyAscended_Vamp_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0081__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0086__3",
                PortraitExtension = "_Skeptical",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration5",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration6",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0102__5",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration8",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration9",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration11",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0155__5",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration12",
                PlayQuip = "/VO/Harp_Pamitha_0113__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration13",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration14",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration15",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0152__7",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration17",
                PlayQuip = "/VO/Harp_Pamitha_0118__6",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration18",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration19",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0153__4",
                QuipDelay = "0.4",
            },

            {
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration20",
            },

            {
                HelpTextId = "SideCon_BuddyAscended_Vamp_01_Narration21",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Diva_01 = {
        AttractQuip = "/VO/Bertrude_0177__11",
        ChoiceA = "SideCon_Diva_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_01_Narration2",
                PlayQuip = "/VO/Bertrude_0181__10",
                Portrait = "Default",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_01_Narration3",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Diva_01_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Suspicious",
                QuipDelay = "0.4",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "110",
                SoundName = "/SFX/World Sounds/CroneEnter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_01_Narration5",
                PlayQuip = "/VO/Bertrude_0128__5",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_01_Narration6",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Diva_01_Narration7",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Diva_01_Narration8",
                PlayQuip = "/VO/Bard_0082__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_01_Narration9",
                PlayQuip = "/VO/Bertrude_0166__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Diva_01_Narration10",
                PlayQuip = "/VO/Bard_0065__3",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_01_Narration11",
                PlayQuip = "/VO/Bertrude_0061__5",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Diva_01_Narration12",
                PlayQuip = "/VO/Bard_0127__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Diva_01_Narration13",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                PortraitExtension = "_Suspicious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Diva_BeyonderCrystal = {
        ChoiceA = "SideCon_Diva_BeyonderCrystal_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration2",
                PlayQuip = "/VO/Bertrude_0100__4",
                PortraitExtension = "_Suspicious",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration4",
                PlayQuip = "/VO/Bertrude_0088__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration5",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration6",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration7",
                PlayQuip = "/VO/Bertrude_0095__7",
                PortraitExtension = "_Wry",
                QuipDelay = "0.4",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "110",
                SoundName = "/SFX/World Sounds/CroneEnter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration8",
                PlayQuip = "/VO/Bertrude_0143__7",
                PortraitExtension = "_Suspicious",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration9",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration10",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration11",
                PlayQuip = "/VO/Bertrude_0133_",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration12",
                Portrait = "Default",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration13",
                PlayQuip = "/VO/Bertrude_0130__3",
                PortraitExtension = "_Suspicious",
                StageDirection = "Exit",
            },

            {
                EndTrigger = "PlayBeyonderTheme",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration14",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration15",
                PlayQuip = "/VO/Phantom_Sandra_0146__5",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
                StartTrigger = "AddSandraBackground",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Phantom_Sandra_0170__3",
                Portrait = "Default",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Beyonder",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration17",
                PlayQuip = "/VO/Phantom_Sandra_0073__2",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration18",
                Portrait = "Default",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration19",
                PlayQuip = "/VO/Phantom_Sandra_0096__4",
                PortraitExtension = "_Serious",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Beyonder",
                CrossfadeSpeed = "3",
                EndTrigger = "RemoveSandraBackground",
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration20",
                PlayQuip = "/VO/Phantom_Sandra_0137__3",
                Portrait = "Default",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Diva_BeyonderCrystal_Narration21",
                StartTrigger = "LeftSandra",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Beyonder",
                Position = "RightCharacter",
            }
        },
    },
    SideCon_Diva_Past_01 = {
        ChoiceA = "SideCon_Diva_Past_01_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharDiva",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_Past_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_Past_01_Narration2",
                PlayQuip = "/VO/Bertrude_0012_",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Diva_Past_01_Narration3",
                PortraitExtension = "_Suspicious",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "110",
                SoundName = "/SFX/World Sounds/CroneEnter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_Past_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0183__1",
                PortraitExtension = "_Averted",
                QuipDelay = "0.2",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Diva_Past_01_Narration5",
                PlayQuip = "/VO/Bertrude_0137__2",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_Past_01_Narration6",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_Past_01_Narration7",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_Past_01_Narration8",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_Past_01_Narration9",
                PlayQuip = "/VO/Bertrude_0131__5",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_Past_01_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_Past_01_Narration11",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Diva_Past_01_Narration12",
                PlayQuip = "/VO/Bertrude_0112__5",
                PortraitExtension = "_Suspicious",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_Past_01_Narration13",
                Portrait = "Default",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Diva_Past_01_Narration14",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Diva_Past_01_Narration15",
                PlayQuip = "/VO/Bertrude_0079__8",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Diva_Past_01_Narration16",
            },

            {
                HelpTextId = "SideCon_Diva_Past_01_Narration17",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                Portrait = "Default",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Doc_01 = {
        ChoiceA = "SideCon_Doc_01_Sentence_Choice",
        ChoiceB = "SideCon_Doc_01_Nightwings_Choice",
        ChoiceC = "SideCon_Doc_01_Minstrel_Choice",
        ChoiceD = "SideCon_Doc_01_Exit_Choice",
        ChoiceHeader = "SideCon_Doc_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0015__2",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Narration3",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Narration4",
                Portrait = "SapVolfred02",
            }
        },
        RemoveLines = true,
        ReplaceChoiceHeader = "SideCon_Doc_01_ChoiceHeader_Alternate",
        ResultA = "SideCon_Doc_01_Sentence",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Doc_01_Nightwings",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Doc_01_Minstrel",
        ResultCType = "ReloadScreen",
        ResultD = "SideCon_Doc_01_Exit",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_01_Exit = {
        ChoiceA = "SideCon_Doc_01_Exit_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Exit_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Exit_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0060__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_01_Minstrel = {
        ChoiceA = "SideCon_Doc_01_Choice",
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration1",
                IsNarration = "true",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0125__3",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration3",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration4",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration5",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration6",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration7",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Minstrel_Narration8",
                Portrait = "SapVolfred02",
            }
        },
        LockChoices = {"C"},
        LockChoiceScreen = "SideCon_Doc_01",
        ResultA = "SideCon_Doc_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_01_Nightwings = {
        ChoiceA = "SideCon_Doc_01_Choice",
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration1",
                IsNarration = "true",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0108__3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration3",
                StartTrigger = "RevealNightwing",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration4",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration5",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration6",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration7",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration8",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration9",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration10",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration11",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration12",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Nightwings_Narration13",
                Portrait = "SapVolfred02_Averted",
            }
        },
        LockChoices = {"B"},
        LockChoiceScreen = "SideCon_Doc_01",
        ResultA = "SideCon_Doc_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_01_Sentence = {
        ChoiceA = "SideCon_Doc_01_Choice",
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0029__9",
                Portrait = "SapVolfred02_Unimpressed",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration3",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration5",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration6",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration7",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration8",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration9",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_01_Sentence_Narration10",
            }
        },
        LockChoices = {"A"},
        LockChoiceScreen = "SideCon_Doc_01",
        ResultA = "SideCon_Doc_01",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_02 = {
        ChoiceA = "SideCon_Doc_02_Brighton_Choice",
        ChoiceB = "SideCon_Doc_02_Erisa_Choice",
        ChoiceC = "SideCon_Doc_02_Oralech_Choice",
        ChoiceD = "SideCon_Doc_02_Exit_Choice",
        ChoiceHeader = "SideCon_Doc_02_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0279__6",
                Portrait = "SapVolfred02_Pleased",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0162__6",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Narration3",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "SideCon_Doc_02_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0193__5",
                Portrait = "SapVolfred02",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                Trigger = "PlayNightwingTheme",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Narration5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Narration6",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0195__7",
                Portrait = "SapVolfred02_Averted",
            }
        },
        RemoveLines = true,
        ReplaceChoiceHeader = "SideCon_Doc_02_ChoiceHeader_Alternate",
        ResultA = "SideCon_Doc_02_Brighton",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Doc_02_Erisa",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Doc_02_Oralech",
        ResultCType = "ReloadScreen",
        ResultD = "SideCon_Doc_02_Exit",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_02_Brighton = {
        ChoiceA = "SideCon_Doc_02_Choice",
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_02_Brighton_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0164__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration3",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0168__11",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration6",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration7",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration8",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration9",
                Portrait = "SapVolfred02_Averted",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration10",
                IsNarration = "true",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0156__5",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration12",
                Portrait = "SapVolfred02",
                Trigger = "HeavyMomentSFX",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0247__9",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration14",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration15",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration16",
                PlayQuip = "/VO/Sap_Volfred_0042__2",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration17",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration18",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration19",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration20",
                PlayQuip = "/VO/Sap_Volfred_0029__6",
                Portrait = "SapVolfred02_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Brighton_Narration21",
                Portrait = "SapVolfred02",
            }
        },
        LockChoices = {"A"},
        LockChoiceScreen = "SideCon_Doc_02",
        ResultA = "SideCon_Doc_02",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_02_Erisa = {
        ChoiceA = "SideCon_Doc_02_Choice",
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_02_Erisa_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0146__2",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration3",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration4",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration5",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0065__4",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration7",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0096__1",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration9",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration10",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration11",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration12",
                PlayQuip = "/VO/Sap_Volfred_0111__5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration13",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration14",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Erisa_Narration15",
                PlayQuip = "/VO/Sap_Volfred_0020__8",
                QuipDelay = "0.3",
            }
        },
        LockChoices = {"B"},
        LockChoiceScreen = "SideCon_Doc_02",
        ResultA = "SideCon_Doc_02",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_02_Exit = {
        ChoiceA = "SideCon_Doc_02_Exit_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Exit_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "SideCon_Doc_02_Exit_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0015__8",
                Portrait = "SapVolfred02_Pleased",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_02_Oralech = {
        ChoiceA = "SideCon_Doc_02_Choice",
        HeaderTrigger = "SetDisabledEventChoiceTooltip",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_02_Oralech_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0109__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration4",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration5",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0160__8",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration7",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration8",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0110__3",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration10",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration11",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration12",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration13",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0304__2",
                Portrait = "SapVolfred02_Averted",
                QuipDelay = "0.5",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration14",
                PlayQuip = "/VO/Sap_Volfred_0168__1",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration15",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration16",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration17",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration18",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_02_Oralech_Narration19",
                PlayQuip = "/VO/Sap_Volfred_0132__10",
            }
        },
        LockChoices = {"C"},
        LockChoiceScreen = "SideCon_Doc_02",
        ResultA = "SideCon_Doc_02",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_Agents = {
        ChoiceA = "SideCon_Doc_Agents_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0286__7",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Doc_Agents_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0306_",
                Portrait = "SapVolfred02_Pleased",
                QuipDelay = "0.1",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0014__2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_Agents_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0235__2",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_Agents_Narration7",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration8",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_Agents_Narration9",
                IsNarration = "true",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0047__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration11",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_Agents_Narration12",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_Agents_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0079__3",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration14",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_Agents_Narration15",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration16",
                PlayQuip = "/VO/Sap_Volfred_0091__3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration17",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_Agents_Narration18",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Doc_Agents_Narration19",
                PlayQuip = "/VO/Sap_Volfred_0103__4",
                Portrait = "SapVolfred02_Pleased",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Doc_Agents_Narration20",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BadNews_01 = {
        ChoiceA = "SideCon_Doc_BadNews_01_Confirm_Choice",
        ChoiceB = "SideCon_Doc_BadNews_01_DontCare_Choice",
        ChoiceC = "SideCon_Doc_BadNews_01_RemainSilent_Choice",
        ChoiceHeader = "SideCon_Doc_BadNews_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0062__1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration2",
                IsNarration = "true",
                Trigger = "EventFlashSmall",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0058__12",
                Portrait = "SapVolfred02_Averted",
                QuipDelay = "0.6",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration5",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration6",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration7",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration8",
                Trigger = "DownerMomentSFX",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration9",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration10",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration11",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration12",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration13",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "1.5",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration14",
                IsNarration = "true",
                Portrait = "SapVolfred02",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration15",
                PlayQuip = "/VO/Sap_Volfred_0191_",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration16",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration17",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration18",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Narration19",
                Portrait = "SapVolfred02",
            }
        },
        ResultA = "SideCon_Doc_BadNews_01_Confirm",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Doc_BadNews_01_DontCare",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Doc_BadNews_01_RemainSilent",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Doc_BadNews_01_Confirm = {
        ChoiceA = "SideCon_Doc_BadNews_01_Continued_Choice",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BadNews_01_Confirm_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Confirm_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0148__3",
                Portrait = "SapVolfred02_Pleased",
            }
        },
        ResultA = "SideCon_Doc_BadNews_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BadNews_01_Continued = {
        ChoiceA = "SideCon_Doc_BadNews_01_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Continued_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0165__6",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Continued_Narration2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_Continued_Narration3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Doc_BadNews_01_Continued_Narration4",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BadNews_01_DontCare = {
        ChoiceA = "SideCon_Doc_BadNews_01_Continued_Choice",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BadNews_01_DontCare_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_DontCare_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0083__4",
            }
        },
        ResultA = "SideCon_Doc_BadNews_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BadNews_01_RemainSilent = {
        ChoiceA = "SideCon_Doc_BadNews_01_Continued_Choice",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BadNews_01_RemainSilent_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BadNews_01_RemainSilent_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0076__5",
                Portrait = "SapVolfred02_Wry",
                QuipDelay = "0.3",
            }
        },
        ResultA = "SideCon_Doc_BadNews_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BookReport = {
        AttractQuip = "/VO/Sap_Volfred_0286__4",
        ChoiceA = "SideCon_Doc_BookReport_Fascinating_Choice",
        ChoiceB = "SideCon_Doc_BookReport_Boring_Choice",
        ChoiceC = "SideCon_Doc_BookReport_Skimmed_Choice",
        ChoiceD = "SideCon_Doc_BookReport_WontSay_Choice",
        ChoiceHeader = "SideCon_Doc_BookReport_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BookReport_Narration1",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_BookReport_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0280__4",
                Portrait = "SapVolfred02_Pleased",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0070__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Narration4",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Narration5",
                Portrait = "SapVolfred02_Pleased",
            }
        },
        ResultA = "SideCon_Doc_BookReport_Fascinating",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Doc_BookReport_Boring",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Doc_BookReport_Skimmed",
        ResultCType = "ReloadScreen",
        ResultD = "SideCon_Doc_BookReport_WontSay",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BookReport_Boring = {
        ChoiceA = "SideCon_Doc_BookReport_Continued_Choice",
        CoachKey = "BookReport",
        CoachValue = "BookReport_Boring",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BookReport_Boring_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Boring_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0281__3",
                QuipDelay = "0.4",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Boring_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0080__5",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Boring_Narration4",
            },

            {
                HelpTextId = "SideCon_Doc_BookReport_Boring_Narration5",
            }
        },
        ResultA = "SideCon_Doc_BookReport_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Pleased",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BookReport_Continued = {
        ChoiceA = "SideCon_Doc_BookReport_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0163__3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration2",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration3",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration6",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0184__4",
                Portrait = "SapVolfred02_Pleased",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Doc_BookReport_Continued_Narration8",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Wry",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BookReport_Fascinating = {
        ChoiceA = "SideCon_Doc_BookReport_Continued_Choice",
        CoachKey = "BookReport",
        CoachValue = "BookReport_Fascinating",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BookReport_Fascinating_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Fascinating_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0074__4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_Fascinating_Narration3",
                Portrait = "SapVolfred02_Wry",
            },

            {
                HelpTextId = "SideCon_Doc_BookReport_Fascinating_Narration4",
            }
        },
        ResultA = "SideCon_Doc_BookReport_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Pleased",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BookReport_Skimmed = {
        ChoiceA = "SideCon_Doc_BookReport_Continued_Choice",
        CoachKey = "BookReport",
        CoachValue = "BookReport_Skimmed",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BookReport_Skimmed_Narration1",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_BookReport_Skimmed_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0093__3",
                Portrait = "SapVolfred02_Intense",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_BookReport_Skimmed_Narration3",
                Portrait = "SapVolfred02_Wry",
            },

            {
                HelpTextId = "SideCon_Doc_BookReport_Skimmed_Narration4",
            }
        },
        ResultA = "SideCon_Doc_BookReport_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Pleased",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_BookReport_WontSay = {
        ChoiceA = "SideCon_Doc_BookReport_Continued_Choice",
        CoachKey = "BookReport",
        CoachValue = "BookReport_WontSay",
        Lines = {
            {
                HelpTextId = "SideCon_Doc_BookReport_WontSay_Narration1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_WontSay_Narration2",
                IsNarration = "true",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_WontSay_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0098__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_BookReport_WontSay_Narration4",
            },

            {
                HelpTextId = "SideCon_Doc_BookReport_WontSay_Narration5",
            }
        },
        ResultA = "SideCon_Doc_BookReport_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Pleased",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Doc_JustMet_01 = {
        ChoiceA = "SideCon_Doc_JustMet_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration1",
                IsNarration = "true",
                Portrait = "SapVolfred02_Unimpressed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0041__13",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration4",
                PlayQuip = "/VO/Bard_0145__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0031__5",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration7",
                PlayQuip = "/VO/Bard_0141__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration8",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration9",
                Portrait = "SapVolfred02",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0257__11",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration11",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration12",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Imp_Tizo_0102__4",
                PortraitExtension = "_Stoked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration13",
                PlayQuip = "/VO/Bard_0134__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration14",
                PlayQuip = "/VO/Sap_Volfred_0261__7",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration15",
                IsNarration = "true",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration16",
                PlayQuip = "/VO/Sap_Volfred_0251__2",
                Portrait = "SapVolfred02_Unimpressed",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Doc_JustMet_01_Narration17",
                Portrait = "SapVolfred02_Averted",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Doc_JustMet_01_Narration18",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Unimpressed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Friend_Benched_01 = {
        ChoiceA = "SideCon_Friend_Benched_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Friend_Benched_01_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Benched_01_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0136__4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Benched_01_Narration3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Benched_01_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0209__5",
                PortraitExtension = "_Pleased",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Friend_Benched_01_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Friend_Benched_02 = {
        ChoiceA = "SideCon_Friend_Benched_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Friend_Benched_02_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Benched_02_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0136__4",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Benched_02_Narration3",
                PortraitExtension = "_Thoughtful",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Benched_02_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0209__5",
                PortraitExtension = "_Pleased",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Friend_Benched_02_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Friend_Disposition = {
        AttractQuip = "/VO/Nomad_Hedwyn_0289__4",
        ChoiceA = "SideCon_Friend_Disposition_Meat_Choice",
        ChoiceB = "SideCon_Friend_Disposition_Vegetarian_Choice",
        ChoiceC = "SideCon_Friend_Disposition_Seafood_Choice",
        ChoiceD = "SideCon_Friend_Disposition_None_Choice",
        ChoiceHeader = "SideCon_Friend_Disposition_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Hedwyn_0287__8",
                Portrait = "Default",
                QuipDelay = "0.2",
                StartTrigger = "PlayScavengersTheme",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Friend_Disposition_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0200__2",
                PortraitExtension = "_Pleased",
                ScaleModifier = "1.3",
                ShiftX = "-590",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0101__3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Narration6",
                PortraitExtension = "_Thoughtful",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Narration7",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Narration8",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_0164__8",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Narration10",
            }
        },
        RemoveLines = true,
        ReplaceChoiceHeader = "SideCon_Friend_Disposition_Alternate",
        ResultA = "SideCon_Friend_Disposition_Meat",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Friend_Disposition_Vegetarian",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Friend_Disposition_Seafood",
        ResultCType = "ReloadScreen",
        ResultD = "SideCon_Friend_Disposition_None",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Thoughtful",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_Disposition_Continued = {
        ChoiceA = "SideCon_Friend_Disposition_Continued_ChoiceA",
        ChoiceHeader = "SideCon_Friend_Disposition_Continued_ChoiceHeader",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharFriend",
        Lines = {
            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Serious",
                StartTrigger = "DishClinkSFX",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0172__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration4",
                Trigger = "AssignMealPref",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0159__3",
                PortraitExtension = "_Vulnerable",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration7",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration9",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration10",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration11",
                PlayQuip = "/VO/Nomad_Hedwyn_0123__5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration12",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration13",
                IsNarration = "true",
                PortraitExtension = "_Vulnerable",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration14",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration15",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration16",
                PlayQuip = "/VO/Nomad_Hedwyn_0117__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration17",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Friend_Disposition_Continued_Narration18",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_Disposition_Meat = {
        ChoiceA = "SideCon_Friend_Disposition_Continued_Choice",
        Lines = {
            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Meat_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Concerned",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Meat_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0167__1",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Meat_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Meat_Narration4",
                Trigger = "AssignMealPref",
            }
        },
        ResultA = "SideCon_Friend_Disposition_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Determined",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_Disposition_None = {
        ChoiceA = "SideCon_Friend_Disposition_Choice",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_None_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_None_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0195__8",
                RightBacking = "EmoteShocked",
                Trigger = "SetDisabledEventChoiceTooltip",
            }
        },
        LockChoices = {"D"},
        LockChoiceScreen = "SideCon_Friend_Disposition",
        ResultA = "SideCon_Friend_Disposition",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Determined",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_Disposition_Seafood = {
        ChoiceA = "SideCon_Friend_Disposition_Continued_Choice",
        Lines = {
            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Seafood_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Vulnerable",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Seafood_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0266__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Seafood_Narration3",
                PlayQuip = "",
                PortraitExtension = "_Determined",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Seafood_Narration4",
                Portrait = "Default",
                Trigger = "AssignMealPref",
            }
        },
        ResultA = "SideCon_Friend_Disposition_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Determined",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_Disposition_Vegetarian = {
        ChoiceA = "SideCon_Friend_Disposition_Continued_Choice",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Vegetarian_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Vegetarian_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0174__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_Disposition_Vegetarian_Narration3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_Disposition_Vegetarian_Narration4",
                Portrait = "Default",
                Trigger = "AssignMealPref",
            }
        },
        ResultA = "SideCon_Friend_Disposition_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Determined",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_ProblemSolving = {
        AttractQuip = "/VO/Nomad_Hedwyn_0312__2",
        ChoiceA = "SideCon_Friend_ProblemSolving_OK_Choice",
        ChoiceB = "SideCon_Friend_ProblemSolving_Tough_Choice",
        ChoiceC = "SideCon_Friend_ProblemSolving_BeenThere_Choice",
        ChoiceHeader = "SideCon_Friend_ProblemSolving_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0076__3",
                QuipDelay = "0.3",
                StartTrigger = "PlayScavengersTheme",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Friend_ProblemSolving_Narration3",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-590",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0077__20",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Narration5",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Narration6",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Friend_ProblemSolving_OK",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Friend_ProblemSolving_Tough",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Friend_ProblemSolving_BeenThere",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_ProblemSolving_BeenThere = {
        ChoiceA = "SideCon_Friend_ProblemSolving_Continued_Choice",
        Lines = {
            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_BeenThere_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Thoughtful",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_BeenThere_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_BeenThere_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0149__2",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_BeenThere_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_BeenThere_Narration5",
                IsNarration = "true",
            }
        },
        ResultA = "SideCon_Friend_ProblemSolving_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_ProblemSolving_Continued = {
        ChoiceA = "SideCon_Friend_ProblemSolving_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0166__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration2",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration3",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0175_",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration6",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration7",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_0176_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration9",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration11",
                PlayQuip = "/VO/Nomad_Hedwyn_0136__5",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Friend_ProblemSolving_Continued_Narration12",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_ProblemSolving_OK = {
        ChoiceA = "SideCon_Friend_ProblemSolving_Continued_Choice",
        Lines = {
            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_OK_Narration1",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_OK_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_OK_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0080__5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_OK_Narration4",
                IsNarration = "true",
            }
        },
        ResultA = "SideCon_Friend_ProblemSolving_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Friend_ProblemSolving_Tough = {
        ChoiceA = "SideCon_Friend_ProblemSolving_Continued_Choice",
        Lines = {
            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Tough_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Tough_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Friend_ProblemSolving_Tough_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0140__4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Friend_ProblemSolving_Tough_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Friend_ProblemSolving_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Group_Badass_Knight_01 = {
        AttractQuip = "/VO/Demon_Jodi_0199__8",
        ChoiceA = "SideCon_Group_Badass_Knight_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration1",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0068__3",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration3",
                LeftBacking = "EmoteDepressed",
                PlayQuip = "/VO/Wyrm_Gilman_131__5",
                PortraitExtension = "_Shocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0069__2",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration5",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration6",
                PlayQuip = "/VO/Demon_Jodi_42a",
                Portrait = "Default",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration7",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Wyrm_Gilman_146_",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration8",
                PlayQuip = "/VO/Demon_Jodi_0198__6",
                PortraitExtension = "_Irate",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration9",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Wyrm_Gilman_14__5",
                PortraitExtension = "_Passionate",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration10",
                PlayQuip = "/VO/Demon_Jodi_0042_",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration11",
                IsNarration = "true",
                Portrait = "Default",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration12",
                PlayQuip = "/VO/Wyrm_Gilman_22__3",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Badass_Knight_01_Narration13",
                IsNarration = "true",
                PortraitExtension = "_Pained",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Diva_Doc_01 = {
        AttractQuip = "/VO/Bertrude_0172_",
        ChoiceA = "SideCon_Group_Diva_Doc_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0177__10",
                QuipDelay = "0.7",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration2",
                IsNarration = "true",
                Portrait = "SapVolfred02_Pleased",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0005__7",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration5",
                PlayQuip = "/VO/Bertrude_0143__5",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0007__6",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration7",
                PlayQuip = "/VO/Bertrude_0138__5",
                Portrait = "SapVolfred02_Averted",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration8",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0025__1",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration10",
                PlayQuip = "/VO/Bertrude_0181__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0034__6",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration12",
                PlayQuip = "/VO/Bertrude_0133__5",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration13",
                PlayQuip = "/VO/Sap_Volfred_0036__4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration14",
                PlayQuip = "/VO/Sap_Volfred_0264__3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration15",
                PlayQuip = "/VO/Bertrude_0027__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration16",
                PortraitExtension = "_Wry",
                StartTrigger = "DocDivaLaughSFX",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration17",
                PlayQuip = "/VO/Bertrude_0103__4",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration18",
                PlayQuip = "/VO/Sap_Volfred_0316_",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration19",
                PlayQuip = "/VO/Bertrude_0160__3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration20",
                PlayQuip = "/VO/Sap_Volfred_0198__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration21",
                PlayQuip = "/VO/Bertrude_0118__4",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration22",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration23",
                PlayQuip = "/VO/Sap_Volfred_0191__7",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration24",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration25",
                PlayQuip = "/VO/Sap_Volfred_0098__8",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration26",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration27",
                PlayQuip = "/VO/Bertrude_0141_",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration28",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Group_Diva_Doc_01_Narration29",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                PortraitExtension = "_Wry",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Diva_Friend_01 = {
        AttractQuip = "/VO/Bertrude_0148__10",
        ChoiceA = "SideCon_Group_Diva_Friend_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0126__7",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration5",
                PlayQuip = "/VO/Bertrude_0067__12",
                PortraitExtension = "_Suspicious",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration6",
                PortraitExtension = "_Surprise",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration7",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration8",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration9",
                LeftBacking = "EmoteDepressed",
                PortraitExtension = "_Vulnerable",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration10",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration11",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration12",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration13",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration14",
                LeftBacking = "EmoteShocked",
                PortraitExtension = "_Surprise",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration15",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration16",
                PortraitExtension = "_Serious",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration17",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration18",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration19",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration20",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration21",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration22",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration23",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Group_Diva_Friend_01_Narration24",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Diva",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Doc_Mascot_01 = {
        ChoiceA = "SideCon_Group_Doc_Mascot_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0015__7",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration2",
                PlayQuip = "/VO/Imp_Tizo_0013__1",
                PortraitExtension = "_Stoked",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration3",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration4",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration5",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration6",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration7",
                PortraitExtension = "_Stoked",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration8",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration9",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration10",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Volfred_0281__4",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration11",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration12",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration13",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration14",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration15",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration16",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration17",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration18",
                LeftBacking = "EmoteAffection",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration19",
                IsNarration = "true",
                Portrait = "SapVolfred02_Wry",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration20",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration21",
                Portrait = "SapVolfred02",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration22",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration23",
                Portrait = "SapVolfred02_Pleased",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration24",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration25",
                IsNarration = "true",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration26",
                IsNarration = "true",
                Portrait = "SapVolfred02_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "SideCon_Group_Doc_Mascot_01_Narration27",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Portrait = "SapVolfred02_Pleased",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Friend_Badass_01 = {
        ChoiceA = "SideCon_Group_Friend_Badass_01_Friendship_Choice",
        ChoiceB = "SideCon_Group_Friend_Badass_01_Freedom_Choice",
        ChoiceC = "SideCon_Group_Friend_Badass_01_Drinking_Choice",
        ChoiceHeader = "SideCon_Group_Friend_Badass_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0134__5",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0122_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Smirking",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration4",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration6",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration7",
                IsNarration = "true",
                Portrait = "Default",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration8",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Narration9",
            }
        },
        ResultA = "SideCon_Group_Friend_Badass_01_Friendship",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Group_Friend_Badass_01_Freedom",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Group_Friend_Badass_01_Drinking",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Friend_Badass_01_Drinking = {
        ChoiceA = "SideCon_Group_Friend_Badass_01_Drinking_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Drinking_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Drinking_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Determined",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Drinking_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0047__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Drinking_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                RightBacking = "EmoteThoughtful",
                StartTrigger = "FadeToBlack",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Drinking_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Pensive",
                PositionToDirect = "LeftCharacter",
                StartTrigger = "FadeBackIn",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Drinking_Narration6",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Group_Friend_Badass_01_Drinking_Narration7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                PortraitExtension = "_Smirking",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Group_Friend_Badass_01_Freedom = {
        ChoiceA = "SideCon_Group_Friend_Badass_01_Freedom_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Freedom_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Freedom_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Determined",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Freedom_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0047__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Freedom_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                RightBacking = "EmoteThoughtful",
                StartTrigger = "FadeToBlack",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Freedom_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Pensive",
                PositionToDirect = "LeftCharacter",
                StartTrigger = "FadeBackIn",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Freedom_Narration6",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Group_Friend_Badass_01_Freedom_Narration7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                PortraitExtension = "_Smirking",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Group_Friend_Badass_01_Friendship = {
        ChoiceA = "SideCon_Group_Friend_Badass_01_Friendship_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Friendship_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Friendship_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Determined",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Friendship_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0047__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Friendship_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                RightBacking = "EmoteThoughtful",
                StartTrigger = "FadeToBlack",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Friendship_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Pensive",
                PositionToDirect = "LeftCharacter",
                StartTrigger = "FadeBackIn",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Friend_Badass_01_Friendship_Narration6",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Group_Friend_Badass_01_Friendship_Narration7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                PortraitExtension = "_Smirking",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Group_Friend_Vamp_01 = {
        AttractQuip = "/VO/Nomad_Hedwyn_0320__7",
        ChoiceA = "SideCon_Group_Friend_Vamp_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Hedwyn_0320__3",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0158__8",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0017__4",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0049__2",
                PortraitExtension = "_Serious",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration6",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration7",
                PortraitExtension = "_Vulnerable",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration9",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration10",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration11",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Harp_Pamitha_0160__9",
                PortraitExtension = "_Annoyed",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration12",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration13",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration14",
                PlayQuip = "/VO/Nomad_Hedwyn_0222_",
                PortraitExtension = "_Surprise",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration15",
                PortraitExtension = "_Skeptical",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration16",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration17",
                PortraitExtension = "_Concerned",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration18",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration19",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration20",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration21",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration22",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration23",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration24",
                PortraitExtension = "_Serious",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration25",
                Portrait = "Default",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration26",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration27",
                Portrait = "Default",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration28",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration29",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration30",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration31",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration32",
                PlayQuip = "/VO/Nomad_Hedwyn_0026__5",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration33",
                PlayQuip = "/VO/Harp_Pamitha_0131__5",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Friend_Vamp_01_Narration34",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Vulnerable",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Joker_Vamp_01 = {
        ChoiceA = "SideCon_Group_Joker_Vamp_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0129__4",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0270__3",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0258__11",
                PortraitExtension = "_Nervous",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration5",
                IsNarration = "true",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Harp_Pamitha_0152__10",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration6",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration7",
                PortraitExtension = "_Snide",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration8",
                PortraitExtension = "_Stare",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration9",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration10",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration11",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration12",
                PortraitExtension = "_Nervous",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration13",
                PortraitExtension = "_Stare",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration14",
                IsNarration = "true",
                LeftBacking = "EmoteThoughtful",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration15",
                PlayQuip = "/VO/Harp_Pamitha_0084__4",
                PortraitExtension = "_Nervous",
                PositionToDirect = "RightCharacter",
                QuipDelay = "0.3",
                Trigger = "NegativeSurpriseSFX",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration16",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration17",
                Portrait = "HarpPamitha01",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration18",
                PlayQuip = "/VO/Cur_Rukey_0245__9",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration19",
                IsNarration = "true",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Harp_Pamitha_0152__6",
                Portrait = "HarpPamitha01_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration20",
                Portrait = "HarpPamitha01",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration21",
                PortraitExtension = "_Stare",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration22",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0250_",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration23",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration24",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration25",
                Portrait = "HarpPamitha01_EyesClosed",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration26",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration27",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration28",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Joker_Vamp_01_Narration29",
                IsNarration = "true",
                Portrait = "HarpPamitha01",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Stare",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Knight_Joker_01 = {
        AttractQuip = "/VO/Wyrm_Gilman_214__2",
        ChoiceA = "SideCon_Group_Knight_Joker_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_214__9",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_145__5",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration4",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration5",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_5__17",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration8",
                LeftBacking = "EmoteAnger",
                PlayQuip = "/VO/Cur_Rukey_0227__1",
                PortraitExtension = "_Snide",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration9",
                PlayQuip = "/VO/Wyrm_Gilman_192_",
                Portrait = "Default",
                PositionToDirect = "LeftCharacter",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration10",
                PortraitExtension = "_Pained",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration11",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration12",
                Portrait = "Default",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration13",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration14",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration15",
                PortraitExtension = "_Zealous",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration16",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration17",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration18",
                PortraitExtension = "_Pained",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration19",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration20",
                IsNarration = "true",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration21",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration22",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration23",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration24",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration25",
            },

            {
                HelpTextId = "SideCon_Group_Knight_Joker_01_Narration26",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Pained",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                PortraitExtension = "_Snide",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Mascot_Psycho_01 = {
        AttractQuip = "/VO/Imp_Tizo_0178_",
        ChoiceA = "SideCon_Group_Mascot_Psycho_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0179_",
                QuipDelay = "0.4",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0178__2",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration4",
                IsNarration = "true",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Mae_218",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration5",
                PlayQuip = "/VO/Mae_91_1",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration7",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Mae_89",
                PortraitExtension = "_Joy",
                Trigger = "GetMascotPsychoString",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration9",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration10",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration11",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration12",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration13",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration14",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration15",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration16",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration17",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration18",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration19",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration20",
                LeftBacking = "EmoteExcitement",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration21",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration22",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration23",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "1.5",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration24",
                IsNarration = "true",
                PortraitExtension = "_Stoked",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration25",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/Mae_77_1",
                PositionToDirect = "RightCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration26",
                IsNarration = "true",
                StageDirection = "Exit",
                StartTrigger = "EventFlashSmall",
            },

            {
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration27",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration28",
            },

            {
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration29",
            },

            {
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration30",
            },

            {
                HelpTextId = "SideCon_Group_Mascot_Psycho_01_Narration31",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                PortraitExtension = "_Sad",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Group_Psycho_Badass_01 = {
        ChoiceA = "SideCon_Group_Psycho_Badass_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration2",
                PlayQuip = "/VO/Mae_33_1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration5",
                PlayQuip = "/VO/Mae_169_1",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration6",
                PortraitExtension = "_Pensive",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration7",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration8",
                PlayQuip = "/VO/Mae_165",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration9",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration10",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration11",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0219_",
                PortraitExtension = "_Averted",
                Position = "RightMidCharacter",
                QuipDelay = "0.3",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_204",
                PositionToDirect = "RightMidCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration13",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration14",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration15",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration16",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration17",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration18",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration19",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration20",
                IsNarration = "true",
                PortraitExtension = "_Smirking",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Group_Psycho_Badass_01_Narration21",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                PortraitExtension = "_Joy",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Group_Vamp_Diva_01 = {
        AttractQuip = "/VO/Harp_Pamitha_0192__6",
        ChoiceA = "SideCon_Group_Vamp_Diva_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0166_",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0181__3",
                PortraitExtension = "_Suspicious",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration4",
                PlayQuip = "/VO/Bertrude_0006__9",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration5",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0166__5",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0007__2",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration9",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration11",
                PlayQuip = "/VO/Harp_Pamitha_0018__1",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration12",
                PlayQuip = "/VO/Bertrude_0019__3",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration13",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0153__6",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                RightBacking = "EmoteAffection",
                StartTrigger = "DivaLaughSFX",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration14",
                Portrait = "Default",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration15",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0149__1",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration17",
                PortraitExtension = "_Averted",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration18",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration19",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration20",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration21",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration22",
                IsNarration = "true",
            },

            {
                Character = "Story_Diva",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Group_Vamp_Diva_01_Narration23",
                IsNarration = "true",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_JodiPamitha_Resolution_01 = {
        AttractQuip = "/VO/Harp_Pamitha_0199_",
        ChoiceA = "SideCon_JodiPamitha_Resolution_01_ChoiceA",
        ChoiceHeader = "SideCon_JodiPamitha_Resolution_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Skeptical",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0005__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__4",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0042__1",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0007__9",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0113__1",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration7",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration8",
                LeftBacking = "EmoteThoughtful",
                PlayQuip = "/VO/Demon_Jodi_0099_",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0011__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration10",
                PlayQuip = "/VO/Demon_Jodi_0224__4",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration11",
                PlayQuip = "/VO/Harp_Pamitha_0144__1",
                PortraitExtension = "_EyesClosed",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration12",
                PlayQuip = "/VO/Harp_Pamitha_0105_",
                PortraitExtension = "_Annoyed",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration13",
                PlayQuip = "/VO/Harp_Pamitha_0122__2",
                Portrait = "Default",
                QuipDelay = "0.3",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration14",
                PlayQuip = "/VO/Demon_Jodi_0149__5",
                PortraitExtension = "_Irate",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_JodiPamitha_Resolution_01_Narration15",
                PlayQuip = "/VO/Harp_Pamitha_0108__4",
                QuipDelay = "0.3",
                StageDirection = "Exit",
                StartTrigger = "UseCheesyEventSound",
                Trigger = "JodiPamithaResolution",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_Skeptical",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Joker_Benched_01 = {
        ChoiceA = "SideCon_Joker_Benched_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Joker_Benched_01_Narration1",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Joker_Benched_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0160__4",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Benched_01_Narration3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Benched_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0253__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Joker_Benched_01_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0161__3",
                Portrait = "Default",
                RightBacking = "EmoteExcitement",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Joker_Benched_01_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Joker_Benched_02 = {
        ChoiceA = "SideCon_Joker_Benched_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Joker_Benched_02_Narration1",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Joker_Benched_02_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0160__4",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Benched_02_Narration3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Benched_02_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0253__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Joker_Benched_02_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0161__3",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Joker_Benched_02_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Joker_DissidentPast_01 = {
        ChoiceA = "SideCon_Joker_DissidentPast_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0005__15",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0169__7",
                PortraitExtension = "_Snide",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration5",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration6",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration7",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0281__3",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration9",
                IsNarration = "true",
                Portrait = "Default",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration10",
                PlayQuip = "/VO/Cur_Rukey_0092__6",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration11",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration12",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Joker_DissidentPast_01_Narration13",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Nervous",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Joker_FalconRon = {
        AttractQuip = "/VO/Cur_Rukey_0267__4",
        ChoiceA = "SideCon_Joker_FalconRon_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Joker_FalconRon_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0268__6",
                PortraitExtension = "_Stare",
                QuipDelay = "0.2",
                ScaleModifier = "1.3",
                ShiftX = "-660",
                ShiftY = "90",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0005_",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration4",
                Trigger = "GetRonRukeyComment",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration5",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0159__2",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration7",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration8",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration9",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration10",
                PlayQuip = "/VO/Cur_Rukey_0145__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration11",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration12",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration13",
                PlayQuip = "/VO/Cur_Rukey_0104_",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration14",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration15",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration16",
                PlayQuip = "/VO/Cur_Rukey_0109__3",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration17",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_FalconRon_Narration18",
                PlayQuip = "/VO/Cur_Rukey_0239__4",
                PortraitExtension = "_Stare",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_FalconRon_Narration19",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Joker_FalconRon_Narration20",
                PlayQuip = "/VO/Cur_Rukey_0139__3",
                PortraitExtension = "_Stare",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Joker_FalconRon_Narration21",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Joker_Past_01 = {
        AttractQuip = "/VO/Cur_Rukey_0280__2",
        ChoiceA = "SideCon_Joker_Past_01_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharJoker",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Past_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_Past_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0255__5",
                PortraitExtension = "_Nervous",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Joker_Past_01_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0214__2",
                PortraitExtension = "_Stare",
                ScaleModifier = "1.3",
                ShiftX = "-660",
                ShiftY = "130",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Past_01_Narration4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_Past_01_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Past_01_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0170__4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_Past_01_Narration7",
                IsNarration = "true",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Past_01_Narration8",
                PlayQuip = "/VO/Cur_Rukey_0214__5",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_Past_01_Narration9",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_Past_01_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Past_01_Narration11",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_Past_01_Narration12",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_Past_01_Narration13",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_Past_01_Narration14",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Joker_Past_01_Narration15",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Joker_Past_01_Narration16",
                PlayQuip = "/VO/Cur_Rukey_0154__3",
                PortraitExtension = "_Nervous",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Joker_Past_01_Narration17",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Stare",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Joker_PostRivalry_01 = {
        AttractQuip = "/VO/Cur_Rukey_0286__2",
        ChoiceA = "SideCon_Joker_PostRivalry_01_ChoiceA",
        ChoiceHeader = "SideCon_Joker_PostRivalry_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0200__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Stare",
                QuipDelay = "0.4",
                ScaleModifier = "1.3",
                ShiftX = "-660",
                ShiftY = "90",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0133__4",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration5",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration6",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration8",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration9",
                PlayQuip = "/VO/Cur_Rukey_0178__3",
                PortraitExtension = "_Stare",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Joker_PostRivalry_01_Narration10",
                Trigger = "UsePositiveEventSound",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributePermanently = true,
        ModifyAttributeReason = "StatChange_Joker_DebtRepaid",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Joker_PostRivalry_02 = {
        AttractQuip = "/VO/Cur_Rukey_0286__2",
        ChoiceA = "SideCon_Joker_PostRivalry_02_ChoiceA",
        ChoiceHeader = "SideCon_Joker_PostRivalry_02_ChoiceHeader",
        GrantXP = 350,
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0008__2",
                QuipDelay = "0.3",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
                QuipDelay = "0.4",
                ScaleModifier = "1.3",
                ShiftX = "-660",
                ShiftY = "90",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0109__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration5",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration6",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration7",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration9",
                PlayQuip = "/VO/Cur_Rukey_0045__20",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration10",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration11",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration12",
                PlayQuip = "/VO/Cur_Rukey_0203__3",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration13",
            },

            {
                HelpTextId = "SideCon_Joker_PostRivalry_02_Narration14",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_JustJoined_01 = {
        ChoiceA = "SideCon_Knight_JustJoined_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_193__4",
                QuipDelay = "0.4",
            },

            {
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration2",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_16__3",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration4",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration5",
                PlayQuip = "/VO/Wyrm_Gilman_152_",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration6",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration7",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration8",
                PlayQuip = "/VO/Wyrm_Gilman_27_",
                PortraitExtension = "_Zealous",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration10",
                PlayQuip = "/VO/Wyrm_Gilman_155_",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Knight_JustJoined_01_Narration11",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_Past_01 = {
        ChoiceA = "SideCon_Knight_Past_01_Ask_Choice",
        ChoiceB = "SideCon_Knight_Past_01_Tell_Choice",
        ChoiceHeader = "SideCon_Knight_Past_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_168__7",
                PortraitExtension = "_Zealous",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_129__4",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_187__16",
                PortraitExtension = "_Shocked",
                QuipDelay = "0.4",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Narration4",
                PlayQuip = "/VO/Wyrm_Gilman_146__3",
            }
        },
        ResultA = "SideCon_Knight_Past_01_Ask",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Knight_Past_01_Tell",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Zealous",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_Past_01_Ask = {
        ChoiceA = "SideCon_Knight_Past_01_Continued_Choice",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Ask_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Ask_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_191__9",
                PortraitExtension = "_Pained",
                QuipDelay = "0.3",
            }
        },
        ResultA = "SideCon_Knight_Past_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Shocked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_Past_01_Continued = {
        ChoiceA = "SideCon_Knight_Past_01_Continued_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharKnight",
        Lines = {
            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration1",
                PlayQuip = "/VO/Wyrm_Gilman_54__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration2",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_11__14",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration5",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration6",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration7",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration9",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration10",
                PlayQuip = "/VO/Wyrm_Gilman_64__6",
                PortraitExtension = "_Zealous",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration11",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration12",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration13",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration14",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration15",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration16",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration17",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration18",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration19",
                PlayQuip = "/VO/Wyrm_Gilman_9__8",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration20",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration21",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration22",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration23",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration24",
                PlayQuip = "/VO/Wyrm_Gilman_91__6",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration25",
            },

            {
                HelpTextId = "SideCon_Knight_Past_01_Continued_Narration26",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Pained",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_Past_01_Tell = {
        ChoiceA = "SideCon_Knight_Past_01_Continued_Choice",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Past_01_Tell_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Past_01_Tell_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_191__11",
                PortraitExtension = "_Pained",
                QuipDelay = "0.3",
            }
        },
        ResultA = "SideCon_Knight_Past_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Shocked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_PostRivalry_01 = {
        AttractQuip = "/VO/Wyrm_Gilman_174__3",
        ChoiceA = "SideCon_Knight_PostRivalry_01_ChoiceA",
        ChoiceHeader = "SideCon_Knight_PostRivalry_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_201__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_53_",
                Portrait = "Default",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-610",
                ShiftY = "90",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration4",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration5",
                PlayQuip = "/VO/Wyrm_Gilman_64_",
                PortraitExtension = "_Zealous",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration6",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration7",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration8",
                PlayQuip = "/VO/Wyrm_Gilman_116__4",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration9",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration10",
                PlayQuip = "/VO/Wyrm_Gilman_77__3",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration11",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration12",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration13",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration14",
                PlayQuip = "/VO/Wyrm_Gilman_86__5",
                PortraitExtension = "_Pained",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_PostRivalry_01_Narration15",
                IsNarration = "true",
                Trigger = "UsePositiveEventSound",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributePermanently = true,
        ModifyAttributeReason = "StatChange_Knight_HonorGained",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Pained",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_SeaDominion = {
        AttractQuip = "/VO/Wyrm_Gilman_172__14",
        ChoiceA = "SideCon_Knight_SeaDominion_ChoiceA",
        ChoiceHeader = "SideCon_Knight_SeaDominion_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_8__1",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration3",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-610",
                ShiftY = "90",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration4",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration5",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_79_",
                PortraitExtension = "_Passionate",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration8",
                IsNarration = "true",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration9",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration11",
                PlayQuip = "/VO/Wyrm_Gilman_113_",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration12",
                PortraitExtension = "_Shocked",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration13",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration14",
                IsNarration = "true",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration15",
                PlayQuip = "/VO/Wyrm_Gilman_45_",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration16",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration17",
                PortraitExtension = "_Shocked",
            },

            {
                Character = "Story_Knight",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Knight_SeaDominion_Narration18",
                PlayQuip = "/VO/Wyrm_Gilman_61__7",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Knight_SeaDominion_Narration19",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_Training_01",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Zealous",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Knight_Vamp_FirstLanding = {
        AttractQuip = "/VO/Wyrm_Gilman_200__8",
        ChoiceA = "SideCon_Knight_Vamp_FirstLanding_ChoiceA",
        ChoiceHeader = "SideCon_Knight_Vamp_FirstLanding_ChoiceHeader",
        ExcludedChar = "CharVamp",
        Lines = {
            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration1",
                IsNarration = "true",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration2",
                PlayQuip = "/VO/Wyrm_Gilman_44__5",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration4",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0131_",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_5__18",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration7",
                Portrait = "Default",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration8",
                PortraitExtension = "_Passionate",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration10",
                PortraitExtension = "_Pained",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration11",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration12",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "SideCon_Knight_Vamp_FirstLanding_Narration13",
                IsNarration = "true",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Knight",
                PortraitExtension = "_Shocked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "LeftCharacter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Mascot_01 = {
        ChoiceA = "SideCon_Mascot_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0164__4",
                QuipDelay = "0.2",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Mascot_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0130__6",
                PortraitExtension = "_Stoked",
                QuipDelay = "0.2",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "70",
                SoundName = "/SFX/Player Sounds/PlayerSkid",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_01_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0089__6",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_01_Narration4",
                PlayQuip = "/VO/Imp_Tizo_0122_",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_01_Narration5",
                PlayQuip = "/VO/Imp_Tizo_0127__3",
                PortraitExtension = "_Angry",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_01_Narration6",
                PlayQuip = "/VO/Imp_Tizo_0113__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_01_Narration7",
                PlayQuip = "/VO/Imp_Tizo_0111__5",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Mascot_01_Narration8",
                PlayQuip = "/VO/Imp_Tizo_0131__3",
                PortraitExtension = "_Stoked",
                RightBacking = "EmoteExcitement",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Mascot_01_Narration9",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Mascot_Haub_01 = {
        AttractQuip = "/VO/Imp_Tizo_0135_",
        ChoiceA = "SideCon_Mascot_Haub_01_Agree_Choice",
        ChoiceB = "SideCon_Mascot_Haub_01_Disagree_Choice",
        ChoiceHeader = "SideCon_Mascot_Haub_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration2",
                PlayQuip = "/VO/Bard_0066__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration3",
                PortraitExtension = "_Stoked",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration4",
                PlayQuip = "/VO/Imp_Tizo_0117__6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration5",
                PlayQuip = "/VO/Bard_0029__4",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration6",
                PlayQuip = "/VO/Imp_Tizo_0112__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration7",
                PlayQuip = "/VO/Bard_0028__6",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration8",
                PortraitExtension = "_Sad",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration9",
                PlayQuip = "/VO/Imp_Tizo_0026__6",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration10",
                PlayQuip = "/VO/Bard_0158__4",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration11",
                IsNarration = "true",
                PortraitExtension = "_Smile",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Narration12",
                PlayQuip = "/VO/Bard_0006__3",
            }
        },
        ResultA = "SideCon_Mascot_Haub_01_Agree",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Mascot_Haub_01_Disagree",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Mascot",
                PortraitExtension = "_Sad",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Mascot_Haub_01_Agree = {
        ChoiceA = "SideCon_Mascot_Haub_01_Agree_ChoiceA",
        ChoiceHeader = "SideCon_Mascot_Haub_01_Agree_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0168_",
                PortraitExtension = "_Stoked",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "90",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0139__3",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration5",
                PlayQuip = "/VO/Bard_0058__5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration8",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration9",
                PlayQuip = "/VO/Bard_0067__4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Mascot_Haub_01_Agree_Narration10",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                PortraitExtension = "_Sad",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                PortraitExtension = "_Smile",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Mascot_Haub_01_Disagree = {
        ChoiceA = "SideCon_Mascot_Haub_01_Disagree_ChoiceA",
        ChoiceHeader = "SideCon_Mascot_Haub_01_Disagree_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration1",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0120__2",
                PortraitExtension = "_Stoked",
                StageDirection = "Exit",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration5",
                PlayQuip = "/VO/Bard_0056__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration7",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration8",
            },

            {
                Character = "Story_Bard",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration9",
                PlayQuip = "/VO/Bard_0067__4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Mascot_Haub_01_Disagree_Narration10",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                PortraitExtension = "_Sad",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                PortraitExtension = "_Smile",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Mascot_LoveOfFish_01 = {
        ChoiceA = "SideCon_Mascot_LoveOfFish_01_Laugh_Choice",
        ChoiceB = "SideCon_Mascot_LoveOfFish_01_Smile_Choice",
        ChoiceC = "SideCon_Mascot_LoveOfFish_01_Ignore_Choice",
        ChoiceHeader = "SideCon_Mascot_LoveOfFish_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration1",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration2",
                PlayQuip = "/VO/Imp_Tizo_0002__3",
                PortraitExtension = "_Stoked",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0052__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration5",
                PlayQuip = "/VO/Imp_Tizo_0176_",
                PortraitExtension = "_Angry",
                RightBacking = "EmoteAnger",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "70",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration6",
                PlayQuip = "/VO/Imp_Tizo_0177_",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0170__2",
                PortraitExtension = "_Stoked",
                QuipDelay = "0.4",
            }
        },
        ResultA = "SideCon_Mascot_LoveOfFish_01_Laugh",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Mascot_LoveOfFish_01_Smile",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Mascot_LoveOfFish_01_Ignore",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Mascot_LoveOfFish_01_Ignore = {
        ChoiceA = "SideCon_Mascot_LoveOfFish_01_Ignore_ChoiceA",
        ChoiceHeader = "SideCon_Mascot_LoveOfFish_01_Ignore_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Ignore_Narration1",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Ignore_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Ignore_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0165__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Ignore_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Stoked",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Mascot_LoveOfFish_01_Laugh = {
        ChoiceA = "SideCon_Mascot_LoveOfFish_01_Laugh_ChoiceA",
        ChoiceHeader = "SideCon_Mascot_LoveOfFish_01_Laugh_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Laugh_Narration1",
                StartTrigger = "EventFlash",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Laugh_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Laugh_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0165__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Laugh_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0167__9",
                PortraitExtension = "_Stoked",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Mascot_LoveOfFish_01_Smile = {
        ChoiceA = "SideCon_Mascot_LoveOfFish_01_Smile_ChoiceA",
        ChoiceHeader = "SideCon_Mascot_LoveOfFish_01_Smile_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Smile_Narration1",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Smile_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Smile_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0165__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Mascot_LoveOfFish_01_Smile_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Stoked",
                StageDirection = "Exit",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Mascot_OralechHistory_01 = {
        AttractQuip = "/VO/Imp_Tizo_0179__4",
        ChoiceA = "SideCon_Mascot_OralechHistory_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_OralechHistory_01_Narration1",
                IsNarration = "true",
                RightBacking = "EmoteDepressed",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_OralechHistory_01_Narration2",
                PlayQuip = "/VO/Imp_Tizo_0180__1",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_OralechHistory_01_Narration3",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_OralechHistory_01_Narration4",
                PlayQuip = "/VO/Imp_Tizo_0176_",
                PortraitExtension = "_Angry",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_OralechHistory_01_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Sad",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Mascot_OralechHistory_01_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                PortraitExtension = "_Sad",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Mascot_Past_01 = {
        AttractQuip = "/VO/Imp_Tizo_0151__2",
        ChoiceA = "SideCon_Mascot_Past_01_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharMascot",
        Lines = {
            {
                HelpTextId = "SideCon_Mascot_Past_01_Narration1",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Mascot_Past_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0172__1",
                PortraitExtension = "_Stoked",
                QuipDelay = "0.1",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "70",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Past_01_Narration3",
                PlayQuip = "/VO/Imp_Tizo_0007__14",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Mascot_Past_01_Narration4",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Past_01_Narration5",
                PlayQuip = "/VO/Imp_Tizo_0049__6",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Past_01_Narration6",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170_",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration8",
                PlayQuip = "/VO/Bard_0149_",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration9",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_Past_01_Narration10",
                PlayQuip = "/VO/Imp_Tizo_0044__5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration11",
                PlayQuip = "/VO/Bard_0143__6",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Past_01_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0090__3",
                PortraitExtension = "_Stoked",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration13",
                PlayQuip = "/VO/Bard_0140__2",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_Past_01_Narration14",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0097__6",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration15",
                PlayQuip = "/VO/Bard_0136_",
                PositionToDirect = "RightCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration16",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration17",
                PlayQuip = "/VO/Bard_0120__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration18",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration19",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration20",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration21",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration22",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration23",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "SideCon_Mascot_Past_01_Narration24",
                PlayQuip = "/VO/Bard_0035__4",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Mascot_Past_01_Narration25",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            }
        },
    },
    SideCon_Mascot_PostRivalry_01 = {
        AttractQuip = "/VO/Imp_Tizo_0157__2",
        ChoiceA = "SideCon_Mascot_PostRivalry_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration1",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration2",
                PlayQuip = "/VO/Imp_Tizo_0122__2",
                PortraitExtension = "_Sad",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "70",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration3",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration5",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration6",
                PortraitExtension = "_Sad",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration8",
                PlayQuip = "/VO/Imp_Tizo_0099__3",
                PortraitExtension = "_Stoked",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration9",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Mascot_PostRivalry_01_Narration10",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Nightwing_01 = {
        ChoiceA = "SideCon_Nightwing_01_Reader_Choice",
        ChoiceB = "SideCon_Nightwing_01_Friend_Choice",
        ChoiceC = "SideCon_Nightwing_01_NoOne_Choice",
        ChoiceD = "SideCon_Nightwing_01_Nothing_Choice",
        ChoiceHeader = "SideCon_Nightwing_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration1",
                IsNarration = "true",
                Trigger = "ResolveNightwingWagonScare",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0079__3",
                QuipDelay = "0.4",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0059__5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration5",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration6",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration7",
                PlayQuip = "/VO/Demon_Oralech_0042__4",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Nightwing_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Oralech_0080__1",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteShocked",
                ScaleModifier = "1.25",
                ShiftX = "-615",
                ShiftY = "130",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration9",
                PlayQuip = "/VO/Demon_Oralech_0021__3",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration10",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Narration11",
            }
        },
        ResultA = "SideCon_Nightwing_01_Reader",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Nightwing_01_Friend",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Nightwing_01_NoOne",
        ResultCType = "ReloadScreen",
        ResultD = "SideCon_Nightwing_01_Nothing",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Nightwing",
                PortraitExtension = "_Averted",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Nightwing_01_Continued = {
        ChoiceA = "SideCon_Nightwing_01_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Continued_Narration1",
            },

            {
                Character = "Story_Nightwing",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Nightwing_01_Continued_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0050__1",
                Portrait = "Default",
                RightBacking = "EmoteThoughtful",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Nightwing_01_Continued_Narration3",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Continued_Narration4",
                PlayQuip = "/VO/Demon_Oralech_0050__3",
                Portrait = "Default",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "SideCon_Nightwing_01_Continued_Narration5",
                Trigger = "DoorCloseSFX",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Nightwing_01_Friend = {
        ChoiceA = "SideCon_Nightwing_01_Continued_Choice",
        Lines = {
            {
                HelpTextId = "SideCon_Nightwing_01_Friend_Narration1",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Friend_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0061__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Friend_Narration3",
            }
        },
        ResultA = "SideCon_Nightwing_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Nightwing_01_NoOne = {
        ChoiceA = "SideCon_Nightwing_01_Continued_Choice",
        Lines = {
            {
                HelpTextId = "SideCon_Nightwing_01_NoOne_Narration1",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_NoOne_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0057__3",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_NoOne_Narration3",
                PortraitExtension = "_Averted",
            }
        },
        ResultA = "SideCon_Nightwing_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Nightwing_01_Nothing = {
        ChoiceA = "SideCon_Nightwing_01_Continued_Choice",
        Lines = {
            {
                HelpTextId = "SideCon_Nightwing_01_Nothing_Narration1",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Nothing_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0057__3",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Nothing_Narration3",
            }
        },
        ResultA = "SideCon_Nightwing_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Nightwing_01_Reader = {
        ChoiceA = "SideCon_Nightwing_01_Continued_Choice",
        Lines = {
            {
                HelpTextId = "SideCon_Nightwing_01_Reader_Narration1",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Reader_Narration2",
                PlayQuip = "/VO/Demon_Oralech_0055_",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Nightwing",
                HelpTextId = "SideCon_Nightwing_01_Reader_Narration3",
            }
        },
        ResultA = "SideCon_Nightwing_01_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Nightwing",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_01 = {
        ChoiceA = "SideCon_Psycho_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Psycho_01_Narration1",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_01_Narration2",
                PlayQuip = "/VO/Mae_146_2",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_01_Narration3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_01_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_01_Narration5",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_01_Narration6",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_01_Narration7",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_01_Narration8",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_01_Narration9",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_01_Narration10",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_Benched_01 = {
        ChoiceA = "SideCon_Psycho_Benched_01_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Psycho_Benched_01_Narration1",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Benched_01_Narration2",
                PlayQuip = "/VO/Mae_57",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Benched_01_Narration3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Benched_01_Narration4",
                PlayQuip = "/VO/Mae_67",
                PortraitExtension = "_Joy",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_Benched_01_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Psycho_Benched_02 = {
        ChoiceA = "SideCon_Psycho_Benched_02_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideCon_Psycho_Benched_02_Narration1",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Benched_02_Narration2",
                PlayQuip = "/VO/Mae_57",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Benched_02_Narration3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Benched_02_Narration4",
                PlayQuip = "/VO/Mae_67",
                PortraitExtension = "_Joy",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_Benched_02_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Psycho_FriendRelief_01 = {
        ChoiceA = "SideCon_Psycho_FriendRelief_01_Like_Choice",
        ChoiceB = "SideCon_Psycho_FriendRelief_01_DoesntLike_Choice",
        ChoiceC = "SideCon_Psycho_FriendRelief_01_DontKnow_Choice",
        ChoiceHeader = "SideCon_Psycho_FriendRelief_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration1",
                PlayQuip = "/VO/Mae_108_2",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration2",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration3",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration4",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_277",
                PortraitExtension = "_Zen",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration6",
                PlayQuip = "/VO/Mae_285",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Narration8",
                PlayQuip = "/VO/Mae_169_1",
                PortraitExtension = "_Joy",
            }
        },
        ResultA = "SideCon_Psycho_FriendRelief_01_Like",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Psycho_FriendRelief_01_DoesntLike",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Psycho_FriendRelief_01_DontKnow",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Psycho_FriendRelief_01_DoesntLike = {
        ChoiceA = "SideCon_Psycho_FriendRelief_01_DoesntLike_ChoiceA",
        ChoiceHeader = "SideCon_Psycho_FriendRelief_01_DoesntLike_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DoesntLike_Narration1",
                IsNarration = "true",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DoesntLike_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DoesntLike_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_260",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteAffection",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DoesntLike_Narration4",
                PlayQuip = "/VO/Mae_35_1",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DoesntLike_Narration5",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DoesntLike_Narration6",
                PortraitExtension = "_Joy",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DoesntLike_Narration7",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_FriendRelief_01_DontKnow = {
        ChoiceA = "SideCon_Psycho_FriendRelief_01_DontKnow_ChoiceA",
        ChoiceHeader = "SideCon_Psycho_FriendRelief_01_DontKnow_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DontKnow_Narration1",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DontKnow_Narration2",
                PlayQuip = "/VO/Mae_108_5",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DontKnow_Narration3",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DontKnow_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DontKnow_Narration5",
                PlayQuip = "/VO/Mae_3_1",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_FriendRelief_01_DontKnow_Narration6",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_FriendRelief_01_Like = {
        ChoiceA = "SideCon_Psycho_FriendRelief_01_Like_ChoiceA",
        ChoiceHeader = "SideCon_Psycho_FriendRelief_01_Like_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Like_Narration1",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Like_Narration2",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Like_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_260",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteAffection",
                StartTrigger = "EventFlashSmall",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Like_Narration4",
                PlayQuip = "/VO/Mae_35_1",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Like_Narration5",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Like_Narration6",
                PortraitExtension = "_Joy",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_FriendRelief_01_Like_Narration7",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_MoraleUp",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_Past_01 = {
        ChoiceA = "SideCon_Psycho_Past_01_Listen_Choice",
        ChoiceB = "SideCon_Psycho_Past_01_Interrupt_Choice",
        ChoiceHeader = "SideCon_Psycho_Past_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Psycho_Past_01_Narration1",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Narration2",
                PlayQuip = "/VO/Mae_53_1",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Narration3",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Narration4",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Narration5",
                IsNarration = "true",
            }
        },
        ResultA = "SideCon_Psycho_Past_01_Listen",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Psycho_Past_01_Interrupt",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Psycho",
                PortraitExtension = "_Zen",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_Past_01_Interrupt = {
        ChoiceA = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Choice",
        ChoiceB = "SideCon_Psycho_Past_01_Interrupt_Leave_Choice",
        ChoiceHeader = "SideCon_Psycho_Past_01_Interrupt_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Narration2",
                PlayQuip = "/VO/Mae_151",
                Portrait = "Default",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Narration3",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Narration5",
                IsNarration = "true",
            }
        },
        ResultA = "SideCon_Psycho_Past_01_Interrupt_KeepListening",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Psycho_Past_01_Interrupt_Leave",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Psycho",
                PortraitExtension = "_Joy",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_Past_01_Interrupt_KeepListening = {
        ChoiceA = "SideCon_Psycho_Past_01_Interrupt_KeepListening_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharPsycho",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration2",
                PlayQuip = "/VO/Mae_46",
                PortraitExtension = "_Zen",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration3",
                Portrait = "Default",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration4",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration5",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration6",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration7",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration8",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration9",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration10",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration11",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration12",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration13",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration14",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration15",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_KeepListening_Narration16",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_Past_01_Interrupt_Leave = {
        ChoiceA = "SideCon_Psycho_Past_01_Interrupt_Leave_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Leave_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Leave_Narration2",
                PlayQuip = "/VO/Mae_85_2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_Past_01_Interrupt_Leave_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_Past_01_Listen = {
        ChoiceA = "SideCon_Psycho_Past_01_Listen_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharPsycho",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration2",
                PlayQuip = "/VO/Mae_84",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration4",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration5",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration6",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration7",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration8",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration9",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration10",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration11",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration12",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration13",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration14",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_Past_01_Listen_Narration15",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                PortraitExtension = "_Joy",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_PostRivalry_01 = {
        AttractQuip = "/VO/Mae_252",
        ChoiceA = "SideCon_Psycho_PostRivalry_01_ChoiceA",
        ChoiceHeader = "SideCon_Psycho_PostRivalry_01_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Mae_270",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration2",
                PlayQuip = "/VO/Mae_153_1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration3",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration4",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration5",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration7",
                PlayQuip = "/VO/Mae_149_3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration8",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration9",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration10",
                PlayQuip = "/VO/Mae_114",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration11",
                PortraitExtension = "_Chant",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration12",
                IsNarration = "true",
                PortraitExtension = "_Joy",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration13",
                PlayQuip = "/VO/Mae_2_3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_PostRivalry_01_Narration14",
                Trigger = "UsePositiveEventSound",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributePermanently = true,
        ModifyAttributeReason = "StatChange_Psycho_FateSon",
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                PortraitExtension = "_Chant",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Psycho_ScribesConnection = {
        AttractQuip = "/VO/Mae_180",
        ChoiceA = "SideCon_Psycho_ScribesConnection_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration1",
                IsNarration = "true",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration2",
                PlayQuip = "/VO/Mae_92_1",
                PortraitExtension = "_Zen",
                ScaleModifier = "1.3",
                ShiftX = "-530",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration4",
                PlayQuip = "/VO/Mae_33_4",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration5",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration7",
                PlayQuip = "/VO/Mae_269",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration8",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration9",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration10",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration11",
                PlayQuip = "/VO/Mae_105_3",
                PortraitExtension = "_Chant",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Psycho",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration12",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration13",
            },

            {
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration14",
            },

            {
                HelpTextId = "SideCon_Psycho_ScribesConnection_Narration15",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                PortraitExtension = "_Chant",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_HarpFaction = {
        AttractQuip = "/VO/Harp_Pamitha_0192__4",
        ChoiceA = "SideCon_Vamp_HarpFaction_Violence_Choice",
        ChoiceB = "SideCon_Vamp_HarpFaction_Suffered_Choice",
        ChoiceC = "SideCon_Vamp_HarpFaction_Descent_Choice",
        ChoiceD = "SideCon_Vamp_HarpFaction_NotMuch_Choice",
        ChoiceHeader = "SideCon_Vamp_HarpFaction_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Vamp_HarpFaction_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0117__2",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Narration3",
                PortraitExtension = "_Annoyed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Narration4",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0121__4",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Vamp_HarpFaction_Violence",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Vamp_HarpFaction_Suffered",
        ResultBType = "ReloadScreen",
        ResultC = "SideCon_Vamp_HarpFaction_Descent",
        ResultCType = "ReloadScreen",
        ResultD = "SideCon_Vamp_HarpFaction_NotMuch",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_Skeptical",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_HarpFaction_Continued = {
        ChoiceA = "SideCon_Vamp_HarpFaction_Continued_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration1",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration2",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0054__1",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration4",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration5",
                PortraitExtension = "_Skeptical",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0199__6",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0124_",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration8",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Vamp_HarpFaction_Continued_Narration9",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_HarpFaction_Descent = {
        ChoiceA = "SideCon_Vamp_HarpFaction_Continued_Choice",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Descent_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Descent_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Descent_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Descent_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Descent_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0105__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Descent_Narration6",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Vamp_HarpFaction_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_HarpFaction_NotMuch = {
        ChoiceA = "SideCon_Vamp_HarpFaction_Continued_Choice",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_NotMuch_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_NotMuch_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0073__10",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_NotMuch_Narration3",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Vamp_HarpFaction_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_HarpFaction_Suffered = {
        ChoiceA = "SideCon_Vamp_HarpFaction_Continued_Choice",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Suffered_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Suffered_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Suffered_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0104__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Suffered_Narration4",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Vamp_HarpFaction_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_HarpFaction_Violence = {
        ChoiceA = "SideCon_Vamp_HarpFaction_Continued_Choice",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Violence_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Violence_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_HarpFaction_Violence_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0144__2",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_HarpFaction_Violence_Narration4",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Vamp_HarpFaction_Continued",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_JustJoined_01 = {
        ChoiceA = "SideCon_Vamp_JustJoined_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration2",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0038__6",
                Trigger = "GetPamithaFirstImpression",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0112__7",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration6",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration7",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration8",
                PlayQuip = "/VO/Harp_Pamitha_0114__4",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration9",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration10",
                PlayQuip = "/VO/Harp_Pamitha_0115__5",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Vamp_JustJoined_01_Narration11",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Vamp_MoonShine_01 = {
        ChoiceA = "SideCon_Vamp_MoonShine_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0155__5",
                QuipDelay = "0.3",
                RightBacking = "EmoteAffection",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0018__2",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0182__1",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0151__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0147__3",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration6",
                PlayQuip = "/VO/Harp_Pamitha_0128__1",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0135__8",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration8",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0127__2",
                Portrait = "Default",
                RightBacking = "EmoteAffection",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Vamp_MoonShine_01_Narration10",
                StartTrigger = "PamithaMoonshineSFX",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_Past_01 = {
        AttractQuip = "/VO/Harp_Pamitha_0188__2",
        ChoiceA = "SideCon_Vamp_Past_01_Read_Choice",
        ChoiceB = "SideCon_Vamp_Past_01_Leave_Choice",
        ChoiceHeader = "SideCon_Vamp_Past_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Vamp_Past_01_Narration1",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Vamp_Past_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0020__4",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "1.5",
                HelpTextId = "SideCon_Vamp_Past_01_Narration3",
                PortraitExtension = "_Skeptical",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Narration4",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Narration5",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            }
        },
        ResultA = "SideCon_Vamp_Past_01_Read",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Vamp_Past_01_Leave",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_Skeptical",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_Past_01_Leave = {
        ChoiceA = "SideCon_Vamp_Past_01_Leave_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharVamp",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration1",
                IsNarration = "true",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0091__4",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0175__6",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0069__4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration5",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration6",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0011__7",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration8",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0074__3",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration10",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration11",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration12",
                PlayQuip = "/VO/Harp_Pamitha_0062__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration13",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration14",
                PlayQuip = "/VO/Harp_Pamitha_0140__12",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Vamp_Past_01_Leave_Narration15",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_Past_01_Read = {
        ChoiceA = "SideCon_Vamp_Past_01_Read_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharVamp",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0048__1",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration4",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "1.5",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0173__6",
                Portrait = "Default",
                QuipDelay = "0.2",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0153__1",
                PortraitExtension = "_EyesClosed",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0038_",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration8",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration9",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0175__6",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration10",
                PlayQuip = "/VO/Harp_Pamitha_0069__4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration11",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration12",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration13",
                PlayQuip = "/VO/Harp_Pamitha_0011__7",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration14",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration15",
                PlayQuip = "/VO/Harp_Pamitha_0074__3",
                QuipDelay = "0.3",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration16",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration17",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration18",
                PlayQuip = "/VO/Harp_Pamitha_0062__3",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration19",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration20",
                PlayQuip = "/VO/Harp_Pamitha_0140__12",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Vamp_Past_01_Read_Narration21",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_PostRivalry_01 = {
        AttractQuip = "/VO/Harp_Pamitha_0192_",
        ChoiceA = "SideCon_Vamp_PostRivalry_01_Faithful_Choice",
        ChoiceB = "SideCon_Vamp_PostRivalry_01_Doubtful_Choice",
        ChoiceHeader = "SideCon_Vamp_PostRivalry_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Narration1",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0103__1",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Narration3",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0199__8",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0094__6",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Narration6",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Narration7",
                Portrait = "Default",
            }
        },
        ResultA = "SideCon_Vamp_PostRivalry_01_Faithful",
        ResultAType = "ReloadScreen",
        ResultB = "SideCon_Vamp_PostRivalry_01_Doubtful",
        ResultBType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Vamp",
                PortraitExtension = "_EyesClosed",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_PostRivalry_01_Doubtful = {
        ChoiceA = "SideCon_Vamp_PostRivalry_01_Doubtful_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Doubtful_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Doubtful_Narration2",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Doubtful_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0071__3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Doubtful_Narration4",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Doubtful_Narration5",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Doubtful_Narration6",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Doubtful_Narration7",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Default",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Vamp_PostRivalry_01_Faithful = {
        ChoiceA = "SideCon_Vamp_PostRivalry_01_Faithful_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Faithful_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Faithful_Narration2",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Faithful_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0079__5",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Faithful_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Faithful_Narration5",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Vamp_PostRivalry_01_Faithful_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Default",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideCon_Week1_BadassPath = {
        ChoiceA = "SideCon_Week1_BadassPath_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Week1_BadassPath_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0050_",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Week1_BadassPath_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0173__1",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "SideCon_Week1_BadassPath_Narration3",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Week1_BadassPath_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0061__5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Week1_BadassPath_Narration5",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideCon_Week1_JokerPath = {
        ChoiceA = "SideCon_Week1_JokerPath_ChoiceA",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "SideCon_Week1_JokerPath_Narration1",
                PlayQuip = "/VO/Cur_Rukey_0005__5",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Week1_JokerPath_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0146__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Week1_JokerPath_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0113_",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "SideCon_Week1_JokerPath_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__14",
                PortraitExtension = "_Averted",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "SideCon_Week1_JokerPath_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0138__6",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideCon_Week1_JokerPath_Narration6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideConversation_Friend_BenchWarmer = {
        ChoiceA = "SideConversation_Friend_BenchWarmer_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration1",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0251__3",
                PortraitExtension = "_Serious",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration4",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0262__3",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration6",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration7",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_0002__1",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_0120__3",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideConversation_Friend_BenchWarmer_Narration10",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideConversation_Friend_BenchWarmer_Alt = {
        ChoiceA = "SideConversation_Friend_BenchWarmer_Alt_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration6",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration7",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration8",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration9",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration11",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration12",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideConversation_Friend_BenchWarmer_Alt_Narration13",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideConversation_Friend_ReasonForExile = {
        ChoiceA = "SideConversation_Friend_ReasonForExile_ChoiceA",
        ChoiceMadeFunction = "DoRosterBioUpdate",
        ChoiceMadeFunctionParameter = "CharFriend",
        Lines = {
            {
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0189__3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0225__1",
                PortraitExtension = "_Serious",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration4",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration5",
                PortraitExtension = "_Vulnerable",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0128__6",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration7",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration8",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration9",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration10",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration11",
                PlayQuip = "/VO/Nomad_Hedwyn_0125_",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration12",
            },

            {
                Character = "Story_Friend",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration13",
                PlayQuip = "/VO/Nomad_Hedwyn_0120__3",
                PortraitExtension = "_Serious",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideConversation_Friend_ReasonForExile_Narration14",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideConversation_Friend_RefuseToHelp = {
        ChoiceA = "SideConversation_Friend_RefuseToHelp_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration1",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0134_",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration3",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0137__3",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration6",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration7",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration8",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_0165__2",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration10",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Narration11",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Serious",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    SideConversation_Friend_RefuseToHelp_Alt = {
        ChoiceA = "SideConversation_Friend_RefuseToHelp_Alt_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration3",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration6",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration7",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration8",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration9",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration10",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideConversation_Friend_RefuseToHelp_Alt_Narration11",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    SideConversation_Friend_WagonOrigins = {
        ChoiceA = "SideConversation_Friend_WagonOrigins_ChoiceA",
        Lines = {
            {
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0098__3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2.0",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0210__1",
                PortraitExtension = "_Serious",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "160",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration4",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0075__4",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration6",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration7",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration8",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_0241__2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration10",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration11",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "2",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration12",
                PlayQuip = "/VO/Nomad_Hedwyn_0009_",
                Portrait = "Default",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                SoundName = "/SFX/Match SFX/RobeFlutterInScene",
            },

            {
                Character = "Story_Friend",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration13",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "SideConversation_Friend_WagonOrigins_Narration14",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
        ShowOnlyOnce = true,
    },
    Study_GlobalBuff_01 = {
        ChoiceA = "Study_GlobalBuff_01_ChoiceA",
        ChoiceB = "Study_GlobalBuff_01_ChoiceB",
        ChoiceC = "Study_GlobalBuff_01_ChoiceC",
        ChoiceD = "Study_GlobalBuff_01_ChoiceD",
        ChoiceHeader = "Study_GlobalBuff_01_ChoiceHeader",
        ChoiceMadeTrigger = "BoostBonus_Studying",
        HeaderTrigger = "SetupStudyChoices",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_01_Narration1",
            }
        },
        ResultAType = "PickStudy_Respawn",
        ResultBType = "PickStudy_Speed",
        ResultCType = "PickStudy_Aura",
        ResultDType = "PickStudy_Damage",
    },
    Study_GlobalBuff_Aura_01 = {
        ChoiceA = "Study_GlobalBuff_Aura_01_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Aura_01_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "PlayerAttributeAura",
        HeaderTrigger = "BoostBonus_GlobalBuff_Aura",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Aura_01_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Aura_01_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Aura_02 = {
        ChoiceA = "Study_GlobalBuff_Aura_02_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Aura_02_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "PlayerAttributeAura",
        HeaderTrigger = "BoostBonus_GlobalBuff_Aura",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Aura_02_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Aura_02_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Complete = {
        ChoiceA = "Study_GlobalBuff_Complete_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Study_GlobalBuff_Complete_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Study_GlobalBuff_Complete_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__4",
                PortraitExtension = "_Smile",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Study_GlobalBuff_Complete_Narration3",
                IsNarration = "true",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Study_GlobalBuff_Complete_Narration4",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Study_GlobalBuff_Damage_01 = {
        ChoiceA = "Study_GlobalBuff_Damage_01_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Damage_01_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "ScoreValue",
        HeaderTrigger = "BoostBonus_GlobalBuff_Damage",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Damage_01_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Damage_01_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Damage_02 = {
        ChoiceA = "Study_GlobalBuff_Damage_02_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Damage_02_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "ScoreValue",
        HeaderTrigger = "BoostBonus_GlobalBuff_Damage",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Damage_02_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Damage_02_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Damage_03 = {
        ChoiceA = "Study_GlobalBuff_Damage_03_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Damage_03_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "ScoreValue",
        HeaderTrigger = "BoostBonus_GlobalBuff_Damage",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Damage_03_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Damage_03_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Damage_04 = {
        ChoiceA = "Study_GlobalBuff_Damage_04_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Damage_04_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "ScoreValue",
        HeaderTrigger = "BoostBonus_GlobalBuff_Damage",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Damage_04_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Damage_04_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Damage_05 = {
        ChoiceA = "Study_GlobalBuff_Damage_05_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Damage_05_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "ScoreValue",
        HeaderTrigger = "BoostBonus_GlobalBuff_Damage",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Damage_05_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Damage_05_Narration2",
            },

            {
                HelpTextId = "Study_GlobalBuff_Damage_05_Narration3",
            },

            {
                HelpTextId = "Study_GlobalBuff_Damage_05_Narration4",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Respawn_01 = {
        ChoiceA = "Study_GlobalBuff_Respawn_01_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Respawn_01_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "PlayerAttributeRespawn",
        HeaderTrigger = "BoostBonus_GlobalBuff_Respawn",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Respawn_01_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Respawn_01_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Respawn_02 = {
        ChoiceA = "Study_GlobalBuff_Respawn_02_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Respawn_02_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "PlayerAttributeRespawn",
        HeaderTrigger = "BoostBonus_GlobalBuff_Respawn",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Respawn_02_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Respawn_02_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Speed_01 = {
        ChoiceA = "Study_GlobalBuff_Speed_01_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Speed_01_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "PlayerAttributeSpeed",
        HeaderTrigger = "BoostBonus_GlobalBuff_Speed",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Speed_01_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Speed_01_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Study_GlobalBuff_Speed_02 = {
        ChoiceA = "Study_GlobalBuff_Speed_02_ChoiceA",
        ChoiceHeader = "Study_GlobalBuff_Speed_02_ChoiceHeader",
        ChoiceMadeFunction = "ModifyAllPlayerCharactersAttribute",
        ChoiceMadeFunctionParameter = "PlayerAttributeSpeed",
        HeaderTrigger = "BoostBonus_GlobalBuff_Speed",
        Lines = {
            {
                HelpTextId = "Study_GlobalBuff_Speed_02_Narration1",
            },

            {
                HelpTextId = "Study_GlobalBuff_Speed_02_Narration2",
                StartTrigger = "GuideBookBonusSFX",
            }
        },
        ResultAType = "Overmap",
    },
    Swath02_NorthPath_Psycho_01 = {
        ChoiceA = "Swath02_NorthPath_Psycho_01_ChoiceA",
        ChoiceHeader = "Swath02_NorthPath_Psycho_01_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "Swath02_NorthPath_Psycho_01_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Swath02_NorthPath_Psycho_01_Narration2",
                PlayQuip = "/VO/Mae_8",
                PortraitExtension = "_Joy",
            },

            {
                HelpTextId = "Swath02_NorthPath_Psycho_01_Narration3",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeAura",
        ModifyAttributeReason = "StatChange_AuraBlessing",
        PreviewCharacterTag = "Story_Psycho",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
            }
        },
    },
    Swath02_SouthPath_Psycho_01 = {
        ChoiceA = "Swath02_SouthPath_Psycho_01_ChoiceA",
        ChoiceHeader = "Swath02_SouthPath_Psycho_01_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "Swath02_SouthPath_Psycho_01_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Swath02_SouthPath_Psycho_01_Narration2",
                PlayQuip = "/VO/Mae_109_3",
                PortraitExtension = "_Joy",
            },

            {
                HelpTextId = "Swath02_SouthPath_Psycho_01_Narration3",
            }
        },
        ModifyAttributeAmount = 1,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_SpeedBlessing",
        PreviewCharacterTag = "Story_Psycho",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
            }
        },
    },
    Swath02_SouthPath_Psycho_02 = {
        ChoiceA = "Swath02_SouthPath_Psycho_02_ChoiceA",
        ChoiceHeader = "Swath02_SouthPath_Psycho_02_ChoiceHeader",
        GiveItem = "Junk_Stash_01",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "Swath02_SouthPath_Psycho_02_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Swath02_SouthPath_Psycho_02_Narration2",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Swath02_SouthPath_Psycho_02_Narration3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Swath02_SouthPath_Psycho_02_Narration4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Psycho",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Swath3_LosingHope_01 = {
        ChoiceA = "Swath3_LosingHope_01_B_Choice",
        ChoiceHeader = "Swath3_LosingHope_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Swath3_LosingHope_01_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        ResultA = "Swath3_LosingHope_01_B",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Swath3_LosingHope_01_B = {
        ChoiceA = "Swath3_LosingHope_01_B_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Swath3_LosingHope_01_B_Narration1",
                PlayQuip = "/VO/Bard_0020__7",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Swath3_LosingHope_01_B_Narration2",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Swath3_LosingHope_02 = {
        ChoiceA = "Swath3_LosingHope_02_ChoiceA",
        ChoiceHeader = "Swath3_LosingHope_02_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        Lines = {
            {
                HelpTextId = "Swath3_LosingHope_02_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Swath3_LosingHope_03 = {
        ChoiceA = "Swath3_LosingHope_03_ChoiceA",
        ChoiceHeader = "Swath3_LosingHope_03_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        Lines = {
            {
                HelpTextId = "Swath3_LosingHope_03_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Swath3_LosingHope_04 = {
        ChoiceA = "Swath3_LosingHope_04_ChoiceA",
        ChoiceHeader = "Swath3_LosingHope_04_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        Lines = {
            {
                HelpTextId = "Swath3_LosingHope_04_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Swath3_LosingHope_05 = {
        ChoiceA = "Swath3_LosingHope_05_ChoiceA",
        ChoiceHeader = "Swath3_LosingHope_05_ChoiceHeader",
        ExcludedChar = "Story_Mascot",
        Lines = {
            {
                HelpTextId = "Swath3_LosingHope_05_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Test_Titans = {
        Lines = {
            {
                HelpTextId = "Test_Titans_Narration1",
            }
        },
    },
    Test_Tooltips = {
        Lines = {
            {
                HelpTextId = "Test_Tooltips_Narration1",
                StartTrigger = "RevealNightwing",
            },

            {
                HelpTextId = "Test_Tooltips_Narration2",
            },

            {
                HelpTextId = "Test_Tooltips_Narration3",
            },

            {
                HelpTextId = "Test_Tooltips_Narration4",
            }
        },
    },
    UrsaTest1 = {
        ChoiceA = "'Because I haven't led an honest life.'",
        ChoiceB = "'Because I've done someone harm.'",
        ChoiceC = "'Because I've lived in excess.'",
        ChoiceD = "'Because I don't know.'",
        ChoiceE = "...nothing",
        Lines = {
            {
                HelpTextId = "UrsaTest1_Narration1",
            }
        },
        ResultA = "UrsaTest1A",
        ResultAType = "ReloadScreen",
        ResultB = "UrsaTest1A",
        ResultBType = "ReloadScreen",
        ResultC = "UrsaTest1A",
        ResultCType = "ReloadScreen",
        ResultD = "UrsaTest1B",
        ResultDType = "ReloadScreen",
        ResultE = "UrsaTest1C",
        ResultEType = "ReloadScreen",
    },
    UrsaTest1A = {
        ChoiceA = "'Yes.'",
        ChoiceB = "'No.'",
        Lines = {
            {
                HelpTextId = "UrsaTest1A_Narration1",
            }
        },
        ResultA = "UrsaTest2A",
        ResultAType = "ReloadScreen",
        ResultB = "UrsaTest2B",
        ResultBType = "ReloadScreen",
    },
    UrsaTest1B = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "UrsaTest1B_Narration1",
            }
        },
        ResultA = "UrsaTestIntro",
        ResultAType = "ReloadScreen",
    },
    UrsaTest1C = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "UrsaTest1C_Narration1",
            }
        },
        ResultA = "UrsaTestIntro",
        ResultAType = "ReloadScreen",
    },
    UrsaTest2A = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "UrsaTest3Transition1",
        ResultAType = "ReloadScreen",
    },
    UrsaTest2B = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "UrsaTest2B_Narration1",
            }
        },
        ResultA = "UrsaTest3Transition1",
        ResultAType = "ReloadScreen",
    },
    UrsaTest3 = {
        ChoiceA = "UrsaTestChoiceA",
        ChoiceB = "UrsaTestChoiceB",
        ChoiceC = "UrsaTestChoiceC",
        ChoiceD = "UrsaTestChoiceD",
        DisplayTeamRoster = true,
        Lines = {},
        ResultA = "UrsaTest3ResultA",
        ResultASuccessChance = 6,
        ResultAType = "Chance",
        ResultB = "UrsaTest3ResultB",
        ResultBSuccessChance = 4,
        ResultBType = "Chance",
        ResultC = "UrsaTest3ResultC",
        ResultCType = "ReloadScreen",
        ResultD = "UrsaTest3ResultD",
        ResultDType = "ReloadScreen",
    },
    UrsaTest3ResultC = {
        ChoiceA = "Begin the Ritual",
        Lines = {
            {
                HelpTextId = "UrsaTest3ResultC_Narration1",
            }
        },
        ResultAType = "LoadMatch",
    },
    UrsaTest3ResultD = {
        ChoiceA = "Begin the Ritual",
        Lines = {
            {
                HelpTextId = "UrsaTest3ResultD_Narration1",
            }
        },
        ResultAType = "LoadMatch",
    },
    UrsaTest3Transition1 = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "UrsaTest3Transition1_Narration1",
            }
        },
        ResultA = "UrsaTest3Transition2",
        ResultAType = "ReloadScreen",
    },
    UrsaTest3Transition2 = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "UrsaTest3",
        ResultAType = "ReloadScreen",
    },
    UrsaTestIntro = {
        ChoiceA = "Step Forward",
        Lines = {
            {
                HelpTextId = "UrsaTestIntro_Narration1",
            }
        },
        ResultA = "UrsaTest1",
        ResultAType = "ReloadScreen",
    },
    UrsaTestTimed = {
        ChoiceA = "Train Offense (1 Day)",
        ChoiceB = "Train Defense (1 Day)",
        ChoiceC = "Team Building (1 Day)",
        ChoiceD = "Draft Players (1 Day)",
        ChoiceE = "View Schedule",
        Lines = {},
        ResultA = "UrsaTestTimedA",
        ResultAType = "ReloadScreen",
        ResultB = "UrsaTestTimedB",
        ResultBType = "ReloadScreen",
        ResultC = "UrsaTestTimedC",
        ResultCType = "ReloadScreen",
        ResultD = "UrsaTestTimedD",
        ResultDType = "ReloadScreen",
        ResultE = "UrsaTestTimedE",
        ResultEType = "ReloadScreen",
        UseTimeRemaining = true,
    },
    UrsaTestTimedA = {
        ChoiceA = "Continue",
        Lines = {
            {
                HelpTextId = "UrsaTestTimedA_Narration1",
            }
        },
        ResultA = "UrsaTestTimed",
        ResultAType = "Timed",
    },
    UrsaTestTimedB = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "UrsaTestTimed",
        ResultAType = "Timed",
    },
    UrsaTestTimedC = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "UrsaTestTimed",
        ResultAType = "Timed",
    },
    UrsaTestTimedD = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "UrsaTestTimed",
        ResultAType = "Timed",
    },
    UrsaTestTimedE = {
        ChoiceA = "Continue",
        Lines = {},
        ResultA = "UrsaTestTimed",
        ResultAType = "ReloadScreen",
    },
    Week1_ArrivedAtBloomingpool = {
        ChoiceA = "Week1_ArrivedAtBloomingpool_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week1_ArrivedAtBloomingpool_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week1_ArrivedAtBloomingpool_Narration2",
                PlayQuip = "/VO/Cur_Rukey_16",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week1_ArrivedAtBloomingpool_Narration3",
                PlayQuip = "/VO/Demon_Jodi_35",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week1_ArrivedAtBloomingpool_Narration4",
                LeftBacking = "EmoteDepressed",
                PlayQuip = "/VO/Cur_Rukey_57",
                PortraitExtension = "_Nervous",
            },

            {
                HelpTextId = "Week1_ArrivedAtBloomingpool_Narration5",
                StartTrigger = "PrologueExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week1_ArrivedAtHollowroot = {
        ChoiceA = "Week1_ArrivedAtHollowroot_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week1_ArrivedAtHollowroot_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week1_ArrivedAtHollowroot_Narration2",
                PlayQuip = "/VO/Cur_Rukey_22",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week1_ArrivedAtHollowroot_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week1_BookReport = {
        ChoiceA = "Week1_BookReport_Fascinating_Choice",
        ChoiceB = "Week1_BookReport_Boring_Choice",
        ChoiceC = "Week1_BookReport_Skimmed_Choice",
        ChoiceD = "Week1_BookReport_WontSay_Choice",
        ChoiceHeader = "Week1_BookReport_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Week1_BookReport_Narration1",
            },

            {
                HelpTextId = "Week1_BookReport_Narration2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_BookReport_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_64",
                StageDirection = "Enter",
            }
        },
        ResultA = "Week1_BookReport_Fascinating",
        ResultAType = "ReloadScreen",
        ResultB = "Week1_BookReport_Boring",
        ResultBType = "ReloadScreen",
        ResultC = "Week1_BookReport_Skimmed",
        ResultCType = "ReloadScreen",
        ResultD = "Week1_BookReport_WontSay",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            }
        },
    },
    Week1_BookReport_Boring = {
        ChoiceA = "Week1_BookReport_Boring_ChoiceA",
        CoachKey = "BookReport",
        CoachValue = "BookReport_Boring",
        Lines = {
            {
                HelpTextId = "Week1_BookReport_Boring_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_BookReport_Boring_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_28",
            },

            {
                HelpTextId = "Week1_BookReport_Boring_Narration3",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week1_BookReport_Fascinating = {
        ChoiceA = "Week1_BookReport_Fascinating_ChoiceA",
        CoachKey = "BookReport",
        CoachValue = "BookReport_Fascinating",
        Lines = {
            {
                HelpTextId = "Week1_BookReport_Fascinating_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_BookReport_Fascinating_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_28",
            },

            {
                HelpTextId = "Week1_BookReport_Fascinating_Narration3",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week1_BookReport_Skimmed = {
        ChoiceA = "Week1_BookReport_Skimmed_ChoiceA",
        CoachKey = "BookReport",
        CoachValue = "BookReport_Skimmed",
        Lines = {
            {
                HelpTextId = "Week1_BookReport_Skimmed_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_BookReport_Skimmed_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_28",
            },

            {
                HelpTextId = "Week1_BookReport_Skimmed_Narration3",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week1_BookReport_WontSay = {
        ChoiceA = "Week1_BookReport_WontSay_ChoiceA",
        CoachKey = "BookReport",
        CoachValue = "BookReport_WontSay",
        Lines = {
            {
                HelpTextId = "Week1_BookReport_WontSay_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_BookReport_WontSay_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_25",
                Portrait = "NomadHedwyn01_Serious",
            },

            {
                HelpTextId = "Week1_BookReport_WontSay_Narration3",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week1_ForkedPath = {
        ChoiceA = "Week1_ForkedPath_ChoiceA",
        ChoiceHeader = "Week1_ForkedPath_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Week1_ForkedPath_Narration1",
                Trigger = "UpdateCharacterTooltips",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week1_ForkedPath_Narration2",
                PlayQuip = "/VO/Cur_Rukey_27",
                PortraitExtension = "_Snide",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week1_ForkedPath_Narration3",
                PlayQuip = "/VO/Demon_Jodi_32a",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week1_ForkedPath_Narration4",
                PlayQuip = "/VO/Cur_Rukey_51",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_ForkedPath_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_ForkedPath_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_4",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_ForkedPath_Narration7",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week1_ForkedPath_Narration8",
                PlayQuip = "/VO/Cur_Rukey_64",
                PortraitExtension = "_Stare",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week1_ForkedPath_Narration9",
                PlayQuip = "/VO/Demon_Jodi_0028__2",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_ForkedPath_Narration10",
                PlayQuip = "/VO/Nomad_Hedwyn_2a",
                PortraitExtension = "_Pleased",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            }
        },
    },
    Week1_Match_PostPowerUp_Losing = {
        ChoiceA = "Week1_Match_PostPowerUp_Losing_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week1_Match_PostPowerUp_Losing_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_43",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                        StartTrigger = "CameraLeftTeam",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week1_Match_PostPowerUp_Losing_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_39",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week1_Match_PostPowerUp_Losing_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_24",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week1_Match_PostPowerUp_Losing_Cond2_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_0271__7",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week1_Match_PostPowerUp_Losing_Cond2_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_28a",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week1_Match_PostPowerUp_Losing_Cond2_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_25",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            }
        },
    },
    Week1_Match_PostPowerUp_Winning = {
        ChoiceA = "Week1_Match_PostPowerUp_Winning_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week1_Match_PostPowerUp_Winning_Cond1_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_41",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                        StartTrigger = "CameraLeftTeam",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week1_Match_PostPowerUp_Winning_Cond1_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_36",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week1_Match_PostPowerUp_Winning_Cond1_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_31",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week1_Match_PostPowerUp_Winning_Cond2_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_0271__7",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week1_Match_PostPowerUp_Winning_Cond2_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_28a",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week1_Match_PostPowerUp_Winning_Cond2_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_25",
                        Portrait = "Masked",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            }
        },
    },
    Week1_Match_TheyScoreFirst_TheyPowerUp = {
        ChoiceA = "Week1_Match_TheyScoreFirst_TheyPowerUp_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week1_Match_TheyScoreFirst_TheyPowerUp_Narration1",
                PlayQuipMasked = "/VO/Nomad_Lendel_0078__1",
                Portrait = "Masked",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Week1_Match_TheyScoreFirst_TheyPowerUp_Narration2",
                RivalIndex = 1,
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightCharacter",
                RivalIndex = 1,
            }
        },
    },
    Week1_Match_YouLost = {
        ChoiceA = "Week1_Match_YouLost_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week1_Match_YouLost_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_22",
                PortraitExtension = "_Wry",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week1_Match_YouLost_Narration2",
                Portrait = "Default",
                RivalIndex = 1,
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week1_Match_YouLost_Narration3",
                PlayQuip = "/VO/Demon_Jodi_25a",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week1_Match_YouLost_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_9a",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Position = "RightCharacter",
                RivalIndex = 1,
            }
        },
    },
    Week1_Match_YouScoreFirst_TheyPowerUp = {
        ChoiceA = "Week1_Match_YouScoreFirst_TheyPowerUp_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                HelpTextId = "Week1_Match_YouScoreFirst_TheyPowerUp_Narration1",
                PlayQuipMasked = "/VO/Nomad_Lendel_10",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Week1_Match_YouScoreFirst_TheyPowerUp_Narration2",
                RivalIndex = 1,
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Position = "RightCharacter",
                RivalIndex = 1,
            }
        },
    },
    Week1_Match_YouWon = {
        ChoiceA = "Week1_Match_YouWon_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week1_Match_YouWon_Narration1",
                PlayQuip = "/VO/Nomad_Lendel_8",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Week1_Match_YouWon_Narration2",
                RivalIndex = 1,
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Position = "RightCharacter",
                RivalIndex = 1,
            }
        },
    },
    Week1_NearGoal = {
        ChoiceA = "Week1_NearGoal_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week1_NearGoal_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Week1_TrainingIntro = {
        ChoiceA = "Week1_TrainingIntro_ChoiceA",
        ChoiceHeader = "Week1_TrainingIntro_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Week1_TrainingIntro_Narration1",
            }
        },
        ResultAType = "Overmap",
    },
    Week1_WagonInterior_Robes = {
        ChoiceA = "Week1_WagonInterior_Robes_ChoiceA",
        Icon = false,
        Lines = {
            {
                HelpTextId = "Week1_WagonInterior_Robes_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            }
        },
    },
    Week1_WagonInterior_Stash = {
        ChoiceA = "Week1_WagonInterior_Stash_ChoiceA",
        Icon = false,
        Lines = {
            {
                HelpTextId = "Week1_WagonInterior_Stash_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_ArrivedAtFirstCamp = {
        ChoiceA = "Week2_ArrivedAtFirstCamp_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week2_ArrivedAtFirstCamp_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Week2_ArrivedAtFirstShop = {
        ChoiceA = "Week2_ArrivedAtFirstShop_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week2_ArrivedAtFirstShop_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Week2_FirstCamp = {
        ChoiceA = "Week2_FirstCamp_ChoiceA",
        ChoiceHeader = "Week2_FirstCamp_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Week2_FirstCamp_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week2_FirstCamp_Narration2",
                PlayQuip = "/VO/Demon_Jodi_31a",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_FirstCamp_Narration3",
                PlayQuip = "/VO/Cur_Rukey_30",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week2_FirstCamp_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week2_FirstCamp_Narration5",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
        ShutdownFunction = "EnableBasicChoices",
    },
    Week2_ForkedPath = {
        ChoiceA = "Week2_ForkedPath_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week2_ForkedPath_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Week2_Match_Beginning = {
        ChoiceA = "Week2_Match_Beginning_ChoiceA",
        ChoiceHeader = "Week2_Match_Beginning_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        GiveItem = "PlusSpeedItem",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Week2_Match_Beginning_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_Beginning_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Dalbert_0069__6",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_Beginning_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Almer_0052__4",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_Beginning_Narration4",
                PlayQuip = "/VO/Cur_Dalbert_0002__6",
            },

            {
                Character = "Story_FateSon",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Beginning_Narration5",
                PlayQuip = "/VO/Nomad_Almer_0013__4",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_Beginning_Narration6",
                PlayQuip = "/VO/Cur_Dalbert_0007__6",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_Beginning_Narration7",
                IsNarration = "true",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                Portrait = "Masked",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Week2_Match_Conclusion = {
        ChoiceA = "Week2_Match_Conclusion_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Conclusion_Narration1",
                PlayQuip = "/VO/Mae_46",
                PortraitExtension = "_Joy",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_Conclusion_Narration2",
                PlayQuip = "/VO/Nomad_Almer_0032__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_Conclusion_Narration3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Conclusion_Narration4",
                PlayQuip = "/VO/Mae_168_2",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_Conclusion_Narration5",
                PlayQuip = "/VO/Nomad_Almer_0028__2",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Conclusion_Narration6",
                PlayQuip = "/VO/Mae_158_4",
                Portrait = "Default",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_Conclusion_Narration7",
                PlayQuip = "/VO/Nomad_Almer_0023__1",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Conclusion_Narration8",
                PlayQuip = "/VO/Mae_35",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_Conclusion_Narration9",
                PlayQuip = "/VO/Nomad_Almer_0026_",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Conclusion_Narration10",
                PlayQuip = "/VO/Mae_305",
                PortraitExtension = "_Zen",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_Conclusion_Narration11",
                PlayQuip = "/VO/Nomad_Almer_0045__8",
                PortraitExtension = "_Pained",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Conclusion_Narration12",
                PlayQuip = "/VO/Mae_28",
                Portrait = "Default",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_Conclusion_Narration13",
                PlayQuip = "/VO/Mae_302",
                PortraitExtension = "_Zen",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            }
        },
    },
    Week2_Match_DraftEnd = {
        ChoiceA = "Week2_Match_DraftEnd_ChoiceA",
        Lines = {
            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_DraftEnd_Narration1",
                PlayQuipMasked = "/VO/Cur_Dalbert_0027_",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_DraftEnd_Narration2",
                PlayQuipMasked = "/VO/Nomad_Almer_0020__1",
                Portrait = "Masked",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week2_Match_DraftStart = {
        ChoiceA = "Week2_Match_DraftStart_ChoiceA",
        ChoiceHeader = "Week2_Match_DraftStart_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "Week2_Match_DraftStart_Narration1",
                PlayQuip = "/VO/Mae_81",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_Match_DraftStart_Narration2",
                PlayQuip = "/VO/Mae_35",
                PortraitExtension = "_Joy",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week2_Match_DraftStart_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0097__3",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week2_Match_DraftStart_Narration4",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_Match_DraftStart_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0177__3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week2_Match_DraftStart_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0046__2",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Serious",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_Match_PowerUpsStart = {
        ChoiceA = "Week2_Match_PowerUpsStart_ChoiceA",
        Lines = {
            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_PowerUpsStart_Narration1",
                PlayQuipMasked = "/VO/Cur_Dalbert_0016__2",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_PowerUpsStart_Narration2",
                PlayQuipMasked = "/VO/Nomad_Almer_0019__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_FateDad",
                Portrait = "Masked",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                Portrait = "Masked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_Match_TalismanIntro = {
        ChoiceA = "Week2_Match_TalismanIntro_ChoiceA",
        ChoiceHeader = "Week2_Match_TalismanIntro_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Week2_Match_TalismanIntro_Narration1",
                PortraitExtension = "_Serious",
            },

            {
                HelpTextId = "Week2_Match_TalismanIntro_Narration2",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_Match_YouLost = {
        ChoiceA = "Week2_Match_YouLost_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_YouLost_Narration1",
                PlayQuip = "/VO/Cur_Dalbert_0013__3",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_YouLost_Narration2",
                PlayQuip = "/VO/Nomad_Almer_0018__7",
                PortraitExtension = "_Pained",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouLost_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0173__1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouLost_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0165__2",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouLost_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0094__9",
                        PortraitExtension = "_Snide",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouLost_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_72_1",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouLost_Cond4_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0169__3",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouLost_Cond4_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0050__8",
                        PortraitExtension = "_Averted",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouLost_Cond4_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0152__5",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouLost_Cond4_Narration4",
                        PlayQuip = "/VO/Mae_56_3",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_Match_YouWon = {
        ChoiceA = "Week2_Match_YouWon_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouWon_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0173__1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouWon_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0116__5",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouWon_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0212__2",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week2_Match_YouWon_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_70_1",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouWon_Cond2_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0173__1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouWon_Cond2_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0019__7",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouWon_Cond2_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0213__3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week2_Match_YouWon_Cond2_Narration4",
                        PlayQuip = "/VO/Mae_67_2",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week2_Match_YouWon_Cond3_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0173__1",
                        PortraitExtension = "_Serious",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week2_Match_YouWon_Cond3_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0050__8",
                        PortraitExtension = "_Pensive",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Week2_Match_YouWon_Cond3_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0152__5",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week2_Match_YouWon_Cond3_Narration4",
                        PlayQuip = "/VO/Mae_56_3",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_YouWon_Narration4",
                PlayQuip = "/VO/Cur_Dalbert_0013__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateSon",
                HelpTextId = "Week2_Match_YouWon_Narration5",
                PlayQuip = "/VO/Nomad_Almer_0026__6",
                PortraitExtension = "_Pained",
                StageDirection = "Enter",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_YouWon_Narration6",
                PlayQuip = "/VO/Cur_Dalbert_0022__3",
            },

            {
                Character = "Story_FateDad",
                HelpTextId = "Week2_Match_YouWon_Narration7",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_FateDad",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_FateSon",
                Position = "RightCharacter",
            }
        },
    },
    Week2_ReachedGoal = {
        ChoiceA = "Week2_ReachedGoal_ChoiceA",
        ChoiceMadeTrigger = "AddPsychoToRoster",
        Lines = {
            {
                HelpTextId = "Week2_ReachedGoal_Narration1",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week2_ReachedGoal_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week2_ReachedGoal_Narration3",
                PlayQuip = "/VO/Mae_21",
                StageDirection = "Enter",
                Trigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week2_ReachedGoal_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0178__3",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week2_ReachedGoal_Narration5",
                PlayQuip = "/VO/Mae_145",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week2_ReachedGoal_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0036__6",
                PortraitExtension = "_Pensive",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_ReachedGoal_Narration7",
                PlayQuip = "/VO/Cur_Rukey_0008__12",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
                Trigger = "PlayPreMatchMusic",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
    },
    Week2_ShoppingIntro = {
        ChoiceA = "Week2_ShoppingIntro_ChoiceA",
        HeaderTrigger = "RevealShopKeeper",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week2_ShoppingIntro_Narration1",
                PlayQuip = "/VO/ShopKeeper_2_8",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0146__12",
                StageDirection = "Enter",
                Trigger = "RevealShopKeeper",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_Narration3",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_ShoppingIntro_Narration4",
                PlayQuip = "/VO/ShopKeeper_21_8",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0255__9",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0101__5",
                PortraitExtension = "_Stare",
                Trigger = "RevealShopKeeper",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_Narration7",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_ShoppingIntro_Narration8",
                PlayQuip = "/VO/ShopKeeper_41_3",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_ShoppingIntro_TitanMode = {
        ChoiceA = "Week2_ShoppingIntro_TitanMode_ChoiceA",
        HeaderTrigger = "RevealShopKeeper",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week2_ShoppingIntro_TitanMode_Narration1",
                PlayQuip = "/VO/ShopKeeper_2_8",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_TitanMode_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0146__12",
                StageDirection = "Enter",
                Trigger = "RevealShopKeeper",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_ShoppingIntro_TitanMode_Narration3",
                PlayQuip = "/VO/ShopKeeper_21_8",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_TitanMode_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0255__9",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingIntro_TitanMode_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0101__5",
                PortraitExtension = "_Stare",
                Trigger = "RevealShopKeeper",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week2_ShoppingIntro_TitanMode_Narration6",
                PlayQuip = "/VO/ShopKeeper_41_3",
                Portrait = "Default",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_ShoppingItemBought = {
        ChoiceA = "Week2_ShoppingItemBought_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week2_ShoppingItemBought_Narration1",
                PlayQuip = "/VO/ShopKeeper_61__3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_ShoppingItemSold = {
        ChoiceA = "Week2_ShoppingItemSold_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week2_ShoppingItemSold_Narration1",
                PlayQuip = "/VO/ShopKeeper_36_7",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week2_ShoppingItemSold_Narration2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_ShoppingOutro = {
        ChoiceA = "Week2_ShoppingOutro_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week2_ShoppingOutro_Narration1",
                PlayQuip = "/VO/ShopKeeper_28",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_ShoppingTalismanEquippable = {
        ChoiceA = "Week2_ShoppingTalismanEquippable_ChoiceA",
        ChoiceHeader = "Week2_ShoppingTalismanEquippable_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingTalismanEquippable_Narration1",
                PlayQuip = "/VO/Cur_Rukey_68",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week2_ShoppingTutorialFinished = {
        ChoiceA = "Week2_ShoppingTutorialFinished_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week2_ShoppingTutorialFinished_Narration1",
                PlayQuip = "/VO/ShopKeeper_149__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week2_ShoppingTutorialFinished_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0262__5",
                PortraitExtension = "_Stare",
                QuipDelay = "0.2",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Week3_ArrivedAtMatchSite = {
        ChoiceA = "Week3_ArrivedAtMatchSite_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week3_ArrivedAtMatchSite_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_ArrivedAtMatchSite_Narration2",
                PlayQuip = "/VO/Bard_0005_",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Week3_ArrivedAtNightWatch = {
        BlockSideConversations = true,
        ChoiceA = "Week3_ArrivedAtNightWatch_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Week3_ArrivedAtNightWatch_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0066__11",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_ArrivedAtNightWatch_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0127__6",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_ArrivedAtNightWatch_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0071__7",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week3_ArrivedAtNightWatch_Narration4",
                PlayQuip = "/VO/Mae_145",
                RightBacking = "EmoteShocked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week3_ArrivedAtNightWatch_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0143_",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week3_ArrivedAtNightWatch_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0075__2",
                PortraitExtension = "_Irate",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week3_ArrivedAtNightWatch_Narration7",
                IsNarration = "true",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Portrait = "NomadHedwyn01_Concerned",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
            }
        },
    },
    Week3_EnteredShop_B = {
        ChoiceA = "Week3_EnteredShop_B_ChoiceA",
        ChoiceHeader = "Week3_EnteredShop_B_ChoiceHeader",
        GiveItem = "SkillPowerItem01",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week3_EnteredShop_B_Narration1",
                PlayQuip = "/VO/ShopKeeper_10",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_EnteredShop_B_Narration2",
                PlayQuip = "/VO/Cur_Rukey_44",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_EnteredShop_B_Narration3",
                PlayQuip = "/VO/ShopKeeper_105__1",
                Portrait = "Default",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_EnteredShop_B_Narration4",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/ShopKeeper_50__1",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_EnteredShop_B_Narration5",
                Portrait = "Default",
                Trigger = "UseCheesyEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Week3_EnteredShop_B_TitanMode = {
        ChoiceA = "Week3_EnteredShop_B_TitanMode_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week3_EnteredShop_B_TitanMode_Narration1",
                PlayQuip = "/VO/ShopKeeper_10",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_EnteredShop_B_TitanMode_Narration2",
                PlayQuip = "/VO/Cur_Rukey_44",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_EnteredShop_B_TitanMode_Narration3",
                PlayQuip = "/VO/ShopKeeper_105__1",
                Portrait = "Default",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_ShopKeeper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_EnteredShop_B_TitanMode_Narration4",
                LeftBacking = "EmoteAffection",
                PlayQuip = "/VO/ShopKeeper_50__1",
                PortraitExtension = "_Averted",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "RightCharacter",
            }
        },
    },
    Week3_FirstDay = {
        ChoiceA = "Week3_FirstDay_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week3_FirstDay_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week3_Match_Beginning = {
        ChoiceA = "Week3_Match_Beginning_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week3_Match_Beginning_Narration1",
                StartTrigger = "DissidentSFX",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_Match_Beginning_Narration2",
                PlayQuip = "/VO/Cur_Barker_0013__2",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_Match_Beginning_Narration3",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_Match_Beginning_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0106__5",
                PortraitExtension = "_Nervous",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_Match_Beginning_Narration5",
                IsNarration = "true",
                Trigger = "RemoveJokerFromDraft",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week3_Match_Beginning_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0128__3",
                PortraitExtension = "_Determined",
                StageDirection = "EnterExit",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_Beginning_Narration7",
                PlayQuip = "/VO/Bard_0084__5",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week3_Match_Beginning_Narration8",
                PlayQuip = "/VO/Demon_Jodi_0145__3",
                PortraitExtension = "_Irate",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_Beginning_Narration9",
                PlayQuip = "/VO/Bard_0100__2",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week3_Match_Beginning_Narration10",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
                Trigger = "PlayMascotTheme",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week3_Match_Beginning_Narration11",
                PlayQuip = "/VO/Imp_Tizo_0029__4",
                PortraitExtension = "_Stoked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week3_Match_Beginning_Narration12",
                PlayQuip = "/VO/Demon_Jodi_0139__9",
                PortraitExtension = "_Irate",
                Position = "LeftCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_Beginning_Narration13",
                PlayQuip = "/VO/Bard_0095__4",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_Beginning_Narration14",
                Trigger = "AddMascotToRoster",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_Beginning_Narration15",
            },

            {
                Character = "Story_Mascot",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week3_Match_Beginning_Narration16",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week3_Match_Conclusion_YouLost = {
        ChoiceA = "Week3_Match_Conclusion_YouLost_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_Conclusion_YouLost_Narration1",
                PlayQuip = "/VO/Bard_0148__5",
                StageDirection = "EnterExit",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Week3_Match_Conclusion_YouWon = {
        ChoiceA = "Week3_Match_Conclusion_YouWon_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_Conclusion_YouWon_Narration1",
                PlayQuip = "/VO/Bard_0012__1",
                StageDirection = "EnterExit",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Week3_Match_DraftEnd = {
        ChoiceA = "Week3_Match_DraftEnd_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_DraftEnd_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_DraftEnd_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_DraftEnd_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_DraftEnd_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_Match_DraftEnd_Narration2",
                PlayQuipMasked = "/VO/Cur_Barker_0010__3",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week3_Match_DraftStart = {
        ChoiceA = "Week3_Match_DraftStart_ChoiceA",
        HeaderTrigger = "EndCurrentMusic",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_DraftStart_Narration1",
                PlayQuip = "/VO/Bard_0017__7",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week3_Match_DraftStart_Narration2",
                PlayQuipMasked = "/VO/Imp_Tizo_0092__3",
                Portrait = "Masked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_DraftStart_Narration3",
                PlayQuip = "/VO/Bard_0013__2",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            }
        },
    },
    Week3_Match_TizoTestDrive = {
        ChoiceA = "Week3_Match_TizoTestDrive_ChoiceA",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "Week3_Match_TizoTestDrive_Narration1",
                PlayQuipMasked = "/VO/Imp_Tizo_0099_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week3_Match_TizoTestDrive_Narration2",
                PlayQuip = "/VO/Bard_0005__15",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
                Portrait = "Masked",
                Position = "LeftMidCharacter",
            }
        },
    },
    Week3_Match_YouLost = {
        ChoiceA = "Week3_Match_YouLost_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_Match_YouLost_Narration1",
                PlayQuip = "/VO/Cur_Barker_0072__2",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_Match_YouLost_Narration2",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_Match_YouLost_Narration3",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouLost_Cond4_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouLost_Cond4_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouLost_Cond4_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouLost_Cond4_Narration4",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouLost_Cond5_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouLost_Cond5_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouLost_Cond5_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouLost_Cond5_Narration4",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Week3_Match_YouWon = {
        ChoiceA = "Week3_Match_YouWon_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouWon_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouWon_Cond1_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouWon_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week3_Match_YouWon_Cond1_Narration4",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouWon_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouWon_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouWon_Cond2_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week3_Match_YouWon_Cond2_Narration4",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_YouWon_Cond3_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_YouWon_Cond3_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_YouWon_Cond3_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week3_Match_YouWon_Cond3_Narration4",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_Match_YouWon_Narration4",
                PlayQuip = "/VO/Cur_Barker_0060__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_Match_YouWon_Narration5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_Match_YouWon_Narration6",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Dissident",
                Position = "DynamicRight",
            }
        },
    },
    Week3_Onward = {
        ChoiceA = "Week3_Onward_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Week3_Onward_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0206__10",
                PortraitExtension = "_Irate",
                QuipDelay = "0.2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week3_Onward_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0101__4",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_Onward_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0149__7",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week3_Onward_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0157__1",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week3_Onward_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
            }
        },
        ShowRobes = true,
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week3_Onward_Outside = {
        ChoiceA = "Week3_Onward_Outside_ChoiceA",
        ChoiceHeader = "Week3_Onward_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "Week3_Onward_Outside_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week3_Onward_Outside_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0209__1",
                PortraitExtension = "_Concerned",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
    },
    Week3_Onward_Outside_Alt = {
        ChoiceA = "Week3_Onward_Outside_Alt_ChoiceA",
        ChoiceHeader = "Week3_Onward_Outside_Alt_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                HelpTextId = "Week3_Onward_Outside_Alt_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week3_Onward_Outside_Alt_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0209__1",
                PortraitExtension = "_Concerned",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            }
        },
        ShowRobes = true,
    },
    Week3_Onward_StarPicked = {
        ChoiceA = "Week3_Onward_StarPicked_ChoiceA",
        ChoiceMadeFunction = "PrepareDisplayObjective",
        ChoiceMadeFunctionParameter = "QuestFindMinstrel",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Week3_Onward_StarPicked_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0124_",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week3_Onward_StarPicked_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0089__2",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_Onward_StarPicked_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0117__4",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_Onward_StarPicked_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0129__3",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week3_Onward_StarPicked_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0091__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week3_Onward_StarPicked_Narration6",
                Trigger = "ToggleRobes",
            }
        },
        ResultAType = "Overmap",
        RivalIcon = false,
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week3_PostNightWatch = {
        ChoiceA = "Week3_PostNightWatch_ChoiceA",
        Lines = {
            {
                Character = "Story_Mascot",
                HelpTextId = "Week3_PostNightWatch_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "RightCharacter",
            }
        },
    },
    Week3_ReachedGoal = {
        ChoiceA = "Week3_ReachedGoal_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "Week3_ReachedGoal_Narration1",
                StartTrigger = "EndCurrentMusic",
                Trigger = "AddMascotToRoster",
            },

            {
                HelpTextId = "Week3_ReachedGoal_Narration2",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_ReachedGoal_Narration3",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Barker_0072__5",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
                StartTrigger = "PlayDissidentTheme",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_ReachedGoal_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0255__2",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Dissident",
                HelpTextId = "Week3_ReachedGoal_Narration5",
                PlayQuip = "/VO/Cur_Barker_0003__3",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week3_ReachedGoal_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0193__5",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_ReachedGoal_Narration7",
                PlayQuip = "/VO/Cur_Barker_0005__1",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Dissident",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_ReachedGoal_Narration8",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week3_ReachedGoal_Narration9",
                PlayQuip = "/VO/Cur_Rukey_0199__2",
                PortraitExtension = "_Averted",
            },

            {
                HelpTextId = "Week3_ReachedGoal_Narration10",
                StartTrigger = "DissidentSFX",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Dissident",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
    },
    Week4_ArrivedAtMatchSite = {
        ChoiceA = "Week4_ArrivedAtMatchSite_ChoiceA",
        ChoiceHeader = "Week4_ArrivedAtMatchSite_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Week4_ArrivedAtMatchSite_Narration1",
            }
        },
        ModifyAttributeAmount = -1,
        ModifyAttributeName = "PlayerAttributeRespawn",
        ModifyAttributeReason = "StatChange_LosingHope",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week4_ArrivedAtMatchSite_Alt = {
        ChoiceA = "Week4_ArrivedAtMatchSite_Alt_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week4_ArrivedAtMatchSite_Alt_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week4_EnteredShop_A = {
        ChoiceA = "Week4_EnteredShop_A_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week4_EnteredShop_A_Narration1",
                PlayQuip = "/VO/ShopKeeper_100__2",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    Week4_FirstDay = {
        ChoiceA = "Week4_FirstDay_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week4_FirstDay_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week4_FirstDay_Narration2",
                PlayQuip = "/VO/Demon_Jodi_0061__1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_FirstDay_Narration3",
                PlayQuip = "/VO/Bard_0026__3",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week4_FirstDay_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week4_FirstDay_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0103__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Badass",
                PortraitExtension = "_Irate",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                PortraitExtension = "_Serious",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week4_Match_Beginning = {
        ChoiceA = "Week4_Match_Beginning_ChoiceA",
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_Beginning_Narration1",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0077__8",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_Beginning_Narration2",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0038__4",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_Beginning_Narration3",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0041__1",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Joker",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Week4_Match_Beginning_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0278__5",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration5",
                LeftBacking = "EmoteShocked",
                PlayQuipMasked = "/VO/Cur_Rukey_0192__1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration6",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration7",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration8",
                IsNarration = "true",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_Beginning_Narration9",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration10",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Cur_Rukey_0277__4",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_Beginning_Narration11",
                IsNarration = "true",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "Week4_Match_Beginning_Narration12",
                PlayQuip = "/VO/Crone_Udmildhe_0030__2",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
                Trigger = "RevealWithdrawn",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_Beginning_Narration13",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration14",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration15",
                IsNarration = "true",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Match_Beginning_Narration16",
                LeftBacking = "EmoteDepressed",
                PlayQuipMasked = "/VO/Cur_Rukey_0235__3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            }
        },
    },
    Week4_Match_DraftEnd = {
        ChoiceA = "Week4_Match_DraftEnd_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_DraftEnd_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_DraftEnd_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_DraftEnd_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_DraftEnd_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_DraftEnd_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_DraftEnd_Narration2",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0054_",
                Portrait = "Masked",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week4_Match_YouLost = {
        ChoiceA = "Week4_Match_YouLost_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_YouLost_Narration1",
                PlayQuip = "/VO/Crone_Udmildhe_0033__5",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_YouLost_Narration2",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_YouLost_Narration3",
                PlayQuip = "/VO/Crone_Udmildhe_0027__3",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouLost_Cond4_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouLost_Cond4_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouLost_Cond4_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouLost_Cond4_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouLost_Cond4_Narration5",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouLost_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouLost_Cond5_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouLost_Cond5_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouLost_Cond5_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouLost_Cond5_Narration5",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Week4_Match_YouWon = {
        ChoiceA = "Week4_Match_YouWon_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouWon_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouWon_Cond1_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouWon_Cond1_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouWon_Cond1_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week4_Match_YouWon_Cond1_Narration5",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouWon_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouWon_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouWon_Cond2_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouWon_Cond2_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week4_Match_YouWon_Cond2_Narration5",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_YouWon_Cond3_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_YouWon_Cond3_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_YouWon_Cond3_Narration3",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_YouWon_Cond3_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week4_Match_YouWon_Cond3_Narration5",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_Match_YouWon_Narration4",
                PlayQuip = "/VO/Crone_Udmildhe_0015__5",
                RightBacking = "EmoteAnger",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "Week4_Match_YouWon_Narration5",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Withdrawn",
                CrossfadeSpeed = "3",
                HelpTextId = "Week4_Match_YouWon_Narration6",
                PlayQuip = "/VO/Crone_Udmildhe_0020__2",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Withdrawn",
                Position = "DynamicRight",
            }
        },
    },
    Week4_Onward = {
        AddConversation = "SideCon_Joker_DissidentPast_01",
        ChoiceA = "Week4_Onward_ChoiceA",
        ForceAddedConversation = true,
        Lines = {
            {
                HelpTextId = "Week4_Onward_Narration1",
                Trigger = "AddJokerToDraft",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week4_Onward_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0145__5",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week4_Onward_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0099__1",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week4_Onward_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0147__8",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week4_Onward_Narration5",
                PlayQuip = "/VO/Demon_Jodi_0120__5",
                Position = "RightCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_Onward_Narration6",
                PlayQuip = "/VO/Bard_0009__5",
                Position = "RightCharacter",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week4_Onward_Outside = {
        ChoiceA = "Week4_Onward_Outside_ChoiceA",
        ChoiceHeader = "Week4_Onward_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Week4_Onward_Outside_Narration1",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week4_Onward_StarPicked = {
        ChoiceA = "Week4_Onward_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week4_Onward_StarPicked_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0036__8",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week4_Onward_StarPicked_Narration2",
                PlayQuip = "/VO/Mae_83_3",
                PortraitExtension = "_Joy",
                Position = "LeftMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week4_Onward_StarPicked_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0180_",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_Onward_StarPicked_Narration4",
                PlayQuip = "/VO/Bard_0109__5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_Onward_StarPicked_Narration5",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
            }
        },
    },
    Week4_PracticeStoneIntro = {
        BlockSideConversations = true,
        ChoiceA = "Week4_PracticeStoneIntro_ChoiceA",
        ChoiceMadeTrigger = "ShowWagonScene",
        Lines = {
            {
                HelpTextId = "Week4_PracticeStoneIntro_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week4_PracticeStoneIntro_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0189__2",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week4_PracticeStoneIntro_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0163__2",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_PracticeStoneIntro_Narration4",
                PlayQuip = "/VO/Bard_0096__4",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week4_PracticeStoneIntro_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week4_PracticeStoneIntro_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0173__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Bard",
        ResultA = "Week4_PracticeStoneIntro_Inside",
        ResultAType = "NextScreenWagonIntro",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightMidCharacter",
            }
        },
        SpendBasicChoice = "A",
    },
    Week4_PracticeStoneIntro_Inside = {
        ChoiceA = "Week4_PracticeStoneIntro_Inside_ChoiceA",
        ChoiceHeader = "Week4_PracticeStoneIntro_Inside_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week4_PracticeStoneIntro_Inside_Narration1",
                PlayQuip = "/VO/Bard_0011__5",
                StageDirection = "Enter",
                Trigger = "RevealBeyonder",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_PracticeStoneIntro_Inside_Narration2",
                IsNarration = "true",
                SoundName = "/SFX/Menu Sounds/EmoteThoughtful",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_PracticeStoneIntro_Inside_Narration3",
                PlayQuip = "/VO/Bard_0021__6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_PracticeStoneIntro_Inside_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_PracticeStoneIntro_Inside_Narration5",
                PlayQuip = "/VO/Bard_0022__9",
                StageDirection = "Exit",
                StartTrigger = "UseSpecialEventSound",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightMidCharacter",
            }
        },
        ShutdownFunction = "FirstChallengeUnlockPresentation",
    },
    Week4_ReachedGoal = {
        ChoiceA = "Week4_ReachedGoal_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week4_ReachedGoal_Narration1",
                StartTrigger = "EndCurrentMusic",
                Trigger = "RevealWithdrawn",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week4_ReachedGoal_Narration2",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Imp_Tizo_0086__5",
                PortraitExtension = "_Angry",
                StageDirection = "EnterExit",
            },

            {
                HelpTextId = "Week4_ReachedGoal_Narration3",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week4_ReachedGoal_Narration4",
                PlayQuip = "/VO/Mae_65_1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_ReachedGoal_Narration5",
                PlayQuip = "/VO/Bard_0059__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week4_ReachedGoal_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0066__17",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week4_ReachedGoal_Narration7",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week4_ReachedGoal_Narration8",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_ReachedGoal_Narration9",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0065__7",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StageDirection = "Enter",
                StartTrigger = "PlayWithdrawnTheme",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_ReachedGoal_Narration10",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0077__13",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_ReachedGoal_Narration11",
                PlayQuipMasked = "/VO/Crone_Udmildhe_0058__5",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Withdrawn",
                HelpTextId = "Week4_ReachedGoal_Narration12",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week4_ReachedGoal_Narration13",
            },

            {
                HelpTextId = "Week4_ReachedGoal_Narration14",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week4_ReachedGoal_Narration15",
                PlayQuip = "/VO/Nomad_Hedwyn_0056__6",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
                Trigger = "RevealWithdrawn",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_ReachedGoal_Narration16",
                PlayQuip = "/VO/Bard_0134__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week4_ReachedGoal_Narration17",
                PlayQuip = "/VO/Imp_Tizo_0004__2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week4_ReachedGoal_Narration18",
                PlayQuip = "/VO/Bard_0154__2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week4_ReachedGoal_Narration19",
                PlayQuip = "/VO/Nomad_Hedwyn_0107__7",
                PortraitExtension = "_Determined",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Withdrawn",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
    },
    Week5_ArrivedAtBigBertrudes = {
        ChoiceA = "Week5_ArrivedAtBigBertrudes_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week5_ArrivedAtBigBertrudes_Narration1",
                PlayQuip = "/VO/Bard_0008__10",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week5_ArrivedAtMatchSite = {
        ChoiceA = "Week5_ArrivedAtMatchSite_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week5_ArrivedAtMatchSite_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Week5_EnteredShop_B = {
        ChoiceA = "Week5_EnteredShop_B_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week5_EnteredShop_B_Narration1",
                PlayQuip = "/VO/ShopKeeper_59__1",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    Week5_EnteredSwath5 = {
        ChoiceA = "Week5_EnteredSwath5_ChoiceA",
        Lines = {
            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_EnteredSwath5_Narration1",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Mae_8",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week5_EnteredSwath5_Narration2",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week5_EnteredSwath5_Narration3",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week5_EnteredSwath5_Narration4",
                PlayQuip = "/VO/Imp_Tizo_0180_",
                PortraitExtension = "_Sad",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_EnteredSwath5_Narration5",
                PlayQuip = "/VO/Bard_0112__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_EnteredSwath5_Narration6",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Diva",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Week5_Match_Beginning = {
        ChoiceA = "Week5_Match_Beginning_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "Week5_Match_Beginning_Narration1",
                IsNarration = "true",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_Match_Beginning_Narration2",
                PlayQuipMasked = "/VO/Cur_Rukey_0184__4",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "RevealPyreheart",
            },

            {
                HelpTextId = "Week5_Match_Beginning_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_162__2",
                RivalIndex = 1,
            },

            {
                HelpTextId = "Week5_Match_Beginning_Narration4",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0009__4",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                RivalIndex = 6,
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration5",
                PlayQuip = "/VO/Wyrm_Gilman_5__14",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteExcitement",
                RivalIndex = 1,
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration6",
                Portrait = "Default",
                RivalIndex = 1,
            },

            {
                HelpTextId = "Week5_Match_Beginning_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_173__19",
                QuipDelay = "0.2",
                RivalIndex = 1,
                StartTrigger = "WyrmStruggleSFX",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration8",
                PlayQuip = "/VO/Wyrm_Deluge_0092__1",
                PortraitExtension = "_Averted",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
                StartTrigger = "MaskRemoveSFX",
                Trigger = "PlayPyreheartTheme",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration9",
                PlayQuip = "/VO/Wyrm_Gilman_153__5",
                PortraitExtension = "_Pained",
                RivalIndex = 1,
                StartTrigger = "RevealPyreheart",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration10",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Deluge_0088__6",
                Portrait = "Default",
                QuipDelay = "0.3",
                RightBacking = "EmoteDepressed",
                RivalIndex = 6,
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration11",
                PlayQuipMasked = "/VO/Cur_Rukey_0213_",
                PositionToDirect = "RightCharacter",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration12",
                PlayQuip = "/VO/Wyrm_Gilman_172__8",
                Portrait = "Default",
                RightBacking = "EmoteExcitement",
                RivalIndex = 1,
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration13",
                PlayQuip = "/VO/Wyrm_Gilman_130__5",
                PortraitExtension = "_Pained",
                RivalIndex = 1,
            },

            {
                HelpTextId = "Week5_Match_Beginning_Narration14",
                RivalIndex = 1,
            },

            {
                HelpTextId = "Week5_Match_Beginning_Narration15",
                PlayQuip = "/VO/Wyrm_Deluge_0012__2",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration16",
                IsNarration = "true",
                PlayQuip = "/VO/Wyrm_Gilman_174__5",
                Portrait = "Default",
                QuipDelay = "0.3",
                RivalIndex = 1,
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week5_Match_Beginning_Narration17",
                PlayQuip = "/VO/Wyrm_Deluge_0025__5",
                RivalIndex = 6,
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_Beginning_Narration18",
                IsNarration = "true",
                Portrait = "Masked",
                RivalIndex = 6,
                StartTrigger = "MaskRemoveSFX",
            },

            {
                HelpTextId = "Week5_Match_Beginning_Narration19",
                PlayQuip = "/VO/Wyrm_Deluge_0007__4",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
                StageDirection = "Exit",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_Match_Beginning_Narration20",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Portrait = "Masked",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Portrait = "Masked",
                Position = "LeftMidCharacter",
            },

            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Portrait = "Masked",
                Position = "RightCharacter",
                RivalIndex = 6,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week5_Match_DraftEnd = {
        ChoiceA = "Week5_Match_DraftEnd_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_DraftEnd_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_DraftEnd_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_DraftEnd_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_DraftEnd_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "Week5_Match_DraftEnd_Narration2",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0057__4",
                Portrait = "Masked",
                RivalIndex = 6,
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                HelpTextId = "Week5_Match_DraftEnd_Narration3",
                PlayQuipMasked = "/VO/Wyrm_Gilman_53__8",
                Portrait = "Masked",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Week5_Match_DraftEnd_Narration4",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0068__4",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Position = "RightCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightMidCharacter",
                RivalIndex = 6,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week5_Match_DraftStart = {
        ChoiceA = "Week5_Match_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Match_DraftStart_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0042__4",
                PortraitExtension = "_Irate",
                StageDirection = "Exit",
                StartTrigger = "CameraLeftTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week5_Match_MidMatch = {
        ChoiceA = "Week5_Match_MidMatch_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetLivingMatchCharacters = true,
        Lines = {
            {
                HelpTextId = "Week5_Match_MidMatch_Narration1",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0028__14",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                HelpTextId = "Week5_Match_MidMatch_Narration2",
                PlayQuipMasked = "/VO/Wyrm_Gilman_10__4",
                Portrait = "Masked",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Week5_Match_MidMatch_Narration3",
                PlayQuipMasked = "/VO/Wyrm_Gilman_111__2",
                RivalIndex = 1,
            },

            {
                HelpTextId = "Week5_Match_MidMatch_Narration4",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0039__3",
                PositionToDirect = "All",
                RivalIndex = 6,
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_MidMatch_Cond5_Narration1",
                        PlayQuipMasked = "/VO/Demon_Jodi_0066__13",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraLeftTeam",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_MidMatch_Cond5_Narration2",
                        PlayQuipMasked = "/VO/Cur_Rukey_0217__11",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraLeftTeam",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_MidMatch_Cond5_Narration3",
                        PlayQuipMasked = "/VO/Mae_60",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraLeftTeam",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_MidMatch_Cond5_Narration4",
                        PlayQuipMasked = "/VO/Imp_Tizo_0006__11",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                        StartTrigger = "CameraLeftTeam",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                Position = "RightMidCharacter",
                RivalIndex = 1,
            },

            {
                Position = "RightCharacter",
                RivalIndex = 6,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week5_Match_RainStarts = {
        ChoiceA = "Week5_Match_RainStarts_ChoiceA",
        Lines = {
            {
                Character = "Story_Pyreheart",
                HelpTextId = "Week5_Match_RainStarts_Narration1",
                PlayQuipMasked = "/VO/Wyrm_Deluge_0041__1",
                RightBacking = "EmoteDepressed",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Pyreheart",
                HelpTextId = "Week5_Match_RainStarts_Narration2",
                RightBacking = "EmoteShocked",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week5_Match_RainStarts_Narration3",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Pyreheart",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Week5_Match_YouLost = {
        ChoiceA = "Week5_Match_YouLost_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                HelpTextId = "Week5_Match_YouLost_Narration1",
                PlayQuip = "/VO/Wyrm_Gilman_100__7",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Week5_Match_YouLost_Narration2",
                PlayQuip = "/VO/Wyrm_Deluge_0069_",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
                StageDirection = "Enter",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_YouLost_Narration3",
                PlayQuip = "/VO/Wyrm_Gilman_113__1",
                PortraitExtension = "_Pained",
                PositionToDirect = "All",
                RivalIndex = 1,
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouLost_Cond4_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouLost_Cond4_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouLost_Cond4_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouLost_Cond4_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouLost_Cond4_Narration5",
                        PortraitExtension = "_Angry",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouLost_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouLost_Cond5_Narration2",
                        PortraitExtension = "_Pensive",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouLost_Cond5_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouLost_Cond5_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouLost_Cond5_Narration5",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Position = "DynamicRight",
                RivalIndex = 1,
            },

            {
                Position = "DynamicRight",
                RivalIndex = 6,
            }
        },
    },
    Week5_Match_YouWon = {
        ChoiceA = "Week5_Match_YouWon_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouWon_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouWon_Cond1_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouWon_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouWon_Cond1_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week5_Match_YouWon_Cond1_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouWon_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouWon_Cond2_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouWon_Cond2_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouWon_Cond2_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week5_Match_YouWon_Cond2_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_YouWon_Cond3_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_YouWon_Cond3_Narration2",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_YouWon_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_YouWon_Cond3_Narration4",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week5_Match_YouWon_Cond3_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                HelpTextId = "Week5_Match_YouWon_Narration4",
                PlayQuip = "/VO/Wyrm_Gilman_100__7",
                RivalIndex = 1,
                StageDirection = "Enter",
            },

            {
                HelpTextId = "Week5_Match_YouWon_Narration5",
                PlayQuip = "/VO/Wyrm_Deluge_0069_",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
                StageDirection = "Enter",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Match_YouWon_Narration6",
                PlayQuip = "/VO/Wyrm_Gilman_113__1",
                PortraitExtension = "_Pained",
                RivalIndex = 1,
            },

            {
                HelpTextId = "Week5_Match_YouWon_Narration7",
                PlayQuip = "/VO/Wyrm_Deluge_0013__7",
                PositionToDirect = "All",
                RightBacking = "EmoteAnger",
                RivalIndex = 6,
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Position = "DynamicRight",
                RivalIndex = 1,
            },

            {
                Position = "DynamicRight",
                RivalIndex = 6,
            }
        },
    },
    Week5_NorthPath_Psycho_01 = {
        ChoiceA = "Week5_NorthPath_Psycho_01_ChoiceA",
        ChoiceHeader = "Week5_NorthPath_Psycho_01_ChoiceHeader",
        GetRandomCharacters = 9,
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "Week5_NorthPath_Psycho_01_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week5_NorthPath_Psycho_01_Narration2",
                PlayQuip = "/VO/Mae_86_1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_NorthPath_Psycho_01_Narration3",
                PortraitExtension = "_Joy",
            },

            {
                Character = "Story_Psycho",
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_NorthPath_Psycho_01_Narration4",
                PlayQuip = "/VO/Mae_106_2",
                PortraitExtension = "_Zen",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week5_NorthPath_Psycho_01_Narration5",
            }
        },
        ModifyAttributeAmount = 2,
        ModifyAttributeName = "PlayerAttributeSpeed",
        ModifyAttributeReason = "StatChange_SpeedBlessing_2",
        PreviewCharacterTag = "Story_Psycho",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Psycho",
                Position = "RightCharacter",
            }
        },
    },
    Week5_Onward = {
        AddConversation = "SideCon_Bard_MonstrosityHistory_01",
        ChoiceA = "Week5_Onward_ChoiceA",
        ForceAddedConversation = true,
        Lines = {
            {
                HelpTextId = "Week5_Onward_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_Onward_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0244__19",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Onward_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0055__3",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week5_Onward_Narration4",
                PlayQuip = "/VO/Cur_Rukey_0230__2",
                PortraitExtension = "_Snide",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_Onward_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0202__2",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Onward_Narration6",
                PlayQuip = "/VO/Demon_Jodi_0087__3",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week5_Onward_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0138__3",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Onward_Narration8",
                PlayQuip = "/VO/Demon_Jodi_0095__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week5_Onward_Narration9",
                PlayQuip = "/VO/Imp_Tizo_0137__2",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Onward_Narration10",
                PlayQuip = "/VO/Demon_Jodi_42a",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Onward_Narration11",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week5_Onward_Outside = {
        ChoiceA = "Week5_Onward_Outside_ChoiceA",
        ChoiceHeader = "Week5_Onward_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Psycho",
                HelpTextId = "Week5_Onward_Outside_Narration1",
                IsNarration = "true",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week5_Onward_Outside_Narration2",
                PlayQuip = "/VO/Mae_107_2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Onward_Outside_Narration3",
                PlayQuip = "/VO/Bard_0022__2",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Onward_Outside_Narration4",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week5_Onward_Outside_Narration5",
                PlayQuip = "/VO/Imp_Tizo_0138__8",
                PortraitExtension = "_Stoked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Onward_Outside_Narration6",
                PlayQuip = "/VO/Bard_0061__6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week5_Onward_StarPicked = {
        ChoiceA = "Week5_Onward_StarPicked_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week5_Onward_StarPicked_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_Onward_StarPicked_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0118__6",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_Onward_StarPicked_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0118__2",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Onward_StarPicked_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0153__3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week5_Onward_StarPicked_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0130__2",
                PortraitExtension = "_Snide",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Onward_StarPicked_Narration6",
                PlayQuip = "/VO/Bard_0034__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Onward_StarPicked_Narration7",
                PlayQuip = "/VO/Cur_Rukey_0049_",
                PortraitExtension = "_Stare",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Onward_StarPicked_Narration8",
                PlayQuip = "/VO/Bard_0044__5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Onward_StarPicked_Narration9",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Onward_StarPicked_Narration10",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_Onward_StarPicked_Narration11",
                PlayQuip = "/VO/Nomad_Hedwyn_0138__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Week5_ReachedGoal = {
        ChoiceA = "Week5_ReachedGoal_ChoiceA",
        DisplayEnemyTeamRoster = true,
        Lines = {
            {
                HelpTextId = "Week5_ReachedGoal_Narration1",
                StartTrigger = "RevealKnight1",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week5_ReachedGoal_Narration2",
                LeftBacking = "EmoteExcitement",
                PlayQuipMasked = "/VO/Mae_151_1",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week5_ReachedGoal_Narration3",
                PlayQuipMasked = "/VO/Imp_Tizo_0122_",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Psycho",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Week5_ReachedGoal_Narration4",
                PlayQuipMasked = "/VO/Mae_99_3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week5_ReachedGoal_Narration5",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Wyrm_Gilman_200__10",
                Portrait = "Masked",
                QuipDelay = "0.1",
                RivalIndex = 1,
                StageDirection = "Enter",
                StartTrigger = "BigSplashSFX",
            },

            {
                HelpTextId = "Week5_ReachedGoal_Narration6",
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_ReachedGoal_Narration7",
                PlayQuip = "/VO/Wyrm_Gilman_101__3",
                Portrait = "Default",
                RightBacking = "EmoteExcitement",
                RivalIndex = 1,
                StageDirection = "Enter",
                StartTrigger = "MaskRemoveSFX",
                Trigger = "PlayKnightTheme",
            },

            {
                HelpTextId = "Week5_ReachedGoal_Narration8",
                RivalIndex = 1,
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_ReachedGoal_Narration9",
                PlayQuip = "/VO/Wyrm_Gilman_120__3",
                PortraitExtension = "_Shocked",
                RightBacking = "EmoteShocked",
                RivalIndex = 1,
            },

            {
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_ReachedGoal_Narration10",
                RivalIndex = 1,
                Trigger = "RevealKnight2",
            },

            {
                CrossfadeSpeed = "3",
                EndTrigger = "BigSplashSFX",
                HelpTextId = "Week5_ReachedGoal_Narration11",
                PlayQuip = "/VO/Wyrm_Gilman_12_",
                Portrait = "Default",
                RivalIndex = 1,
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week5_ReachedGoal_Narration12",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Position = "RightCharacter",
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
    },
    Week5_Seaworthy = {
        BlockSideConversations = true,
        ChoiceA = "Week5_Seaworthy_ChoiceA",
        ChoiceHeader = "Week5_Seaworthy_ChoiceHeader",
        ChoiceMadeTrigger = "ShowWagonScenePostMatch",
        HeaderTrigger = "RemoveWagonScreenBlock",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Seaworthy_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Seaworthy_Narration2",
                PlayQuip = "/VO/Bard_0009__8",
            }
        },
        ResultA = "Week5_Seaworthy_Inside",
        ResultAType = "NextScreenWagonIntro",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Diva",
                Position = "RightCharacter",
            }
        },
    },
    Week5_Seaworthy_Inside = {
        ChoiceA = "Week5_Seaworthy_Inside_ChoiceA",
        ChoiceHeader = "Week5_Seaworthy_Inside_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Week5_Seaworthy_Inside_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_Seaworthy_Inside_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0095__6",
                PortraitExtension = "_Concerned",
                QuipDelay = "0.2",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_Seaworthy_Inside_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0040__7",
                PortraitExtension = "_Stare",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Seaworthy_Inside_Narration4",
                PlayQuip = "/VO/Bard_0138__2",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_Seaworthy_Inside_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0099__3",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "Week5_Seaworthy_Inside_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Bertrude_0176__4",
                Position = "RightCharacter",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "Week5_Seaworthy_Inside_Narration7",
                PlayQuip = "/VO/Bertrude_0078__1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_Seaworthy_Inside_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_0273__4",
                PortraitExtension = "_Concerned",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "Week5_Seaworthy_Inside_Narration9",
                PlayQuip = "/VO/Bertrude_0179__10",
                RightBacking = "EmoteShocked",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week5_Seaworthy_Inside_Narration10",
                PlayQuip = "/VO/Nomad_Hedwyn_0222__2",
                PortraitExtension = "_Surprise",
            },

            {
                Character = "Story_Diva",
                HelpTextId = "Week5_Seaworthy_Inside_Narration11",
                PlayQuip = "/VO/Bertrude_0153__16",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Seaworthy_Inside_Narration12",
                IsNarration = "true",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_Seaworthy_Inside_Narration13",
                PlayQuip = "/VO/Bard_0139__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Psycho",
                HelpTextId = "Week5_Seaworthy_Inside_Narration14",
                PlayQuip = "/VO/Mae_109_1",
                PortraitExtension = "_Joy",
                Position = "RightMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week5_Seaworthy_Inside_Narration15",
                PlayQuip = "/VO/Imp_Tizo_0003__19",
                PortraitExtension = "_Stoked",
                Position = "LeftMidCharacter",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_Seaworthy_Inside_Narration16",
                PlayQuip = "/VO/Demon_Jodi_0181__5",
                PortraitExtension = "_Pensive",
                Position = "RightCharacter",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Diva",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week5_SouthPath_Mascot_01 = {
        ChoiceA = "Week5_SouthPath_Mascot_01_ChoiceA",
        ChoiceHeader = "Week5_SouthPath_Mascot_01_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0170__15",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration3",
                PlayQuip = "/VO/Bard_0115__9",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration4",
            },

            {
                Character = "Story_Mascot",
                EndTrigger = "BigSplashSFX",
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration5",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Imp_Tizo_0134__5",
                PortraitExtension = "_Stoked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration6",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration7",
                PlayQuip = "/VO/Bard_0114__7",
            },

            {
                Character = "Story_Mascot",
                HelpTextId = "Week5_SouthPath_Mascot_01_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Imp_Tizo_0133__7",
                PortraitExtension = "_Stoked",
                QuipDelay = "0.2",
                StageDirection = "Enter",
                StartTrigger = "BigSplashSFX",
                Trigger = "UsePositiveEventSound",
            }
        },
        LootDropTable = "FishItems_Rare",
        PreviewCharacterTag = "Story_Mascot",
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Mascot",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Week5_StormAtSea = {
        ChoiceA = "Week5_StormAtSea_2_Choice",
        Lines = {
            {
                HelpTextId = "Week5_StormAtSea_Narration1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_StormAtSea_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_StormAtSea_Narration3",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_StormAtSea_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0108__4",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_StormAtSea_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0111__2",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week5_StormAtSea_Narration6",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_StormAtSea_Narration7",
                PlayQuip = "/VO/Demon_Jodi_0137__5",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_StormAtSea_Narration8",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week5_StormAtSea_Narration9",
                PlayQuip = "/VO/Demon_Jodi_0042__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        PreviewCharacterTag = "Story_Diva",
        ResultA = "Week5_StormAtSea_2",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            }
        },
    },
    Week5_StormAtSea_2 = {
        ChoiceA = "Week5_StormAtSea_BookCollection_Choice",
        ChoiceB = "Week5_StormAtSea_Friends_Choice",
        ChoiceC = "Week5_StormAtSea_Food_Choice",
        ChoiceD = "Week5_StormAtSea_Nothing_Choice",
        ChoiceHeader = "Week5_StormAtSea_2_ChoiceHeader",
        Lines = {
            {
                HelpTextId = "Week5_StormAtSea_2_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_2_Narration2",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Hedwyn_0314__7",
                PortraitExtension = "_Vulnerable",
                QuipDelay = "0.4",
                StageDirection = "Enter",
                StartTrigger = "FriendGetsSick",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_2_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0146_",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_2_Narration4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_2_Narration5",
            }
        },
        ResultA = "Week5_StormAtSea_BookCollection",
        ResultAType = "ReloadScreen",
        ResultB = "Week5_StormAtSea_Friends",
        ResultBType = "ReloadScreen",
        ResultC = "Week5_StormAtSea_Food",
        ResultCType = "ReloadScreen",
        ResultD = "Week5_StormAtSea_Nothing",
        ResultDType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Vulnerable",
                Position = "LeftCharacter",
            }
        },
    },
    Week5_StormAtSea_3 = {
        ChoiceA = "Week5_StormAtSea_3_ChoiceA",
        ChoiceHeader = "Week5_StormAtSea_3_ChoiceHeader",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_3_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_3_Narration2",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week5_StormAtSea_3_Narration3",
            }
        },
        ResultA = "Week5_StormAtSea_4",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Vulnerable",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week5_StormAtSea_4 = {
        ChoiceA = "Week5_StormAtSea_4_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week5_StormAtSea_4_Narration1",
                PlayQuip = "/VO/Bard_0081__4",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
    },
    Week5_StormAtSea_BookCollection = {
        ChoiceA = "Week5_StormAtSea_3_Choice",
        CoachKey = "CommonwealthMemory",
        CoachValue = "CommonwealthMemory_Books",
        Lines = {
            {
                HelpTextId = "Week5_StormAtSea_BookCollection_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_BookCollection_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0306__4",
            }
        },
        ResultA = "Week5_StormAtSea_3",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Vulnerable",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week5_StormAtSea_Food = {
        ChoiceA = "Week5_StormAtSea_3_Choice",
        CoachKey = "CommonwealthMemory",
        CoachValue = "CommonwealthMemory_Food",
        Lines = {
            {
                HelpTextId = "Week5_StormAtSea_Food_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_Food_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0315_",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_Food_Narration3",
            }
        },
        ResultA = "Week5_StormAtSea_3",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Vulnerable",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week5_StormAtSea_Friends = {
        ChoiceA = "Week5_StormAtSea_3_Choice",
        CoachKey = "CommonwealthMemory",
        CoachValue = "CommonwealthMemory_Friends",
        Lines = {
            {
                HelpTextId = "Week5_StormAtSea_Friends_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_Friends_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0317__3",
            }
        },
        ResultA = "Week5_StormAtSea_3",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Vulnerable",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week5_StormAtSea_Nothing = {
        ChoiceA = "Week5_StormAtSea_3_Choice",
        CoachKey = "CommonwealthMemory",
        CoachValue = "CommonwealthMemory_Nothing",
        Lines = {
            {
                HelpTextId = "Week5_StormAtSea_Nothing_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_Nothing_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0308__5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week5_StormAtSea_Nothing_Narration3",
            }
        },
        ResultA = "Week5_StormAtSea_3",
        ResultAType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                PortraitExtension = "_Vulnerable",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week6_ArrivedAtMatchSite = {
        ChoiceA = "Week6_ArrivedAtMatchSite_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week6_ArrivedAtMatchSite_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Week6_ArrivedAtStormwall = {
        ChoiceA = "Week6_ArrivedAtStormwall_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week6_ArrivedAtStormwall_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week6_EnteredShop_A = {
        ChoiceA = "Week6_EnteredShop_A_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week6_EnteredShop_A_Narration1",
                PlayQuip = "/VO/ShopKeeper_56__4",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    Week6_FirstDay = {
        ChoiceA = "Week6_FirstDay_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week6_FirstDay_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week6_Match_Beginning = {
        ChoiceA = "Week6_Match_Beginning_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_Beginning_Narration1",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_Beginning_Narration2",
                PlayQuip = "/VO/Harp_Tamitha_10__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_Beginning_Narration3",
                IsNarration = "true",
                Trigger = "RevealVamp",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week6_Match_Beginning_Narration4",
                PlayQuip = "/VO/Harp_Pamitha_0100__15",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_Beginning_Narration5",
                IsNarration = "true",
                RightBacking = "EmoteThoughtful",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_Beginning_Narration6",
                PlayQuip = "/VO/Harp_Tamitha_19__4",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_Beginning_Narration7",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_Beginning_Narration8",
                PlayQuip = "/VO/Harp_Pamitha_0082__6",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_Beginning_Narration9",
                PlayQuip = "/VO/Harp_Tamitha_24__16",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_Beginning_Narration10",
                PlayQuip = "/VO/Harp_Pamitha_0101__2",
                PortraitExtension = "_Annoyed",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_Beginning_Narration11",
                PlayQuip = "/VO/Harp_Tamitha_44_",
                StageDirection = "Enter",
                Trigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_Beginning_Narration12",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_Beginning_Narration13",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0194__3",
                PortraitExtension = "_Skeptical",
                QuipDelay = "0.3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week6_Match_DraftEnd = {
        ChoiceA = "Week6_Match_DraftEnd_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_DraftEnd_Narration1",
                PlayQuipMasked = "/VO/Harp_Pamitha_0024__12",
                Portrait = "Masked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_DraftEnd_Narration2",
                PlayQuipMasked = "/VO/Harp_Tamitha_9__4",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_DraftEnd_Narration3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week6_Match_DraftPick = {
        ChoiceA = "Week6_Match_DraftPick_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week6_Match_DraftPick_Cond1_Narration1",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week6_Match_DraftPick_Cond1_Narration2",
                        PortraitExtension = "_Nervous",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week6_Match_DraftPick_Cond1_Narration3",
                        LeftBacking = "EmoteExcitement",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week6_Match_DraftPick_Cond1_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Week6_Match_DraftPick_Cond1_Narration5",
                        PlayQuip = "/VO/Harp_Pamitha_0034__4",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week6_Match_DraftPick_JodiFollowUp = {
        ChoiceA = "Week6_Match_DraftPick_JodiFollowUp_ChoiceA",
        Lines = {
            {
                Character = "Story_Badass",
                HelpTextId = "Week6_Match_DraftPick_JodiFollowUp_Narration1",
                PlayQuip = "/VO/Demon_Jodi_0172__3",
                PortraitExtension = "_Irate",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week6_Match_DraftStart = {
        ChoiceA = "Week6_Match_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_DraftStart_Narration1",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0178__1",
                QuipDelay = "0.2",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_DraftStart_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0009__8",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "Week6_Match_DraftStart_Narration3",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Wyrm_Gilman_120_",
                PortraitExtension = "_Shocked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Knight",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_DraftStart_Narration4",
                PortraitExtension = "_Pained",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "Week6_Match_DraftStart_Narration5",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_DraftStart_Narration6",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Vamp",
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week6_Match_FlyingDefense = {
        ChoiceA = "Week6_Match_FlyingDefense_ChoiceA",
        GetLivingMatchCharacters = true,
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingDefense_Narration1",
                PlayQuipMasked = "/VO/Harp_Pamitha_0064_",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_FlyingDefense_Cond2_Narration1",
                        LeftBacking = "EmoteDepressed",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_0183__2",
                        Portrait = "Masked",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_FlyingDefense_Cond2_Narration2",
                        PlayQuipMasked = "/VO/Cur_Rukey_0137_",
                        Portrait = "Masked",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_FlyingDefense_Cond2_Narration3",
                        PlayQuipMasked = "/VO/Mae_4_2",
                        Portrait = "Masked",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_FlyingDefense_Cond2_Narration4",
                        PlayQuipMasked = "/VO/Imp_Tizo_0003__13",
                        Portrait = "Masked",
                    }
                },
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingDefense_Narration3",
                PlayQuipMasked = "/VO/Harp_Pamitha_0008__9",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingDefense_Narration4",
                PlayQuipMasked = "/VO/Harp_Pamitha_0021__13",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            }
        },
    },
    Week6_Match_FlyingTutorialEnd = {
        ChoiceA = "Week6_Match_FlyingTutorialEnd_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingTutorialEnd_Narration1",
                PlayQuipMasked = "/VO/Harp_Pamitha_0016_",
                Portrait = "Masked",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingTutorialEnd_Narration2",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_FlyingTutorialEnd_Narration3",
                PlayQuipMasked = "/VO/Harp_Tamitha_55__10",
                Portrait = "Masked",
                RightBacking = "EmoteAnger",
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                Portrait = "Masked",
                Position = "RightCharacter",
            }
        },
    },
    Week6_Match_FlyingTutorialStart = {
        ChoiceA = "Week6_Match_FlyingTutorialStart_ChoiceA",
        Lines = {
            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingTutorialStart_Narration1",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Harp_Pamitha_0178__12",
                Portrait = "Masked",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingTutorialStart_Narration2",
                PlayQuipMasked = "/VO/Harp_Pamitha_0015__7",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_FlyingTutorialStart_Narration3",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Masked",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week6_Match_SiblingRivalry = {
        ChoiceA = "Week6_Match_SiblingRivalry_ChoiceA",
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_24__12",
                Portrait = "Masked",
                RightBacking = "EmoteShocked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration2",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0084__6",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                StageDirection = "Enter",
                StartTrigger = "CameraMiddle",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration4",
                Portrait = "Default",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration5",
                PlayQuipMasked = "/VO/Harp_Tamitha_5__7",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration6",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration7",
                PlayQuipMasked = "/VO/Harp_Tamitha_15__3",
                RightBacking = "EmoteAnger",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration8",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0188__9",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_SiblingRivalry_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0053__5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Vamp",
                Portrait = "Masked",
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Portrait = "Masked",
                Position = "DynamicRight",
            }
        },
    },
    Week6_Match_YouLost = {
        ChoiceA = "Week6_Match_YouLost_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_YouLost_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_25__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_YouLost_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0105__4",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_YouLost_Narration3",
                PlayQuip = "/VO/Harp_Tamitha_26__6",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_YouLost_Narration4",
                IsNarration = "true",
                PortraitExtension = "_Skeptical",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouLost_Cond5_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouLost_Cond5_Narration2",
                        LeftBacking = "EmoteThoughtful",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouLost_Cond5_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouLost_Cond5_Narration4",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_YouLost_Narration6",
                PlayQuip = "/VO/Harp_Pamitha_0039__1",
                PortraitExtension = "_EyesClosed",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Position = "DynamicRight",
            }
        },
    },
    Week6_Match_YouWon = {
        ChoiceA = "Week6_Match_YouWon_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_YouWon_Narration1",
                PlayQuip = "/VO/Harp_Tamitha_25__4",
                RightBacking = "EmoteThoughtful",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_YouWon_Narration2",
                PlayQuip = "/VO/Harp_Tamitha_12__5",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_Match_YouWon_Narration3",
                PlayQuip = "/VO/Harp_Pamitha_0105__4",
                PortraitExtension = "_EyesClosed",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_Match_YouWon_Narration4",
                PlayQuip = "/VO/Harp_Tamitha_26__6",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_YouWon_Narration5",
                IsNarration = "true",
                PortraitExtension = "_Skeptical",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouWon_Cond6_Narration1",
                        PortraitExtension = "_Concerned",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouWon_Cond6_Narration2",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouWon_Cond6_Narration3",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week6_Match_YouWon_Cond6_Narration4",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Match_YouWon_Narration7",
                PlayQuip = "/VO/Harp_Pamitha_0039__1",
                PortraitExtension = "_EyesClosed",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Vamp",
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Essence",
                Position = "DynamicRight",
            }
        },
    },
    Week6_NearGoal = {
        ChoiceA = "Week6_NearGoal_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week6_NearGoal_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week6_Onward = {
        ChoiceA = "Week6_Onward_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week6_Onward_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                HelpTextId = "Week6_Onward_Narration2",
            },

            {
                HelpTextId = "Week6_Onward_Narration3",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_Onward_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0058__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0164__15",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration6",
                PlayQuip = "/VO/Bard_0122__8",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_Onward_Narration7",
                PlayQuip = "/VO/Demon_Jodi_0073__7",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration8",
                PlayQuip = "/VO/Bard_0166__1",
                Trigger = "DownerMomentSFX",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration9",
                PlayQuip = "/VO/Bard_0144__2",
                PortraitExtension = "_Pensive",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week6_Onward_Narration10",
                LeftBacking = "EmoteShocked",
                PlayQuip = "/VO/Cur_Rukey_0224__5",
                PortraitExtension = "_Nervous",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration11",
                IsNarration = "true",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration12",
                IsNarration = "true",
                PlayQuip = "/VO/Bard_0164__5",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration13",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration14",
                PlayQuip = "/VO/Nomad_Hedwyn_0071__4",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
                StartTrigger = "PlayFriendTheme",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_Onward_Narration15",
                PlayQuip = "/VO/Demon_Jodi_0017__4",
                PortraitExtension = "_Irate",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration16",
                PlayQuip = "/VO/Bard_0137__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Onward_Narration17",
                Portrait = "Default",
                PositionToDirect = "LeftCharacter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration18",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration19",
                Portrait = "Default",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week6_Onward_Narration20",
                PlayQuip = "/VO/Cur_Rukey_0236__3",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration21",
                PlayQuip = "/VO/Bard_0030__2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration22",
                PlayQuip = "/VO/Nomad_Hedwyn_0104__6",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration23",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_Onward_Narration24",
                PlayQuip = "/VO/Demon_Jodi_0076__12",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration25",
                PlayQuip = "/VO/Nomad_Hedwyn_0221__4",
                PortraitExtension = "_Thoughtful",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_Narration26",
                PlayQuip = "/VO/Bard_0129__2",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration27",
                PlayQuip = "/VO/Nomad_Hedwyn_0196__5",
                Portrait = "Default",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration28",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration29",
                PlayQuip = "/VO/Nomad_Hedwyn_0235__2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Narration30",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week6_Onward_Outside = {
        ChoiceA = "Week6_Onward_Outside_ChoiceA",
        ChoiceHeader = "Week6_Onward_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Outside_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0112__2",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_Outside_Narration2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week6_Onward_Outside_Narration3",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Week6_Onward_StarPicked = {
        ChoiceA = "Week6_Onward_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Week6_Onward_StarPicked_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0098_",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
                Trigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_StarPicked_Narration2",
                PlayQuip = "/VO/Bard_0131__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Onward_StarPicked_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0277__2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_StarPicked_Narration4",
                PlayQuip = "/VO/Bard_0146__3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Onward_StarPicked_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0233__2",
                PortraitExtension = "_Concerned",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week6_Onward_StarPicked_Narration6",
                PlayQuip = "/VO/Bard_0064__2",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week6_Onward_StarPicked_Narration7",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/Cur_Rukey_0185__3",
                StageDirection = "Enter",
                StartTrigger = "PlaySwathMusic",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Onward_StarPicked_Narration8",
                PlayQuip = "/VO/Demon_Jodi_0052__3",
                PortraitExtension = "_Pensive",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_Onward_StarPicked_Narration9",
                PlayQuip = "/VO/Cur_Rukey_0191_",
                PortraitExtension = "_Stare",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week6_Onward_StarPicked_Narration10",
            }
        },
        ResultAType = "Overmap",
        RivalIcon = false,
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Badass",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
            }
        },
    },
    Week6_ReachedGoal = {
        ChoiceA = "Week6_ReachedGoal_TakeHer_Choice",
        ChoiceB = "Week6_ReachedGoal_LeaveHer_Choice",
        ChoiceC = "Week6_ReachedGoal_DontKnow_Choice",
        ChoiceHeader = "Week6_ReachedGoal_ChoiceHeader",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "Week6DraftSetup",
        Lines = {
            {
                EndTrigger = "RevealVamp",
                HelpTextId = "Week6_ReachedGoal_Narration1",
                StartTrigger = "EndCurrentMusic",
                Trigger = "SetCustomTooltip",
            },

            {
                HelpTextId = "Week6_ReachedGoal_Narration2",
                Trigger = "BigSwooshSFX",
            },

            {
                Character = "Story_Essence",
                HelpTextId = "Week6_ReachedGoal_Narration3",
                PlayQuip = "/VO/Harp_Tamitha_3__5",
                StageDirection = "Enter",
                StartTrigger = "PlayVampTheme",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_ReachedGoal_Narration4",
                PlayQuip = "/VO/Demon_Jodi_0105__4",
                PortraitExtension = "_Irate",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration5",
                PlayQuip = "/VO/Harp_Tamitha_32__6",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Essence",
                EndTrigger = "BigSwooshSFX",
                HelpTextId = "Week6_ReachedGoal_Narration6",
                PlayQuip = "/VO/Harp_Tamitha_48__4",
                Portrait = "Default",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_ReachedGoal_Narration7",
                IsNarration = "true",
                PlayQuip = "/VO/Demon_Jodi_0207_",
                QuipDelay = "0.1",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_ReachedGoal_Narration8",
                IsNarration = "true",
                LeftBacking = "EmoteShocked",
                StartTrigger = "BigSwooshSFX",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0023__4",
                StageDirection = "Enter",
                StartTrigger = "BigSwooshSFX",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_ReachedGoal_Narration10",
                PlayQuip = "/VO/Demon_Jodi_0189__4",
                Trigger = "RevealVamp",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration11",
                PlayQuip = "/VO/Harp_Pamitha_0018__7",
                PortraitExtension = "_EyesClosed",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration12",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration13",
                PlayQuip = "/VO/Demon_Jodi_0143__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_Narration14",
                IsNarration = "true",
                PlayQuip = "/VO/Nomad_Hedwyn_0303__4",
                PortraitExtension = "_Concerned",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration15",
                PlayQuip = "/VO/Demon_Jodi_0127__4",
                PortraitExtension = "_Pensive",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_Narration16",
                PlayQuip = "/VO/Nomad_Hedwyn_0198__2",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration17",
                PlayQuip = "/VO/Harp_Pamitha_0022__13",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_ReachedGoal_Narration18",
                PlayQuip = "/VO/Demon_Jodi_0112__2",
                PortraitExtension = "_Irate",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week6_ReachedGoal_Narration19",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration20",
                IsNarration = "true",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_Narration21",
                PlayQuip = "/VO/Nomad_Hedwyn_0189_",
                Portrait = "Default",
                PositionToDirect = "RightCharacter",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_Narration22",
                IsNarration = "true",
                PositionToDirect = "LeftMidCharacter",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_Narration23",
                PlayQuip = "/VO/Harp_Pamitha_0020__3",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "Week6_ReachedGoal_Narration24",
                IsNarration = "true",
                Portrait = "Default",
                ScaleModifier = "1.3",
                ShiftX = "-560",
                ShiftY = "170",
                StartTrigger = "StartInnerThoughts",
            }
        },
        ResultA = "Week6_ReachedGoal_TakeHer",
        ResultAType = "ReloadScreen",
        ResultB = "Week6_ReachedGoal_LeaveHer",
        ResultBType = "ReloadScreen",
        ResultC = "Week6_ReachedGoal_DontKnow",
        ResultCType = "ReloadScreen",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            }
        },
    },
    Week6_ReachedGoal_DontKnow = {
        ChoiceA = "Week6_ReachedGoal_DontKnow_ChoiceA",
        ChoiceHeader = "Week6_ReachedGoal_DontKnow_ChoiceHeader",
        ChoiceMadeTrigger = "AddVampToRoster",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0088__5",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0156__2",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration6",
                PlayQuip = "/VO/Harp_Pamitha_0002__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration7",
                PlayQuip = "/VO/Nomad_Hedwyn_0258__2",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration8",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0144__3",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration10",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_DontKnow_Narration11",
                IsNarration = "true",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Essence",
                Position = "RightCharacter",
            }
        },
    },
    Week6_ReachedGoal_LeaveHer = {
        ChoiceA = "Week6_ReachedGoal_LeaveHer_ChoiceA",
        ChoiceHeader = "Week6_ReachedGoal_LeaveHer_ChoiceHeader",
        ChoiceMadeTrigger = "AddVampToRoster",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0088__2",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration3",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration4",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0156__2",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration6",
                PlayQuip = "/VO/Harp_Pamitha_0002__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration7",
                PlayQuip = "/VO/Nomad_Hedwyn_0258__2",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration8",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration9",
                PlayQuip = "/VO/Harp_Pamitha_0144__3",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration10",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_LeaveHer_Narration11",
                IsNarration = "true",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week6_ReachedGoal_TakeHer = {
        ChoiceA = "Week6_ReachedGoal_TakeHer_ChoiceA",
        ChoiceHeader = "Week6_ReachedGoal_TakeHer_ChoiceHeader",
        ChoiceMadeTrigger = "AddVampToRoster",
        Lines = {
            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "2",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration1",
                IsNarration = "true",
                PortraitExtension = "_EyesClosed",
                ScaleModifier = "Default",
                ShiftX = "Default",
                ShiftY = "Default",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0108_",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration3",
                IsNarration = "true",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0156__2",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration5",
                PlayQuip = "/VO/Harp_Pamitha_0002__3",
                Portrait = "Default",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0258__2",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration7",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration8",
                PlayQuip = "/VO/Harp_Pamitha_0144__3",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Vamp",
                CrossfadeSpeed = "3",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration9",
                PortraitExtension = "_EyesClosed",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week6_ReachedGoal_TakeHer_Narration10",
                IsNarration = "true",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week7_ArrivedAtMatchSite = {
        ChoiceA = "Week7_ArrivedAtMatchSite_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week7_ArrivedAtMatchSite_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Week7_CampingInWoods = {
        ChoiceA = "Week7_CampingInWoods_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week7_CampingInWoods_Narration1",
            }
        },
        ResultAType = "Continue",
    },
    Week7_EnteredShop_A = {
        ChoiceA = "Week7_EnteredShop_A_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week7_EnteredShop_A_Narration1",
                PlayQuip = "/VO/ShopKeeper_39_3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week7_EnteredShop_A_Narration2",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week7_EnteredShop_A_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0100__1",
                StageDirection = "EnterExit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
    Week7_FirstDay = {
        ChoiceA = "Week7_FirstDay_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week7_FirstDay_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Psycho",
            }
        },
    },
    Week7_Match_Beginning = {
        ChoiceA = "Week7_Match_Beginning_ChoiceA",
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_Beginning_Narration1",
                PlayQuip = "/VO/Sap_Manley_0022__3",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_Beginning_Narration2",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week7_Match_Beginning_Narration3",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Week7_Match_Beginning_Narration4",
                PlayQuip = "/VO/Sap_Manley_0053__6",
                PortraitExtension = "_Angry",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week7_Match_Beginning_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Sap_Manley_0100__10",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week7_Match_Beginning_Narration6",
                PlayQuipMasked = "/VO/Sap_Manley_0047__4",
                Portrait = "Masked",
                PositionToDirect = "All",
                StageDirection = "Exit",
                StartTrigger = "MaskRemoveSFX",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Badass",
                Portrait = "Masked",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week7_Match_Conclusion_YouLost = {
        ChoiceA = "Week7_Match_Conclusion_YouLost_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week7_Match_Conclusion_YouLost_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0241__6",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week7_Match_Conclusion_YouLost_Narration2",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Week7_Match_Conclusion_YouWon = {
        ChoiceA = "Week7_Match_Conclusion_YouWon_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week7_Match_Conclusion_YouWon_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0262__11",
                PortraitExtension = "_Pleased",
                StageDirection = "EnterExit",
                StartTrigger = "EndCurrentMusic",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        SkipEnableInput = true,
    },
    Week7_Match_DraftEnd = {
        ChoiceA = "Week7_Match_DraftEnd_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_DraftEnd_Cond1_Narration1",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_DraftEnd_Cond1_Narration2",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_DraftEnd_Cond1_Narration3",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_DraftEnd_Cond1_Narration4",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_DraftEnd_Cond1_Narration5",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_DraftEnd_Cond1_Narration6",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_DraftEnd_Cond1_Narration7",
                        Portrait = "Masked",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_DraftEnd_Narration2",
                PlayQuipMasked = "/VO/Sap_Manley_0057__11",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "CameraRightTeam",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_DraftEnd_Narration3",
                PlayQuipMasked = "/VO/Sap_Manley_0033__1",
                RightBacking = "EmoteExcitement",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Chastity",
                Position = "DynamicRight",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week7_Match_SaplingIntro = {
        ChoiceA = "Week7_Match_SaplingIntro_ChoiceA",
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_SaplingIntro_Narration1",
                PlayQuipMasked = "/VO/Sap_Manley_0018__2",
                RightBacking = "EmoteExcitement",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_SaplingIntro_Narration2",
                IsNarration = "true",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond3_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_0002__7",
                        QuipDelay = "0.3",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond3_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_0174_",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond3_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_0147__4",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond3_Narration4",
                        PlayQuipMasked = "/VO/Mae_141_1",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond3_Narration5",
                        PlayQuipMasked = "/VO/Imp_Tizo_0010__3",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond3_Narration6",
                        PlayQuipMasked = "/VO/Wyrm_Gilman_161__4",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond3_Narration7",
                        PlayQuipMasked = "/VO/Harp_Pamitha_0122__6",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond4_Narration1",
                        PlayQuipMasked = "/VO/Nomad_Hedwyn_0200__7",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond4_Narration2",
                        PlayQuipMasked = "/VO/Demon_Jodi_0118__4",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond4_Narration3",
                        PlayQuipMasked = "/VO/Cur_Rukey_0193__4",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond4_Narration4",
                        PlayQuipMasked = "/VO/Mae_132_2",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond4_Narration5",
                        PlayQuipMasked = "/VO/Imp_Tizo_0015__11",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond4_Narration6",
                        PlayQuipMasked = "/VO/Wyrm_Gilman_51__6",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_SaplingIntro_Cond4_Narration7",
                        PlayQuipMasked = "/VO/Harp_Pamitha_0149__8",
                    }
                },
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_SaplingIntro_Narration5",
                PlayQuipMasked = "/VO/Sap_Manley_0010__7",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_SaplingIntro_Narration6",
                IsNarration = "true",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                CharIndex = 2,
                Portrait = "Masked",
                Position = "DynamicLeft",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                Portrait = "Masked",
                Position = "RightCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            }
        },
    },
    Week7_Match_YouLost = {
        ChoiceA = "Week7_Match_YouLost_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_YouLost_Narration1",
                PlayQuip = "/VO/Sap_Manley_0027__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_YouLost_Narration2",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_YouLost_Narration3",
                StageDirection = "Exit",
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouLost_Cond4_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouLost_Cond4_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouLost_Cond4_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouLost_Cond4_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouLost_Cond4_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouLost_Cond4_Narration6",
                        StageDirection = "Enter",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouLost_Cond5_Narration1",
                        PortraitExtension = "_Serious",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouLost_Cond5_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouLost_Cond5_Narration3",
                        PortraitExtension = "_Nervous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouLost_Cond5_Narration4",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouLost_Cond5_Narration5",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouLost_Cond5_Narration6",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Chastity",
                Position = "DynamicRight",
            }
        },
    },
    Week7_Match_YouWon = {
        ChoiceA = "Week7_Match_YouWon_ChoiceA",
        DisplayEnemyTeamRoster = true,
        GetDraftedCharacters = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouWon_Cond1_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouWon_Cond1_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouWon_Cond1_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouWon_Cond1_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouWon_Cond1_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Week7_Match_YouWon_Cond1_Narration6",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouWon_Cond2_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouWon_Cond2_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouWon_Cond2_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouWon_Cond2_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouWon_Cond2_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 2,
                        HelpTextId = "Week7_Match_YouWon_Cond2_Narration6",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_YouWon_Cond3_Narration1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_YouWon_Cond3_Narration2",
                        PortraitExtension = "_Irate",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_YouWon_Cond3_Narration3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_YouWon_Cond3_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_YouWon_Cond3_Narration5",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 3,
                        HelpTextId = "Week7_Match_YouWon_Cond3_Narration6",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_YouWon_Narration4",
                PlayQuip = "/VO/Sap_Manley_0087__11",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_YouWon_Narration5",
                PlayQuip = "/VO/Sap_Manley_0059__6",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_Match_YouWon_Narration6",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "Week7_Match_YouWon_Narration7",
                PlayQuip = "/VO/Sap_Manley_0049__1",
                PortraitExtension = "_Angry",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "Week7_Match_YouWon_Narration8",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                CharIndex = 1,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 2,
                Position = "DynamicLeft",
            },

            {
                CharIndex = 3,
                Position = "DynamicLeft",
            },

            {
                Character = "Story_Chastity",
                Position = "DynamicRight",
            }
        },
    },
    Week7_NearVolfred = {
        ChoiceA = "Week7_NearVolfred_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week7_NearVolfred_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
            }
        },
    },
    Week7_Onward = {
        ChoiceA = "Week7_Onward_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week7_Onward_Narration1",
                Trigger = "RevealVamp",
            },

            {
                Character = "Story_Vamp",
                HelpTextId = "Week7_Onward_Narration2",
                PlayQuip = "/VO/Harp_Pamitha_0046_",
                PortraitExtension = "_EyesClosed",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week7_Onward_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0189__5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week7_Onward_Narration4",
                IsNarration = "true",
                PlayQuip = "/VO/Cur_Rukey_0287__6",
                PortraitExtension = "_Stare",
                QuipDelay = "0.5",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Vamp",
                EndTrigger = "JokerStammerSFX",
                HelpTextId = "Week7_Onward_Narration5",
                IsNarration = "true",
                PlayQuip = "/VO/Harp_Pamitha_0152__2",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                EndTrigger = "DoorCloseSFX",
                HelpTextId = "Week7_Onward_Narration6",
                IsNarration = "true",
                PortraitExtension = "_Nervous",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week7_Onward_Narration7",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week7_Onward_Narration8",
                PlayQuip = "/VO/Bard_0005__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week7_Onward_Outside = {
        ChoiceA = "Week7_Onward_Outside_ChoiceA",
        ChoiceHeader = "Week7_Onward_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week7_Onward_Outside_Narration1",
                PlayQuip = "/VO/Bard_0094_",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightMidCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
    },
    Week7_Onward_StarPicked = {
        ChoiceA = "Week7_Onward_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week7_Onward_StarPicked_Narration1",
                PlayQuip = "/VO/Bard_0004__1",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week7_Onward_StarPicked_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0163__3",
                PortraitExtension = "_Determined",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week7_Onward_StarPicked_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week7_Onward_StarPicked_Narration4",
                PlayQuip = "/VO/Bard_0085__5",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week7_Onward_StarPicked_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0160_",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week7_Onward_StarPicked_Narration6",
                PlayQuip = "/VO/Bard_0086_",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week7_Onward_StarPicked_Narration7",
            }
        },
        ResultAType = "Overmap",
        RivalIcon = false,
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "RightMidCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            }
        },
    },
    Week7_ReachedGoal = {
        ChoiceA = "Week7_ReachedGoal_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week7_ReachedGoal_Narration1",
                StartTrigger = "EndCurrentMusic",
            },

            {
                HelpTextId = "Week7_ReachedGoal_Narration2",
                Trigger = "RevealChastity",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration3",
                PlayQuipMasked = "/VO/Sap_Manley_0005__3",
                Portrait = "Masked",
                StageDirection = "Enter",
                StartTrigger = "PlayChastityTheme",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration4",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration5",
                IsNarration = "true",
                StartTrigger = "MaskStruggleSFX",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3.0",
                HelpTextId = "Week7_ReachedGoal_Narration6",
                PlayQuip = "/VO/Sap_Manley_0034__4",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration7",
                PlayQuip = "/VO/Sap_Manley_0030__6",
                StartTrigger = "RevealChastity",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration8",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration9",
                PlayQuip = "/VO/Sap_Manley_0043__3",
                RightBacking = "EmoteExcitement",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week7_ReachedGoal_Narration10",
                IsNarration = "true",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week7_ReachedGoal_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0166__9",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration12",
                PlayQuip = "/VO/Sap_Manley_0012__9",
                Portrait = "Default",
                StageDirection = "Enter",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week7_ReachedGoal_Narration13",
                IsNarration = "true",
                Portrait = "Masked",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week7_ReachedGoal_Narration14",
                IsNarration = "true",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "Week7_ReachedGoal_Narration15",
                PlayQuip = "/VO/Sap_Manley_0028__5",
                PortraitExtension = "_Angry",
            },

            {
                Character = "Story_Chastity",
                CrossfadeSpeed = "3",
                HelpTextId = "Week7_ReachedGoal_Narration16",
                Portrait = "Default",
            },

            {
                Character = "Story_Chastity",
                HelpTextId = "Week7_ReachedGoal_Narration17",
                PlayQuip = "/VO/Sap_Manley_0014__2",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week7_ReachedGoal_Narration18",
            }
        },
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Chastity",
                Position = "RightCharacter",
            }
        },
    },
    Week8_ArrivedAtMatchSite = {
        ChoiceA = "Week8_ArrivedAtMatchSite_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week8_ArrivedAtMatchSite_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Week8_EnteredShop_A = {
        ChoiceA = "Week8_EnteredShop_A_ChoiceA",
        Lines = {
            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week8_EnteredShop_A_Narration1",
                PlayQuip = "/VO/ShopKeeper_25_19",
                StageDirection = "Enter",
            },

            {
                Character = "Story_ShopKeeper",
                HelpTextId = "Week8_EnteredShop_A_Narration2",
                LeftBacking = "EmoteExcitement",
                PlayQuip = "/VO/ShopKeeper_59_",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_ShopKeeper",
                Position = "LeftCharacter",
            }
        },
    },
    Week8_FirstDay = {
        ChoiceA = "Week8_FirstDay_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week8_FirstDay_Narration1",
                IsNarration = "true",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week8_GoToSwath9 = {
        ChoiceA = "Week8_GoToSwath9_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week8_GoToSwath9_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0021__1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week8_Match_Beginning = {
        ChoiceA = "Week8_Match_Beginning_ChoiceA",
        DisplayEnemyTeamRoster = true,
        HeaderTrigger = "RevealTemper",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_Beginning_Narration1",
                PlayQuip = "/VO/RivalBard_0016__10",
                StageDirection = "Enter",
                StartTrigger = "EndCurrentMusic",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_Beginning_Narration2",
                PlayQuip = "/VO/Bard_0052__4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_Beginning_Narration3",
                PlayQuip = "/VO/RivalBard_0005__3",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "Week8_Match_Beginning_Narration4",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Ignarius_0065_",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StageDirection = "Enter",
                StartTrigger = "PlayTemperTheme",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration5",
                PlayQuip = "/VO/Ignarius_0003__1",
                Portrait = "Default",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration6",
                IsNarration = "true",
                PlayQuip = "/VO/Ignarius_0073__2",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "Week8_Match_Beginning_Narration7",
                PlayQuip = "/VO/Ignarius_0019__4",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week8_Match_Beginning_Narration8",
                IsNarration = "true",
                PlayQuipMasked = "/VO/Demon_Jodi_0206__7",
                Portrait = "Masked",
                QuipDelay = "0.4",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "Week8_Match_Beginning_Narration9",
                PlayQuip = "/VO/Ignarius_0014__6",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week8_Match_Beginning_Narration10",
                IsNarration = "true",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration11",
                PlayQuip = "/VO/Demon_Jodi_0019__5",
                PortraitExtension = "_Irate",
                QuipDelay = "0.4",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "Week8_Match_Beginning_Narration12",
                PlayQuip = "/VO/Ignarius_0036_",
                RightBacking = "EmoteAffection",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration13",
                IsNarration = "true",
                Portrait = "Masked",
                StartTrigger = "MaskRemoveSFX",
            },

            {
                Character = "Story_Badass",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration14",
                PlayQuipMasked = "/VO/Demon_Jodi_0113__3",
                PortraitExtension = "_Averted",
                PositionToDirect = "RightCharacter",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration15",
                PlayQuip = "/VO/Ignarius_0063__6",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration16",
                Portrait = "Default",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week8_Match_Beginning_Narration17",
                PlayQuipMasked = "/VO/Demon_Jodi_0140__3",
                StageDirection = "Exit",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration18",
                PlayQuip = "/VO/Ignarius_0042__2",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_Beginning_Narration19",
                PlayQuip = "/VO/Ignarius_0019__9",
                Portrait = "Default",
                RightBacking = "EmoteAnger",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "3",
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Week8_Match_Beginning_Narration20",
                IsNarration = "true",
                Portrait = "Masked",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Temper",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week8_Match_DraftEnd = {
        ChoiceA = "Week8_Match_DraftEnd_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftEnd_Narration1",
                PlayQuip = "/VO/RivalBard_0051__12",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftEnd_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftEnd_Narration3",
                PlayQuip = "/VO/RivalBard_0009__1",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftEnd_Narration4",
                PlayQuip = "/VO/Bard_0148__7",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftEnd_Narration5",
                PlayQuip = "/VO/RivalBard_0016__4",
                PositionToDirect = "All",
                StageDirection = "Exit",
            },

            {
                HelpTextId = "Week8_Match_DraftEnd_Narration6",
                PlayQuipMasked = "/VO/Ignarius_0023__2",
                Portrait = "Masked",
                Position = "RightCharacter",
                RightBacking = "EmoteAnger",
                RivalIndex = 1,
                StageDirection = "EnterExit",
                StartTrigger = "CameraRightTeam",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Doc",
            },

            {
                Portrait = "Masked",
                RivalIndex = 1,
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week8_Match_DraftPick = {
        ChoiceA = "Week8_Match_DraftPick_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration1",
                        PortraitExtension = "_Determined",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration2",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration3",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration4",
                        PortraitExtension = "_Joy",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration5",
                        PortraitExtension = "_Stoked",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration6",
                        LeftBacking = "EmoteAnger",
                        PortraitExtension = "_Zealous",
                        StageDirection = "Enter",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration7",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "Enter",
                    },

                    {
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Cond1_Narration8",
                        StageDirection = "Enter",
                    }
                },
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week8_Match_DraftPick_Ascension = {
        ChoiceA = "Week8_Match_DraftPick_Ascension_ChoiceA",
        GetSelectedCharacter = true,
        Lines = {
            {
                Lines = {
                    {
                        Character = "Story_Friend",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Ascension_Cond1_Narration1",
                        PlayQuip = "/VO/Nomad_Hedwyn_0308__6",
                        PortraitExtension = "_Concerned",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Badass",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Ascension_Cond1_Narration2",
                        PlayQuip = "/VO/Demon_Jodi_0216__5",
                        PortraitExtension = "_Averted",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Joker",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Ascension_Cond1_Narration3",
                        PlayQuip = "/VO/Cur_Rukey_0194__3",
                        PortraitExtension = "_Stare",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Psycho",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Ascension_Cond1_Narration4",
                        PlayQuip = "/VO/Mae_94_1",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Mascot",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Ascension_Cond1_Narration5",
                        LeftBacking = "EmoteShocked",
                        PlayQuip = "/VO/Imp_Tizo_0065__4",
                        PortraitExtension = "_Stoked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Knight",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Ascension_Cond1_Narration6",
                        PlayQuip = "/VO/Wyrm_Gilman_111_",
                        PortraitExtension = "_Shocked",
                        StageDirection = "EnterExit",
                    },

                    {
                        Character = "Story_Vamp",
                        CharIndex = 1,
                        HelpTextId = "Week8_Match_DraftPick_Ascension_Cond1_Narration7",
                        PlayQuip = "/VO/Harp_Pamitha_0090_",
                        PortraitExtension = "_EyesClosed",
                        StageDirection = "EnterExit",
                    }
                },
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftPick_Ascension_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_DraftPick_Ascension_Narration3",
                PlayQuip = "/VO/RivalBard_0024__6",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftPick_Ascension_Narration4",
                PlayQuip = "/VO/RivalBard_0025__9",
            },

            {
                Character = "Story_RivalBard",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_Match_DraftPick_Ascension_Narration5",
                IsNarration = "true",
                Portrait = "Default",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftPick_Ascension_Narration6",
                PlayQuip = "/VO/RivalBard_0046__8",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                CharIndex = 1,
                Position = "LeftCharacter",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week8_Match_DraftStart = {
        ChoiceA = "Week8_Match_DraftStart_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftStart_Narration1",
                PlayQuip = "/VO/RivalBard_0017__1",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftStart_Narration2",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftStart_Narration3",
                PlayQuip = "/VO/Bard_0009__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftStart_Narration4",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftStart_Narration5",
                PlayQuip = "/VO/RivalBard_0033__5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week8_Match_DraftStart_Alt = {
        ChoiceA = "Week8_Match_DraftStart_Alt_ChoiceA",
        Lines = {
            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftStart_Alt_Narration1",
                PlayQuip = "/VO/RivalBard_0017__1",
                StageDirection = "Enter",
                StartTrigger = "CameraLeftTeam",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftStart_Alt_Narration2",
                IsNarration = "true",
                QuipDelay = "0.3",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftStart_Alt_Narration3",
                PlayQuip = "/VO/Bard_0009__4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_Match_DraftStart_Alt_Narration4",
            },

            {
                Character = "Story_RivalBard",
                HelpTextId = "Week8_Match_DraftStart_Alt_Narration5",
                PlayQuip = "/VO/RivalBard_0033__5",
                PositionToDirect = "All",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            },

            {
                Character = "Story_RivalBard",
                Position = "RightCharacter",
            }
        },
        ShowRobes = true,
        SkipEnableInput = true,
    },
    Week8_Match_TempersLosing = {
        ChoiceA = "Week8_Match_TempersLosing_ChoiceA",
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "Week8_Match_TempersLosing_Narration1",
                PlayQuipMasked = "/VO/Ignarius_0060__5",
            },

            {
                Character = "Story_Temper",
                HelpTextId = "Week8_Match_TempersLosing_Narration2",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Week8_Match_TempersLosing_Narration3",
                PlayQuip = "/VO/Ignarius_0039__4",
                PortraitExtension = "_Averted",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Week8_Match_TempersLosing_Narration4",
                PlayQuipMasked = "/VO/Ignarius_0036__6",
                Portrait = "Masked",
                QuipDelay = "0.3",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Temper",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Week8_Match_TempersWinning = {
        ChoiceA = "Week8_Match_TempersWinning_ChoiceA",
        Lines = {
            {
                Character = "Story_Temper",
                HelpTextId = "Week8_Match_TempersWinning_Narration1",
                PlayQuipMasked = "/VO/Ignarius_0046__5",
                Portrait = "Masked",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Week8_Match_TempersWinning_Narration2",
                PlayQuip = "/VO/Ignarius_0039__3",
                PortraitExtension = "_Wry",
                StartTrigger = "StartInnerThoughts",
            },

            {
                Character = "Story_Temper",
                CrossfadeSpeed = "1.5",
                HelpTextId = "Week8_Match_TempersWinning_Narration3",
                PlayQuipMasked = "/VO/Ignarius_0060__6",
                Portrait = "Masked",
                StartTrigger = "EndInnerThoughts",
            }
        },
        ResultAType = "Match",
        Scene = {
            {
                Character = "Story_Temper",
                Portrait = "Masked",
                Position = "DynamicRight",
                StageDirection = "Enter",
            }
        },
    },
    Week8_MinstrelConversation_01 = {
        ChoiceA = "Week8_MinstrelConversation_01_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_01_Narration1",
                IsNarration = "true",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_01_Narration2",
                PlayQuip = "/VO/Bard_0008__2",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_01_Narration3",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_01_Narration4",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_01_Narration5",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_01_Narration6",
            },

            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_01_Narration7",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            }
        },
        ShowOnlyOnce = true,
    },
    Week8_MinstrelConversation_02 = {
        ChoiceA = "Week8_MinstrelConversation_02_ChoiceA",
        Lines = {
            {
                Character = "Story_Bard",
                HelpTextId = "Week8_MinstrelConversation_02_Narration1",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Bard",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week8_NearSwath9 = {
        ChoiceA = "Week8_NearSwath9_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week8_NearSwath9_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0055__6",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week8_Onward = {
        ChoiceA = "Week8_Onward_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week8_Onward_Narration1",
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            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_Narration2",
                PlayQuip = "/VO/Sap_Volfred_0022__7",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0079__6",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0087__1",
                Portrait = "Default",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_Narration5",
            },

            {
                Character = "Story_Knight",
                HelpTextId = "Week8_Onward_Narration6",
                LeftBacking = "EmoteDepressed",
                PlayQuip = "/VO/Wyrm_Gilman_45__7",
                PortraitExtension = "_Shocked",
                StageDirection = "EnterExit",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0026__1",
                PortraitExtension = "_Averted",
                QuipDelay = "0.4",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_Narration8",
                PlayQuip = "/VO/Nomad_Hedwyn_0093__1",
                PortraitExtension = "_Serious",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
                Position = "LeftMidCharacter",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week8_Onward_Outside = {
        ChoiceA = "Week8_Onward_Outside_ChoiceA",
        ChoiceHeader = "Week8_Onward_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueuePickNextMatchVenueStar",
        Lines = {
            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_Outside_Narration1",
                PlayQuip = "/VO/Nomad_Hedwyn_0165__1",
                PortraitExtension = "_Serious",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_Outside_Narration2",
                PortraitExtension = "_Determined",
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            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_Outside_Narration3",
                Portrait = "Default",
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            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_Outside_Narration4",
                PortraitExtension = "_Serious",
                StageDirection = "Exit",
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        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
                StageDirection = "Enter",
            }
        },
    },
    Week8_Onward_StarPicked = {
        ChoiceA = "Week8_Onward_StarPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0099__2",
                StageDirection = "Enter",
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            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration2",
                IsNarration = "true",
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            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_StarPicked_Narration3",
                PlayQuip = "/VO/Nomad_Hedwyn_0259__6",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
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            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration4",
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                PortraitExtension = "_Pleased",
                StartTrigger = "StartInnerThoughts",
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            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration5",
                Portrait = "Default",
                PortraitExtension = "_Unimpressed",
                StartTrigger = "VolfredSpeaks",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0154__4",
                Portrait = "Default",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration7",
                IsNarration = "true",
                PortraitExtension = "_Concerned",
                PositionToDirect = "LeftCharacter",
                StageDirection = "Enter",
                StartTrigger = "EndInnerThoughts",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration8",
                PlayQuip = "/VO/Sap_Volfred_0069__4",
                Portrait = "Default",
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            {
                Character = "Story_Friend",
                HelpTextId = "Week8_Onward_StarPicked_Narration9",
                PlayQuip = "/VO/Nomad_Hedwyn_0268__3",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration10",
                PlayQuip = "/VO/Sap_Volfred_0086__4",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_Onward_StarPicked_Narration11",
                StageDirection = "Exit",
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            {
                HelpTextId = "Week8_Onward_StarPicked_Narration12",
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        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
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            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
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            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
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            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
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        },
    },
    Week8_ReachedGoal = {
        ChoiceA = "Week8_ReachedGoal_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week8_ReachedGoal_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0112__13",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week8_ReachedGoal_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0179_",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_ReachedGoal_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0128__2",
                PortraitExtension = "_Averted",
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            {
                Character = "Story_Friend",
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                HelpTextId = "Week8_ReachedGoal_Narration4",
                PlayQuip = "/VO/Nomad_Hedwyn_0234__3",
                PortraitExtension = "_Determined",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_ReachedGoal_Narration5",
                PlayQuip = "/VO/Sap_Volfred_0182__1",
                PortraitExtension = "_Pleased",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week8_ReachedGoal_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0290__1",
                QuipDelay = "0.3",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_ReachedGoal_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0133__1",
                PortraitExtension = "_Averted",
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            {
                Character = "Story_Doc",
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                HelpTextId = "Week8_ReachedGoal_Narration8",
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            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week8_ReachedGoal_Narration9",
                PlayQuip = "/VO/Sap_Volfred_0136_",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week8_ReachedGoal_Narration10",
                Portrait = "Default",
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            {
                Character = "Story_Doc",
                HelpTextId = "Week8_ReachedGoal_Narration11",
                PlayQuip = "/VO/Sap_Volfred_0138__2",
                PortraitExtension = "_Wry",
                PositionToDirect = "All",
                StageDirection = "Exit",
                Trigger = "PlayPreMatchMusic",
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        },
        PreviewCharacterTag = "Story_Temper",
        ResultAType = "LoadMatch",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "LeftCharacter",
            },

            {
                Character = "Story_Joker",
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            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
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            {
                Character = "Story_Bard",
                Position = "RightCharacter",
            },

            {
                Character = "Story_Mascot",
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            {
                Character = "Story_Knight",
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            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            },

            {
                Character = "Story_RivalBard",
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        },
        ShowRobes = true,
    },
    Week9_FirstDay = {
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        Lines = {
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                Character = "Story_Doc",
                HelpTextId = "Week9_FirstDay_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0015__3",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Doc",
                Position = "RightCharacter",
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        ChoiceA = "Week9_Onward_Ascended_Badass_ChoiceA",
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            {
                HelpTextId = "Week9_Onward_Ascended_Badass_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_Ascended_Badass_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0185_",
                PortraitExtension = "_Vulnerable",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week9_Onward_Ascended_Badass_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0150__8",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Badass_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_Ascended_Badass_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0192__1",
                PortraitExtension = "_Determined",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Badass_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
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        Scene = {
            {
                Character = "Story_Friend",
                Position = "Dynamic",
            },

            {
                Character = "Story_Joker",
                Position = "Dynamic",
            },

            {
                Character = "Story_Psycho",
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            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_Ascended_Friend = {
        ChoiceA = "Week9_Onward_Ascended_Friend_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_Ascended_Friend_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week9_Onward_Ascended_Friend_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0151__5",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week9_Onward_Ascended_Friend_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0100_",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Friend_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_Ascended_Friend_Narration5",
                PlayQuip = "/VO/Cur_Rukey_0144__3",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Friend_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Joker",
                Position = "Dynamic",
            },

            {
                Character = "Story_Badass",
                Position = "Dynamic",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_Ascended_Joker = {
        ChoiceA = "Week9_Onward_Ascended_Joker_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_Ascended_Joker_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_Ascended_Joker_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0185__1",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week9_Onward_Ascended_Joker_Narration3",
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                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Joker_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_Ascended_Joker_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0192__1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Joker_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "Dynamic",
            },

            {
                Character = "Story_Badass",
                Position = "Dynamic",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_Ascended_Other = {
        ChoiceA = "Week9_Onward_Ascended_Other_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_Ascended_Other_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_Ascended_Other_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0183_",
                PortraitExtension = "_Serious",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week9_Onward_Ascended_Other_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0150__8",
                PortraitExtension = "_Stare",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Other_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Wry",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_Ascended_Other_Narration5",
                PlayQuip = "/VO/Nomad_Hedwyn_0192__1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_Ascended_Other_Narration6",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "Dynamic",
            },

            {
                Character = "Story_Joker",
                Position = "Dynamic",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_FailedAscension_Badass = {
        ChoiceA = "Week9_Onward_FailedAscension_Badass_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_FailedAscension_Badass_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_FailedAscension_Badass_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0183_",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week9_Onward_FailedAscension_Badass_Narration3",
                PlayQuip = "/VO/Cur_Rukey_0127__5",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Badass_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Badass_Narration5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_FailedAscension_Badass_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0192__1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_FailedAscension_Badass_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "Dynamic",
            },

            {
                Character = "Story_Joker",
                Position = "Dynamic",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_FailedAscension_Friend = {
        ChoiceA = "Week9_Onward_FailedAscension_Friend_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_FailedAscension_Friend_Narration1",
            },

            {
                Character = "Story_Joker",
                HelpTextId = "Week9_Onward_FailedAscension_Friend_Narration2",
                PlayQuip = "/VO/Cur_Rukey_0113__7",
                PortraitExtension = "_Nervous",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week9_Onward_FailedAscension_Friend_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0075__7",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Friend_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Friend_Narration5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Joker",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Friend_Narration6",
                PlayQuip = "/VO/Cur_Rukey_0144__3",
                PortraitExtension = "_Stare",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_FailedAscension_Friend_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
                Position = "Dynamic",
            },

            {
                Character = "Story_Badass",
                Position = "Dynamic",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_FailedAscension_Joker = {
        ChoiceA = "Week9_Onward_FailedAscension_Joker_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_FailedAscension_Joker_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_FailedAscension_Joker_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0183_",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week9_Onward_FailedAscension_Joker_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0075__7",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Joker_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Joker_Narration5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_FailedAscension_Joker_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0192__1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_FailedAscension_Joker_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "Dynamic",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "Dynamic",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_FailedAscension_Other = {
        ChoiceA = "Week9_Onward_FailedAscension_Other_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_FailedAscension_Other_Narration1",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_FailedAscension_Other_Narration2",
                PlayQuip = "/VO/Nomad_Hedwyn_0183_",
                PortraitExtension = "_Concerned",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Badass",
                HelpTextId = "Week9_Onward_FailedAscension_Other_Narration3",
                PlayQuip = "/VO/Demon_Jodi_0075__7",
                PortraitExtension = "_Pensive",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Other_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0126__6",
                PortraitExtension = "_Averted",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_FailedAscension_Other_Narration5",
                PortraitExtension = "_Wry",
            },

            {
                Character = "Story_Friend",
                HelpTextId = "Week9_Onward_FailedAscension_Other_Narration6",
                PlayQuip = "/VO/Nomad_Hedwyn_0192__1",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_FailedAscension_Other_Narration7",
                PlayQuip = "/VO/Sap_Volfred_0145__2",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
                Position = "Dynamic",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
                Position = "Dynamic",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "Dynamic",
            }
        },
        ShutdownFunction = "CloseCaravanPresentation",
    },
    Week9_Onward_Outside = {
        ChoiceA = "Week9_Onward_Outside_ChoiceA",
        ChoiceHeader = "Week9_Onward_Outside_ChoiceHeader",
        ChoiceMadeTrigger = "QueueRevealEmptyStarMap",
        Lines = {
            {
                EndTrigger = "EndCurrentMusic",
                HelpTextId = "Week9_Onward_Outside_Narration1",
            }
        },
        ResultAType = "Continue",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Joker",
            }
        },
    },
    Week9_Onward_StarNotFound = {
        ChoiceA = "Week9_Onward_StarNotFound_ChoiceA",
        Lines = {
            {
                HelpTextId = "Week9_Onward_StarNotFound_Narration1",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
            }
        },
    },
    Week9_Onward_StarNotPicked = {
        ChoiceA = "Week9_Onward_StarNotPicked_ChoiceA",
        Lines = {
            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_StarNotPicked_Narration1",
                PlayQuip = "/VO/Sap_Volfred_0049__10",
                StageDirection = "Enter",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_StarNotPicked_Narration2",
                IsNarration = "true",
                PortraitExtension = "_Averted",
            },

            {
                Character = "Story_Doc",
                HelpTextId = "Week9_Onward_StarNotPicked_Narration3",
                PlayQuip = "/VO/Sap_Volfred_0050__2",
            },

            {
                Character = "Story_Doc",
                CrossfadeSpeed = "3",
                HelpTextId = "Week9_Onward_StarNotPicked_Narration4",
                PlayQuip = "/VO/Sap_Volfred_0051__3",
                Portrait = "Default",
                StageDirection = "Exit",
            }
        },
        ResultAType = "Overmap",
        Scene = {
            {
                Character = "Story_Friend",
            },

            {
                Character = "Story_Joker",
            },

            {
                Character = "Story_Badass",
            },

            {
                Character = "Story_Psycho",
            },

            {
                Character = "Story_Bard",
            },

            {
                Character = "Story_Mascot",
            },

            {
                Character = "Story_Knight",
            },

            {
                Character = "Story_Vamp",
            },

            {
                Character = "Story_Doc",
                Position = "RightCharacter",
            }
        },
    },
}