Initialize engine version: 5.6.2p1 (8a29de46e0a0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     2971 MB
    Driver:   22.21.13.8494
Begin MonoManager ReloadAssembly
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Mystery Node Set.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Mystery Node Set.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Mystery Squiggle.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\TextMeshPro.dll (this message is harmless)
Loading F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\TextMeshPro.dll into Unity Child Domain
- Completed reload, in  0.024 seconds
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.515801 ms
Non platform assembly: data-103398B0 (this message is harmless)
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/data-103398B0.dll
Non platform assembly: data-1037D6C8 (this message is harmless)
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/data-1037D6C8.dll
Non platform assembly: data-0FC70020 (this message is harmless)
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/data-0FC70020.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/xinput1_4.dll
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/xinput1_4.dll
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/xinput1_4
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/.\xinput1_4
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/xinput1_4
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/libxinput1_4.dll
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library F:/12.4/LonelyMountains_Downhill_OneMinuteDemo_Win_x86/LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\System.Xml.dll (this message is harmless)
Shader 'Megagon/Special/Template/Standard VertexColor Vegetation': fallback shader 'DiffuseVegetation' not found
Platform assembly: F:\12.4\LonelyMountains_Downhill_OneMinuteDemo_Win_x86\LonelyMountains_Downhill_OneMinuteDemo_Win_x86_Data\Managed\Mono.Security.dll (this message is harmless)
Could not initialize FollowCamera, because no high priority target (= player) was found.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

'Player.Active' property does not describe required 'isLocalPlayer' state once online multiplayer is implemented!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tracking of CameraModifier requires improvement (non critical performance / GC issue)!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1194 unused Assets to reduce memory usage. Loaded Objects now: 12045.
Total: 15.354952 ms (FindLiveObjects: 0.785376 ms CreateObjectMapping: 0.366918 ms MarkObjects: 13.281434 ms  DeleteObjects: 0.920539 ms)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 3b8 -> priority: 1 
  Thread -> id: 130c -> priority: 1 
