_editor = 
{
	_background = 
	{
		64
		64
		64
		255
	}
	_restartSeconds = 0
}
_orphanTimeout = 10
_particlesAttachedToEmitter = True
_repetitions = 
{
	_blending = Persist
	_color = PingPong
	_direction = Persist
	_emitter = Persist
	_force = Persist
	_rotation = Loop
	_scale = PingPong
	_speed = Persist
	_target = Persist
	_timeScale = Persist
}
_rotateToDirection = False
_sets = 
{
	{
		_keyframes = 
		{
			{
				_blending = 
				{
					_blendFactor = 
					{
						_max = 
						{
							255
							255
							255
							255
						}
						_min = 
						{
							255
							255
							255
							255
						}
						_randomizePerComponent = True
					}
					_blendFunction = Add
					_colorWriteChannels = All
					_colorWriteChannels1 = All
					_colorWriteChannels2 = All
					_colorWriteChannels3 = All
					_destinationBlend = BlendFactor
					_multiSampleMask = -1
					_sourceBlend = SourceAlpha
				}
				_color = 
				{
					_max = 
					{
						255
						255
						255
						100
					}
					_min = 
					{
						255
						255
						255
						100
					}
					_randomizePerComponent = True
				}
				_emitter = 
				{
					_area = 
					{
						_bounds = 
						{
							0
							0
							0
							0
						}
						_type = Ellipse
					}
					_maxCoexistentParticles = 
					{
						_max = 1
						_min = 1
					}
					_minimumDistance = 0
					_pauseSeconds = 
					{
						_max = 0
						_min = 0
					}
				}
				_rotation = 
				{
					_max = 360
					_min = 360
				}
				_scale = 
				{
					_max = 
					{
						3.5
						3.5
					}
					_min = 
					{
						3.5
						3.5
					}
					_randomizePerComponent = True
				}
				_time = 0
				_timeScale = 
				{
					_max = 0.1
					_min = 0.1
				}
			}
			{
				_color = 
				{
					_max = 
					{
						255
						255
						255
						170
					}
					_min = 
					{
						255
						255
						255
						170
					}
					_randomizePerComponent = True
				}
				_time = 0.2
			}
			{
				_rotation = 
				{
					_max = 240
					_min = 240
				}
				_time = 0.33
			}
			{
				_scale = 
				{
					_max = 
					{
						4.5
						4.5
					}
					_min = 
					{
						4.5
						4.5
					}
					_randomizePerComponent = False
				}
				_time = 0.5410281
			}
			{
				_rotation = 
				{
					_max = 120
					_min = 120
				}
				_time = 0.66
			}
			{
				_color = 
				{
					_max = 
					{
						255
						255
						255
						100
					}
					_min = 
					{
						255
						255
						255
						100
					}
					_randomizePerComponent = True
				}
				_rotation = 
				{
					_max = 0
					_min = 0
				}
				_scale = 
				{
					_max = 
					{
						3.5
						3.5
					}
					_min = 
					{
						3.5
						3.5
					}
					_randomizePerComponent = True
				}
				_time = 1
			}
		}
	}
}
_tiling = 
{
	_horizontal = None
	_vertical = None
}
_unscaled = False
_usesGameTime = False
_usesParentClipRectangle = False
_usesParentColor = False
_usesParentScale = False
_wrapParticles = False
