ID,"en"
"achievement_build_less_than_x_light_gimmicks_bronze","享受暗夜"
"achievement_build_less_than_x_light_gimmicks_desc","至多建造{0}个灯类声望提升设施"
"achievement_build_less_than_x_light_gimmicks_gold","黑暗王子"
"achievement_build_less_than_x_light_gimmicks_silver","黑暗生物"
"achievement_build_no_armory_desc","不建造任何武器库"
"achievement_build_no_armory_gold","真正的英雄不需要武器！"
"achievement_build_no_library_desc","不建造任何图书馆"
"achievement_build_no_library_gold","读书就是浪费时间！"
"achievement_build_no_light_gimmick_desc","不建造任何灯类声望提升设施"
"achievement_build_no_treasure_desc","不建造任何宝箱"
"achievement_build_no_treasure_gold","我要留着我的金子！"
"achievement_build_x_armory_bronze","武器收集者"
"achievement_build_x_armory_desc","至少建造{0}座武器库"
"achievement_build_x_armory_gold","武器狂人"
"achievement_build_x_armory_silver","武器痴迷者"
"achievement_build_x_library_bronze","书籍收集者"
"achievement_build_x_library_desc","至少建造{0}座图书馆"
"achievement_build_x_library_gold","书呆子"
"achievement_build_x_library_silver","智者"
"achievement_build_x_treasure_bronze","小财主"
"achievement_build_x_treasure_desc","至少建造{0}个宝箱"
"achievement_build_x_treasure_gold","大财主"
"achievement_build_x_treasure_silver","财神"
"achievement_built_less_than_x_light_gimmicks_bronze","喜爱黑暗"
"achievement_built_less_than_x_light_gimmicks_desc","至多建造{0}个灯类声望提升设施"
"achievement_built_less_than_x_light_gimmicks_gold","黑暗之子"
"achievement_built_less_than_x_light_gimmicks_silver","黑暗生物"
"achievement_collect_x_loot_100_gold_bronze","探险家"
"achievement_collect_x_loot_100_gold_desc","收集{0}处地图上显示的宝藏"
"achievement_collect_x_loot_100_gold_gold","财迷心窍"
"achievement_collect_x_loot_100_gold_silver","贼不走空"
"achievement_collect_x_treasures_bronze","财宝收集者"
"achievement_convert_no_more_than_x_spawns_bronze","弱者才转化！"
"achievement_convert_no_more_than_x_spawns_desc","至多转化{0}个五芒星阵"
"achievement_convert_no_more_than_x_spawns_gold","各有所好！"
"achievement_convert_no_more_than_x_spawns_silver","自己的才是最好的！"
"achievement_convert_x_spawns_bronze","这我说了算！"
"achievement_convert_x_spawns_desc","至少控制{0}个五芒星阵"
"achievement_convert_x_spawns_gold","真正的地下城领主"
"achievement_convert_x_spawns_silver","怪物们只听命于我！"
"achievement_desc","在这张地图上, 你可以完成之前所有提到过的挑战"
"achievement_dig_x_tiles_bronze","鼴鼠"
"achievement_dig_x_tiles_desc","至少挖挖掘{0}块地"
"achievement_dig_x_tiles_gold","矿洞管理者"
"achievement_dig_x_tiles_silver","勘探专家"
"achievement_failed","挑战失败:{0}次"
"achievement_fullfilled","挑战成功:{0}次"
"achievement_kill_x_champion_bronze","精英的梦魇"
"achievement_kill_x_champion_desc","至少击败{0}位精英"
"achievement_kill_x_champion_gold","精英杀手"
"achievement_kill_x_champion_silver","精英鞭挞者"
"achievement_kill_x_heroes_bronze","英雄的梦魇"
"achievement_kill_x_heroes_desc","至少击败{0}名英雄"
"achievement_kill_x_heroes_gold","英雄杀手"
"achievement_kill_x_heroes_silver","英雄鞭挞者"
"achievement_kill_x_heroes_without_soul_energy_bronze","等不及了！"
"achievement_kill_x_heroes_without_soul_energy_desc","不使用灵魂能量击败{0}名英雄！"
"achievement_kill_x_heroes_without_soul_energy_gold","我不了解游戏规则！"
"achievement_kill_x_heroes_without_soul_energy_silver","别浪费时间！"
"achievement_kill_x_monster_bronze","怪物的梦魇"
"achievement_kill_x_monster_desc","至少杀死{0}只怪物."
"achievement_kill_x_monster_gold","怪物杀手"
"achievement_kill_x_monster_silver","怪物鞭挞者"
"achievement_never_die_desc","确保你从未经地下城之心复活"
"achievement_never_die_gold","生存艺术家"
"achievement_never_have_x_heroes_arrested_bronze","英雄不过如此"
"achievement_never_have_x_heroes_arrested_desc","在你的监狱或者酷刑室的英雄未超过{0}名"
"achievement_never_have_x_heroes_arrested_gold","自由万岁！"
"achievement_never_have_x_heroes_arrested_silver","条条大路通监狱"
"achievement_never_heal_dungeon_heart_desc","从未治疗地下城之心"
"achievement_never_heal_dungeon_heart_gold","生病不吃药"
"achievement_never_own_x_goblins_bronze","独行侠"
"achievement_never_own_x_goblins_desc","拥有的哥布林数从未超过{0}个"
"achievement_never_own_x_goblins_gold","我不需要任何帮助！"
"achievement_never_own_x_goblins_silver","唱独角戏"
"achievement_never_own_x_gold_bronze","一贫如洗"
"achievement_never_own_x_gold_desc","金子从未超过{0}"
"achievement_never_own_x_gold_gold","贪得无厌"
"achievement_never_own_x_gold_silver","挥金如土"
"achievement_never_own_x_prestige_bronze","声望是次要的"
"achievement_never_own_x_prestige_desc","声望从未高于{0}"
"achievement_never_own_x_prestige_gold","视声望如无物"
"achievement_never_own_x_prestige_silver","我可不想出名！"
"achievement_never_own_x_soul_energy_bronze","浪费灵魂"
"achievement_never_own_x_soul_energy_desc","灵魂能量从未高于{0}"
"achievement_never_own_x_soul_energy_gold","招魂大法！ "
"achievement_never_own_x_soul_energy_silver","吸魂有术"
"achievement_own_x_goblins_bronze","哥布林饲养员"
"achievement_own_x_goblins_desc","拥有至少{0}只哥布林"
"achievement_own_x_goblins_gold","哥布林养殖专家"
"achievement_own_x_goblins_silver","哥布林养殖能手"
"achievement_own_x_gold_bronze","金子收集者"
"achievement_own_x_gold_desc","拥有至少{0}金子"
"achievement_own_x_gold_gold","财迷"
"achievement_own_x_gold_silver","守财奴"
"achievement_own_x_prestige_bronze","小有名气"
"achievement_own_x_prestige_desc","至少获得{0}声望"
"achievement_own_x_prestige_gold","黑暗领主"
"achievement_own_x_prestige_silver","令人生畏"
"achievement_own_x_soul_energy_bronze","灵魂掌控者"
"achievement_own_x_soul_energy_desc","至少拥有{0}灵魂能量."
"achievement_own_x_soul_energy_gold","灵魂大师"
"achievement_own_x_soul_energy_silver","灵魂收集者"
"achievement_reward_attribute_point","{0}属性点"
"achievement_reward_done","(成功)"
"achievement_reward_failed","(失败)"
"achievement_reward_scroll","1个卷轴"
"achievement_reward_skill_and_attribute_point","{0}点技能点，{1}点属性点"
"achievement_reward_skill_point","{0}技能点"
"achievement_reward_unknown","未知奖励"
"achievement_tear_x_gimmicks_bronze","破坏狂"
"achievement_tear_x_gimmicks_desc","毁坏至少{0}个设施"
"achievement_tear_x_gimmicks_gold","破坏大王"
"achievement_tear_x_gimmicks_silver","惟恐天下不乱"
"achievement_unknown_bronze","未知的简单挑战"
"achievement_unknown_desc","没有更多讯息提供"
"achievement_unknown_gold","未知的困难挑战"
"achievement_unknown_silver","未知的挑战"
"achievement_win_within_x_minutes_bronze","天资过人"
"achievement_win_within_x_minutes_desc","在{0}分钟内完成任务"
"achievement_win_within_x_minutes_gold","活攻略"
"achievement_win_within_x_minutes_silver","了如指掌"
"achievement_x_heroes_in_dungeon_bronze","永不知足"
"achievement_x_heroes_in_dungeon_desc","{0}名英雄在你的地下城中"
"achievement_x_heroes_in_dungeon_gold","坐享其成"
"achievement_x_heroes_in_dungeon_silver","温情小队"
"acid_barrel","恶心的容器"
"acid_barrel_desc","一个大锅装满了 来历不明的东西？ 显然它是用来做邪恶的试验，要么就是被你的哪个仆人拿来为大家调制了鸡尾酒"
"adventurer_f","冒险者"
"adventurer_m","冒险者"
"africanmasks","灰暗的面具"
"africanmasks_desc","这个原始面具上的装饰图 不遗余力地显示着他的主人曾云游世界， 但未有成效。 尽管如此， 依然有许多地下城领主 喜欢带着这些华而不实的面具.。对了，你也是 - 别不承认了！"
"aiplayername_dungeonlord","黑暗领主"
"aiplayername_minotaurus","米诺斯"
"aiplayername_succubus","卡吕普索"
"aiplayername_zombieking","尸王"
"alchemy_table","神秘的炼金桌"
"alchemy_table_desc","一个放满了神秘的炼金术器具的桌子。 每一个自负而又自命不凡的恶棍都觉得他的地下城肯定得有一个。 不过大多时候他们也不知道在上面该放什么.。幸运的是，总有哥布林会充当实验材料"
"alienware_kopf","古怪的头颅"
"alienware_kopf_desc","这块奇怪的石头让“罗丝威尔” 这个单词不由自主地浮现在脑海里"
"altar_huge","祭坛"
"altar_huge_desc","这个祭坛是所有英雄最惧怕的梦魘, 真的没什麽好说的了。



……


真的！"
"altar_middle","大祭坛"
"altar_middle_desc","这是祭坛中的巨无霸, 被称为祭坛中的“超大码”"
"altar_small","小祭坛"
"altar_small_desc","这个祭坛是用于进行祭祀和血之仪式的， 其实这个形状这比较适合当做政治辩论的讲台！"
"altar_small_wall","邪恶祭坛（头骨制）"
"altar_small_wall_desc","恶魔的崇拜者为了跟他们邪恶的主人交流，设计了这种祭坛。

告诉我，地狱里居然还有恶魔崇拜者，而他们还搞了这么一种祭坛，这事儿不是很好笑吗？"
"altarlight","有蜡烛的祭台"
"altarlight_desc","从制造工艺的角度来说， 一个有着很多红色蜡烛的祭台确实很难打造。此外，这个模型在交付时并没有使用过的迹象，比如抹上血和内藏。这让追求真实的地下城领主有些不大满意。
从另一方面讲，这种平庸的设计不能引起大多数英雄的注意，他们只会应付性地瞄一眼"
"altarlight_wall","邪恶的祭台壁龛"
"altarlight_wall_desc","在这个壁龛里，一种无法用言语来描述的魔法繚绕在一根邪恶的蜡烛上。

而且，它确实给你的地下城染上了一层可怕的红色，感觉不错吧？"
"amoeba","阿米巴虫"
"amoeba_desc","一种奇怪并且可怕的史莱姆, 但是看起来和其他史莱姆没什么不同……"
"amory_manymanycrates","华丽的武器箱"
"amory_manymanycrates_desc","这种华丽的武器箱塞满了盾牌和武器。 任何喜爱武器的人随便瞥上一眼都会乐的合不拢嘴"
"amphore_blac""k","暗黑水晶灯"
"amphore_black_desc","这个灯是由一些不知名的黑色物质组成的，还有燃烧的水晶 - 就象其他东西一样。顺便提醒一下, 在大型家具店里突然发现类似于此的东西时，请不要感到惊讶"
"amusement","开心的英雄们"
"amusement_0_Fluffytown","幻想之城"
"amusement_1_Playground","赛场"
"amusement_2_Caverns","巨洞"
"amusement_desc","本游戏模式的要点在于让尽可能多的英雄们享受在你的地下城的脱逃之旅"
"are_you_sure_back_to_main_menu","离开当前游戏，并返回主菜单？"
"are_you_sure_button_label_no","否"
"are_you_sure_button_label_o""k","确定"
"are_you_sure_button_label_yes","是"
"are_you_sure_quit_to_desktop","离开当前游戏并返回桌面？"
"are_you_sure_restart_mission","确定要重新开始本任务？"
"armory_anvil","铁砧"
"armory_anvil_desc","用以打磨利刃的铁砧是任何地下城或武器库所必需的！这些老套的东西依然存在是有原因的。而且，它看起来还真的是很酷"
"armory_bellow","巨大的风箱"
"armory_bellow_desc","这些巨大的风箱可以高效地制造锻造用火焰。而且， 每当你看见有人烦恼时，你都可以给他来点“热空气”"
"armory_blacksmith","锻造炉"
"armory_blacksmith_desc","这个锻造炉是为了将铁制成盔甲和武器而特制的。你的哥布林会因此感激你，并且可以加快他们干活的速度！"
"armory_cabinet","大型武器柜（墙）"
"armory_cabinet_desc","这种豪华的武器柜绝对能满足你所有的需求。除常见的剑、钉头锤、长矛和戟之外，有些武器甚至都能给全国枪支协会或内务部做储备了"
"armory_candleholder","烛台"
"armory_candleholder_desc","你在猜测这个烛台到底在你的武器库里顶什么用场？我也是……"
"armory_cauldron_side","大熔炉(倾倒)"
"armory_cauldron_side_desc","像这样的大熔炉都是用来把东西熔化掉，在装备精良的武器库里是必不可少的。

那为什么是倒着的？问得好，可你去试试一边融化金属一边举着它……"
"armory_crates","武器箱"
"armory_crates_desc","这些简单的箱子里装着给英雄的武器和盔甲"
"armory_doublearmor","双重盔甲架"
"armory_doublearmor_desc","俗话说的好，好事成双，盔甲自然也不例外"
"armory_doublearmor_lvl1","盔甲架"
"armory_doublearmor_lvl1_desc","这个盔甲架对于痴迷于盔甲的英雄来说，就像是块强力磁铁。尽管块头不大，但它依然吸引了众多英雄贪婪的目光"
"armory_excalibur","石中剑"
"armory_excalibur_desc","拔出此剑者……绝对够强壮！"
"armory_fewcrates","加量型武器箱"
"armory_fewcrates_desc","这些普通的箱子内含更多的武器和盔甲"
"armory_firepit","火坑"
"armory_firepit_desc","知道趁热打铁是什么意思吧！没有火就不能加热铁……"
"armory_flag","“你的专属广告位”- 横幅"
"armory_flag_desc","这里的广告栏位允许出售，当然价格要合理。请与卡吕普索进行咨询问价事宜！"
"armory_flags","“没错，就是你的专属广告位！” - 双横幅"
"armory_flags_desc","更多的广告栏位！我可是偷偷留给你的 - 有意就联系我，再有那么一笔合适的款子，将来就是你的专属广告栏"
"armory_generator","发电机"
"armory_generator_desc","自从那些耳朵里有闪电的怪物搞出那套老把戏，这些发电机一直广受欢迎。尤其是在你的地下城被不明闪电击中前的一瞬间……"
"armory_great_anvil","疯狂大铁砧"
"armory_great_anvil_desc","这铁砧很大，非常非常大。事实上，打造工作不可能在上面完成。但是呢，你不用亲自动手，你的哥布林会帮你。你管好哥布林就行！"
"armory_interactive1","简易盔甲架"
"armory_interactive1_desc","英雄们就好这个调调。魔法武器或是盔甲总是他们的最爱。看到这个简易盔甲架，那些傻呵呵的英雄们的脸上自然就会浮现出笑容"
"armory_interactive2","双重盔甲架"
"armory_interactive2_desc","还是那句话，好事成双，两件盔甲自然就比一件好"
"armory_interactive3","三重盔甲架"
"armory_interactive3_desc","该怎么说呢？三羊开泰……"
"armory_largecabinet","大型武器柜"
"armory_largecabinet_2","精品武器箱"
"armory_largecabinet_2_desc","这些为数不多的武器箱装有一些高档玩意儿，相当适合高等级英雄"
"armory_largecabinet_desc","大型武器柜包含多种多样的手持武器，使爱好武器的英雄欣然前往"
"armory_largerac""k","大型武器支架（墙）"
"armory_largerack_2","中型武器箱"
"armory_largerack_2_desc","武器箱就是这么实用。你可以把他们堆叠起来，储存或移动他们，等等。现在了解有这么多武器箱的好处了吧"
"armory_largerack_desc","这么多可以选择的高级近战武器，即使是最挑剔的武器迷看见也会心跳加速"
"armory_lightning","古怪闪电机器"
"armory_lightning_desc","你可能会想，这个东西放在这究竟有什么用？坦白说我也迷糊着呢。 它可能对制造魔法武器有用, 或者引来什么怪物"
"armory_manycrates","加大武器箱"
"armory_manycrates_desc","啊, 你猜中了 - 这里面装了更多的武器和盔甲."
"armory_molten","熔化的金属"
"armory_molten_desc","虽然看起来很像是一个迷人的大型的咖啡杯，但我们真诚地劝你还是不要喝它！"
"armory_rack_large","究极武器架"
"armory_rack_large_desc","最贪婪的武器狂在它面前都会不知如何下手！"
"armory_rack_medium","大型武器架"
"armory_rack_medium_desc","这个大型武器架是每个武器狂的梦想，它同时给他们提供经典和新奇两类令人直流口水的武器"
"armory_rack_small","微型武器架"
"armory_rack_small_desc","任何一个贪婪的英雄在它面前能做的也就只有傻笑了"
"armory_racktable_2","加量型武器架"
"armory_racktable_2_desc","这玩意儿简直就是个武器仓库…..."
"armory_sharpeningstone","磨刀石"
"armory_sharpeningstone_desc","有豁口的武器是提不起英雄任何干劲的，一块好的磨刀石提供了这个问题的解决方案。或许还能给英雄带来些许快感。因为在他们磨刀的时候通常会有一些残忍的想法，而且通常会一脸邪恶的笑容"
"armory_singlearmor","盔甲架"
"armory_singlearmor_desc","英雄们就喜欢装备。魔法武器或盔甲是传统爱好。而这个简单的盔甲架会让任何一个看见的英雄喜上眉梢"
"armory_singlearmor_lvl1","简陋的盔甲架"
"armory_singlearmor_lvl1_desc","这个简陋的盔甲架只会吸引那些最低级的英雄。它看起来很寒磣而且感觉位置放得也不对"
"armory_smallcabinet","小型武器柜"
"armory_smallcabinet_2","武器箱"
"armory_smallcabinet_2_desc","武器箱……还有什么地方可以存放你的武器和盔甲？"
"armory_smallcabinet_desc","这小型武器架通常放着五花八门的常用武器。菜鸟英雄会非常喜欢，但强力英雄则可能会出于同情，从自己的武器包里拿点东西放上去！"
"armory_smallrac""k","小型武器架（墙）"
"armory_smallrack_2","加量型武器箱"
"armory_smallrack_2_desc","好吧，我们也没指望这玩意能赢个什么创意奖，不过你瞧 - 这箱子都精巧到几乎看不见了！"
"armory_smallrack_desc","这小型武器架通常放着五花八门的常用武器。菜鸟英雄会非常喜欢，但强力英雄则可能会出于同情，从自己的武器包里拿点东西放上去！"
"armory_storage1","“好剑！” 支架"
"armory_storage1_desc","这架子上甚至有双手巨剑"
"armory_storage2","武器箱"
"armory_storage2_desc","武器箱……还有什么地方可以存放你的武器和盔甲？"
"armory_storage3","加量型武器箱"
"armory_storage3_desc","这玩意儿简直就是个武器仓库…..."
"armory_storage4","更多武器箱"
"armory_storage4_desc","的确是没创意啦。不过你瞧 - 这些箱子一望无际啊！"
"armory_storage5","究极武器箱"
"armory_storage5_desc","武器，盔甲，盾牌。要什么有什么，全齐了 - 居然还能放在这么小的箱子里而没爆开。武器痴狂者将为此大流口水，顶礼膜拜"
"armory_tools","花样繁多的工具台"
"armory_tools_desc","这个工具台包含甚广，恐怕会对现在所有的电视购物节目产生冲击。武器库必备用品绝非是浪得虚名！"
"armory_tooltable","工具台"
"armory_tooltable_desc","虽然武器不是用硬纸板做的，但令人惊异的是它们经常损坏！在弥漫着杀戮和劫掠气氛的地方，常常在你察觉之前，有些东西已经弯了甚至坏了。这些巨大的工具台就是这些问题武器的最终救赎者"
"armory_toomanycrates","饱和的武器箱"
"armory_toomanycrates_desc","武器，盔甲，盾牌，该有的都有了。所有的这些都放在很小的箱子里，让人感到马上会撑裂开来。警告： 对武器狂热者可能会导致大量口水乃至昏厥"
"armory_training","用过的训练假人"
"armory_training_desc","你的手下们终于找到了对死亡英雄们最合理的处理方式"
"armory_triplearmor","三重盔甲架"
"armory_triplearmor_desc","该怎么说呢？三羊开泰……"
"armory_triplearmor_lvl1","华丽的盔甲架"
"armory_triplearmor_lvl1_desc","这种重装盔甲架揭露了那些拥有大量武器装备，被称作“英雄”的贪婪的人的本性。无数英雄倒在它们的膝下，脸上流着欢乐的泪水。仅仅看到这个满得快要塌的武器架，就崩溃了。"
"assassin","刺客"
"attack_value","命中"
"Attribute_attack_desc","这个数值代表你对敌人攻击时的命中率。此值取决于你的敏捷"
"Attribute_attack_effect","每2点敏捷可以增加5点命中"
"Attribute_buy_points_desc","你可以用这些资源来购买属性点"
"Attribute_buy_points_title","购买属性点"
"Attribute_constitution_desc","如果你本身体质羸弱，蚊子咬你一下就能让你眼冒金星；如果你身强体壮，你甚至可以无视数个英雄对你同时攻击。这个属性不仅仅增加你的生命值，还能提高你的抗性"
"Attribute_constitution_effect","体质增加你的生命与抗性"
"Attribute_damage_desc","这个数值代表你的普通攻击伤害。此值取决于你的力量"
"Attribute_damage_effect","每5点力量可让你的最小伤害增加3点。每1点力量可让你的最大伤害增加1点"
"Attribute_defense_desc","这个数值代表你的防御能力。此值越高，你遭受攻击时的闪避力就越高。此值取决于你的敏捷"
"Attribute_defense_effect","每2点敏捷提升1点防御值"
"Attribute_dexterity_desc","当你的对手可以轻松闪避你的攻击时，你该怎么办？敏捷可以提升你的攻防水准。不仅可以让你的攻击更容易命中，还可以使你更好地闪避来自敌人的攻击"
"Attribute_dexterity_effect","敏捷可以提升你的攻防水准"
"Attribute_health_desc","你的最大生命值代表你能承受多少攻击。你所能承受的伤害数等于你的最大生命值。你的生命值会在你处于自己地盘时慢慢恢复"
"Attribute_health_effect","每点体质提升5点生命"
"Attribute_intelligence_desc","智力属性非常重要，如果你要使用魔法，那它更加至关重要。出色的智力属性将帮助你提升你的魔法值， 还会极大的提升你的魔法效果"
"Attribute_intelligence_effect","智力属性不仅提升你的法力值，还会增强你的魔法威力"
"Attribute_magical_resistance_desc","此值越高, 当你受到魔法攻击时所受的影响就越低。此值基本取决于你的体质"
"Attribute_magical_resistance_effect","每提升4点体质，你的魔法抗性提升1点。魔法抗性最高不能超过80"
"Attribute_mana_desc","这个值决定了你的最大魔法值。你使用法力值施放咒语和魔法。并且，当你处于自己的地盘时法力值会慢慢地恢复。你的最大魔法值主要由你的智力决定"
"Attribute_mana_effect","每点智力提升5点法力"
"Attribute_physical_resistance_desc","此值越高，你受到普通武器攻击的影响就越低。此值基本取决于你的体力"
"Attribute_physical_resistance_effect","每4点体质提升1点物理抗性，物理抗性最高不能超过80"
"Attribute_power_desc","声望就是一切！声望越高，声望加成就越高。这对你的所有属性都有增益效果"
"Attribute_power_title","声望更改"
"Attribute_remove_point_desc","你可以重置你刚刚分配的属性点，然后重新分配"
"Attribute_remove_point_title","重置属性点"
"Attribute_spell_power_desc","你的魔力决定了你魔法的威力。魔力对你有很广泛的影响，例如增加你的魔法对敌人所造成的伤害。这个值由你的智力决定"
"Attribute_spell_power_effect","每点智力提升1点魔力"
"Attribute_strength_desc","力量可以增强你的格斗能力，并且提升它们对敌人造成的伤害"
"Attribute_strength_effect","极大增强最小伤害与最大伤害值"
"Attribute_trap_resistance_desc","这个值越高，你受到来自敌人陷阱的影响就越小"
"Attribute_trap_resistance_effect","每4点体质提升1点陷阱抗性，陷阱抗性最高不能超过80"
"Attribute_unusedPoints_desc","你可以使用这些点数来提升你的力量, 敏捷, 智力以及体质……"
"Attribute_unusedPoints_title","剩余属性点"
"attributes_unused_points","点数"
"audio_language","en"
"avatar","黑暗领主"
"avatar_desc","黑暗领主沉默寡言。他更乐意用武器说话"
"balrog","牛蛙"
"balrog_desc","传说中的巨大怪物，叫声嘶哑"
"barrel_fog","血桶"
"barrel_fog_desc","这个桶里充满了血，也可能下面还有一堆肠肠肚肚之类的东西。

但如果你是为未成年人保护协会或者其他类似的机构工作的话，并且负责游戏分级，那我会对你说：这个桶里装满了酒，真的！不骗你！"
"barrier","金属制地穴装饰植物"
"barrier_desc","好吧，在你开始准备对此大喷特喷，打算告诉我这什么金属装饰植物根本就是扯淡之前，先看看这个
1） 我们谈论的是游戏。在游戏里你创造了地下城来从各色开心的英雄身上榨取灵魂能量
2) 我们谈论的是地狱。有时这里就是令人心驰神往， 就象企鹅都指望去沙漠一游。最重要的是，这所有的一切都是在地下！

所以，他们是金属制装饰用植物。很赞，是吧？"
"barrier_wall","可怕的墙面装饰(墙)"
"barrier_wall_desc","这种外表不详的墙装饰让过往的英雄胆战心惊。艺术评论家们会赞赏这种效果，没准会称之为现代艺术"
"beholder","旁观者"
"beholder_desc","这个怪胎是非常恐怖的梦魘。它乐于欣赏英雄在遭遇自己之时的那种震撼.。

虽然旁观者不是很强大，但在战斗中它们也极难对付。任何一个英雄都得花很长的时间对付它们。"
"blade_of_destiny","命运之刃"
"blade_of_destiny_desc","命运之刃是一种强大的神器，就算是提到名字也足以让你的对手恐惧得颤抖。

另外，当它放在壁炉上时会非常有欣赏价值！"
"bladetrap","刺刀陷阱"
"bladetrap_desc","这种尖端技术（注意双关）会使刀刃以光速冲出地面，让英雄感到自己身陷绞肉机之中"
"bloodbarrel","染血设施"
"bloodbarrel_desc","地下城干洗店！有时候你就得确保你的怪物们至少是一身鲜红"
"bone_tent","初级蹦床"
"bone_tent_desc","这可能是世上最先尝试建造的蹦床。你的手下应该很喜欢在上面蹦蹦跳跳。但是，首先它们由于太畏惧你而不敢去试。其次，他们对这种设备并不完全信任， 非常担心它的稳定性"
"bonecage","骨盆"
"bonecage_desc","这盆子用于地下城内部的一种运动，就象篮球一样流行"
"bonefire","小篝火"
"bonefire_desc","营火在如此阴森的地区并不多见，对冒险者来说正适合小憩片刻。恩 - 如何处理洞里的烟确实是个问题，不过又何必这么较真呢。放轻松点儿！地下城与现实？哈哈哈！"
"bonfire","“冒险者休息处” 火坑"
"bonfire_desc","小小的篝火勾起了那些来此休息的精疲力尽的英雄们那难忘而又美好的回忆。每个优秀的地下城都需要这么个东西！"
"bowllamp","煤盆（微红）"
"bowllamp_desc","这个煤盆为你的地下城添加了不少温馨的格调。但是地下城2出来之前这玩意不受什么待见，它看上去倒确实很可爱"
"bowllamp_wall","红色石灯"
"bowllamp_wall_desc","灯灯灯，到处都是灯。有时候你实在搞不懂反正自己的那些怪物们（当然也包括你自己）都完全不需要灯，又何必在地下城搞的到处都是。但随后你就想起了那些可笑的英雄们还有他们那宝贵的灵魂能量"
"bubble_admire","对气氛十分满意"
"bubble_bad_mood","总体上对情况不满意"
"bubble_conversation","与其他战士聊天"
"bubble_defeated","躺在地上不省人事"
"bubble_equipment","掠夺武器库"
"bubble_fight","为正义而战"
"bubble_fight_goblin","追捕无耻的哥布林"
"bubble_flee","选择战术性撤退"
"bubble_flee_dungeon","惊恐逃离地下城"
"bubble_heal","治疗其他英雄"
"bubble_knowledge","吸收知识"
"bubble_leave_dungeon","兴高采烈的离开地下城"
"bubble_nothing","随便逛逛"
"bubble_pissed","愤怒并且想毁了你的地下城之心！"
"bubble_potion","饮用治疗药水"
"bubble_prison","狱中受苦"
"bubble_torture","经历一次酷刑"
"bubble_townportal","创建一个城市入口"
"bubble_traps","拆除陷阱"
"bubble_treasure","用金子填满他们的袋子"
"buff_berserker","狂战士"
"buff_berserker_desc","目标陷入了狂怒，变得像那些面对清仓大处理的妇女一样疯狂"
"buff_demo_map","水晶王座的力量"
"buff_demo_map_desc","水晶王座的黑暗力量，能让你拥有超越正常水准的强大力量。这种邪恶力量就像烟雾一般围绕着你，借给你难以想像的力量"
"buff_easy_mode","简单模式"
"buff_easy_mode_desc","如果你想要坐下来，在地下城里放松一下，好好度过一段时光。那这种模式正好适合你"
"buff_enhance_aura","增强光环"
"buff_enhance_aura_desc","这种单位的光环可以增强覆盖区域的所有友军"
"buff_fire_aura","火焰光环"
"buff_fire_aura_desc","火焰光环可以伤害覆盖区域内所有敌人"
"buff_flame","点燃"
"buff_flame_desc","使目标燃烧，并遭受轻微的伤害"
"buff_freeze","寒霜"
"buff_freeze_desc","目标会经受寒霜效果影响, 并且移动起来会有些……慢悠悠"
"buff_hard_mode","困难模式"
"buff_hard_mode_desc","你以英雄为早餐，还喜欢和鲨鱼一同潜水？那么困难模式应该是你的不二选择"
"buff_ice_aura","冰霜光环"
"buff_ice_aura_desc","寒气环绕着该单位，并对邻近敌人造成伤害

真够酷的！
"
"buff_invisibility","隐身"
"buff_invisibility_desc","目标当前是隐身状态, 并且无法被对手发现"
"buff_invulnerability","无敌"
"buff_invulnerability_desc","一定时间内目标对所有伤害免疫"
"buff_permanent","永久"
"buff_poison","中毒"
"buff_poison_desc","毒液流过目标的血管，缓慢地腐蚀掉他们的组织。基本上像酒精，只是比酒精更可怕！"
"buff_power_bonification_negative","声望附加能力 – 敌对地下城"
"buff_power_bonification_negative_desc","你的声望值对你的属性有附加奖励。所以如果你建造了一个声名远播的地下城，那你会比连简单装饰都没有的地下城领主强许多。

如果你处在一个敌对的地下城, 来自你声望提升设施的附加奖励会严重受限."
"buff_power_bonification_neutral","声望附加能力 - 中立区域"
"buff_power_bonification_neutral_desc","你的声望值对你的属性有附加奖励。所以如果你建造了一个声名远播的地下城，那你会比连简单装饰都没有的地下城领主强许多。

如果你处在你统治的区域之外，来自你声望提升设施的奖励会受到限制"
"buff_power_bonification_positive","声望附加能力 - 你的地下城"
"buff_power_bonification_positive_desc","你的声望值对你的属性有附加奖励。所以如果你建造了一个声名远播的地下城，那你会比连简单装饰都没有的地下城领主强许多。声望的影响在你势力范围之外会减弱很多

"
"buff_property_attackspeed","攻击速度"
"buff_property_attackvalue","命中"
"buff_property_avatarlightradius","高亮地下城领主"
"buff_property_bonus","奖励"
"buff_property_castingcost","法术消耗"
"buff_property_constitution","体质"
"buff_property_cooldown","冷却时间"
"buff_property_criticalhitrate","爆击"
"buff_property_cursorlightradius","高亮游标指示处"
"buff_property_damage","伤害"
"buff_property_damagemax","最大伤害"
"buff_property_damagemin","最小伤害"
"buff_property_damagemodifier","物理伤害"
"buff_property_damagepersecond","挖掘速度"
"buff_property_damagereflection","伤害反弹"
"buff_property_defensevalue","防御力"
"buff_property_dexterity","敏捷"
"buff_property_discount","折扣"
"buff_property_duration","耐久度"
"buff_property_flamedamage","火焰伤害"
"buff_property_flameduration","点燃时间"
"buff_property_gold","金钱"
"buff_property_goldpertile","每块土地可获金钱"
"buff_property_health","生命"
"buff_property_influence","势力范围"
"buff_property_intelligence","智力"
"buff_property_levelofminions","下属等级"
"buff_property_magicdamagemodifier","魔法伤害"
"buff_property_mana","魔法值"
"buff_property_manacost","魔法值"
"buff_property_manadrained","魔法吸取"
"buff_property_manaregenerationrate","魔法恢复"
"buff_property_maxhealth","最大生命值"
"buff_property_maxmana","最大魔法值"
"buff_property_maxstoneloaded","背包空间"
"buff_property_monsterhealth","怪物生命"
"buff_property_numberofarrows","箭矢数量"
"buff_property_numberofminions","召唤出手下数量"
"buff_property_poisondamage","毒性伤害"
"buff_property_radius","半径"
"buff_property_range","范围"
"buff_property_regeneration","恢复"
"buff_property_resistance","抗性"
"buff_property_resistancemagical","魔法抗性"
"buff_property_resistancephysical","物理抗性"
"buff_property_resistancetraps","陷阱抗性"
"buff_property_soulenergy","灵魂能量"
"buff_property_spawnandtrapcost","怪物与陷阱开销"
"buff_property_spectator","可见性"
"buff_property_speed","速度"
"buff_property_spellpower","魔法威力"
"buff_property_strength","力量"
"buff_property_timecast","施法时间"
"buff_stun","昏迷"
"buff_stun_desc","目标眩晕，无法行动"
"buff_survival_map","呆板的工艺品"
"buff_survival_map_desc","这个呆板的工艺品像贪婪的水蛭一样吸干你的灵魂能量。作为回报，它显著增加你声望值带来的属性增益"
"buff_survival_map_gold","邪恶的工艺品"
"buff_survival_map_gold_desc","这个邪恶的工艺品像贪婪的水蛭一样吸干你的资源。 作为回报，它显著增加你声望值带来的属性增益"
"buff_tooltip_effect","{0}: {1}"
"buff_unknown_effect","未知效果"
"buff_weaken_aura","虚弱光环"
"buff_weaken_aura_desc","这个单位有一个削弱覆盖区域内所有敌人的光环."
"buffbar_timer","{0}"
"bug_report_attachment","附加：
 - 当前游戏状态
 - 截屏
 - 日志文件"
"bug_report_header","简短描述: "
"bug_report_send","发送！"
"bug_report_textBox","细节描述："
"bug_report_topic","错误报告"
"bug_report_user_name","用户名："
"builderror_another_object_is_blocking","另一个物体阻挡了该区域"
"builderror_check_build_condition_check_interactable","每个房间只能建一个交互设施，主人"
"builderror_check_build_condition_no_resources_or_spawn","你没有足够的资源或者人口数，主人"
"builderror_check_build_condition_no_valid_coords","这一区域不在地图上，主人！"
"builderror_check_build_condition_not_owner","这个位置还不属于你的地下城，主人"
"builderror_check_build_condition_trap_no_corridor","陷阱只能建在走廊上，主人"
"builderror_check_edges_not_walkable","此处没有足够空间建造该设施，主人"
"builderror_check_room_type_no_room_found","房间不能建在走廊里，主人。一个房间至少需要一块2x2的空间"
"builderror_check_room_type_roomtype_fixed","此处禁止建造，主人。黑暗之神有禁令"
"builderror_check_room_type_roomtype_fixed_prestige_only","只有声望提升设施能在此建造，主人"
"builderror_check_room_type_roomtype_fixed_spawn_only","只有五芒星阵能在此建造，主人"
"builderror_check_room_type_roomtype_fixed_spawn_prestige_only","只有五芒星阵和声望提升设施能在此建造，主人"
"builderror_check_room_type_roomtype_wrong_room","这个物品也许不应该放在这个房间里，主人"
"builderror_check_wall_edges_marked_for_digging","你不能把一个设施置于墙上，主人。你已经为你的工人标记出来了！"
"builderror_check_wall_edges_no_space","这个设施必须要建在墙上，主人"
"builderror_check_wall_edges_no_wall","这个设施必须要建在墙上，主人"
"builderror_floor_gimmick_in_wall","你不能在墙上建造地面设施"
"builderror_guard_spawn_pause","{0}后守卫可用"
"builderror_imp_max_limit_reached","哥布林数量达到上限"
"builderror_max_global_monster_level_reached","达到最大"
"builderror_no_more_imps_allowed","哥布林数量达到上限"
"builderror_not_enough_gold","金子不足"
"builderror_not_enough_mana","魔法不足"
"builderror_not_enough_prestige","声望不足"
"builderror_not_enough_soul_energy","灵魂能量不足"
"builderror_once_per_room","这个房间只能建造一次这种设施"
"builderror_only_on_spawn_enabler","只能在不同的住所建造"
"builderror_throne_already_has_guard","已召唤守卫"
"builderror_throne_can_not_summon_guard","这里不允许召唤守卫"
"builderror_type_not_allowed","黑暗之神禁止在这里建造"
"builderror_wall_gimmick_in_corridor","你不能把一个墙上的设施建到一条走廊里"
"builderror_wall_to_small","墙面对设施来说太小了"
"cage","骨盆"
"cage_desc","一个锯状的罐子装满了各种尺寸形状的颅骨。这种东西让来访的英雄们称作新式内衣，这的确难以想像！但就某种程度讲它还是依然很吸引英雄，谈谈你的悖论吧"
"cage_wall","壁笼(墙)"
"cage_wall_desc","这个并不是真的笼子，尽管看上去有点像。此外，它塞满了颅骨

当你正在问类似这样的东西是干嘛使的时候, 你的怪物只是简单答道“你把你的保龄球放哪儿了?”"
"cages","各种尺寸的笼子"
"cages_desc","非常适合狩猎。你只需要关心抓点什么"
"campaign_are_you_sure_cheat_allow_all_maps_disable","作弊：你想要关闭允许你不受任务进度限制，而自由选择任务的作弊模式么？"
"campaign_are_you_sure_cheat_allow_all_maps_enable","作弊：你想要打开允许你不受任务进度限制，而自由选择任务的作弊模式么？"
"campaign_demo","演示"
"campaign_next_page_desc","进入任务选择下一页"
"campaign_next_page_title","下一页"
"campaign_prev_page_desc","进入任务选择上一页"
"campaign_prev_page_title","上一页"
"campaign_reset","重新开始"
"campaign_thedarklord","黑暗领主"
"campaign_tutorial","教程"
"candleholder_01","大烛台"
"candleholder_01_desc","这个恐怖的大烛台制造了一种怪异的气氛，这种气氛让怪物和英雄都感到很熟悉"
"candleholder_02","烛台"
"candleholder_02_desc","每个合理的地下城都有恐怖的烛台。像“歌剧魅影”和“德古拉”这样的名剧有了这东西才带劲儿"
"cauldron_fog","令人厌恶的冒烟的埚"
"cauldron_fog_desc","一种不可辨认的绿色的黏糊糊的东西在坩埚里蒸发, 发出辛辣的气味。你真的不会想知道更多的。

话说，想要个苹果味的泡泡糖吗？"
"cauldron_mummy","泥巴浴"
"cauldron_mummy_desc","你听说过一种能腐蚀肉的泥巴吗？没有吗？那么我为你准备了一次舒服的泥巴浴。 好消息是每次你都一定会减肥。更好的消息是你只需要进行一次"
"cauldron_side","锅里的骷髅"
"cauldron_side_desc","知道吗，轮到你了。自己想想是怎么回事。

这个怎么样：有人为了躲避怪兽的袭击而躲到正在煮东西的锅下面，之后却没有力气把它抬上去"
"chair","等候室的椅子"
"chair_desc","这种椅子在全世界的意愿和政府等候室里广泛使用, 终结在没落的主人手里"
"champion","精英"
"champion_gutenberg","古登堡将军"
"champion_gutenberg_desc","古登堡将军是个很低劣的人，他烦人的笑声逼疯了不止一个坏人。 你，就是你，痛打他的脸可以一劳永逸地把他的无止境的笑赶走"
"close_desc","单击这个按钮关闭菜单"
"close_title","关闭"
"closet","发霉的壁橱（墙）"
"closet_desc","壁橱上涂着流行的冷棕色，磨损的外表也很流行。壁橱上的骨头带来一种呆板的感觉。"
"cm_enables_spawn","激活：{0}"
"cm_filter","筛选："
"cm_filter_all","所有的"
"cm_filter_all_desc","这种筛选设置能为你展示所有的设施"
"cm_filter_level_desc","这个筛选器帮助你将设施的选择控制在一定范围内"
"cm_header_0_desc","菜单项包含了所有能提升你的声望值的目标"
"cm_header_0_title","声望"
"cm_header_1_desc","菜单项包含了怪兽的五芒星阵、怪兽居所和陷阱"
"cm_header_1_title","怪兽和陷阱"
"cm_header_2_desc","菜单项包括了地牢里所有能建的东西。地牢里英雄的灵魂能量会慢慢地流向你。拷打英雄能获得额外的灵魂能量。"
"cm_header_2_title","地牢"
"cm_header_3_desc","菜单项包含了大量宝物，你可以随意的放在你的地下城里。这满足了英雄对“宝物”的渴求"
"cm_header_3_title","财物"
"cm_header_4_desc","菜单项包括所有你能在图书馆里建的东西。图书馆满足英雄对“知识”的需求"
"cm_header_4_title","图书馆"
"cm_header_5_desc","菜单项包括所有你能在武器库里建的东西。武器库满足英雄对“装备”的需要"
"cm_header_5_title","武器库"
"cm_no_spawn_enabler","无生存空间：{0}"
"cm_not_enough_gold","黄金不足"
"cm_not_enough_power","声望不足"
"cm_not_enough_soul_energy","灵魂能量不足"
"cm_not_enough_spawn","人口数不足"
"cm_sub_0_0_desc","声望提升设施应该挂在墙上"
"cm_sub_0_0_title","墙"
"cm_sub_0_1_desc","声望提升设施能放在任何你想放的地方"
"cm_sub_0_1_title","地板"
"cm_sub_0_2_desc","这些提升声望的设施能使你的地下城沐浴在柔和、诡异的光线之中"
"cm_sub_0_2_title","灯光"
"cm_sub_0_3_desc","你以最合法合理的方式从我们买了设施。否则，你就是非法获得这些设施，你会永远受我们鄙视的！"
"cm_sub_0_3_title","DLC"
"cm_sub_1_0_desc","想要建一个怪物五芒星阵，你必须要有至少一个这种怪物的庇护所和足够的人口上限。打怪物满足英雄对“战斗”的需要。"
"cm_sub_1_0_title","五芒星阵"
"cm_sub_1_1_desc","陷阱会在英雄走过的那刻裂开，使其受到伤害。这些陷阱需要过一会儿才能再次使用。实事求是地说，陷阱满足英雄对 - 好吧 -“圈套”的需要"
"cm_sub_1_1_title","居所"
"cm_sub_1_2_desc","陷阱在英雄走上去时被触发并使其受伤。之后，陷阱需要过一段时间后才能再度使用。逻辑上来讲，陷阱满足对“圈套”的需要"
"cm_sub_1_2_title","陷阱"
"cm_sub_2_0_desc","这里你能有大量牢房可以关抓到的英雄。每个牢房能关一定数量的英雄。牢房里有一个空位才能关一个英雄"
"cm_sub_2_0_title","地牢"
"cm_sub_2_1_desc","如果有拷打设施，你就可以拷打英雄。这能保证英雄的灵魂能量能更快地流向你"
"cm_sub_2_1_title","拷打"
"cm_sub_2_2_title",""
"cm_sub_3_0_desc","效率提升设施决定英雄满足相应需求的速度。因而比起在低效率的屋子里，英雄在高效的屋子里能更快的满足目前的需求"
"cm_sub_3_0_title","效率"
"cm_sub_3_1_desc","互动设施很重要，它们使英雄能充分利用房间。每个房间只能放一台互动设施。每台设施都有对应的水平范围。也就是说，特定级数的英雄才能与设施互动进而使用房间"
"cm_sub_3_1_title","互动设施"
"cm_sub_3_2_desc","容量提升设施决定房间的容量。每次英雄在房间里满足需求时，房间的现存容量都会减少。你可以用“补充”咒符来填充房间容量"
"cm_sub_3_2_title","容量提升设施"
"cm_sub_4_0_desc","效率提升设施决定英雄满足相应需求的速度。因而比起在低效率的屋子里，英雄在高效的屋子里能更快的满足目前的需求"
"cm_sub_4_0_title","效率提升设施"
"cm_sub_4_1_desc","互动设施很重要，它们使英雄能充分利用房间。每个房间只能放一台互动设施。每台设施都有对应的水平范围。也就是说，特定级数的英雄才能与设施互动进而使用房间"
"cm_sub_4_1_title","互动设施"
"cm_sub_4_2_desc","容量提升设施决定房间的容量。每次英雄在房间里满足需求时，房间的现存容量都会减少。你可以用“补充”咒符来来填充房间容量"
"cm_sub_4_2_title","容量提升设施"
"cm_sub_5_0_desc","效率提升设施决定英雄满足相应需求的速度。因而比起在低效率的屋子里，英雄在高效的屋子里能更快的满足目前的需求"
"cm_sub_5_0_title","效率提升设施"
"cm_sub_5_1_desc","互动设施很重要，它们使英雄能充分利用房间。每个房间只能放一台互动设施。每台设施都有对应的水平范围。也就是说，特定级数的英雄才能与设施互动进而使用房间"
"cm_sub_5_1_title","互动设施"
"cm_sub_5_2_desc","容量提升设施决定房间的容量。每次英雄在房间里满足需求时，房间的现存容量都会减少。你可以用“补充”咒符来来填充房间容量"
"cm_sub_5_2_title","容量提升设施"
"cm_tooltip_capacity","房间容量：+{0}"
"cm_tooltip_efficiency","房间效率：每秒{0}"
"cm_tooltip_gains","效果"
"cm_tooltip_gold_costs","金价：{0}"
"cm_tooltip_influence","影响：{0}块"
"cm_tooltip_monster_type","怪兽类型：{0}"
"cm_tooltip_needpersecond","互动率：每秒{0}"
"cm_tooltip_prestige_gain","声望值增加：+{0}"
"cm_tooltip_prestige_required","所需声望值：{0}"
"cm_tooltip_prison_slots","地牢牢房数：{0}"
"cm_tooltip_requirements","要求"
"cm_tooltip_sacrifice_cooldown","冷却：{0} 秒"
"cm_tooltip_soul_energy_costs","灵魂能量消耗“{0}"
"cm_tooltip_soul_energy_per_second","提取灵魂能量：每秒{0}"
"cm_tooltip_soul_energy_per_second_bonus","提取灵魂能量：每秒+{0:0.##}"
"cm_tooltip_spawn_credits","人口上限：{0}"
"cm_tooltip_spectator","可见性：{0}块"
"cm_tooltip_torture_bonus","拷打奖励：+{0}%"
"cm_tooltip_torture_slots","拷打牢房：{0}"
"coffin","棺材“永恒宁静”"
"coffin_desc","现在这个设施是每个吸血鬼梦寐以求的！用最硬的橡木制造，保证能长时间的远离木虫和蛆。
在地下城里是最好的，它将怪兽和英雄都保留在他们死去时的状态"
"coffins","“永恒宁静”棺材"
"coffins_desc","这种设施对吸血鬼来说是理想的。它用坚硬的橡木制造，能在相当长的一段时间里防止蠕虫和蛆的侵入。
在地下城里，它能很好的提醒怪兽和英雄他们的死亡率"
"colossus","巨像"
"colossus_desc","一个史前怪兽，它在你和你的敌人的印象里是巨大而暴力的。岩石守卫也称这种怪物为“大爷”，如果你能明白的话"
"column","挂冰的柱子"
"column_desc","这个柱子使你的地下城看上去像在这里矗立了几个世纪，可能还曾有某个被遗忘的民族在此居住。 如果他们知道柱子是用纸型建的就好了"
"column_flag","旧旗杆"
"column_flag_desc","噢，得了吧！ 你真认为我们会发出“夺取了旗子”的愚蠢评论吗？我是说真的！我们从不那样做！太卑劣了！

…

等等。噢，该死！"
"column_skull","骷髅柱"
"column_skull_desc","钉子和骷髅都在柱子上。我只能说这是最好的了。我是说真的 - 所有没有在地下城之心前将这些宝贝对称排开的家伙都是浑身上下一副衰相"
"connection_failed_banned","你被禁止登陆服务器"
"connection_failed_could_not_create_game_server","游戏无法开始。请重试"
"connection_failed_couldnotconnect","无法连接服务器"
"connection_failed_expected","服务器连接终止"
"connection_failed_game_server_lost","与服务器失去联系"
"connection_failed_nofreeslots","游戏满员"
"connection_problem_header","连接玩家身份："
"connection_problem_player_ai","{0}在玩"
"connection_problem_player_o""k","{0} 需要等待{1} 兆秒"
"connection_problem_player_problem","{0} 不可用"
"connection_problem_player_problem_since","{0} 从 {1}开始不可用."
"connection_problem_server_problem_header","连接服务器困难"
"connection_problem_server_problem_since","服务器无法连接{0}."
"connection_to_hosting_player_lost","服务器与玩家组失去联系"
"constitution","体质"
"counter_plain","{C}"
"crash_report_cancel","取消"
"crash_report_send","发送事故报告！"
"crash_report_send_fail_text","无法发送事故报告"
"crash_report_send_fail_title","发送失败！"
"crash_report_send_success_text","事故报告成功送出。抱歉给您带来不便"
"crash_report_send_success_title","谢谢"
"crash_report_text","不幸出现关键性错误。请发送事故报告来帮助我们解决问题。 只会发送与事故有关的信息"
"crash_report_title","事故报告成功送出。抱歉给您带来不便"
"credits_additional_graphics","Additional Graphics"
"credits_additional_programming","Additional Coding"
"credits_additional_sound_fx","Additional SoundFX"
"credits_additional_sound_recording","Sound Recording"
"credits_alien_fx","DUNGEONS uses AlienFX"
"credits_character_concept_art","Character Concept Art"
"credits_copyediting","Copy Editor German"
"credits_creative_lead","Creative Lead"
"credits_graphical_lead","Graphical Lead"
"credits_graphics","Graphics"
"credits_intro","Intro"
"credits_kalypso_artwor""k","Logo Artwork & Packaging"
"credits_kalypso_coverartwor""k","Cover Artwor""k"
"credits_kalypso_directors","Managing Directors"
"credits_kalypso_headofmarketing","Head of Marketing"
"credits_kalypso_headofpublishing","Head of Publishing"
"credits_kalypso_manual","Manual"
"credits_kalypso_prdepartment","PR Department"
"credits_kalypso_productmanagers","Product Managers"
"credits_kalypso_website","DUNGEONS Website"
"credits_level_design","Level Design"
"credits_middleware","DUNGEONS was made with Ogre3D, MOGRE, RakNet, Miyagi and ParticleUniverse."
"credits_middleware_title","Middleware"
"credits_music_and_sound_fx","Music and SoundFX"
"credits_other","Extern"
"credits_programming","Coding"
"credits_project_lead","Project Lead"
"credits_qa","QA"
"credits_raknet","Portions of this software Copyright ? 2011 Jenkins Software, LLC. All rights reserved. Used under license."
"credits_soundfx_additional_freesound.org","This game features several modified samples from freesound.org, in particular from the users ""Ohrwurm"", ""dobroide"", ""thanvannispen"", ""WIM"", and ""Robinhood76""."
"credits_special_thanks","Special Thanks to"
"credits_technical_lead","Technical Lead"
"credits_translation","Translation"
"credits_translation_additional","Additional Translation"
"credits_voices","Voices"
"custom_standard_lvl_0","陵墓"
"custom_standard_lvl_0_desc","在陵墓的地图上没有任务或者对方玩家。 装饰你的地下城以使英雄高兴"
"custom_standard_lvl_1","寺庙"
"custom_standard_lvl_1_desc","在你的寺庙地图上没有任务或者敌对玩家。装饰你的地下城，让英雄高兴高兴"
"custom_standard_lvl_2","地狱"
"custom_standard_lvl_2_desc","在这张地狱地图上没有任务或者敌对玩家。装饰你的地下城以使英雄高兴高兴"
"customgame_amusement_main_quest","消遣英雄"
"customgame_amusement_record","游乐园记录"
"customgame_creator","创作者"
"customgame_difficulty","难度"
"customgame_goal","胜利条件"
"customgame_goal_amusement","让尽量多的英雄逃离你的地下城！"
"customgame_goal_fortress","破坏敌方的地下城之心来打败对方"
"customgame_goal_missions","任务"
"customgame_goal_prestige","收集{0}声望"
"customgame_goal_sandbox","无 (沙箱)"
"customgame_goal_soulsurvival","尽可能存活"
"customgame_goal_survival","尽可能存活"
"customgame_level","等级"
"customgame_map_type","地图类型"
"customgame_mapname","地图名称"
"customgame_nevertried","从未试过"
"customgame_no_description","关于这份地图没有更多的信息了"
"customgame_nomaps","找不到地图"
"customgame_pleaseselectmap","请选择地图"
"customgame_size","尺寸"
"customgame_start","开始"
"customgame_survival_record","生存记录"
"customgame_time","时间"
"customgame_unknown","未知"
"damage","伤害"
"deamonspikes","骷髅烤肉串"
"deamonspikes_desc","你的一只怪兽大概已经准备饕餮骷髅烤肉串了"
"deathmatch","人人为己"
"deathmatch_desc","一场死战。活下去就是赢家"
"defense_value","防御值"
"deleteerror_type_not_allowed","黑暗势力阻止你摧毁设施"
"demo_map_name","演示：生存"
"demo_url","http://www.dungeons-game.com"
"demoncrown","恶魔号角"
"demoncrown_desc","你的万圣节服装"
"demonhead_wall","小恶魔面具"
"demonhead_wall_desc","在地下城里放出恐怖的气氛。你的英雄会感谢你的"
"detail_abort_imp_job_desc","取消哥布林当前任务"
"detail_abort_imp_job_title","取消任务"
"detail_armory_sub_efficiency_desc","武器库不会自动填满。这就是你雇佣不知疲惫的哥布林的原因

他们会定期在屋子里逛，在屋里装上武器和盔甲。房间的效率反映了每秒你的哥布林能制造的点数"
"detail_armory_sub_efficiency_title","房间效率"
"detail_attack_chance","命中率"
"detail_capacity_desc","容量提升设施决定房间要提供的补给。每当一个英雄在房间里满足了自己的需求，房间里的补给就会减少"
"detail_capacity_max_desc","容量提升设施决定房间要提供的补给。每当一个英雄在房间里满足了自己的需求，房间里的补给就会减少"
"detail_capacity_title","容量"
"detail_defense_chance","阻击率"
"detail_defense_chance_desc","防御值决定单位回避攻击的能力"
"detail_defense_chance_effect","防御概率：{0}%"
"detail_efficiency_desc","效率提升设施决定房间能够多快地再次填满。房间只能填到最大容量范围内"
"detail_efficiency_max_desc","效率提升设施决定房间能够多快地再次填满。房间只能填到最大容量范围内"
"detail_efficiency_title","效率"
"detail_gimmick_capacity","容量"
"detail_gimmick_capacity_desc","容量提升设施决定房间要提供的补给。每当一个英雄在房间里满足了自己的需求，房间里的补给就会减少"
"detail_gimmick_capacity_effect","容量：{0}"
"detail_gimmick_capacity_left","容量：{0}/{1}"
"detail_gimmick_capacity_title","房间容量"
"detail_gimmick_dead_hero_champion_counter","精英沙漏"
"detail_gimmick_dead_hero_champion_counter_desc","每当有英雄在你的地牢里死亡，精英的沙漏里代表敌人的沙子都会减少"
"detail_gimmick_dead_hero_loot_drop_gold","死亡之金"
"detail_gimmick_dead_hero_loot_drop_gold_desc","如果有英雄死在你的地牢里，你将获得额外的金子"
"detail_gimmick_dead_hero_loot_drop_scroll","死亡卷轴"
"detail_gimmick_dead_hero_loot_drop_scroll_desc","如果有英雄死在你的地牢里，有一定几率你的物品栏里会增加一个随机卷轴"
"detail_gimmick_drop_potion","药剂"
"detail_gimmick_drop_potion_desc","如果有英雄在房间里使用互动设施，你可能会获得一个药剂"
"detail_gimmick_drop_scroll","卷轴"
"detail_gimmick_drop_scroll_desc","如果有英雄在房间里使用互动设施，你有一定几率获得一个卷轴"
"detail_gimmick_efficiency","互动率"
"detail_gimmick_efficiency_desc","效率提升设施决定房间能够多快地再次填满。房间容量不能超过其最大值"
"detail_gimmick_efficiency_effect","互动效率：+{0} 每秒"
"detail_gimmick_efficiency_title","房间效率"
"detail_gimmick_gold_per_use","金子"
"detail_gimmick_gold_per_use_desc","如果有英雄在房间里使用互动设施，你将获得一小块金子"
"detail_gimmick_health_per_use","生命值"
"detail_gimmick_health_per_use_desc","如果有英雄在房间里使用互动设施，你将增加少许生命"
"detail_gimmick_interactable","级别: {0}-{1}"
"detail_gimmick_likedby","{0}个英雄喜欢这个"
"detail_gimmick_likedby_desc","对该设施满意的英雄"
"detail_gimmick_likedby_title","英雄满意度"
"detail_gimmick_mana_per_use","魔法值"
"detail_gimmick_mana_per_use_desc","如果有英雄使用房间里的互动设施，你将恢复魔法值"
"detail_gimmick_power","声望值"
"detail_gimmick_power_effect","：声望值 +{0}"
"detail_gimmick_prison_places","牢房空间"
"detail_gimmick_prison_slots_desc","为你显示出设施中有多少间地牢牢房，其中多少间是空的"
"detail_gimmick_prison_soul_energy_per_second","每秒的灵魂能量"
"detail_gimmick_prison_soul_energy_per_second_desc","显示每秒你从地牢里英雄身上得到多少灵魂能量"
"detail_gimmick_prison_soul_energy_per_second_effect","每秒灵魂能量：+{0}%"
"detail_gimmick_prison_torture_bonus","拷打奖励"
"detail_gimmick_prison_torture_bonus_desc","通过布置大量设施，你的地牢在效率上获得提升。房间里的最高奖励才算数"
"detail_gimmick_prison_torture_effect","拷打奖励： {0}%"
"detail_gimmick_sacrifice_cooldown","冷却时间"
"detail_gimmick_sacrifice_cooldown_desc","还剩多少秒直到祭坛再次可用"
"detail_gimmick_sacrifice_cooldown_effect","冷却时间：{0}s ({1}s)"
"detail_gimmick_sacrifice_cooldown_title","冷却时间"
"detail_gimmick_torture_places","拷打空间"
"detail_gimmick_torture_slots_desc","显示设施里有多少拷打工具，有多少是使用中的"
"detail_heal_dungeonheart_desc","选择这个选项缓慢恢复你的地下城之心。但是，它每秒会消耗一定数量的资源，因而慎重考虑使用这一功能的时长"
"detail_health_desc","显示单位的生命值"
"detail_heart_desc","你的地下城之心就是你邪恶的核心。如果你的地下城主死了，地下城之心能使他复活。但如果地下城之心被毁，游戏就结束了。所以你要保证它是安安稳稳的"
"detail_heart_global_monster_level","怪物级别：{0}/{1}"
"detail_heart_health","生命值"
"detail_heart_imps","哥布林：{0}/{1}"
"detail_heart_regeneration","恢复能力：{0} 每秒"
"detail_heart_title","地下城之心"
"detail_hero_disabled_already_sacrificed","你已经牺牲了这个英雄"
"detail_hero_disabled_already_tortured","这个英雄已经接受了拷打"
"detail_hero_disabled_not_enough_sacrifice_slots","你没有足够的祭奠圣台"
"detail_hero_disabled_not_enough_torture_slots","你没有可用的拷打位置"
"detail_hero_disabled_not_imprisoned","这个英雄必须被关起来"
"detail_hero_disabled_not_owner","这个英雄不属于你"
"detail_hero_level","级别：{0}"
"detail_hero_need_effect","现在级别：{0}/{1}"
"detail_hero_need_equipment","需要设施"
"detail_hero_need_equipment_desc","英雄需要装备。他通过从武器库里偷新设施来满足需求"
"detail_hero_need_fightdealdamage","造成伤害的需求"
"detail_hero_need_fightdealdamage_desc","这个英雄残忍的想在怪兽上加以伤害。怪兽越壮，满足感越大"
"detail_hero_need_fightreceivedamage","承受伤害的需求"
"detail_hero_need_fightreceivedamage_desc","有些英雄的需要很奇怪。这个英雄承认自己受虐狂的天性，以在战斗中被怪兽痛打为满足"
"detail_hero_need_heal","治疗他人的需求"
"detail_hero_need_heal_desc","英雄有救助他人的需求。他通过救助他人满足需求"
"detail_hero_need_knowledge","对知识的需求"
"detail_hero_need_knowledge_desc","英雄有对知识的需求。他通过在图书馆里读书满足需求"
"detail_hero_need_traps","对陷阱的需求"
"detail_hero_need_traps_desc","英雄有对诡计的需求。他通过消除诡计的危害来满足需求"
"detail_hero_need_treasure","对财宝的需求"
"detail_hero_need_treasure_desc","英雄需要财宝。 他通过在自己的袋子里塞满仓库里的财物来满足需求"
"detail_hero_release_desc","点击这个按纽释放一个英雄。这样能在地牢里空出一个位置，同时还能缓和与精英间的关系，幸运的话，他们近期不会你的地下城找麻烦"
"detail_hero_release_title","释放英雄"
"detail_hero_sacrifice_desc","只要你牺牲了一个英雄，黑暗之神就会给你物质奖励。你会被吓到的！"
"detail_hero_sacrifice_title","牺牲英雄"
"detail_hero_torture_desc","将一个英雄送进拷打室，比起在肮脏的牢房里腐烂，他们的灵魂能量在此将更快地流向你"
"detail_hero_torture_title","拷打英雄 "
"detail_heroentrance_class_distribution","层级分部图"
"detail_heroentrance_class_distribution_desc","通过用图标表示每种层级， 这个图表详细展示了不同层级的英雄通过该入口进入地下城的概率。 图标越多的层级，越有可能进入你的地下城"
"detail_heroentrance_closed","入口关闭"
"detail_heroentrance_desc","当这种入口开放时，能引诱英雄们从地面进入你的地下城。你拥有越多的入口，就会有越多的英雄进来。随着时间的推移，英雄的等级会提升，让他们变得更难对付"
"detail_heroentrance_level","级别{0}"
"detail_heroentrance_mysterious","你一直看不见入口处的信息，就像它们会根据黑暗之神的念头而不断改变一样"
"detail_heroentrance_timer","出现的时间到了"
"detail_heroentrance_title","英雄之门"
"detail_imp_carried_gold","搬运的金子"
"detail_imp_carried_gold_desc","哥布林现在带着一定数量的金子"
"detail_imp_carried_gold_effect","破烂的金子：{0}"
"detail_imp_enemy_job_bring_loot","带着财宝去见敌方首领"
"detail_imp_enemy_job_dig","根据敌方领主的计划来挖掘"
"detail_imp_enemy_job_drag_hero","将一个英雄移到敌方的地牢里"
"detail_imp_enemy_job_enable_spawn","激活一个敌方的五芒星阵"
"detail_imp_enemy_job_fill_treasure","填满敌方的宝箱"
"detail_imp_enemy_job_flee","运行中"
"detail_imp_enemy_job_nothing","在周围闲逛"
"detail_imp_enemy_job_rearm_trap","激活敌方的陷阱"
"detail_imp_enemy_job_work_armory","在敌方的武器库里工作"
"detail_imp_job","当前的工作"
"detail_imp_job_bring_loot","带了一件宝物"
"detail_imp_job_dig","挖掘你的地下城"
"detail_imp_job_drag_hero","将一个英雄拖出投入地牢"
"detail_imp_job_enable_spawn","激活一个五芒星阵"
"detail_imp_job_fill_treasure","填满大量财物"
"detail_imp_job_flee","在绝望的惊慌中逃走"
"detail_imp_job_nothing","无用地跑来跑去"
"detail_imp_job_rearm_trap","重新铺设陷阱"
"detail_imp_job_work_armory","在自己的武器库里工作"
"detail_increase_global_monster_level_desc","这个数值反映了你的地下城里的怪兽级别。如果你增加这个数值，所有的新怪兽都从这个级别开始。你必须保证怪兽的级别和英雄的级别同时增长以获得最好的效果"
"detail_increase_global_monster_level_title","你的怪兽级别"
"detail_increase_imp_desc","召唤另一个哥布林帮你完成讨厌的任务，例如挖掘通道和房间"
"detail_increase_imp_max_desc","增加你能拥有的哥布林的最大数量"
"detail_increase_imp_max_title","增加哥布林的最大数量"
"detail_increase_imp_title","召唤哥布林"
"detail_influence_desc","确定你能在多大的范围内建立你的五芒星阵"
"detail_influence_title","影响范围"
"detail_interaction_armory","最大的，需求：{0}"
"detail_interaction_armory_tooltip","每个英雄的最大可满足的需求：{0}"
"detail_interaction_desc","互动设施让英雄能使用房间。互动设施决定一个英雄在感到厌烦并开始下一段旅程前能够满足的量"
"detail_interaction_title","互动设施"
"detail_killmonster_desc","杀掉现有的怪兽，以便召唤新的怪兽"
"detail_killmonster_disabled_not_owner","这个怪兽不属于你"
"detail_killmonster_disabled_nothing_selected","选一个怪兽杀了它"
"detail_killmonster_disabled_unerasable_object","这个怪兽杀不了"
"detail_killmonster_disabled_unknown_object","这个怪兽已经死了"
"detail_killmonster_title","杀死怪兽"
"detail_lair_beholder","骨屋"
"detail_lair_beholder_desc","邪恶的守夜人在这恐怖的屋子里伏在对手的骨头上"
"detail_lair_desc","怪物居所是某种怪物的家。一旦你控制了一种怪物居所，你就能针对这种怪物发动五芒星阵。此外，居所能增加你的人口上限，这样你就必须增加产卵上限"
"detail_lair_enables","解锁"
"detail_lair_fireworm","龙之墓"
"detail_lair_fireworm_desc","在饕餮腐烂的内脏之前，火焰虫在老死的龙体内产卵"
"detail_lair_flyingskull","邪恶巨石"
"detail_lair_flyingskull_desc","像飞行头骨这样肮脏的生物已经把这些恶魔巨石当成自己家了。他们就是从这里涌出并用他们恐怖而烦人的尖叫吓遍整个大陆"
"detail_lair_frog","地下寺庙"
"detail_lair_frog_desc","因为没有像鸟类一样的捕食者，牛蛙在地下茁壮成长。几个世纪后，它们变得硕大无比。


另一种解释是因为附近的核废料站而发生突变……"
"detail_lair_hellhound","地狱狗舍"
"detail_lair_hellhound_desc","非法的地狱犬角斗曾在斗兽场里举行。 但是同时，观众们已经转向一种更可怕的运动，足球。一大群的恶鬼现在独占这里并宣称这个地方属于他们"
"detail_lair_icefireworm","死去的冰龙"
"detail_lair_icefireworm_desc","他们说冰虫子在复活的冰龙的肠子里。真的吗？不知道，但至少有奇怪的动物住在那里"
"detail_lair_iceimp","千年寒冰中的喷泉"
"detail_lair_iceimp_desc","冰之恐惧藏在终年不化的寒冰里，那里很冷，但他们并不喜欢！他们更愿意处在温暖的亚热带气候中。但有得必有失！大概就因为这样的环境，他们才这么具有攻击性……恩，这大概是你杀一个心理学家的原因……呃，我指的是问题

至少冰之恐惧在这些温暖的喷泉中能暖暖身子"
"detail_lair_icelion","结冰的竞技场"
"detail_lair_icelion_desc","在这个竞技场里，几乎被忘记的派对皇帝，巴提翁勒斯，曾庆祝无限的节日。他的感叹：“我们要狂欢到地狱冻结” 被高层看作是一种羞辱。实际上， 地狱从未冻结，冻结的是剧场和出席者。

那已经是前一阵子了，同时，好几只雪狮处于统治地位。 作为新鲜的食物，冻人很受欢迎"
"detail_lair_iceskorpion","冰中废墟"
"detail_lair_iceskorpion_desc","这些废墟说明早期文化已经逝去。 这肯定和现在把这里当作家的雪蝎"
"detail_lair_iceslime","结冰的下水道"
"detail_lair_iceslime_desc","怪兽经常在下水道出现。 注意过没有？ 尤其是那种肮脏的“呸”！你以为冰冻的下水道能解决这个问题。但现实是这里会有更多的恶心的生物……"
"detail_lair_imp","地下家"
"detail_lair_imp_desc","尽管一群有翼的怪兽待在地下的洞里很奇怪, 但就是这样。可能这些妖怪在哀悼自己不能飞呢？"
"detail_lair_lion","破败的地下角斗场"
"detail_lair_lion_desc","这个地下角斗场的确需要粉刷和一组建筑工人。曾在此角斗的饥饿的六脚兽在次闲逛，等待着猎物"
"detail_lair_neutral","居所的建筑工地"
"detail_lair_neutral_desc","你能在次建居所"
"detail_lair_skeleton_warrior","地下墓地"
"detail_lair_skeleton_warrior_desc","不幸之墓是那些没有全尸的昔日的武士的墓。 所以他们认为地底的都是骨骸"
"detail_lair_skorpion","毁坏的庙"
"detail_lair_skorpion_desc","这间废庙已经成为吸血巨蝎的家了。
它们憎恨其他一切胜过憎恨它们自己"
"detail_lair_slime","肮脏的下水道"
"detail_lair_slime_desc","在长长的恶臭的下水道里，绿泥状的愚蠢的卑劣的怪兽放出有不可闻臭气的溃烂的方块，他们在这里等着不知情的英雄"
"detail_lair_snake","多石的蛇坑"
"detail_lair_snake_desc","众所周知，蛇把地下的庙当作它们天然的栖息地，它们喜欢待在石像等东西的嘴里等待。至少，如果我们相信那些感觉饥渴的考古学家总是说的故事……"
"detail_lair_spawn_credits_effect","对于这个居所来说：{0}"
"detail_lair_spiderdemon","蜘蛛孵卵处"
"detail_lair_spiderdemon_desc","这里，恐怖的蜘蛛卵在恐怖的营养肉汤里"
"detail_lair_stoneguard","旧采石场"
"detail_lair_stoneguard_desc","到处都是石头。石头的监护人“住”在采石场里。至少，它们被，恩，挖出来的时候是在这里"
"detail_lair_title","居所 {0}"
"detail_lair_vampire_bat","旧塔"
"detail_lair_vampire_bat_desc","一大群巨型蝙蝠在旧塔里飞来飞去，等待着热血沸腾地冲向毫无准备的英雄"
"detail_lair_wererat","老鼠洞"
"detail_lair_wererat_desc","为人所憎恨的鼠人地洞当作自己家，他们最爱把肉从英雄的骨头上啃下来"
"detail_library_sub_desc","这些设施满足英雄对知识的需求"
"detail_library_sub_title","图书馆设施"
"detail_locate_imp_job_desc","点击这里查看哥布林的现在的工作地"
"detail_locate_imp_job_title","跳转到工地"
"detail_magical_resistance_desc","魔法抵抗值反映了一个小组能抵御百分之多少的魔法攻击"
"detail_magical_resistance_effect","魔法抵抗值：{0}%"
"detail_need_per_hero_max_life_time","每个英雄的最大可满足的需求"
"detail_need_per_hero_max_life_time_desc","英雄是个坚固的团体，与国库等无关。 他们喜欢盗窃空间。

这个值反映英雄在厌烦这间屋子并出发去找新的娱乐点之前所能获得的满足感"
"detail_need_self_regenerate_per_update_desc","屋子的效率反映屋子能多快地填满自己。

是的，你没看错 - 随着时间的流逝，屋子会自己填满自己。效率提升设施越多，屋子的效率和回填率就越高。"
"detail_need_self_regenerate_per_update_effect","自我生产：{0}每秒"
"detail_need_self_regenerate_per_update_title","屋子效率"
"detail_needperhero","每个英雄的最大需求"
"detail_needperhero_tooltip","每个英雄的最大需求：{0}"
"detail_owner_enemy","对手属性"
"detail_owner_enemy_desc","这件东西属于对手"
"detail_owner_player","你的属性"
"detail_owner_player_desc","这件东西属于你"
"detail_physical_resistance_desc","物理防御值反映一个小组能抵御百分之多少的物理攻击"
"detail_physical_resistance_effect","物理防御值：{0}%"
"detail_potion","药剂"
"detail_potion_desc","英雄很懦弱，因而他们总是随身携带一定量的药剂。他们通过打仗来补充自己的生命值。

英雄能在治愈之泉补充他们空了的药水瓶，这样就能投入更多的战斗中去"
"detail_potion_effect","药剂数量：{0}/{1}"
"detail_power_avoided","无效： {0}"
"detail_power_avoided_desc","有些级别的英雄对任何设施都没有兴趣，直接忽略它们"
"detail_power_avoided_title","回避英雄级别"
"detail_power_likes","优先：{0}"
"detail_power_likes_desc","每个级别的英雄都有特别喜欢的设施。如果英雄很喜欢他看到的设施，你会获得声望值奖励"
"detail_power_likes_title","喜欢的英雄级别"
"detail_prison_slots_desc","显示你的屋子里有多少牢房，有多少在使用"
"detail_release_desc","放走英雄。这样战士会推迟拜访你的地下城"
"detail_release_title","释放"
"detail_resistance","物理和魔法抵抗值"
"detail_resistance_desc","抵抗类型反映一个小组能抵御多少百分比的物理或魔法攻击"
"detail_room_armory_desc","武器库是盔甲和武器的理想储存地。这个屋子满足英雄对装备的需求"
"detail_room_armory_title","武器库"
"detail_room_library_desc","图书馆对书虫来说都合适，尤其是新手。这个屋子满足英雄对知识的需求"
"detail_room_library_title","图书馆"
"detail_room_nointeraction","无"
"detail_room_prison_desc","地牢会随着英雄生命的逝去而逐渐吸收他们的灵魂能量。

这里有很多关抓来的英雄的牢房。每个牢房能关一定数量的英雄。要关一个英雄，牢房里必须有一个空位"
"detail_room_prison_title","地牢"
"detail_room_treasury_desc","宝藏总能吸引贪婪的英雄的目光。这个屋子满足英雄对金子的需求"
"detail_room_treasury_title","宝物室"
"detail_sacrifice_desc","将英雄献给黑暗之神来获得利益"
"detail_sacrifice_title","祭品"
"detail_selfregeneration","自我恢复"
"detail_soul_energy_desc","这个数值反映英雄已获得的灵魂能量"
"detail_spawn_credits_effect","人口上限：{0}"
"detail_spawn_desc","五芒星阵制造特定种类的怪物。它们和英雄战斗。一个怪兽死了，一定时间后会有新的怪兽出现。此外，五芒星阵能扩展你的地下城的影响范围，增加领土"
"detail_spawn_disabled","这个五芒星阵尚未激活，因而没用。首先要有一个哥布林来激活它"
"detail_spawn_level","级别{0}"
"detail_spawn_tear_desc","摧毁这个五芒星阵。已经用掉的点数可以用来建其他五芒星阵"
"detail_spawn_tear_title","毁坏"
"detail_spawn_timer","怪兽倒计时"
"detail_spawn_timer_desc","这代表到下一个怪兽从五芒星阵里召唤出来的时间间隔"
"detail_spawn_timer_effect","剩余时间：{0}"
"detail_spawn_timer_title","召唤时间"
"detail_spawn_title","五芒星阵："
"detail_spawn_tooltip_title","产卵上限：{0}"
"detail_spawn_upgrade_desc","升级五芒星阵"
"detail_spawn_upgrade_disabled_max_level","达到最高升级级别"
"detail_spawn_upgrade_effect","增加怪兽数量上限和级别。减少召唤时间"
"detail_spawn_upgrade_title","升级"
"detail_specialgimmicks_desc","你可以在特定的房间里建特定的设施，根据设施不同获得奖励。每个房间只能建一个特殊设施"
"detail_specialgimmicks_title","特殊"
"detail_spectator_desc","决定五芒星阵的可见范围"
"detail_spectator_title","可见性"
"detail_speed","速度"
"detail_speed_desc","速度反映单位的移动速度"
"detail_stairs_down","向下的楼梯"
"detail_stairs_down_desc","楼梯通向哪里？……"
"detail_summon_guard_desc","召唤一个强大的守护者来保护地下城之心，攻击任何敢于接近的敌人"
"detail_summon_guard_title","召唤守护者"
"detail_switch_heal_dungeonheart_desc","选择这个选项，你的地下城之心会慢慢恢复生命。但是，每秒都会消耗资源，所以密切注意你使用这个功能的时间"
"detail_switch_heal_dungeonheart_full","地下城之心的生命值已满"
"detail_switch_heal_dungeonheart_title","修复地下城之心"
"detail_tab_attac""k","攻击"
"detail_tab_attributes","属性"
"detail_tab_interaction","互动"
"detail_tab_interaction_and_resistance","互动与抵抗"
"detail_tab_needs_and_resistance","需求与抵抗"
"detail_tab_selectedobject","选择物品"
"detail_tab_stats","状态值"
"detail_tear_desc","摧毁所选的设施"
"detail_tear_disabled_not_owner","这个东西不属于你"
"detail_tear_disabled_prison_occupied","牢房里有一个英雄"
"detail_tear_disabled_unerasable_object","这个东西无法破坏"
"detail_tear_disabled_unknown_object","这个东西不知道"
"detail_tear_title","摧毁"
"detail_torture_desc","把英雄送到你的地下城里可用的拷打设施上"
"detail_torture_slots_desc","显示你的屋子里有多少拷打设施，有多少在使用"
"detail_torture_title","拷打"
"detail_trap_armed","就绪"
"detail_trap_countdown","{0}秒后激活"
"detail_trap_damage_desc","陷阱带来“陷阱”类的损害。通常没人能抵御这种损害。只有特定的英雄类型，如小偷和刺客能够幸免。他们对这种伤害免疫"
"detail_trap_damage_effect","陷阱伤害：{0}"
"detail_trap_disarmed","失去能力"
"detail_trap_resistance_desc","陷阱抵抗值反映一个小组能抵御多少百分比的陷阱损害"
"detail_trap_state","状态值"
"detail_trap_state_desc","陷阱可出于多种状态

已拆除的陷阱不可重装，哥布林的灵巧的手才能使它被再次使用。用过的陷阱过一段时间就能再用。可用的陷阱就待在那里等着粗心大意的英雄上钩"
"detail_trap_state_effect","陷阱状态：{0}"
"detail_treasure_capacity_desc","容量表示了宝箱中还剩下多少金币。每次有英雄从这里满载而归，财富都会减少"
"detail_treasure_capacity_title","财宝容量"
"detail_upgrade_desc","将五芒星阵提升到下一个级别，相对应的怪兽就会变得更加强大"
"detail_upgrade_title","改进"
"detail_weapon_effect_attack_chance","攻击几率: {0}%"
"detail_weapon_effect_damage","每次造成伤害: {0}-{1}"
"detail_weapon_effect_damage_per_second","每秒伤害: {0} DPS"
"dexterity","敏捷"
"difficulty_easiest","非常简单"
"difficulty_easy","简单"
"difficulty_hard","困难"
"difficulty_hell","地狱"
"difficulty_medium","正常"
"digerror_is_dig_allowed_floor_tile","你不能把地板拆了，主人"
"digerror_is_dig_allowed_gimmick_at_wall","你不能拆掉这堵墙，因为上面还有附属设施"
"digerror_is_dig_allowed_granite","你不能开采花岗岩，主人"
"digerror_is_dig_allowed_wall_between_rooms","这堵墙将房间隔开，你无法与之连接"
"dlg_amusement_main_quest_started_1.1_sidekic""k","主人，你的宿敌暗黑破坏神放话说：他的地下城比起你的能让更多的英雄感到快乐！

你不能让他们离开这个"
"dlg_amusement_main_quest_started_1.2_sidekic""k","然而他的规矩是这些英雄不能仅仅是拿个钵满盆满，还得从地下城逃出去。呸，这一点都不邪恶嘛！当然…愿赌自然得服输"
"dlg_ascension_build_lair_1_succubus","哼，另一个英雄之门被打开了。但是这次，这个讨厌的小毛贼踏入的是地狱"
"dlg_ascension_build_lair_2_succubus","我听说这几个小贼有解除陷阱的独特爱好。我想我得在我的地下城里放些陷阱"
"dlg_ascension_build_lair_3_succubus","往我的地下城里设一些陷阱怎么看都是不错的，它们会对英雄造成伤害，让他们举步维艰，至于那些小贼，这对他们来说只是刷声望的东西..…真不错"
"dlg_ascension_build_lair_4_succubus","但是我必须小心，这些小贼到时候会试着解除我的陷阱，到时我又要派个哥布林去重置陷阱"
"dlg_ascension_build_lair_5_succubus","哼，其实我真的用不了这个怪物居所。或许我应该把它换掉！"
"dlg_ascension_build_lair_6_succubus","幸运地是，你可以在不合适的怪物居所上直接造一个更有用的来取代它"
"dlg_ascension_build_lair_7_succubus","嗯…首先让我们先给这个小贼放些陷阱…."
"dlg_ascension_capture_dungeon_1_succubus","啊，一个现成的地下城，非常好。我只需要把这个设施带进我的势力范围，很快它就会全部是…我的了！哈哈哈！"
"dlg_ascension_capture_dungeon_2_succubus","我想我刚才已经接管了这整个地下城了！"
"dlg_ascension_champion_1_succubus","呵，一个勇士踏进了地下城。只要有太多的英雄躺在这里而没能回去，这些可恶的道貌岸然的伪君子总是会跑来探头探脑地嗅嗅"
"dlg_ascension_champion_2_succubus","不幸的是，这些卑鄙的勇士除了毁灭我地下城的心脏外，似乎没有其他的需求"
"dlg_ascension_champion_3_succubus","当务之急的是，不管什么时候，只要遇上了，这些蠢货就坚持释放被封印的那些被封印的英雄们，我最好立刻处理掉他"
"dlg_ascension_convert_1_succubus","嗯，这个五芒星阵大概是一个被遗忘的地下城遗留下来的。我当然应该据为己有"
"dlg_ascension_convert_2_succubus","幸运的是，使用我的“转换五芒星阵”咒语我已经驾轻就熟了"
"dlg_ascension_convert_3_succubus","施咒之后，这个五芒星阵就是我的了。但是一旦我受到攻击，整个施法就会被打断。看来我必须先解决这些怪物"
"dlg_ascension_fight_deal_1_succubus","嗯哼，显然一些英雄在地下世界里迷路了，那个家伙看上去很渴望一场战斗啊！
…

真可爱! *咯咯*"
"dlg_ascension_fight_deal_2_succubus","英雄需要干掉些什么。这意味着，他喜欢用他的武器把怪物的头砸扁。为了满足他的需要，那些数量众多却只能造成很小的伤害的小怪是理想的选择"
"dlg_ascension_fight_deal_3_succubus","感谢这个怪物居所，现在我可以很轻易的拥有我真正需要的怪物了！"
"dlg_ascension_fight_deal_4_succubus","我或许应该给这些英雄找点事做，好让我能得到一些美味的灵魂能量。但是我必须记住如果我手下某个不靠谱的怪物打败了一个英雄，部分灵魂能量将会流失…"
"dlg_ascension_fight_receive_1_succubus","啊，一个新的来访者。这个有一点奇怪的受虐欲。或许他只是想炫耀一下他的重型装甲。我应该派个怪物和他打一下，看看他的装甲最多能吸收多大的伤害"
"dlg_ascension_fight_receive_2_succubus","嗯，我认真的想了一下，怪物其实应该细分成多种组合"
"dlg_ascension_fight_receive_3_succubus","那些只能造成很小伤害但是数量相当多的怪物。 他们非常适合用来阻挡英雄并满足他们虐怪的欲望"
"dlg_ascension_fight_receive_5_succubus","那些能造成很大物理伤害的怪物。他们适合对付拥有重型盔甲并能承受被棒子围攻的英雄"
"dlg_ascension_fight_receive_6_succubus","那些对付特定对手的特定怪物。他们的能力更适合应付敌方的怪物和成群结队的英雄"
"dlg_ascension_fight_receive_7_succubus","有些怪物并不擅长战斗，但是他们可以有效的利用五芒星阵扩张我们的地下城范围"
"dlg_ascension_fight_receive_7~1_succubus","当然，还有那些承担很大伤害的怪物。他们可以有效的拖延英雄和其他敌人，直到我能亲自处理他们"
"dlg_ascension_fight_receive_9_succubus","但是现在我最好把注意力转回到英雄身上来"
"dlg_ascension_hero_level_1_succubus","糟糕！英雄刚升级了。现在开始不管是已在地下城里的，或是之后来的英雄都会显著的变强"
"dlg_ascension_hero_level_2_succubus","高级的英雄会有新的需要。所以我应该时刻提防着他们"
"dlg_ascension_hero_level_3_succubus","怪物自然也有等级"
"dlg_ascension_hero_level_4_succubus","最理想的是让手下的怪物和我的英雄们总是保持一着样的水平。

如果怪物太弱，英雄们将不能很好的满足虐怪的需求，而我获取灵魂能力也将变得很困难。"
"dlg_ascension_hero_level_5_succubus","但是如果怪物太强大，他们将把英雄杀死而我同样也得不到足够的灵魂力量!

真是个恶性循环！"
"dlg_ascension_intro_1_succubus","我在哪？嗯….新的级别，真有趣！我的地下城之心，当然还有我的各种设施，在这里看上去都有一点变化。但是效果都一样"
"dlg_ascension_intro_10_succubus","啊，这里另一个怪物居所。我应该把它带入我的势力范围来获取它"
"dlg_ascension_intro_2_succubus","嗯，这堵大门阻挡了我的前进。我无法继续前进"
"dlg_ascension_intro_3_succubus","这里有个地下城之心，但是现在看来完全无法使用。这里到处都是花岗岩，我手下的哥布林用尽办法，即使是用蛮力，也无法移除"
"dlg_ascension_intro_4_succubus","这个怪物居所正好在我的势力范围内。有了这个怪物居所我就能建造召唤相应怪物的五芒星阵了，它还给我提供了可贵的人口点数"
"dlg_ascension_intro_5_succubus","人口点数可以让我建造怪物五芒星阵，而从中召唤的怪物能够自行繁衍。这些怪物攻击所有冒险靠近的英雄。我能建造的怪物五芒星阵种类取决于我的怪物居所"
"dlg_ascension_intro_6_succubus","每个五芒星阵都要花掉我一定的人口点数。所以我必须谨慎的决定建造多少个五芒星阵"
"dlg_ascension_intro_7_succubus","五芒星阵还有个好处就是它们能扩大我的地下城的势力范围，由此打开新的领域"
"dlg_ascension_intro_8_succubus","为了获得足够大的领域和扩大我的地下城的范围，我必须用有限的资源来建造一些五芒星阵"
"dlg_ascension_intro_9_succubus","一个先建的五芒星阵在发挥作用前必须由一个哥布林来激活他它. 当然，这也表示它必须和我的地下城之心相连接"
"dlg_ascension_opposing_influence_1_succubus","哼，我现在在敌人的势力范围里了，我必须非常小心!
相较于自己的地盘，我的威望在这里影响有限"
"dlg_ascension_opposing_influence_2_succubus","我想我应该寻找这片地区影响力的中心地带"
"dlg_ascension_outro_1_succubus","太好了，现在五芒星阵和这片势力范围的上的一切都属于我了！哈哈哈！"
"dlg_ascension_outro_2_succubus","噢，大门打开了。我想我可以继续前进了"
"dlg_ascension_proceed_1_succubus","啊，我打败了一个勇士得到了钥匙！呵呵呵！
我应该能够用它很容易的把大门打开！"
"dlg_ascension_proceed_2_succubus","我最好行动起来，看看大门之后藏了些什么"
"dlg_ascension_torture_1_succubus","获取灵魂能量有了一个更有趣的方式了。施刑设施！"
"dlg_ascension_torture_2_succubus","我可以很容易的选择其中一个英雄出来丢进地牢里施刑"
"dlg_ascension_torture_3_succubus","有了狠毒邪恶的施刑设施，我便能得到比他实际具有的更多的灵魂能量！仅仅需要多花一点时间"
"dlg_avatar_died_1_sidekic""k","糟糕，我的主人挂掉了!
现在他的地下城属于我了，我的，全部都是我的，哈哈哈！"
"dlg_avatar_died_2_sidekic""k","哦，主人，地下城之心将你复活了？ 看到你如此健康，我无法用语言来表达我内心的狂喜。当然，作为你忠实的仆人，我从不对此表示怀疑"
"dlg_boss_motivation_minos_1_minos","*噗*你个娘娘腔！ *噗*"
"dlg_boss_motivation_minos_2_minos","你个可怜虫！ *噗*"
"dlg_boss_motivation_minos_3_minos","*噗*在我看来虫子挖的地下城都比你好！*噗*"
"dlg_boss_motivation_minos_4_minos","*噗* 光是看见你就让我难过 *噗*"
"dlg_boss_motivation_minos_5_minos","*噗* 像你这样的爱哭鬼 *噗* 都能成为一个地下城之主？ *噗*"
"dlg_boss_motivation_minos_6_minos","*噗* 你就这点能耐？"
"dlg_boss_motivation_minos_7_minos","*噗*你只有这点拿的出来？ *噗*"
"dlg_boss_motivation_succubus_1_succubus","我奶奶挖的地下城都比你好。顺便说一句，她死了！"
"dlg_boss_motivation_succubus_2_succubus","作为一个糟糕的情人，你仅仅强于一个无能的地下城之主"
"dlg_boss_motivation_succubus_3_succubus","看看你，真让我哭笑不得！"
"dlg_boss_motivation_succubus_4_succubus","快去干活！快！"
"dlg_boss_motivation_succubus_5_succubus","我觉得政治家都比你做得好！"
"dlg_boss_motivation_succubus_6_succubus","你有什么用，也许是有人需要你来消耗氧气？"
"dlg_boss_motivation_succubus_7_succubus","滚出去，为你的金币做点什么！"
"dlg_boss_motivation_succubus_8_succubus","蜗牛干活都比你快！"
"dlg_boss_motivation_zombieking_1_zombieking","你太懒了！"
"dlg_boss_motivation_zombieking_2_zombieking","你得努力工作才行！"
"dlg_boss_motivation_zombieking_3_zombieking","我希望我的生活能和你一样舒适！"
"dlg_boss_zombieking_motivation1_1_zombieking","你个懒鬼！"
"dlg_boss_zombieking_motivation2_1_zombieking","加油！努力干活！"
"dlg_boss_zombieking_motivation3_1_zombieking","哈哈哈"
"dlg_boss_zombieking_motivation4_1_zombieking","我从没服务过像你这样无用的人！"
"dlg_boss_zombieking_motivation5_1_zombieking","你很差劲，一无是处"
"dlg_boss_zombieking_motivation6_1_zombieking","没人能和我相提并论,哈哈!"
"dlg_boss_zombieking_motivation7_1_zombieking","很快你的前女友卡吕普索就会成为我的囚徒，而你则是她咬住的一根骨头"
"dlg_boss_zombieking_motivation8_1_zombieking","你的地下城弄得像狗吃过的早餐。难怪你会为我工作"
"dlg_dlc_sleepwell_main_quest_fulfilled_1.1_sidekic""k","太好了，主人。你已经将所有游荡的怪物纳入控制。

老花镜，报纸，毛毯和安乐椅都已备好，等待你开始庆祝自己的胜利"
"dlg_dlc_sleepwell_main_quest_started_1.1_sidekic""k","这些游荡的怪物远比我们所知道的要麻烦的多。

我可以保证没有一个英雄可以完成这个地下城的探索，因为他们都被这些怪物挡住了。

你得尽快解决这个问题！"
"dlg_dlc_sleepwell_spawn_point_#1_conquered_1.1_sidekic""k","棒极了，主人。你已经将第一个五芒星阵转化了。

这为您的胜利打下了坚实的基础"
"dlg_dlc_sleepwell_spawn_point_#2_conquered_1.1_sidekic""k","主人，你获得了另一个五芒星阵。看起来完成这个任务不成问题"
"dlg_dlc_sleepwell_spawn_point_#3_conquered_1.1_sidekic""k","主人，又一个五芒星阵。

我已经在你的懒人椅旁放好了报纸，只待你胜利了"
"dlg_dlc_sleepwell_spawn_point_#4_conquered_1.1_sidekic""k","主人，第四个五芒星阵已被同化

我已备好你的拖鞋，让您能更好的放松，享受胜利"
"dlg_dlc_sleepwell_spawn_point_#5_conquered_1.1_sidekic""k","同样, 主人，你得到了另一个五芒星阵。

我拿出了冰镇的啤酒和冰块，获胜后你可以躺得更舒适"
"dlg_dlc_sleepwell_spawn_point_#6_conquered_1.1_sidekic""k","主人，你又占领了另一个五芒星阵。不幸的是，我已经不知道怎么说了....................

不管怎样，我替你将老花镜插干净了，方便待会儿你看报纸...................."
"dlg_dlc_sleepwell_spawn_point_#7_conquered_1.1_sidekic""k","主人，又拿下了一个五芒星阵？很好,很好….

我拿出了你最爱的毛毯"
"dlg_dlc_sleepwell_spawn_point_#8_conquered_1.1_sidekic""k","主人，你的宠物老虎差点把我的手咬了下来！

而我仅仅是把它从你最爱的椅子上嘘走…."
"dlg_dlc_sleepwell_spawn_point_#9_conquered_1.1_sidekic""k","又一块五芒星阵献给你, 噢，邪恶的主宰！!"
"dlg_escape_attributes_1_succubus","我想我刚才检查了我的属性"
"dlg_escape_attributes_2_succubus","属性让我在很多方面变得强大，所以只要我有自由点数应该立即分配"
"dlg_escape_attributes_3_succubus","我想我还有一些自由点数，我最好检查一下"
"dlg_escape_attributes_assigned_1_succubus","通常的，你不会免费获得自由点数-你必须付出昂贵的代价用金币和灵魂能量来换取"
"dlg_escape_butcher_1_succubus","嗯…一个守护怪兽…真奇怪。一般来说，这种怪物应该对抗敌人守卫地下城之心。这个却拒绝他的使命，莫名其妙的坐在这里什么也不干"
"dlg_escape_butcher_2_succubus","在我通关之前，看来我得敲打敲打，开导他一下"
"dlg_escape_first_fight_1_succubus","啊，第一批守卫，我只需要攻击他"
"dlg_escape_first_fight_2_succubus","这里某处还有关于我生命力的信息. 如果我失去所有生命值，我将死去然后由我的地下城之心将我复活。 正常情况下是这样，然而现在我没有地下城之心，我的死将是致命的"
"dlg_escape_free_1_succubus","噢，一个小哥布林…好吧，小不点，你迷路了吗？"
"dlg_escape_free_2_imp","*可爱的响声*"
"dlg_escape_free_3_succubus","你想要被人抱抱，是吗？"
"dlg_escape_free_4_succubus","继续啊，小不点。拉一下那儿的杠杆，然后我就可以…抱你了！"
"dlg_escape_free_5_succubus","就是这样，小不点。过来点，我要….抱你了！"
"dlg_escape_free_6_succubus","哈，这还真简单….哈哈哈!

话说我的逃跑，我应该把牢房的门关上。这些守卫都是蠢货，或许都不会注意我已经跑了"
"dlg_escape_free_7_succubus","我只需要动一下杠杆关上牢房的门就行了！"
"dlg_escape_hero_killed_1_succubus","非常好，我可以获得一些他的灵魂能量！"
"dlg_escape_hero_killed_2_succubus","有了灵魂能量，我就能做一些有用的事，比如建一些设施，但是只能在我自己的地下城建造"
"dlg_escape_hero_killed_3_succubus","现在我没有地下城，所以我应当把灵魂能量花在属性点上，这会让我更强大！"
"dlg_escape_heroes_1_succubus","我看到了什么？一个在地下城里找乐子的小探险家!很好！，真是很好! *咯咯*"
"dlg_escape_heroes_2_succubus","英雄们提供了非常有用的资源-灵魂能量。 啊，美妙的灵魂能量！但是他们并不是简单的拥有灵魂能量。他们在地下城里得到乐趣时才会制造出它。
待会我就可以从他们身上挤出灵魂能量来！哈哈哈！"
"dlg_escape_heroes_3_succubus","好了，出发。我应该洗劫了那个英雄"
"dlg_escape_imprison_imp_1_succubus","很好，就这样吧。现在我必须看看怎么从离开这里了"
"dlg_escape_imprison_imp_2_succubus","幸好我有一张概括的小地图"
"dlg_escape_imprison_imp_3_succubus","我还有一张囊括整个地下城的大地图，棒极了！"
"dlg_escape_intro_1_succubus","这个卑鄙的地下城之主！把我从我千方百计从他手里夺来的王座上赶了下去。然后把我关在这里！"
"dlg_escape_intro_3_succubus","我搞不好已经忘记了所有基础要素。我最好能保证我把一切都记起来。一但我逃离这里，我非常需要这些技巧！"
"dlg_escape_lootbags_1_succubus","看看这些是什么？ 一些财宝袋子!我得带上这些。我所要做的就是接近他们"
"dlg_escape_lootbags_2_succubus","也许我能用我得到的金子做些有用的事！"
"dlg_escape_lootbags_collected_1_succubus","啊-闪闪发亮的金子"
"dlg_escape_lootbags_collected_2_succubus","金子能为你的地下城买一些有用的物件，但是现在我还用不上"
"dlg_escape_outro_1_succubus","啊，离开监狱，我只需要离开这个洞找到梯子，接着我就要计划我艰辛的复仇！"
"dlg_escape_skill_assigned_1_succubus","好极了！我能将法术拖入快捷栏，这样就可以更方便的使用法术"
"dlg_escape_skill_assigned_2_succubus","一些咒语一施放就可以触发效果。有些我必须首先选定一个目标"
"dlg_escape_skill_assigned_3_succubus","像属性点一样，技能点也需要花费资源。所以我必须谨慎选择怎样使用我的资源"
"dlg_escape_skills_1_succubus","啊，现在我又可以使用我的咒语了。我应该打开咒语书熟悉一下他们。 我同时还获得了一个技能点可用"
"dlg_escape_skills_2_succubus","我能够使用技能点来解锁或提升....................技能，所以我应该好好利用这些技能点数"
"dlg_escape_skills_5_succubus","魔法书的左边列出的是技能。卷轴的右边则是我在冒险中获得的技能。这些技能仅能使用一次"
"dlg_escape_skills_6_succubus","我应该现在就使用我的技能点"
"dlg_fellows_again_incoming_heroes_1_sidekic""k","女主人，这些贪婪的英雄为了寻找魔戒像潮水般的涌入你的地下城！"
"dlg_fellows_door_opened_1_sidekic""k","道路畅通了，我们应该尽快离开"
"dlg_fellows_door_opened_2_sidekic""k","小心，戒灵紧跟着我们， 我们必须在怪物找到我们之前逃离这个迷宫"
"dlg_fellows_incoming_heroes_1_champion","同志们, 另一只魔戒，价值连城充满魔力的艺术品就在这里的某处。找到它，并摧毁阻挡我们的一切！"
"dlg_fellows_incoming_heroes_2_sidekic""k","女主人，显然有关魔戒的消息在地上世界已经传开了。你决不能让它落入这些贪婪的英雄的手里。但是如果我们足够幸运，他们都不知道魔戒到底在谁的手里。"
"dlg_fellows_incoming_heroes_3_champion","我同样听说魔戒的持有者是一个有一只假腿带着眼罩的可怕的哥布林。如果碰上这样一个生物，不要犹豫，迅速击败他。"
"dlg_fellows_incoming_heroes_4_sidekic""k","嗯…别在意！"
"dlg_fellows_intro_1_succubus","他竟敢，把我关起来…把我锁起来… , 他要付出代价!我要在他身上倾泻怒火… 或许我可以把他丢进油锅里，然后.…"
"dlg_fellows_intro_10_succubus","噢，那可真…讨厌。但是这不也意味着你也被它控制了？"
"dlg_fellows_intro_11_sidekic""k","不，女主人，我似乎对它免疫。或许是因为我的祖先。我的曾祖父是一个霍比特人，夫人"
"dlg_fellows_intro_12_succubus","那可真…有趣， 我想。以一种非常乏味的方式，也罢, 现在开始，你来保管魔戒吧。

我们需要一个计划，我得好好想想"
"dlg_fellows_intro_13_sidekic""k","女主人，动手吧。但是请记住黑暗领主的追随者很可能正跟踪着我"
"dlg_fellows_intro_14_succubus","嗯,处理掉害虫无伤大雅。我要在这里建立一个地下城，获取足够的威望足以将黑暗领主碾成灰!"
"dlg_fellows_intro_2_succubus","什么？你在做什么? 是他派你来监视我的?走着瞧,我将像捏死一只虫子一样捏死你!"
"dlg_fellows_intro_3_sidekic""k","女主人，请饶恕我！我不是来当你的敌人,我想加入你!"
"dlg_fellows_intro_4_sidekic""k","地下城之主已经疯了! 他想抓住地下城的所有权利! 我只能从他身边逃走!"
"dlg_fellows_intro_5_succubus","难道这又是什么恶毒的计划？我知道你的真实意图，你不过想帮他再次把我囚禁起来。

当时是你帮他打败我的！"
"dlg_fellows_intro_6_sidekic""k","求你了，女主人，这不是什么诡计!

请你给我一点时间来解释一下现在的情况！"
"dlg_fellows_intro_7_sidekic""k","你最近从地下城领主那里得到了这个水晶王座。在地底世界这代表着至高无上的权利。黑暗领主现在摧毁了正真水晶王座！他把王座做成了戒指，他把它称作‘另一只魔戒‘

这枚戒指给了他能够称霸所有地下城的力量和能力。

他已经让我们尝到过滋味，他的力量可以扰乱地底世界的自然秩序 - 这代表着完全不同的水平"
"dlg_fellows_intro_8_succubus","什么，水晶王座被摧毁了？我会让这个恶棍后悔并为此付出代价！我必须拿上这个魔戒！"
"dlg_fellows_intro_9_sidekic""k","女主人，我逃走的时候把它带上了，我一直把这个魔戒带在身上。你随时可以拿去，但是请记住黑暗领主控制这个魔戒，或许他能够通过魔戒来控制你！"
"dlg_fellows_lord_arrives_1_sidekic""k","女主人，看！黑暗领主他自己来讨回他的魔戒了！"
"dlg_fellows_lord_arrives_1~1_dungeonlord","……"
"dlg_fellows_lord_arrives_1~2_succubus","嗯…他从来都不是很健谈。"
"dlg_fellows_lord_arrives_2_sidekic""k","女主人，你看见他身边那个可憎的生物了吗? 绝对的黑暗生物啊，一个.................... 戒灵! 这些东西是杀不死的"
"dlg_fellows_lord_arrives_2~1_succubus","你知道他有一个无法战胜的盟友，而你现在才来告诉我???"
"dlg_fellows_lord_arrives_3_sidekic""k","这，这没有什么好说的.…
不管怎样，我想我们要输了，趁着还有希望，我们得赶紧逃走！"
"dlg_fellows_lord_arrives_3~1_sidekic""k","看见那扇门了嘛？它会通向一个被遗弃的迷宫，那里我们可以避一避！你应该马上出发"
"dlg_fellows_maze_crossed_1_sidekic""k","女主人，我们做到了。迷宫就在我们身后，来路已被堵死了。
我们现在应该小作休息然后开始寻找盟友"
"dlg_fellows_maze_crossed_1_succubus","恐怕你是对的，我们不能只靠自己。幸运的是,我知道一些不那么聪明的追随者，他们以前对我非常有用。这附近应该有个集会所; 或许那里我们会知道更多消息"
"dlg_fellows_meet_minos_1_sidekic""k","真是个奇怪的地方，那是什么标记?

嗯，上面写着 ""我们会知道更多消息""ne"
"dlg_fellows_meet_minos_1~1_sidekic""k","好的，我希望在这里得到帮助。毕竟我们有’另一只魔戒‘"
"dlg_fellows_meet_minos_10_minos","是的， *噗* 尸王应该是一个有力的帮助， *噗*. 他没有什么脑子 *噗* 但他有*噗* 不死的能力. 他的墓地就在附近, *噗* 他常常在这里 *噗*小睡."
"dlg_fellows_meet_minos_11_minos","我的地下城之心就在附近，我建议我们把它作为一个 临时的*噗*基地!"
"dlg_fellows_meet_minos_2_minos","喂，你，别这么*噗* 嚷嚷.
黑暗领主*噗* 监视着任何地方!"
"dlg_fellows_meet_minos_3_succubus","米诺斯, 我忠实的助手, 看到你真好。
显然，你已经知道刚才发生了什么"
"dlg_fellows_meet_minos_4_minos","我 *噗*.
我听说魔戒的持有者正在逃离黑暗领主的 *噗* 追随者！"
"dlg_fellows_meet_minos_5_succubus","""魔戒护卫者""伴, 我们正说着，我们需要你的帮助。毕竟, 黑暗领主也会将战火燃向你的"".""ne"
"dlg_fellows_meet_minos_7_minos","啊，你是 *噗* 对的。
我会加入你们的，但是我们需要 *噗* 更多的力量"
"dlg_fellows_meet_minos_9_succubus","这是正确的，我想我们此刻心中会支持我们的人选是同一个人

尸王. 我们用得上他和他那群没脑子的部落!"
"dlg_fellows_meet_minos_9~1_sidekic""k","我的天, 是的，就是他。所有的蠢货加起来都……"
"dlg_fellows_meet_minos_9~2_succubus","你说什么?"
"dlg_fellows_meet_minos_9~3_sidekic""k","谁，嗯，我?不，不，我仅仅是清清嗓子！*哼哼*"
"dlg_fellows_outro_0~1_zombieking","嘿，你..在..做什么?"
"dlg_fellows_outro_0~2_succubus","这是个很长的故事了…
好吧，听着，我给你讲讲发生了些什么…."
"dlg_fellows_outro_1_zombieking","我一直害怕着..想这样的事
我们没有别的选择，除了摧毁....................另一只魔戒!"
"dlg_fellows_outro_2_succubus","*哎* 我希望我们能避免这样，但是我想我们没有其他的选择。"
"dlg_fellows_outro_2~1_sidekic""k","’另一只魔戒‘没这么容易被摧毁。只有一种方式确保它能够被摧毁，它必须被丢进黑暗领主领土内的末日火山的岩浆里才行。

我们必须同心协力。"
"dlg_fellows_outro_3_minos","嗯哼， 合作 *噗*! 对，就 *噗* 这样!

我们应该取一个 *噗* 响亮的名号."
"dlg_fellows_outro_4_sidekic""k","响亮的名号?"
"dlg_fellows_outro_4~1_zombieking","每一个冒险的队伍都有一个....................名字，即使他们是..邪恶的"
"dlg_fellows_outro_4~2_sidekic""k","试试… 希德柯克先生和他的朋友们?"
"dlg_fellows_outro_4~3_succubus","卡吕普索和她的仆人们？"
"dlg_fellows_outro_4~4_minos","散兵游勇?"
"dlg_fellows_outro_4~5_zombieking","这些都很…难听!

要不..嗯….‘另一只魔戒’友好同盟！"
"dlg_fellows_outro_5_succubus","当然，我更喜欢我的提议. 但是为了避免我们为这花掉整天的时间，让我们就此达成一致: ‘另一只魔戒’友好同盟！"
"dlg_fellows_outro_6_zombieking","让我们前往东…边的，末日…火山！!
顺便说一下，我知道一条不错的捷径穿越…那座山"
"dlg_fellows_yeti_dead_1_sidekic""k","女主人，你已经重创了那只雪猿。 鉴于对你的铁腕印象深刻，他已决定向你效忠并成为你地下城之心的守护者。

守护怪兽非常强壮，而且绝不会离开你的王座室"
"dlg_fellows_yeti_dead_2_sidekic""k","总得来说,点一点你的地下城之心上的""效忠并成为你地下城"
"dlg_fellows_yeti_found_1_sidekic""k","女主人，一个雪猿正在这里捣乱 ，阻碍我们手下的哥布林的挖掘。我恐怕你得亲自去处理他了！"
"dlg_fortress_main_quest_started_sidekic""k","女主人，这个贫嘴的地下城之主正在这堵墙后嘲笑你! 你该教教他什么是礼貌！"
"dlg_gate_distraction_one_1_zombieking","但愿其他人..不会在我们开始转化之前…就到达…黑暗领主的…地下城！"
"dlg_gate_distraction_three_1_zombieking","但愿其他人..不会在我们开始转化之前…就到达…黑暗领主的…地下城！"
"dlg_gate_distraction_three_2_minos","你已经把这些话说得 *噗*说得够清楚了"
"dlg_gate_distraction_three_3_zombieking","真的吗？我已经…记不起来了！"
"dlg_gate_distraction_three_4_minos","不奇怪， 你个 *噗*锈逗的脑子!"
"dlg_gate_distraction_two_1_minos","嗯，是时候我们开始另一次转化，在那些弱者再一次进入 *噗* 黑暗领主的地下城之前！"
"dlg_gate_eye_danger_1_sidekic""k","女主人，全视之眼似乎没有好兆头。 我怕主人，额，我是说卑鄙的黑暗领主可以看到我们的一举一动"
"dlg_gate_eye_danger_2_succubus","这个可悲的没有安全感的怪物.我们必须尽快离开地下城进行转化"
"dlg_gate_first_attack_finished_1_marthas","啊,我受伤了。 这怎么可能?我天才般的计划… *咳* *咳*"
"dlg_gate_first_attack_finished_2_succubus","好极了，转化起作用了!"
"dlg_gate_first_attack_finished_3_sidekic""k","女主人，太棒了。第一阶段已经完成了，接下来就如同儿戏般简单了！"
"dlg_gate_first_attack_ready_1_minos","我想我们收集的声望已经足够 *噗* 转化了!"
"dlg_gate_first_attack_ready_2_minos","我想那个脆弱的玛莎也想找点 *噗* 乐趣. 时候一到，我们就去找他*噗*"
"dlg_gate_first_attack_starts_1_marthas","啊，一切准备妥当？让战斗开始吧！"
"dlg_gate_first_attack_starts_2_marthas","我天才般的战略头脑已经想出了一个完美的战略"
"dlg_gate_first_attack_starts_3_marthas","他们在吼叫! 我们将重重地把他们踏平!"
"dlg_gate_first_attack_starts_3~1_minos","嘿，那是我的 *噗* 台词!"
"dlg_gate_first_attack_starts_4_marthas","一个不留!"
"dlg_gate_incoming_wave_1_zombieking","黑暗领主派了些… 怪物袭击我们侧翼.。我们必须..消灭他们！"
"dlg_gate_intro_1_succubus","这条路直通火山，我们能在那摧毁戒指!"
"dlg_gate_intro_10_succubus","呃哼，你只需要启动转化?–而不是, 嗯…
*哎* 无所谓了，你看着办吧！"
"dlg_gate_intro_2_succubus","嗯，这个弱智的黑暗领主在它的正前方建造了一个地下城….."
"dlg_gate_intro_3_sidekic""k","女主人，我当时从一个秘密通道逃离的地下城。我们可以利用它来偷袭堡垒"
"dlg_gate_intro_4_minos","这个地下城看起来 *噗* 防御良好。哈！危险之至，荣耀之 *噗* 极!"
"dlg_gate_intro_5_succubus","好吧, 希德柯克和我溜进去，你俩看住这里"
"dlg_gate_intro_6_sidekic""k","这条道路带领我们要穿过黑暗领主的地下城几次。我们得有几次佯攻，好让他不会注意到我们"
"dlg_gate_intro_7_succubus","很好，米诺斯和尸王, 你俩在我们需要时发起佯攻。我想如果你们出现在地下城的黑暗大门前就可以造成足够的干扰了"
"dlg_gate_intro_8_zombieking","好的…我将用… 不死部落… 的骇浪拍打… 地下城, 一浪…接一浪"
"dlg_gate_intro_9_minos","不错… 我们将踏平 *噗*地下城的一切!"
"dlg_gate_kankra_intro_1_sidekic""k","女主人，夏洛伯就在前面… 呃，我是说，一个巨型蜘蛛挡住了我们的路"
"dlg_gate_kankra_outro_1_succubus","那个巨型蜘蛛很难缠。
告诉我，希德柯克，你知道那个蜘蛛在等着我们？"
"dlg_gate_kankra_outro_2_sidekic""k","不，女主人，我们不会背叛你….
我们什么都不知道"
"dlg_gate_kankra_outro_3_succubus","真的吗？那好吧…."
"dlg_gate_outro_1_succubus","我们成功了，我们抵达了末日火山！

继续，希德柯克，把戒指丢进岩浆里！"
"dlg_gate_outro_2_sidekic""k","但是….但是….我的宝贝！

我们不能摧毁它，他告诉我们他有强大的魔力。"
"dlg_gate_outro_3_succubus","你疯了么？ 只要魔戒的存在，黑暗领主就有不可思议的力量，快，我们必须摧毁它！"
"dlg_gate_outro_4_sidekic""k","不，谁也不能伤害我的宝贝。除非我死了！"
"dlg_gate_outro_5_succubus","不知怎么的，我还真希望你这样说…."
"dlg_gate_outro_hack_succubus","我必须把戒指丢进岩浆里！"
"dlg_gate_second_attack_finished_1_sidekic""k","棒极了，女主人。我们又翻开了新的一章。"
"dlg_gate_second_attack_finished_2_succubus","哈，我想欺骗黑暗领主并不是一件难事。我没什么问题，这是最后一次！"
"dlg_gate_second_attack_finished_3_sidekic""k","嗯…是的…你是绝对正确的，女主人。"
"dlg_gate_second_attack_ready_1_minos","我开始觉得无聊了 *噗*!
来，骨架们 *噗*. 让我们召唤巨像来娱乐一下。"
"dlg_gate_second_attack_ready_1~1_zombieking","一个…好主意！我…很久没有没有被杀死了！"
"dlg_gate_second_attack_ready_2_minos","向着巨像的洞穴 *噗* 前进. 另外两个 *噗* 最好已经就位了!"
"dlg_gate_second_attack_starts_1_minos","来，巨像，*噗*随我加入战斗！"
"dlg_gate_second_attack_starts_2_minos","踏平他们, *噗*用他们来檫地板*噗*!"
"dlg_gate_third_attack_ready_1_zombieking","我已经对着一切腻味了。我要召集不死大军…...像巨浪一样拍打…...地下城，一浪接…...一浪"
"dlg_gate_third_attack_ready_2_minos","呵呵呵， *噗*.
好主意，我也有点 *噗* 无聊了.让我们蹂躏一些 *噗* 敌人!"
"dlg_gate_third_attack_starts_1_zombieking","冲，我的…不死大军。摧毁…你们路上的..一切！"
"dlg_gate_third_attack_starts_2_minos","踏平他们！ *噗*"
"dlg_goldrush_gate_1.1_sidekic""k","主人，随着你在隧道的挖掘，入口已经打开了！

我建议你小心，否则上次发生的事可能会再次发生!"
"dlg_goldrush_intro_1.1_sidekic""k","主人，有糟糕的事情！

你所有的黄金储备在几天前神秘消失了！



当然这和那个我花了大价钱的扑克大赛一点关系都没有……"
"dlg_goldrush_intro_1.2_sidekic""k","不管怎样，我建议你应该再次着手多少弄一点金币。

让你手下懒惰的哥布林洗劫这附近。"
"dlg_goldrush_intro_2.1_zombieking","你看啊!

我…...上次打牌输掉了很多钱！"
"dlg_goldrush_intro_2.2_zombieking","幸运的是，我有你这样的一个….仆人可以?… 可以帮我解决?… 债务！



用牺牲祭坛给我送一笔…...可观的数目"
"dlg_goldrush_intro_2.3_zombieking","最好……快一点！

就像另一个….讨债的人一样。我也不知道我的耐性有…多好！"
"dlg_goldrush_monsterspawn_1.1_sidekic""k","主人，一队骷髅士兵奉尸王的命令在你的地下城里聚集！

我想这应该是针对你还债不足的演习!"
"dlg_goldrush_sacrifice_fail_1.1_zombieking","时间一到，债主上门！

因为你，我不得不抵押了一些…财物！



你得赔偿！"
"dlg_goldrush_sacrifice_fail_2.1_sidekic""k","嘻嘻嘻，主人，现在好了。

别在一群骨头上栽跟头！"
"dlg_goldrush_sacrifice_win_1.1_zombieking","噢，真好，金子…这么多金子！

我可以用这些去还…豪赌欠下的债了！



太好了"
"dlg_goldrush_sacrifice_win_2.1_sidekic""k","噢，主人，金子被带走了。 *吸气* 这种事总是让我忍不住流泪。



我仅仅想哭一场！"
"dlg_goldrush_spende_1.1_sidekic""k","啧啧啧，那堆骨头还拿不到一把满堂红… 至少，这是我听说的*咳*"
"dlg_goldrush_spende_1.2_sidekic""k","请仔细考虑您是否真的愿意把一大笔金子割让给一堆无能的骨头"
"dlg_goldrush_win_1.1_sidekic""k","主人，这真是太好了，你的财富大大增加了。



或许是时候谈谈给我涨涨薪水了吧？"
"dlg_hacknslay_chase_assassin_1_assassin","你好，陌生人。*咳*
在我看来你是一个强大的战士. 我*咳*
我很乐意和你作一笔交易"
"dlg_hacknslay_chase_assassin_2_assassin","那道门后面有一个或两个 *咳*陷阱。啊哈，陷阱……我多么乐意再次触摸这个复杂又神奇的机械系统啊*咳*。
我当然也很乐于解除它们，但是可悲的是*咳*这里有一个问题"
"dlg_hacknslay_chase_assassin_3_assassin","一些怪物在房子里住了下来 *咳* 不幸的是，对我这种人来说他们太强了。
如果你能搞定他们，我将解除陷阱并把所有的财宝留给你*咳*"
"dlg_hacknslay_chase_assassin_reward_assassin","啊，非常感谢。*咳* 你帮了一位老人一个大忙啊！"
"dlg_hacknslay_chase_boss_encounter_2_colossus","嘿，但是你不在宾客名单上!

请稍等……"
"dlg_hacknslay_chase_boss_encounter_colossus","啊，要宴请的客人已经到了吗?你来的太早了;我还没有上汤呢."
"dlg_hacknslay_chase_church_intro_zombiebutcher","*嗯*啊，谁?…打搅了我不死神殿?… 的安宁! 等着，我要把你?… 撕成碎片！"
"dlg_hacknslay_chase_free_sidekick_1_sidekic""k","主人，谢谢你让我自由. 我不胜感激！ 我很乐意亲吻你的脚?… *亲* *亲* *亲*"
"dlg_hacknslay_chase_intro_1_sidekic""k","主人，你终于来!
那个下流的岩石人绑架了我，他正在中间准备他那叫“希德柯克肉汤”的午餐"
"dlg_hacknslay_chase_intro_2_sidekic""k","求你了主人，救救我！我永远是你忠实的仆人– 除了小小的改变—我将为你做更好喝的汤！"
"dlg_hacknslay_chase_salesman_1_mage","见到你真高兴，陌生人!
我知道你想通过这扇门。我也能为你打开它……给你它的钥匙！不幸的是，这把钥匙很久前就丢失在迷宫里了……别问多余的话，这是个很长很长的故事！

如果你准备好了，你可以试着对付定居在这里的怪物们！万分感谢！"
"dlg_hacknslay_chase_salesman_2_mage","啊，你有钥匙？好，非常好！大门肯定能打开了。好，我 以为再也找不到钥匙了。你把前面所有的怪物都撂倒了？真是为民除害…."
"dlg_hacknslay_chase_salesman_3_mage","好了，现在大门打开你可以继续你的旅程了。请注意，这里依旧到处爬满了怪物，所以小心，我非常想知道为什么它们会在这里游荡。 "
"dlg_hacknslay_chase_salesman_4_mage","突然我想起了，我还是个出名的训练师，我能教你一些技能，只要一点点的金币。如果有兴趣，请告诉我"
"dlg_hacknslay_chase_salesman_gold_mage","嗯，恐怕你的钱不够，你懂的，这种训练很费钱….."
"dlg_hughills_main_quest_fulfilled_1.1_sidekic""k","主人，今天是美好的一天，你的敌人正拖着身子在回家的路上落泪，一边舔伤一边告诉他的朋友们你是如何重创他们的"
"dlg_hughills_main_quest_started_1.1_sidekic""k","主人，欢迎来到繁花山谷。这片美得让人窒息的地方很快就要纳入你的统治了，呵呵呵"
"dlg_hughills_main_quest_started_2.1_sidekic""k","在这之前我们仅仅需要解决掉那些英雄。他们通过恰当的入口闯入了地下城。恕我冒昧擅自启动了所有入口，让一切都加速起来"
"dlg_hughills_wave_1_spawned_1.1_sidekic""k","呀，已经有英雄进入了地下城？ 还真快。我才准备好了爆米花， 真见鬼，让他们先得意一下"
"dlg_hughills_wave_10_spawned_1.1_sidekic""k","玉米片加奶酪?… 美味! 嗯?… 又有新的英雄进入了地下城主人"
"dlg_hughills_wave_11_spawned_1.1_sidekic""k","哎呀，水晶球上多了一些小污点?…或许不是，等下，是新的一些英雄进入了你的地下城！"
"dlg_hughills_wave_12_spawned_1.1_sidekic""k","主人，水晶球只有重新运行! 再一次，它显示出了英雄们正试图攻击我们的地下城"
"dlg_hughills_wave_13_spawned_1.1_sidekic""k","噢，这个点心吃了真爽。但是有两个坏消息给你，主人。一个是英雄们已经侵入了地下城…...另一个就是……...我恐怕把爆米花吃光了。我对我的行为诚惶诚恐……"
"dlg_hughills_wave_14_spawned_1.1_sidekic""k","新的英雄进入了地下城, 像我一个朋友总是说：”就像待宰的羔羊一样“"
"dlg_hughills_wave_15_spawned_1.1_sidekic""k","啊，新鲜的肉！我是说，新的英雄出现在地下城"
"dlg_hughills_wave_16_spawned_1.1_sidekic""k","这些英雄总是源源不断: 他们就像小旅鼠一样！"
"dlg_hughills_wave_17_spawned_1.1_sidekic""k","英雄，英雄，英雄。这已经是第20波了。我这没想到会有这么多。还好我还没有联系律师和忍者行会"
"dlg_hughills_wave_18_spawned_1.1_sidekic""k","又有新英雄涌入地下城，主人！不知怎么的，我的脑里出现了：虫族”这个词….."
"dlg_hughills_wave_19_spawned_1.1_sidekic""k","又有新英雄出现了…我想他们一定理解俗语“一波又一波，死的人总有个极限”得太字面了"
"dlg_hughills_wave_2_spawned_1.1_sidekic""k","准备好对付第二波英雄了么？他们还是没有变聪明……"
"dlg_hughills_wave_20_spawned_1.1_sidekic""k","我已经开始相信整个繁花山谷都是属于英雄们的。居然没玩没了了！"
"dlg_hughills_wave_21_spawned_1.1_sidekic""k","嗯，又一个沙袋欠揍了，主人!"
"dlg_hughills_wave_22_spawned_1.1_sidekic""k","还有更多的英雄?… 如果你没有其它安排, 我打算先睡一会，主人。这里的进度视乎要拖延一阵了…."
"dlg_hughills_wave_23_spawned_1.1_sidekic""k","*哈欠* 嗯, 那些英雄嘈杂的脚步声把我弄醒了! 我希望您能正确的处理掉他们，主人"
"dlg_hughills_wave_24_spawned_1.1_sidekic""k","我想已经接近尾声了，主人！先前这么多英雄已经渐渐的边少了。但是，或许最难的部分正等着我们，我们最好做好准备"
"dlg_hughills_wave_25_spawned_1.1_sidekic""k","恭喜啊，主人。这已经是象征二十五周年纪念日的英雄了！我真心希望不会有象征五十周年纪念日的英雄出现！"
"dlg_hughills_wave_26_spawned_1.1_sidekic""k","我想我已经能在这些英雄里认出谁是第一波的领队了。就要完结了，主人。"
"dlg_hughills_wave_27_spawned_1.1_sidekic""k","更多的英雄….他们真是数不尽杀不完！"
"dlg_hughills_wave_28_spawned_1.1_sidekic""k","还有更多的英雄。我们应该考虑在将来多建几个高级监狱了，主人"
"dlg_hughills_wave_29_spawned_1.1_sidekic""k","我有总预感我们已经接近这群源源不断的英雄的结尾了…."
"dlg_hughills_wave_3_spawned_1.1_sidekic""k","更多的英雄！这是莫名其妙他们总是一波接一波…"
"dlg_hughills_wave_30_spawned_1.1_sidekic""k","主人，在那！繁花山谷最后一批最强的英雄！速战速决，这片土地就是我们的了！"
"dlg_hughills_wave_4_spawned_1.1_sidekic""k","新的英雄进入了地下城, 主人。瞧，你是不是觉得他们很有趣，总是首先派来最弱的给我们提供资源。我是说，那些让我们变得更强大足以对付更好的英雄。这很搞笑，是吧？"
"dlg_hughills_wave_5_spawned_1.1_sidekic""k","新的英雄又出现了。啊，先让我倒腾一瓶啤酒，呃，我是说让我时刻注意着敌人！"
"dlg_hughills_wave_6_spawned_1.1_sidekic""k","我想又一批英雄来了，主人。我同时也为你点了一袋爆米花！"
"dlg_hughills_wave_7_spawned_1.1_sidekic""k","给他们，主人! 看看他们口口声声说的道德到底是什么！"
"dlg_hughills_wave_8_spawned_1.1_sidekic""k","*咀嚼*"
"dlg_hughills_wave_9_spawned_1.1_sidekic""k","主人，我们需要把玉米片之类的东西编入怪物们的菜单。噢?… 顺带提一些，新的英雄闯入了地下城….."
"dlg_mines_balrog_0_sidekic""k","女主人， 快看! 一大批英雄像洪峰一样融进了地下城。
我想我们没有多大的机会能战胜他们！"
"dlg_mines_balrog_0~1_minos","呸，可怜虫 *噗* !"
"dlg_mines_balrog_0~2_sidekic""k","好吧， ""米诺斯,我不是说过我们无法对抗一大群有组织的敌人吗？""以对付"
"dlg_mines_balrog_0~3_minos","哼,呸, 闭嘴!"
"dlg_mines_balrog_1_zombieking","那是个什么样的….怪物啊?"
"dlg_mines_balrog_2_succubus","那是个牛蛙,地狱的王子.
快跑, 你傻吗!
米诺斯，希德柯克，尸王，跟上我！"
"dlg_mines_entry_1_succubus","紧锁的大门…
非常好，好像我们就没有其他的麻烦了!"
"dlg_mines_entry_1~1_zombieking","真是的，自从上次我带着…一支不死的军队….来这里,,,已经几百年了。

我突然想到，我想是我的不…死大军带了通行证下来。悲剧，我…忘了这一茬"
"dlg_mines_entry_11_sidekic""k","恩，其实我想把话说完。

其实有密码，就是：朋友！"
"dlg_mines_entry_12_succubus","你个爬虫，你才想起来?我真想把你内脏拿来给我的竖琴重新装弦！"
"dlg_mines_entry_13_sidekic""k","原谅我, 噢， 吓死我了，吓死我了! 我不是故意让你出洋相的。"
"dlg_mines_entry_14_minos","顺便一说，*噗* 道路已经畅通了。 我想我们应该待会来*噗* 吵架！"
"dlg_mines_entry_15_minos","真不可思议，我觉得这里只有我才是好发火 *噗* 的人!"
"dlg_mines_entry_2_succubus","我不想在剩下来的游戏里再次听到""！！""：朋友！""wline}我"
"dlg_mines_entry_3_sidekic""k","是的，女主人….."
"dlg_mines_entry_4_succubus","好了，好了，但是现在我们该怎么进去?"
"dlg_mines_entry_4~1_sidekic""k","我们有密码…."
"dlg_mines_entry_5_succubus","嗯，好吧，那我们来试试…..

芝麻开门!"
"dlg_mines_entry_6_succubus","左右分离!"
"dlg_mines_entry_8_succubus","你愿意和我同眠吗？"
"dlg_mines_escape_1_champion","啊, 同志们，我们真的被打击了。
我希望这种事不能再发生了！"
"dlg_mines_escape_2_champion","哦…见鬼！"
"dlg_mines_escape_3_sidekic""k","女主人，我向我们成功了，我们安全了！"
"dlg_mines_escape_4_succubus","""你不得通过。""的计划…""ubus""种"
"dlg_mines_escape_4~1_zombieking","你刚说….什么?"
"dlg_mines_escape_5_succubus","我，呃，我刚才说首先我们应该占领地下城之心，然后在奋战后小小的休息一下。"
"dlg_mines_escape_6_sidekic""k","绝佳的想法，女主人。

这条路往东，玛莎和巨像应该就在附近。"
"dlg_mines_escape_7_zombieking","我想…我见过…他们了。我们只需要…很愉快的到达那里!"
"dlg_mines_fled_1_sidekic""k","谢天谢地我们活着出来了!"
"dlg_mines_fled_2_succubus","不要因为一些琐事而烦恼"
"dlg_mines_fled_3_sidekic""k","琐事?"
"dlg_mines_fled_4_succubus","好吧，好吧，或许琐事一词不是很恰当。
不管如何我们应该前往摧毁魔戒"
"dlg_mines_fled_6_sidekic""k","好吧，让我们重新回到摧毁戒指上来"
"dlg_mines_flee_1_succubus","更多的英雄，魔戒寻找者！不能让他们得到它！"
"dlg_mines_flee_2_minos","快跑, 你个 *噗* 蠢货!

骨头架子和我 *噗*会阻挡他们!"
"dlg_mines_flee_3_zombieking","我们…会吗？"
"dlg_mines_flee_4_succubus","你是多么的光荣啊！走，希德柯克，快! 快去南方的出口!"
"dlg_mines_flee_5_sidekic""k","我将躲在你身后… 我是说,我会紧跟你的, 女主人!"
"dlg_mines_intro_1_succubus","道路被堵住了！穿越这座山的完美捷径到此为止…
当务之急，我看见另一个讨厌的戒灵就在前面"
"dlg_mines_intro_2_succubus","这样的话我们走不远的…
现在怎么办?"
"dlg_mines_intro_3_sidekic""k","这里有一条路通向荣誉之穴。那应该是条捷径！"
"dlg_mines_mines_entered_1_minos","这个 *噗* 洞穴没有出口!"
"dlg_mines_mines_entered_2_succubus","不，那里有扇门, 不过应该是锁上的。

我建议我们先认领这个地下城之心然后在考虑接下来怎么做…...................."
"dlg_mines_mines_entered_3_sidekic""k","很好的想法，女主人。而且在荣誉之穴里面我们应该会很安全的"
"dlg_mines_mines_entered_4_zombieking","嘿....................看啊！这里有个骷髅，我想我应该把他变成一个…有用的仆人！"
"dlg_mines_mines_entered_4~1_succubus","住手！别！"
"dlg_mines_mines_entered_5_succubus","啊, 你个没脑子的…不死生物！"
"dlg_mines_mines_entered_6_minos","你听见了 *噗* 吗?
某人正 *噗*注意着我们"
"dlg_mines_mines_entered_6~1_sidekic""k","在那！英雄！"
"dlg_mines_mines_entered_7_champion","啊, 壮观的敌人!让我们搞死他们，来获得大量的财宝和经验!"
"dlg_mines_more_enemies_1_sidekic""k","女主人，更多英雄入口被打开了！"
"dlg_mines_north_exit_digged_1_succubus","好极了， 我们已经挖开了两个出口!
嗯，或许我们应该用另一个出口？

…

我觉得我们把两个都挖得很好!"
"dlg_mines_north_exit_digged_2_sidekic""k","那真是一个大问题… 你确定我们要就这个问题展开讨论，女主人?"
"dlg_mines_north_exit_digged_3_succubus","你在质疑我的命令?"
"dlg_mines_north_exit_digged_4_sidekic""k","我?不，不，我永远不会质疑您的，女主人!我是你最危险的… 呃， 我是说，最谦卑的奴隶!"
"dlg_mines_not_pass_1_zombieking","等下，我有一个….主意。我要去…阻止他…."
"dlg_mines_not_pass_2_succubus","你是真的疯了？等一下，我在和一个没脑子的不死族说话…继续跑！把他甩在身后！"
"dlg_mines_not_pass_2~1_sidekic""k","一定，女主人，有多快我会跑多快！"
"dlg_mines_not_pass_2~2_succubus","你不用比所有人快… 只要有人比你慢就足以转移敌人的视线了！"
"dlg_mines_not_pass_3_zombieking","你不能…通过!"
"dlg_mines_not_pass_4_zombieking","啊哦…..看来那不起作用….

跑啊！跑啊！ 嗷嗷嗷!"
"dlg_mines_outro_1_minos","另外两个已经 *噗* 逃走了。
胆小鬼!"
"dlg_mines_outro_1~2_zombieking","但是是你叫他们…跑的啊"
"dlg_mines_outro_1~3_minos","我怎么知道他们 *噗* 这么听我的?"
"dlg_mines_outro_2_zombieking","看来…友好同盟被终止了… 现在我们怎么办?"
"dlg_mines_outro_3_minos","我们必须继续 *噗* 向东!"
"dlg_mines_outro_4_zombieking","去…分散黑暗领主的注意力?"
"dlg_mines_outro_5_minos","去给我们的敌人一顿胖揍！

哦也， 还有*噗* 你刚才说什么？"
"dlg_resurrection_armory_intro_1_succubus","啊，我已经能感受到声望提升设施的力量，它给予我的声望让我更强了。

如此，我已可以获取装备设施了！"
"dlg_resurrection_armory_intro_2_succubus","像监狱一样，武器库也是一个间房子，因此至少需要两个单位的面积。四种不同的设施可以在武器库里建造"
"dlg_resurrection_armory_intro_3_succubus","一个武器库能容纳不超过一个的互动设施。英雄需要设施来与房间互动。如果一个设施没有运行，这间房间就无法吸引英雄。

互动设施决定了一个英雄能从房间里得到多大的满足！"
"dlg_resurrection_armory_intro_4_succubus","我会从现在开始为房间的建造打好基础，并将建造互动设施"
"dlg_resurrection_armory_intro_capacity_1_succubus","完成得很好！如果我亲自这么说！现在我们来谈谈容量提升设施"
"dlg_resurrection_armory_intro_capacity_2_succubus","容量提升设施决定了一个武器库最多能够提供的满意度。一个房间的容量提升设施越多，最大数值就越大"
"dlg_resurrection_armory_intro_capacity_3_succubus","我现在就应该往我的房间里添加一个"
"dlg_resurrection_armory_intro_efficiency_1_succubus","了不起！我的武器库就要完成了。我只差一个效率提升设施了！"
"dlg_resurrection_armory_intro_efficiency_2_succubus","效率提升设施决定了一个房间的满意值恢复速度。每间房间如果能够拥有更多的效率提升设施，这就代表着更快的恢复。

当然，设备不会自己长出来。因此，需要有个哥布林在军械库工作并生产新的设备"
"dlg_resurrection_armory_intro_efficiency_3_succubus","我现在应该在这件屋子里建造一个效率提升设施，这样就它可以全力运转了"
"dlg_resurrection_armory_intro_special_1_succubus","很好，我的武器库完成了。

我只能往武器库里建一个特效设施了。他们有各种效果，但是此刻不需要了解它"
"dlg_resurrection_armory_intro_special_2_succubus","又一个好的办法，为了得到最大的功效，一间军械库首先需要一个互动设施，一个容量提升设施和一个效率提升设施。噢，是的，还有，当然不能少的一样东西，一个创造这点设备的小哥布林。幸运的是，这些有用的傻瓜总是亲自动手。"
"dlg_resurrection_build_treasure_1_succubus","很好，现在我有两个顺从的奴隶可以支配了。但是…那是什么？

一个英雄好像进入了地下城!"
"dlg_resurrection_build_treasure_2_succubus","英雄通过英雄之门进入地下城，这些小绵羊渴望得到娱乐和满足"
"dlg_resurrection_build_treasure_3_succubus","英雄们一共有其中相关的需求。如果我就此好好的招待他们，他们就会产生出并让我稍后可以从他们身上获取非常可贵的灵魂能量"
"dlg_resurrection_build_treasure_4_succubus","譬如，这个英雄就有获取财宝的需求。 如果我观察英雄之门足够仔细，我就能知道进入这个里的英雄是什么类型的"
"dlg_resurrection_build_treasure_5_succubus","但是先让我们满足这个财宝的需求。为了满足他，我得建造一个宝箱，当然，尽可能的建造在我地下城的势力范围内"
"dlg_resurrection_entertain_fighter_1_succubus","非常不错，这个武器库就等被那些贪婪的英雄发现了"
"dlg_resurrection_entertain_fighter_2_succubus","通常，这些英雄没这么容易被满足。他们大多不止有一种的需求。

看来到这附近的英雄没这么多苛刻的要求"
"dlg_resurrection_entertain_fighter_3_succubus","在那个英雄从进入到找到我的武器库之前，我最好等等看 。期间我可以继续装饰我的地下城"
"dlg_resurrection_entertain_mage_1_succubus","啊, 真棒,一个英雄参观了我的武器库。通常那些喜欢重型装甲和武器的英雄都会被它吸引住"
"dlg_resurrection_entertain_mage_2_succubus","相反的，魔法师，对智慧和书籍更有兴趣。

图书馆对他们来说非常合适。好东西，我现在就能造一个"
"dlg_resurrection_entertain_mage_3_succubus","一个图书馆和武器库差不多，但是它并不需要哥布林来管理它因为它能自我管理!"
"dlg_resurrection_entertain_mage_4_succubus","我的探子告诉我魔法师们正从英雄之门蜂拥向地下城。我应该在附近建个图书馆才能好好招待他们"
"dlg_resurrection_gold_digged_1_succubus","金子的数量现在应该已经足够了。

我也能亲自创造一些奴隶"
"dlg_resurrection_gold_digged_2_succubus","我咒语书里的“召唤哥布林”的咒语已经成功了"
"dlg_resurrection_gold_digged_3_succubus","但是我能创造的哥布林有数量限制，一旦达到了，我需要在地下城之心提高哥布林的最大数量"
"dlg_resurrection_gold_digged_4_succubus","我最好立刻召唤另一只哥布林"
"dlg_resurrection_heart_reached_1_succubus","啊！我能看见地下城之心邪恶的跳动着，多么神圣啊!"
"dlg_resurrection_heart_reached_10_succubus","一共有四种不同的岩石"
"dlg_resurrection_heart_reached_11_succubus","正常的岩石很容易被移除"
"dlg_resurrection_heart_reached_12_succubus","硬质岩石非常坚硬。我手下的哥布林是不可能将它挖穿的"
"dlg_resurrection_heart_reached_13_succubus","黄金矿脉蕴藏着我手下的哥布林能够挖到的金子，但这些层面的岩石非常坚硬"
"dlg_resurrection_heart_reached_14_succubus","接着是花岗岩。我手下的哥布林不可能挖得穿它，即使你说要打死他都挖不穿"
"dlg_resurrection_heart_reached_2_succubus","即使我在一场战斗中阵亡了，地下城之心也会复活我，但当这个过程中它会受到损害"
"dlg_resurrection_heart_reached_3_succubus","如果地下城之心被摧毁了…那么，这，最好它不会被摧毁"
"dlg_resurrection_heart_reached_4_succubus","好处是我可以总是可以快速到达我的地下城之心和知道他的生命值"
"dlg_resurrection_heart_reached_5_succubus","不错，现在开始，我只需要在这里安顿下来，回复力量"
"dlg_resurrection_heart_reached_6_succubus","为了能这样做，我得建造一个地下城，但是我还是缺少必须的资源"
"dlg_resurrection_heart_reached_7_succubus","嗨, 一个哥布林! 他怎么会在这里?"
"dlg_resurrection_heart_reached_8_succubus","没关系-他来得正好，我要彻底的把他变为我廉价，顺从的奴隶！"
"dlg_resurrection_heart_reached_9_succubus","这里有个金矿，我应该继续挖下去用来增加我的黄金储备！"
"dlg_resurrection_imprison_hero_1_succubus","很好！当我杀死了一个英雄之后，我就会立即获得他的部分灵魂能量。剩下的将会慢慢的渗进土壤中"
"dlg_resurrection_imprison_hero_2_succubus","为了防止这种情况并获得剩下的能量，我需要把英雄关进地下城。幸运的是，刚好在那边有一个"
"dlg_resurrection_imprison_hero_3_succubus","我的仆人自动的把英雄们拖进地下城中，在那里他们可以平静的腐烂"
"dlg_resurrection_intro_1_succubus","我终于逃脱了那肮脏的监狱了！那可怕的领主必要为此付出代价。他需要在滚烫的油锅中洗洗脑……"
"dlg_resurrection_intro_2_succubus","但是……发生了什么？我感觉这么……虚弱？！

啊，我的所有技能和贡献点消失了！"
"dlg_resurrection_intro_3_succubus","我谴责那可憎的领主！肯定是这样 - 我敢打赌是肯定是他诅咒我或是怎么了！啊！他将会为此付出代价的。我将会把他的筋拿来做晾衣绳！"
"dlg_resurrection_intro_4_succubus","嗯，至少有一个地下城之心在那。我应该尽可能快的获得它"
"dlg_resurrection_kill_first_hero_1_succubus","一个英雄的灵魂能量在他的头上显示。这个似乎满了，并且准备好了被……捕获"
"dlg_resurrection_kill_first_hero_2_succubus","一个完全满足了的英雄将会试着离开地下城。如果成功，他的灵魂能量将会丢失，和被他抢夺的黄金一起永远消失！"
"dlg_resurrection_open_second_entrance_1_succubus","很好。这有任何武器的基本元素。有更多的声誉，我就能有更多不同的建筑可供选择"
"dlg_resurrection_open_second_entrance_3_succubus","我可以拆掉任何不再需要的设施。但是这不是现在的议程"
"dlg_resurrection_open_second_entrance_4_succubus","嗯，这不是一个呆在牢里的英雄需要的装备，我应该打开另一个通道"
"dlg_resurrection_open_second_entrance_5_succubus","我的间谍告诉我，穿过这个这个通道需要装备。我应该尽快打开它"
"dlg_resurrection_outor_1_succubus","太好了。我仍可以控制一些地下城的基本建筑"
"dlg_resurrection_outor_2_succubus","我可以把这里搞得更糟……或者我可以带头从楼梯通道离开"
"dlg_resurrection_prestige_intro_1_succubus","太好了。太棒了！现在英雄的灵魂能量将会慢慢的流向我和我的地下城之心，呵呵呵。
还有，我现在可以建造更多监狱，这样就有更多的空间给我们的“付费用户”了！"
"dlg_resurrection_prestige_intro_2_succubus","地牢需要建在房间内，一个房间由至少由二乘以二的场所构成。"
"dlg_resurrection_prestige_intro_3_succubus","如果我在空房间中再建一个小单间，那将会变成监狱。这将可能放置其他房间的设施"
"dlg_resurrection_prestige_intro_4_succubus","然而，宝箱和威望设施可以放置在任何地方。啊，说到威望设施……"
"dlg_resurrection_prestige_intro_5_succubus","当然，威望设施让我得到威望，那增加我的贡献并且让我更加强大。还有，设施还是需要一定量的威望才能制造的"
"dlg_resurrection_prestige_intro_6_succubus","英雄们喜欢威望设施并钦佩它。当一个英雄钦佩一个威望，这将会带来更多的威望。因此我该在许多英雄能经过的地方放置威望设施"
"dlg_resurrection_prestige_intro_7_succubus","有两种威望设施：墙设施和地板设施。墙设施有更高的基础价值，但是他们对英雄的吸引力小。地板设施有更小的基础价值，但是我可以从英雄那获得更多的钦佩"
"dlg_resurrection_prestige_intro_8_succubus","我现在应该建造一些威望设施来加强自己"
"dlg_resurrection_satisfy_treasure_1_succubus","不幸的是，一个新建的宝箱中没有黄金。首先一个哥布林必须从地下城之心中获得黄金然后把它带回金库"
"dlg_resurrection_satisfy_treasure_2_succubus","只有这样英雄才能掠夺到宝箱。但是这也意味着必须设法达到宝箱。哥布林必须设法达到宝箱，或多或少去除阻碍！

现在我要等待一个贪婪的英雄来用金钱填充口袋"
"dlg_split_build_dungeon_0_sidekic""k","女主人，你还好吗？"
"dlg_split_build_dungeon_1_succubus","哦……是的，我很好。
那个愚蠢的石头块可凶了……"
"dlg_split_build_dungeon_10_succubus","建立一个地下城？这里？
你没有听到我说黑暗领主想把这的一切都摧毁吗？"
"dlg_split_build_dungeon_11_colossus","你……想要……我们的……帮助……但是……首先……我们……想要……从你那……获得……一些东西。

之后……你将……没有……帮助……我们……的理由！"
"dlg_split_build_dungeon_12_sidekic""k","他是有道理的……"
"dlg_split_build_dungeon_13_succubus","*嗨* 好吧，如果你坚持的话。让我们开始吧"
"dlg_split_build_dungeon_14_colossus","我……听说……有一个……地下城……需要……黄金。
许许……多多……的黄金！但是……这将……怎么……运作呢？"
"dlg_split_build_dungeon_15_sidekic""k","你们石头生物应该知道所有关于那的事情吧……*嗨*。哦好吧，我期望我的女人能够立即教导你！"
"dlg_split_build_dungeon_2_sidekic""k","你是对的，女主人。但是除那之外，他没有伤害到我们"
"dlg_split_build_dungeon_3_colossus","嘿……你……可以……说话！你……是……英雄……吗？"
"dlg_split_build_dungeon_4_succubus","英雄？不，我们不是英雄，我们是地下世界生物，并且我控制着一个强大的地下城！
好吧……至少我经常这样做。现在一切都显得有点混乱"
"dlg_split_build_dungeon_5_colossus","那……是这样……吗？"
"dlg_split_build_dungeon_6_colossus","我……需要……和……其他人……讨论……这个"
"dlg_split_build_dungeon_7_colossus","我已经同意了，你们确实不是英雄"
"dlg_split_build_dungeon_7~1_sidekic""k","我们很高兴听到这个，但是你需要帮助我们。黑暗领主计划着毁灭这个地下世界，那意味着你的家！"
"dlg_split_build_dungeon_7~2_colossus","那……令人担忧啊……我们……需要……深思熟虑……"
"dlg_split_build_dungeon_7~3_succubus","这又会花上很长一段时间吗？你能稍微想快一点吗？"
"dlg_split_build_dungeon_7~4_colossus","不……不行……"
"dlg_split_build_dungeon_7~5_colossus","我们……谈论……这个……并且……决定……帮助你们……但是有一个……条件！"
"dlg_split_build_dungeon_8_sidekic""k","我最担心的是……"
"dlg_split_build_dungeon_9_colossus","我们……巨型雕像.....是一个……好东西……但是……不是用来建造东西上……我们……喜欢……学习。

你……说……你……统治……地下城……

让……我们……看看你是怎么做的！"
"dlg_split_colossi_found_1_sidekic""k","女主人, 有一个很大的……怪物在前面！
我强烈建议我们逃跑吧 - 现在！"
"dlg_split_colossi_found_2_succubus","那小石块让你害怕了吗？呸！也许我们可以带上它 - 作为仆人"
"dlg_split_colossi_found_3_sidekic""k","怎么没人听我的建议呢？难怪大人让他们进入肮脏的土地中就像他本身一样！"
"dlg_split_colossi_found_4_sidekic""k","看，女主人，他们向着我们来呢！"
"dlg_split_colossi_search_1_succubus","我对这片土地一点都不熟悉"
"dlg_split_colossi_search_2_sidekic""k","女主人，谁知道我们周围的区域有多危险。我们得小心谨慎的前进"
"dlg_split_colossi_search_3_succubus","你害怕了吗，小哥布林？别害怕，我会看着这个戒指，什么都不会发生的"
"dlg_split_colossi_search_4_sidekic""k","多么……可靠啊，我的女士"
"dlg_split_crossroads_reached_1_champion","嘿，你知道是谁躲在玛萨斯深渊之门后面吗？不是别人……好吧，就是玛萨斯，那个叛徒！"
"dlg_split_crossroads_reached_2_champion","至今为止我们的努力已经取得了非常大的成功。堡垒将要是我们的了"
"dlg_split_crossroads_reached_3_zombieking","看……一个……人类的……军队。
我们……应该……攻击他们吗？"
"dlg_split_crossroads_reached_4_minos","一个有趣的概念*哼*。
虽然……这样的一支军队*哼*有一大堆单位……"
"dlg_split_crossroads_reached_5_minos","我们最好先溜进城堡然后*哼*看清楚情况。然后我们依然可以*哼*击败他们的军队，呵呵呵"
"dlg_split_dungeon_built_1_colossus","啊哈……那么……这……就是……他……怎么……工作的！"
"dlg_split_dungeon_built_10_colossus","哈……哈……哈！

巨像将会粉碎一切！"
"dlg_split_dungeon_built_11_marthas","盟友已经来了。让我们开始战斗吧！"
"dlg_split_dungeon_built_2_colossus","其实……我们……并不觉得……这个……很……令人兴奋。
我们……更喜欢……粉碎……东西！"
"dlg_split_dungeon_built_3_sidekic""k","*嗨*谁能猜到……"
"dlg_split_dungeon_built_4_colossus","让我们……出发……去……粉碎……东西吧"
"dlg_split_dungeon_built_4~1_sidekic""k","什么样的东西？"
"dlg_split_dungeon_built_5_colossus","一个……地下城……正在遭受……围攻。
我们……应该……突围！"
"dlg_split_dungeon_built_6_colossus","前进……朋友们。
让我们……粉碎……敌人！"
"dlg_split_dungeon_built_7_champion","战士们！敌人远远超过我们的人数。现在是围攻的最后阶段了，我们将毁灭玛萨斯深渊并且……"
"dlg_split_dungeon_built_8_succubus","毁灭他们！"
"dlg_split_dungeon_built_9_champion","战士们……一些巨大的……可怕的……石头生物正在攻击我们……我建议我们取消这最后的阶段围攻并且赶紧撤退。

跑啊！"
"dlg_split_kill_mage_1_marthas","朋友，看起来另一个问题已经浮出水面。

有个法师不停地向地下城扔火球。我忠实的哥布林工人已经警告我一些事情迟早会崩溃！"
"dlg_split_kill_mage_2_marthas","我已经跟你说过了你可以走这条路到达法师那。在他把这地方毁了之前杀了他！"
"dlg_split_kill_mage_3_minos","但那是*哼*孩子玩的！你为什么不*哼*照顾好你自己？"
"dlg_split_kill_mage_4_marthas","好吧，我还有点事情需要考虑，另外我还得监督这里，所以我现在无能为力……唉……"
"dlg_split_kill_mage_5_zombieking","为什么我们需要一个……计划？只要派出我们的所有部队……到前线……直到敌人停下脚步……"
"dlg_split_kill_mage_6_marthas","但是他们比我们人多！"
"dlg_split_kill_mage_7_zombieking","那又怎样？"
"dlg_split_kill_mage_8_minos","*嗨*好*哼*。我们会照顾好它的。
为什么我们总要在这里*哼*想办法计划事情呢？"
"dlg_split_mage_killed_1_marthas","很好 - 法师不再构成威胁了。你干的很出色！"
"dlg_split_mage_killed_2_minos","我们*哼*意识到那。顺便说下，你至今还没做过什么有用的事呢"
"dlg_split_mage_killed_3_marthas","耐心点！战略的计划基本完成了。我们将会突破围攻"
"dlg_split_mage_killed_4_colossus","我明白了……所以……那是……灵魂能量……怎么……工作的……

现在……请……为我们……展示……威望……这东西……"
"dlg_split_mage_killed_5_succubus","*嗨*这将没有结局吗？"
"dlg_split_mage_killed_6_sidekic""k","有耐心，女主人。有时候，即使是那些大堆的石头都会理解地下城的运作方式"
"dlg_split_mage_killed_7_succubus","可能有人会这样想……
但是我的间谍经常回报不同的消息！"
"dlg_split_marthas_found_1_zombieking","地下城正处于一个……真的很糟糕的状态。即使是我的一个……无脑的仆人都会做的更好！"
"dlg_split_marthas_found_2_marthas","谁敢在我荣耀的地下城阻扰并……哦，是你！

是什么把你们俩带来的？"
"dlg_split_marthas_found_3_minos","我还是从头开始把这个故事告诉你……"
"dlg_split_marthas_found_3~5_marthas","让我们退到地下城之心处，这样我们可以安静的谈谈了"
"dlg_split_marthas_found_4_marthas","我发现这一切而担忧。当然我愿意帮助你和……迷人的卡吕普索，但是你可以看到，我手边……现在有点问题"
"dlg_split_marthas_found_4~1_minos","哈，我可以把几个烂英雄*哼*当做早餐！"
"dlg_split_marthas_found_5_marthas","我愿意帮助你，但是首先，你必须停止围攻。我才会有时间想出办法，然后再告诉你。"
"dlg_split_marthas_found_6_marthas","啊额，英雄在我的地下城中？毁灭他们！"
"dlg_split_marthas_search_1_minos","来吧，皮包骨。让我们看看*哼*周围。
也许我们可以说服玛萨斯加入我们"
"dlg_split_marthas_search_2_zombieking","好的，让我们抓住这……上升的势头。哈……哈哈"
"dlg_split_marthas_search_3_minos","非常*哼*有趣……"
"dlg_split_outro_1_marthas","棒极了，对方军队已经被消灭！玛萨斯深渊自由了！万岁！
朋友们，未来对战黑暗领主的时候我是你忠实的盟友！"
"dlg_split_outro_2_colossus","那是……有趣的！
我们……一样会……在你身边……战到……最后！"
"dlg_split_outro_3_succubus","嗯，这刚刚好！我们平安的团聚了，并且赢得了未来的盟友。胜利临近了，我的朋友们！"
"dlg_split_outro_4_sidekic""k","女主人，我真的不想泼你冷水，但是黑暗领主真的是拥有令人难以置信的强大力量。要打败他，我们必须做的更好！"
"dlg_split_outro_5_minos","别在意，一点点*哼*灾难预言。我们知道*哼*你有多害怕。但是别怕 - 我会阻止*哼*黑暗领主回到地面的！"
"dlg_split_outro_6_sidekic""k","是啊，是啊，吖哒吖哒。我们会看到你的成功的，当你被他踩在灰里的时候。"
"dlg_split_outro_7_minos","你刚*哼*有说什么吗？"
"dlg_split_outro_8_sidekic""k","谁，我？嗯，不。不。你肯定是误会了……"
"dlg_split_outro_9_succubus","够了。你待会可以一起来。我们得出发了"
"dlg_split_raid_finished_1_marthas","喔，那真是千钧一发啊。我们差点被敌人淹没！"
"dlg_split_raid_finished_2_minos","呸，我不会*哼*称之为“淹没”！这些没用的人很难被当做*哼*敌人！"
"dlg_split_raid_starts_1_marthas","我们正在被攻击！"
"dlg_split_raid_starts_2_marthas","看起来一个小偷成功的打开了一个入口"
"dlg_split_raid_starts_3_marthas","你必须杀掉这个小偷还有那些入侵者，之后再次关上那路口！"
"dlg_split_scrolls_obtained_1_marthas","非常好，入口被关闭了。有一段时间那些英雄不能骚扰我们了"
"dlg_split_scrolls_obtained_2_colossus","现在……我明白了……关于……黄金。

但是……我……想……我听到……地下城……也……需要……灵魂……能量。

那……到底……是什么？"
"dlg_split_scrolls_obtained_3_succubus","嗯，我这的得教你每一件事吗？为什么我们还要再做一遍？"
"dlg_split_scrolls_obtained_4_sidekic""k","因为黑暗领主拥有不可思议的力量，我们需要所有能得到的帮助！"
"dlg_split_scrolls_obtained_5_succubus","是的……我差点就忘了"
"dlg_split_search_scrolls_1_marthas","但是还有一个任务必须……"
"dlg_split_search_scrolls_2_marthas","有几个开放着的英雄出口在我的地下城中，一次有一次的有令人讨厌的英雄进入。原则上，这不是坏事情，因为灵魂能量还有那些东西。但是在这次围攻中，我真的不能应付他们了。

幸运的是，在地下城的一些古代地窖里还有一些数量的卷轴，可以帮助关闭入口"
"dlg_split_search_scrolls_3_marthas","找到一些卷轴并利用他们关闭英雄入口。那将有助于我们提高抵抗这次围攻的几率"
"dlg_survival_gold_main_quest_started_1.2_sidekic""k","好消息是，让你变得强力的神器……至少当你积累声望！

坏消息是……好吧，我们还在不断消耗资源！"
"dlg_survival_gold_main_quest_started_1.3_sidekic""k","主人，这个过程不会停止。但是一旦我们没有了灵魂，你的地下城之心将会毁灭！

尽力守住吧！"
"dlg_survival_main_quest_started_1.1_sidekic""k","主人，你还记得你捡到的那个神器吗？

不记得？

好吧，不管怎样，我有好消息和坏消息给你……"
"dlg_survival_main_quest_started_1.2_sidekic""k","好消息是，让你变得强力的神器……至少在你积累声望的时候！

坏消息是……嗯，我们还在不断失去灵魂能量"
"dlg_survival_main_quest_started_1.3_sidekic""k","主人，这个过程不会停止。但是一旦我们没有了灵魂，你的地下城之心将会毁灭！

尽力守住吧！"
"dlg_undead_armyintro_1_sidekic""k","女主人，有支军队在那安营扎寨，挡住了我们前往恐怖火山的去路！"
"dlg_undead_armyintro_2_succubus","什么，还有？这变成一种习惯了吗……
嗯，可能我可以利用这些叛离的亡灵为我们来处理这个问题。"
"dlg_undead_armyintro_3_minos","嘿*哼*，有人藏在那儿！"
"dlg_undead_armyintro_3~1_sidekic""k","女主人，我相信我们是在处理一个侦查员。你必须阻止他，否则他将会动员军队！"
"dlg_undead_armyintro_4_minos","是的我们应该阻止这*哼*钻到地下！"
"dlg_undead_intro_1_zombieking","这个区域看起来……有些熟悉。我相信是有些……特别的东西"
"dlg_undead_intro_1~1_succubus","哦？"
"dlg_undead_intro_1~2_zombieking","我开始……记得。啊，是的……好。

有一些……不死生物在周围……变成叛徒！"
"dlg_undead_intro_1~3_sidekic""k","叛徒亡灵？这真是恶笑话，不是吗？"
"dlg_undead_intro_1~4_zombieking","不幸的是……这些亡灵只是宣告……自由意志，并拒绝承认……我的权威。

我可以称呼他们……被遗弃者，因为他们已经明显不是亡灵了"
"dlg_undead_intro_1~5_succubus","嗯，但是这有点意思。可能我们可以让那些亡灵和我们一起战斗 - 毕竟，黑暗领主也是要毁灭他们"
"dlg_undead_intro_1~6_zombieking","什么？和他们联盟……叛徒？

这不会结束的。"
"dlg_undead_intro_2_succubus","这值得一试。我建议我们捕获那的地下城之心然后挖穿到他们"
"dlg_undead_intro_3_minos","是的！还有如果那些*哼*亡灵拒绝加入我们，我们*哼*能给他们什么作为回报呢！"
"dlg_undead_intro_4_zombieking","这可能……不是好主意。

我们应该……先照顾好我们的防线……还有建立强大的地下城……以防他们……趁机来袭"
"dlg_undead_intro_4~1_minos","呸！*哼*懦夫"
"dlg_undead_intro_5_sidekic""k","看到那些英雄入口了吗？我们应该打开他们来赢取威望"
"dlg_undead_outro_1_succubus","那么多军队。现在跟我来，我的同伴，恐怖火山就在眼前了！"
"dlg_undead_outro_2_zombieking","好吧，我很高兴……我们能够……和叛徒达成……协议"
"dlg_undead_outro_3_sidekic""k","*嗨*嘿，你真的不知道吗？"
"dlg_undead_outro_4_zombieking","你到底是……什么意思，小家伙？"
"dlg_undead_outro_5_sidekic""k","哦，别在意。让我们走吧！"
"dlg_undead_quest_fulfilled_1_zombieking","啊，精美的……灵魂能量。我永远也不会原谅……你的叛逆，但是让我们把我们的意见放一边，现在……一起对付黑暗领主"
"dlg_undead_quest_fulfilled_10_succubus","好的，不管怎样。让我们组建军队，现在！"
"dlg_undead_quest_fulfilled_2_zombieking","谢谢。我……同意。并且我现在会忘记你的……背叛。
但是在我们能够对付……黑暗领主之前，我们应该先对付……眼前这只部队"
"dlg_undead_quest_fulfilled_3_zombieking","这里，让我给你们一些……你可以用来摧毁他们的……卷轴！"
"dlg_undead_quest_fulfilled_4_succubus","你真是……太好了。.
.
让我们再他失去全部之前离开这里！"
"dlg_undead_quest_fulfilled_5_sidekic""k","女主人，我们尽快跟上你的！"
"dlg_undead_quest_fulfilled_6_minos","我确定你可以*哼*跑的非常快，小*哼*哥布林"
"dlg_undead_quest_fulfilled_7_minos","等一下……是*哼*那皮包骨一直带着卷轴吗？"
"dlg_undead_quest_fulfilled_8_succubus","那个……很可能是……
*嗨*那可能节省我们很多时间。为什么命运要那么残酷呢？"
"dlg_undead_quest_fulfilled_9_sidekic""k","我想这是技术上成为“拖延时间”，女主人"
"dlg_undead_scoutmissed_1_sidekic""k","女主人，其中一个探子已经探索了你的地下城并回到地方"
"dlg_undead_scoutmissed_2_sidekic""k","我很确信他们已经计划好要进攻我们了。小心！"
"dlg_undead_scoutmissedagain_1_sidekic""k","另一个探子已经穿越了你的防守，地下世界的女主人！"
"dlg_undead_undead_defeated_1_zombieking","你被……打败了！"
"dlg_undead_undead_defeated_2_zombieking","不可能。你……被打败了！"
"dlg_undead_undead_defeated_2~1_sidekic""k","可能你认为那只是一个平局？"
"dlg_undead_undead_defeated_2~3_zombieking","那么……是吧……"
"dlg_undead_undead_defeated_2~4_succubus","那个……我还好。一切搞定了。
那么，你剩余的亡灵，嗯，都打算加入我们吗？"
"dlg_undead_undead_defeated_2~5_zombieking","好吧。我们同意……支持你。
但是首先，你必须帮助我们出去。

我们需要营养。给我们吃……英雄或许再来一些灵魂能量。真美味……灵魂能量……嗯！"
"dlg_undead_undead_defeated_3_zombieking","去吸引一些英雄……还有足够的灵魂能量……在我的洞穴中。那么我们……就会帮助你！"
"dlg_undead_undead_defeated_4_minos","嗯，我们为什么不阻止*嗨*任何进入地底*嗨*的事物呢？"
"dlg_undead_undead_defeated_5_zombieking","我不相信那……是好的……主意。我们需要……他们的……帮助！"
"dlg_undead_undead_defeated_6_sidekic""k","是的……好吧……很对"
"dlg_undead_undead_defeated_7_minos","嗯，一个小伙子能不能*嗨*在这附近找点乐子呢？"
"dlg_undead_undead_defeated_8_succubus","我相信我们迎来一些英雄来让你毁灭"
"dlg_undead_undead_defeated_9_minos","希望吧……"
"dlg_undead_undead_reached_1_succubus","嗯，看起来我们人少了……
我们应该和他们的首领谈谈！"
"dlg_undead_undead_reached_2_zombieking","等等……我来……解决这事"
"dlg_undead_undead_reached_3_zombieking","背叛我的……事物"
"dlg_undead_undead_reached_3~1_sidekic""k","啊哈，这将不得善终……"
"dlg_undead_undead_reached_3~2_zombieking","可能我们不能总是看法一致……
但是现在是……调和的时候了。那个黑暗领主威胁着我们所有的人……我们最好……齐心协力！"
"dlg_undead_undead_reached_4_zombieking","够了……无谓的闲聊。
你被我们打败了……叛徒！"
"dlg_undead_undead_reached_5_zombieking","不，我想你误会了……
你背叛了我！"
"dlg_undead_undead_reached_6_zombieking","你是……这样解释……这个故事的吗？
你将会为此……付出代价的！"
"dlg_undead_undead_reached_7_zombieking","额……这刚发生了什么？我错过了什么好戏吗？"
"dlg_undead_undead_reached_8_sidekic""k","我也*哼*不明白。但是现在"
"dlg_undead_undead_reached_9_minos","我也*哼*不明白。但是现在让我们*哼*干掉一些亡灵吧！"
"dm_2p_bushwic""k","布什维克"
"dm_2p_bushwick_desc","一般人会形容这张地图很普通"
"dm_2p_edgemount","山边"
"dm_2p_edgemount_desc","传说地下城有一个英雄出口指向当地的英雄学院。因此，打开英雄之门的地下城领主可以得到一个‘欢迎光临’和川流不息的英雄们的光顾。"
"dm_2p_winteracre","寒冬大地"
"dm_2p_winteracre_desc","一个传说中的金矿脉大概就坐落在此处地下，而且拥有取之不尽的金子原料。要在敌人前面占据这座金矿！"
"dm_2p_woodhaven","木港"
"dm_2p_woodhaven_desc","地下世界的战斗有时被拖延。方便的是，你和你的敌人已经通过了并且打开了两个英雄之门，每一个都会加快地下城的进程"
"dm_3p_blackpond","黑色池塘"
"dm_3p_blackpond_desc","一个传说中的金矿脉大概就坐落在此处地下，而且拥有取之不尽的金子原料。要在敌人前面占据这座金矿！"
"dm_3p_corwic""k","旋转灯芯"
"dm_3p_corwick_desc","传说地下城有一个英雄出口指向当地的英雄学院。因此，打开英雄之门的地下城领主可以得到一个‘欢迎光临’和川流不息的英雄们的光顾。"
"dm_3p_northcastle","北方城堡"
"dm_3p_northcastle_desc","一般人会形容这张地图很普通"
"dm_4p_norkeep","不要坚持"
"dm_4p_norkeep_desc","一个巨大的酒馆直接位于你的地下城之上。酒馆提供两个引人注目的英雄入口进入地下城。振作起来:无数的英雄会倒在这些路口里"
"dm_4p_redland","红土地"
"dm_4p_redland_desc","一般人会形容这张地图很普通"
"dm_4p_southdale","南戴尔"
"dm_4p_southdale_desc","一个传说中的金矿脉大概就坐落在此处地下，而且拥有取之不尽的金子原料。要在敌人前面占据这座金矿！"
"dragon","龙"
"dragon_desc","一个巨大无比，口吐烈焰的怪物，你没必要跟它离得太近！"
"dreamcatcher","捉梦人"
"dreamcatcher_desc","捉梦人能保证你不再被噩梦打扰，你不再会梦到又大又坏的英雄前来洗劫你的地下城，然后又带着灵魂能量消失！"
"dry_flowers","凋零的花朵"
"dry_flowers_desc","这些花朵看上去就惹人怜悯，而且急需水源。只有极度邪恶的人才会拒绝它们"
"DungeonHeartInfo_gold_desc","你手头拥有的金子。你金子的主要来源是英雄和采掘"
"DungeonHeartInfo_gold_effect","现有金子: {0}"
"DungeonHeartInfo_gold_title","金子"
"DungeonHeartInfo_heart_desc","在这里你可以查看此时地下城之心的健康值。密切关注这个数值，因为一旦降到0 —— 你就输了！"
"DungeonHeartInfo_heart_title","地下城之心健康值"
"DungeonHeartInfo_power_desc","威望决定你能有多强大。使用更好的设施通常需要较高的威望值。威望同时也影响你所有的其他属性"
"DungeonHeartInfo_power_effect","现有威望: {0}"
"DungeonHeartInfo_power_title","威望"
"DungeonHeartInfo_prison_desc","列出你的地下城里有多少间牢房还有其中被占用了几间。

你必须拥有至少一间闲置牢房才能囚禁英雄！"
"DungeonHeartInfo_prison_effect","已占用的监狱牢房: {0}/{1}"
"DungeonHeartInfo_prison_title","地牢"
"DungeonHeartInfo_soulEnergy_desc","你现在拥有的灵魂能量数。英雄的需要被满足后就会等到灵魂能量。如果你击败英雄并将其囚禁，你就可以把他的灵魂能量排光"
"DungeonHeartInfo_soulEnergy_effect","现有灵魂能量: {0}"
"DungeonHeartInfo_soulEnergy_title","灵魂能量"
"DungeonHeartInfo_tooltip_desc","你的地下城之心是你一切邪恶的中心。如果你的地下城领主死去，地下城之心还可以帮他复活。不过要是地下城之心被摧毁的话，你就会输掉游戏。所以你要确保它安然无恙！"
"DungeonHeartInfo_tooltip_effect","现在的健康值: {0}/{1}"
"DungeonHeartInfo_tooltip_title","地下城之心"
"DungeonHeartInfo_torture_desc","列出你的地下城中刑具的数量和使用情况"
"DungeonHeartInfo_torture_effect","已被占用的行刑场地: {0}/{1}"
"DungeonHeartInfo_torture_title","行刑场地"
"dungeonlevel_0","地下墓穴"
"dungeonlevel_1","神殿"
"dungeonlevel_2","地狱"
"dungeonlevel_3","冰"
"dungeonlord","黑暗领主"
"elephant_statue_wall","“象头”雕像"
"elephant_statue_wall_desc","这只显眼的象头保证能让英雄猎人无比敬畏，一动不动。只要别让动物保护组织的人看见就好了！或者让他们看见也行，但要确保他们不再会离开你的地下城，哈哈哈"
"empty_savegame_name","(无名)"
"enemy_heart","敌方地下城之心"
"enemy_heart_desc","这个地下城之心是敌人的。摧毁它！"
"event_log_empty","你还没有对话"
"facade","类似石头的……东西"
"facade_desc","这个巨大的石头做的玩意儿看上去很华丽，所以可能比较适合拿到银行或保险公司这种浪费客人钱的地方做标志。

英雄们比较喜欢这种东西，老天才知道，也许你也是。请注意这些令人动情的细节工作：你的哥布林用一种磨牙的技巧在岩石上啃出了一幅幅小画。"
"fighter","勇士"
"fireangel","烈火天使"
"fireangel_desc","这个炽热的某某是个堕落的天使，能让他的敌人闻风丧胆。你不会想在自己家里回请这一位的！"
"firecup","阿兹特克火盆"
"firecup_desc","这火堆劈啪作响，放在屋里的角落看上去不错，它还映出一种黑暗、不祥的阴影"
"firepot","燃烧的双耳细颈瓶"
"firepot_desc","早先这里没有木桶可以围绕……"
"firepot_wall","在墙上燃烧的双耳细颈瓶"
"firepot_wall_desc","嘿，这东西不但看上去很新潮，而且还能散发出光亮，让地下城的环境感觉很舒适，很令人愉快"
"firetrap","火焰陷阱"
"firetrap_desc","在两面相对的墙上分别有一个张开嘴，仿阿兹特克人的头像？这种让一些考古学家疑惑不解的东西，日常生活当中英雄们却视而不见。至少在那大嘴开始喷出火焰之前……"
"fireworm","火蛹"
"fireworm_desc","这个有趣的、情绪高涨的小家伙带着火一样的热情（此处注意双关语）徘徊于你的地下城。 它们要是在路上碰见英雄的话，一定会给予他们热烈的欢迎（此处也要注意双关语）

这些野兽能和落单的英雄困斗很久"
"flagon","打碎的双耳细颈瓶"
"flagon_desc","这些双耳细颈瓶是为了让你的地下城看上去更酷些而专门做旧的。这样行得通，真的！"
"flambeau","冰煤盆"
"flambeau_desc","你可能会问这样能行的通吗。用冰做的火盆……嗯，有很多种解释都说的过去……我是说，当然了……也许理论上来说……

好吧，忘记现实吧：它就是看上去太漂亮了！"
"flambeau_stone","微型火盆（墙上的）"
"flambeau_stone_desc","这个小火盆架在墙上，绝对是每一个恐怖的地下城必须装备的。一团暖暖的火焰从中央徐徐升起，射出一种诡异的黄光"
"floating_number_admiration","{0} 敬仰"
"floating_number_gold","{0} 金子"
"floating_number_soul_energy","{0} 灵魂能量"
"flyingskull","会飞的头骨"
"flyingskull_desc","呃！一块被恶魔支配还燃烧着的动物头骨，而且还拖着半截脊椎骨！

许多英雄仅仅是看到这种景象马上就会惊慌失措，以惊人的速度四散而逃。其实绝大多数会飞的头骨并不会造成伤害，面对英雄也只不过是充当炮灰的。最好的对比就是食人鱼……"
"foot_statue","“大脚”雕像"
"foot_statue_desc","这个像装饰品的石头脚让很多观赏者看完以后呆若木鸡，不知所以。过一会以后，一些人开始明白这位伟大的艺术家作者，鬼斧神工般的，希望我们保持朴实的作风。不过也有一些人似乎看到了已经石化了的过去的一脚。

反正它看着挺好看的，也能照亮你的地下城！"
"format_duration","{0:0} 秒"
"format_duration_highprec","{0:0.0} 秒"
"format_percent_per_hp","{0:0}% 的生命值"
"format_persecond","每秒{0:0}"
"format_persecond_highprec","每秒{0:0.0}"
"fortress","征服"
"fortress_Briareos_map_name","布里阿瑞俄斯"
"fortress_Erebos_map_name","厄瑞玻斯"
"fortress_Eurybia_map_name","欧律比亚"
"fortress_Kyklopen_map_name","库克洛普斯"
"fortress_mission","你的敌人爬回大本营去了。放火把他烧出来！"
"fortress_Mnemosyne_map_name","谟涅摩叙涅"
"fresh_flowers","浇灌过的花朵"
"fresh_flowers_desc","因为你已经浇灌过了，这些花朵就像刚开花一样耀人。没有喷壶和水，你到底是怎么做到的……我们不想深入探讨了！"
"frog","巨型青蛙"
"frog_desc","很多小男孩都觉得这些欢快地呱呱叫的动物很酷……直到他们发现自己已经被那长长的舌头卷住，挣扎并尖叫着被拖进了青蛙的嘴里！"
"game_crash","严重错误"
"game_crash_desc","在读取游戏时发生了一个严重错误。点“确定”回到开始菜单"
"game_stats_dungeon_title","房间和设施"
"game_stats_heroes_title","英雄和怪物"
"garcol","强大的滴水怪像"
"garcol_desc","即便这些怪物在游戏里没有出现，至少他们也能当作摆设吧。我是说，那也挺酷的，对吧？"
"gargoyle_wall_fog","滴水怪像头（墙上的）"
"gargoyle_wall_fog_desc","你可以把这个巨大的、金属的东西摆在墙上。而且，如果这还不够占满整面墙的话，更精彩的还在后面：这野兽的嘴里还能喷出烟来。什么,你还在读这个吗？行了吧，赶紧把那些东西挂到墙上去，现在就去！"
"gimmick_drum","兽人欢乐鼓"
"gimmick_drum_desc","这只大鼓是兽人们用来公告兽人节日的。兽人的节日包括，鲜血日、碎骨节、啃人骨周、斋戒时刻、战争时刻、互相打破脑袋日等等等等"
"gold","金子"
"goldrush","急需大量金子"
"goldrush_desc","你的金子供给似乎瞬间蒸发了……"
"gong","超大号铜锣"
"gong_desc","这东西能让你在地下城中制造出震耳欲聋的巨响，不管你这么做是为了惹恼英雄还是召唤哥布林前来听宣。

补编：工会遗憾的禁止你使用此物。不过它看上去还是挺酷的！"
"grid_fog","小烟囱"
"grid_fog_desc","阵阵青烟时不时的从地上的一个小炉子里冒出来，飘入大气层中。不过十分便利的是，这东西不需要用魔法之类来创造，而是来源于你地下城下面的一间挤满了烟鬼的小屋子，原因是你已宣布地下城为非吸烟区"
"hacknslay_chase_desc","你忠诚的仆人赛得柯克先生被绑架了！
快把他从石像巨人的魔爪里解救出来，同时，顺便打通这座迷宫式的地下城"
"hacknslay_chase_main_quest","解救塞得柯克先生"
"hacknslay_chase_main_quest_progress_mage","你可以从这个推销员处购买技能点数，需要 {0} 金子"
"hacknslay_chase_map_name","拯救行动"
"hand","骷髅手（墙上的）"
"hand_desc","你喜欢那只冰冷的手，对吧？给你，装在墙上吧，全头骨打造的。这可是只有你才能拿到的价格哟！"
"happytrees_map_name","开心树"
"healing_well_lvl0","健康之泉"
"healing_well_lvl0_desc","健康之泉为英雄提供了一个可以补满药剂瓶和社交聚会的场所。密切注意这个东西！"
"healing_well_lvl1","健康之泉"
"healing_well_lvl1_desc","健康之泉为英雄提供了一个可以补满药剂瓶和社交聚会的场所。密切注意这个东西！"
"healing_well_lvl2","健康之泉"
"healing_well_lvl2_desc","健康之泉为英雄提供了一个可以补满药剂瓶和社交聚会的场所。密切注意这个东西！"
"health","生命值"
"healthmana_frame_desc","红色条框显示你当前的健康值。每次敌人造成伤害，你的健康值就会下降。如果健康值下降到0你会死亡，那时你必须在地下城之心复活。只要没有满槽，你的生命值就会逐渐回升，但是条件是你要呆在自己的势力范围之内。

蓝色的条框显示你当前的法力值。你要用法力来施咒。只要没有满槽，你的法力值就会逐渐回升，但是条件是你要呆在自己的势力范围之内。"
"healthmana_frame_health_effect","健康值: {0} / {1}"
"healthmana_frame_mana_effect","法力值: {0} / {1}"
"healthmana_frame_title","健康值和法力值显示"
"HealthMana_health_desc","红色条框显示你当前的健康值。每次敌人造成伤害，你的健康值就会下降。如果健康值下降到0你会死亡，那时你必须在地下城之心复活。只要没有满槽，你的生命值就会逐渐回升，但是条件是你要呆在自己的势力范围之内。"
"HealthMana_health_title","健康值指示"
"HealthMana_mana_desc","蓝色的条框显示你当前的法力值。你要用法力来施咒。只要没有满槽，你的法力值就会逐渐回升，但是条件是你要呆在自己的势力范围之内。"
"HealthMana_mana_title","法力值指示"
"heartstone","心之石碎片"
"heartstone_desc","由一小片死掉的地下城之心打造，这个装置特款式十分特别，因为它还在继续散发出同样的不祥红光。

劫后余生的人热衷于在酒馆给人讲故事，告诉人们关于这个引人注目的东西的来历。不过你不打算有任何英雄能够幸存，对吧？"
"hell_skull","恶魔头骨（墙上的）"
"hell_skull_desc","厚重的铁链把这片狰狞的头骨挂在墙上。据说恶毒的灵魂有时会来参观这种头骨，还会发出哀伤的声音"
"hellhound","地狱之犬"
"hellhound_desc","这只怪物让遛狗变得有趣多了。你要有所准备：路人们会大声尖叫着逃跑，有人会心脏病发，车祸和很多其他事情也会发生。

相反，在地狱这里，这种场景太普通了，根本没人会留意"
"hero_adventurer_desc","探险者只不过是英雄的模仿者，他们通常甚至都不清楚应该从哪一端握住长剑。他们容易受骗，容易被感动，而且除了财宝、战斗和装备之外对什么都不感兴趣。击败他们的难度也就像从婴儿手里偷糖差不多"
"hero_assassin_desc","刺客是雇佣杀手，他们行动秘密而且从不引人注意，行动时都是伏击。你的生物面对他们几乎无力反抗。这些杀手还特别喜欢带着像陷阱这样的复杂装置四处漫步"
"hero_champion_desc","华贵的优胜者使每一个地下城领主都会感到恐惧。这些极其强大的英雄对你的地下城并不感兴趣。他们是来解救被你囚禁的英雄，并摧毁你的地下城之心的。

同时，就好象这还不够糟糕一样，他们会在你的地下城传播一种糟糕的心情，并阻碍其他的英雄来访"
"hero_classtitle_CHAMPION_1","强壮的"
"hero_classtitle_CHAMPION_10","杰出的"
"hero_classtitle_CHAMPION_11","疯狂的"
"hero_classtitle_CHAMPION_12","狂热的"
"hero_classtitle_CHAMPION_13","伟大的"
"hero_classtitle_CHAMPION_14","英勇的"
"hero_classtitle_CHAMPION_15","高贵的"
"hero_classtitle_CHAMPION_16","强壮的"
"hero_classtitle_CHAMPION_17","意志坚强的"
"hero_classtitle_CHAMPION_18","屠夫"
"hero_classtitle_CHAMPION_19","破坏者"
"hero_classtitle_CHAMPION_2","强大的"
"hero_classtitle_CHAMPION_20","毁灭者"
"hero_classtitle_CHAMPION_21","野蛮人"
"hero_classtitle_CHAMPION_22",", 柯南的兄弟"
"hero_classtitle_CHAMPION_23",", 努克。乔里斯训练出来的"
"hero_classtitle_CHAMPION_3","愤怒的"
"hero_classtitle_CHAMPION_4","无敌的"
"hero_classtitle_CHAMPION_5","无可比拟的"
"hero_classtitle_CHAMPION_6","耀眼盔甲下的骑士"
"hero_classtitle_CHAMPION_7","救星"
"hero_classtitle_CHAMPION_8","骑士"
"hero_classtitle_CHAMPION_9","优胜者"
"hero_classtitle_l0_h_adventurer_1","乞丐"
"hero_classtitle_l0_h_adventurer_10","新人"
"hero_classtitle_l0_h_adventurer_11","无知的"
"hero_classtitle_l0_h_adventurer_12","瘦弱的"
"hero_classtitle_l0_h_adventurer_13","纤细的"
"hero_classtitle_l0_h_adventurer_14","出拳就跟吹口气一样的"
"hero_classtitle_l0_h_adventurer_15","浑身冰冷的"
"hero_classtitle_l0_h_adventurer_16","无关紧要的"
"hero_classtitle_l0_h_adventurer_17","微不足道的"
"hero_classtitle_l0_h_adventurer_18","毫无价值的"
"hero_classtitle_l0_h_adventurer_19","可忽略不计的"
"hero_classtitle_l0_h_adventurer_2","贫穷的"
"hero_classtitle_l0_h_adventurer_20","瘦弱的"
"hero_classtitle_l0_h_adventurer_21","有趣的"
"hero_classtitle_l0_h_adventurer_22","抠门的"
"hero_classtitle_l0_h_adventurer_23","蠢货"
"hero_classtitle_l0_h_adventurer_24","没有情趣的"
"hero_classtitle_l0_h_adventurer_25","可憎的"
"hero_classtitle_l0_h_adventurer_26","厚颜无耻的"
"hero_classtitle_l0_h_adventurer_27",", 杀鼠人"
"hero_classtitle_l0_h_adventurer_28",", 杀虫人"
"hero_classtitle_l0_h_adventurer_29",", 小山丘的征服者"
"hero_classtitle_l0_h_adventurer_3","贫困的"
"hero_classtitle_l0_h_adventurer_30",", 厌倦生活的"
"hero_classtitle_l0_h_adventurer_31","木拳头"
"hero_classtitle_l0_h_adventurer_4","弱小的"
"hero_classtitle_l0_h_adventurer_5","懦弱的"
"hero_classtitle_l0_h_adventurer_6","一丝不挂的"
"hero_classtitle_l0_h_adventurer_7","没有天赋的"
"hero_classtitle_l0_h_adventurer_8","无可救药的"
"hero_classtitle_l0_h_adventurer_9","离不开妈妈的孩子一样的"
"hero_classtitle_l0_h_adventuress_1","乞丐"
"hero_classtitle_l0_h_adventuress_10","软弱的"
"hero_classtitle_l0_h_adventuress_11","无知的"
"hero_classtitle_l0_h_adventuress_12","瘦弱的"
"hero_classtitle_l0_h_adventuress_13","纤细的"
"hero_classtitle_l0_h_adventuress_14","出拳就跟吹口气一样的"
"hero_classtitle_l0_h_adventuress_15","混身冰冷的"
"hero_classtitle_l0_h_adventuress_16","无关紧要的"
"hero_classtitle_l0_h_adventuress_17","微不足道的"
"hero_classtitle_l0_h_adventuress_18","毫无价值的"
"hero_classtitle_l0_h_adventuress_19","可忽略不计的"
"hero_classtitle_l0_h_adventuress_2","贫穷的"
"hero_classtitle_l0_h_adventuress_20","瘦弱的"
"hero_classtitle_l0_h_adventuress_21","有趣的"
"hero_classtitle_l0_h_adventuress_22","抠门的"
"hero_classtitle_l0_h_adventuress_23","蠢货"
"hero_classtitle_l0_h_adventuress_24","没有情趣的"
"hero_classtitle_l0_h_adventuress_25","可憎的"
"hero_classtitle_l0_h_adventuress_26","厚颜无耻的"
"hero_classtitle_l0_h_adventuress_27",", 杀鼠人"
"hero_classtitle_l0_h_adventuress_28",", 杀虫人"
"hero_classtitle_l0_h_adventuress_29",", 小山丘的征服者"
"hero_classtitle_l0_h_adventuress_3","贫困的"
"hero_classtitle_l0_h_adventuress_30","醉鬼"
"hero_classtitle_l0_h_adventuress_31",", 厌倦生活的"
"hero_classtitle_l0_h_adventuress_32","木拳头"
"hero_classtitle_l0_h_adventuress_4","弱小的"
"hero_classtitle_l0_h_adventuress_5","懦弱的"
"hero_classtitle_l0_h_adventuress_6","赤裸的一丝不挂的"
"hero_classtitle_l0_h_adventuress_7","没有天赋的"
"hero_classtitle_l0_h_adventuress_8","无可救药的"
"hero_classtitle_l0_h_adventuress_9","纯洁的"
"hero_classtitle_l0_h_novicef_1","自作聪明的"
"hero_classtitle_l0_h_novicef_10","很少穿衣服的"
"hero_classtitle_l0_h_novicef_11","疯狂的"
"hero_classtitle_l0_h_novicef_12",", 电话号码簿的读者"
"hero_classtitle_l0_h_novicef_13",", 职业醉鬼"
"hero_classtitle_l0_h_novicef_14","纤细的贵族"
"hero_classtitle_l0_h_novicef_15","从业余镇来的"
"hero_classtitle_l0_h_novicef_16","好奇的"
"hero_classtitle_l0_h_novicef_17","笨拙的"
"hero_classtitle_l0_h_novicef_18","早熟的"
"hero_classtitle_l0_h_novicef_19",", 从前是厕所清洁工"
"hero_classtitle_l0_h_novicef_2","无知的"
"hero_classtitle_l0_h_novicef_20","无辜的"
"hero_classtitle_l0_h_novicef_21","孤儿"
"hero_classtitle_l0_h_novicef_22","无家可归的"
"hero_classtitle_l0_h_novicef_23","肮脏的"
"hero_classtitle_l0_h_novicef_24","可怜的"
"hero_classtitle_l0_h_novicef_25","小的"
"hero_classtitle_l0_h_novicef_26","新人"
"hero_classtitle_l0_h_novicef_27","荒诞的"
"hero_classtitle_l0_h_novicef_28","懒惰的"
"hero_classtitle_l0_h_novicef_29","淘气的"
"hero_classtitle_l0_h_novicef_3","破产的"
"hero_classtitle_l0_h_novicef_30","流浪汉"
"hero_classtitle_l0_h_novicef_31",", 以她的上帝名义行乞的"
"hero_classtitle_l0_h_novicef_32","风尘仆仆的"
"hero_classtitle_l0_h_novicef_4","受惊吓的"
"hero_classtitle_l0_h_novicef_5","胆怯的"
"hero_classtitle_l0_h_novicef_6","软弱的"
"hero_classtitle_l0_h_novicef_7","不停流鼻涕的"
"hero_classtitle_l0_h_novicef_8","粉扑"
"hero_classtitle_l0_h_novicef_9","困惑的"
"hero_classtitle_l0_h_novicem_1","自作聪明的"
"hero_classtitle_l0_h_novicem_10","疯狂的"
"hero_classtitle_l0_h_novicem_11",", 电话簿读者"
"hero_classtitle_l0_h_novicem_12",", 职业醉鬼"
"hero_classtitle_l0_h_novicem_13","纤细的贵族"
"hero_classtitle_l0_h_novicem_14","来自模仿者"
"hero_classtitle_l0_h_novicem_15","好奇的"
"hero_classtitle_l0_h_novicem_16","笨拙的"
"hero_classtitle_l0_h_novicem_17","早熟的"
"hero_classtitle_l0_h_novicem_18",", 前任厕所清洁工"
"hero_classtitle_l0_h_novicem_19","无辜的"
"hero_classtitle_l0_h_novicem_2","未知的"
"hero_classtitle_l0_h_novicem_20","孤儿"
"hero_classtitle_l0_h_novicem_21","无家可归的"
"hero_classtitle_l0_h_novicem_22","肮脏的"
"hero_classtitle_l0_h_novicem_23","可怜的"
"hero_classtitle_l0_h_novicem_24","微不足道的"
"hero_classtitle_l0_h_novicem_25","初来乍到的"
"hero_classtitle_l0_h_novicem_26","可笑的"
"hero_classtitle_l0_h_novicem_27","懒惰的"
"hero_classtitle_l0_h_novicem_28","调皮捣蛋的"
"hero_classtitle_l0_h_novicem_29","流浪汉"
"hero_classtitle_l0_h_novicem_3","一文不名的"
"hero_classtitle_l0_h_novicem_30",", 自求多福"
"hero_classtitle_l0_h_novicem_31","落满灰尘的"
"hero_classtitle_l0_h_novicem_4","吓破胆的"
"hero_classtitle_l0_h_novicem_5","担心的"
"hero_classtitle_l0_h_novicem_6","柔弱的"
"hero_classtitle_l0_h_novicem_7","花拳绣腿"
"hero_classtitle_l0_h_novicem_8","混乱的"
"hero_classtitle_l0_h_novicem_9","衣不蔽体的"
"hero_classtitle_l1_h_mage_1","闪电投掷者"
"hero_classtitle_l1_h_mage_10","奇才"
"hero_classtitle_l1_h_mage_11","大自然爱好者"
"hero_classtitle_l1_h_mage_12","机灵的"
"hero_classtitle_l1_h_mage_13","足智多谋的"
"hero_classtitle_l1_h_mage_14","力量狂热者"
"hero_classtitle_l1_h_mage_15","杰出者"
"hero_classtitle_l1_h_mage_16","灼热的"
"hero_classtitle_l1_h_mage_17","令人钦佩的"
"hero_classtitle_l1_h_mage_18","闪烁的"
"hero_classtitle_l1_h_mage_19","闪闪发光的"
"hero_classtitle_l1_h_mage_2","燃烧的"
"hero_classtitle_l1_h_mage_20","学者"
"hero_classtitle_l1_h_mage_21","有教养的"
"hero_classtitle_l1_h_mage_22","机灵的"
"hero_classtitle_l1_h_mage_23","智者"
"hero_classtitle_l1_h_mage_24","有天赋的"
"hero_classtitle_l1_h_mage_25","假道学"
"hero_classtitle_l1_h_mage_26","长胡子的"
"hero_classtitle_l1_h_mage_27","混乱的"
"hero_classtitle_l1_h_mage_28","体弱的"
"hero_classtitle_l1_h_mage_29","焦虑的"
"hero_classtitle_l1_h_mage_3","冷淡的"
"hero_classtitle_l1_h_mage_30","笨拙的"
"hero_classtitle_l1_h_mage_31","书虫"
"hero_classtitle_l1_h_mage_32","聪明的"
"hero_classtitle_l1_h_mage_33","有理解力的"
"hero_classtitle_l1_h_mage_34","平衡的"
"hero_classtitle_l1_h_mage_35","令人惊异的"
"hero_classtitle_l1_h_mage_36","充满仇恨的"
"hero_classtitle_l1_h_mage_37",", 学富五车"
"hero_classtitle_l1_h_mage_38",", 一级书虫"
"hero_classtitle_l1_h_mage_39","博学的"
"hero_classtitle_l1_h_mage_4","好问的"
"hero_classtitle_l1_h_mage_40","穿脏鞋"
"hero_classtitle_l1_h_mage_41",", 读书报告组织者"
"hero_classtitle_l1_h_mage_42",", 漫画迷"
"hero_classtitle_l1_h_mage_43",", 书本狂热者"
"hero_classtitle_l1_h_mage_44",", 世界先生"
"hero_classtitle_l1_h_mage_45","书呆子"
"hero_classtitle_l1_h_mage_5","无所不知的"
"hero_classtitle_l1_h_mage_6","好奇的"
"hero_classtitle_l1_h_mage_7","万能的"
"hero_classtitle_l1_h_mage_8","鲁莽的"
"hero_classtitle_l1_h_mage_9","精力充沛的"
"hero_classtitle_l1_h_thief_1","小贼"
"hero_classtitle_l1_h_thief_10","卑劣的"
"hero_classtitle_l1_h_thief_11","暴怒的"
"hero_classtitle_l1_h_thief_12","陷阱搜查者"
"hero_classtitle_l1_h_thief_13","陷阱发现者"
"hero_classtitle_l1_h_thief_14",", 五个陷阱下生还"
"hero_classtitle_l1_h_thief_15",",征服了自己的团队"
"hero_classtitle_l1_h_thief_16","幸存者"
"hero_classtitle_l1_h_thief_17","怯弱的"
"hero_classtitle_l1_h_thief_18","小气的"
"hero_classtitle_l1_h_thief_19","恶毒的"
"hero_classtitle_l1_h_thief_2","鬼鬼祟祟的"
"hero_classtitle_l1_h_thief_20","赌徒"
"hero_classtitle_l1_h_thief_21",", 赌瘾征服者"
"hero_classtitle_l1_h_thief_22",", 酒鬼"
"hero_classtitle_l1_h_thief_23","机巧的"
"hero_classtitle_l1_h_thief_24","笨拙的"
"hero_classtitle_l1_h_thief_25","焦虑的"
"hero_classtitle_l1_h_thief_26","寻宝猎人"
"hero_classtitle_l1_h_thief_27","令人惊异的"
"hero_classtitle_l1_h_thief_28","独特的"
"hero_classtitle_l1_h_thief_29","大胆的"
"hero_classtitle_l1_h_thief_3","阴险的"
"hero_classtitle_l1_h_thief_30","强盗"
"hero_classtitle_l1_h_thief_31",", 治安官射杀者"
"hero_classtitle_l1_h_thief_32",", 副治安官射杀者"
"hero_classtitle_l1_h_thief_33",", 盗抢国王策划者"
"hero_classtitle_l1_h_thief_34",", 通缉犯"
"hero_classtitle_l1_h_thief_35",", 全球通缉"
"hero_classtitle_l1_h_thief_36","有悟性的"
"hero_classtitle_l1_h_thief_37","耍杂技的"
"hero_classtitle_l1_h_thief_38","艺术家"
"hero_classtitle_l1_h_thief_39","远程战士"
"hero_classtitle_l1_h_thief_4","卑鄙的"
"hero_classtitle_l1_h_thief_40","射手"
"hero_classtitle_l1_h_thief_41",", 头等卖国者"
"hero_classtitle_l1_h_thief_42",", 双重间谍"
"hero_classtitle_l1_h_thief_43","邪恶的"
"hero_classtitle_l1_h_thief_44","剑客"
"hero_classtitle_l1_h_thief_5","贪婪的"
"hero_classtitle_l1_h_thief_6","黑暗的"
"hero_classtitle_l1_h_thief_7","偷偷摸摸的"
"hero_classtitle_l1_h_thief_8","被抢劫的"
"hero_classtitle_l1_h_thief_9","无赖"
"hero_classtitle_l1_h_warrior_1","战斗大师"
"hero_classtitle_l1_h_warrior_10","恶棍"
"hero_classtitle_l1_h_warrior_11","烦躁不安的"
"hero_classtitle_l1_h_warrior_12","健壮的"
"hero_classtitle_l1_h_warrior_13","强健的"
"hero_classtitle_l1_h_warrior_14","疯狂的"
"hero_classtitle_l1_h_warrior_15","颤动的"
"hero_classtitle_l1_h_warrior_16","可怕的"
"hero_classtitle_l1_h_warrior_17","持久的"
"hero_classtitle_l1_h_warrior_18","长毛的"
"hero_classtitle_l1_h_warrior_19","长胡子的"
"hero_classtitle_l1_h_warrior_2","暴君"
"hero_classtitle_l1_h_warrior_20","强壮的"
"hero_classtitle_l1_h_warrior_21","强壮的"
"hero_classtitle_l1_h_warrior_22","结实的"
"hero_classtitle_l1_h_warrior_23","野蛮的"
"hero_classtitle_l1_h_warrior_24","暴力的"
"hero_classtitle_l1_h_warrior_25","出色的"
"hero_classtitle_l1_h_warrior_26","不可思议的"
"hero_classtitle_l1_h_warrior_27","打谷者"
"hero_classtitle_l1_h_warrior_28","轻率的"
"hero_classtitle_l1_h_warrior_29","愚蠢的"
"hero_classtitle_l1_h_warrior_3","破坏者"
"hero_classtitle_l1_h_warrior_30","吹牛的"
"hero_classtitle_l1_h_warrior_31","模仿者"
"hero_classtitle_l1_h_warrior_32","无牙的"
"hero_classtitle_l1_h_warrior_33","哥布林杀手"
"hero_classtitle_l1_h_warrior_34","疑惑的"
"hero_classtitle_l1_h_warrior_35","困惑的"
"hero_classtitle_l1_h_warrior_36","文盲"
"hero_classtitle_l1_h_warrior_37","无知的"
"hero_classtitle_l1_h_warrior_38","焚毁书籍的"
"hero_classtitle_l1_h_warrior_39","肌肉发达的"
"hero_classtitle_l1_h_warrior_4","嗜杀的"
"hero_classtitle_l1_h_warrior_40",", 哥布林屠宰者"
"hero_classtitle_l1_h_warrior_41",", 骷髅征服者"
"hero_classtitle_l1_h_warrior_42",", 飞毛腿"
"hero_classtitle_l1_h_warrior_43",", 一级懦夫"
"hero_classtitle_l1_h_warrior_44",", 抱大腿的人"
"hero_classtitle_l1_h_warrior_5","压碎机"
"hero_classtitle_l1_h_warrior_6","残酷的"
"hero_classtitle_l1_h_warrior_7","杀手"
"hero_classtitle_l1_h_warrior_8","残忍的"
"hero_classtitle_l1_h_warrior_9","屠夫"
"hero_classtitle_l2_h_assassin_1","冷酷的"
"hero_classtitle_l2_h_assassin_10","野兽一般的"
"hero_classtitle_l2_h_assassin_11","致命的"
"hero_classtitle_l2_h_assassin_12","陷阱搜查者"
"hero_classtitle_l2_h_assassin_13","陷阱发现者"
"hero_classtitle_l2_h_assassin_14",", 国王毒杀者"
"hero_classtitle_l2_h_assassin_15",", 倒戈刺客"
"hero_classtitle_l2_h_assassin_16","刺客"
"hero_classtitle_l2_h_assassin_17","生存大师"
"hero_classtitle_l2_h_assassin_18","小气的"
"hero_classtitle_l2_h_assassin_19","密谋者"
"hero_classtitle_l2_h_assassin_2","鬼鬼祟祟的"
"hero_classtitle_l2_h_assassin_20","混混儿"
"hero_classtitle_l2_h_assassin_21","酒徒"
"hero_classtitle_l2_h_assassin_22","孤芳自傲的"
"hero_classtitle_l2_h_assassin_23","熟练的"
"hero_classtitle_l2_h_assassin_24","杀人的"
"hero_classtitle_l2_h_assassin_25","踌躇的"
"hero_classtitle_l2_h_assassin_26","策划者"
"hero_classtitle_l2_h_assassin_27","杰出的"
"hero_classtitle_l2_h_assassin_28","特别的"
"hero_classtitle_l2_h_assassin_29","强盗"
"hero_classtitle_l2_h_assassin_3","恶毒的"
"hero_classtitle_l2_h_assassin_30",", 龙族强盗"
"hero_classtitle_l2_h_assassin_31",", 刺客大师"
"hero_classtitle_l2_h_assassin_32",", 黑手党教父"
"hero_classtitle_l2_h_assassin_33","被通缉的"
"hero_classtitle_l2_h_assassin_34","不法分子"
"hero_classtitle_l2_h_assassin_35","可怕的"
"hero_classtitle_l2_h_assassin_36","杂技大师"
"hero_classtitle_l2_h_assassin_37","风雅的杀手"
"hero_classtitle_l2_h_assassin_38","狙击手"
"hero_classtitle_l2_h_assassin_39","神射手"
"hero_classtitle_l2_h_assassin_4","恶心的"
"hero_classtitle_l2_h_assassin_40","敏捷的"
"hero_classtitle_l2_h_assassin_41","叛徒"
"hero_classtitle_l2_h_assassin_42","剑客大师"
"hero_classtitle_l2_h_assassin_43",", 黑衣人"
"hero_classtitle_l2_h_assassin_44","寂静的"
"hero_classtitle_l2_h_assassin_5","贪婪的"
"hero_classtitle_l2_h_assassin_6","黑暗的"
"hero_classtitle_l2_h_assassin_7","偷偷摸摸的"
"hero_classtitle_l2_h_assassin_8","刺客"
"hero_classtitle_l2_h_assassin_9","恶棍"
"hero_classtitle_l2_h_highpriest_1","神圣的"
"hero_classtitle_l2_h_highpriest_10","先知"
"hero_classtitle_l2_h_highpriest_11","耀人的"
"hero_classtitle_l2_h_highpriest_12","纯洁的"
"hero_classtitle_l2_h_highpriest_13","智者"
"hero_classtitle_l2_h_highpriest_14","明亮的"
"hero_classtitle_l2_h_highpriest_15","虔诚的"
"hero_classtitle_l2_h_highpriest_16","善心的"
"hero_classtitle_l2_h_highpriest_17","怯懦的"
"hero_classtitle_l2_h_highpriest_18",", 躲在别人身后的胆小鬼"
"hero_classtitle_l2_h_highpriest_19","女祭司"
"hero_classtitle_l2_h_highpriest_2","仁慈的"
"hero_classtitle_l2_h_highpriest_20",", 太阳神祭司"
"hero_classtitle_l2_h_highpriest_21",", 生殖之神祭司"
"hero_classtitle_l2_h_highpriest_22",", 自然之神祭司"
"hero_classtitle_l2_h_highpriest_23",", 默誓者"
"hero_classtitle_l2_h_highpriest_24","禁欲的"
"hero_classtitle_l2_h_highpriest_25",", 斋戒了五天的"
"hero_classtitle_l2_h_highpriest_26","信徒"
"hero_classtitle_l2_h_highpriest_27","顺从的"
"hero_classtitle_l2_h_highpriest_28","祈祷者"
"hero_classtitle_l2_h_highpriest_29",", 寻找恩赐的人"
"hero_classtitle_l2_h_highpriest_3","乐善好施的"
"hero_classtitle_l2_h_highpriest_30","抱有希望的"
"hero_classtitle_l2_h_highpriest_31","软弱的"
"hero_classtitle_l2_h_highpriest_32","谦卑的"
"hero_classtitle_l2_h_highpriest_33","伟大的"
"hero_classtitle_l2_h_highpriest_34","妖妇"
"hero_classtitle_l2_h_highpriest_35","妩媚的"
"hero_classtitle_l2_h_highpriest_36","及时雨"
"hero_classtitle_l2_h_highpriest_37","医生"
"hero_classtitle_l2_h_highpriest_38",", 我是医生给我让路"
"hero_classtitle_l2_h_highpriest_39",", 全能医生"
"hero_classtitle_l2_h_highpriest_4","治疗师"
"hero_classtitle_l2_h_highpriest_40","医疗兵"
"hero_classtitle_l2_h_highpriest_41",", 亡灵怀疑者"
"hero_classtitle_l2_h_highpriest_42",", 祈祷爱好者"
"hero_classtitle_l2_h_highpriest_43",", 易被上帝感动的"
"hero_classtitle_l2_h_highpriest_44",", 圣经阅读者"
"hero_classtitle_l2_h_highpriest_5","治疗的"
"hero_classtitle_l2_h_highpriest_6",", 按手礼施礼者"
"hero_classtitle_l2_h_highpriest_7","和蔼的"
"hero_classtitle_l2_h_highpriest_8","有帮助的"
"hero_classtitle_l2_h_highpriest_9","辅助的"
"hero_classtitle_l2_h_necromancer_1","阴险的人"
"hero_classtitle_l2_h_necromancer_10","邪恶的"
"hero_classtitle_l2_h_necromancer_11","瘦骨嶙峋的"
"hero_classtitle_l2_h_necromancer_12","阴影中的"
"hero_classtitle_l2_h_necromancer_13","被诅咒的"
"hero_classtitle_l2_h_necromancer_14","邪恶的"
"hero_classtitle_l2_h_necromancer_15","燃烧的"
"hero_classtitle_l2_h_necromancer_16","旋转的"
"hero_classtitle_l2_h_necromancer_17","杰出的"
"hero_classtitle_l2_h_necromancer_18","异国的"
"hero_classtitle_l2_h_necromancer_19","愤怒的"
"hero_classtitle_l2_h_necromancer_2","召唤师"
"hero_classtitle_l2_h_necromancer_20","博学的"
"hero_classtitle_l2_h_necromancer_21","盗墓者"
"hero_classtitle_l2_h_necromancer_22","恶魔一般的"
"hero_classtitle_l2_h_necromancer_23",", 死亡艺术家"
"hero_classtitle_l2_h_necromancer_24",", 玷污坟墓的人"
"hero_classtitle_l2_h_necromancer_25","恋尸癖"
"hero_classtitle_l2_h_necromancer_26","变态的"
"hero_classtitle_l2_h_necromancer_27","腐烂的"
"hero_classtitle_l2_h_necromancer_28",", 死亡大师"
"hero_classtitle_l2_h_necromancer_29",", 不死龙征服者"
"hero_classtitle_l2_h_necromancer_3","半死的"
"hero_classtitle_l2_h_necromancer_30",", 灵魂领主"
"hero_classtitle_l2_h_necromancer_31","没有灵魂的"
"hero_classtitle_l2_h_necromancer_32",", 金钱至上"
"hero_classtitle_l2_h_necromancer_33","求知欲强的"
"hero_classtitle_l2_h_necromancer_34","不可告人的"
"hero_classtitle_l2_h_necromancer_35",", 地狱居民"
"hero_classtitle_l2_h_necromancer_36",",恶魔王国业主"
"hero_classtitle_l2_h_necromancer_37",", 巫术大师"
"hero_classtitle_l2_h_necromancer_38",", 无脑部落领主"
"hero_classtitle_l2_h_necromancer_39",", 食脑者首领"
"hero_classtitle_l2_h_necromancer_4","幽灵般的"
"hero_classtitle_l2_h_necromancer_40","发臭的"
"hero_classtitle_l2_h_necromancer_41","难闻的"
"hero_classtitle_l2_h_necromancer_42","体味恶臭的"
"hero_classtitle_l2_h_necromancer_43","复活的"
"hero_classtitle_l2_h_necromancer_44","不死族"
"hero_classtitle_l2_h_necromancer_5","黑暗的"
"hero_classtitle_l2_h_necromancer_6","阴暗的"
"hero_classtitle_l2_h_necromancer_7","无名的"
"hero_classtitle_l2_h_necromancer_8","统治者"
"hero_classtitle_l2_h_necromancer_9","有毒的"
"hero_classtitle_l2_h_paladin_1","英勇的"
"hero_classtitle_l2_h_paladin_10","闪烁的"
"hero_classtitle_l2_h_paladin_11","防御者"
"hero_classtitle_l2_h_paladin_12","传奇的"
"hero_classtitle_l2_h_paladin_13","救世主"
"hero_classtitle_l2_h_paladin_14","纯洁的"
"hero_classtitle_l2_h_paladin_15","燃烧的"
"hero_classtitle_l2_h_paladin_16",", 带来光明的人"
"hero_classtitle_l2_h_paladin_17","成功的"
"hero_classtitle_l2_h_paladin_18","耀眼的"
"hero_classtitle_l2_h_paladin_19","被照亮的"
"hero_classtitle_l2_h_paladin_2","明亮的"
"hero_classtitle_l2_h_paladin_20","目中无人的"
"hero_classtitle_l2_h_paladin_21","健壮的"
"hero_classtitle_l2_h_paladin_22","被解放的"
"hero_classtitle_l2_h_paladin_23","轻微超重的"
"hero_classtitle_l2_h_paladin_24","领导者"
"hero_classtitle_l2_h_paladin_25","残忍的"
"hero_classtitle_l2_h_paladin_26","自豪的"
"hero_classtitle_l2_h_paladin_27","暴脾气的"
"hero_classtitle_l2_h_paladin_28","长胡子的"
"hero_classtitle_l2_h_paladin_29","温和的"
"hero_classtitle_l2_h_paladin_3","光亮的"
"hero_classtitle_l2_h_paladin_30","狂热的"
"hero_classtitle_l2_h_paladin_31","仁慈的"
"hero_classtitle_l2_h_paladin_32","强壮的"
"hero_classtitle_l2_h_paladin_33",", 身经百战"
"hero_classtitle_l2_h_paladin_34",", 战斗大师"
"hero_classtitle_l2_h_paladin_35",", 龙族征服者"
"hero_classtitle_l2_h_paladin_36",",顶级狂热者"
"hero_classtitle_l2_h_paladin_37",", 击败黑暗王子的人"
"hero_classtitle_l2_h_paladin_38",", 击败剑术大师的人"
"hero_classtitle_l2_h_paladin_39",", 从努克·措里斯手上逃脱的人"
"hero_classtitle_l2_h_paladin_4","开明的"
"hero_classtitle_l2_h_paladin_40",", 巨魔征服者"
"hero_classtitle_l2_h_paladin_41",", 魔鬼征服者"
"hero_classtitle_l2_h_paladin_42","多毛的"
"hero_classtitle_l2_h_paladin_43","长毛的"
"hero_classtitle_l2_h_paladin_44","口齿不清的"
"hero_classtitle_l2_h_paladin_5","使者"
"hero_classtitle_l2_h_paladin_6","纯洁的"
"hero_classtitle_l2_h_paladin_7","神般的存在"
"hero_classtitle_l2_h_paladin_8","金色的"
"hero_classtitle_l2_h_paladin_9","银色的"
"hero_fighter_desc","所谓的勇士基本上是一群傻瓜。你最好给他们一些目标，然后让他们把它打到一动不动为止。

勇士们装备精良，能承受巨大的伤害。最好的办法就是使用魔法去击败他们"
"hero_firstname_f_1","简尼娜"
"hero_firstname_f_10","索布哈"
"hero_firstname_f_100","拉米斯"
"hero_firstname_f_101","莉娜"
"hero_firstname_f_102","特里斯纳"
"hero_firstname_f_103","玛纳斯"
"hero_firstname_f_104","萨尔瓦"
"hero_firstname_f_105","尼尔加"
"hero_firstname_f_106","德里斯蒂"
"hero_firstname_f_107","安忒亚"
"hero_firstname_f_108","萨利玛"
"hero_firstname_f_109","萨德"
"hero_firstname_f_11","杉塔"
"hero_firstname_f_110","翟迪"
"hero_firstname_f_111","米塔里"
"hero_firstname_f_112","伊万斯"
"hero_firstname_f_113","尤金妮亚"
"hero_firstname_f_114","希尔拉"
"hero_firstname_f_115","雷契"
"hero_firstname_f_116","巴拉卡"
"hero_firstname_f_117","图科塔"
"hero_firstname_f_118","塔努"
"hero_firstname_f_119","克劳奇努特"
"hero_firstname_f_12","迪尔德里"
"hero_firstname_f_120","迪普蒂"
"hero_firstname_f_121","维斯玛"
"hero_firstname_f_122","阿斯加"
"hero_firstname_f_123","尤玛"
"hero_firstname_f_124","伯尼斯"
"hero_firstname_f_125","梅拉尼加"
"hero_firstname_f_126","娜拉"
"hero_firstname_f_127","拉比亚"
"hero_firstname_f_128","伊布莱德"
"hero_firstname_f_129","外尔啦"
"hero_firstname_f_13","戴拿"
"hero_firstname_f_130","莱特汉恩"
"hero_firstname_f_131","戴昂尼西亚"
"hero_firstname_f_132","仙妮亚"
"hero_firstname_f_133","埃利亚"
"hero_firstname_f_134","卡珊德拉"
"hero_firstname_f_135","布林"
"hero_firstname_f_136","尼塔亚"
"hero_firstname_f_137","阿丽雅德娜"
"hero_firstname_f_138","定家"
"hero_firstname_f_139","桑瑞塔"
"hero_firstname_f_14","迪尔德里"
"hero_firstname_f_140","艾克塔"
"hero_firstname_f_141","梅"
"hero_firstname_f_142","斯尼格达"
"hero_firstname_f_143","卡里"
"hero_firstname_f_144","塞阿拉"
"hero_firstname_f_145","基加"
"hero_firstname_f_146","耐夫迪塔"
"hero_firstname_f_147","斯塔玛塔"
"hero_firstname_f_148","瑞达"
"hero_firstname_f_149","布籁"
"hero_firstname_f_15","萨纳特"
"hero_firstname_f_150","普尔法"
"hero_firstname_f_151","法瑞哈"
"hero_firstname_f_152","皮阿拉"
"hero_firstname_f_153","霆斯"
"hero_firstname_f_154","艾尔赫纳"
"hero_firstname_f_155","马尔提"
"hero_firstname_f_156","比卢塔"
"hero_firstname_f_157","桑瑞塔"
"hero_firstname_f_158","宰那"
"hero_firstname_f_159","费昂纽拉"
"hero_firstname_f_16","休克提阿"
"hero_firstname_f_160","科提卡"
"hero_firstname_f_161","戴尔芬妮娅"
"hero_firstname_f_162","莱恩"
"hero_firstname_f_163","海伦娜"
"hero_firstname_f_164","拉奥西奇"
"hero_firstname_f_165","查那才"
"hero_firstname_f_166","玛丽娜"
"hero_firstname_f_167","美代子"
"hero_firstname_f_168","芬诺"
"hero_firstname_f_169","奇洛瑞斯"
"hero_firstname_f_17","缪瑞亚斯"
"hero_firstname_f_170","阿格拉"
"hero_firstname_f_171","莱班"
"hero_firstname_f_172","萨纳特"
"hero_firstname_f_173","利巴"
"hero_firstname_f_174","莎达"
"hero_firstname_f_175","露姬亚"
"hero_firstname_f_176","希尔尼"
"hero_firstname_f_177","艾万提卡"
"hero_firstname_f_178","布里吉特"
"hero_firstname_f_179","艾特拉克塔"
"hero_firstname_f_18","巴西利亚"
"hero_firstname_f_180","布拉纳特"
"hero_firstname_f_181","马纳"
"hero_firstname_f_182","罗德"
"hero_firstname_f_183","梅"
"hero_firstname_f_184","卡米拉"
"hero_firstname_f_185","贝瑞安娜"
"hero_firstname_f_186","玛尼"
"hero_firstname_f_187","莫纳"
"hero_firstname_f_188","因诺振"
"hero_firstname_f_189","马露迪"
"hero_firstname_f_19","缪尔吉尔"
"hero_firstname_f_190","马普朗"
"hero_firstname_f_191","奥努尔瓦"
"hero_firstname_f_192","善萨"
"hero_firstname_f_193","阿马图拉"
"hero_firstname_f_194","普尼玛"
"hero_firstname_f_195","拉彻纳"
"hero_firstname_f_196","丽塔"
"hero_firstname_f_197","玛丽妮"
"hero_firstname_f_198","诺拉"
"hero_firstname_f_199","艾奥弗"
"hero_firstname_f_2","莫尼亚斯"
"hero_firstname_f_20","艾恩萨"
"hero_firstname_f_200","埃希"
"hero_firstname_f_201","摩恩查"
"hero_firstname_f_202","勒达"
"hero_firstname_f_203","奥斯马纳"
"hero_firstname_f_204","阿迪提"
"hero_firstname_f_205","阿斯特拉"
"hero_firstname_f_206","梅兰撒"
"hero_firstname_f_207","克莉丝汀"
"hero_firstname_f_208","阿鲁德拉"
"hero_firstname_f_209","苏里亚"
"hero_firstname_f_21","迪尔海尔"
"hero_firstname_f_210","纳喳巴"
"hero_firstname_f_211","梅迪"
"hero_firstname_f_212","伊庞妮娜"
"hero_firstname_f_213","吉里加"
"hero_firstname_f_214","埃弗里卡"
"hero_firstname_f_215","比尔"
"hero_firstname_f_216","菲德拉"
"hero_firstname_f_217","里姆"
"hero_firstname_f_218","斯利帕塔那"
"hero_firstname_f_219","泰雷阿"
"hero_firstname_f_22","布拉尼德"
"hero_firstname_f_220","莫纳"
"hero_firstname_f_221","纳沃尔"
"hero_firstname_f_222","司立吉特"
"hero_firstname_f_223","尼迪拉"
"hero_firstname_f_224","泰尔缇乌"
"hero_firstname_f_225","阿拉拉"
"hero_firstname_f_226","路易斯奇"
"hero_firstname_f_227","米符"
"hero_firstname_f_228","阿勒西亚"
"hero_firstname_f_229","拉塔纳"
"hero_firstname_f_23","哈娜"
"hero_firstname_f_230","玛丽莎"
"hero_firstname_f_231","萨哈娜"
"hero_firstname_f_232","思美德拉"
"hero_firstname_f_233","耐撒"
"hero_firstname_f_234","伊斯尼亚"
"hero_firstname_f_235","克里斯蒂艾娜"
"hero_firstname_f_236","斯耐奇"
"hero_firstname_f_237","卡韦塔"
"hero_firstname_f_238","特丽莎"
"hero_firstname_f_239","阿纳斯塔"
"hero_firstname_f_24","祖拜达"
"hero_firstname_f_240","珊纽"
"hero_firstname_f_241","德雷根"
"hero_firstname_f_242","达摩纳"
"hero_firstname_f_243","耐玛"
"hero_firstname_f_244","卡"
"hero_firstname_f_245","裘比拉"
"hero_firstname_f_246","查理斯"
"hero_firstname_f_247","南迪塔"
"hero_firstname_f_248","路德米拉"
"hero_firstname_f_249","吉尔塔"
"hero_firstname_f_25","尤多西亚"
"hero_firstname_f_250","沃奇"
"hero_firstname_f_251","苏拉比"
"hero_firstname_f_252","德意阿尼拉"
"hero_firstname_f_253","斯卡斯尼阿姆"
"hero_firstname_f_254","迪福亚"
"hero_firstname_f_255","穆阿德纳特"
"hero_firstname_f_256","索纳里"
"hero_firstname_f_257","韦迪卡"
"hero_firstname_f_258","费内尔拉"
"hero_firstname_f_259","西格尼察"
"hero_firstname_f_26","斯里多恩"
"hero_firstname_f_260","伊扎"
"hero_firstname_f_261","阿米拉"
"hero_firstname_f_262","赞恩"
"hero_firstname_f_263","阿格拉"
"hero_firstname_f_264","毕娜"
"hero_firstname_f_265","贝文"
"hero_firstname_f_266","厄弗里达"
"hero_firstname_f_267","苏海尔"
"hero_firstname_f_268","贝斌"
"hero_firstname_f_269","麦"
"hero_firstname_f_27","苏普利亚"
"hero_firstname_f_270","德尔比奇姆"
"hero_firstname_f_271","扎拉"
"hero_firstname_f_272","艾卡特利恩"
"hero_firstname_f_273","塔海拉"
"hero_firstname_f_274","艾格尼加"
"hero_firstname_f_275","库胡"
"hero_firstname_f_276","阿斯加"
"hero_firstname_f_277","努姆"
"hero_firstname_f_278","利奴卡"
"hero_firstname_f_279","巴西里亚"
"hero_firstname_f_28","贾亚"
"hero_firstname_f_280","津塔"
"hero_firstname_f_281","艾斯玛"
"hero_firstname_f_282","菲洛希亚"
"hero_firstname_f_283","尼奥玛"
"hero_firstname_f_284","劳奇"
"hero_firstname_f_285","尤菲尼亚"
"hero_firstname_f_286","多卡斯"
"hero_firstname_f_287","休达"
"hero_firstname_f_288","艾奇戈特"
"hero_firstname_f_289","达拉"
"hero_firstname_f_29","希亚"
"hero_firstname_f_290","穆阿达纳坦"
"hero_firstname_f_291","希特尔"
"hero_firstname_f_292","吉姆奈"
"hero_firstname_f_293","依特恩"
"hero_firstname_f_294","戈特尤德"
"hero_firstname_f_295","艾科欧"
"hero_firstname_f_296","巴里卡"
"hero_firstname_f_297","阿斯奇伊达"
"hero_firstname_f_298","斯赛德"
"hero_firstname_f_299","阿勒契"
"hero_firstname_f_3","维克瑞提"
"hero_firstname_f_30","皮阿姆"
"hero_firstname_f_300","尼玛"
"hero_firstname_f_301","简尼娜"
"hero_firstname_f_302","莫尼亚斯"
"hero_firstname_f_303","维克瑞提"
"hero_firstname_f_304","塔卡"
"hero_firstname_f_305","艾讷瑟"
"hero_firstname_f_306","拉克希"
"hero_firstname_f_307","贝斌"
"hero_firstname_f_308","诺拉"
"hero_firstname_f_309","拉奥玛"
"hero_firstname_f_31","艾恩伽尼阿德"
"hero_firstname_f_310","索布哈"
"hero_firstname_f_311","杉塔"
"hero_firstname_f_312","迪尔德里"
"hero_firstname_f_313","戴拿"
"hero_firstname_f_314","迪尔德里"
"hero_firstname_f_315","萨纳特"
"hero_firstname_f_316","休克提阿"
"hero_firstname_f_317","缪里亚斯"
"hero_firstname_f_318","巴西利亚"
"hero_firstname_f_319","缪尔格尔"
"hero_firstname_f_32","奇恩塔纳"
"hero_firstname_f_320","艾恩萨"
"hero_firstname_f_321","迪尔海尔"
"hero_firstname_f_322","布拉尼德"
"hero_firstname_f_323","哈娜"
"hero_firstname_f_324","祖拜达"
"hero_firstname_f_325","尤多西亚"
"hero_firstname_f_326","斯里多恩"
"hero_firstname_f_327","苏普利亚"
"hero_firstname_f_328","贾亚"
"hero_firstname_f_329","希亚"
"hero_firstname_f_33","美代子"
"hero_firstname_f_330","皮阿姆"
"hero_firstname_f_331","艾恩伽尼阿德"
"hero_firstname_f_332","奇恩塔纳"
"hero_firstname_f_333","美代子"
"hero_firstname_f_334","尼玛"
"hero_firstname_f_335","缪斯希拉"
"hero_firstname_f_336","克洛里斯"
"hero_firstname_f_337","海恩德"
"hero_firstname_f_338","阿丽雅德妮"
"hero_firstname_f_339","克吕提厄"
"hero_firstname_f_34","尼玛"
"hero_firstname_f_340","莉亚"
"hero_firstname_f_341","亚多尼亚"
"hero_firstname_f_342","希蒂斯"
"hero_firstname_f_343","卡蒂娜"
"hero_firstname_f_344","伊留特里亚"
"hero_firstname_f_345","奈那"
"hero_firstname_f_346","萨米拉"
"hero_firstname_f_347","伊里萨"
"hero_firstname_f_348","穆瑞恩"
"hero_firstname_f_349","阿斯特"
"hero_firstname_f_35","穆舍若"
"hero_firstname_f_350","拉萨瑞娜"
"hero_firstname_f_351","莎娜"
"hero_firstname_f_352","普瑞莎"
"hero_firstname_f_353","布萨巴"
"hero_firstname_f_354","阿普萨拉"
"hero_firstname_f_355","特克拉"
"hero_firstname_f_356","福莱恩"
"hero_firstname_f_357","布瑞达"
"hero_firstname_f_358","斯特法尼亚"
"hero_firstname_f_359","佛德姆"
"hero_firstname_f_36","克劳瑞斯"
"hero_firstname_f_360","奥尔加"
"hero_firstname_f_361","塔拉"
"hero_firstname_f_362","艾拉"
"hero_firstname_f_363","阿米娜"
"hero_firstname_f_364","阿帕娜"
"hero_firstname_f_365","阿帕娜"
"hero_firstname_f_366","希尔加"
"hero_firstname_f_367","瓦卡娜"
"hero_firstname_f_368","努哈"
"hero_firstname_f_369","乔治亚"
"hero_firstname_f_37","海因德"
"hero_firstname_f_370","奈拉"
"hero_firstname_f_371","吉诺维瓦"
"hero_firstname_f_372","法图娜"
"hero_firstname_f_373","德扎根"
"hero_firstname_f_374","尼欧玛"
"hero_firstname_f_375","拉塞若娜"
"hero_firstname_f_376","科瑞达"
"hero_firstname_f_377","考瑞纳"
"hero_firstname_f_378","帕如"
"hero_firstname_f_379","菲利斯"
"hero_firstname_f_38","阿里亚德妮"
"hero_firstname_f_380","雅思明"
"hero_firstname_f_381","尼玛"
"hero_firstname_f_382","阿瑟塔"
"hero_firstname_f_383","耶丝拉"
"hero_firstname_f_384","巴巴拉"
"hero_firstname_f_385","费纳波海"
"hero_firstname_f_386","锡伯何"
"hero_firstname_f_387","内萨"
"hero_firstname_f_388","苏那达"
"hero_firstname_f_389","阿芙罗狄蒂"
"hero_firstname_f_39","克莱荻亚"
"hero_firstname_f_390","鲁巴巴"
"hero_firstname_f_391","巴扎"
"hero_firstname_f_392","尼西萨"
"hero_firstname_f_393","鲁巴"
"hero_firstname_f_394","迪塔"
"hero_firstname_f_395","尼马拉"
"hero_firstname_f_396","梅尔那"
"hero_firstname_f_397","索夫尼亚"
"hero_firstname_f_398","艾玛"
"hero_firstname_f_399","科伦"
"hero_firstname_f_4","塔卡"
"hero_firstname_f_40","里阿"
"hero_firstname_f_400","莱莫斯"
"hero_firstname_f_401","莉娜"
"hero_firstname_f_402","特瑞莎娜"
"hero_firstname_f_403","玛纳斯"
"hero_firstname_f_404","索瓦"
"hero_firstname_f_405","尼亚"
"hero_firstname_f_406","德瑞斯提"
"hero_firstname_f_407","安忒亞"
"hero_firstname_f_408","塞丽麦"
"hero_firstname_f_409","赛德布"
"hero_firstname_f_41","安东尼亚"
"hero_firstname_f_410","贾第"
"hero_firstname_f_411","米塔里"
"hero_firstname_f_412","埃宛斯"
"hero_firstname_f_413","伊芙诸尼娅"
"hero_firstname_f_414","特克拉"
"hero_firstname_f_415","里亚赫"
"hero_firstname_f_416","巴拉卡"
"hero_firstname_f_417","图科塔"
"hero_firstname_f_418","塔努"
"hero_firstname_f_419","克劳切纽特"
"hero_firstname_f_42","西蒂斯"
"hero_firstname_f_420","迪普迪"
"hero_firstname_f_421","维斯玛"
"hero_firstname_f_422","阿兹亚"
"hero_firstname_f_423","乌玛"
"hero_firstname_f_424","伯尼斯"
"hero_firstname_f_425","梅安尼亚"
"hero_firstname_f_426","纳拉"
"hero_firstname_f_427","罗比亚"
"hero_firstname_f_428","亚伯里德"
"hero_firstname_f_429","瓦拉"
"hero_firstname_f_43","卡汀娜"
"hero_firstname_f_430","里瑟"
"hero_firstname_f_431","达恩斯亚"
"hero_firstname_f_432","齐尼娅"
"hero_firstname_f_433","阿利亚"
"hero_firstname_f_434","卡森达"
"hero_firstname_f_435","比利纳"
"hero_firstname_f_436","尼塔亚"
"hero_firstname_f_437","阿瑞达那"
"hero_firstname_f_438","泰卡"
"hero_firstname_f_439","桑瑞塔"
"hero_firstname_f_44","埃雷特瑞亚"
"hero_firstname_f_440","埃克塔"
"hero_firstname_f_441","梅"
"hero_firstname_f_442","赛哈"
"hero_firstname_f_443","凯利"
"hero_firstname_f_444","塞拉"
"hero_firstname_f_445","吉亚"
"hero_firstname_f_446","奈夫迪塔"
"hero_firstname_f_447","斯塔玛塔"
"hero_firstname_f_448","瑞达"
"hero_firstname_f_449","布莱"
"hero_firstname_f_45","奈纳"
"hero_firstname_f_46","沙米拉"
"hero_firstname_f_47","伊瑞萨"
"hero_firstname_f_48","穆瑞恩"
"hero_firstname_f_49","阿斯特"
"hero_firstname_f_5","因瑟"
"hero_firstname_f_50","拉萨瑞娜"
"hero_firstname_f_51","莎娜"
"hero_firstname_f_52","普瑞莎"
"hero_firstname_f_53","布萨巴"
"hero_firstname_f_54","阿普萨拉"
"hero_firstname_f_55","泰克拉"
"hero_firstname_f_56","福莱恩"
"hero_firstname_f_57","布瑞达"
"hero_firstname_f_58","斯塔法尼亚"
"hero_firstname_f_59","费德姆"
"hero_firstname_f_6","若卡哈"
"hero_firstname_f_60","奥尔加"
"hero_firstname_f_61","塔拉"
"hero_firstname_f_62","艾拉"
"hero_firstname_f_63","阿米娜"
"hero_firstname_f_64","阿帕娜"
"hero_firstname_f_65","阿帕娜"
"hero_firstname_f_66","希尔加"
"hero_firstname_f_67","瓦卡娜"
"hero_firstname_f_68","努哈"
"hero_firstname_f_69","乔治亚"
"hero_firstname_f_7","波宾"
"hero_firstname_f_70","奈拉"
"hero_firstname_f_71","吉诺维瓦"
"hero_firstname_f_72","法图娜"
"hero_firstname_f_73","德扎根"
"hero_firstname_f_74","尼欧玛"
"hero_firstname_f_75","拉塞若娜"
"hero_firstname_f_76","科瑞达"
"hero_firstname_f_77","考瑞纳"
"hero_firstname_f_78","帕如"
"hero_firstname_f_79","菲利斯"
"hero_firstname_f_8","诺拉"
"hero_firstname_f_80","雅思明"
"hero_firstname_f_81","尼玛"
"hero_firstname_f_82","阿瑟塔"
"hero_firstname_f_83","耶丝拉"
"hero_firstname_f_84","巴巴拉"
"hero_firstname_f_85","费纳波海"
"hero_firstname_f_86","锡伯何"
"hero_firstname_f_87","内萨"
"hero_firstname_f_88","苏那达"
"hero_firstname_f_89","阿芙罗狄蒂"
"hero_firstname_f_9","劳玛"
"hero_firstname_f_90","鲁巴巴"
"hero_firstname_f_91","巴扎"
"hero_firstname_f_92","尼西萨"
"hero_firstname_f_93","鲁巴"
"hero_firstname_f_94","迪塔"
"hero_firstname_f_95","尼马拉"
"hero_firstname_f_96","梅尔那"
"hero_firstname_f_97","索夫尼亚"
"hero_firstname_f_98","艾玛"
"hero_firstname_f_99","科伦"
"hero_firstname_m_1","瑞加"
"hero_firstname_m_10","艾高"
"hero_firstname_m_100","伊拉特兹"
"hero_firstname_m_101","伊拉索"
"hero_firstname_m_102","塞伯汉"
"hero_firstname_m_103","菲尔兰"
"hero_firstname_m_104","戴若"
"hero_firstname_m_105","杜夫塔哈"
"hero_firstname_m_106","伊雅"
"hero_firstname_m_107","伊莱普修斯"
"hero_firstname_m_108","如艾姆"
"hero_firstname_m_109","斯莫特瑞斯"
"hero_firstname_m_11","伊泰克考帕"
"hero_firstname_m_110","贝若"
"hero_firstname_m_111","玛迪"
"hero_firstname_m_112","卡莫"
"hero_firstname_m_113","珀瑞多"
"hero_firstname_m_114","费因坦"
"hero_firstname_m_115","海里姆"
"hero_firstname_m_116","高特尼"
"hero_firstname_m_117","内德赫"
"hero_firstname_m_118","麦索德"
"hero_firstname_m_119","凯莫尔"
"hero_firstname_m_12","凯尔"
"hero_firstname_m_120","阿琪"
"hero_firstname_m_121","罗瑞"
"hero_firstname_m_122","路里西恩"
"hero_firstname_m_123","刚波约恩"
"hero_firstname_m_124","艾格尔"
"hero_firstname_m_125","伊谷奇"
"hero_firstname_m_126","艾比凯托斯"
"hero_firstname_m_127","杜盖尔"
"hero_firstname_m_128","伯根"
"hero_firstname_m_129","德萨"
"hero_firstname_m_13","费伯纳"
"hero_firstname_m_130","曼努"
"hero_firstname_m_131","扎利登"
"hero_firstname_m_132","艾保都古斯"
"hero_firstname_m_133","鲍夫"
"hero_firstname_m_134","加德瑞安"
"hero_firstname_m_135","塔奈驰"
"hero_firstname_m_136","安拉夫"
"hero_firstname_m_137","高莫萨诺"
"hero_firstname_m_138","蒙迪科"
"hero_firstname_m_139","康格拉契"
"hero_firstname_m_14","阿德"
"hero_firstname_m_140","库诺维度斯"
"hero_firstname_m_141","如艾姆"
"hero_firstname_m_142","因纳萨池"
"hero_firstname_m_143","迪米垂"
"hero_firstname_m_144","佛德查"
"hero_firstname_m_145","莫瑞塔克"
"hero_firstname_m_146","努诺"
"hero_firstname_m_147","伊瑞兹"
"hero_firstname_m_148","莫迪哥"
"hero_firstname_m_149","鲁阿"
"hero_firstname_m_15","路里西恩"
"hero_firstname_m_150","俄罗兹"
"hero_firstname_m_151","加斯顿"
"hero_firstname_m_152","罗伯哈塔契"
"hero_firstname_m_153","尤若发"
"hero_firstname_m_154","伊格瑞迪"
"hero_firstname_m_155","安法"
"hero_firstname_m_156","梅德瑞"
"hero_firstname_m_157","辛尼尔"
"hero_firstname_m_158","萨博凯德"
"hero_firstname_m_159","奥萨苏恩"
"hero_firstname_m_16","哈瑞斯"
"hero_firstname_m_160","瑞安"
"hero_firstname_m_161","潘瑞斯"
"hero_firstname_m_162","多诺夫"
"hero_firstname_m_163","伊博"
"hero_firstname_m_164","凡加斯"
"hero_firstname_m_165","吉纳萨池"
"hero_firstname_m_166","卡德莫"
"hero_firstname_m_167","波诺克休斯"
"hero_firstname_m_168","奥德哈"
"hero_firstname_m_169","留波拉"
"hero_firstname_m_17","伊佛杜格"
"hero_firstname_m_170","揣曼"
"hero_firstname_m_171","诺斯"
"hero_firstname_m_172","海登"
"hero_firstname_m_173","范德巴"
"hero_firstname_m_174","尤格"
"hero_firstname_m_175","阿琪"
"hero_firstname_m_176","区塔巴哈"
"hero_firstname_m_177","亚泽德"
"hero_firstname_m_178","库斯科"
"hero_firstname_m_179","尤基"
"hero_firstname_m_18","希"
"hero_firstname_m_180","伦查帕"
"hero_firstname_m_181","戴格"
"hero_firstname_m_182","马瑟哈姆哈姆"
"hero_firstname_m_183","乔恩"
"hero_firstname_m_184","考劳恩"
"hero_firstname_m_185","麦克碧瑟德"
"hero_firstname_m_186","克迪克"
"hero_firstname_m_187","杜班"
"hero_firstname_m_188","凯瑟杜斯"
"hero_firstname_m_189","格威瑟努"
"hero_firstname_m_19","伊帕蒂库瑟帕蒂库斯"
"hero_firstname_m_190","艾玛"
"hero_firstname_m_191","米考拉斯"
"hero_firstname_m_192","威劳凯图斯"
"hero_firstname_m_193","伊甘"
"hero_firstname_m_194","艾丹"
"hero_firstname_m_195","碧坎"
"hero_firstname_m_196","阿德哈"
"hero_firstname_m_197","白洛契"
"hero_firstname_m_198","艾克希穆恩"
"hero_firstname_m_199","毕尔"
"hero_firstname_m_2","库纳达"
"hero_firstname_m_20","提根"
"hero_firstname_m_200","吉欧"
"hero_firstname_m_201","卡欧纳"
"hero_firstname_m_202","考默克"
"hero_firstname_m_203","科博尔"
"hero_firstname_m_204","欧努德"
"hero_firstname_m_205","博得瓦克"
"hero_firstname_m_206","黑内"
"hero_firstname_m_207","奈德"
"hero_firstname_m_208","莫莱斯"
"hero_firstname_m_209","考纳"
"hero_firstname_m_21","胡萨姆"
"hero_firstname_m_210","考普雷特"
"hero_firstname_m_211","布瑞提"
"hero_firstname_m_212","维洛"
"hero_firstname_m_213","索玛德"
"hero_firstname_m_214","罗特"
"hero_firstname_m_215","凯恩"
"hero_firstname_m_216","纳亚"
"hero_firstname_m_217","森连努斯"
"hero_firstname_m_218","洛德"
"hero_firstname_m_219","斯莱格契"
"hero_firstname_m_22","欧乔巴"
"hero_firstname_m_220","桑托"
"hero_firstname_m_221","尤尔"
"hero_firstname_m_222","库楚莱恩"
"hero_firstname_m_223","索瑞欧"
"hero_firstname_m_224","玛图库斯"
"hero_firstname_m_225","布鲁图"
"hero_firstname_m_226","凯勒蒙"
"hero_firstname_m_227","克劳因"
"hero_firstname_m_228","布安达夫"
"hero_firstname_m_229","布瑞安"
"hero_firstname_m_23","曾纳卡"
"hero_firstname_m_230","玛阿维亚"
"hero_firstname_m_231","威珀哥努斯"
"hero_firstname_m_232","欧格特瑞克斯"
"hero_firstname_m_233","戈登"
"hero_firstname_m_234","巴德尔"
"hero_firstname_m_235","奥布劳格库斯"
"hero_firstname_m_236","考德纳"
"hero_firstname_m_237","凯利德"
"hero_firstname_m_238","玛奇泰池"
"hero_firstname_m_239","泰克瑞安"
"hero_firstname_m_24","鲁切特"
"hero_firstname_m_240","伊斯坦"
"hero_firstname_m_241","窝泰莫"
"hero_firstname_m_242","博格达斯卡"
"hero_firstname_m_243","伯恩塔"
"hero_firstname_m_244","碧赛莫斯"
"hero_firstname_m_245","迪格尔"
"hero_firstname_m_246","泰罗"
"hero_firstname_m_247","阿瑟尔"
"hero_firstname_m_248","希瑟尔达"
"hero_firstname_m_249","阿兹托"
"hero_firstname_m_25","萨尔曼"
"hero_firstname_m_250","索艾斯"
"hero_firstname_m_251","博雅"
"hero_firstname_m_252","福特车恩"
"hero_firstname_m_253","霍格"
"hero_firstname_m_254","奈德"
"hero_firstname_m_255","贝拉福苏思"
"hero_firstname_m_256","泰纳"
"hero_firstname_m_257","贝若姆多"
"hero_firstname_m_258","阿布"
"hero_firstname_m_259","艾丹池"
"hero_firstname_m_26","康帕"
"hero_firstname_m_260","卡莫"
"hero_firstname_m_261","比兹"
"hero_firstname_m_262","阿斯托姆"
"hero_firstname_m_263","萨哈卡"
"hero_firstname_m_264","阿莫特兹"
"hero_firstname_m_265","派苏塔古斯"
"hero_firstname_m_266","利塔维库斯"
"hero_firstname_m_267","索此佛德哈"
"hero_firstname_m_268","穆卡塔"
"hero_firstname_m_269","贝塔池"
"hero_firstname_m_27","席格哈恩"
"hero_firstname_m_270","博瑞斯克"
"hero_firstname_m_271","贾巴尔"
"hero_firstname_m_272","伊多塔"
"hero_firstname_m_273","费雷德伊克"
"hero_firstname_m_274","巴希姆"
"hero_firstname_m_275","瓦瑟姆"
"hero_firstname_m_276","系班"
"hero_firstname_m_277","麦尼巴"
"hero_firstname_m_278","阿尔弗瑞德"
"hero_firstname_m_279","哈弗丹"
"hero_firstname_m_28","德斯姆纳池"
"hero_firstname_m_280","费因坦"
"hero_firstname_m_281","安迈尔"
"hero_firstname_m_282","奎多斯"
"hero_firstname_m_283","法瑞恩迈尔"
"hero_firstname_m_284","高特"
"hero_firstname_m_285","尤迪恩"
"hero_firstname_m_286","阿纳斯"
"hero_firstname_m_287","博登纽斯"
"hero_firstname_m_288","伊苟白"
"hero_firstname_m_289","伯格塔如斯"
"hero_firstname_m_29","多然"
"hero_firstname_m_290","伊雅"
"hero_firstname_m_291","考普雷特"
"hero_firstname_m_292","亚瑟"
"hero_firstname_m_293","库士林"
"hero_firstname_m_294","阿德瑞德"
"hero_firstname_m_295","杰米亚"
"hero_firstname_m_296","鲁菲斯"
"hero_firstname_m_297","桑洛奇"
"hero_firstname_m_298","海格"
"hero_firstname_m_299","托洛夫"
"hero_firstname_m_3","洛德"
"hero_firstname_m_30","加德瑞安"
"hero_firstname_m_300","多穆诺卡佛如斯"
"hero_firstname_m_301","雷加"
"hero_firstname_m_302","卡努达"
"hero_firstname_m_303","洛德"
"hero_firstname_m_304","塔塔罗"
"hero_firstname_m_305","西格玛"
"hero_firstname_m_306","亚沙"
"hero_firstname_m_307","利图吉诺斯"
"hero_firstname_m_308","图高杜姆诺斯"
"hero_firstname_m_309","西格汗"
"hero_firstname_m_31","福莱恩克"
"hero_firstname_m_310","艾高"
"hero_firstname_m_311","伊泰克考帕"
"hero_firstname_m_312","克海尔"
"hero_firstname_m_313","费伯纳"
"hero_firstname_m_314","阿德"
"hero_firstname_m_315","路里西恩"
"hero_firstname_m_316","哈瑞斯"
"hero_firstname_m_317","伊佛杜格"
"hero_firstname_m_318","希"
"hero_firstname_m_319","伊帕蒂库瑟帕蒂库斯"
"hero_firstname_m_32","木雅黑德"
"hero_firstname_m_320","提根"
"hero_firstname_m_321","胡萨姆"
"hero_firstname_m_322","欧乔巴"
"hero_firstname_m_323","曾纳卡"
"hero_firstname_m_324","鲁巧塔"
"hero_firstname_m_325","萨尔曼"
"hero_firstname_m_326","康帕"
"hero_firstname_m_327","席格哈恩"
"hero_firstname_m_328","德斯姆纳池"
"hero_firstname_m_329","多然"
"hero_firstname_m_33","卡塔夫"
"hero_firstname_m_330","加德瑞安"
"hero_firstname_m_331","福莱恩克"
"hero_firstname_m_332","木雅黑德"
"hero_firstname_m_333","卡塔夫"
"hero_firstname_m_334","凯恩"
"hero_firstname_m_335","罗夫"
"hero_firstname_m_336","泰德格"
"hero_firstname_m_337","瑞赛德"
"hero_firstname_m_338","维苏舍斯"
"hero_firstname_m_339","因考"
"hero_firstname_m_34","凯恩"
"hero_firstname_m_340","塞莱乔"
"hero_firstname_m_341","雷恩斯特"
"hero_firstname_m_342","斯塔恩"
"hero_firstname_m_343","瓦斯里"
"hero_firstname_m_344","阿尔弗瑞德"
"hero_firstname_m_345","托瑞努斯"
"hero_firstname_m_346","梅根"
"hero_firstname_m_347","奥格斯迪"
"hero_firstname_m_348","阿古鲁斯"
"hero_firstname_m_349","西姆海尔"
"hero_firstname_m_35","罗夫"
"hero_firstname_m_350","拉玛恩"
"hero_firstname_m_351","希纳"
"hero_firstname_m_352","赛凡"
"hero_firstname_m_353","鲁提费"
"hero_firstname_m_354","德斯奈尔"
"hero_firstname_m_355","雷斯"
"hero_firstname_m_356","约恩祖瑞"
"hero_firstname_m_357","迈德罗特"
"hero_firstname_m_358","西恩提根"
"hero_firstname_m_359","比克辛托"
"hero_firstname_m_36","泰德格"
"hero_firstname_m_360","特瑞斯坦"
"hero_firstname_m_361","希巧特"
"hero_firstname_m_362","拉菲"
"hero_firstname_m_363","玛劳波杜努斯"
"hero_firstname_m_364","图阿"
"hero_firstname_m_365","索玛德"
"hero_firstname_m_366","伊斯特伯"
"hero_firstname_m_367","库尼图斯"
"hero_firstname_m_368","提根"
"hero_firstname_m_369","考纳德"
"hero_firstname_m_37","瑞赛德"
"hero_firstname_m_370","凯利德"
"hero_firstname_m_371","费德里姆"
"hero_firstname_m_372","约夫"
"hero_firstname_m_373","希恩安"
"hero_firstname_m_374","费因"
"hero_firstname_m_375","约法"
"hero_firstname_m_376","塞莱乔安"
"hero_firstname_m_377","阿格"
"hero_firstname_m_378","奥德瑞恩"
"hero_firstname_m_379","泰克如"
"hero_firstname_m_38","维苏舍斯"
"hero_firstname_m_380","塔萨巧"
"hero_firstname_m_381","费柏尔"
"hero_firstname_m_382","尤珀根努斯"
"hero_firstname_m_383","费黑"
"hero_firstname_m_384","伊甘"
"hero_firstname_m_385","凯提尔"
"hero_firstname_m_386","弗莱德"
"hero_firstname_m_387","麦提亚"
"hero_firstname_m_388","里尼德"
"hero_firstname_m_389","碧赛莫斯"
"hero_firstname_m_39","因考"
"hero_firstname_m_390","泰利彻"
"hero_firstname_m_391","考多比卡"
"hero_firstname_m_392","赛博瑞赛切"
"hero_firstname_m_393","希盖恩"
"hero_firstname_m_394","托帕"
"hero_firstname_m_395","西格哈"
"hero_firstname_m_396","塔里辛"
"hero_firstname_m_397","卡瑟白德"
"hero_firstname_m_398","卡纳斯"
"hero_firstname_m_399","库尔卡格瑞"
"hero_firstname_m_4","塔塔罗"
"hero_firstname_m_40","塞莱乔"
"hero_firstname_m_400","伊拉特兹"
"hero_firstname_m_401","伊拉索"
"hero_firstname_m_402","塞伯汉"
"hero_firstname_m_403","菲尔兰"
"hero_firstname_m_404","戴若"
"hero_firstname_m_405","杜夫塔哈"
"hero_firstname_m_406","伊雅"
"hero_firstname_m_407","伊莱普修斯"
"hero_firstname_m_408","如艾姆"
"hero_firstname_m_409","斯莫特瑞斯"
"hero_firstname_m_41","雷恩斯特"
"hero_firstname_m_410","贝若"
"hero_firstname_m_411","玛迪"
"hero_firstname_m_412","卡莫"
"hero_firstname_m_413","珀瑞多"
"hero_firstname_m_414","费因坦"
"hero_firstname_m_415","海里姆"
"hero_firstname_m_416","高特尼"
"hero_firstname_m_417","内德赫"
"hero_firstname_m_418","麦索德"
"hero_firstname_m_419","凯莫尔"
"hero_firstname_m_42","斯塔恩"
"hero_firstname_m_420","阿琪"
"hero_firstname_m_421","罗瑞"
"hero_firstname_m_422","路里西恩"
"hero_firstname_m_423","刚波约恩"
"hero_firstname_m_424","艾格儿"
"hero_firstname_m_425","伊谷奇"
"hero_firstname_m_426","艾比凯托斯"
"hero_firstname_m_427","杜盖尔"
"hero_firstname_m_428","伯根"
"hero_firstname_m_429","德萨"
"hero_firstname_m_43","瓦斯里"
"hero_firstname_m_430","曼努"
"hero_firstname_m_431","扎利登"
"hero_firstname_m_432","艾保都古斯"
"hero_firstname_m_433","鲍夫"
"hero_firstname_m_434","加德瑞安"
"hero_firstname_m_435","塔奈驰"
"hero_firstname_m_436","安拉夫"
"hero_firstname_m_437","高莫萨诺"
"hero_firstname_m_438","蒙迪科"
"hero_firstname_m_439","康格拉契"
"hero_firstname_m_44","阿尔弗瑞德"
"hero_firstname_m_440","库诺维度斯"
"hero_firstname_m_441","如艾姆"
"hero_firstname_m_442","因纳萨池"
"hero_firstname_m_443","迪米垂"
"hero_firstname_m_444","佛德查"
"hero_firstname_m_445","莫瑞塔克"
"hero_firstname_m_446","努诺"
"hero_firstname_m_447","伊瑞兹"
"hero_firstname_m_448","莫迪哥"
"hero_firstname_m_449","鲁阿"
"hero_firstname_m_45","托瑞努斯"
"hero_firstname_m_450","俄罗兹"
"hero_firstname_m_451","加斯顿"
"hero_firstname_m_452","罗伯哈塔契"
"hero_firstname_m_453","尤若发"
"hero_firstname_m_454","伊格瑞迪"
"hero_firstname_m_455","安法"
"hero_firstname_m_456","梅德瑞"
"hero_firstname_m_457","辛尼尔"
"hero_firstname_m_458","萨博凯德"
"hero_firstname_m_459","奥萨苏恩"
"hero_firstname_m_46","梅根"
"hero_firstname_m_460","瑞安"
"hero_firstname_m_461","潘瑞斯"
"hero_firstname_m_462","多诺夫"
"hero_firstname_m_463","伊博"
"hero_firstname_m_464","凡加斯"
"hero_firstname_m_465","吉纳萨池"
"hero_firstname_m_466","卡德莫"
"hero_firstname_m_467","波诺克休斯"
"hero_firstname_m_468","奥德哈"
"hero_firstname_m_469","留波拉"
"hero_firstname_m_47","奥格斯迪"
"hero_firstname_m_470","揣曼"
"hero_firstname_m_471","诺斯"
"hero_firstname_m_472","海登"
"hero_firstname_m_473","范德巴"
"hero_firstname_m_474","尤格"
"hero_firstname_m_475","阿琪"
"hero_firstname_m_476","区塔巴哈"
"hero_firstname_m_477","亚泽德"
"hero_firstname_m_478","库斯科"
"hero_firstname_m_479","尤基"
"hero_firstname_m_48","阿古鲁斯"
"hero_firstname_m_480","伦查帕"
"hero_firstname_m_481","戴格"
"hero_firstname_m_482","马瑟哈姆哈姆"
"hero_firstname_m_483","乔恩"
"hero_firstname_m_484","考劳恩"
"hero_firstname_m_485","麦克碧瑟德"
"hero_firstname_m_486","克迪克"
"hero_firstname_m_487","杜班"
"hero_firstname_m_488","凯瑟杜斯"
"hero_firstname_m_489","格威瑟努"
"hero_firstname_m_49","西姆海尔"
"hero_firstname_m_490","艾玛"
"hero_firstname_m_491","米考拉斯"
"hero_firstname_m_492","威劳凯图斯"
"hero_firstname_m_493","伊甘"
"hero_firstname_m_494","艾丹"
"hero_firstname_m_495","碧坎"
"hero_firstname_m_496","阿德哈"
"hero_firstname_m_497","白洛契"
"hero_firstname_m_498","艾克希穆恩"
"hero_firstname_m_499","毕尔"
"hero_firstname_m_5","西格玛"
"hero_firstname_m_50","拉玛恩"
"hero_firstname_m_500","吉欧"
"hero_firstname_m_501","卡欧纳"
"hero_firstname_m_502","考默克"
"hero_firstname_m_503","科博尔"
"hero_firstname_m_504","欧努德"
"hero_firstname_m_505","博得瓦克"
"hero_firstname_m_506","黑内"
"hero_firstname_m_507","奈德"
"hero_firstname_m_508","莫莱斯"
"hero_firstname_m_509","考纳"
"hero_firstname_m_51","希纳"
"hero_firstname_m_510","考普雷特"
"hero_firstname_m_52","赛凡"
"hero_firstname_m_53","鲁提费"
"hero_firstname_m_54","德斯奈尔"
"hero_firstname_m_55","雷斯"
"hero_firstname_m_56","约恩祖瑞"
"hero_firstname_m_57","迈德罗特"
"hero_firstname_m_58","西恩提根"
"hero_firstname_m_59","比克辛托"
"hero_firstname_m_6","亚沙"
"hero_firstname_m_60","特瑞斯坦"
"hero_firstname_m_61","希巧特"
"hero_firstname_m_62","拉菲"
"hero_firstname_m_63","玛劳波杜努斯"
"hero_firstname_m_64","图阿"
"hero_firstname_m_65","索玛德"
"hero_firstname_m_66","伊斯特伯"
"hero_firstname_m_67","库尼图斯"
"hero_firstname_m_68","提根"
"hero_firstname_m_69","考纳德"
"hero_firstname_m_7","利图吉诺斯"
"hero_firstname_m_70","凯利德"
"hero_firstname_m_71","费德里姆"
"hero_firstname_m_72","约夫"
"hero_firstname_m_73","希恩安"
"hero_firstname_m_74","费因"
"hero_firstname_m_75","约法"
"hero_firstname_m_76","塞莱乔安"
"hero_firstname_m_77","阿格"
"hero_firstname_m_78","奥德瑞恩"
"hero_firstname_m_79","泰克如"
"hero_firstname_m_8","图高杜姆诺斯"
"hero_firstname_m_80","塔萨巧"
"hero_firstname_m_81","费柏尔"
"hero_firstname_m_82","尤珀根努斯"
"hero_firstname_m_83","费黑"
"hero_firstname_m_84","伊甘"
"hero_firstname_m_85","凯提尔"
"hero_firstname_m_86","弗莱德"
"hero_firstname_m_87","麦提亚"
"hero_firstname_m_88","里尼德"
"hero_firstname_m_89","碧赛莫斯"
"hero_firstname_m_9","西格汗"
"hero_firstname_m_90","泰利彻"
"hero_firstname_m_91","考多比卡"
"hero_firstname_m_92","赛博瑞赛切"
"hero_firstname_m_93","希盖恩"
"hero_firstname_m_94","托帕"
"hero_firstname_m_95","西格哈"
"hero_firstname_m_96","塔里辛"
"hero_firstname_m_97","卡瑟白德"
"hero_firstname_m_98","卡纳斯"
"hero_firstname_m_99","库尔卡格瑞"
"hero_level","英雄等级"
"hero_level_desc","当前你的地下城中全部英雄的等级。等级越高，英雄越强。

你应该尽量将你的怪物等级与英雄等级持平"
"hero_level_effect","当前英雄等级：{0}"
"hero_level_effect2","升级：{0}"
"hero_level_max_reached","达到最大"
"hero_level_no_hero_entrance_open","英雄之门已关闭"
"hero_mage_desc","如果智慧值极高的话，法师是一帮傲慢的家伙。 要是他们不务正业的心思不放在研读一些古书的时候，他们会用危险的魔法攻击你和你的属下"
"hero_marthas","玛萨斯"
"hero_marthas_desc","这位英雄正在自我质疑中逐渐迷失方向。趁此机会将他拉拢进入黑暗阵营吧！"
"hero_necromancer_desc","死灵法师是邪恶、堕落的…...死灵法师。你手下的不少奴才们都质疑：为什么这些邪恶大师不在你的麾下？也许工资太低了吧？

总之，死灵法师会召唤亡灵在其身边共同作战"
"hero_novice_desc","法师学徒刚刚入学法师学校，就开始幻想权利和财富了。带上一根牙签作为武器，学了一些充其量也就是烂透了的攻击咒语，他们就开始蹒跚着闯入这个世界，开始寻求战斗、财宝和知识"
"hero_paladin_desc","圣骑士是一群狂热的宗教武士，他们崇尚以兵刃传播其所信仰的上帝圣言。他们绝大多数宣誓要摧毁任何邪恶的事物，所以你不要指望能和他们言语投机"
"hero_priest_desc","女祭司善良的有点过头，她们无法容忍他人承受痛楚，因此在战斗中自愿的治疗并强化其他人。

若想杀掉团队中有女祭司的英雄，你应该先干掉女祭司。不然的话战斗将会十分，十分......持久"
"hero_thief_desc","小偷是个背信弃义，奸诈狡猾的群体。

他们经常在没人察觉的时候偷偷摸摸的下手，而且让人奇怪的是，他们对陷阱十分感兴趣。对这群贪得无厌的梁上小人一定要多有戒备！"
"hidden_chest","神秘的箱子"
"hidden_chest_desc","那里会藏些什么呢？"
"holygrale","圣杯"
"holygrale_desc","是的，是真的！"
"holyhead","偶像雕像"
"holyhead_desc","有了这个可爱的雕像，你不但能为英雄提供娱乐，同时还能助祭黑暗之神古茨尔穆茨！"
"hosting_player_requested_shutdown","建立主机的玩家终止了游戏"
"houndlamp","狩猎灯"
"houndlamp_desc","给你的地下城带来光亮，款式也十分流行！你还能再要求些什么吗？

当然还要了，要只小马，要大把的钱......"
"houndlamp_wall","狩猎台灯"
"houndlamp_wall_desc","你上次狩猎之行带回来的一个小小的纪念品。可别让动物保护组织的人瞧见啊！"
"hourglass_button_desc","精英最终也只是人，因此略加施舍就能让他迟些出现。你点击这个按钮之后，沙漏将会翻转，为你争取少许时间"
"hourglass_button_title","翻转骑士的沙漏"
"hourglass_frame_desc","沙漏向你显示下一个精英进入地下城的时间。精英是尤其勇猛的英雄，十分令人不快的是，他们无欲无求，唯一的目的就是摧毁你的地下城之心。

沙子虽然不会随着时间的推移而流过沙漏，但却会因你的邪恶行为加速流落。只要你折磨或囚禁一个英雄，精英就离你又近了一步。还有，如果你释放一个英雄，敌对势力的地下城领主也可以让你的沙漏加快速度。幸运的是，你也可以以彼之道还施彼身！"
"hourglass_frame_effect","剩余恶行的次数: {0}"
"hourglass_frame_title","精英的沙漏"
"hourglass_too_full","沙漏还是太满了"
"hours","{0} 小时"
"icefireworm","冰蚕"
"icefireworm_desc","这些可爱的小动物在地下城里爬来爬去，嘴里冒着不明白沫，却能保持相对较低的温度。英雄要是和它们不期而遇，将会受到冰冷的欢迎"
"icelion","雪狮"
"icelion_desc","这些生物在冰漠中很少出没，但却是超级食肉动物。许多旅行者在暴风雪中由于能见度低便伸手探路，然后 -  一瞬间！- 手就不见了......所谓的手抓食物说的就是它了......"
"iceskorpion","雪蝎子"
"iceskorpion_desc","普通的蝎子喜好炎热。这个可不是！"
"iceslime","冰怪"
"iceslime_desc","要是你想让你的孩子再也不想堆雪人的话，那就给他们看看这个让人反胃的东西吧！"
"imp","哥布林"
"imp_desc","哥布林智商低下，胆小懦弱。但他们做起事来却任劳任怨：把英雄拖进监狱，四处收集散落的财宝然后填满宝箱，等等等等。你的身边时刻要有大量的哥布林供你指挥！"
"imp_hero_overview_hero","英雄"
"imp_hero_overview_imp","哥布林"
"imp_job_bring_loot_desc","如果该选项被选中，哥布林会收集散落各处的财宝，然后送到你的手里，或者送到地下城之心。如果未被选中，哥布林便不会收集财宝，而是优先处理其他的任务"
"imp_job_bring_loot_title","命令哥布林收集散落在各处的财宝"
"imp_job_dig_desc","如果该选项被选中，哥布林会开始挖掘你做标记的位置。如果未被选中，哥布林会忽略你的标记，优先处理其他任务......"
"imp_job_dig_title","命令哥布林开始挖掘"
"imp_job_drag_hero_desc","如果该选项被选中，哥布林会把被击败的英雄送到监狱或者刑具上面。如果未被选中，哥布林就不再理会倒下的英雄，而是优先处理其他的任务"
"imp_job_drag_hero_title","命令哥布林把英雄送到监狱"
"imp_job_fill_treasure_desc","如果该选项被选中，哥布林会把金子从你的手上或是地下城之心运送到用来吸引英雄的宝库里。如果未被选中，哥布林会避开宝箱，优先处理其他任务"
"imp_job_fill_treasure_title","命令哥布林填满用来吸引英雄的财宝"
"imp_job_maintain_dungeon","如果该选项被选中，你的哥布林会在地下城四处做维护工作。他们会填满财宝，在武器库工作并修理陷阱"
"imp_job_maintain_dungeon_desc","如果该选项被选中，你的哥布林会在地下城四处做维护工作。他们会填满财宝，在武器库工作并修理陷阱"
"imp_job_maintain_dungeon_title","维护地下城"
"imp_job_work_armory_desc","如果该选项被选中，你手下的哥布林会在武器库勤奋的工作，打造用来吸引英雄的武器和盔甲。如果未被选中，哥布林会忽略武器库，优先处理其他任务"
"imp_job_work_armory_title","命令哥布林在武器库工作"
"ingame_leave_multiplayer_game","离开游戏？"
"inscene_skick_coughing","**咳嗽**"
"inscene_skick_giggling","**阴险的咯咯做笑**"
"inscene_skick_laughing","**令人作呕的大笑**"
"intelligence","智力"
"kankra","巨型蜘蛛兽"
"kankra_desc","不要和这种体型的蜘蛛瞎闹......"
"keyhole_chair","“锁眼”椅子"
"keyhole_chair_desc","在有听觉障碍的木匠那里定制一扇门，你就会得到这个东西。尽管和想象中的效果”稍有不同“，它还是会让你地下城的格调给人留下适当的印象"
"kingofthehill","山丘之王"
"kingofthehill_desc","在山丘上的战斗。在那里站的时间够长，你就会赢得比赛"
"knight_tomb","”骑士之墓“壁画（墙）"
"knight_tomb_desc","骑士之墓这件作品看上去栩栩如生，实际上却暗藏诡计。英雄见到了它，不是浑身血液凝固也会后背发凉。唉，别显得好像你这么恶毒的地下城领主会如此轻易浪费灵魂能量一样！"
"koth_2p_cologne","不毛之地"
"koth_2p_cologne_desc","在不毛之地中，你为了夺取控制权与另一个地下城领主开战。幸运的是，几只大鼹鼠已经在四周掘出了几条走廊。好好利用这个优势来击溃你的敌人！"
"koth_2p_fairkeep","尚可维持"
"koth_2p_fairkeep_desc","一般人会形容这张地图很普通"
"koth_2p_mallowfield","锦葵园"
"koth_2p_mallowfield_desc","你不光是为了胜利才要占领地图中间的区域，更是为了在那里散落四处的财宝！"
"koth_2p_merripond","欢乐池"
"koth_2p_merripond_desc","这张地图上精英就像兔子一样，迅速聚集！"
"koth_3p_aelbridge","艾尔桥"
"koth_3p_aelbridge_desc","一般人会形容这张地图很普通"
"koth_3p_ironlyn","艾隆琳"
"koth_3p_ironlyn_desc","你不光是为了胜利才要占领地图中间的区域，更是为了在那里散落四处的财宝！"
"koth_3p_loracre","罗拉克里"
"koth_3p_loracre_desc","这张地图上精英就像兔子一样，迅速聚集！"
"koth_4p_fayley","费雷"
"koth_4p_fayley_desc","一般人会形容这张地图很普通"
"koth_4p_foxmead","福克斯米德"
"koth_4p_foxmead_desc","你不光是为了胜利才要占领地图中间的区域，更是为了在那里散落四处的财宝！"
"koth_4p_rockwall","石墙"
"koth_4p_rockwall_desc","这张地图上精英就像兔子一样，迅速聚集！"
"library_astronomic_table","奇怪的炼金台"
"library_astronomic_table_desc","每一间魔法图书馆和算命的帐篷里都会有一张炼金台。这种制造气氛的装置会让英雄们有一种宾至如归的感觉"
"library_bench","不舒服的石凳"
"library_bench_desc","从远古至今，不舒服的座位一直是图书馆的支柱。请用这些精美的石头玩意儿保持从远古流传下来的规矩"
"library_bookcase_big","大型石质卷轴书架"
"library_bookcase_big_desc","这个大型的书架包含了许多稀罕的卷轴。至少来说，和自我复制的卷轴一样稀罕。不过你要是玩过其他游戏的话肯定已经知道了......"
"library_bookcase_corner","石质墙角书架"
"library_bookcase_corner_desc","在各处的室内装潢之中，墙角始终是个祸害。实在不行就试试这套普通的书架。这个精美的石质书架能够帮你解决烦恼。趁着电视购物频道还没发现这个产品，赶快购买吧！"
"library_bookcase_huge","显眼的石质书架"
"library_bookcase_huge_desc","这个花哨的石质书架的阴影笼罩着英雄们，促使他们探索新知，还要做实验看看到底能不能笑得把嘴咧到耳根"
"library_bookcase_medium","中型石质卷轴书架"
"library_bookcase_medium_desc","这个中型石质书架会吸引求知欲强的英雄 —— 就是那些埋头苦读的家伙"
"library_bookcase_small","石质卷轴书架"
"library_bookcase_small_desc","这个小石质书架可以安放一些零散的卷轴，许多爱刨根问底的英雄都会对它很感兴趣"
"library_bookshelf_big","”恶魔一样大的“书柜（墙）"
"library_bookshelf_big_2","大型恶魔书架"
"library_bookshelf_big_2_desc","这个书架包含了全套鬼神学的作品，对好奇心强烈的探险者来说是必备之物。 它包括了像”恶魔学入门“、”简单召唤术“、”小恶魔年鉴“等等很多经典著作"
"library_bookshelf_big_desc","这个书架包含的作品让人眼花缭乱（至少近视眼觉得是这种效果）。它包括了许多科目的作品，比如鬼神学、魔法、炼金术和符咒，拥有它对施咒师来说简直就是梦想成真"
"library_bookshelf_corner","墙角书架（墙）"
"library_bookshelf_corner_2","墙角恶魔书架"
"library_bookshelf_corner_2_desc","这个精致的墙角恶魔书架可以在你图书馆任何偏僻的角落里摆满邪恶的知识"
"library_bookshelf_corner_desc","如果你把两个书架挤进一个墙角里，你会发疯的！最终这个墙角的空间会变得毫无利用价值。
这个墙角书架在这种情况下是上佳选择"
"library_bookshelf_huge","”巨型“书架（墙）"
"library_bookshelf_huge_2","大得吓人的恶魔书架"
"library_bookshelf_huge_2_desc","这个恶魔书架高的甚至有些无耻。最上面的一层普通人根本够不着，当然，这也意味着这一层是藏些饼干零食的理想地点"
"library_bookshelf_huge_desc","这个书架满足了你一切的要求。最上面的几层高耸如云，浏览者甚至会惊呆的哑口无言。这个书架所包含的书籍内容和种类简直可以轻松的比肩一家屯满的书店。在这里施咒师和有求知欲的人一定会留恋忘返"
"library_bookshelf_round","曲线型书架（墙）"
"library_bookshelf_round_2","圆型恶魔书架"
"library_bookshelf_round_2_desc","这个让人觉得十分浮华，甚至有些自以为是的恶魔书架包含了大量充满邪恶和令人作呕的内容，上面也有一些电玩杂志"
"library_bookshelf_round_desc","这种事在你身上发生过没有？你刚买了一本特大尺寸的书，结果发现根本摆不进书架。这个厚重的曲线型知识宝库让你变得轻松了！书架的中间有充裕的空间，足能放得下你一辈子用过的挂历，边上还可以放普通大小的书籍"
"library_bookshelf_small","”短笛“书架（墙）"
"library_bookshelf_small_2","小型恶魔书架"
"library_bookshelf_small_2_desc","这个书架包含了许多邪恶的著作，而且简洁小巧。是死灵法师学徒的理想之物"
"library_bookshelf_small_desc","这个简单的书架概涵了不少刺激的主题，像油炸、烹煮、油炸和烘烤，同时还有魔法标识和星相符号。书架一脚有几本堆满灰尘的书，作者是个叫C·普菲尔的，不过那种东西稍懂自重的人都不会感兴趣的"
"library_compass","炼金术的便宜货"
"library_compass_desc","理论上来讲，这玩意应该是始终指向北面的......"
"library_crystal","靓丽水晶"
"library_crystal_desc","时至今日，为什么这些魔法专家周身都绕着这个东西还是个谜。他们可能就是觉得这样看上去很酷吧！"
"library_demonmar""k","恶魔挂牌"
"library_demonmark_desc","挂在地下城的墙上看着挺漂亮的！"
"library_fireplace","可爱的壁炉"
"library_fireplace_desc","手捧一本佳作，坐在舒适的椅子上......真正的幸福还缺最后一样东西吧？没错，惬意的，噼啪作响的火堆。是的，地狱里面基本上够暖和的了，是没错，不过......跟你说，这可是原则问题！"
"library_globe","通红的地球仪"
"library_globe_desc","一个好的图书馆没有地球仪的话就不算完整。其实也不是谁需要这玩意，更别提有人会用它，但是它看着太漂亮了。这也是为什么你必须拥有这个经典的图书馆装饰"
"library_gravestone","工整的墓碑"
"library_gravestone_desc","会给访客留下致命的印象，明白我的意思吧"
"library_keyhole_chair","不舒服的椅子"
"library_keyhole_chair_desc","这个椅子与其让人坐不如当做装饰品更好些。除非你对背痛情有独钟。尽管如此，或者说正因如此，这样的椅子才是图书馆的必备之物"
"library_labtable","实验室工作台"
"library_labtable_desc","这个即实用又简洁大方的实验室工作台可以安置在任何配置齐全的图书馆里。毕竟读过像”化学入门“这样的书以后，你马上就想实践一下刚学过的知识"
"library_lavaglobe","熔岩地球仪"
"library_lavaglobe_desc","如果有一种地球仪是用来描绘太阳的样子，那肯定和这玩意儿看上去一样！"
"library_lectern_magic","恶魔诵经台"
"library_lectern_magic_desc","这个诵经台的古怪样式几乎让渴望知识的英雄觉得无法抗拒。 英雄们学习黑魔法里各种古怪又不太体面的课题时，经常在这里一站就是很久"
"library_lectern_marble","大理石诵经台"
"library_lectern_marble_desc","这里会占去魔法专家大把的时间！"
"library_lectern_root","老式卷轴诵经台"
"library_lectern_root_desc","注意看这个诵经台手工打制的外形和爬满了一边的青藤。英雄们肯定会对这种来自古老世界的庸俗感兴趣。为了能在这个老式诵经台上诵读，他们甚至会把队排到街角去"
"library_lectern_socket","魔法诵经台"
"library_lectern_socket_desc","书呆子看见了这个魔法诵经台就好象青少年看见了偶像团体一样。实话实说 —— 你能经过一本漂浮在半空中的书确忍住不瞄一眼吗？"
"library_lectern_spring","简约诵经台"
"library_lectern_spring_desc","这个简便的诵经台有些不太舒适，不过心存好奇的人对此不会介意的"
"library_lectern_statue","古董式卷轴诵经台"
"library_lectern_statue_desc","一个雕像既能当诵经台又能放置卷轴？好主意。许多英雄更多的着迷于这个诵经台的样式，而不是想要上去做诵读。 总之，只要英雄们开心，源源不绝的送上可口的灵魂能量，你就满足了！"
"library_lectern_stone","石质诵经台"
"library_lectern_stone_desc","石质诵经台不但可以流传久远，他们还是地下城里的经典之作。选择石质诵经台你是不会错的，好奇的英雄们会排着队来参观的"
"library_lectern_stone_mossy","华丽卷轴诵经台"
"library_lectern_stone_mossy_desc","这个高雅别致的诵经台十分适合用来释读卷轴。不过很多毒舌都攻击说这只不过是个基本样式。虽然说的是实话，但这还是会伤及诵经台的感受，所以还是要避免这种言论"
"library_lectern_wood","木质诵经台"
"library_lectern_wood_desc","这个木质诵经台会让图书馆有一种永恒的、淳朴的特质。当然你要自己衡量是不是有这个需要"
"library_library_seat","图书馆的椅子"
"library_library_seat_desc","即便在地狱里，人们还是喜欢坐在图书馆里。是，好吧，有些英雄不爱坐着，但是他们不是不会坐啊！"
"library_microscope","大型望远镜"
"library_microscope_desc","用这只望远镜你可以直接放大看到星星。你至少也是看了类似的广告标语才在地下城里添了这种摆设！"
"library_planetary_system","迷你天象仪"
"library_planetary_system_desc","这件玩具会为你显现有趣的天体运行轨道。你知道的 —— 就是总被用来展示即将到来的日蚀或月蚀的东西。不知道的话，你电视看的太少了！


这是值得赞扬的 - 真是令人起敬啊！"
"library_seat","舒适的读书椅"
"library_seat_desc","这把舒适的读书椅适合各类读者。魔法师和其他类型的书呆子在椅子上一坐就是几个小时，安下心来品味一本好书"
"library_seats","不舒服的座位"
"library_seats_desc","尽管在上面如坐针毡，某些人还是坚持把这些东西布置到四处，尤其是公共场所。这几乎让你觉得负责相关的规划者不想让你久留"
"library_skullcandles","颅骨蜡烛"
"library_skullcandles_desc","说实话，颅骨蜡烛实在有些陈腔滥调了。实际上，这些东西太令人乏味了，因此还是必需品！"
"library_stone","石质诵经台"
"library_stone_desc","这个讲道坛酷到可以小声向诵经人朗读变态词句。不过，这些并不总是和诵读的经书有关。当然，有时候这样会让人发疯，不过说实话 —— 大部分法师反正也分不出区别"
"library_sun","太阳桌"
"library_sun_desc","这张桌子最初被当做日晷来设计，但由于某种奇观的原因阳光并不能普照地下的世界，因此又被返工。
尽管如此，这东西还是能给人留下愉快的印象！"
"library_table","地图桌"
"library_table_desc","一张大大的，空白的地图铺在这张桌子上。自己动手画上去吧！"
"library_telescope","望远镜"
"library_telescope_desc","许多爱好杀戮游戏的玩家开始会认为这是一件武器。现实当中，这只不过是一把用来观察星星和远处物体的望远镜而已。是的，很多人质疑此物在地下城的用途，你并不是唯一一位"
"library_yetitrophy","雪人头"
"library_yetitrophy_desc","它的确是存在的！只要别让雪人看守发现就好了"
"light_amphore","水晶灯源"
"light_amphore_desc","石盆中青绿色的水晶将周围的环境沐浴在一种 ......有意思的光线里"
"light_bones","人骨台灯"
"light_bones_desc","一个用人骨支撑，头骨做装饰的水晶吊灯？这东西残忍的提醒我们象牙被耗尽以后会是什么样的......"
"light_chain","金属链灯"
"light_chain_desc","链子上的一些环发出一种诡异的红光。当然了，这样确实看着挺酷的。不过，只有你知道金属发出红光意味着什么的话，你就会明白是怎么一回事然后保持一定的距离了"
"light_claw","魔鬼炭盆"
"light_claw_desc","这个面呈一定角度会发光的玩意本质上来说并不是炭盆。看上去也不像。

但是这就是他们告诉游戏设计者不能重复使用上一关东西的结果！"
"light_skull","漏嘴饰水晶盆"
"light_skull_desc","名字交代的很清楚了。这是一只饰有滴水嘴头的发光式水晶盆。这是任何一个存货颇丰的地狱关卡都需要的必备品"
"light_wall_amphore","”双耳细颈瓶“水晶台灯（墙）"
"light_wall_amphore_blac""k","阴暗的水晶台灯（墙）"
"light_wall_amphore_black_desc","这个挂在墙上的大盆里面装满了炽热发光的煤，将你的地下城沐浴在愉快的光线之中。 没错，你读对了，煤 —— 不是水晶。完全正常，不需要那种怪怪的水晶。没错，名字起错了，毋庸置疑。但只要你过来跟我讨论煤和水晶的成分，我会给你在头上来一下！"
"light_wall_amphore_desc","你可能已经注意到了，在地狱里水晶被用来完成很多工作，包括使背景比上一关看着还要古怪滑稽。

 这只灯也不例外，它是个像双耳细颈瓶一样摆在墙上的装置，里面堆着烧得通红的（！）煤"
"light_wall_bones","头骨台灯（墙）"
"light_wall_bones_desc","你的工人们完成的这件艺术品实现了自我超越，他们亲切的将一把头骨整合在一起，创造出了这个可爱的挂在墙上的器件。它发出的摇曳的灯光把你的家变成了舒适、健康的天堂乐园。

 —— 选自”狱卒季刊“购物目录"
"light_wall_chain","一串令人欢快的灯光（墙）"
"light_wall_chain_desc","你问过自己圣诞节时地狱里装饰成什么样子吗？答案就在眼前。很显然，这东西是去年剩下留到现在的。

你不知道地狱里也过圣诞节吗？圣诞节就是在地狱发明的！你要是参加过一次我们的圣诞庆典的话，就一定会赞同我的说法"
"light_wall_claw","微型水晶台灯（墙）"
"light_wall_claw_desc","不像其他装置近乎于炫耀的方式一样，这个微不足道的小灯将你的地下城笼罩在一种神秘的光辉之下。

对于拥有流行风格的地下城是理想之选，有时即便炫耀也不一定需要拿出来卖弄"
"light_wall_skull","”恶魔的嘴脸“台灯（墙）"
"light_wall_skull_desc","第一眼看过，你会觉得这只是些燃烧的蓝色(?)水晶。 只有再看一眼，你才会发现这装置的前面有一个恶魔的脑袋。挺酷的，对吧？"
"lilith_grave_desc","这是莉莉丝之墓，她是尸王的好友"
"lilith_grave_title","莉莉丝之墓"
"lion","六腿怪物"
"lion_desc","这只六腿怪物可不是现今的女士随身携带的那种。

这些家伙动作迅速而且行动隐秘，喜欢成群躲在阴暗角落里，然后出其不意的攻击毫无防备的对手"
"living_statue","雕像"
"living_statue_desc","这座雕像看着有些可疑"
"loadsave_are_you_sure_delete_file","你确认要删除这个存档吗？"
"loadsave_are_you_sure_load_game","你确认要载入这个存档吗？"
"loadsave_are_you_sure_overwrite_existing_file","该存档已经存在。你确认要覆盖原文档吗？"
"loadsave_attributepoints","属性点数: {0}"
"loadsave_date","{0:g}"
"loadsave_delete","删除"
"loadsave_hide_autosave_label","隐藏自动存盘"
"loadsave_load","读取"
"loadsave_loading_failed_profile_broken","读取存档时发生了一个错误"
"loadsave_loading_failed_profile_o""k","读取存档时发生了一个错误，但档案资料已被载入"
"loadsave_loading_failed_wrong_map","该存档对应的任务文件不存在"
"loadsave_newsavegame","新的存档"
"loadsave_player","{0} 玩家"
"loadsave_save","存盘"
"loadsave_singleplayer","单一玩家"
"loadsave_skillpoints","技能点数: {0}"
"loadsave_versionstate_broken","该存档已损坏或过时，而且无法修复。还要尝试读取吗？"
"loadsave_versionstate_profile_only","该存档已损坏或过时，而且无法修复，但档案资料完整。是否读取档案文件？"
"loadsave_versionstate_updateable","该存档已过时。上一次软件更新调整的游戏平衡性和地图变更要在重新启动该地图后才能生效。是否还要读取？"
"loadsave_versionstate_updateable_profile_only","该存档已损坏或过时，而且无法修复。档案资料已过时，但可以修复。是否修复并读取档案资料？"
"lobby_another_player_got_kicked","玩家{0}被服务器踢出游戏"
"lobby_chat_help","帮助:"
"lobby_chat_help_kic""k","/kick <Player name>"
"lobby_chat_help_kickid","/kick <Player ID>"
"lobby_chat_help_msg","/msg <Player name> <Message>"
"lobby_chat_help_msgid","/msg <Player ID> <Message>"
"lobby_chat_login","新玩家：{0}"
"lobby_chat_logout","{0}正在离开游戏"
"lobby_chat_mapnamechanged","新地图： ""apn"
"lobby_chat_message","{0}：{1}"
"lobby_chat_notconnected","请选择服务器"
"lobby_chat_private_message","从{0}：{1}"
"lobby_chat_ready","{0}准备完毕"
"lobby_chat_rename","{0}现在是{1}"
"lobby_chat_slotchanged","{0}与{1}交换"
"lobby_chat_unknown_command","未知命令"
"lobby_chat_welcome_hosting_player","游戏已创建。要改变起始位置，请拖拽玩家的头像"
"lobby_chat_welcome_joining_player","已加入游戏。使用/help命令，就可以登入帮助菜单查阅聊天选项"
"lobby_connecting","正在连接服务器......"
"lobby_createhost","新游戏"
"lobby_creating_game","正在创建游戏......"
"lobby_disconnecting","正在断开与服务器的连接......"
"lobby_gametype_map","新游戏"
"lobby_gametype_savegame","存档"
"lobby_newhost","创建"
"lobby_newhost_tooltip","创建新游戏"
"lobby_newhost_tooltip_desc","创建新的多人游戏"
"lobby_noplayer","没有玩家"
"lobby_player_open","打开"
"lobby_playerslot_count","{0} P"
"lobby_please_select_server","请选择服务器或创建游戏"
"lobby_really_quit","从服务器注销并返回主菜单？"
"lobby_really_quit_host","退出服务器并返回主菜单？"
"lobby_savegame_name","{0:d} {1}"
"lobby_server_map","地图: {0}"
"lobby_server_player","同盟玩家：{0}"
"lobby_server_unknown_servername","没有名称"
"lobby_serverlist_internet","互联网"
"lobby_serverlist_lan","局部网络"
"lobby_serverlist_player_slots","{0}名玩家，共{1}人"
"lobby_settings_allow_pause","允许暂停"
"lobby_settings_allow_pause_desc","该选项开启时，所有玩家都可以暂停游戏。相反的话，只有建主的玩家才可以暂停"
"lobby_settings_avatar_stats","属性点数"
"lobby_settings_avatar_stats_desc","在游戏开始时提示可供分配的技能和属性点数"
"lobby_settings_difficulty_general","难度"
"lobby_settings_difficulty_general_desc","指示对抗英雄时的难度水平。如果是简单难度，每个领主都会得到属性值的奖励 —— 困难难度里则会损失一些属性值。 还有，简单难度里英雄被怪物或陷阱杀死后，领主并不损失灵魂能量。困难难度下，则不会得到任何灵魂能量"
"lobby_settings_fast","快速"
"lobby_settings_general","一般设置"
"lobby_settings_high","高"
"lobby_settings_insane","疯狂的"
"lobby_settings_long","长"
"lobby_settings_low","低"
"lobby_settings_medium","中等"
"lobby_settings_none","无"
"lobby_settings_short","短"
"lobby_settings_slow","慢"
"lobby_settings_soulsurvival_timer","灵魂能量流失"
"lobby_settings_soulsurvival_timer_desc","在这个游戏模式里，每位玩家每秒都会损失灵魂能量。损失的灵魂能量的单位数值，会随着时间而增长，你可以通过调动下面的滑块决定增长的快慢"
"lobby_settings_start_prestige","初始声望"
"lobby_settings_start_prestige_desc","提示游戏开始时已有的声望值"
"lobby_settings_start_resources","初始资源"
"lobby_settings_start_resources_desc","提示游戏开始时金子、灵魂能量、声望和人口值的数量"
"lobby_settings_use_champion","允许精英"
"lobby_settings_use_champion_desc","如果该选项被关闭，那么精英就不会造访你的游戏"
"lobby_tab_map","地图"
"lobby_tab_save","存档"
"lobby_tooltip_disconnect","断开连接"
"lobby_tooltip_disconnect_desc","断开与正在进行游戏的连接。如果你是建主的玩家，游戏将会被关闭"
"lobby_tooltip_kic""k","踢出该玩家"
"lobby_tooltip_kick_desc","将该玩家从正在进行的游戏中除名"
"lobby_tooltip_newhost","创建新的多人游戏"
"lobby_tooltip_newhost_desc","创建一个新的多人游戏"
"lobby_tooltip_player","玩家：“{0}”"
"lobby_tooltip_player_desc","{0}将会在游戏里扮演“{1}”的角色"
"lobby_tooltip_player_open","打开游戏位置"
"lobby_tooltip_player_open_desc","游戏位置“{1}”未被分配"
"lobby_tooltip_player_problems","问题："
"lobby_tooltip_player_problems_incompatible_mod","安装了不兼容的游戏修改"
"lobby_tooltip_player_problems_open_slot","此处位置仍为空缺"
"lobby_tooltip_player_problems_unknown_map","未知地图"
"lobby_tooltip_player_problems_wrong_map_version","地图版本不匹配"
"lobby_tooltip_readonly","在读取存档时不能更改设置"
"lobby_tooltip_readonly_nohost","只有建主的玩家才可以更改设置"
"lobby_tooltip_refresh","刷新服务器列表"
"lobby_tooltip_refresh_desc","刷新可玩游戏的列表"
"lobby_tooltip_settings_unknown_desc","没有关于这个选项更多的信息"
"lobby_tooltip_settings_values","合理数值：{0}"
"lobby_tooltip_start","开始多人游戏"
"lobby_tooltip_start_host_desc","如果所有设置都正确，主机就可以开始游戏了"
"lobby_tooltip_start_host_problems","有的玩家出了些问题。游戏不能开始。将你的鼠标移到红色玩家名称上面来了解他们的问题"
"lobby_unknown_command","未知命令。你可以用/help来访问帮助菜单"
"lobby_unknown_map","{0} (地图未知)"
"lobby_unknown_player_slots","？"
"lobby_we_got_kicked","你被服务器踢出了游戏"
"lose_avatar_died_without_heart","你的一个地下城领主死了。无法进入属于自己同时又有效的地下城之心的领主是不能死的。关注他们的健康状况显示，如有需要应及时用找到的药剂为其治疗"
"lose_heart_died","你的地下城之心已被摧毁，因此你也输掉了游戏。下一次要更好的保护你的地下城之心。别忘了，守卫者面对敌方的地下城领主时束手无策，他主要适用于防守英雄的进攻。在你的详情窗口治疗地下城之心，并记得使用“传送”技能快速的将你的领主送到地下城之心去"
"lose_out_of_soulenergy","很不幸，你用光了灵魂能量，因此输掉了游戏。下一次请确保带有充足的补给"
"lvl0_0_lever","拉杆"
"lvl0_0_lever_desc","鼠标左键让你了解物体的详情。鼠标右键让你和它们互动

现在在拉杆上点击鼠标右键来使用它"
"lvl0_lever","神秘的拉杆"
"lvl0_lever_desc","这拉杆到底是干什么用的？"
"lvl1_lever","神秘的拉杆"
"lvl1_lever_desc","这拉杆究竟有什么作用？"
"lvl2_lever","神秘的拉杆"
"lvl2_lever_desc","这拉杆究竟有什么作用？"
"mage","法师"
"magical_resistance","魔法抗性"
"mainmenu_are_you_sure_cheat_direct_campaign_map","作弊：你想直接开启战役地图并随意选择任务吗？"
"mainmenu_reset_campaign_warning","你真的要重新设置现有的战役吗？"
"mana","法力"
"map_demo_name","演示"
"map_sleepwell_description","安睡村建在一片沼泽之上，是个烂透了的村子。但在这大片沼泽之下却响着隆隆的声音，这是因为上一任地下城领主活干的不太漂亮。因此强盗怪物们跑遍所有通道，四处劫掠，还袭击一切看到的地方。好像这一切还不够一样，漫游四处的怪物如此规模的聚集自然而然的也会吸引大批的英雄。

主人，这地方你用来聚集更多力量太完美了，那样就可以进一步开展你那不得体的复仇计划了！"
"map_sleepwell_name","安睡村"
"map_sleepwell_post_description","安睡村正在你的统治下痛苦呻吟，主人。棒极了，简直是棒极了！"
"mapname_dunst","邓斯特（蒸汽）"
"mapname_dunst_desc","这张4人地图是特别为砸糖罐游戏模式开发的"
"mapname_labda","拉卜达（蒸汽）"
"mapname_labda_desc","这张3人地图是特别为砸糖罐游戏模式开发的"
"mapname_playfreight","紧张关系（蒸汽）"
"mapname_playfreight_desc","这张2人地图是特别为砸糖罐游戏模式开发的"
"marthas","玛萨斯"
"marthas_desc","玛萨斯，从前是正义一方的精英，现在投入了黑暗势力。不，他并没有改名叫什么达斯·维达（星球大战躺着也中枪），他也没有孩子！"
"mas""k","象神面具"
"mask_desc","这张面具展示了伟大的象神本杰明。也许他喜欢鲜花，但他肯定是只大象"
"mask_light","发红光的面具"
"mask_light_desc","这个像面具一样的东西贴在墙上，给你那阴暗潮湿的地下城带来了光明。而且这种东西还能使英雄们对你的地方留下极佳的印象"
"massyskulls_wall","头盖骨制迷你棺材"
"massyskulls_wall_desc","一个很小很小的棺材，从里到外填满了头骨。为确保不会有东西跌落，这些头骨是被人温柔的粘在棺材里面的"
"mayaface_floor","”抽烟的脑袋“门垫"
"mayaface_floor_desc","这张流行款式的门垫是现今地下城最时兴的玩意儿。在这张轮廓是一个人头形状的门垫上，你可以擦去黏在鞋底的人类遗骸，肠子什么的各种各样的脏东西。吐出来的烟让你的脚闻上去有一种愉快的来自地狱的味道，也会让你倍感舒适！"
"mayaface_wall","冒烟的头（墙）"
"mayaface_wall_desc","小型的，散发着恶臭的烟雾从这个装饰的嘴里缓缓喷出，不吸烟的英雄闻到会不停咳嗽，而且理论上来讲，甚至还会导致肺癌！"
"menu_attributes","属性"
"menu_attributes_desc","打开你的属性概况。你可以在这里查看和提升你的属性。还有，你在这里还可以找到其他相关的战斗数值"
"menu_campaign","战役"
"menu_changeprofil","档案资料"
"menu_continue","继续"
"menu_credits","制作人员"
"menu_demo","试玩"
"menu_demo_survival","为生存而战"
"menu_event_log","英雄和哥布林"
"menu_event_log_desc","你可以在这个列表上查看英雄和哥布林正在进行的活动。

你可以为每个哥布林选择指定的任务。 

你还可以在此查看之前的全部对话"
"menu_exit","退出"
"menu_imp_hero_overview","工人和英雄概览"
"menu_imp_hero_overview_desc","这个概况让你查看你地下城里的英雄和哥布林正在进行的活动。

 你甚至可以分配或禁止你的哥布林参加某个工作"
"menu_ingamemenu","菜单"
"menu_ingamemenu_desc","打开主菜单"
"menu_load","读取"
"menu_lobby","多人游戏"
"menu_mainmenu","主菜单"
"menu_newcampaign","新的战役"
"menu_newsingle","自定义游戏"
"menu_options","选项"
"menu_questboo""k","任务日志"
"menu_questbook_desc","包括你现在任务的概览"
"menu_restart_mission","重新开始任务"
"menu_restart_mission_short","重新开始任务"
"menu_resume","继续"
"menu_save","存档"
"menu_skills","技能树"
"menu_skills_desc","打开技能树。你可以在这里查看已拥有的技能，或学习新的技能"
"menu_spells","魔法书"
"menu_spells_desc","打开你的魔法书，你的符咒之书。你可以在这里检视你所有的咒语和卷轴，为方便将来使用你可以把它们拖拽到你的咒语栏里"
"menu_switchcharacter","切换领主"
"menu_switchcharacter_desc","这里可以让你改变当前选择的领主"
"messagebox_dungeons_started_twice_caption","地下城已经启动了"
"messagebox_dungeons_started_twice_text","请在重启前结束正在打开状态的游戏"
"minimap_thirdperson_desc","打开整片区域的大地图"
"minimap_thirdperson_title","启动大地图"
"minimap_zoomIn_desc","点击这个按钮放大迷你地图"
"minimap_zoomIn_title","放大迷你地图"
"minimap_zoomOut_desc","点击这个按钮缩小迷你地图"
"minimap_zoomOut_title","缩小迷你地图"
"minotaurus","米诺斯"
"minotaurus_desc","其实就是只疯牛......"
"minutes","{0}分钟"
"mission","任务"
"mission_desc","这张地图提供了带有对话、曲折剧情、附加任务等等的已定义任务"
"mission_map_back_button","后退"
"monster_blocker","堵路专家"
"monster_blocker_desc","这类怪物能够承受的伤害简直有些荒唐。 十分适合用来在某处拖住英雄的脚步"
"monster_crowd","群体"
"monster_crowd_desc","这个怪物用来对付群体尤其见效"
"monster_fighter","斗士"
"monster_fighter_desc","这个怪物几乎对魔法免疫，并能实施物理攻击。用它来与敌方的斗士混战再合适不过了"
"monster_magic","法师"
"monster_magic_desc","这个恶魔对敌人施加魔法伤害，但自身的魔法伤害抵抗值也很低。用来对付法师或者类似生物十分理想"
"monster_scout","观察者"
"monster_scout_desc","这种类型的怪物很弱，倒是召唤他们的五芒星阵阵可以极大扩展地下城的视野和影响区域"
"mp_default_player_name","无名领主"
"mp_duplicate_player_name_suffix","({0})"
"mpsurvival_2p_blackcrest","黑色顶峰"
"mpsurvival_2p_magebush","魔法灌木"
"mpsurvival_2p_spellwic""k","法术邪地"
"mpsurvival_3p_corport","团队行动"
"mpsurvival_3p_deeproc""k","深邃巨岩"
"mpsurvival_3p_lightwater","弱水"
"mpsurvival_3p_orwyn","奥尔温"
"mpsurvival_4p_ashton","艾什顿"
"mpsurvival_4p_dracfield","德拉克菲尔"
"mpsurvival_4p_elfdell","精灵谷地"
"msgbox_error_while_saving","保存进度时发生了一个错误"
"msgbox_no_server_connection","警告：与服务器失去连接或会话被重置。如果无法重新连接，游戏将在几分钟后终止"
"msgbox_pregame_unkownmap","未知地图： '{0}'"
"mushrooms","巨型蘑菇"
"mushrooms_desc","在你的地下城里种一些漂亮的植物无伤大雅。事实上，这里没有什么鲜花，倒是唐突地长出些超大的蘑菇。如果你在邪恶城主的位置上没干出什么成绩，建个蘑菇园总是不会错的

现在是广告时间：王国制造公司出品“蘑菇大亨”！即将到来！"
"mushrooms_green","来自地狱的蔬菜"
"mushrooms_green_desc","这个绿油油的家伙可是一种稀有的菌类，只能生长在这一层。你可以拿它熬出一锅鲜美无比的蘑菇汤。倒霉的是，喝了汤的人一会就会痛苦地死掉，因为这些蘑菇是有毒的。但这短短的美好时光值这个价，不是么？顺便问下，你吸烟吗？"
"mushrooms_long","长柄蘑菇"
"mushrooms_long_desc","你可以种植蘑菇来煮蘑菇汤，让你的喽罗们时刻都有东西来填饱肚皮。但是别用这种蘑菇，它们可是很毒的"
"nazgul","戒灵"
"nazgul_desc","这些狠角色基本上是无敌的。你要做的是尽可能别挡他们的路，脚底抹油开溜吧！"
"necromancer","死灵法师"
"notification_built","新装置建造完成： {0}"
"notification_cannot_cast_in_possess_mode","你必须选择一个有效目标"
"notification_gamesaved","游戏已保存"
"notification_global_hero_level_increase","英雄们变得更强了"
"notification_quest_finished","任务完成： {0}"
"notification_quest_started","新任务： {0}"
"notification_startsavegame","正在保存"
"novice_f","新手"
"novice_m","新手"
"number_format_decimal_separator","."
"number_format_group_separator",","
"option_accept_settings","接受"
"option_anisotropic","各向异性"
"option_are_you_sure_reset_to_default_settings","你确定要将所有设置恢复成默认值吗？"
"option_audio","声音"
"option_audio_ambient","环境音效"
"option_audio_effect","效果"
"option_audio_master","总音量"
"option_audio_music","音乐"
"option_audio_speech","语音"
"option_bilinear","双线性"
"option_blood","血腥效果"
"option_buildaftertorn","拆除后建造"
"option_cast_with_left_mouse_button","使用鼠标左键塑形并建造"
"option_difficulty","难度"
"option_difficulty_description","难度"
"option_difficulty_easy","简单"
"option_difficulty_hard","困难"
"option_difficulty_normal","普通"
"option_discard_settings","取消"
"option_display_inscenegui","显示单位价值"
"option_fireflies","显示萤火虫"
"option_fullscreen","全屏幕"
"option_gameplay","游戏选项 / 声音"
"option_gameplay_only","游戏选项"
"option_gamma","伽马值"
"option_graphic","图形"
"option_graphic_audio","图形"
"option_gui_scaling","用户界面缩放"
"option_help","显示提示信息"
"option_high","高"
"option_key_1","快捷栏 1"
"option_key_2","快捷栏 2"
"option_key_3","快捷栏 3"
"option_key_4","快捷栏 4"
"option_key_5","快捷栏 5"
"option_key_6","快捷栏 6"
"option_key_7","快捷栏 7"
"option_key_8","快捷栏 8"
"option_key_9","快捷栏 9"
"option_key_attac""k","攻击当前选定目标"
"option_key_attributes","打开 / 关闭属性面板"
"option_key_avatar","视角转到你的地下城领主"
"option_key_cancelmode","取消建筑 / 技能"
"option_key_chat","输入聊天消息"
"option_key_connections","显示连接信息"
"option_key_dragmodifier","开启拖拽功能"
"option_key_dungeonheart","视角转到地下城之心"
"option_key_eventlog","打开 / 关闭对白总览"
"option_key_herooverview","打开 / 关闭英雄总览"
"option_key_hidegui","隐藏用户界面"
"option_key_impoverview","打开 / 关闭哥布林总览"
"option_key_ingame","游戏菜单"
"option_key_interact","与单位或装置互动"
"option_key_message","视角转到最近一条游戏信息"
"option_key_minimap","打开 / 关闭地图"
"option_key_move","移动到当前选中目标"
"option_key_pause","暂停游戏"
"option_key_possess","控制地下城领主"
"option_key_questboo""k","打开 / 关闭任务日志"
"option_key_quickbar_paging","快捷栏：翻页"
"option_key_quickbar_sethotkey","移动至快捷栏"
"option_key_quickload","快速载入"
"option_key_quicksave","快速保存"
"option_key_scroll_down","向下滚动"
"option_key_scroll_down_alt","向下滚动 (副键)"
"option_key_scroll_left","向左滚动"
"option_key_scroll_left_alt","向左滚动 (副键)"
"option_key_scroll_right","向右滚动"
"option_key_scroll_right_alt","向右滚动 (副键)"
"option_key_scroll_up","向上滚动"
"option_key_scroll_up_alt","向上滚动 (副键)"
"option_key_selection","选择单位或装置"
"option_key_showinscenegui","显示血量"
"option_key_showinscenegui_always","总是显示血量"
"option_key_showinscenegui_desc","显示房间的生命、灵魂能量和装填情况"
"option_key_showprestige","用声望条代替血量条"
"option_key_skilltree","打开 / 关闭技能树"
"option_key_speed_fastforward","快进"
"option_key_speed_normal","正常速度"
"option_key_spellboo""k","打开 / 关闭咒文书"
"option_key_switchcharacter","选择下一个可用的领主"
"option_key_tear","拆除装置"
"option_key_topdown","默认视角"
"option_key_turn_anticloc""k","向左旋转"
"option_key_turn_cloc""k","向右旋转"
"option_key_zoom_in","放大"
"option_key_zoom_out","缩小"
"option_keybindings","键位安排"
"option_keycode_delete","DEL"
"option_keycode_down","下"
"option_keycode_end","END"
"option_keycode_home","HOME"
"option_keycode_left","左"
"option_keycode_pause","PAUSE"
"option_keycode_right","右"
"option_keycode_up","上"
"option_language","语言"
"option_language_de","德语"
"option_language_en","英语"
"option_language_es","西班牙语"
"option_language_fr","法语"
"option_language_it","意大利语"
"option_language_ja","日语"
"option_language_pl","波兰语"
"option_language_ru","俄语"
"option_lightfx","开启光照特效"
"option_lightfx_failed_or_no_devices","无法初始化光照特效。发生错误或是未找到设备"
"option_low","低"
"option_medium","中"
"option_model_details","模型细节"
"option_model_details_desc","模型细节等级可以在这里调节

这个选项既会影响游戏性能，也会影响内存消耗。但是，对“阴影”、“粒子效果”和“渲染细节”的调节所带来的性能提升更为明显

* 高：所有模型显示完整细节
* 中：按距离远近自动调整模型细节水平
* 低：所有模型显示粗略细节"
"option_mouse_sensitivity","鼠标灵敏度"
"option_no_filtering","无"
"option_no_tooltip","未启用"
"option_none","无"
"option_normal","默认"
"option_off","关"
"option_particle_system","粒子效果"
"option_particle_system_desc","特定的粒子效果可以在这里打开或关闭

关闭粒子效果可以显著提升游戏性能。但是，那样会使许多装置、怪物和英雄的图像失去粒子效果"
"option_reset_to_default_settings","默认"
"option_resolution","分辨率"
"option_restart_required","为了使新的设置生效，请重新启动游戏"
"option_rotate_cam_with_right_mouse_button","使用鼠标右键旋转视角"
"option_shader","材质"
"option_shader_desc","将“渲染效果”设为“低”将会对未挖掘区域的渲染进行简化

使用旧型号的显卡时这个改动会显著提升游戏性能，使用新型显卡时则对性能几乎没有影响"
"option_shadows","阴影"
"option_shadows_desc","阴影细节可以在这里调节

* 高：高解析度动态阴影
* 低：低解析度动态阴影。这个选项几乎不会带来性能上的提升，推荐在显存较小的系统上选择该项
* 关：无动态阴影 - 相应地，游戏画面会表现得很糟糕，但游戏帧数会得到极大提升，尤其对于旧型显卡而言"
"option_soft_particle","柔化粒子"
"option_texture_details","材质解析度"
"option_texture_details_desc","减少材质细节并不会影响游戏性能，但会减少内存消耗。

在显存少于512M的情况下，降低文本解析度具有一定意义"
"option_texture_filtering","材质过滤"
"option_tooltip_delay","提示信息延迟"
"option_trilinear","三线性"
"option_veryhigh","非常高"
"option_verylow","非常低"
"option_vsync","垂直同步"
"paladin","圣骑士"
"perk_faster_imps","哥布林之速"
"perk_faster_imps_desc","增加懒惰的哥布林的速度"
"perk_faster_imps_title","激励哥布林"
"perk_improve_needperhero","每个英雄所拥有的最大需求数"
"perk_improve_needperhero_desc","英雄可以通过""的装置满足更多的需求""{newli"
"perk_improve_needperhero_title","最大需求量 ""nneed"
"perk_improve_stats","地下城领主属性"
"perk_improve_stats_desc","黑暗能量让你的地下城领主日渐强大"
"perk_improve_stats_title","增强地下城领主属性"
"perk_reduced_spawn","召唤时间"
"perk_reduced_spawn_desc","减少召唤""类型的怪物所需的时间""e}"
"perk_reduced_spawn_title","召唤时间 ""_sp"
"physical_resistance","物理抗性"
"pinata","砸糖罐"
"pinata_desc","在砸糖罐的比赛里，你无法建造地牢和声望提升装置。这是因为你可以在击败英雄后直接得到声望，具体数额取决于英雄之前积攒的灵魂能量。你也可以在击败对手地下城主后，按一定比例获取他所拥有的声望。

噢对了，砸糖罐比赛可是很容易一下子就结束的哦……"
"pipe_fog_wall","排烟管(墙)"
"pipe_fog_wall_desc","这些巨大的管子直直地从墙上伸出，无时无刻喷吐着烟雾，来探险的男子汉们看到这令人遐想的情景后纷纷咧嘴而笑

烟是从哪来的呢？这真是个好问题……"
"portal","通往中心的传送门"
"portal_desc","这个传送门能引导你去地图的中心。要赢得游戏，你必须坚守中心地区足够长时间"
"portal_to_heart","传送门"
"portal_to_heart_desc","这个传送门能让你到达地图的中心。你必须坚守中心地区足够长时间来赢得游戏！"
"post_survival_desc_1","干得太棒了，主人。您生存了{0}

看看其他地下城领主要怎么挑战您的记录吧！"
"post_survival_desc_2","妙极了，主人！
您刷新了自己之前{0}的记录，新的个人最佳成绩是{1}"
"post_survival_desc_3","主人，您表现得很好
但是您还离您之前的记录{0}有一段距离
尽管如此，您还是有一个{1}的好成绩！"
"postgame_achievements","最近完成的挑战"
"postgame_arrested_heroes","关押的英雄数"
"postgame_avatar_damage_dealt","亲自造成的伤害"
"postgame_avatar_damage_received","受到的伤害"
"postgame_avatar_deaths","死亡次数"
"postgame_avatar_killed_heroes","亲自杀死英雄数"
"postgame_avatar_walked_path_length","走过的米数"
"postgame_gold_gained","收集到的金子"
"postgame_gold_lost_on_heroes","被逃走的英雄拿走的金子"
"postgame_gold_spent","花费的金子"
"postgame_heart_damage","地下城之心受到的伤害"
"postgame_heroes_left_dungeon","逃出的英雄数"
"postgame_imp_killed","损失哥布林数"
"postgame_killed_champions","杀死的精英数"
"postgame_killed_empty_heroes","杀死被榨干的英雄数量"
"postgame_longest_continuous_game_time","不读取而连续进行游戏的最长时间为{0}"
"postgame_loss","你输了！"
"postgame_no_achievement","您还没有完成任何一项挑战"
"postgame_no_achievement_because_lost","你输了，因此没有完成任何挑战"
"postgame_number_of_tiles_digged","挖掘地块数"
"postgame_other_killed_heroes","非亲自杀死的英雄数"
"postgame_prestige","收集的声望"
"postgame_released_heroes","释放的英雄数"
"postgame_soul_energy_gained","收集的灵魂能量"
"postgame_soul_energy_spent","花费的灵魂能量"
"postgame_statistics","统计数据"
"postgame_tortured_heroes","折磨的英雄数"
"postgame_used_potions","喝过的药水数量"
"postgame_used_scrolls","用过的卷轴数量"
"postgame_win","胜利！"
"press_space","空格键 >"
"prestige","声望"
"prestige_gain","获得声望"
"priest","高阶女祭司"
"prision_grasplight","诡异灯笼"
"prision_grasplight_desc","这种诡异灯笼射出阴森森的光线照到地牢的囚犯身上，好酷！"
"prision_limbs","骨墙"
"prision_limbs_desc","任何一个精心搭配建成的地牢都不能少了它！"
"prision_noescape","无处可逃！"
"prision_noescape_desc","只需看一眼这面骨墙就能明白，那些囚犯显而易见只有唯一的一条路能离开地牢 - 躺在棺材里！"
"prision_toturecell","酷刑室"
"prision_toturecell_desc","这地方能让“客人”觉悟到自己的未来将是多么悲惨"
"prision_toturetools","酷刑刑具"
"prision_toturetools_desc","这里放了一大堆专业工具，完全能把那些囚犯吓得魂飞魄散！"
"prison_cell_1x1","单人囚室"
"prison_cell_1x1_desc","这种古怪的小室对每个地下城来说都是完美的附属建筑。在这里，英雄孤独地发霉、腐烂，而他们宝贵的灵魂能量将涓涓流入你的手里"
"prison_cell_2x1","普通囚室"
"prison_cell_2x1_desc","这种囚室可以为两名顾客提供前所未有的舒适体验，尽管你的哥布林拒绝将他们塞到更小的地方"
"prison_cell_2x1_wall","普通囚室(墙)"
"prison_cell_2x1_wall_desc","这种囚室能装两个英雄，不过你的一些员工觉得它还是太大了。毕竟英雄还能在里面转得动身……"
"prison_cell_2x2","大型囚室"
"prison_cell_2x2_desc","这种宽敞的囚室可以为四位“客户”提供服务。喂，说真的，你不会真的不想继续让那些英雄们挤挤更健康么？"
"prison_cell_3x2_wall","巨型囚室(墙)"
"prison_cell_3x2_wall_desc","这个囚室具有庞大的空间，可以装下半打英雄。他们会互相抱怨不停，顺便把灵魂能量贡献给你。在英雄眼里，这种令人畏惧的牢房简直就是战栗闭室"
"profile_newprofile","创建新的档案"
"profile_selectprofile","选择一个档案"
"qst_amusement_desc","在规定的时间里满足尽可能多英雄的需求，并让他们安全离开你的地下城。每位成功脱出的英雄都能让你赚到金子"
"qst_amusement_name","游乐园"
"qst_amusement_name_desc","这个模式的关键在于，要让尽可能多的英雄心满意足地离开你的地下城"
"qst_amusement_progress","逃离的英雄：{C} ({0} %)
记录：{1}
{T}"
"qst_arena_quest_desc","尽可能多的杀死怪物"
"qst_arena_quest_name","竞技场"
"qst_arena_quest_progress","已杀死 {0} 个怪物"
"qst_ascension_build_lair_quest_name","怪物居所"
"qst_ascension_build_lair_quest_progress","建造一个怪物居所"
"qst_ascension_build_trap_quest_name","陷阱"
"qst_ascension_build_trap_quest_progress","建造一个陷阱，并等一个盗贼来解除它"
"qst_ascension_capture_dungeon_quest_name","无主的地下城"
"qst_ascension_capture_dungeon_quest_progress","使用五芒星阵转化技能
占领敌人的地下城"
"qst_ascension_convert_spawn_quest_name","接管敌军"
"qst_ascension_convert_spawn_quest_progress","转化敌人的出生点"
"qst_ascension_expand_dungeon_quest_name","扩大你的影响区域"
"qst_ascension_expand_dungeon_quest_progress","从建造菜单里选择建造怪物五芒星阵阵。别忘了召唤一个工人去激活它们"
"qst_ascension_exploration_quest_name","探索"
"qst_ascension_exploration_quest_progress","找到穿过冰窟的路径！"
"qst_ascension_find_spawn_name","外来影响区域"
"qst_ascension_find_spawn_progress","找到产生外来影响区域的原因"
"qst_ascension_goblin_quest_name","激活五芒星阵阵"
"qst_ascension_goblin_quest_progress","召唤一个哥布林，让它激活五芒星阵阵！"
"qst_ascension_goblin_quest_progress_wait","等待五芒星阵激活完毕！"
"qst_ascension_good_bye_quest_name","教程已完成"
"qst_ascension_good_bye_quest_progress","去台阶那结束教程"
"qst_ascension_increase_monster_level_name","怪物和英雄等级"
"qst_ascension_increase_monster_level_progress","提高你的地下城里怪物等级至2"
"qst_ascension_kill_champ_name","精英"
"qst_ascension_kill_champ_progress","赶在你的地下城之心遭殃之前，砍翻精英"
"qst_ascension_lair_quest_name","怪物居所"
"qst_ascension_lair_quest_progress","通过在附近建造一个五芒星阵来占据标识出的庇护所，获得更多人口点数！"
"qst_ascension_pentagram_quest_name","怪物五芒星阵"
"qst_ascension_pentagram_quest_progress","建造一个五芒星阵来增强地下城的影响区域"
"qst_ascension_proceed_quest_name","好戏在后"
"qst_ascension_proceed_quest_progress","去门那里，或者用“传送”技能以更快到达那里"
"qst_ascension_satisfy_fight_deal_quest_name","造成伤害的需求"
"qst_ascension_satisfy_fight_deal_quest_progress","完全满足某个需求造成伤害的英雄。如果你造了冰魔，事情会容易一点"
"qst_ascension_satisfy_fight_receive_quest_name","承受伤害的需求"
"qst_ascension_satisfy_fight_receive_quest_progress","完全满足一个有承受伤害需求的英雄。"
"qst_ascension_throne_quest_name","崭新之心"
"qst_ascension_throne_quest_progress","占据被遗弃的地下城之心！"
"qst_ascension_torture_quest_name","酷刑装置"
"qst_ascension_torture_quest_progress","用酷刑刑具折磨一个英雄"
"qst_ascension_trigger_influence_quest_name","好戏在后"
"qst_ascension_trigger_influence_quest_progress","继续前进，看看有什么在等着你"
"qst_champion_desc","有一个甚至更多的精英在你的地下城里！"
"qst_champion_name","地下城内的精英"
"qst_champion_progress","精英数量：{0}"
"qst_chase_assassin_quest_desc","把陷阱旁的怪物杀死以帮助刺客。作为回报，他会把所有的财宝都留给你"
"qst_chase_assassin_quest_name","帮助刺客"
"qst_chase_maze_quest_desc","门的钥匙藏在一个迷宫里。找到它并拿给商人"
"qst_chase_maze_quest_name","得到钥匙"
"qst_chase_maze_quest_progress","你得到钥匙了！现在回去，把它交给商人，这样他就能把门打开了"
"qst_deathmatch_progress_2","{0}：{1}声望
{2}：{3}声望"
"qst_deathmatch_progress_3","{0}：{1}声望
{2}：{3}声望
{4}：{5}声望"
"qst_deathmatch_progress_4","{0}：{1}声望
{2}：{3} 声望
{4}：{5} 声望
{6}：{7} 声望"
"qst_dlc_sleepwell_main_quest_name","混沌中的混沌"
"qst_dlc_sleepwell_main_quest_progress","{C}个五芒星阵已征服"
"qst_dlc_sleepwell_main_quest_progress_2","{C}个五芒星阵已征服。剩余{0}个劫掠怪物({1}个怪物已被杀)"
"qst_dungeonlord_quest_desc_dungeonlord","如果黑暗领主死亡，你将输掉这场游戏。"
"qst_dungeonlord_quest_name","地下城领主"
"qst_dungeonlord_quest_progress","地下城领主必须存活！"
"qst_escape_attributes_quest_name","全能的支配者"
"qst_escape_attributes_quest_progress","按“C”键打开你的属性面板，分配好所有的属性点"
"qst_escape_butcher_fight_quest_name","今天只有沙拉"
"qst_escape_butcher_fight_quest_progress","击败僵尸屠夫！"
"qst_escape_first_fight_quest_name","小地狱犬"
"qst_escape_first_fight_quest_progress","击败地狱犬！"
"qst_escape_goto_marker_quest_name","陷入困境"
"qst_escape_goto_marker_quest_progress","到门前的标记处"
"qst_escape_heroes_quest_name","倒霉的英雄"
"qst_escape_heroes_quest_progress","杀掉那个英雄！"
"qst_escape_lootbags_quest_name","钱，钱，还是钱！"
"qst_escape_lootbags_quest_progress","收集钱袋！"
"qst_escape_movement_quest_name","第一步"
"qst_escape_movement_quest_progress","熟悉视角和移动！"
"qst_escape_run_quest_name","逃脱"
"qst_escape_run_quest_progress","逃出地下城！"
"qst_escape_skills_quest_name","给傀儡的魔法"
"qst_escape_skills_quest_progress","按“B”键打开你的魔法书 ，分配好技能点"
"qst_escape_start_quest_name","熟悉视角和移动"
"qst_escape_total_goal","逃出地下城"
"qst_escape_use_lever_quest_name","杠杆原理"
"qst_escape_use_lever_quest_progress","使用杠杆"
"qst_fellows_escape_quest_name","戒灵"
"qst_fellows_escape_quest_progress","从可怕的戒灵身边逃走！"
"qst_fellows_prestige_quest_name","声望"
"qst_fellows_prestige_quest_progress","收集到{C}声望"
"qst_fellows_yeti_quest_name","雪魔"
"qst_fellows_yeti_quest_progress","杀了雪魔！"
"qst_fellows_zombieking_quest_name","尸王"
"qst_fellows_zombieking_quest_progress","找到尸王！"
"qst_fortress_main_quest_desc","占领对手的据点"
"qst_fortress_main_quest_name","征服"
"qst_gate_cave_quest_name","持戒者"
"qst_gate_cave_quest_progress","把赛德克带到命运之穴"
"qst_gate_prestige_quest_name","决定性战役"
"qst_gate_prestige_quest_progress","下一波攻击将于{C}声望时发起"
"qst_gate_prestige_quest_progress_battle","与敌人交战，让卡吕普索
在战局已定之前
横穿黑暗领主的地下城！
({0}个盟友对抗{1}个敌人)"
"qst_gate_prestige_quest_progress_marthas","玛萨斯的军队已经准备好进攻了
快去玛萨斯的营地和他见面！"
"qst_gate_prestige_quest_progress_minos","米诺斯和巨像已经准备好进攻了。
快去巨像的集结地！"
"qst_gate_prestige_quest_progress_zombieking","亡灵已经准备好进攻了！
用这个卷轴把它们送到大门去！"
"qst_gate_ring_quest_name","另一枚指环"
"qst_gate_ring_quest_progress","把戒指扔到命运之穴的裂口中去！"
"qst_gate_sidekick_quest_name","我的宝贝"
"qst_gate_sidekick_quest_progress","击败赛德克！"
"qst_gate_spider_quest_name","尸罗……"
"qst_gate_spider_quest_progress","杀死巨型蜘蛛！"
"qst_gc_butcher_name","杀死“不死屠夫”"
"qst_gc_kill_hero_name","杀掉到过宝物室的英雄"
"qst_gc_prison_name_1","挖掘指定区域"
"qst_goldrush_main_quest_name","掘金"
"qst_goldrush_main_quest_progress","已收集{C}金子"
"qst_goldrush_sacrifice_gold_name","转移2000金子给尸王"
"qst_hughills_main_quest_name","欢迎来到地狱！"
"qst_hughills_main_quest_progress","已经击退{C}波

第{0}波将在{T}后到达"
"qst_hughills_main_quest_progress_2","已经击退{C}波

地下城中英雄数量：{0}"
"qst_hughills_money_quest_name","夏季新款"
"qst_hughills_money_quest_progress","献出{0}金子！

剩余时间：{T}"
"qst_kingofthehill_name","山丘之王"
"qst_kingofthehill_player_enters_hill","{0}在山丘上"
"qst_kingofthehill_progress","{0}将在{1} 后胜利"
"qst_kingofthehill_progress_hillclosed","山丘将在{0} 后开放"
"qst_kingofthehill_progress_multiplekings","{0} 将在{1}后胜利(暂停)"
"qst_kingofthehill_progress_noking","在山丘上生存{0}"
"qst_marthas_name","玛萨斯"
"qst_marthas_progress","圣骑士必须存活！"
"qst_mines_balrog_quest_name","牛蛙"
"qst_mines_balrog_quest_progress","逃命吧！"
"qst_mines_champions_quest_name","指环搜寻者"
"qst_mines_champions_quest_progress","避开指环搜寻者！"
"qst_mines_colossi_quest_name","巨像"
"qst_mines_colossi_quest_progress","找到通往
南面巨像的路！"
"qst_mines_dungeon_quest_name","荣誉之穴"
"qst_mines_dungeon_quest_progress","守护好你的地下城！"
"qst_mines_exit_quest_name","逃亡"
"qst_mines_exit_quest_progress","将卡吕普索带到南面的出口！"
"qst_mines_gloria_quest_name","更安全的路"
"qst_mines_gloria_quest_progress","穿越荣誉之穴！"
"qst_mines_marthas_quest_name","玛萨斯"
"qst_mines_marthas_quest_progress","在北面找到通往
Marthas的路！"
"qst_mines_throne_quest_name","新王座"
"qst_mines_throne_quest_progress","占领地下城之心！"
"qst_minos_quest_desc_minos","如果米诺斯死亡，你将输掉游戏。在这头莽撞的老牛身上多留个心眼！"
"qst_minos_quest_name","米诺斯"
"qst_minos_quest_progress","米诺斯必须存活！"
"qst_mpsoulsurvival_progress_2","{0}灵魂能量：{1}
{2}灵魂能量：{3}

每分钟失去的灵魂能量：{4}"
"qst_mpsoulsurvival_progress_3","{0}灵魂能量：{1}
{2}灵魂能量：{3}
{4}灵魂能量：{5}

每分钟失去的灵魂能量：{6}"
"qst_mpsoulsurvival_progress_4","{0} 灵魂能量：{1}
{2} 灵魂能量：{3}
{4} 灵魂能量：{5}
{6} 灵魂能量：{7}

每分钟失去的灵魂能量：{8}"
"qst_mpsoulsurvival_progress_dead","失败"
"qst_resurrection_admiration_quest_name","由钦佩而得到的声望"
"qst_resurrection_admiration_quest_progress","让一个英雄欣赏你的声望提升装置！
你可以拆下一个装置，换个地方重新安放"
"qst_resurrection_armory_quest_name","武器库"
"qst_resurrection_armory_quest_open_entrance_progress","打开被标识的英雄之门！"
"qst_resurrection_armory_quest_progress","建造一个武器库！"
"qst_resurrection_armory_quest_wait_progress","等待第一位访客！"
"qst_resurrection_capacity_quest_name","武器库II：容量"
"qst_resurrection_capacity_quest_progress","在同一个房间里建造一个容量提升装置！"
"qst_resurrection_efficiency_quest_name","武器库III：效率"
"qst_resurrection_efficiency_quest_progress","在同一个房间里建造一个效率提升装置！"
"qst_resurrection_exit_quest_name","时间刚刚好"
"qst_resurrection_exit_quest_progress","准备好了的话，就去标识出的阶梯那里吧！"
"qst_resurrection_firstgate_quest_name","勘探者"
"qst_resurrection_firstgate_quest_progress","打开地图上标识出的入口"
"qst_resurrection_gimmick_quest_name","声望提升装置"
"qst_resurrection_gimmick_quest_progress","在你的地下城里建造一个声望提升装置！"
"qst_resurrection_gimmick_quest_progress_2","在你的地下城的地上建造一个声望提升装置！"
"qst_resurrection_goblin_quest_name","仆人"
"qst_resurrection_goblin_quest_progress","从你的魔法书里召唤出一个哥布林工人！"
"qst_resurrection_gold_quest_name","掘金者"
"qst_resurrection_gold_quest_progress","已挖到{C}金子"
"qst_resurrection_heart_quest_name","新的开端"
"qst_resurrection_heart_quest_progress","前往地下城之心"
"qst_resurrection_interaction_quest_name","武器库 I：互动"
"qst_resurrection_interaction_quest_progress","在同一个房间里建造一个互动装置！"
"qst_resurrection_library_quest_name","知识的守护神"
"qst_resurrection_library_quest_progress","建筑一座图书馆
打开被标识的英雄之门！
然后等待第一位访客吧！"
"qst_resurrection_library_quest_wait_progress","等待第一位访客！"
"qst_resurrection_prestige_quest_name","恶名昭著"
"qst_resurrection_prestige_quest_progress","收获更多的灵魂能量
用它们建造声望提升装置！
已收集{C}声望"
"qst_resurrection_prison_quest_name","监禁"
"qst_resurrection_prison_quest_progress","把英雄扔到地牢里！"
"qst_resurrection_secondgate_quest_name","武器痴迷者"
"qst_resurrection_secondgate_quest_progress","打开另一个被标注的英雄之门！"
"qst_resurrection_secondgate_quest_wait_progress","等待某个英雄来访武器库
同时不要忘了
扩张你的地下城！"
"qst_resurrection_soul_energy_quest_name","灵魂窃取者"
"qst_resurrection_soul_energy_quest_progress","干掉一个聚满灵魂能量的英雄！"
"qst_resurrection_thirdgate_quest_name","书虫"
"qst_resurrection_thirdgate_quest_progress","打开下一个英雄之门！"
"qst_resurrection_thirdgate_quest_wait_progress","等英雄来图书馆！"
"qst_resurrection_treasure_quest_name","我的宝贝"
"qst_resurrection_treasure_quest_progress","建造一个宝箱"
"qst_resurrection_treasure_quest_wait_progress","建造更多宝箱
满足英雄
对宝物的需求"
"qst_resurrection_treasurehunter_quest_name","宝藏猎人"
"qst_split_battle_quest_name","战役"
"qst_split_battle_quest_progress","歼灭敌军！"
"qst_split_champions_quest_name","精英"
"qst_split_champions_quest_progress","阻挡住来袭的精英！"
"qst_split_colossi_quest_name","巨像"
"qst_split_colossi_quest_progress","找到巨像！"
"qst_split_gold_quest_name","统治者 I"
"qst_split_gold_quest_progress","已收集{C}金子"
"qst_split_mage_quest_name","法师"
"qst_split_mage_quest_progress","杀死敌军法师！"
"qst_split_marthas_quest_name","玛萨斯"
"qst_split_marthas_quest_progress","找到玛萨斯！"
"qst_split_prestige_quest_name","统治者III"
"qst_split_prestige_quest_progress","已收集 {C} 声望"
"qst_split_raid_quest_name","防御"
"qst_split_raid_quest_progress","挡下盗贼的袭击，杀了他！"
"qst_split_scrolls_quest_name","卷轴"
"qst_split_scrolls_quest_progress","用卷轴关闭入口！"
"qst_split_soulenergy_quest_name","统治者II"
"qst_split_soulenergy_quest_progress","已收集{C}灵魂能量"
"qst_split_torture_quest_name","统治者IV"
"qst_split_torture_quest_progress","已折磨{C}个英雄"
"qst_succubus_quest_desc_succubus","如果卡吕普索死亡，你会输掉游戏。请多加小心！"
"qst_succubus_quest_name","卡吕普索"
"qst_succubus_quest_progress","卡吕普索必须存活！"
"qst_undead_entrances_quest_name","你地下城的英雄"
"qst_undead_entrances_quest_progress","为了引起亡灵的注意
打开被标识的入口！"
"qst_undead_fight_ghosts_quest","消灭那些叛徒骷髅！"
"qst_undead_fight_ghosts_quest_name","背靠背"
"qst_undead_fight_ghosts_quest_progress","消灭那些叛徒骷髅！"
"qst_undead_fight_quest_name","战斗"
"qst_undead_fight_quest_progress","摧毁营地，使用卷轴“亡灵大军”！"
"qst_undead_ghosts_quest_name","亡灵大军"
"qst_undead_ghosts_quest_progress","引诱英雄到亡灵背叛者的洞穴里去
亡灵已获得{C}灵魂能量"
"qst_undead_main_quest_name","亡灵大军"
"qst_undead_main_quest_progress","找到通往亡灵背叛者洞穴
的入口"
"qst_undead_scout_quest_name","间谍活动"
"qst_undead_scout_quest_progress","小心军队的密探"
"qst_undead_throne_quest_name","怪物之心"
"qst_undead_throne_quest_progress","占领王座所在的房间！"
"qst_zombieking_quest_desc_zombieking","没错，尸王不是活人，却也不是死人。不管怎么样，他绝对不能死，不然你就输了"
"qst_zombieking_quest_name","尸王"
"qst_zombieking_quest_progress","尸王必须存活！"
"quest_0_name","英雄之灾 (迷你任务)"
"quest_0_progress","{0}/{1}英雄已杀死"
"quest_1_progress","{0}/{1}声望已获得"
"quest_2_progress","{0}/{1}金子已获得"
"quest_event_log_header_achievements","挑战"
"quest_event_log_header_dialogs","对话"
"quest_event_log_header_mission","任务描述"
"questbook_header_achievements","挑战"
"questbook_header_quests","任务"
"questbook_reward","奖励"
"questbook_state_failed","任务失败"
"questbook_state_fullfilled","任务完成"
"questbook_state_started","任务尚未完成"
"questbook_state_uninitialized","任务尚未开始"
"Quickbar_down_desc","这个按钮可以切回上个快捷栏"
"Quickbar_down_title","上个快捷栏"
"Quickbar_page_desc","你可以将法术图标从法术书中拖到快捷栏中。之后你就可以单击技能图标或者按下相应的数字键来使用该法术"
"Quickbar_page_title","快捷栏"
"Quickbar_up_desc","这个按钮可以切至下个快捷栏"
"Quickbar_up_title","下个快捷栏"
"quip_l0_h_adventurer_admire_1","[钦佩] 哦呵！"
"quip_l0_h_adventurer_admire_10","[钦佩] 哦也！"
"quip_l0_h_adventurer_admire_2","[钦佩] 啊哈！"
"quip_l0_h_adventurer_admire_3","[钦佩] 哦哦哦！"
"quip_l0_h_adventurer_admire_4","[钦佩] 哼哼哼！"
"quip_l0_h_adventurer_admire_5","[钦佩] 不错！"
"quip_l0_h_adventurer_admire_6","[钦佩] 嗯哼！"
"quip_l0_h_adventurer_admire_7","[钦佩] 喝哼哼哼！"
"quip_l0_h_adventurer_admire_8","[钦佩] 哇噢！"
"quip_l0_h_adventurer_admire_9","[钦佩] 喔喝！"
"quip_l0_h_adventurer_angry_1","[愤怒] 喝！"
"quip_l0_h_adventurer_angry_2","[愤怒] 呔！"
"quip_l0_h_adventurer_angry_3","[愤怒] 呃"
"quip_l0_h_adventurer_angry_4","[愤怒] 哈喝！"
"quip_l0_h_adventurer_angry_5","[愤怒] 呸！"
"quip_l0_h_adventurer_attack_1","[战斗狂嗥]啊啊啊啊啊！"
"quip_l0_h_adventurer_attack_10","[战斗狂嗥]啊啊啊啊啊！"
"quip_l0_h_adventurer_attack_11","[战斗狂嗥]啊啊啊啊哈！"
"quip_l0_h_adventurer_attack_12","这是一场必胜的战斗！"
"quip_l0_h_adventurer_attack_13","为了正义！"
"quip_l0_h_adventurer_attack_14","和那些怪物一起下地狱吧！"
"quip_l0_h_adventurer_attack_15","死吧！害虫！"
"quip_l0_h_adventurer_attack_16","攻击！"
"quip_l0_h_adventurer_attack_17","冲锋！"
"quip_l0_h_adventurer_attack_18","金子！"
"quip_l0_h_adventurer_attack_19","战斗！"
"quip_l0_h_adventurer_attack_2","尝尝我+1的剑吧！"
"quip_l0_h_adventurer_attack_20","尝尝这个！"
"quip_l0_h_adventurer_attack_21","怪物！"
"quip_l0_h_adventurer_attack_22","敌人！"
"quip_l0_h_adventurer_attack_23","下三滥的东西！"
"quip_l0_h_adventurer_attack_24","发现敌人！"
"quip_l0_h_adventurer_attack_25","为了英雄！"
"quip_l0_h_adventurer_attack_26","呼啊！经验！"
"quip_l0_h_adventurer_attack_27","战利品！"
"quip_l0_h_adventurer_attack_3","简直就是移动经验值！"
"quip_l0_h_adventurer_attack_4","前进！"
"quip_l0_h_adventurer_attack_5","[战斗狂嗥]啊 噶！"
"quip_l0_h_adventurer_attack_6","死吧！"
"quip_l0_h_adventurer_attack_7","我来了！"
"quip_l0_h_adventurer_attack_8","这场战斗满满的都是经验值！"
"quip_l0_h_adventurer_attack_9","啊！又可以升级了！"
"quip_l0_h_adventurer_being_hit_1","[遭受重击] 呃！"
"quip_l0_h_adventurer_being_hit_2","[遭受重击] 哎哟！"
"quip_l0_h_adventurer_being_hit_3","[遭受重击] 哎呀！"
"quip_l0_h_adventurer_being_hit_4","[遭受重击] 该死！"
"quip_l0_h_adventurer_being_hit_5","[遭受重击] 啊！"
"quip_l0_h_adventurer_being_hit_6","[遭受重击] 噢！"
"quip_l0_h_adventurer_being_hit_7","[遭受重击] 呃！"
"quip_l0_h_adventurer_die_1","[死亡] 啊"
"quip_l0_h_adventurer_die_2","[死亡] 呃"
"quip_l0_h_adventurer_die_3","[死亡] 哦哦哦"
"quip_l0_h_adventurer_die_4","[死亡] 唔"
"quip_l0_h_adventurer_die_5","[死亡] 呃呃呃"
"quip_l0_h_adventurer_happy_1","[高兴] 哈哈"
"quip_l0_h_adventurer_happy_2","[高兴] 呵呵"
"quip_l0_h_adventurer_happy_3","[高兴] 哇哦"
"quip_l0_h_adventurer_happy_4","[高兴] 吼吼"
"quip_l0_h_adventurer_happy_5","[高兴] 哦，真棒"
"quip_l0_h_adventurer_happy_6","[高兴] 呵呵"
"quip_l0_h_adventurer_happy_7","[高兴] 哼哼"
"quip_l0_h_adventurer_imprisoned_1","**叹气**"
"quip_l0_h_adventurer_imprisoned_10","**呻吟**"
"quip_l0_h_adventurer_imprisoned_2","**叹气**"
"quip_l0_h_adventurer_imprisoned_3","**呜咽**"
"quip_l0_h_adventurer_imprisoned_4","**抽泣**"
"quip_l0_h_adventurer_imprisoned_5","**呻吟**"
"quip_l0_h_adventurer_imprisoned_6","**叹气**"
"quip_l0_h_adventurer_imprisoned_7","**呜咽**"
"quip_l0_h_adventurer_imprisoned_8","**呜咽**"
"quip_l0_h_adventurer_imprisoned_9","**呜咽**"
"quip_l0_h_adventurer_random_1","什么事？"
"quip_l0_h_adventurer_random_10","我要用我找到的金子在镇上的史密斯那儿买一些新装备。"
"quip_l0_h_adventurer_random_2","漂亮的地下城！"
"quip_l0_h_adventurer_random_3","这是我第一次真正的冒险！"
"quip_l0_h_adventurer_random_4","总有一天我会成为一个真正的英雄！会有那么一天的！"
"quip_l0_h_adventurer_random_5","下面应该有许多有趣的 东西等待我们去发掘。"
"quip_l0_h_adventurer_random_6","我之前从来没有进过真正的地下城。"
"quip_l0_h_adventurer_random_7","我马上就要升级了！"
"quip_l0_h_adventurer_random_8","我希望能在附近找到可以派上用场的东西。"
"quip_l0_h_adventurer_random_9","希望能在这里赚到足够的钱去学技能。"
"quip_l0_h_adventurer_sacrifice_1","[惊慌] 啊啊啊！"
"quip_l0_h_adventurer_sacrifice_2","[惊慌] 啊！"
"quip_l0_h_adventurer_sacrifice_3","[惊慌] 啊啊啊啊啊啊啊啊！"
"quip_l0_h_adventurer_set_free_1","[欣喜若狂] 耶"
"quip_l0_h_adventurer_set_free_2","[欣喜若狂] 终于"
"quip_l0_h_adventurer_set_free_3","[欣喜若狂] 呼呼！"
"quip_l0_h_adventurer_set_free_4","[欣喜若狂] 乌拉！"
"quip_l0_h_adventurer_set_free_5","[欣喜若狂] 遵命，先生！"
"quip_l0_h_adventurer_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_adventurer_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_adventurer_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_adventurer_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_adventurer_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_adventurer_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_adventurer_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_adventurer_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_adventurer_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_adventurer_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_adventurer_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_adventurer_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_adventurer_too_many_click_1_1","我从不后退，除非后退能得到什么好处"
"quip_l0_h_adventurer_too_many_click_2_1","啦啦啦，啦啦啦，我是卖报的小行家！"
"quip_l0_h_adventurer_too_many_click_3_1","假如你看到一条很长的隧道，那么远离光源"
"quip_l0_h_adventurer_too_many_click_4_1","嘿，你害的我流血了"
"quip_l0_h_adventurer_too_many_click_5_1","如果你再不住手，我就告诉精英了！"
"quip_l0_h_adventurer_torture_1","[惊慌] 啊啊啊~~~！"
"quip_l0_h_adventurer_torture_2","[惊慌] 啊！"
"quip_l0_h_adventurer_torture_3","[惊慌] 啊啊啊啊啊啊啊~~~~！"
"quip_l0_h_adventurer_torture_4","[惊慌] 咿呀呀呀呀呀啊啊啊！"
"quip_l0_h_adventurer_torture_5","[惊慌] 噢噢噢！呃呃呃！啊啊啊！"
"quip_l0_h_adventurer_torture_6","[惊慌] 啊啊啊！"
"quip_l0_h_adventuress_admire_1","[钦佩] 哦吼！"
"quip_l0_h_adventuress_admire_10","[钦佩] 哦，太棒了！"
"quip_l0_h_adventuress_admire_2","[钦佩] 啊！"
"quip_l0_h_adventuress_admire_3","[钦佩] 哇哦！"
"quip_l0_h_adventuress_admire_4","[钦佩] 哼喝！"
"quip_l0_h_adventuress_admire_5","[钦佩] 不错！"
"quip_l0_h_adventuress_admire_6","[钦佩] 哇哦！"
"quip_l0_h_adventuress_admire_7","[钦佩] 啊！"
"quip_l0_h_adventuress_admire_8","[钦佩] 哦哦哦！"
"quip_l0_h_adventuress_admire_9","[钦佩] 噢，真棒！"
"quip_l0_h_adventuress_angry_1","[愤怒] 喝！"
"quip_l0_h_adventuress_angry_2","[愤怒] 呔！"
"quip_l0_h_adventuress_angry_3","[愤怒] 呃！"
"quip_l0_h_adventuress_angry_4","[愤怒] 哈喝！"
"quip_l0_h_adventuress_angry_5","[愤怒] 呸！"
"quip_l0_h_adventuress_attack_1","[战斗狂嗥] Aaaaaargh！"
"quip_l0_h_adventuress_attack_10","[战斗狂嗥] Raaargh！"
"quip_l0_h_adventuress_attack_11","[战斗狂嗥] Arrrrrrgh！"
"quip_l0_h_adventuress_attack_12","为了光明的力量！"
"quip_l0_h_adventuress_attack_13","尝尝我+1的匕首吧！"
"quip_l0_h_adventuress_attack_14","这是一场必胜的战斗！"
"quip_l0_h_adventuress_attack_15","去死吧！烦人的虫子！"
"quip_l0_h_adventuress_attack_16","攻击！"
"quip_l0_h_adventuress_attack_17","冲锋！"
"quip_l0_h_adventuress_attack_18","为了装备！"
"quip_l0_h_adventuress_attack_19","金子！"
"quip_l0_h_adventuress_attack_2","尝尝这个！"
"quip_l0_h_adventuress_attack_20","敌人！"
"quip_l0_h_adventuress_attack_21","我来了！"
"quip_l0_h_adventuress_attack_22","敌人！"
"quip_l0_h_adventuress_attack_23","下三滥的东西！"
"quip_l0_h_adventuress_attack_24","发现敌人！"
"quip_l0_h_adventuress_attack_25","为了我们的英雄！"
"quip_l0_h_adventuress_attack_26","经验值！"
"quip_l0_h_adventuress_attack_27","战利品！"
"quip_l0_h_adventuress_attack_3","啊，简直就是移动经验值！"
"quip_l0_h_adventuress_attack_4","前进！"
"quip_l0_h_adventuress_attack_5","[战斗狂嗥]啊 噶！"
"quip_l0_h_adventuress_attack_6","去死吧！"
"quip_l0_h_adventuress_attack_7","救命啊！有敌人！"
"quip_l0_h_adventuress_attack_8","这场战斗经验很丰厚！"
"quip_l0_h_adventuress_attack_9","我要升级啦！"
"quip_l0_h_adventuress_being_hit_1","[遭受重击] 呃！"
"quip_l0_h_adventuress_being_hit_2","[遭受重击] 哎哟！"
"quip_l0_h_adventuress_being_hit_3","[遭受重击] 哎呀！"
"quip_l0_h_adventuress_being_hit_4","[遭受重击] 该死！"
"quip_l0_h_adventuress_being_hit_5","[遭受重击] 啊！"
"quip_l0_h_adventuress_being_hit_6","[遭受重击] 噢！"
"quip_l0_h_adventuress_being_hit_7","[遭受重击] 呃！"
"quip_l0_h_adventuress_die_1","[濒死] 啊"
"quip_l0_h_adventuress_die_2","[濒死] 呃"
"quip_l0_h_adventuress_die_3","[濒死] 哦"
"quip_l0_h_adventuress_die_4","[濒死] 唔"
"quip_l0_h_adventuress_die_5","[濒死] 呃呃呃"
"quip_l0_h_adventuress_happy_1","[高兴] 啊哈"
"quip_l0_h_adventuress_happy_2","[高兴] 噢噢"
"quip_l0_h_adventuress_happy_3","[高兴] 哇噢"
"quip_l0_h_adventuress_happy_4","[高兴] 嚯嚯"
"quip_l0_h_adventuress_happy_5","[高兴] 啊，真棒"
"quip_l0_h_adventuress_happy_6","[高兴] 呵呵"
"quip_l0_h_adventuress_happy_7","[高兴] 哼哼"
"quip_l0_h_adventuress_imprisoned_1","**愤怒**"
"quip_l0_h_adventuress_imprisoned_10","**呻吟**"
"quip_l0_h_adventuress_imprisoned_2","**厌恶**"
"quip_l0_h_adventuress_imprisoned_3","**呜咽**"
"quip_l0_h_adventuress_imprisoned_4","**抽泣**"
"quip_l0_h_adventuress_imprisoned_5","**呻吟**"
"quip_l0_h_adventuress_imprisoned_6","**叹气**"
"quip_l0_h_adventuress_imprisoned_7","**噢……**"
"quip_l0_h_adventuress_imprisoned_8","**呜咽**"
"quip_l0_h_adventuress_imprisoned_9","**抽泣**"
"quip_l0_h_adventuress_random_1","什么事？"
"quip_l0_h_adventuress_random_10","我要用我找到的金子在镇上的史密斯那儿买一些新装备。"
"quip_l0_h_adventuress_random_2","漂亮的地牢！"
"quip_l0_h_adventuress_random_3","这是我第一次真正的冒险！"
"quip_l0_h_adventuress_random_4","总有一天我会成为一个真正的英雄！会有那么一天的！"
"quip_l0_h_adventuress_random_5","下面应该有许多有趣的 东西等待我们去发掘。"
"quip_l0_h_adventuress_random_6","我之前从来没有进过真正的地下城。"
"quip_l0_h_adventuress_random_7","我马上就要升级了！"
"quip_l0_h_adventuress_random_8","我希望能在附近找到可以派上用场的东西。"
"quip_l0_h_adventuress_random_9","希望能在这里赚到足够的钱去学技能。"
"quip_l0_h_adventuress_sacrifice_1","[惊慌] 啊啊啊！"
"quip_l0_h_adventuress_sacrifice_2","[惊慌] 啊！"
"quip_l0_h_adventuress_sacrifice_3","[惊慌] 啊啊啊啊啊啊啊啊！"
"quip_l0_h_adventuress_set_free_1","[欣喜若狂] 耶"
"quip_l0_h_adventuress_set_free_2","[欣喜若狂] 是时候了"
"quip_l0_h_adventuress_set_free_3","[欣喜若狂] 耶！"
"quip_l0_h_adventuress_set_free_4","[欣喜若狂] 乌拉！"
"quip_l0_h_adventuress_set_free_5","[欣喜若狂] 太棒啦！"
"quip_l0_h_adventuress_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_adventuress_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_adventuress_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_adventuress_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_adventuress_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_adventuress_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_adventuress_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_adventuress_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_adventuress_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_adventuress_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_adventuress_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_adventuress_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_adventuress_too_many_click_1_1","我从不后退，除非后退能得到什么好处"
"quip_l0_h_adventuress_too_many_click_2_1","嘿！我可以告你性骚扰！"
"quip_l0_h_adventuress_too_many_click_3_1","如果你看到一条很长的隧道，那么记得远离光源"
"quip_l0_h_adventuress_too_many_click_4_1","嘿，你害的我流血了"
"quip_l0_h_adventuress_too_many_click_5_1","如果你再不住手，我就告诉冠军了！"
"quip_l0_h_adventuress_torture_1","[惊慌] 啊啊啊~~~！"
"quip_l0_h_adventuress_torture_2","[惊慌] 啊！"
"quip_l0_h_adventuress_torture_3","[惊慌] 啊啊啊啊啊啊啊~~~~！"
"quip_l0_h_adventuress_torture_4","[惊慌] 咿呀呀呀呀呀啊啊啊！"
"quip_l0_h_adventuress_torture_5","[惊慌] 噢噢噢！呃呃呃！啊啊啊！"
"quip_l0_h_adventuress_torture_6","[惊慌] 啊啊啊！"
"quip_l0_h_novicef_admire_1","[钦佩] 哦呵！"
"quip_l0_h_novicef_admire_10","[钦佩] 哦也！"
"quip_l0_h_novicef_admire_2","[钦佩] 啊哈！"
"quip_l0_h_novicef_admire_3","[钦佩] 哦哦哦！"
"quip_l0_h_novicef_admire_4","[钦佩] 哼哼哼！"
"quip_l0_h_novicef_admire_5","[钦佩] 不错！"
"quip_l0_h_novicef_admire_6","[钦佩] 嗯哼！"
"quip_l0_h_novicef_admire_7","[钦佩] 喝哼哼哼！"
"quip_l0_h_novicef_admire_8","[钦佩] 哇噢！"
"quip_l0_h_novicef_admire_9","[钦佩] 喔喝！"
"quip_l0_h_novicef_angry_1","[愤怒] 喝！"
"quip_l0_h_novicef_angry_2","[愤怒] 呔！"
"quip_l0_h_novicef_angry_3","[愤怒] 呃！"
"quip_l0_h_novicef_angry_4","[愤怒] 哈喝！"
"quip_l0_h_novicef_angry_5","[愤怒] 呸！"
"quip_l0_h_novicef_attack_1","[战斗狂嗥]啊啊啊啊啊！"
"quip_l0_h_novicef_attack_10","[战斗狂嗥]啊啊啊啊啊！"
"quip_l0_h_novicef_attack_11","[战斗狂嗥]啊啊啊啊哈！"
"quip_l0_h_novicef_attack_12","为了光明之力！"
"quip_l0_h_novicef_attack_13","为了正义！"
"quip_l0_h_novicef_attack_14","魔法护盾！"
"quip_l0_h_novicef_attack_15","死吧！烦人的虫子！"
"quip_l0_h_novicef_attack_16","进攻！"
"quip_l0_h_novicef_attack_17","强化！"
"quip_l0_h_novicef_attack_18","爆发！"
"quip_l0_h_novicef_attack_19","战斗！"
"quip_l0_h_novicef_attack_2","为了荣誉！"
"quip_l0_h_novicef_attack_20","敌人！"
"quip_l0_h_novicef_attack_21","怪物！"
"quip_l0_h_novicef_attack_22","驱逐！"
"quip_l0_h_novicef_attack_23","祈祷吧！"
"quip_l0_h_novicef_attack_24","战斗姿态！"
"quip_l0_h_novicef_attack_25","为了我们的英雄！"
"quip_l0_h_novicef_attack_26","经验值！"
"quip_l0_h_novicef_attack_27","战利品！"
"quip_l0_h_novicef_attack_3","呼神护卫！"
"quip_l0_h_novicef_attack_4","救命！有敌人！"
"quip_l0_h_novicef_attack_5","尝尝我的魔法！"
"quip_l0_h_novicef_attack_6","去死吧！"
"quip_l0_h_novicef_attack_7","进攻！"
"quip_l0_h_novicef_attack_8","呼神护卫！"
"quip_l0_h_novicef_attack_9","漂浮术！"
"quip_l0_h_novicef_being_hit_1","[遭受重击] 呃！"
"quip_l0_h_novicef_being_hit_2","[遭受重击] 哎呦！"
"quip_l0_h_novicef_being_hit_3","[遭受重击] 哦吼！"
"quip_l0_h_novicef_being_hit_4","[遭受重击] 啊哦！"
"quip_l0_h_novicef_being_hit_5","[遭受重击] 唔"
"quip_l0_h_novicef_being_hit_6","[遭受重击] 哦啊哦！"
"quip_l0_h_novicef_being_hit_7","[遭受重击] 呃！"
"quip_l0_h_novicef_die_1","[倒在地上] 啊"
"quip_l0_h_novicef_die_2","[倒在地上] 呃"
"quip_l0_h_novicef_die_3","[倒在地上] 哦哦哦"
"quip_l0_h_novicef_die_4","[倒在地上] 呃唔"
"quip_l0_h_novicef_die_5","[倒在地上] 呃呃"
"quip_l0_h_novicef_happy_1","[高兴] 啊哈"
"quip_l0_h_novicef_happy_2","[高兴] 哦呵"
"quip_l0_h_novicef_happy_3","[高兴] 哇哦"
"quip_l0_h_novicef_happy_4","[高兴] 非常好"
"quip_l0_h_novicef_happy_5","[高兴] 哦，真棒"
"quip_l0_h_novicef_happy_6","[高兴] 呵呵"
"quip_l0_h_novicef_happy_7","[高兴] 哦，太棒了"
"quip_l0_h_novicef_imprisoned_1","**愤怒**"
"quip_l0_h_novicef_imprisoned_10","**呻吟**"
"quip_l0_h_novicef_imprisoned_2","**厌恶**"
"quip_l0_h_novicef_imprisoned_3","**呜咽**"
"quip_l0_h_novicef_imprisoned_4","**抽泣**"
"quip_l0_h_novicef_imprisoned_5","**呻吟**"
"quip_l0_h_novicef_imprisoned_6","**叹气**"
"quip_l0_h_novicef_imprisoned_7","**噢……**"
"quip_l0_h_novicef_imprisoned_8","**呜咽**"
"quip_l0_h_novicef_imprisoned_9","**抽泣**"
"quip_l0_h_novicef_random_1","知识就是力量！"
"quip_l0_h_novicef_random_10","我只学一本书上的精华技能。"
"quip_l0_h_novicef_random_2","我爱书籍！"
"quip_l0_h_novicef_random_3","没什么比一本好书更来劲了！"
"quip_l0_h_novicef_random_4","总有一天我会成为一个伟大的法师！"
"quip_l0_h_novicef_random_5","我等不及要升级了！"
"quip_l0_h_novicef_random_6","不晓得这次冒险之后我能不能换根新魔杖?"
"quip_l0_h_novicef_random_7","卷轴真是太太太太贵了！"
"quip_l0_h_novicef_random_8","在这么昏暗的地方阅读真是伤眼睛啊！"
"quip_l0_h_novicef_random_9","希望我能在下面找到几条新的咒语。"
"quip_l0_h_novicef_sacrifice_1","[牺牲] 啊啊啊！"
"quip_l0_h_novicef_sacrifice_2","[牺牲] 啊！"
"quip_l0_h_novicef_sacrifice_3","[牺牲] 啊啊啊啊啊啊啊啊啊啊！"
"quip_l0_h_novicef_set_free_1","[欣喜若狂] 嚯嚯！"
"quip_l0_h_novicef_set_free_2","[欣喜若狂] 耶耶！"
"quip_l0_h_novicef_set_free_3","[欣喜若狂] 伊耶！"
"quip_l0_h_novicef_set_free_4","[欣喜若狂] 呼啊！"
"quip_l0_h_novicef_set_free_5","[欣喜若狂] 耶！"
"quip_l0_h_novicef_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_novicef_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_novicef_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_novicef_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_novicef_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_novicef_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_novicef_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_novicef_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_novicef_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_novicef_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_novicef_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_novicef_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_novicef_too_many_click_1_1","我能帮你什么忙吗？"
"quip_l0_h_novicef_too_many_click_2_1","再怎么点我也无济于事，你懂的！"
"quip_l0_h_novicef_too_many_click_3_1","你真的让我感到厌烦了！"
"quip_l0_h_novicef_too_many_click_4_1","我可没时间玩在线角色扮演游戏，我有自己的真正的生活！"
"quip_l0_h_novicef_too_many_click_5_1","为什么有人总是喜欢在外面浪费时间?他们本可以在里面读一本好书来着。"
"quip_l0_h_novicef_torture_1","[惊慌] 啊啊啊~~~！"
"quip_l0_h_novicef_torture_2","[惊慌] 啊！"
"quip_l0_h_novicef_torture_3","[惊慌] 啊啊啊啊啊啊啊~~~~！"
"quip_l0_h_novicef_torture_4","[惊慌] 咿呀呀呀呀呀啊啊啊！"
"quip_l0_h_novicef_torture_5","[惊慌] 噢噢噢！呃呃呃！啊啊啊！"
"quip_l0_h_novicef_torture_6","[惊慌] 啊啊啊！"
"quip_l0_h_novicem_admire_1","[钦佩] 哦吼！"
"quip_l0_h_novicem_admire_10","[钦佩] 哦，太棒了！"
"quip_l0_h_novicem_admire_2","[钦佩] 啊！"
"quip_l0_h_novicem_admire_3","[钦佩] 哇哦！"
"quip_l0_h_novicem_admire_4","[钦佩] 哼喝！"
"quip_l0_h_novicem_admire_5","[钦佩] 不错！"
"quip_l0_h_novicem_admire_6","[钦佩] 哇哦！"
"quip_l0_h_novicem_admire_7","[钦佩] 啊！"
"quip_l0_h_novicem_admire_8","[钦佩] 哦哦哦！"
"quip_l0_h_novicem_admire_9","[钦佩] 噢，真棒！"
"quip_l0_h_novicem_angry_1","[愤怒] 喝！"
"quip_l0_h_novicem_angry_2","[愤怒] 呔！"
"quip_l0_h_novicem_angry_3","[愤怒] 呃"
"quip_l0_h_novicem_angry_4","[愤怒] 哈喝！"
"quip_l0_h_novicem_angry_5","[愤怒] 呸！"
"quip_l0_h_novicem_attack_1","[战斗狂嗥]啊啊啊啊啊！"
"quip_l0_h_novicem_attack_10","[战斗狂嗥]啊啊啊啊啊！"
"quip_l0_h_novicem_attack_11","[战斗狂嗥]啊啊啊啊哈！"
"quip_l0_h_novicem_attack_12","为了光明之力！"
"quip_l0_h_novicem_attack_13","为了正义！"
"quip_l0_h_novicem_attack_14","驱逐！"
"quip_l0_h_novicem_attack_15","去死吧！烦人的虫子！"
"quip_l0_h_novicem_attack_16","进攻！"
"quip_l0_h_novicem_attack_17","漂浮术！"
"quip_l0_h_novicem_attack_18","阿瓦达索命！"
"quip_l0_h_novicem_attack_19","昏迷！"
"quip_l0_h_novicem_attack_2","尝尝我的魔法！"
"quip_l0_h_novicem_attack_20","燃烧吧！"
"quip_l0_h_novicem_attack_21","战斗姿态！"
"quip_l0_h_novicem_attack_22","祈祷吧！"
"quip_l0_h_novicem_attack_23","下三滥的东西！"
"quip_l0_h_novicem_attack_24","魔法护盾！"
"quip_l0_h_novicem_attack_25","为了我们的英雄！"
"quip_l0_h_novicem_attack_26","经验值！"
"quip_l0_h_novicem_attack_27","战利品！"
"quip_l0_h_novicem_attack_3","粉碎！"
"quip_l0_h_novicem_attack_4","奥术飞弹！"
"quip_l0_h_novicem_attack_5","救命！有敌人！"
"quip_l0_h_novicem_attack_6","死吧！"
"quip_l0_h_novicem_attack_7","画地为牢！"
"quip_l0_h_novicem_attack_8","呼神护卫！"
"quip_l0_h_novicem_attack_9","燃烧吧！"
"quip_l0_h_novicem_being_hit_1","[遭受重击] 呃啊"
"quip_l0_h_novicem_being_hit_2","[遭受重击] 啊"
"quip_l0_h_novicem_being_hit_3","[遭受重击] 哎呦"
"quip_l0_h_novicem_being_hit_4","[遭受重击] 啊啊"
"quip_l0_h_novicem_being_hit_5","[遭受重击] 哼"
"quip_l0_h_novicem_being_hit_6","[遭受重击] 呃啊"
"quip_l0_h_novicem_being_hit_7","[遭受重击] 呃啊！"
"quip_l0_h_novicem_die_1","[倒在地上] 啊"
"quip_l0_h_novicem_die_2","[倒在地上] 呃"
"quip_l0_h_novicem_die_3","[倒在地上] 哦哦哦"
"quip_l0_h_novicem_die_4","[倒在地上] 呃唔"
"quip_l0_h_novicem_die_5","[倒在地上] 呃呃"
"quip_l0_h_novicem_happy_1","[高兴] 啊哈"
"quip_l0_h_novicem_happy_2","[高兴] 哦呵"
"quip_l0_h_novicem_happy_3","[高兴] 哇哦"
"quip_l0_h_novicem_happy_4","[高兴] 非常好"
"quip_l0_h_novicem_happy_5","[高兴] 哦，真棒"
"quip_l0_h_novicem_happy_6","[高兴] 呵呵"
"quip_l0_h_novicem_happy_7","[高兴] 哦，太棒了"
"quip_l0_h_novicem_imprisoned_1","**愤怒**"
"quip_l0_h_novicem_imprisoned_10","**呻吟**"
"quip_l0_h_novicem_imprisoned_2","**厌恶**"
"quip_l0_h_novicem_imprisoned_3","**呜咽**"
"quip_l0_h_novicem_imprisoned_4","**抽泣**"
"quip_l0_h_novicem_imprisoned_5","**呻吟**"
"quip_l0_h_novicem_imprisoned_6","**叹气**"
"quip_l0_h_novicem_imprisoned_7","**噢……**"
"quip_l0_h_novicem_imprisoned_8","**呜咽**"
"quip_l0_h_novicem_imprisoned_9","**抽泣**"
"quip_l0_h_novicem_random_1","知识就是力量！"
"quip_l0_h_novicem_random_10","我只学一本书上的精华技能。"
"quip_l0_h_novicem_random_2","我爱书籍！"
"quip_l0_h_novicem_random_3","没什么比一本好书更来劲了！"
"quip_l0_h_novicem_random_4","总有一天我会成为一个伟大的法师！"
"quip_l0_h_novicem_random_5","我等不及要升级了！"
"quip_l0_h_novicem_random_6","我在想出去之后我的钱够不够换把新魔杖"
"quip_l0_h_novicem_random_7","卷轴真是太太太太贵了！"
"quip_l0_h_novicem_random_8","在这么昏暗的地方阅读真是伤眼睛啊！"
"quip_l0_h_novicem_random_9","我希望能在下面找到几条新的魔咒"
"quip_l0_h_novicem_sacrifice_1","[惊慌] 啊啊啊！"
"quip_l0_h_novicem_sacrifice_2","[惊慌] 啊！"
"quip_l0_h_novicem_sacrifice_3","[惊慌] 啊啊啊啊啊啊啊啊！"
"quip_l0_h_novicem_set_free_1","[欣喜若狂] 耶"
"quip_l0_h_novicem_set_free_2","[欣喜若狂] 是时候了"
"quip_l0_h_novicem_set_free_3","[欣喜若狂] 耶！"
"quip_l0_h_novicem_set_free_4","[欣喜若狂] 乌拉！"
"quip_l0_h_novicem_set_free_5","[欣喜若狂] 太棒啦！"
"quip_l0_h_novicem_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_novicem_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_novicem_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_novicem_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_novicem_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_novicem_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_novicem_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_novicem_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l0_h_novicem_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l0_h_novicem_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l0_h_novicem_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l0_h_novicem_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l0_h_novicem_too_many_click_1_1","我能帮你什么忙吗？"
"quip_l0_h_novicem_too_many_click_2_1","再怎么点我也无济于事，你懂的！"
"quip_l0_h_novicem_too_many_click_3_1","饶了我吧，我上有老下有小，求求您了，点别人吧！"
"quip_l0_h_novicem_too_many_click_4_1","我可没时间玩在线角色扮演游戏，我有自己的真正的生活！"
"quip_l0_h_novicem_too_many_click_5_1","为什么有人总是喜欢在外面浪费时间?他们本可以在里面读一本好书来着"
"quip_l0_h_novicem_torture_1","[惊慌] 啊啊啊！"
"quip_l0_h_novicem_torture_2","[惊慌] 啊！"
"quip_l0_h_novicem_torture_3","[惊慌] 啊啊啊啊啊啊啊~~~~！"
"quip_l0_h_novicem_torture_4","[惊慌] 伊呀呀呀呀呀呀！"
"quip_l0_h_novicem_torture_5","[惊慌] 呃呃呃！噢噢噢！啊啊啊啊啊！"
"quip_l0_h_novicem_torture_6","[惊慌] 啊啊啊！"
"quip_l0_l_zombieking_attack_1","啊啊啊！"
"quip_l0_l_zombieking_attack_10","啊啊啊！"
"quip_l0_l_zombieking_attack_11","啊啊啊！"
"quip_l0_l_zombieking_attack_2","我准许你加入我的军队！"
"quip_l0_l_zombieking_attack_3","攻击！"
"quip_l0_l_zombieking_attack_4","前进！"
"quip_l0_l_zombieking_attack_5","抓住他！"
"quip_l0_l_zombieking_attack_6","死吧！"
"quip_l0_l_zombieking_attack_7","进攻！"
"quip_l0_l_zombieking_attack_8","前进吧！我的骷髅士兵！"
"quip_l0_l_zombieking_attack_9","为了先祖的荣耀！"
"quip_l0_l_zombieking_being_hit_1","[遭受重击] 呃啊"
"quip_l0_l_zombieking_being_hit_2","[遭受重击] 啊"
"quip_l0_l_zombieking_being_hit_3","[遭受重击] 哎呦"
"quip_l0_l_zombieking_being_hit_4","[遭受重击] 啊啊"
"quip_l0_l_zombieking_being_hit_5","[遭受重击] 哼"
"quip_l0_l_zombieking_being_hit_6","[遭受重击] 呃啊"
"quip_l0_l_zombieking_being_hit_7","[遭受重击] 呃啊！"
"quip_l0_l_zombieking_die_1","[倒在地上] 啊"
"quip_l0_l_zombieking_die_2","[倒在地上] 呃"
"quip_l0_l_zombieking_die_3","[倒在地上] 哦"
"quip_l0_l_zombieking_die_4","[倒在地上] 唔"
"quip_l0_l_zombieking_die_5","[倒在地上] 呃呃呃"
"quip_l1_h_mage_admire_1","[钦佩] 哦呵！"
"quip_l1_h_mage_admire_10","[钦佩] 哦也！"
"quip_l1_h_mage_admire_2","[钦佩] 啊哈！"
"quip_l1_h_mage_admire_3","[钦佩] 哦哦哦！"
"quip_l1_h_mage_admire_4","[钦佩] 哼哼哼！"
"quip_l1_h_mage_admire_5","[钦佩] 不错！"
"quip_l1_h_mage_admire_6","[钦佩] 嗯哼！"
"quip_l1_h_mage_admire_7","[钦佩] 喝哼哼哼！"
"quip_l1_h_mage_admire_8","[钦佩] 哇噢！"
"quip_l1_h_mage_admire_9","[钦佩] 喔喝！"
"quip_l1_h_mage_angry_1","[愤怒] 喝！"
"quip_l1_h_mage_angry_2","[愤怒] 呔！"
"quip_l1_h_mage_angry_3","[愤怒] 呃"
"quip_l1_h_mage_angry_4","[愤怒] 哈喝！"
"quip_l1_h_mage_angry_5","[愤怒] 呸！"
"quip_l1_h_mage_attack_1","烧吧！"
"quip_l1_h_mage_attack_10","魔法盾！"
"quip_l1_h_mage_attack_11","火球术！"
"quip_l1_h_mage_attack_12","为了光明之力！"
"quip_l1_h_mage_attack_13","为了正义！"
"quip_l1_h_mage_attack_14","死吧！"
"quip_l1_h_mage_attack_15","死吧，虫子！"
"quip_l1_h_mage_attack_16","进攻！"
"quip_l1_h_mage_attack_17","冲啊！"
"quip_l1_h_mage_attack_18","魔法比刀剑更强大！"
"quip_l1_h_mage_attack_19","杀啊！"
"quip_l1_h_mage_attack_2","燃烧吧！"
"quip_l1_h_mage_attack_20","有敌人！"
"quip_l1_h_mage_attack_21","怪物！"
"quip_l1_h_mage_attack_22","有敌人！"
"quip_l1_h_mage_attack_23","下三滥的东西！"
"quip_l1_h_mage_attack_24","爆发！"
"quip_l1_h_mage_attack_25","你的末日就要到了！"
"quip_l1_h_mage_attack_26","阿达瓦索命！"
"quip_l1_h_mage_attack_27","赏金！"
"quip_l1_h_mage_attack_3","强化！"
"quip_l1_h_mage_attack_4","驱逐！"
"quip_l1_h_mage_attack_5","呼神护卫！"
"quip_l1_h_mage_attack_6","尝尝我的怒火！"
"quip_l1_h_mage_attack_7","粉碎！"
"quip_l1_h_mage_attack_8","魔法比刀剑更强大！"
"quip_l1_h_mage_attack_9","闪电术！"
"quip_l1_h_mage_being_hit_1","[遭受重击] 呃！"
"quip_l1_h_mage_being_hit_2","[遭受重击] 哎呦！"
"quip_l1_h_mage_being_hit_3","[遭受重击] 哦吼！"
"quip_l1_h_mage_being_hit_4","[遭受重击] 啊哦！"
"quip_l1_h_mage_being_hit_5","[遭受重击] 唔"
"quip_l1_h_mage_being_hit_6","[遭受重击] 哦啊哦！"
"quip_l1_h_mage_being_hit_7","[遭受重击] 呃！"
"quip_l1_h_mage_die_1","[倒在地上] 啊"
"quip_l1_h_mage_die_2","[倒在地上] 呃"
"quip_l1_h_mage_die_3","[倒在地上] 哦"
"quip_l1_h_mage_die_4","[倒在地上] 唔"
"quip_l1_h_mage_die_5","[倒在地上] 呃呃呃"
"quip_l1_h_mage_happy_1","[高兴] 哈哈"
"quip_l1_h_mage_happy_2","[高兴] 呵呵"
"quip_l1_h_mage_happy_3","[高兴] 哇哦"
"quip_l1_h_mage_happy_4","[高兴] 吼吼"
"quip_l1_h_mage_happy_5","[高兴] 哦，真棒"
"quip_l1_h_mage_happy_6","[高兴] 呵呵"
"quip_l1_h_mage_happy_7","[高兴] 哼哼"
"quip_l1_h_mage_imprisoned_1","**愤怒**"
"quip_l1_h_mage_imprisoned_10","**呻吟**"
"quip_l1_h_mage_imprisoned_2","**厌恶**"
"quip_l1_h_mage_imprisoned_3","**呜咽**"
"quip_l1_h_mage_imprisoned_4","**抽泣**"
"quip_l1_h_mage_imprisoned_5","**呻吟**"
"quip_l1_h_mage_imprisoned_6","**叹气**"
"quip_l1_h_mage_imprisoned_7","**噢……**"
"quip_l1_h_mage_imprisoned_8","**呜咽**"
"quip_l1_h_mage_imprisoned_9","**抽泣**"
"quip_l1_h_mage_random_1","知识就是融汇贯通!"
"quip_l1_h_mage_random_10","粉碎！"
"quip_l1_h_mage_random_2","灵魂健全，只是为书消得人憔悴"
"quip_l1_h_mage_random_3","万般皆下品，唯有读书高!"
"quip_l1_h_mage_random_4","读过马什格的新书没？"
"quip_l1_h_mage_random_5","希望在这能发现不少有趣的书！"
"quip_l1_h_mage_random_6","知识就是力量！"
"quip_l1_h_mage_random_7","没什么比来几个新咒语更好的东西啦"
"quip_l1_h_mage_random_8","咒语本身就是答案，但有时又会成为问题"
"quip_l1_h_mage_random_9","霹雳！"
"quip_l1_h_mage_sacrifice_1","[惊慌] 啊啊啊!"
"quip_l1_h_mage_sacrifice_2","[惊慌] 啊!"
"quip_l1_h_mage_sacrifice_3","[惊慌] 啊啊啊啊啊啊啊啊啊啊哈!!"
"quip_l1_h_mage_set_free_1","[欣喜若狂] 耶"
"quip_l1_h_mage_set_free_2","[欣喜若狂] 耶耶耶"
"quip_l1_h_mage_set_free_3","[欣喜若狂] 耶!"
"quip_l1_h_mage_set_free_4","[欣喜若狂] 乌拉!"
"quip_l1_h_mage_set_free_5","[欣喜若狂] 耶!"
"quip_l1_h_mage_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_mage_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l1_h_mage_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_mage_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_mage_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_mage_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l1_h_mage_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l1_h_mage_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l1_h_mage_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_mage_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_mage_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l1_h_mage_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l1_h_mage_too_many_click_1_1","止步，听我一言"
"quip_l1_h_mage_too_many_click_2_1","智慧常伴我左右。只不过有时我更快一些!"
"quip_l1_h_mage_too_many_click_3_1","法师从不会到的太迟或太早。他总会按计划准时到达！尤其是分赃的时候！"
"quip_l1_h_mage_too_many_click_4_1","这里没炎魔吧?"
"quip_l1_h_mage_too_many_click_5_1","你……不许……通过!"
"quip_l1_h_mage_torture_1","[惊慌] 啊哈!"
"quip_l1_h_mage_torture_2","[惊慌] 啊!"
"quip_l1_h_mage_torture_3","[惊慌]啊啊啊啊啊啊哈!"
"quip_l1_h_mage_torture_4","[惊慌] 伊呀咿呀咿呀!"
"quip_l1_h_mage_torture_5","[惊慌]噢噢噢噢啊哈!"
"quip_l1_h_mage_torture_6","[惊慌] 啊啊啊啊哈哈哈哈!"
"quip_l1_h_thief_admire_1","[钦佩] 哦呵!"
"quip_l1_h_thief_admire_10","[钦佩] 哦也!"
"quip_l1_h_thief_admire_2","[钦佩]啊哈!"
"quip_l1_h_thief_admire_3","[钦佩]哦哦哦!"
"quip_l1_h_thief_admire_4","[钦佩] 哼哼哼!"
"quip_l1_h_thief_admire_5","[钦佩] 不错!"
"quip_l1_h_thief_admire_6","[钦佩] 嗯哼!"
"quip_l1_h_thief_admire_7","[钦佩] 喝哼哼哼!"
"quip_l1_h_thief_admire_8","[钦佩] 哇噢!"
"quip_l1_h_thief_admire_9","[钦佩] 喔喝!"
"quip_l1_h_thief_angry_1","[愤怒] 喝!"
"quip_l1_h_thief_angry_2","[愤怒] 呔!"
"quip_l1_h_thief_angry_3","[愤怒] 呃"
"quip_l1_h_thief_angry_4","[愤怒] 哈喝!"
"quip_l1_h_thief_angry_5","[愤怒] 呸!"
"quip_l1_h_thief_attack_1","[战斗狂嗥]啊噢噢噢噢噢噢噢!"
"quip_l1_h_thief_attack_10","[战斗狂嗥]啊呃呃呃呃呃呃!"
"quip_l1_h_thief_attack_11","[战斗狂嗥]啊吼吼吼吼!"
"quip_l1_h_thief_attack_12","很快就会结束的!"
"quip_l1_h_thief_attack_13","消亡吧!"
"quip_l1_h_thief_attack_14","死去吧，怪物!"
"quip_l1_h_thief_attack_15","死去吧，孽畜!"
"quip_l1_h_thief_attack_16","进攻!"
"quip_l1_h_thief_attack_17","冲啊!"
"quip_l1_h_thief_attack_18","拿起武器!"
"quip_l1_h_thief_attack_19","战斗!"
"quip_l1_h_thief_attack_2","更多的金子!"
"quip_l1_h_thief_attack_20","啊，有敌人!"
"quip_l1_h_thief_attack_21","啊，怪物!"
"quip_l1_h_thief_attack_22","你不会觉察到我的!"
"quip_l1_h_thief_attack_23","很快就会结束的!"
"quip_l1_h_thief_attack_24","有敌人!"
"quip_l1_h_thief_attack_25","从阴影中闪现出来!"
"quip_l1_h_thief_attack_26","啊哈，经验!"
"quip_l1_h_thief_attack_27","战利品!"
"quip_l1_h_thief_attack_3","金子!"
"quip_l1_h_thief_attack_4","我希望你带着些战利品!"
"quip_l1_h_thief_attack_5","看那，会动的战利品袋子!"
"quip_l1_h_thief_attack_6","死去吧!"
"quip_l1_h_thief_attack_7","来自身后的……攻击"
"quip_l1_h_thief_attack_8","从阴影里！"
"quip_l1_h_thief_attack_9","背刺!"
"quip_l1_h_thief_being_hit_1","[遭受重击] 呃！"
"quip_l1_h_thief_being_hit_2","[遭受重击] 哎呦！"
"quip_l1_h_thief_being_hit_3","[遭受重击] 哦吼！"
"quip_l1_h_thief_being_hit_4","[遭受重击] 啊哦！"
"quip_l1_h_thief_being_hit_5","[遭受重击] 唔"
"quip_l1_h_thief_being_hit_6","[遭受重击] 哦啊哦！"
"quip_l1_h_thief_being_hit_7","[遭受重击] 呃!"
"quip_l1_h_thief_die_1","[频死] 啊"
"quip_l1_h_thief_die_2","[频死] 呃"
"quip_l1_h_thief_die_3","[频死] 哦"
"quip_l1_h_thief_die_4","[频死] 唔"
"quip_l1_h_thief_die_5","[频死] 呃呃呃"
"quip_l1_h_thief_happy_1","[高兴] 哈哈"
"quip_l1_h_thief_happy_2","[高兴] 呵呵"
"quip_l1_h_thief_happy_3","[高兴] 哇哦"
"quip_l1_h_thief_happy_4","[高兴]吼吼"
"quip_l1_h_thief_happy_5","[高兴] 哦，真棒"
"quip_l1_h_thief_happy_6","[高兴]呵呵"
"quip_l1_h_thief_happy_7","[高兴] 哼哼"
"quip_l1_h_thief_imprisoned_1","**哀嚎**"
"quip_l1_h_thief_imprisoned_10","**呻吟**"
"quip_l1_h_thief_imprisoned_2","**呸**"
"quip_l1_h_thief_imprisoned_3","**悲叹**"
"quip_l1_h_thief_imprisoned_4","**懦弱低语**"
"quip_l1_h_thief_imprisoned_5","**呻吟**"
"quip_l1_h_thief_imprisoned_6","**叹息**"
"quip_l1_h_thief_imprisoned_7","**噢......**"
"quip_l1_h_thief_imprisoned_8","**悲叹**"
"quip_l1_h_thief_imprisoned_9","**懦弱低语**"
"quip_l1_h_thief_random_1","我爱银子，也爱金子"
"quip_l1_h_thief_random_10","就算是穷人也能偷他件衣服啊"
"quip_l1_h_thief_random_2","肉搏太没技术含量了，陷阱才是门艺术呢!"
"quip_l1_h_thief_random_3","真希望这个地牢里藏着什么神奇的宝贝"
"quip_l1_h_thief_random_4","你没发现商人的保护神和小偷的保护神是同一位吗?"
"quip_l1_h_thief_random_5","偷来的金子总比讨来的银子强。"
"quip_l1_h_thief_random_6","我劫富济己！"
"quip_l1_h_thief_random_7","希望这里也有油水可拿!"
"quip_l1_h_thief_random_8","金子!"
"quip_l1_h_thief_random_9","聪明点当然不错，但富一点就更好了!"
"quip_l1_h_thief_sacrifice_1","[惊慌] 啊啊啊!"
"quip_l1_h_thief_sacrifice_2","[惊慌] 啊!"
"quip_l1_h_thief_sacrifice_3","[惊慌]啊啊啊啊啊啊啊啊哈!"
"quip_l1_h_thief_set_free_1","[欣喜若狂] 耶"
"quip_l1_h_thief_set_free_2","[欣喜若狂] 耶耶耶"
"quip_l1_h_thief_set_free_3","[欣喜若狂] 自由啦!"
"quip_l1_h_thief_set_free_4","[欣喜若狂] 乌拉!"
"quip_l1_h_thief_set_free_5","[欣喜若狂] 太棒啦！"
"quip_l1_h_thief_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_thief_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l1_h_thief_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_thief_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_thief_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_thief_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l1_h_thief_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l1_h_thief_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l1_h_thief_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_thief_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_thief_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l1_h_thief_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l1_h_thief_too_many_click_1_1","狭路相逢勇者胜"
"quip_l1_h_thief_too_many_click_2_1","当你不知身处何处时，敌人往往近在咫尺"
"quip_l1_h_thief_too_many_click_3_1","我就相信俩人。一个是我，另一个保准不是你"
"quip_l1_h_thief_too_many_click_4_1","你要是再点我，我就拿把小勺把你那颗该死的心脏挖出来"
"quip_l1_h_thief_too_many_click_5_1","敢碰我，你那只手就废了"
"quip_l1_h_thief_torture_1","[惊慌] 啊啊啊!"
"quip_l1_h_thief_torture_2","[惊慌] 啊!"
"quip_l1_h_thief_torture_3","[惊慌] 啊啊啊啊啊啊啊啊啊啊啊啊！"
"quip_l1_h_thief_torture_4","[惊慌] 伊呀伊呀咿呀咿呀"
"quip_l1_h_thief_torture_5","[惊慌] 哦哦哦哦啊啊哈！"
"quip_l1_h_thief_torture_6","[惊慌] 啊啊啊!"
"quip_l1_h_warrior_admire_1","[钦佩] 哦吼！"
"quip_l1_h_warrior_admire_10","[钦佩] 哦，太棒了！"
"quip_l1_h_warrior_admire_2","[钦佩] 啊！"
"quip_l1_h_warrior_admire_3","[钦佩] 哇哦！"
"quip_l1_h_warrior_admire_4","[钦佩] 哼喝！"
"quip_l1_h_warrior_admire_5","[钦佩] 不错！"
"quip_l1_h_warrior_admire_6","[钦佩] 哇哦！"
"quip_l1_h_warrior_admire_7","[钦佩] 啊！"
"quip_l1_h_warrior_admire_8","[钦佩] 哦哦哦！"
"quip_l1_h_warrior_admire_9","[钦佩] 噢，真棒！"
"quip_l1_h_warrior_angry_1","[愤怒] 喝！"
"quip_l1_h_warrior_angry_2","[愤怒] 呔！"
"quip_l1_h_warrior_angry_3","[愤怒] 呃！"
"quip_l1_h_warrior_angry_4","[愤怒] 哈喝！"
"quip_l1_h_warrior_angry_5","[愤怒] 呸！"
"quip_l1_h_warrior_attack_1","[战斗狂嗥] 啊啊啊啊啊啊哈!"
"quip_l1_h_warrior_attack_10","[战斗狂嗥] 噢啊啊啊啊啊!"
"quip_l1_h_warrior_attack_11","[战斗狂嗥] 啊啊啊啊啊啊!"
"quip_l1_h_warrior_attack_12","弄死他们！"
"quip_l1_h_warrior_attack_13","为了金子!"
"quip_l1_h_warrior_attack_14","击倒怪兽！"
"quip_l1_h_warrior_attack_15","去死吧，孽畜!"
"quip_l1_h_warrior_attack_16","攻击！"
"quip_l1_h_warrior_attack_17","冲锋！"
"quip_l1_h_warrior_attack_18","拿起武器！"
"quip_l1_h_warrior_attack_19","战斗！"
"quip_l1_h_warrior_attack_2","我会弄死你的!"
"quip_l1_h_warrior_attack_20","有敌人！"
"quip_l1_h_warrior_attack_21","有怪物！"
"quip_l1_h_warrior_attack_22","是个对手!"
"quip_l1_h_warrior_attack_23","肮脏的恶棍！"
"quip_l1_h_warrior_attack_24","我所向之处，尽皆披靡!"
"quip_l1_h_warrior_attack_25","为了我们这些英雄!"
"quip_l1_h_warrior_attack_26","上吧!"
"quip_l1_h_warrior_attack_27","有战利品!"
"quip_l1_h_warrior_attack_3","是时候做个了结了!"
"quip_l1_h_warrior_attack_4","前进!"
"quip_l1_h_warrior_attack_5","这终将是场不错的搏杀!"
"quip_l1_h_warrior_attack_6","死!"
"quip_l1_h_warrior_attack_7","哈，又有要砸扁的敌人啦!"
"quip_l1_h_warrior_attack_8","[战斗狂嗥]喝喝喝喝喝!"
"quip_l1_h_warrior_attack_9","[战斗狂嗥]啊啊啊啊啊!"
"quip_l1_h_warrior_being_hit_1","[遭受重击]呃啊"
"quip_l1_h_warrior_being_hit_2","[遭受重击]啊"
"quip_l1_h_warrior_being_hit_3","[遭受重击]哎呦"
"quip_l1_h_warrior_being_hit_4","[遭受重击] 啊啊"
"quip_l1_h_warrior_being_hit_5","[遭受重击] 哼"
"quip_l1_h_warrior_being_hit_6","[遭受重击]呃啊"
"quip_l1_h_warrior_being_hit_7","[遭受重击] 呃啊！"
"quip_l1_h_warrior_die_1","[死亡] 啊"
"quip_l1_h_warrior_die_2","[死亡] 呃"
"quip_l1_h_warrior_die_3","[死亡] 哦哦哦"
"quip_l1_h_warrior_die_4","[死亡] 呃唔"
"quip_l1_h_warrior_die_5","[死亡] 呃呃"
"quip_l1_h_warrior_happy_1","[高兴] 啊哈"
"quip_l1_h_warrior_happy_2","[高兴] 哦呵"
"quip_l1_h_warrior_happy_3","[高兴] 哇哦"
"quip_l1_h_warrior_happy_4","[高兴]非常好"
"quip_l1_h_warrior_happy_5","[高兴] 哦，真棒"
"quip_l1_h_warrior_happy_6","[高兴]呵呵"
"quip_l1_h_warrior_happy_7","[高兴] 哦，太棒了"
"quip_l1_h_warrior_imprisoned_1","**哼**"
"quip_l1_h_warrior_imprisoned_10","**呻吟**"
"quip_l1_h_warrior_imprisoned_2","**呸**"
"quip_l1_h_warrior_imprisoned_3","**哭喊**"
"quip_l1_h_warrior_imprisoned_4","**懦弱低语**"
"quip_l1_h_warrior_imprisoned_5","**呻吟**"
"quip_l1_h_warrior_imprisoned_6","**叹息**"
"quip_l1_h_warrior_imprisoned_7","**噢…**"
"quip_l1_h_warrior_imprisoned_8","**哭喊**"
"quip_l1_h_warrior_imprisoned_9","**懦弱低语**"
"quip_l1_h_warrior_random_1","是时候进攻了吧?"
"quip_l1_h_warrior_random_10","等我敲钟!"
"quip_l1_h_warrior_random_2","进攻!"
"quip_l1_h_warrior_random_3","我最好能找到件新武器!"
"quip_l1_h_warrior_random_4","武器不杀人，杀人的是我!"
"quip_l1_h_warrior_random_5","希望能杀死不少怪物!"
"quip_l1_h_warrior_random_6","现在最好大战一场!"
"quip_l1_h_warrior_random_7","这是对嗜血神灵的献祭！"
"quip_l1_h_warrior_random_8","杀?杀!"
"quip_l1_h_warrior_random_9","我最喜欢玩尽杀绝了！"
"quip_l1_h_warrior_sacrifice_1","[牺牲] 啊啊啊!"
"quip_l1_h_warrior_sacrifice_2","[牺牲] 啊!"
"quip_l1_h_warrior_sacrifice_3","[牺牲] 啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊！！！"
"quip_l1_h_warrior_set_free_1","[欣喜若狂] 耶"
"quip_l1_h_warrior_set_free_2","[欣喜若狂] 是时候了"
"quip_l1_h_warrior_set_free_3","[欣喜若狂] 耶!"
"quip_l1_h_warrior_set_free_4","[欣喜若狂] 乌拉!"
"quip_l1_h_warrior_set_free_5","[欣喜若狂] 太棒啦！"
"quip_l1_h_warrior_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_warrior_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l1_h_warrior_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_warrior_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_warrior_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_warrior_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l1_h_warrior_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l1_h_warrior_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l1_h_warrior_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l1_h_warrior_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l1_h_warrior_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l1_h_warrior_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l1_h_warrior_too_many_click_1_1","想在战争中存活，你得变得强大无比"
"quip_l1_h_warrior_too_many_click_2_1","趁热打铁，火花四溅；无故恼人，怒火漫天"
"quip_l1_h_warrior_too_many_click_3_1","欲塑人或金属以型，汝须锻之以力"
"quip_l1_h_warrior_too_many_click_4_1","想当战士，他们说。先探地牢，他们说"
"quip_l1_h_warrior_too_many_click_5_1","我还不如参军呢"
"quip_l1_h_warrior_torture_1","[惊慌] 啊啊啊!"
"quip_l1_h_warrior_torture_2","[惊慌] 啊!"
"quip_l1_h_warrior_torture_3","[惊慌] 啊啊啊啊啊啊啊啊啊啊哈!!"
"quip_l1_h_warrior_torture_4","[惊慌] 伊呀伊呀咿呀咿呀"
"quip_l1_h_warrior_torture_5","[惊慌] 哦哦哦哦啊啊哈！"
"quip_l1_h_warrior_torture_6","[惊慌] 啊啊啊!"
"quip_l1_l_minotaurus_attack_1","*鼻息声*"
"quip_l1_l_minotaurus_attack_10","*鼻息声*"
"quip_l1_l_minotaurus_attack_11","*鼻息声*"
"quip_l1_l_minotaurus_attack_2","*鼻息声*"
"quip_l1_l_minotaurus_attack_3","攻击!"
"quip_l1_l_minotaurus_attack_4","前进!"
"quip_l1_l_minotaurus_attack_5","我要把你刺个对穿!"
"quip_l1_l_minotaurus_attack_6","去死!"
"quip_l1_l_minotaurus_attack_7","你这可怜的蝼蚁!"
"quip_l1_l_minotaurus_attack_8","我会把你踩扁的! *鼻息声*"
"quip_l1_l_minotaurus_attack_9","我要把你踩成肉酱! *鼻息声*"
"quip_l1_l_minotaurus_being_hit_1","[遭受重击]呃啊"
"quip_l1_l_minotaurus_being_hit_2","[遭受重击]啊"
"quip_l1_l_minotaurus_being_hit_3","[遭受重击]哎呦"
"quip_l1_l_minotaurus_being_hit_4","[遭受重击] 啊啊"
"quip_l1_l_minotaurus_being_hit_5","[遭受重击] 哼"
"quip_l1_l_minotaurus_being_hit_6","[遭受重击]呃啊"
"quip_l1_l_minotaurus_being_hit_7","[遭受重击] 呃啊！"
"quip_l1_l_minotaurus_die_1","[频死] 啊"
"quip_l1_l_minotaurus_die_2","[频死] 呃"
"quip_l1_l_minotaurus_die_3","[频死] 哦哦哦"
"quip_l1_l_minotaurus_die_4","[频死] 呃唔"
"quip_l1_l_minotaurus_die_5","[频死] 呃呃"
"quip_l2_h_assassin_admire_1","[钦佩] 哦吼!"
"quip_l2_h_assassin_admire_10","[钦佩] 哦，真棒!"
"quip_l2_h_assassin_admire_2","[钦佩] 啊哈!"
"quip_l2_h_assassin_admire_3","[钦佩] 哦哦哦！"
"quip_l2_h_assassin_admire_4","[钦佩] 哼哼!"
"quip_l2_h_assassin_admire_5","[钦佩] 哦，太棒了！"
"quip_l2_h_assassin_admire_6","[钦佩] 恩, 不错!"
"quip_l2_h_assassin_admire_7","[钦佩] 哇哦！"
"quip_l2_h_assassin_admire_8","[钦佩] 哦哦哦！"
"quip_l2_h_assassin_admire_9","[钦佩] 哼哼!"
"quip_l2_h_assassin_angry_1","[愤怒] 喝！"
"quip_l2_h_assassin_angry_2","[愤怒] 呔！"
"quip_l2_h_assassin_angry_3","[愤怒] 呃！"
"quip_l2_h_assassin_angry_4","[愤怒] 哈喝!"
"quip_l2_h_assassin_angry_5","[愤怒] 呸！"
"quip_l2_h_assassin_attack_1","死去吧!"
"quip_l2_h_assassin_attack_10","很快就会结束的!"
"quip_l2_h_assassin_attack_11","消亡吧!"
"quip_l2_h_assassin_attack_12","死吧!"
"quip_l2_h_assassin_attack_13","为了不朽!"
"quip_l2_h_assassin_attack_14","今天就是你的死期!"
"quip_l2_h_assassin_attack_15","死吧，畜生!"
"quip_l2_h_assassin_attack_16","攻击!"
"quip_l2_h_assassin_attack_17","冲啊!"
"quip_l2_h_assassin_attack_18","拿起武器!"
"quip_l2_h_assassin_attack_19","战斗!"
"quip_l2_h_assassin_attack_2","啊哈，有一个对手!"
"quip_l2_h_assassin_attack_20","敌人!"
"quip_l2_h_assassin_attack_21","怪物!"
"quip_l2_h_assassin_attack_22","你肯定看不见我!"
"quip_l2_h_assassin_attack_23","背刺!"
"quip_l2_h_assassin_attack_24","三倍杀伤!"
"quip_l2_h_assassin_attack_25","攻击......来自背后!"
"quip_l2_h_assassin_attack_26","经验!"
"quip_l2_h_assassin_attack_27","有战利品!"
"quip_l2_h_assassin_attack_3","从阴影中闪现!"
"quip_l2_h_assassin_attack_4","开膛手等着你哪!"
"quip_l2_h_assassin_attack_5","死吧，怪物!"
"quip_l2_h_assassin_attack_6","死!"
"quip_l2_h_assassin_attack_7","啊哈，敌人!"
"quip_l2_h_assassin_attack_8","你时日无多!"
"quip_l2_h_assassin_attack_9","审判日!"
"quip_l2_h_assassin_being_hit_1","[遭受重击]呃啊"
"quip_l2_h_assassin_being_hit_2","[遭受重击]啊"
"quip_l2_h_assassin_being_hit_3","[遭受重击]哎呦"
"quip_l2_h_assassin_being_hit_4","[遭受重击] 啊啊"
"quip_l2_h_assassin_being_hit_5","[遭受重击] 哼"
"quip_l2_h_assassin_being_hit_6","[遭受重击]呃啊"
"quip_l2_h_assassin_being_hit_7","[遭受重击] 呃啊！"
"quip_l2_h_assassin_die_1","[频死] 啊"
"quip_l2_h_assassin_die_2","[频死] 呃"
"quip_l2_h_assassin_die_3","[频死] 哦哦哦"
"quip_l2_h_assassin_die_4","[频死] 呃唔"
"quip_l2_h_assassin_die_5","[频死] 呃呃"
"quip_l2_h_assassin_happy_1","[高兴] 啊哈"
"quip_l2_h_assassin_happy_2","[高兴] 哦呵"
"quip_l2_h_assassin_happy_3","[高兴] 哇哦"
"quip_l2_h_assassin_happy_4","[高兴]吼吼"
"quip_l2_h_assassin_happy_5","[高兴] 哈，真棒"
"quip_l2_h_assassin_happy_6","[高兴]呵呵"
"quip_l2_h_assassin_happy_7","[高兴] 哼哼"
"quip_l2_h_assassin_imprisoned_1","**哼**"
"quip_l2_h_assassin_imprisoned_10","**呻吟**"
"quip_l2_h_assassin_imprisoned_2","**呸**"
"quip_l2_h_assassin_imprisoned_3","**哭喊**"
"quip_l2_h_assassin_imprisoned_4","**懦弱低语**"
"quip_l2_h_assassin_imprisoned_5","**呻吟**"
"quip_l2_h_assassin_imprisoned_6","**叹息**"
"quip_l2_h_assassin_imprisoned_7","**噢…**"
"quip_l2_h_assassin_imprisoned_8","**哭喊**"
"quip_l2_h_assassin_imprisoned_9","**懦弱低语**"
"quip_l2_h_assassin_random_1","为了一把金币…… 当然再多点我也不介意……"
"quip_l2_h_assassin_random_10","妖怪都怕我！"
"quip_l2_h_assassin_random_2","我该送谁上西天?"
"quip_l2_h_assassin_random_3","你死定了!"
"quip_l2_h_assassin_random_4","好好品味你的最后一次呼吸吧!"
"quip_l2_h_assassin_random_5","我能分得清死亡和垂死的区别!"
"quip_l2_h_assassin_random_6","我是个刽子手!"
"quip_l2_h_assassin_random_7","杀人是我的工作!"
"quip_l2_h_assassin_random_8","你完蛋了!"
"quip_l2_h_assassin_random_9","陷阱可挡不住我!"
"quip_l2_h_assassin_sacrifice_1","[惊慌] 啊啊啊!"
"quip_l2_h_assassin_sacrifice_2","[惊慌] 啊!"
"quip_l2_h_assassin_sacrifice_3","[惊慌] 啊啊啊啊啊啊啊啊哈!"
"quip_l2_h_assassin_set_free_1","[欣喜若狂] 啊, 自由啦!"
"quip_l2_h_assassin_set_free_2","[欣喜若狂] 终于自由啦!"
"quip_l2_h_assassin_set_free_3","[欣喜若狂] 太棒啦！"
"quip_l2_h_assassin_set_free_4","[欣喜若狂] 乌拉!"
"quip_l2_h_assassin_set_free_5","[欣喜若狂] 啊, 终于自由啦!"
"quip_l2_h_assassin_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_assassin_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_assassin_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_assassin_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_assassin_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_assassin_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_assassin_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_assassin_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_assassin_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_assassin_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_assassin_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_assassin_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_assassin_too_many_click_1_1","予我以其名，报之以其血"
"quip_l2_h_assassin_too_many_click_2_1","沉默是金"
"quip_l2_h_assassin_too_many_click_3_1","森罗万象，皆为虚幻，凡事百无禁忌"
"quip_l2_h_assassin_too_many_click_4_1","叮！计时器显示：你已是待宰羔羊了"
"quip_l2_h_assassin_too_many_click_5_1","正义或是邪恶？那只是个说法而已：史上有的只是纯粹的力量，和那些希望得到力量的弱者"
"quip_l2_h_assassin_torture_1","[惊慌] 啊啊啊!"
"quip_l2_h_assassin_torture_2","[惊慌] 啊!"
"quip_l2_h_assassin_torture_3","[惊慌] 啊啊啊啊啊啊啊啊啊哈!"
"quip_l2_h_assassin_torture_4","[惊慌] 咿呀咿呀咿呀咿呀呀呀！"
"quip_l2_h_assassin_torture_5","[惊慌] 哦哦哦哦哦哦啊啊啊啊啊啊!"
"quip_l2_h_assassin_torture_6","[惊慌] 啊啊啊!"
"quip_l2_h_highpriest_admire_1","[钦佩] 哦吼！"
"quip_l2_h_highpriest_admire_10","[钦佩] 哦，太棒了！"
"quip_l2_h_highpriest_admire_2","[钦佩] 啊哈!"
"quip_l2_h_highpriest_admire_3","[钦佩] 哦哦哦！"
"quip_l2_h_highpriest_admire_4","[钦佩] 哼喝！"
"quip_l2_h_highpriest_admire_5","[钦佩] 哦，太棒了！"
"quip_l2_h_highpriest_admire_6","[钦佩] 哦吼！"
"quip_l2_h_highpriest_admire_7","[钦佩] 啊哈!"
"quip_l2_h_highpriest_admire_8","[钦佩] 哦哦哦！"
"quip_l2_h_highpriest_admire_9","[钦佩] 哼喝！"
"quip_l2_h_highpriest_angry_1","[愤怒] 喝！"
"quip_l2_h_highpriest_angry_2","[愤怒] 呔！"
"quip_l2_h_highpriest_angry_3","[愤怒] 呃！"
"quip_l2_h_highpriest_angry_4","[愤怒] 哈喝！"
"quip_l2_h_highpriest_angry_5","[愤怒] 呸！"
"quip_l2_h_highpriest_attack_1","[战斗狂嗥] 啊啊啊啊啊!"
"quip_l2_h_highpriest_attack_10","[战斗狂嗥] 啊啊啊啊啦!"
"quip_l2_h_highpriest_attack_11","[战斗狂嗥] 啊啊啊啊哈!"
"quip_l2_h_highpriest_attack_12","为了光之力!"
"quip_l2_h_highpriest_attack_13","为了正义!"
"quip_l2_h_highpriest_attack_14","正义必胜!"
"quip_l2_h_highpriest_attack_15","去死吧，孽畜!"
"quip_l2_h_highpriest_attack_16","进攻!"
"quip_l2_h_highpriest_attack_17","我的神圣之力会将你碾碎！"
"quip_l2_h_highpriest_attack_18","忏悔你的罪孽吧！"
"quip_l2_h_highpriest_attack_19","滚回深渊去!"
"quip_l2_h_highpriest_attack_2","诸神会裁决你的命运!"
"quip_l2_h_highpriest_attack_20","神灵助我！"
"quip_l2_h_highpriest_attack_21","以诸神之名!"
"quip_l2_h_highpriest_attack_22","我须消灭这罪恶!"
"quip_l2_h_highpriest_attack_23","污秽的孽障！"
"quip_l2_h_highpriest_attack_24","遇敌!"
"quip_l2_h_highpriest_attack_25","以诸神之力!"
"quip_l2_h_highpriest_attack_26","愿诸神护佑于我!"
"quip_l2_h_highpriest_attack_27","我无须踌躇!"
"quip_l2_h_highpriest_attack_3","攻击！"
"quip_l2_h_highpriest_attack_4","前进！"
"quip_l2_h_highpriest_attack_5","愿神宽恕你!"
"quip_l2_h_highpriest_attack_6","去死吧！"
"quip_l2_h_highpriest_attack_7","攻击！"
"quip_l2_h_highpriest_attack_8","我的信仰无可匹敌!"
"quip_l2_h_highpriest_attack_9","为了光明!"
"quip_l2_h_highpriest_being_hit_1","[遭受重击]呃啊"
"quip_l2_h_highpriest_being_hit_2","[遭受重击]啊"
"quip_l2_h_highpriest_being_hit_3","[遭受重击]哎呦"
"quip_l2_h_highpriest_being_hit_4","[遭受重击] 啊啊"
"quip_l2_h_highpriest_being_hit_5","[遭受重击] 哼"
"quip_l2_h_highpriest_being_hit_6","[遭受重击]呃啊"
"quip_l2_h_highpriest_being_hit_7","[遭受重击] 呃啊！"
"quip_l2_h_highpriest_die_1","[频死] 啊"
"quip_l2_h_highpriest_die_2","[频死] 呃"
"quip_l2_h_highpriest_die_3","[频死] 哦哦哦"
"quip_l2_h_highpriest_die_4","[频死] 呃唔"
"quip_l2_h_highpriest_die_5","[频死] 呃呃"
"quip_l2_h_highpriest_happy_1","[高兴] 啊哈"
"quip_l2_h_highpriest_happy_2","[高兴] 哦呵"
"quip_l2_h_highpriest_happy_3","[高兴] 哇哦"
"quip_l2_h_highpriest_happy_4","[高兴]吼吼"
"quip_l2_h_highpriest_happy_5","[高兴] 哦，好啊"
"quip_l2_h_highpriest_happy_6","[高兴]呵呵"
"quip_l2_h_highpriest_happy_7","[高兴] 哼哼"
"quip_l2_h_highpriest_imprisoned_1","**哼**"
"quip_l2_h_highpriest_imprisoned_10","**呻吟**"
"quip_l2_h_highpriest_imprisoned_2","**呸**"
"quip_l2_h_highpriest_imprisoned_3","**哭喊**"
"quip_l2_h_highpriest_imprisoned_4","**懦弱低语**"
"quip_l2_h_highpriest_imprisoned_5","**呻吟**"
"quip_l2_h_highpriest_imprisoned_6","**叹息**"
"quip_l2_h_highpriest_imprisoned_7","**噢…**"
"quip_l2_h_highpriest_imprisoned_8","**哭喊**"
"quip_l2_h_highpriest_imprisoned_9","**懦弱低语**"
"quip_l2_h_highpriest_random_1","你怎么样?"
"quip_l2_h_highpriest_random_10","愿你获得安宁"
"quip_l2_h_highpriest_random_2","诸神祝福你！"
"quip_l2_h_highpriest_random_3","愿诸神护佑于你!"
"quip_l2_h_highpriest_random_4","愿诸神与你同在!"
"quip_l2_h_highpriest_random_5","我能治疗你的创伤!"
"quip_l2_h_highpriest_random_6","只有悔罪的人才能通过"
"quip_l2_h_highpriest_random_7","我宽恕你"
"quip_l2_h_highpriest_random_8","你的罪孽已被宽恕，不须挂怀"
"quip_l2_h_highpriest_random_9","行善。如我一般!"
"quip_l2_h_highpriest_sacrifice_1","[惊慌] 啊啊啊!"
"quip_l2_h_highpriest_sacrifice_2","[惊慌] 啊!"
"quip_l2_h_highpriest_sacrifice_3","[惊慌] 啊啊啊啊啊啊哈!"
"quip_l2_h_highpriest_set_free_1","[欣喜若狂] 乌拉!"
"quip_l2_h_highpriest_set_free_2","[欣喜若狂] 太棒了!"
"quip_l2_h_highpriest_set_free_3","[欣喜若狂] 耶!"
"quip_l2_h_highpriest_set_free_4","[欣喜若狂] 赞美诸神！"
"quip_l2_h_highpriest_set_free_5","[欣喜若狂] 神灵庇佑，我终获自由！"
"quip_l2_h_highpriest_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_highpriest_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_highpriest_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_highpriest_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_highpriest_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_highpriest_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_highpriest_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_highpriest_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_highpriest_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_highpriest_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_highpriest_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_highpriest_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_highpriest_too_many_click_1_1","我能感受到一个困惑的灵魂"
"quip_l2_h_highpriest_too_many_click_2_1","他死了，吉姆！"
"quip_l2_h_highpriest_too_many_click_3_1","诸神想毁灭一个人，必先使其疯狂，明白了吗？是疯狂！咩哈哈哈哈哈"
"quip_l2_h_highpriest_too_many_click_4_1","神不仅仅掷骰子，还预定了结局"
"quip_l2_h_highpriest_too_many_click_5_1","我能跟你谈些关于神的事吗?"
"quip_l2_h_highpriest_torture_1","[惊慌] 啊啊啊!"
"quip_l2_h_highpriest_torture_2","[惊慌] 啊!"
"quip_l2_h_highpriest_torture_3","[惊慌] 啊啊啊啊啊啊哈!"
"quip_l2_h_highpriest_torture_4","[惊慌]伊呀伊呀咿呀咿呀!"
"quip_l2_h_highpriest_torture_5","[惊慌] 哦哦哦哦啊啊哈！"
"quip_l2_h_highpriest_torture_6","[惊慌] 啊啊啊!"
"quip_l2_h_necromancer_admire_1","[钦佩] 哦吼！"
"quip_l2_h_necromancer_admire_10","[钦佩] 哦，太棒了！"
"quip_l2_h_necromancer_admire_2","[钦佩] 啊哈!"
"quip_l2_h_necromancer_admire_3","[钦佩] 噢, 很好!"
"quip_l2_h_necromancer_admire_4","[钦佩] 哼喝！"
"quip_l2_h_necromancer_admire_5","[钦佩] 妈妈咪呀!"
"quip_l2_h_necromancer_admire_6","[钦佩] 抽根烟!"
"quip_l2_h_necromancer_admire_7","[钦佩] 哦哦也!"
"quip_l2_h_necromancer_admire_8","[钦佩] 哦哦哦！"
"quip_l2_h_necromancer_admire_9","[钦佩] 哼喝！"
"quip_l2_h_necromancer_angry_1","[愤怒] 喝！"
"quip_l2_h_necromancer_angry_2","[愤怒] 吧!"
"quip_l2_h_necromancer_angry_3","[愤怒] 嚓"
"quip_l2_h_necromancer_angry_4","[愤怒] 喝！"
"quip_l2_h_necromancer_angry_5","[愤怒] 呸！"
"quip_l2_h_necromancer_attack_1","[战斗狂嗥] 啊啊啊啊啊啊!"
"quip_l2_h_necromancer_attack_10","[战斗狂嗥] 噢啊啊啊啊啊!"
"quip_l2_h_necromancer_attack_11","[战斗狂嗥] 啊啊啊啊啊哈!"
"quip_l2_h_necromancer_attack_12","生灵寂灭!"
"quip_l2_h_necromancer_attack_13","我是黑暗收割者!"
"quip_l2_h_necromancer_attack_14","你的死亡无从逃避!"
"quip_l2_h_necromancer_attack_15","死吧，畜生!"
"quip_l2_h_necromancer_attack_16","攻击!"
"quip_l2_h_necromancer_attack_17","冲啊！"
"quip_l2_h_necromancer_attack_18","武装起来！"
"quip_l2_h_necromancer_attack_19","战斗！"
"quip_l2_h_necromancer_attack_2","上吧，我的骸骨们！"
"quip_l2_h_necromancer_attack_20","敌人！"
"quip_l2_h_necromancer_attack_21","怪物!"
"quip_l2_h_necromancer_attack_22","有敌人!"
"quip_l2_h_necromancer_attack_23","枯骨复生!"
"quip_l2_h_necromancer_attack_24","起身吧，我的奴仆!"
"quip_l2_h_necromancer_attack_25","收割者在等你哦!"
"quip_l2_h_necromancer_attack_26","以黑暗领主的名义！"
"quip_l2_h_necromancer_attack_27","抢！"
"quip_l2_h_necromancer_attack_3","进攻！"
"quip_l2_h_necromancer_attack_4","前进！"
"quip_l2_h_necromancer_attack_5","召唤骷髅战士！"
"quip_l2_h_necromancer_attack_6","去死吧！"
"quip_l2_h_necromancer_attack_7","进攻，奴仆们！"
"quip_l2_h_necromancer_attack_8","你的死期到了！"
"quip_l2_h_necromancer_attack_9","死亡就要降临！"
"quip_l2_h_necromancer_being_hit_1","[遭受重击]呃啊！"
"quip_l2_h_necromancer_being_hit_2","[遭受重击]啊"
"quip_l2_h_necromancer_being_hit_3","[遭受重击]哎呦"
"quip_l2_h_necromancer_being_hit_4","[遭受重击]啊啊"
"quip_l2_h_necromancer_being_hit_5","[遭受重击]哼"
"quip_l2_h_necromancer_being_hit_6","[遭受重击]呃啊！"
"quip_l2_h_necromancer_being_hit_7","[遭受重击]呃啊！"
"quip_l2_h_necromancer_die_1","[死亡]啊"
"quip_l2_h_necromancer_die_2","[死亡]呃"
"quip_l2_h_necromancer_die_3","[死亡]哦哦哦"
"quip_l2_h_necromancer_die_4","[死亡]呃唔"
"quip_l2_h_necromancer_die_5","[死亡]呃哦"
"quip_l2_h_necromancer_happy_1","[高兴]啊"
"quip_l2_h_necromancer_happy_2","[高兴]哦"
"quip_l2_h_necromancer_happy_3","[高兴]哇哦"
"quip_l2_h_necromancer_happy_4","[高兴]啊哈"
"quip_l2_h_necromancer_happy_5","[高兴]太好了"
"quip_l2_h_necromancer_happy_6","[高兴]呵呵"
"quip_l2_h_necromancer_happy_7","[高兴]嘿嘿"
"quip_l2_h_necromancer_imprisoned_1","**哼**"
"quip_l2_h_necromancer_imprisoned_10","**呻吟**"
"quip_l2_h_necromancer_imprisoned_2","**呸**"
"quip_l2_h_necromancer_imprisoned_3","**哀嚎**"
"quip_l2_h_necromancer_imprisoned_4","**低语**"
"quip_l2_h_necromancer_imprisoned_5","**呻吟**"
"quip_l2_h_necromancer_imprisoned_6","**叹息**"
"quip_l2_h_necromancer_imprisoned_7","**哦……**"
"quip_l2_h_necromancer_imprisoned_8","**哀嚎**"
"quip_l2_h_necromancer_imprisoned_9","**低语**"
"quip_l2_h_necromancer_random_1","哪怕死亡都不能阻止我！"
"quip_l2_h_necromancer_random_10","你的生死掌握在我手里！"
"quip_l2_h_necromancer_random_2","生，死，亦或是半死不活……谁又知道他们的界限在哪儿呢？"
"quip_l2_h_necromancer_random_3","永生不死和半死不活有什么区别呢"
"quip_l2_h_necromancer_random_4","死亡只是开始罢了"
"quip_l2_h_necromancer_random_5","珍惜你所剩无几的生命吧！"
"quip_l2_h_necromancer_random_6","我就是死亡的化身！"
"quip_l2_h_necromancer_random_7","你的死期到了！"
"quip_l2_h_necromancer_random_8","死灵法师威武！"
"quip_l2_h_necromancer_random_9","我效忠与无名者！"
"quip_l2_h_necromancer_sacrifice_1","[牺牲]啊啊啊！"
"quip_l2_h_necromancer_sacrifice_2","[牺牲]啊！"
"quip_l2_h_necromancer_sacrifice_3","[牺牲]啊啊啊哈！"
"quip_l2_h_necromancer_set_free_1","[欣喜若狂]耶"
"quip_l2_h_necromancer_set_free_2","[欣喜若狂]耶耶耶"
"quip_l2_h_necromancer_set_free_3","[欣喜若狂]耶！"
"quip_l2_h_necromancer_set_free_4","[欣喜若狂]乌拉！"
"quip_l2_h_necromancer_set_free_5","[欣喜若狂]我自由了！"
"quip_l2_h_necromancer_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_necromancer_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_necromancer_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_necromancer_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_necromancer_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_necromancer_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_necromancer_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_necromancer_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_necromancer_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_necromancer_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_necromancer_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_necromancer_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_necromancer_too_many_click_1_1","你确定要挑战我的耐心么？"
"quip_l2_h_necromancer_too_many_click_2_1","我只能看到黑暗……哦，帽子遮住了我的眼睛！"
"quip_l2_h_necromancer_too_many_click_3_1","我看到不死的人"
"quip_l2_h_necromancer_too_many_click_4_1","加入黑暗吧……跟我们有饭吃！"
"quip_l2_h_necromancer_too_many_click_5_1","别让我身上的味道烦到你……我已经几年都闻不到了"
"quip_l2_h_necromancer_torture_1","[拷问]啊啊啊！"
"quip_l2_h_necromancer_torture_2","[拷问]啊！"
"quip_l2_h_necromancer_torture_3","[拷问]啊啊啊哈！"
"quip_l2_h_necromancer_torture_4","[拷问]咿呀咿呀咿呀！"
"quip_l2_h_necromancer_torture_5","[拷问]哦哦哦啊啊哈！"
"quip_l2_h_necromancer_torture_6","[拷问]啊啊哈！"
"quip_l2_h_paladin_admire_1","[钦佩]吼！"
"quip_l2_h_paladin_admire_10","[钦佩]哦，太棒了！"
"quip_l2_h_paladin_admire_2","[钦佩]哇哦！"
"quip_l2_h_paladin_admire_3","[钦佩]啊！"
"quip_l2_h_paladin_admire_4","[钦佩]嗯嗯！"
"quip_l2_h_paladin_admire_5","[钦佩]哦，太棒了！"
"quip_l2_h_paladin_admire_6","[钦佩]哦吼！"
"quip_l2_h_paladin_admire_7","[钦佩]哦，如此纯洁！"
"quip_l2_h_paladin_admire_8","[钦佩]真棒！"
"quip_l2_h_paladin_admire_9","[钦佩]太棒了！"
"quip_l2_h_paladin_angry_1","[愤怒]喝！"
"quip_l2_h_paladin_angry_2","[愤怒]哈！"
"quip_l2_h_paladin_angry_3","[愤怒]呔！"
"quip_l2_h_paladin_angry_4","[愤怒]哼！"
"quip_l2_h_paladin_angry_5","[愤怒]哦，不！"
"quip_l2_h_paladin_attack_1","[战斗狂嗥]啊啊啊啊啊！"
"quip_l2_h_paladin_attack_10","[战斗狂嗥]啊啊啊啊啊！"
"quip_l2_h_paladin_attack_11","[战斗狂嗥]啊啊啊啊哈！"
"quip_l2_h_paladin_attack_12","为了圣光！"
"quip_l2_h_paladin_attack_13","为了正义！"
"quip_l2_h_paladin_attack_14","以诸神之名！"
"quip_l2_h_paladin_attack_15","去死吧，畜生！"
"quip_l2_h_paladin_attack_16","进攻！"
"quip_l2_h_paladin_attack_17","冲锋！"
"quip_l2_h_paladin_attack_18","拿起武器！"
"quip_l2_h_paladin_attack_19","战斗！"
"quip_l2_h_paladin_attack_2","烧死异教徒！"
"quip_l2_h_paladin_attack_20","敌人！"
"quip_l2_h_paladin_attack_21","或许诸神会宽恕你，但是我不会！"
"quip_l2_h_paladin_attack_22","敌人！"
"quip_l2_h_paladin_attack_23","污秽的孽障！"
"quip_l2_h_paladin_attack_24","为了领主！"
"quip_l2_h_paladin_attack_25","净化他们，清除他们，杀光他们！"
"quip_l2_h_paladin_attack_26","经验！"
"quip_l2_h_paladin_attack_27","没什么能经受我的信仰之力！"
"quip_l2_h_paladin_attack_3","我的责任至死方休！"
"quip_l2_h_paladin_attack_4","前进！"
"quip_l2_h_paladin_attack_5","正义必胜！"
"quip_l2_h_paladin_attack_6","你的死期到了！"
"quip_l2_h_paladin_attack_7","我必须毁掉这邪恶！"
"quip_l2_h_paladin_attack_8","忏悔吧，你的死期到了！"
"quip_l2_h_paladin_attack_9","我不会撤退！"
"quip_l2_h_paladin_being_hit_1","[遭受重击]噢！"
"quip_l2_h_paladin_being_hit_2","[遭受重击]啊哦"
"quip_l2_h_paladin_being_hit_3","[遭受重击]呃啊"
"quip_l2_h_paladin_being_hit_4","[遭受重击]啊"
"quip_l2_h_paladin_being_hit_5","[遭受重击]呃哦"
"quip_l2_h_paladin_being_hit_6","[遭受重击]哦！"
"quip_l2_h_paladin_being_hit_7","[遭受重击]哼！"
"quip_l2_h_paladin_die_1","[死亡]啊"
"quip_l2_h_paladin_die_2","[死亡]呃"
"quip_l2_h_paladin_die_3","[死亡]哦哦"
"quip_l2_h_paladin_die_4","[死亡]喔"
"quip_l2_h_paladin_die_5","[死亡]哦"
"quip_l2_h_paladin_happy_1","[高兴]真棒"
"quip_l2_h_paladin_happy_2","[高兴]哦"
"quip_l2_h_paladin_happy_3","[高兴]哇哦"
"quip_l2_h_paladin_happy_4","[高兴]哦吼"
"quip_l2_h_paladin_happy_5","[高兴]啊，真棒"
"quip_l2_h_paladin_happy_6","[高兴]嗯嗯"
"quip_l2_h_paladin_happy_7","[高兴]嗯嗯嗯啊"
"quip_l2_h_paladin_imprisoned_1","**哼**"
"quip_l2_h_paladin_imprisoned_10","**呻吟**"
"quip_l2_h_paladin_imprisoned_2","**呸**"
"quip_l2_h_paladin_imprisoned_3","**哀嚎**"
"quip_l2_h_paladin_imprisoned_4","**低语**"
"quip_l2_h_paladin_imprisoned_5","**呻吟**"
"quip_l2_h_paladin_imprisoned_6","**叹息**"
"quip_l2_h_paladin_imprisoned_7","**哦……**"
"quip_l2_h_paladin_imprisoned_8","**哀嚎**"
"quip_l2_h_paladin_imprisoned_9","**低语**"
"quip_l2_h_paladin_random_1","诸神的愤怒会降临在你头上！"
"quip_l2_h_paladin_random_10","财富是一切罪恶的根源！……都捐到教堂里去！"
"quip_l2_h_paladin_random_2","诸神也许不会惩罚你，但是我会！"
"quip_l2_h_paladin_random_3","忏悔吧！"
"quip_l2_h_paladin_random_4","承认你的罪恶！"
"quip_l2_h_paladin_random_5","向诸神祈祷吧！"
"quip_l2_h_paladin_random_6","愿你永在地狱的火焰中煎熬！"
"quip_l2_h_paladin_random_7","你终入地狱！"
"quip_l2_h_paladin_random_8","诸神会看到你的所作所为!"
"quip_l2_h_paladin_random_9","承认你的罪孽！"
"quip_l2_h_paladin_sacrifice_1","[牺牲]啊啊啊！"
"quip_l2_h_paladin_sacrifice_2","[牺牲]啊！"
"quip_l2_h_paladin_sacrifice_3","[牺牲]啊啊啊哈！"
"quip_l2_h_paladin_set_free_1","[欣喜若狂]真棒"
"quip_l2_h_paladin_set_free_2","[欣喜若狂]太棒了！"
"quip_l2_h_paladin_set_free_3","[欣喜若狂]耶！"
"quip_l2_h_paladin_set_free_4","[欣喜若狂]乌拉！"
"quip_l2_h_paladin_set_free_5","[欣喜若狂]太棒了！"
"quip_l2_h_paladin_talk_1","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_paladin_talk_10","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_paladin_talk_11","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_paladin_talk_12","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_paladin_talk_2","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_paladin_talk_3","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_paladin_talk_4","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_paladin_talk_5","（胡言乱语）bli bla mmrbl bla bl mrrml bla bla bla! Mrbl brml brml lmbl mumbl bruml loml mpf!"
"quip_l2_h_paladin_talk_6","（胡言乱语）Mbrmbl mmmbl mmmh hrgraffrmmfff ha ha ha mffmffffm mrrrblllm arck krmblpff!"
"quip_l2_h_paladin_talk_7","（胡言乱语）mbblllmmmmm! Mmmmmhh mrmrlmlmk kbrl lml lml mlml rblidab bla blb brr!"
"quip_l2_h_paladin_talk_8","（胡言乱语）brbl brbl brbl brl mmbl mbl mbl mmmh! Mmmbl mbl mmbm mll! Brbl blbl mbl lmbl blrbml!"
"quip_l2_h_paladin_talk_9","（胡言乱语）frml pff bml pff rmbl mbl pfmbl mmpf! Pfml lmbl mbml mpf brpf mmblmmapf brublblo!"
"quip_l2_h_paladin_too_many_click_1_1","无罪原是虚无！"
"quip_l2_h_paladin_too_many_click_2_1","世上没有真正的无罪，而都是不同的罪孽罢了"
"quip_l2_h_paladin_too_many_click_3_1","我的头脑瞬间充满信仰"
"quip_l2_h_paladin_too_many_click_4_1","这是疯狂……这是亵渎……这是地下城！"
"quip_l2_h_paladin_too_many_click_5_1","自由的头脑就像是城门大开的要塞"
"quip_l2_h_paladin_torture_1","[拷问]啊啊哈！"
"quip_l2_h_paladin_torture_2","[拷问]啊！"
"quip_l2_h_paladin_torture_3","[拷问]啊啊啊哈！"
"quip_l2_h_paladin_torture_4","[拷问]咿呀咿呀咿呀！"
"quip_l2_h_paladin_torture_5","[拷问]哦哦哦啊啊哈！"
"quip_l2_h_paladin_torture_6","[拷问]啊哈！"
"quip_l2_l_succubus_attack_1","[战斗狂嗥]啊啊哈！"
"quip_l2_l_succubus_attack_10","[战斗狂嗥]啊！"
"quip_l2_l_succubus_attack_11","去死吧！"
"quip_l2_l_succubus_attack_2","[战斗狂嗥]嚯啊！"
"quip_l2_l_succubus_attack_3","攻击！"
"quip_l2_l_succubus_attack_4","灵魂！"
"quip_l2_l_succubus_attack_5","我要吸取你的生命！"
"quip_l2_l_succubus_attack_6","去死吧！"
"quip_l2_l_succubus_attack_7","软弱！"
"quip_l2_l_succubus_attack_8","尝尝这个！"
"quip_l2_l_succubus_attack_9","试试这个！"
"quip_l2_l_succubus_being_hit_1","[遭受重击]噢！"
"quip_l2_l_succubus_being_hit_2","[遭受重击]啊哦"
"quip_l2_l_succubus_being_hit_3","[遭受重击]呃啊"
"quip_l2_l_succubus_being_hit_4","[遭受重击]啊"
"quip_l2_l_succubus_being_hit_5","[遭受重击]呃哦"
"quip_l2_l_succubus_being_hit_6","[遭受重击]哦！"
"quip_l2_l_succubus_being_hit_7","[遭受重击]哼！"
"quip_l2_l_succubus_die_1","[死亡]啊"
"quip_l2_l_succubus_die_2","[死亡]呃"
"quip_l2_l_succubus_die_3","[死亡]哦哦"
"quip_l3_h_champion_attack_1","[战斗狂嗥]啊啊哦！"
"quip_l3_h_champion_attack_10","[战斗狂嗥]啊哦!"
"quip_l3_h_champion_attack_11","[战斗狂嗥]啊啊！"
"quip_l3_h_champion_attack_12","为了圣光！"
"quip_l3_h_champion_attack_13","为了正义！"
"quip_l3_h_champion_attack_14","以诸神之名！"
"quip_l3_h_champion_attack_15","去死吧，孽畜！"
"quip_l3_h_champion_attack_16","进攻！"
"quip_l3_h_champion_attack_17","冲锋！"
"quip_l3_h_champion_attack_18","拿起武器！"
"quip_l3_h_champion_attack_19","战斗！"
"quip_l3_h_champion_attack_2","神圣的怒火！"
"quip_l3_h_champion_attack_20","敌人！"
"quip_l3_h_champion_attack_21","没人能经受我的信仰之力！"
"quip_l3_h_champion_attack_22","敌人！"
"quip_l3_h_champion_attack_23","污秽的孽障！"
"quip_l3_h_champion_attack_24","敌人！"
"quip_l3_h_champion_attack_25","或许诸神会宽恕你，但是我不会！"
"quip_l3_h_champion_attack_26","净化他们，清除他们，杀光他们！"
"quip_l3_h_champion_attack_27","为了信仰！"
"quip_l3_h_champion_attack_3","我的责任至死方休！"
"quip_l3_h_champion_attack_4","前进！"
"quip_l3_h_champion_attack_5","我不会撤退！"
"quip_l3_h_champion_attack_6","去死吧！"
"quip_l3_h_champion_attack_7","永别把！"
"quip_l3_h_champion_attack_8","怒吼吧！"
"quip_l3_h_champion_attack_9","咆哮吧！"
"quip_l3_h_champion_being_hit_1","[遭受重击]哦！"
"quip_l3_h_champion_being_hit_2","[遭受重击]嗷"
"quip_l3_h_champion_being_hit_3","[遭受重击]噢"
"quip_l3_h_champion_being_hit_4","[遭受重击]啊"
"quip_l3_h_champion_being_hit_5","[遭受重击]呃"
"quip_l3_h_champion_being_hit_6","[遭受重击]哦！"
"quip_l3_h_champion_being_hit_7","[遭受重击]哼！"
"quip_l3_h_champion_die_1","[死亡]啊"
"quip_l3_h_champion_die_2","[死亡]哦"
"quip_l3_h_champion_die_3","[死亡]哦哦"
"quip_l3_h_champion_die_4","[死亡]喔"
"quip_l3_h_champion_die_5","[死亡]噢"
"quip_l3_h_champion_random_1","什么事？"
"quip_l3_h_champion_random_10","邪恶已咽下最后一口气"
"quip_l3_h_champion_random_2","我会是凯旋的英雄！"
"quip_l3_h_champion_random_3","我不会给邪恶任何机会！"
"quip_l3_h_champion_random_4","我会释放我的伙伴！"
"quip_l3_h_champion_random_5","我就是最强大的人！"
"quip_l3_h_champion_random_6","挡我者死！"
"quip_l3_h_champion_random_7","我会清开一条道路！"
"quip_l3_h_champion_random_8","别挡我的道，否则后果自负"
"quip_l3_h_champion_random_9","我不会撤退！"
"quip_l3_h_champion_too_many_click_1_1","再见了，宝贝！"
"quip_l3_h_champion_too_many_click_2_1","我会回来的！"
"quip_l3_h_champion_too_many_click_3_1","莎拉·寇娜？"
"quip_l3_h_champion_too_many_click_4_1","我不想听了！"
"quip_l3_h_champion_too_many_click_5_1","别说了！"
"quip_MARTHAS_attack_1","[战斗狂嗥]啊啊啊！"
"quip_MARTHAS_attack_10","[战斗狂嗥]啊啊！"
"quip_MARTHAS_attack_11","[战斗狂嗥]啊！"
"quip_MARTHAS_attack_12","以黑暗的力量！"
"quip_MARTHAS_attack_13","邪恶必胜！"
"quip_MARTHAS_attack_14","你的死期到了！"
"quip_MARTHAS_attack_15","去死吧，孽畜！"
"quip_MARTHAS_attack_16","进攻！"
"quip_MARTHAS_attack_17","冲锋！"
"quip_MARTHAS_attack_18","拿起武器！"
"quip_MARTHAS_attack_19","战斗！"
"quip_MARTHAS_attack_2","我要碾碎你！"
"quip_MARTHAS_attack_20","死前想你的神灵们忏悔吧！"
"quip_MARTHAS_attack_21","驱逐所有正义！"
"quip_MARTHAS_attack_22","以黑暗领主之名！"
"quip_MARTHAS_attack_23","为了黑暗领主！"
"quip_MARTHAS_attack_24","再见吧！"
"quip_MARTHAS_attack_25","我就是黑暗骑士！"
"quip_MARTHAS_attack_26","你的死期到了！"
"quip_MARTHAS_attack_27","啊，灵魂！"
"quip_MARTHAS_attack_3","进攻！"
"quip_MARTHAS_attack_4","前进！"
"quip_MARTHAS_attack_5","没什么能够经受黑暗的力量"
"quip_MARTHAS_attack_6","去死！"
"quip_MARTHAS_attack_7","收割者等着你呢！"
"quip_MARTHAS_attack_8","永不撤退！"
"quip_MARTHAS_attack_9","让我们来猎取灵魂吧！"
"quip_MARTHAS_being_hit_1","[遭受重击]噢！"
"quip_MARTHAS_being_hit_2","[遭受重击]啊哦"
"quip_MARTHAS_being_hit_3","[遭受重击]呃啊"
"quip_MARTHAS_being_hit_4","[遭受重击]啊"
"quip_MARTHAS_being_hit_5","[遭受重击]呃哦"
"quip_MARTHAS_being_hit_6","[遭受重击]哦！"
"quip_MARTHAS_being_hit_7","[遭受重击]哼！"
"quip_MARTHAS_die_1","[死亡]啊"
"quip_MARTHAS_die_2","[死亡]呃"
"quip_MARTHAS_die_3","[死亡]哦哦"
"quip_MARTHAS_die_4","[死亡]喔"
"quip_MARTHAS_die_5","[死亡]哦"
"quip_MARTHAS_follow_me_1","跟着我，黑暗领主！"
"quip_MARTHAS_follow_me_2","向我靠拢！"
"quip_MARTHAS_follow_me_3","离我近点！"
"quip_MARTHAS_random_1","邪恶终将胜利！"
"quip_MARTHAS_random_10","在我面前颤抖吧！"
"quip_MARTHAS_random_2","我是邪恶的化身！"
"quip_MARTHAS_random_3","我来带给你痛苦！"
"quip_MARTHAS_random_4","死期将至！"
"quip_MARTHAS_random_5","正义简直不堪一击！"
"quip_MARTHAS_random_6","英雄们太差劲了！"
"quip_MARTHAS_random_7","英雄们太懦弱了！"
"quip_MARTHAS_random_8","我就是邪恶的典范！"
"quip_MARTHAS_random_9","在恐惧中颤抖吧！"
"quip_MARTHAS_too_many_click_1_1","没有我，你们一事无成！"
"quip_MARTHAS_too_many_click_2_1","好吧，我加入了黑暗阵营。但是说好的甜点在哪里？"
"quip_MARTHAS_too_many_click_3_1","别告诉我你是我的父亲！"
"quip_MARTHAS_too_many_click_4_1","难以想象邪恶没有我能支撑这么久！"
"quip_MARTHAS_too_many_click_5_1","难道你们不知道才是洛丹伦的王子？"
"quip_sidekick_angry_heroes_1","主人，英雄们似乎并不认为您的地下城是个有趣的地方"
"quip_sidekick_angry_heroes_2","主人，您的地下城被认为很贫瘠和无聊啊"
"quip_sidekick_angry_heroes_3","主人，人们正在酒吧里诽谤您的地下城"
"quip_sidekick_angry_heroes_4","主人，大家都说你的地下城是二流的"
"quip_sidekick_angry_heroes_5","主人，英雄们都羞于提起您的地下城"
"quip_sidekick_attack_dungeonheart_1","你的地下城之心正在遭受攻击！"
"quip_sidekick_attack_dungeonheart_2","主人，地下城之心正在遭受攻击！"
"quip_sidekick_attack_dungeonheart_3","主人，地下城之心正承受伤害！"
"quip_sidekick_attack_dungeonheart_4","地下城之心着火了！"
"quip_sidekick_attack_dungeonheart_5","那些鬼鬼祟祟自以为是的家伙正在攻击地下城之心！"
"quip_sidekick_attack_guard_1","你的守护者正在遭受攻击！"
"quip_sidekick_attack_guard_2","主人，您的守护者正在遭受攻击！"
"quip_sidekick_attack_guard_3","主人，您的守护者着火了！"
"quip_sidekick_attack_guard_4","主人，一些混蛋正在偷袭您的守护者！"
"quip_sidekick_attack_player_1","主人，您正在遭受攻击！"
"quip_sidekick_attack_player_2","你正在遭受攻击！"
"quip_sidekick_attack_player_3","主人，有人正在攻击你！"
"quip_sidekick_attack_player_4","我并不想冒犯您，但是……有人正在攻击你！"
"quip_sidekick_attack_player_5","主人，有人正在攻击你！"
"quip_sidekick_champion_enters_dungeon_1","精英驾到！"
"quip_sidekick_champion_enters_dungeon_2","一位精英进入地下城！"
"quip_sidekick_champion_enters_dungeon_3","主人，一位精英进入了地下城！"
"quip_sidekick_champion_enters_dungeon_4","主人，一位精英刚刚进入了地下城！"
"quip_sidekick_champion_enters_dungeon_5","主人，一位精英进入了您的地下城！"
"quip_sidekick_enemy_converted_spawn_point_1","一位敌对地下城领主夺取了你的一个五芒星阵！"
"quip_sidekick_enemy_converted_spawn_point_2","敌人夺取了你的一个五芒星阵！"
"quip_sidekick_enemy_converted_spawn_point_3","敌人转化了你的一个五芒星阵！"
"quip_sidekick_enemy_converted_spawn_point_4","主人，一位敌对地下城领主夺取了你的一个五芒星阵！"
"quip_sidekick_enemy_converted_spawn_point_5","主人，敌人夺取了你的五芒星阵！"
"quip_sidekick_goblin_cant_work_1","主人，你的哥布林无法躲避攻击去完成任务！"
"quip_sidekick_goblin_cant_work_2","主人，你的哥布林无法躲避攻击去完成任务！"
"quip_sidekick_goblin_dies_1","主人，你的一个哥布林死了"
"quip_sidekick_goblin_dies_2","主人，你失去了一个哥布林"
"quip_sidekick_goblin_dies_3","你的一个哥布林死了"
"quip_sidekick_guard_dead_1","主人，你的守护者被杀了！"
"quip_sidekick_guard_dead_2","你的守护者被杀了，主人！"
"quip_sidekick_happy_heroes_1","主人，英雄们对您的地下城很满意。干得好！"
"quip_sidekick_happy_heroes_2","主人，您的地下城在英雄们口中广为传颂"
"quip_sidekick_happy_heroes_3","主人，您的伟大的地下城成为整个国家街头巷尾的热议！"
"quip_sidekick_happy_heroes_4","主人，英雄们谈及您的地下城都眼露嫉妒！"
"quip_sidekick_happy_heroes_5","主人，您的地下城十分著名"
"quip_sidekick_hero_about_to_escape_1","主人，一位英雄试图从您的地下城中偷走东西"
"quip_sidekick_hero_about_to_escape_2","主人，一位英雄满意的从您的地下城离开"
"quip_sidekick_hero_about_to_escape_3","主人，一位英雄正试图逃离地下沉！别让他跑了！"
"quip_sidekick_hero_about_to_escape_4","一位英雄十分满足，现在正打算离开地下城"
"quip_sidekick_hero_about_to_escape_5","主人，一位英雄十分满足。看护好他，呵呵呵！"
"quip_sidekick_hero_escaped_1","一位英雄安然无恙的离开地下城"
"quip_sidekick_hero_escaped_2","主人，一位英雄逃离了地下城"
"quip_sidekick_hero_escaped_3","主人，一位英雄正试图脱离您的掌控！"
"quip_sidekick_hero_escaped_4","主人，一位英雄已成功逃出地下城"
"quip_sidekick_hero_escaped_5","主人，一位英雄正试图……好吧……逃离地下城！"
"quip_sidekick_lowhealth_dungeoheart_1","主人，您的地下城之心生命值不足！"
"quip_sidekick_lowhealth_dungeoheart_2","您的地下城之心即将被摧毁！"
"quip_sidekick_lowhealth_dungeoheart_3","看来能够挽救您的地下城之心只有一些吃过的口香糖了！"
"quip_sidekick_lowhealth_dungeoheart_4","您的地下城之心即将停止跳动！"
"quip_sidekick_lowhealth_dungeoheart_5","您的地下城之心正在变成碎片！"
"quip_sidekick_monster_killed_hero_1","你的一个怪物刚刚杀死了一个英雄"
"quip_sidekick_monster_killed_hero_2","一个英雄在于怪物的战斗中死亡"
"quip_sidekick_monster_killed_hero_3","主人，一个怪物刚刚将你的英雄撕成碎片！"
"quip_sidekick_monster_killed_hero_4","你的一个怪物击败了一位英雄。"
"quip_sidekick_new_entrance_1","主人，您打开了一个新的传送门！"
"quip_sidekick_new_entrance_2","一个新的传送门被打开了！"
"quip_sidekick_new_entrance_3","一个新的英雄之门被打开了"
"quip_sidekick_new_entrance_4","主人，您打开了一个英雄之门！"
"quip_sidekick_new_spell_1","你习得一个新咒语！"
"quip_sidekick_new_spell_2","主人，你学会了一个新咒语！"
"quip_sidekick_new_spell_3","主人，你的咒语书中新增了一个咒语！"
"quip_sidekick_new_spell_4","你学会一个新咒语！"
"quip_sidekick_new_spell_5","主人，你可以使用一个新咒语！"
"quip_sidekick_random_1","主人，你的养鸡农场都要被吃没了！等等……等—鸡？啊，那完全是另一个游戏了"
"quip_sidekick_random_10","主人，我发现整体上讲，您地下城的英雄去看精神病医生的次数比正常多很多"
"quip_sidekick_random_11","**咳嗽**"
"quip_sidekick_random_12","**擤鼻涕**"
"quip_sidekick_random_13","主人，地下城中有股奇怪的味道在飘来飘去！"
"quip_sidekick_random_14","主人，我自作主张的清洗了下你的水晶球。看，它现在像新的一样在发光！"
"quip_sidekick_random_15","主人，一群发疯的企鹅正向你的地下城走来。不过他们要过来可能需要一段时间……"
"quip_sidekick_random_16","主人，你的怪物们不喜欢他们炮灰的角色。这并不是您感兴趣的消息……"
"quip_sidekick_random_17","主人，一位哥布林模仿您模仿的惟妙惟肖！要不是太可笑了我也不会很久前惩罚他了"
"quip_sidekick_random_18","这个村庄想要感谢您，主人。他们的商业正在蓬勃发展，这多亏了被您地下城所吸引的英雄们啊！"
"quip_sidekick_random_19","**奸笑**"
"quip_sidekick_random_2","你的下属们已经建立了一个工会。我们要为强硬的薪水要求做好准备……就是，如果你曾经给过他们工资的话！哈哈哈！"
"quip_sidekick_random_20","**淫笑**"
"quip_sidekick_random_3","一些英雄在你的地下城中点着火了火正在烤肉呢。主人，烤肉的香味正在四处飘散啊！"
"quip_sidekick_random_4","主人，有个非常有趣的人叫科威尔，他想见您，并和您ＰＫ下严刑拷打和下流做做的能力"
"quip_sidekick_random_5","主人，这些人类在愈加猛烈的进行自杀行动。恐怕过些年我们不得不再去寻找新的原材料了"
"quip_sidekick_random_6","蚊子正在入侵我们的地下城，主人。您知道他们怎么做到的——附近的一个沼泽提供了很好的生存环境"
"quip_sidekick_random_7","您地下城的英雄们养成了奇怪的口音"
"quip_sidekick_random_8","主人，您的地下城里全是果冻！"
"quip_sidekick_random_9","主人，您地下城中的英雄们开始对巧克力痴狂了！"
"quip_sidekick_stampede_1","主人，一些英雄们被激怒了，并正向您的地下城进发"
"quip_sidekick_trap_killed_hero_1","您的一个陷阱刚刚杀死了一个英雄，主人"
"quip_sidekick_trap_killed_hero_2","主人，您的一个陷阱刚刚将一个英雄送进狩猎的天堂"
"quip_sidekick_trap_killed_hero_3","主人，一个英雄被您的一个陷阱困住了"
"quip_sidekick_trap_killed_hero_4","一个英雄被陷阱所杀"
"quip_sidekick_trap_killed_hero_5","一个陷阱杀死了一个英雄"
"quip_worker_being_hit_1","[遭受重击]嗷"
"quip_worker_being_hit_2","[遭受重击]啊呀"
"quip_worker_being_hit_3","[遭受重击]噢"
"quip_worker_being_hit_4","[遭受重击]啊"
"quip_worker_being_hit_5","[遭受重击]唔"
"quip_worker_being_hit_6","[遭受重击]喔！"
"quip_worker_being_hit_7","[遭受重击]哼！"
"quip_worker_die_1","[死亡]啊"
"quip_worker_die_2","[死亡]唔"
"quip_worker_die_3","[死亡]哦哦"
"quip_worker_die_4","[死亡]哼"
"quip_worker_die_5","[死亡]哦哦"
"quip_worker_fleeing_1","救命"
"quip_worker_fleeing_2","到处都是英雄"
"quip_worker_fleeing_3","我们正在遭受攻击"
"quip_worker_fleeing_4","前去救援"
"quip_worker_fleeing_5","他们太强大了"
"quip_worker_fleeing_6","离开这儿"
"quip_worker_random_1","恩？"
"quip_worker_random_10","很高兴为您服务，主人！"
"quip_worker_random_2","工作　工作"
"quip_worker_random_3","恩，主人？"
"quip_worker_random_4","是的，地下城领主！"
"quip_worker_random_5","主人？"
"quip_worker_random_6","我能为你做什么？"
"quip_worker_random_7","我应该在哪儿挖？"
"quip_worker_random_8","我的国王？"
"quip_worker_random_9","我能帮上什么忙？"
"quip_worker_too_many_click_1_1","那么你就是地下城领主？我肯定不会再投你的票！"
"quip_worker_too_many_click_2_1","让我歇会儿！"
"quip_worker_too_many_click_3_1","你应该建一个赌场！"
"quip_worker_too_many_click_4_1","晚餐在哪儿？"
"quip_worker_too_many_click_5_1","什么时候发薪水？"
"rac""k","恐惧壁橱（墙）"
"rack_desc","这个壁橱就是万圣节的惊喜，它绝对会让孩子们到处尖叫。在这个地下城里，肯定就是这个反应"
"render_01_zombieking_dies_1_zombieking","啊！"
"render_01_zombieking_dies_2_zombieking","唔，失败了"
"render_01_zombieking_dies_3_sidekic""k","哦！啊！"
"render_01_zombieking_dies_4_sidekic""k","哦　哦"
"render_01_zombieking_dies_5_sidekic""k","呵呵呵……"
"render_02_1_minos",""
"render_03_1_sidekic""k","啊！"
"render_03_2_succubus",""
"render_03_3_sidekic""k","恩？"
"render_03_4_sidekic""k",""
"retry","重试"
"room_no_interactable_desc","这里需要一个互动设施。否则英雄们就会忽略掉这个房间的"
"room_no_interactable_title","没有互动设施"
"sacrifice_column_lvl0","献祭之柱"
"sacrifice_column_lvl0_desc","使用献祭之柱来向你的长官尸王传送资源"
"sacrifice_column_lvl1","献祭之柱"
"sacrifice_column_lvl1_desc","使用献祭之柱来向你的长官米诺斯传送资源"
"sacrifice_column_lvl2","献祭之柱"
"sacrifice_column_lvl2_desc","使用献祭之柱来向你的长官卡吕普索传送资源"
"sacrifice_wall","小献祭祭坛"
"sacrifice_wall_desc","你是知道的。在地下城的中间你有一个准备献给血之神的祭品，却没有刀和祭坛。这种情况下，小型献祭祭坛就能派上用场啦。这种小东西由塑料制成且价格便宜。别小看它，说不好你什么时候就能用上"
"sandbox","沙盒"
"sandbox_0_Areion_map_name","阿里昂"
"sandbox_0_Atropos_map_name","阿特洛波斯"
"sandbox_0_Charon_map_name","卡戎"
"sandbox_0_Echidna_map_name","厄喀德那"
"sandbox_0_Keto_map_name","基多"
"sandbox_0_Koios_map_name","柯欧斯"
"sandbox_0_Thanatos_map_name","桑纳托斯"
"sandbox_0_Uranos_map_name","乌拉诺斯"
"sandbox_1_Asklepios_map_name","阿斯克勒庇俄斯"
"sandbox_1_Dionysos_map_name","狄奥尼索斯"
"sandbox_1_Hermaphroditos_map_name","赫马弗洛狄忒斯"
"sandbox_1_Klotho_map_name","克洛索"
"sandbox_1_Oknos_map_name","俄克奴士"
"sandbox_1_Ourea_map_name","乌瑞亚"
"sandbox_1_Phorkys_map_name","福耳库斯"
"sandbox_1_Themis_map_name","西弥斯"
"sandbox_2_Anemoi_map_name","阿涅莫伊"
"sandbox_2_Ate_map_name","阿特"
"sandbox_2_Lachesis_map_name","拉克西斯"
"sandbox_2_Nereus_map_name","纳鲁斯"
"sandbox_2_Pan_map_name","潘恩"
"sandbox_2_Pontos_map_name","本都"
"sandbox_2_Rhea_map_name","瑞意"
"sandbox_belden","贝尔登"
"sandbox_belden_desc","酒馆在大城市中的位置就在地下城上面。休息能够确保你的英雄能在短暂间隔后对你的地下城进行猛攻"
"sandbox_cologne","恐惧-埃弗维尔"
"sandbox_cologne_desc","恐惧-埃弗维尔已经献给了你一座奢华至极的地下城，想必你那贪婪的双手已经迫不及待地想去把玩它了"
"sandbox_desc","若你在该模式下进行游戏，就不会获得特别收录奖励。但是，你可以在该模式中尽情发挥你的创造力"
"sandbox_fallhollow","坠入虚空"
"sandbox_fallhollow_desc","天哪！你即将用你一手打造的地下城冲破大教堂的地板。你也可以选择不这样做，但后果是也许只有圣骑士才会进入你的地下城。"
"sandbox_glasshaven","玻璃天堂"
"sandbox_glasshaven_desc","这座地下城由岩石构成。准确的说，是花岗岩。因此，你的哥布林无法深挖，你应该好好利用这些地道和房间"
"sandbox_goldley","金光闪闪"
"sandbox_goldley_desc","与其它地下城相比，这座地下城实在是太普通了"
"sandbox_marblemeadow","石海迷阵"
"sandbox_marblemeadow_desc","贪婪的矮人已经挖光了这里所有的金子，这地方已经被他们掀了个底朝天。这里的英雄绝对是富得流油"
"sandbox_pryshore","普莱硕"
"sandbox_pryshore_desc","你的地下城显然打扰了这群施咒师的野餐。不然为什么只有他们蜂拥而入呢？"
"sandbox_rayhurst","小丘惊雷"
"sandbox_rayhurst_desc","与其它地下城相比，这座地下城实在是太普通了"
"sandbox_stonemerrow","大敌当前"
"sandbox_stonemerrow_desc","当地的盗贼和刺客们已经虎视眈眈，准备迎战"
"sandbox_vertoa""k","维图克"
"sandbox_vertoak_desc","精英？精英！这附近一定有某个巢穴。不管怎样， 这些讨厌的家伙要把你的地下城洗劫一空……"
"sandbox_wildsage","哲学狂人"
"sandbox_wildsage_desc","据说这里有一片取之不尽用之不竭的金矿……"
"sandyfields_map_name","沙丘之地"
"sarcophagus","石棺墓地"
"sarcophagus_desc","石棺是每个恶魔地下城的必备品，而且石棺真的很酷。然而吸血鬼和不死族对这里敬而远之，因为这口石棺实在是太重了，根本没法打开，还有，小心石棺里的生物"
"sarcophagus_fog","迷雾之棺"
"sarcophagus_fog_desc","诡异的烟雾从这座敞开的棺材中飘起，这足以使那些废物英雄吓得屁股尿流"
"savegame_before_next_mission","任务即将开始{0}"
"seconds","{0}秒"
"seeds_of_discord","不和的种子"
"seeds_of_discord_desc","这件神器受到了诅咒，四面八方的仇恨与哀怨汇聚于此

不过它应该不会那些老夫老妻的婚姻，那些婚姻反正已经无法挽救了"
"settings_kingofthehill_time_to_open_hill","距山丘开放的时间"
"settings_kingofthehill_time_to_open_hill_desc","耐心等待直到山丘可用是玩家获胜的关键"
"settings_kingofthehill_timer","决胜时刻已经到来"
"settings_kingofthehill_timer_desc","玩家必须抓紧时间"
"shelf","巨大的壁橱（墙）"
"shelf_desc","巨大的壁橱不是秘密机关，只不过是两个小壁橱黏在了一起，于是就变成大的了。不过看上去还是很漂亮的"
"sideboard","壁橱"
"sideboard_desc","这精美绝伦的艺术品必然是出自大师之手，完美无瑕，只是少了些许螺丝罢了。这个壁橱原先被用来储藏原始设计者遗留下的物品"
"sidekic""k","赛德克先生"
"sidekick_desc","情况怎么样了？"
"skeleton_warrior","骷髅勇士"
"skeleton_warrior_desc","骷髅是每个地下城的经典道具，这毫无疑问。恐怖的尸骨遍布地下城，诡异的气息足以使每个新手英雄吓得魂飞魄散

骷髅具有抗魔性，这使得法师们非常头疼，不过对于那些近战英雄来说，对付骷髅就跟切菜一样"
"skeletonlamppost","燃烧骷髅"
"skeletonlamppost_desc","每个心虚的恶棍必备的照明工具"
"skeletonwallight","骷髅台灯（墙）"
"skeletonwallight_desc","这展灯会撕开人们伪善的皮囊，使得内心深处邪恶的心灵暴露在灯火之下！


你的地下城正笼罩在一股诡异的绿光之下，灵魂在这飘忽不定的灯火中接受洗礼"
"skill_attac""k","攻击"
"skill_attack_desc","攻击选中的敌人"
"skill_attack_effect","将会提高 {0}% 的攻击力"
"skill_avatar_defeated_hero_himself_soul_energy_bonus","自学成才"
"skill_avatar_defeated_hero_himself_soul_energy_bonus_desc","小弟就是一群没用的废物，关键时刻还是要老大出马。获得此技能后，每当你杀死一位英雄,就会获得灵魂能量。获得的灵魂能量的多少取决于此技能的等级。此技能等级越高，获得的灵魂能量越多"
"skill_berserker","怒不可遏"
"skill_berserker_desc","获得此技能将解锁狂系魔法。等级越高，法术伤害越高。

此类法术将使你进入兽人狂暴状态。你的攻击力和对敌人造成的伤害将大大提高。但这一切都将以你的防御力严重下降为代价，不过在此期间你身上会散发出半兽人的芳香味。等级越高你就越强大"
"skill_berserker_effect","你的攻击力将提高{0}所造成的伤害将提高 {1}%。但你的防御力将下降{2}。效果持续{3}秒。冷却时间{4}秒"
"skill_better_attack_magic","法术攻击强化"
"skill_better_attack_magic_desc","此技能将提高你的魔法伤害和法术攻击范围"
"skill_better_attack_magic_effect","提升{0}%伤害并提高{1}%攻击范围"
"skill_better_convert_spawn","五芒星阵转换强化"
"skill_better_guard","守卫强化"
"skill_better_guard_desc","此技能将使你的守卫缓慢变为真正的战斗机器，以一敌十不再是幻想"
"skill_better_imps","工人强化"
"skill_better_imps_desc","很不幸，你手下的工人们是一群又弱又傻的生物。更可悲的是，他们的工作效率极为低下，此魔法将稍许提高其工作效率"
"skill_better_monster_and_traps","怪物与陷阱强化"
"skill_better_monster_and_traps_desc","吝嗇的地下城领主总是抱怨怪物和陷阱的性价比过低。这项技能可是帮了这些领主的大忙啊!"
"skill_better_monster_and_traps_effect","减少五芒星阵和陷阱{0}%花费
提高怪物攻击力{1}%"
"skill_better_spawn","五芒星阵强化"
"skill_better_spawn_desc","此技能将提高五芒星阵的视野和势力影响范围"
"skill_cheaper_library","清仓大处理(图书篇)"
"skill_cheaper_library_desc","多亏了这项技能，现在建造图书馆所需要的花销降低了。等级越高花费越少"
"skill_cheaper_need_gimmicks","清仓大处理(需求篇)"
"skill_cheaper_need_gimmicks_desc","这项技能使你化身为一位的砍价高手，允许你以更便宜的价格购买图书馆和兵工厂"
"skill_cheaper_need_gimmicks_effect","所有图书馆兵工厂的建造花费减少{0}%"
"skill_cheaper_power","清仓大处理(威望篇)"
"skill_cheaper_power_desc","每升一级都会降低建筑的开销"
"skill_cheaper_replenishment","清仓大处理(补给篇)"
"skill_cheaper_replenishment_desc","很不幸，英雄的小屋不能自动增加补给品，这需要你和你的哥布林多多关注。如果你需要更多补给，那你就要花钱了。这项魔法能让你减少一些开销"
"skill_cheaper_replenishment_effect","“再次补给”魔法减少{0}金币"
"skill_cheaper_traps","清仓大处理(陷阱篇)"
"skill_cheaper_traps_desc","每一级都会降低陷阱的成本。到达1级陷阱才可用"
"skill_cheaper_treasure","清仓大处理(宝藏篇)"
"skill_cheaper_treasure_desc","多亏了这项技能，藏宝库所需要的花销降低了。等级越高花费越少"
"skill_cheaper_weapons","清仓大处理(装备篇)"
"skill_cheaper_weapons_desc","多亏了这项技能，兵工厂所需要的花销降低了。等级越高花费越少"
"skill_clear_vision","千里眼"
"skill_clear_vision_desc","获得此技能将解锁视野系魔法。等级越高，法术效果越强。

此类法术将拨开战争迷雾。此法术能使你短暂获得施法区域的视野。此技能的等级越高，持续的时间越长，显示的范围越大"
"skill_clear_vision_effect","使你获得半径为{0}的施法区域视野{1}秒。冷却时间{2}秒"
"skill_close_hero_entrance","关闭大门"
"skill_close_hero_entrance_desc","获得此技能将解锁关闭大门魔法。等级越高，法术效果越强。

如果你在地下城里迷路了，此技能就能派上大用场。此技能将关闭你已经打开了的入口，这毫无疑问会使你的冒险更轻松"
"skill_convert_spawn","五芒星阵转换强化"
"skill_convert_spawn_desc","五芒星阵转换是一项艰巨的任务，你在施法期间几乎处于无防备状态。此魔法每升一级都会减少相应的转化时间"
"skill_critical_rate","增加暴击"
"skill_critical_rate_desc","这项技能可以提高你的暴击率，等级越高几率越高"
"skill_cure","治疗"
"skill_cure_desc","获得此技能将解锁治疗魔法。等级越高，法术效果越强。

此魔法可以为你节省下高额的医药费。使用该技能后，你的生命值将立即获得补充"
"skill_damage","伤害强化"
"skill_damage_desc","此技能会使你变为一个悍将。你的伤害输出会有所增加。等级越高，提升的伤害输出越高"
"skill_defense","防御强化"
"skill_defense_desc","此技能会使你成为防御大师。等级越高，提升的防御力越高"
"skill_defense_effect","提升防御值 {0}%"
"skill_dig","-"
"skill_dig_desc","-"
"skill_dig_effect","-"
"skill_dispel","移除负面效果"
"skill_dispel_desc","此魔法可以移除不良效果，移除效果的等级不超过此魔法等级。但不包括“酒精中毒”，“麻痹”和“死亡”。等级越高，效果越强"
"skill_drain_life","吸收生命力"
"skill_drain_life_desc","获得此技能将解锁吸收生命魔法。等级越高法术效果越强


软弱的人说医疗技能就是他们的依靠。但如果你在治愈自己的同时，还可以打击对手，那何乐而不为呢？你可以吸取敌人的生命力并转化为自己的生命。等级越高，伤害值和生命转化值越高"
"skill_fireball","火球"
"skill_fireball_desc","获得此技能将解锁火球魔法。等级越高伤害越高

有了这魔法你就再也不用去烤肉店了。你可以使用火球打击对手，此魔法带有范围性火焰伤害。你要是对你的地下城的天花板质量有信心的话，你甚至可以随时放个烟花。等级越高，伤害值越高，攻击范围越大"
"skill_flame_strike","火焰攻击"
"skill_flame_strike_desc","获得此技能将使你的武器获得火焰附魔效果。 等级越高伤害越高

让你的敌人知道什么叫做火之炼狱"
"skill_flame_strike_effect","使你的武器获得额外的火焰伤害，使目标受到{0}到{1}魔法伤害。冷却时间{2}秒"
"skill_flashquic""k","瞬间加速"
"skill_flashquick_desc","如此强大的技能，无需多加赘述，此魔法将提高你的移动速度和攻击速度"
"skill_follow","追随"
"skill_follow_desc","使你所有的手下都追随你"
"skill_freeze","冰冻"
"skill_freeze_desc","获得此技能将解锁冰冻魔法。等级越高，法术效果越强

祛火良药。朝你的目标发射一颗冰弹，不仅能对他造成伤害还可以造成减速效果，还有还有，这玩意还能用来做冰镇饮料！

等级越高，伤害越高，并且控住敌人的时间越长"
"skill_freeze_effect","对目标造成{0}到{1}伤害。使目标减速{3}%持续{2}秒。冷却时间{4}秒"
"skill_health","强化生命"
"skill_health_desc","弱不禁风的地下城领主可是有一大群。只要你学习了这个技能，你就不会成为其中之一"
"skill_health_effect","你的生命值会增长{0}"
"skill_hero_more_needs","提高英雄的需求"
"skill_hero_more_needs_desc","随着等级的升高，会有越来越强的英雄想要进入你的地下城。这样一来，就可以积攒更多的灵魂能量！"
"skill_ice_shield","寒冰护甲"
"skill_ice_shield_desc","获得此技能将解锁寒冰护甲魔法。等级越高，法术效果越强

这项魔法极为实用，会使你全身被冰甲所覆盖。那些只会一个劲打你的傻瓜，会被这个魔法搞的焦头烂额，并且他们也会受到森寒的反噬伤害"
"skill_imprison","更快的收押英雄"
"skill_imprison_desc","你是否觉得亲自押解英雄去监狱是件很没面子的事？如果你的答案是肯定的，这个技能就有用武之地了，当此技能达到最高级别，你甚至都不用离开你的王座就可以把事情办得干净俐落"
"skill_improved_resistance","增强抗性"
"skill_improved_resistance_desc","此技能将增强你的魔法抗性，效果就好像水打在鸭子后背上一样，甚至你还得寻思一下你是不是挨打了"
"skill_intelligence","加强智力"
"skill_intelligence_desc","在现实世界中提高智力可没有那么简单。幸好，这只是个电脑游戏，不是现实世界"
"skill_intelligence_effect","将提高你{0}%智力"
"skill_invisibility","隐身"
"skill_invisibility_desc","获得此技能将解锁隐身魔法。等级越高，法术效果越强

隐身术是个好东西，你甚至可以潜行到正义的精英的跟前，朝他们做鬼脸而不被发现"
"skill_invulnerability","无敌"
"skill_invulnerability_desc","获得此技能将解锁无敌魔法。等级越高，法术效果越强

这项魔法使你在一定时间内无敌，免疫所有伤害"
"skill_light","黑暗之光"
"skill_light_desc","此技能可以使你的地下城领主和魔杖 (就是鼠标指针)笼罩在一片光芒下，等级越高越亮"
"skill_light_effect","照亮你鼠标指针周围半径为{0}的范围
照亮你的地下城领主周围半径为{1}的范围"
"skill_magic_damage","魔法武器"
"skill_magic_damage_desc","英雄勇士宁有种乎，你也可以使用酷毙了的魔法武器！此技能赋予你的武器额外魔法伤害。等级越高，伤害加成越大"
"skill_magic_projectile","魔法飞弹"
"skill_magic_projectile_desc","获得此技能将解锁魔法飞弹。等级越高，法术效果越强

朝你的目标发出一颗炽热的魔法弹，虽然威力一般，但是它却可以锁定目标，但是，可别对它抱太大的期望

等级越高，伤害越大"
"skill_magic_projectile_effect","向目标发射{0}颗飞弹，每颗飞弹造成{1}到{2}伤害。冷却时间{3} 秒"
"skill_magic_resistance","加强魔法抗性"
"skill_magic_resistance_desc","此技能将进一步增强你的魔法抗性，效果就好像水打在鸭子后背上一样，甚至你还得寻思一下你是不是挨打了"
"skill_more_loot","改善英雄的生活条件"
"skill_more_loot_desc","有了这项技能，英雄们每次来你的地下城都会带着一大笔钱。当你击败一个英雄后，你能缴获一大笔钱"
"skill_move","移动"
"skill_move_desc","有了此技能，你会径直走向选中的目标"
"skill_pessimism","悲痛欲绝"
"skill_pessimism_desc","获得此技能将解锁悲痛欲绝魔法。等级越高，法术效果越强



你可以用这个魔法使内心脆弱的英雄们陷入信任危机，这会导致英雄在一怒之下直接攻击周围的事物





简单地说，这个魔法会导致英雄失去理智的，使其攻击你的地下城和你的地下城之心"
"skill_physic_resistance","加强物理抗性"
"skill_physic_resistance_desc","这项技能使你变得更耐打，普通攻击将无法对你形成威胁"
"skill_poison_arrow","毒箭"
"skill_poison_arrow_desc","获得此技能将解锁毒箭魔法。等级越高，法术效果越强

朝目标射出一支绿色的毒箭，不仅敌人会立即受到伤害，而且在一段时间内会持续受到伤害。等级越高，毒性越强"
"skill_poison_arrow_effect","对目标直接造成{0}到{1}伤害。并造成每秒持续{2}伤害，持续{3}秒。冷却时间{4}秒"
"skill_replenishment","供给强化"
"skill_replenishment_desc","不幸的是，宝箱兵工厂图书馆不会自动补给，当然这个技能并不能改变这种情况，只是会使你减少补给的花费"
"skill_room_improved_needs","加强魅力"
"skill_room_improved_needs_desc","使用此魔法后，在魔法范围内的补给效率会得到提高，可以使英雄们更容易的增强他们的灵魂能量。等级越高，效果越好"
"skill_roundkic""k","横扫千军"
"skill_roundkick_desc","获得此技能将解锁横扫千军魔法。等级越高，范围越大，耗魔越少



使用此技能将对敌人造成范围性伤害"
"skill_soul_energy_decay_decrease","灵魂保护"
"skill_soul_energy_decay_decrease_desc","如果你打败英雄之后没有立刻把他们囚禁起来，那么他们的灵魂力量就会不断流失。此技能可以在一段时间之内使英雄不会流失宝贵的灵魂能量"
"skill_soul_energy_decay_decrease_effect","效果持续{0}秒"
"skill_speed","加快速度"
"skill_speed_desc","此技能将提高你在地下城的移动速度"
"skill_stone_to_gold","点石成金"
"skill_stone_to_gold_desc","此技能使你拥有淘金者般敏锐的嗅觉，你每发掘一块岩石都会得到额外的金子，金子的数量随技能等级的升高而升高"
"skill_stoneskin","护体石肤"
"skill_stoneskin_desc","获得此技能将解锁护体石肤魔法。等级越高，法术效果越强

此技能可以石化你的皮肤，那种感觉就好像你一个世纪都没用过润肤产品一样。副作用则是，你对所有伤害的抗性都增强了。等级越高，抗性值增加越多"
"skill_stop","止步"
"skill_stop_desc","立定"
"skill_summon_guard","召唤守卫"
"skill_summon_guard_desc","此魔法允许你召唤一头怪兽，打个比方，就好像一位保镖。英雄们若想毁灭你的地下城，都要先过它这关。等级越高它的力量也就越强，它面对任何敌人都无所畏惧"
"skill_teleport","传送"
"skill_teleport_desc","获得此技能将解锁传送魔法。等级越高，法术效果越强

你再也不会迟到了！确保周遭安全后，点击目标地区（只要不是堆满垃圾的地方），然后立刻到达！"
"skill_upgrade_error_dependency","你要先掌握""能""error"
"skill_upgrade_error_tier_locked","你得先消耗{0}点在此项分类上"
"skills_used_points","{0}：{1}"
"SkillTree_buy_points_desc","你能用这些资源购买新的技能点"
"SkillTree_buy_points_title","购买技能点"
"SkillTree_command","突击队"
"SkillTree_current_effect","现有等级：{0}"
"SkillTree_next_level_effect","下一级：{0}"
"SkillTree_nospell","技能"
"SkillTree_spell","魔法 ""}""s"
"SkillTree_unusedSkillPoints_desc","合理分配技能点以选择技能。若想选择某一技能，单击图标旁的“+”"
"SkillTree_unusedSkillPoints_title","可用的技能点"
"SkillTree_usedSkillPoints_build_desc","这是你在“建筑”技能树上分配过的技能点数。这些技能点是学习技能书上更深层技能的基础"
"SkillTree_usedSkillPoints_build_title","已分配技能点"
"SkillTree_usedSkillPoints_fight_desc","这是你在“攻击”技能树上分配过的技能点数。这些技能点是学习技能书上更深层技能的基础"
"SkillTree_usedSkillPoints_fight_title","已分配技能点"
"SkillTree_usedSkillPoints_improve_desc","这是你在“增益”技能树上分配过的技能点数。这些技能点是学习技能书上更深层技能的基础"
"SkillTree_usedSkillPoints_improve_title","已分配技能点"
"skorpion","巨蝎"
"skorpion_desc","这些野兽都太好斗了，它们没把自己的种族给灭了就是个奇迹。讽刺的是，有些人说他们和人类很像"
"skpt_gold_quest_progress","金子{C}"
"skpt_heart_quest_progress","完整的地下城之心"
"skpt_heroes_quest_progress","杀死英雄{C}"
"skpt_prestige_quest_progress","威望{C}"
"skpt_spawn_points_quest_progress","建造五芒星阵{C}"
"skpt_x_x_demands","所有的需求被实现"
"skpt_x_x_map_finished","所有主要目标完成"
"skpt_x_x_no_demands","忽略所有需求"
"skpt_x_x_side_quests","所有支线任务完成"
"sksp_basic","基础"
"sksp_build","建造"
"sksp_fight","战斗"
"sksp_improve","增益"
"sksp_scrolls","卷轴"
"skulllight_table","放着骷髅蜡烛的桌子"
"skulllight_table_desc","博学的疯子制造出这个玩意，纯粹是为了炫耀他们恶魔般的智慧"
"skulllight_wall","骷髅灯"
"skulllight_wall_desc","3个挂在墙上的骷髅头，邪恶的气息笼罩于此

这东西已经老套的不能再老套了，当然也意味着英雄看到立刻会心跳加速！"
"skullpile","颅骨堆"
"skullpile_desc","这堆骷髅是上次聚会留下的。首先，这堆东西能让英雄们害怕，然后，能让他们明白这没有清洁工人"
"slime","史莱姆"
"slime_cannon","史莱姆大炮"
"slime_cannon_desc","这座巨大的火炮所使用的炮弹是令人作呕的烂泥，它使周边的居民感到恶心。这正是一个合格的地下城领主所要做的！"
"slime_desc","烂泥生物，就是众所周知的阿米巴虫，由一层绿色的令人作呕的质层所构成，这种生物遍布于在地下城。英雄们十分憎恶这种东西，一旦它们黏住了武器或盔甲就压根甩不掉

烂泥生物对普通攻击有抗性，因此派它们作为你的地下城肉搏部队。不过，法师是这些生物的天敌"
"smilewater_map_name","微笑河"
"smuggler","走私贩"
"smuggler_desc","他们竟然敢在你的地盘为非作歹！赶紧做点什么吧！"
"snake","金花蛇"
"snake_desc","你在笑什么？你是不是觉得这金花蛇很有趣？告诉你件事：这些野兽在你说完”Quetzalcoatl“之前咬断你的脖子

好消息是，这些金花蛇不怎么喜欢咬人。坏消息是，它们喜欢用魔法…..."
"snake_fountain","毒蛇喷泉"
"snake_fountain_desc","这是从灵蛇岛偷来的喷泉，希望你明白这泉水的魔力有多么强大。如果你对其一无所知，那你还是太年轻了……"
"snake_light","“蛇头” 油灯"
"snake_light_desc","一缕可怕的绿光闪烁其间，照亮了周围的石质蛇头"
"snake_statue","雕像翼蛇"
"snake_statue_desc","建立这座雕像是为了纪念你的小可爱！"
"snake_statue_wall","雕像毒蛇"
"snake_statue_wall_desc","蛇头雕塑。你见过如此极品的雕像吗？见过的话，恭喜恭喜！如果没见过，那你可够真老土的"
"soul_energy","灵魂能量"
"soul_fountain","灵魂之井"
"soul_fountain_desc","水不能从井里喷出看似奇怪，但仔细想来，是符合逻辑的。在地下城中，灵魂飘荡在井的四周。但是你并不能收集他们，他们只是起一个装饰作用"
"soulEnergy","灵魂能量"
"soulsurvival","存活的灵魂"
"soulsurvival_0_Charon_map_name","冥河的摆渡人"
"soulsurvival_1_Asklepios_map_name","阿斯克勒庇俄斯"
"soulsurvival_2_Ate_map_name","献祭"
"soulsurvival_desc","在此游戏模式下，你的灵魂能量将伴随着时间流逝不断减少。试着存活下去！"
"spawn_credits","人口数"
"spawn_credits_desc","建造更多的五芒星阵以提高人口。你的势力范围越大，获得的人口数越多"
"spawn_credits_effect","人口数已使用：{0}/{1}"
"spell_acceleration","加速"
"spell_acceleration_desc","暂时提高移动速度和攻击速度"
"spell_ball_of_poison","毒气弹"
"spell_ball_of_poison_desc","使用此魔法会发出一个毒气弹在目标身上爆炸，并产生一片毒云覆盖周围区域"
"spell_berserker","狂化"
"spell_berserker_desc","这个魔法使你猛然进入狂暴状态。增加你的攻击力和伤害数值，使你更痛快的蹂躪你的敌人。然而，副作用是降低你的防御力，在魔法释放期间你将会散发出 – “刺激性” – 兽人的气味"
"spell_clear_vision","千里眼"
"spell_clear_vision_desc","这个魔法将会显示被战争迷雾笼罩的一片区域。在魔法持续效果期间区域保持可见"
"spell_close_hero_entrance","关闭大门"
"spell_close_hero_entrance_cast_not_allowed_on_this_hero_entrance","黑暗之力阻止你关闭这个大门"
"spell_close_hero_entrance_desc","如果你在地下城陷入苦战，那么这个魔法就有了用武之地！它可以关上一扇已经打开的大门，这样你就可以争取到更多的时间。然而这个魔法不会在神秘大门上起作用"
"spell_convert_spawn","转化五芒星阵"
"spell_convert_spawn_desc","这个魔法可以有效限制地下城领主的行动，因为此技能允许你从它们身上盗取宝贵的五星芒阵。然而，你应该注意漫长的施法时间，施法期间你处于无防备状态"
"spell_cure","治疗"
"spell_cure_desc","此魔法可以为你节省下高额的医药费。使用该技能后，你的生命值将立即获得补充"
"spell_cure_other","治疗他人"
"spell_cure_other_desc","此魔法的施法者必须保持施法状态， 只要持续施法目标就会被持续治愈。攻击施法者会打断治疗"
"spell_damage_reflection","伤害反弹"
"spell_damage_reflection_desc","这是个阴险的魔法，此魔法会反弹部分伤害到攻击者身上"
"spell_deadly_attac""k","致命攻击"
"spell_deadly_attack_desc","短时间内提高单位暴击率并提高暴击伤害"
"spell_disease","患病"
"spell_disease_desc","使敌人患病从而削弱他们"
"spell_disease_target","患病"
"spell_disease_target_desc","此魔法使敌人患病，从而削弱他们"
"spell_dispel","消除负面魔法"
"spell_dispel_desc","此魔法可以消除负面魔法对你的影响，但是不能移除超过你的最高施法等级的负面效果。其中不包括“酒精中毒”，“'麻痹”和“死亡” 效果"
"spell_double_slash","双倍攻击"
"spell_double_slash_desc","单位可以实现强力的双倍攻击并造成更多伤害"
"spell_drain_life","提取生命能量"
"spell_drain_life_desc","软弱的人说医疗技能就是他们的依靠。但如果你在治愈自己的同时，还可以打击对手，那何乐而不为呢？你可以吸取敌人的生命力并转化为自己的生命"
"spell_drain_mana","吸魔"
"spell_drain_mana_desc","此技能是你可以吸收敌人领主的魔法值 – 这样一来，此消彼长，敌人的魔法值下降，你却获得更多的魔法值"
"spell_enhance_other","增强他人"
"spell_enhance_other_desc","此魔法可以提高友军的战斗力"
"spell_fireball","火球"
"spell_fireball_desc","有了这魔法你就再也不用去烤肉店了。你可以使用火球打击对手，此魔法带有范围性火焰伤害。你要是对你的地下城的天花板质量有信心的话，你甚至可以随时放个烟花。"
"spell_flame_strike","火焰攻击"
"spell_flame_strike_desc","火焰攻击是一种强大的混战攻击方式，你可以烤熟你的敌人。此技能将使你的武器获得额外的火焰附魔效果"
"spell_flashquic""k","瞬间加速"
"spell_flashquick_desc","如此强大的技能，无需多加赘述，此魔法将提高你的移动速度和攻击速度"
"spell_freeze","冰冻"
"spell_freeze_desc","祛火良药。朝你的目标发射一颗冰弹，不仅能对他造成伤害还可以造成减速效果，还有还有，这玩意还能用来做冰镇饮料！"
"spell_hero_defense","护罩"
"spell_hero_defense_desc","此魔法短时间内加强单位的物理抵抗能力"
"spell_hero_shield","护罩"
"spell_hero_shield_desc","此魔法产生一个护罩，在短时间内增强目标的抵抗能力"
"spell_ice_shield","寒冰护甲"
"spell_ice_shield_desc","这项魔法极为实用，会使你全身被冰甲所覆盖。那些只会一个劲打你的傻瓜，会被这个魔法搞的焦头烂额，并且他们会受到森寒的反噬伤害"
"spell_illusion","幻像"
"spell_illusion_desc","此魔法将制造多个你的分身，可以有效的迷惑敌人"
"spell_imprison","囚禁英雄"
"spell_imprison_desc","每当你击倒了一个英雄，你可以使用此魔法将他传送到监狱中，如此一来，他的灵魂能量将会缓缓输送到你的体内"
"spell_invisibility","隐身"
"spell_invisibility_desc","这个魔法对于卑鄙的和到处偷窥的猥琐生物来说是做梦都想得到的。用来偷袭英雄或进入女生的更衣室，这个魔法的用处大得很。然而，当你攻击目标或受到伤害时，你将现形"
"spell_invisibility_hero","隐身"
"spell_invisibility_hero_desc","单位在一段时间内是隐身的"
"spell_invulnerability","无敌"
"spell_invulnerability_desc","短时间内，这个魔法使你所向无敌，人挡杀人佛挡杀佛"
"spell_invulnerability_hero","无敌"
"spell_invulnerability_hero_desc","让单位在一段时间内无敌"
"spell_lightning","魔法之光"
"spell_lightning_desc","如果你不知道法拉第之笼是什么，就别碰这个魔法。话说，这个魔法的效果还真是漂亮啊！"
"spell_magic_projectile","魔法飞弹"
"spell_magic_projectile_desc","朝你的目标发出一颗炽热的魔法弹，虽然威力一般，但是它却可以锁定目标，但是，可别对它抱太大的期望。尤其是这个魔法等级低的时候，威力小的可怜"
"spell_mana_shield","超级护罩"
"spell_mana_shield_desc","形成一个护罩以吸收大量伤害，有时间限制"
"spell_minos_wild_attac""k","狂怒攻击"
"spell_minos_wild_attack_desc","当敌人面对这种攻击状态时，能做的也只剩下祈祷了……"
"spell_monster_explosion","怪物爆炸"
"spell_monster_explosion_desc","选中一个怪物，往他的肚子里填满炸药。爆炸会对其同伴造成范围性杀伤"
"spell_pessimism","悲痛欲绝"
"spell_pessimism_desc","你可以用这个魔法使内心脆弱的英雄们陷入信任危机，这会导致英雄在一怒之下直接攻击周围的事物



简单地说，这个魔法会导致英雄失去理智的，使其攻击你的地下城和你的地下城之心"
"spell_poison_arrow","毒箭"
"spell_poison_arrow_desc","朝目标射出一支绿色的毒箭，不仅敌人会立即受到伤害，而且在一段时间内会持续受到伤害。"
"spell_poison_breath","毒气之息"
"spell_poison_breath_desc","你的口臭已经严重到了一定境界。不管怎样，你周围的敌人将会受到持续毒性伤害"
"spell_poison_cloud","毒云"
"spell_poison_cloud_desc","可以召唤毒云使区域内的敌人中毒"
"spell_possess_avatar","领主之眼"
"spell_possess_avatar_desc","一旦你施放这个魔法，就只能看到地下城领主眼中的世界。但是它会让增强你的综合能力。魔法持续到你再次点击为止"
"spell_potion_health_big","大药剂"
"spell_potion_health_big_desc","回复大量生命值。暖暖的，很贴心"
"spell_potion_health_small","小药剂"
"spell_potion_health_small_desc","回复少量生命值"
"spell_potion_mana_big","大魔瓶"
"spell_potion_mana_big_desc","回复大量魔法值。暖暖的，更贴心"
"spell_potion_mana_small","小魔瓶"
"spell_potion_mana_small_desc","回复少量魔法值"
"spell_power","魔法"
"spell_rage","狂战士"
"spell_rage_desc","此单位短时间内进入狂暴状态，此状态下伤害大大提高并持续回复少量生命值"
"spell_resurrect","重生"
"spell_resurrect_desc","假如你头部受到重创而亡之类的不幸发生，但却没人替你收尸，此技能就派上用处了，你会满血满状态在地下城之心处复活。然而，你的地下城之心在此过程中会受到轻微损害"
"spell_ring_of_fire","火焰之环"
"spell_ring_of_fire_desc","单位可以施放火焰之环魔法对敌人造成范围性伤害"
"spell_ring_of_ice","冰冻之环"
"spell_ring_of_ice_desc","来吧，宝贝！此魔法能对范围内的敌人产生减速效果，并造成一定伤害"
"spell_ring_of_poison","毒雾"
"spell_ring_of_poison_desc","此单位可以制造出一片难闻的云雾，使范围中的敌人受到毒雾伤害"
"spell_room_improved_needs","增加吸引力"
"spell_room_improved_needs_desc","此魔法生效期间，将改善势力范围内建筑的补给效率，因此更容易满足许多低级英雄的需求"
"spell_roundkic""k","回旋踢"
"spell_roundkick_desc","在某些群体中，该技能也被称为“回旋踢”。真正的行家知道不是所有人都能精通回旋踢!



无论怎样，此技能将对范围内的造成可观的伤害"
"spell_scream","惊声尖叫"
"spell_scream_desc","此技能会使敌人持续耳鸣，并造成眩晕效果"
"spell_sidekick_stun","眩晕一击"
"spell_sidekick_stun_desc","赛德克先生舞起棒来可是极度残暴的。小心为妙！"
"spell_skeleton_shield","僵尸"
"spell_skeleton_shield_desc","此单位可以在短时间内免疫绝大多数普通攻击"
"spell_stoneskin","护体石肤"
"spell_stoneskin_desc","此魔法使你的皮肤像石头一样坚硬，那种感觉就好像你一个世纪都没用过润肤产品一样"
"spell_stun","晕击"
"spell_stun_all","战争践踏"
"spell_stun_all_desc","去野蛮地践踏大地吧！使周围的敌人昏迷一段时间"
"spell_stun_desc","此单位能造成致命一击并带有眩晕效果"
"spell_summon_guard","召唤守卫"
"spell_summon_guard_desc","此魔法允许你召唤一头怪兽，打个比方，就好像一位保镖。英雄们若想毁灭你的地下城，都要先过它这关"
"spell_summon_imp","召唤哥布林"
"spell_summon_imp_desc","此魔法允许你召唤出一个无能的工人任你压榨"
"spell_summon_skeleton","召唤走狗"
"spell_summon_skeleton_desc","此魔法允许施法者召唤骷髅与敌作战"
"spell_summon_skeleton_horde","亡灵大军"
"spell_summon_skeleton_horde_desc","这个法术可以创造一支强大而忠诚的亡灵军队，在你的指挥下能够摧毁一切有生命的物体。这样可以吗？没问题吗？它们已经等得不耐烦了……"
"spell_tear_gimmic""k","设施破坏术"
"spell_tear_gimmick_desc","你是否经常被出现在视野里的敌方设施破坏了自己的愉快心情？不要紧 - 多亏这个法术，你现在可以轻轻松松让它们消失啦"
"spell_teleport","传送"
"spell_teleport_desc","有了它，你再也不会迟到了！只要在目的地找块可见的、没塞满垃圾或是其他东西的区域，轻点鼠标 - 砰！你已经到啦！"
"spell_teleport_heart","传送至地下城之心"
"spell_teleport_heart_desc","这个法术可是你的看家秘招，因为它会直接把你带回地下城之心。不过，它的冷却时间却相当长，所以想清楚了再用哦！"
"spell_throw_meat","掷肠"
"spell_throw_meat_desc","很明显你沉浸在把自己的肠子向别人投掷的游戏里。我们不想过多观看这倒胃口的场面，只要提醒你这么玩可以杀伤敌人就够了"
"spell_townportal","城镇传送门"
"spell_townportal_desc","这个法术能打开一个通往城镇的传送门，从而快速离开地下城

提醒：一个具有此法术的英雄，其需求被完全满足时会立即施放这个法术！"
"spell_trap_resistance","陷阱抵抗"
"spell_trap_resistance_desc","你是不是已经受够了这些烦人的陷阱？多亏这个法术，你顷刻就可以无视陷阱了（至少对大部分而言）"
"spell_wall_of_fire","火墙术"
"spell_wall_of_fire_desc","制造一道火墙。谁若是穿过它，马上会闻到美味烧烤的香气……并且，理所当然地，受到伤害"
"spell_weaken","虚弱术"
"spell_weaken_desc","这个法术能够降低目标的战斗数值"
"SpellBook_auto_cast_spell","自动施法。等级：{0}"
"SpellBook_basic_label_desc","这是每一个邪恶的地下城领主都要掌握的必备技能"
"SpellBook_basic_label_title","基础法术"
"SpellBook_build_label_desc","这些技能可以在“建筑”技能树中学习到。它们专门用来提高地下城的运行效率"
"SpellBook_build_label_title","建筑法术"
"SpellBook_command_label_desc","这里为领主提供了游戏内的一般指令，你可以方便地将它们拖拽到快捷栏上。指令“攻击”、“移动”和“停止”对你可用"
"SpellBook_command_label_title","突击"
"SpellBook_cooldown","冷却：{0}"
"SpellBook_dungeonlord_label_desc","这些技能是你独有的"
"SpellBook_dungeonlord_label_title","领主技能"
"SpellBook_fight_label_desc","这些技能可以在“攻击”技能树中学习到。它们主要用来把敌人轰至渣"
"SpellBook_fight_label_title","攻击法术"
"SpellBook_forbidden","无法使用的技能"
"SpellBook_improve_label_desc","这些技能可以在“增强”技能树中学习到。他们对任何地下城领主而言都大有裨益，本质上更倾向于防御"
"SpellBook_improve_label_title","增强法术"
"SpellBook_level","等级：{0}"
"SpellBook_minotaurus_label_desc","这些技能是你独有的"
"SpellBook_minotaurus_label_title","米诺斯的法术"
"SpellBook_no_level","未学习"
"SpellBook_skill_label_desc","这些技能不消耗魔法值"
"SpellBook_skill_label_title","技能"
"SpellBook_special_label_desc","这些技能对目标单位有特殊效果"
"SpellBook_special_label_title","特殊技能"
"SpellBook_succubus_label_desc","这些技能是你独有的"
"SpellBook_succubus_label_title","卡吕普索的技能"
"SpellBook_zombieking_label_desc","这些技能是你独有的"
"SpellBook_zombieking_label_title","尸王的技能"
"spiderdemon","蛛魔"
"spiderdemon_desc","你害怕蜘蛛吗？那你就该重点避开这些活泼好动的恶魔虫子，否则一旦落入它们视野，就会遭受到恐怖的攻击。不管如何，略让人安心的是，英雄们也受到同样的待遇。想象一下吧这些八只脚的怪物在你的居所到处乱爬的情景吧！谁知道呢 - 也许现在就有一只躲在你的桌子底下呢！*一激灵*"
"spiketrap","尖刺陷阱"
"spiketrap_desc","完全坦白地说，这种陷阱安置得不能再明显了。尽管如此，数量惊人的英雄还是带着“被我看穿了吧”的胜利微笑径直踏了进来。你不得不重新评估起英雄们的平均智商……"
"spsurvival_cologne","耐维 - 艾薇列"
"spsurvival_cologne_desc","耐维 - 艾薇列已经为你提供了一个极尽奢华的地下城，你那贪婪的小手可闲不住了"
"stats","统计"
"statue_angel","天使雕像 （墙）"
"statue_angel_desc","一个天使的石头雕像。这东西让你的地下城看起来更像个地下墓穴，事实上的确如此 - 起码对那些英雄来说……"
"stoneboard","超大号的壮观石板（墙）"
"stoneboard_desc","英雄第一眼看到这些不朽的石头杰作时就会吃惊地合不拢嘴，充满敬畏之情

虽然铭文的含义早已不为人知，不过谁在乎呢？"
"stonecubes","石头座椅"
"stonecubes_desc","它们看上去不那么舒服，事实上也的确。尽管如此，石头座椅还是在大学里面随处可见
也许是教育讲堂的椅子比它们还要让人坐不住的缘故吧！"
"stoneguard","岩石守护者"
"stoneguard_desc","这些人形石头造物以长时间保持静止的能力而出名。要是它们没被指派为守卫，很可能就去当公务员了！"
"stoneplates","“摩西”石板"
"stoneplates_desc","这些石板刻着简单明了的诫令，大家都要遵守

不，不，不是那个“十诫”，而是你们的地下城诫令
不准乱跑，不准随地吐痰……"
"stonesplit_fog","地狱间歇泉"
"stonesplit_fog_desc","不时有来自地狱深处的浓雾渗透穿过这些石头地层，猛烈喷发而出。没人知道这些烟雾具体从何而来，也没人知道它们是如何生成的。你曾经为此派了10个哥布林下到地底进行一次侦查任务，但是一个都没回来。你只是耸耸肩，继而关心下一个问题去了"
"strength","力量"
"succubus","卡吕普索"
"succubus_desc","一只擅长欺骗的魅魔"
"survival","生存"
"survival_0_Charon_map_name","卡戎"
"survival_2_main_quest","生存"
"survival_desc","在这个模式里，你会持续失去金子和灵魂能量。尽可能地生存下去吧！"
"survival_main_quest","灵魂能量生存"
"survival_main_quest_gold","资源生存"
"survival_progress","尽可能地生存下去吧！"
"survival_progress_2","尽可能地生存下去吧！

时间：{0}
每分钟失去灵魂能量：{1}

个人记录：{2}"
"survival_progress_gold","尽可能地生存下去吧！

Time: {0}
每分钟失去灵魂能量{1}
每分钟失去金子{1}

个人记录：{2}"
"survival_record","生存记录"
"table","哥布林宴会桌"
"table_desc","哥布林们喜欢下班后开个聚会，上班前也行，当然，最受欢迎的还是在工作时。这种地下城里必备的桌子上满是昨夜狂欢大醉后留下的狼藉。要提醒下英雄们，这些事儿在从未有英雄光顾的地下城里也经常发生"
"teller_assassin","剑术"
"teller_butcher","僵尸屠夫"
"teller_champion","精英"
"teller_colossus","巨像"
"teller_imp","又笨又苦情的哥布林"
"teller_mage","花粉精选者马格努斯"
"teller_marthas","玛萨斯"
"teller_minos","米诺斯"
"teller_notification","消息"
"teller_novice","新手"
"teller_paladingood","精英"
"teller_sidekic""k","赛德克先生"
"teller_succubus","卡吕普索"
"teller_tip","提示"
"teller_volbar","战龙者伏尔巴"
"teller_zombieking","尸王"
"thedarklord_ascension","一位真正的地下城领主"
"thedarklord_escape","逃脱"
"thedarklord_fellows","友谊"
"thedarklord_gate","黑色之门"
"thedarklord_mines","荣耀之穴"
"thedarklord_resurrection","复活"
"thedarklord_split","分道"
"thedarklord_undead","亡灵之主"
"therealiceimp","冰霜惊骇者"
"therealiceimp_desc","冰霜惊骇者并不是因为他们能让冰块害怕而得名（毕竟老虎钳也不是用来钳老虎的）。他们主要由于战斗中冰冷无情的特点（尤其是紧急情况下）而让英雄们闻风丧胆"
"therealimp","小恶魔"
"therealimp_desc","恩，你没看错，这些喜感的小东西叫小恶魔，虽然有翅膀，却不能飞。无法否认他们和猴子的相似性。这是不是意味着他们和人类也有一点关系呢？谁知道呢，在你向这样的一只小怪物提出这个问题之前，它早把你倒霉的鼻子咬下来了"
"thief","盗贼"
"timer","{0}：{1}{2}"
"timer_plain","{T}"
"tip_ascension_build_monsterlairs","你可以在建筑菜单“怪物”一栏下找到怪物居所。你只能在已有的居所址上建造新的居所。当居所建造完成时，你也激活了相应怪物五芒星阵的建造选项"
"tip_ascension_build_monsterlairs_title","建造怪物居所"
"tip_ascension_champion","精英是一个尤其难惹的角色。当沙漏中的沙子落完时他就进入了你的地下城。精英没有需求。他们会直捣你的地下城之心。不仅如此，他们还会释放地牢里被囚的其他英雄！"
"tip_ascension_champion_title","精英"
"tip_ascension_convert_spawn","在你的法术书里有“转化五芒星阵”的技能。在敌对的五芒星阵上使用这个法术来占领它。但是你得考虑到它需要相当长的施法时间，而且当你受到伤害时会被立刻打断！"
"tip_ascension_convert_spawn_title","转化五芒星阵"
"tip_ascension_fight_deal","渴望能大杀一番的英雄会造成大量伤害。这种需求通过抵抗之后实际造成的伤害数值来满足。因此，你要选择被其攻击类型所克制的怪物，并提供给他们屠戮"
"tip_ascension_fight_deal_title","造成伤害"
"tip_ascension_fight_receive","喜欢承受伤害的英雄会希望证明他们究竟有多硬。这种需求通过抵抗之前的伤害数值来满足。这就意味着，有可能的话，你最好能派一只攻击能被其大半抵抗的怪物去满足他的需求"
"tip_ascension_fight_receive_title","承受伤害"
"tip_ascension_hero_level","英雄的等级可从他的战斗力大致看出。简单来说，2级的英雄战斗力大致相当于1级英雄的两倍，以此类推"
"tip_ascension_hero_level_title","英雄等级"
"tip_ascension_hostile_influence","声望带来的属性提升，当你在在敌对区域内时，会极大地降低 - 所以和在自己家里相比，在那你要弱得多！"
"tip_ascension_hostile_influence_title","敌对影响区域"
"tip_ascension_monster_level","怪物的等级表明了他们究竟有多强力。一般而言，你要保持地下城里怪物的等级大体和英雄们的相当

在地下城之心的详细信息里可以提升怪物等级"
"tip_ascension_monster_level_title","怪物等级"
"tip_ascension_neutral_dungeon","自然地带不属于任何人（所以说它被叫做“自然”）。声望带来的属性提升在此会降低，不过相比在敌对区域，降幅没有那么剧烈"
"tip_ascension_neutral_dungeon_title","中立地带"
"tip_ascension_pentagram","怪物五芒星阵产生怪物。这些怪物会攻击英雄和其他敌人。拖延他们或者满足他们战斗的需求。同时，五芒星阵也能扩展地下城的的影响区域"
"tip_ascension_pentagram_title","怪物五芒星阵"
"tip_ascension_teleport","使用法术书中的“传送”技能到地下城之心去。如果你点击了那里的传送门，你会回到原来出发的地点，而传送门会消失。如果你制造了一个新的传送门，旧的那个也会消失。"
"tip_ascension_teleport_title","传送"
"tip_ascension_torture","酷刑设施就像普通的牢室一样发挥作用，只是更矮些。通过它，你不仅仅可以从英雄身上汲取，甚至还可以榨取出额外的灵魂能量！

不能自动对英雄施予酷刑，你需要选择地牢里某个英雄进行折磨。可以通过英雄的详细信息观察折磨进程"
"tip_ascension_torture_title","酷刑设施"
"tip_ascension_traps","陷阱在敌人踩上时造成伤害。不过，陷阱首先得派哥布林激活。当陷阱被触发后，需要一点时间才能重新使用"
"tip_ascension_traps_title","陷阱"
"tip_escape_attributes","属性对你的领主和他的战斗力有直接的影响。力量提升伤害，敏捷提升攻击和防御成功率，体质提升生命值和抗性，智力提升法力值和魔法效果"
"tip_escape_attributes_title","属性"
"tip_escape_fight","地下城的战斗基本上是自动发生的。如果你的领主被攻击了，他会自动反击。手动攻击时，右键点击目标即可。除了普通攻击外，领主也可以使用技能或者卷轴施展战斗法术"
"tip_escape_fight_title","战斗"
"tip_escape_heroes_light","英雄是一种在地下城里受欢迎的敌人。尤其是在这之后 - 你只需要英勇地右击鼠标把他们都收割入囊"
"tip_escape_heroes_light_title","英雄"
"tip_escape_interact","右键点击某个对象以控制、使用或者对话。在敌人身上右击则会自动进攻"
"tip_escape_interact_title","交互"
"tip_escape_intro_camera","滚动鼠标滚轮可以调整视图大小，将鼠标移到屏幕边缘可以滚动视域，按住右键后移动鼠标可以调节角度
空格键可以重置视角"
"tip_escape_intro_camera_title","视角控制"
"tip_escape_intro_detail","左键点击一个设施或者单位，其详细的信息会显示在屏幕右下角的窗口里"
"tip_escape_intro_detail_title","详细信息"
"tip_escape_intro_movement","右键点击地下城里任何位置。右键点击一个敌人，领主会自动前往进行攻击

你也可以切换到领主视图（TAB键），然后用WASD控制行动，按住鼠标右键旋转视角"
"tip_escape_intro_movement_title","移动"
"tip_escape_lootbags","一个英雄死了，他的所得会遗留在地上。你可以亲自拾取，也可以安逸地让你辛勤的哥布林代劳。财宝袋里可能会有金子或是卷轴"
"tip_escape_lootbags_title","财宝袋"
"tip_escape_minimap","小地图能够直观地指示出你的地下城里发生着什么。英雄和英雄之门，以及其他重要的细节都会显示在上面。另外，还有一张地下城的大型地图，只要按“M”或者屏幕下方的地图按钮即可打开"
"tip_escape_minimap_title","小地图"
"tip_escape_ressources","没有资源，自然什么都建不了。游戏里有两种重要的资源：金子和灵魂能量"
"tip_escape_ressources_title","资源"
"tip_escape_skills","你的法术显示在法术书的左边，可以随时用资源来学习新技能或升级已有技能

将技能和卷轴拖动到快捷栏，就可以用快捷键方便地施展它们"
"tip_escape_skills_2","每张地图的初始时，你的领主都会有一个远程战斗法术，会对远处的敌人自动使用，除非你通过右键禁止了这个法术"
"tip_escape_skills_2_title","远程战斗法术"
"tip_escape_skills_title","技能点"
"tip_escape_soul_energy","灵魂能量是资源的一种。你可以用其建造声望提升设施或者增强你的属性和技能"
"tip_escape_soul_energy_title","灵魂能量"
"tip_fellows_become_stronger_1","地下城里的英雄已经具有相当高的等级。要跟上他们步伐的不仅仅是你手下的怪物，还有你自己。不要忘记时刻增强领主的属性，学习一些新的天赋或是升级旧的技能

同时也别忘了，声望能让所有的领主得到属性上的提升"
"tip_fellows_become_stronger_1_title","强化自身"
"tip_fellows_bossmonster","守卫是一种非常强大的怪物，守护着你的王座和地下城之心。你可以在地下城之心的详细信息里召唤它"
"tip_fellows_bossmonster_title","守卫"
"tip_fellows_more_avatars","现在你能控制多位地下城领主了。你可以通过菜单栏里的图标选择领主，或是按“N”逐个切换。所有的领主都能从你的声望值中受益！

除此之外，法术书里会出现“跟随”命令，所以 - 如果它被激活的话 - 其他领主都会跟着你当前选定的领主"
"tip_fellows_more_avatars_title","多位领主"
"tip_fellows_much_prestige_reached_1","现在你已经建起了一个完全拿得出手的地下城啦。盯着英雄们的灵魂能量是眼下最重要的事。点击图示的按钮以显示所有英雄和怪物的状态条，你一眼就能看清某个英雄已经积攒了多少灵魂能量"
"tip_fellows_much_prestige_reached_1_title","显示状态条"
"tip_fellows_much_prestige_reached_2","或者你可以点击如图示另一个按钮（或是按“L”），打开哥布林和英雄的总览界面

你不仅可以查看到英雄的行动和灵魂能量，还可以命令或禁止哥布林执行某些任务"
"tip_fellows_much_prestige_reached_2_title","英雄和哥布林一览"
"tip_hacknslay_chase_start","在游戏的进程中你会持续得到灵魂能量，可以用来购买属性和技能点。明智投资！

另外记得随时存盘，你死了游戏便无法继续了"
"tip_resurrection_armory","武器库能满足英雄对装备的需求。与此同时，他们也会变得强大 - 所以在给他们新武器前你得好好掂量一番


武器库并不会变出武器来，它需要哥布林为其修建效率提升设施"
"tip_resurrection_armory_title","武器库"
"tip_resurrection_capacity","容量提升设施决定了某房间最多能提供多少“满足感”。当英雄使用房间时，他只会受交互设施限制，而拾取其中一部分。你得确保库存要足够大，因为空房间对谁都没有用！"
"tip_resurrection_capacity_title","容量提升设施"
"tip_resurrection_dig","有了哥布林的帮助，你可以在地下挖掘出通道和房间。左键点击想要挖掘的石头即可。一次挖掘一片区域时，可以按住左键拖拽出目标区域"
"tip_resurrection_dig_title","挖掘"
"tip_resurrection_efficiency","效率提升设施决定了房间的回复速率。效率越高，房间刷新越快"
"tip_resurrection_efficiency_title","效率提升设施"
"tip_resurrection_entertain_fighter_1_succubus","偶尔想监控地下城里英雄的动向时，可以按“L”打开哥布林和英雄总览界面"
"tip_resurrection_gold","金子是你的建造计划中必不可少的重要资源。一方面，哥布林的挖掘会给你带来小股入账。另一方面，英雄也会带可观的金子进入地下城。与此同时，很多英雄都有把手指插到装满金币箱子的愿望，所以你总得放些金子来作钓饵"
"tip_resurrection_gold_title","金子"
"tip_resurrection_heart","地下城之心是你邪恶是控制中心。若是它被摧毁，你也就输掉了游戏。如果你的领主被杀，心也会受到伤害，但是你会在王座复活

英雄总热心于破坏你的地下城之心，所以一定要好好保护！另外，你也可以在这里升级怪物、增加哥布林的数量或是召唤一个强大的守卫来保护心

地下城之心的生命显示在屏幕顶端左边，左键点击能够打开详细信息。再次点击可以把游戏视角转到地下城之心上"
"tip_resurrection_heart_title","地下城之心和王座"
"tip_resurrection_heroes","英雄在地下城是一种必不可少的敌人，毕竟他们直接为你带来了宝贵的灵魂能量。作为回报，你会先满足他们的需求，不同的职业有不同的需求。另外，并不是所有的英雄都有相同的能力，了解下各个职业的特点吧"
"tip_resurrection_heroes_title","英雄"
"tip_resurrection_interactable","互动设施是每个房间的必备物，因为它们是英雄交互的对象。它们决定了英雄可以从这个房间里哪个位置、能得多少满足感

按住鼠标左键可以调整设施的方向"
"tip_resurrection_interactable_title","互动设施"
"tip_resurrection_library_title","图书馆"
"tip_resurrection_open_entrance","右键点击以打开英雄之门。打开后，英雄将会不时进入你的地下城。糟糕的是，一旦打开，英雄之门就不那么容易关上了。因此，你必须先熟悉该入口英雄的职业分类，左键点击英雄之门，可以在详细信息里面查看"
"tip_resurrection_open_entrance_title","打开英雄之门"
"tip_resurrection_presige","声望提升设施并不仅仅美化你的地下城，同时也给你带来声望。一方面，声望可以解锁新建筑选项；另一方面，声望能提升你的属性

声望提升设施有一个稳定的基础声望产生量，当被英雄看到时，还会产生额外的声望。"
"tip_resurrection_presige_title","声望提升设施"
"tip_resurrection_prisons","如果你击败了一位英雄，你可以立即得到他灵魂能量的一部分，剩下的能量会随着英雄躺在地上而逐渐消散。为了不浪费这些灵魂能量，你得准备好空的地牢，然后让哥布林把战败英雄拖到那里边去。当他被投入地牢后，灵魂能量便会缓缓流入你的手中"
"tip_resurrection_prisons_title","地牢"
"tip_resurrection_room","逻辑上，房间和通道是构成每个地下城的基础。通道基本上是指任何你挖出来的结构

你需要房间去容纳主要物件，比如地牢或是武器库。一个房间需要至少2×2的面积。这块地盘在你安装上第一个房间设施的时候就成为真正的房间了。比方说，你把一个地牢囚室建在一块未分配的2×2的空间里，这块空间就变成了一个地牢"
"tip_resurrection_room_title","房间和通道"
"tip_resurrection_treasury","财宝在你的地下城里到处都是，静静等待贪财的英雄们光顾、攫取。财宝有两种数值：一个是绝对数额，决定这个宝箱最多能容纳多少金子；一个是相对数额，决定每个英雄一次最多能从这个宝箱里取走多少金子。至于为啥他不拿走剩下的财物，这个依然是个谜……

如果某处财宝的储备开始走低，你的哥布林会从地下城之心取来金子补充"
"tip_resurrection_treasury_title","财宝"
"tip_resurrection_worker","哥布林是你的地底工人。它们挖掘通道，搬运战败英雄去地牢，收集散落的金子，补充你的宝箱，还不时地去照顾下武器库"
"tip_resurrection_worker_title","哥布林"
"tip_split_potions","有些任务里你可以获得生命药剂或是魔法药剂

要让当前的领主使用药剂，只需打开你的法术书，左键点击药剂即可

在领主必须存活的时候，生命药剂可能就意味着胜利和失败的区别"
"tip_split_potions_title","药剂"
"tipoftheday_1","灵魂能量是一种非常重要的资源。所以确保让你的英雄们玩得尽兴吧！"
"tipoftheday_10","当你亲自杀死一个英雄时，你能立刻得到一些额外的灵魂能量"
"tipoftheday_11","酷刑设施能让你从英雄身上榨出超额的灵魂能量！"
"tipoftheday_12","地下城内每件声望提升设施都能增加你的声望，建造好的那一刻更是有额外声望附赠！"
"tipoftheday_13","这些到处都是的钱箱里装的可是你的金子！一旦英雄带着金子离开地下城，金子就再也回不来了！"
"tipoftheday_14","探索挖掘总能赚钱"
"tipoftheday_15","你无法在图书馆里建造武器库的设施。反过来，你也无法在武器库里建造图书馆的设施"
"tipoftheday_16","如果地下城之心被摧毁了，你的游戏也就失败了"
"tipoftheday_17","英雄之门一般能告诉你接下来哪位英雄会进入地下城。然而，有时候它们也三缄其口"
"tipoftheday_18","迷途的怪物喜欢攻击你和你的地下城之心"
"tipoftheday_19","如果你的地下城领主死了，他会以地下城之心的一定血量为代价在王座复活"
"tipoftheday_2","一些设施需要达到一定的声望值才能建造"
"tipoftheday_20","哥布林胆小如鼠，会从任何生物身边逃走"
"tipoftheday_21","哥布林能为你干许多活儿，但他们可不都那么聪明。看着点！"
"tipoftheday_22","尽量满足英雄的全部需求，让他们的灵魂能量无比高涨"
"tipoftheday_23","确保你用以满足英雄需求的房间货物充足。空房间吸引不了任何人"
"tipoftheday_24","一旦英雄使用了某样设施，他们相应的需求会被满足并持续一段时间"
"tipoftheday_25","图书馆和武器库可以只具有一个交互设施"
"tipoftheday_26","黑暗领主疯了。这真是太幸运了！不然“黑暗领主”这个游戏就不会有新战役了！"
"tipoftheday_27","高等级英雄拥有更多的需求，因此也会积攒更多的灵魂能量。不过英雄的职业还是很重要的！"
"tipoftheday_28","冒险者和菜鸟对于初出茅庐的领主而言可以算是厚道的英雄。只不过，他们这些头脑简单的家伙还真攒不起多少灵魂能量！"
"tipoftheday_29","五芒星阵能扩张地下城的影响区域"
"tipoftheday_3","声望让你的地下城领主更强大！"
"tipoftheday_30","你可以用鼠标右键关闭一个窗口，用不着非得点那个红叉"
"tipoftheday_31","你知道吗，这些提示文字只不过是在可怜巴巴地尝试掩盖游戏读取无趣而又漫长的事实"
"tipoftheday_32","你知道王国制造推出的那个雄伟、宏大、迷人的游戏巨作“赛维尔（Ceville）”？你真应该买两份，以防万一"
"tipoftheday_33","“是的，那就是老给我们麻烦的那个宝箱。你要是能把它填满就没事了。”“呃，好的。不过这里为嘛到处都是金子嘛？”“你又为嘛老戴着帽子？”"
"tipoftheday_34","顺便一提，你可以把建筑菜单的设施或者五芒星阵的单位直接拖拽到快捷栏上！"
"tipoftheday_35","你知道吗，按F3能加速游戏，F4能恢复原速。不过在多人游戏里这不太可能"
"tipoftheday_36","通过“N”键，可以在所有可用的领主中切换。当然，前提是你不能只有一个领主"
"tipoftheday_37","通过“大写锁定”键你可以显示或关闭用户界面"
"tipoftheday_38","我们有个程序员经常强调，在这个游戏里通过制作mod模拟出其他名字里有“地下城”的游戏，是多么简单的一件事。不过迄今为止还没人试过……"
"tipoftheday_39","通过“后退”键，你可以转到最近一条消息所发生的地点"
"tipoftheday_4","你只能在地下城的影响区域里建造设施。不过，你尽可以随便挖你喜欢的地方"
"tipoftheday_5","英雄们总爱分心于声望提升设施"
"tipoftheday_6","尽可能保持英雄心情愉快。他们玩得越开心，你能榨出的灵魂能量就越多"
"tipoftheday_7","时刻留神精英。这种英雄不会为个人需求分心，他们一心想救出地牢里的同伴，把你的地下城砸个稀烂！"
"tipoftheday_8","每个英雄都有一个或数个需求，在详细信息里可以看到"
"tipoftheday_9","如果英雄死于陷阱或者怪物，他的一部分灵魂能量就丢失了。别那样大手大脚！"
"tooltip_effect_current","现有数值：{0}"
"tooltip_effect_current_bonus","基础数值： {0}
包含额外声望：{1}"
"tooltip_effect_current_max","现有数值： {0}/{1}"
"torch","阿兹特克三叉火把架"
"torch_desc","这东西让你的地下城充满着飘忽不定的火光，照亮了那些你精心为英雄准备的光怪陆离之物。

好酷！"
"torch_wall","阿兹特克火把架（墙）"
"torch_wall_desc","这种安逸燃烧着的火把为你的地下城带来一丝微光，营造出舒适的氛围。方便的是，该火炬从不熄灭，无需更换！"
"torchcage_face","“精神错乱的石头头颅”灯"
"torchcage_face_desc","这个型号在今天的地下城里绝对是非常流行的。它非常神秘，是的，非常神秘，放射出的蓝光很神秘，还会神秘地引人驻足深思，这个机理也是很神秘的！一句话：这东西很、神、秘！英雄们就爱这种玩意儿"
"torchcage_wall","蓝色火把"
"torchcage_wall_desc","别想太多，不就是火把放个蓝光嘛。这种问题想太多，你的脑子很快就会变成糨糊的"
"torture_board","酷刑设备“命运之轮”"
"torture_board_desc","有时候，最好把那些技术玩意都扔到一边去，老派方法更靠得住。受刑者们，自愿的不愿的都有，被绑在这些轮子上，一圈圈地旋转着"
"torture_chair","酷刑设备“癫视击”"
"torture_chair_desc","这个可怕的设备甚至能让久经考验的英雄低下头颅。多亏了它使用的特殊颠视技术。“癫视击”全称是“疯癫视觉冲击”，令受刑者强制看着水晶球里令人头晕目眩的图像

什么图像？打开你家的“癫视击”不就知道了！"
"torture_gyroscope","酷刑设备""2000""e""下"
"torture_gyroscope_desc","这个酷刑设备完全是件艺术品。和数小时的2D眩晕乐趣相比，它甚至能为中选的受刑者提供第三个维度的体验！而且不需要他们掏钱购买昂贵的特制眼镜！

你听好了 - 没有比陀螺迷阵2000更牛的。这是酷刑史上前所未有的发明，可以轻轻松松在短短几分钟内让受刑者把胃里的东西吐得一干二净"
"trap_acid","利刃陷阱"
"trap_acid_desc","想想这个：一个英雄高高兴兴地吹着口哨沿着走道大步流星，突然无数明晃晃的尖刀从左右的石头里射出。听上去很有趣，不是吗？

那就别犹豫啦，快动手造一个吧！"
"trap_bear","不可靠的捕熊陷阱"
"trap_bear_desc","它能逮住一头熊的话，对付一个英雄应该也不成问题！"
"trap_bolt","锐箭陷阱"
"trap_bolt_desc","一个古代圣殿的设定，箭支从墙上激射而出的陷阱？为什么你的脑子里立即浮现出“印第安纳”之类的东西，而且不由自主地哼起了某部电影的旋律？"
"trap_bolt_fire","火弹陷阱"
"trap_bolt_fire_desc","什么比墙上射出的卑鄙弹丸更好？当然是墙上射出的带着火的卑鄙弹丸"
"trap_crystals_floor","石笋陷阱"
"trap_crystals_floor_desc","你已经知道石钟乳陷阱了 - 高等级的英雄也很了解这个。为了招待这些丧心病狂地盯着天花板的英雄，我们特意准备了这种陷阱"
"trap_crystals_top","石钟乳陷阱"
"trap_crystals_top_desc","另外一个有趣的事实：石钟乳是洞穴顶向下长的石头，石笋是洞穴底向上长的石头。我想知道，这下还有没有人说电子游戏不会教人知识！

哼哼……理论上，这些石头可以作为绝佳的武器！"
"trap_firehole","火焰陷阱"
"trap_firehole_desc","你曾经怀疑英雄会对嘎吱嘎吱作响的地板保持高度怀疑。事实证明，越明显的陷阱越有效。时不时飘荡过地下城的烤肉香味就是明证"
"trap_firepipe","火管陷阱"
"trap_firepipe_desc","有谁真会被墙上这些显眼的管子喷倒吗？好好想一想……没错，我们说的就是那些英雄！

就算在那些管子旁贴上“陷阱”的标签，他们估计还是会前仆后继的"
"trap_icebolt","冰锥陷阱"
"trap_icebolt_desc","阴险的冰锥从墙上向粗心的冒险者射出。真的毋须多说……哦对 - 我们说的是坚硬的冰块，而不是冰淇淋那类！"
"trap_icehole","冰之黑洞"
"trap_icehole_desc","不管你们信不信，那些趾高气昂的英雄们从来不会低头看看脚下。这种陷阱就是用来惩罚他们的

但你不得不承认英雄们不会把所有事情都想得那么多"
"trap_resistance","陷阱抵抗"
"trap_stones","石头陷阱"
"trap_stones_desc","往往最简单的陷阱反而是最有效的。你去取一堆石头然后砸向目标，这样就行了。如果你想对陷阱进行改进的话，可以把石头变成铁块啊…..."
"treasure_desc","这些财宝也有你的份"
"treasure_name","小部分财富"
"treasury_chest_02","别致的宝箱"
"treasury_chest_02_desc","在这个别致的宝箱上会浮现出每一个英雄的大笑脸。然而，英雄等级越高，笑脸越小"
"treasury_chest_04","财宝过剩"
"treasury_chest_04_desc","即便高等级的英雄也无法一次性背那么多钱！"
"treasury_chest_bamboo","竹宝箱"
"treasury_chest_bamboo_desc","你知道吗？竹子能长30英尺高。你觉得我在开玩笑？竹子是一次性结实植物，由于种类的不同，花期从12年到120年不等。很有趣吧？对了，你也可以用它来做宝箱，就像这个……"
"treasury_chest_metal_2","小宝箱"
"treasury_chest_metal_2_desc","一个精致的小宝箱中装满了闪闪发光的财宝。英雄有了它，就别无所求了"
"treasury_chest_old","腐臭的一箱金子"
"treasury_chest_old_desc","这个腐臭的箱子里装满了金子，英雄们纷纷前来寻宝。但是，英雄们看到这个箱后，做的第一件事是捂住鼻子"
"treasury_chest_pirate","海盗的大箱子"
"treasury_chest_pirate_desc","海盗们以惊人的酒量和滑稽的歌曲而闻名于世，不过最富盛名的还是那无尽的财宝。英雄一见到这些财宝就迫不及待地挖出口袋"
"treasury_chest_pretentious","玛雅宝箱"
"treasury_chest_pretentious_desc","这些奢侈的玛雅宝箱里堆满了金子。闪烁的金子在黑暗的地下城中熠熠生辉，犹如一盏明灯，照亮了英雄前方的道路"
"treasury_chest_skull_2","装着大量金子的恶魔宝箱"
"treasury_chest_skull_2_desc","宝箱如此多娇，引无数英雄竞折腰"
"treasury_chest_wood","腐臭的木宝匣"
"treasury_chest_wood_desc","典型的宝箱。这是世界上所有的英雄都梦寐以求的东西"
"treasury_coinbasin","特大号玛雅宝箱"
"treasury_coinbasin_2","来自地狱的大量财宝"
"treasury_coinbasin_2_desc","英雄们看着宝箱里的财宝直流口水，他们已经被那么多金子给吓傻了。等他们缓过神来后，会迫不及待地跳进箱子里洗个金子浴"
"treasury_coinbasin_desc","这些宝箱几乎和石棺一样大，里面装满了金子。即使再富有的英雄也会被数量如此庞大的金子所震惊"
"treasury_coincluster","一小堆金子"
"treasury_coincluster_2","少量金子"
"treasury_coincluster_2_desc","这些东西你已经司空见惯了。虽然初级的英雄也会为之而拼杀，但是这个级别的英雄对此已经没有了感觉，不过他们的贪婪会驱使他们收下这仅有的财富"
"treasury_coincluster_amphore","装满金子的双耳瓶"
"treasury_coincluster_amphore_desc","这堆宝藏里不仅有大量的财宝，还有时髦的器皿。奇怪的是，英雄们貌似对装满财宝的瓶子不感兴趣。或许他们也有满足的一天吧"
"treasury_coincluster_big","不堪入目的大宝藏"
"treasury_coincluster_big_desc","当英雄们发现到这批堆积如山财宝后，却有点手足无措了...…低级别的英雄甚至会朝着这堆财宝发呆，也许他们的心灵收到了震撼"
"treasury_coincluster_desc","虽然这点财富可能高等级英雄根本看不上眼，但是对低等级的英雄来说，绝对是如获至宝"
"treasury_coincluster_small","少得可怜的金子"
"treasury_coincluster_small_desc","至少，这一点点的金子能满足最低等的英雄。对于更强大的英雄，这点金子不值得他们为此停下脚步"
"treasury_podium","一大堆金子"
"treasury_podium_2","中等的财宝"
"treasury_podium_2_desc","如此多的金子会使此等级的英雄心满意足。首饰和珠宝在当下是很流行的"
"treasury_podium_desc","这堆金子如此的抢手是当初谁都没有预料到的，两个双耳瓶优雅地置于金堆中，但它们并没有征服来访的客人，最终他们犹如石沉大海般，消失了。环绕这些财富的是一个支撑着金子做的骷髅的雕塑. 挂在旁边的王冠是这件作品的点睛之笔."
"treasury_scepter","长城权杖(墙)"
"treasury_scepter_desc","这个诱人的权杖点缀了每一个小型宝库，对于贪婪的英雄来说是个致命诱惑"
"treasury_shelf_crown","皇冠架子(墙)"
"treasury_shelf_crown_desc","金子和珠宝镶嵌其中，使其散发出耀眼的光芒，流露出其非凡的气质"
"treasury_shelf_scepter","琳琅满目的架子(墙)"
"treasury_shelf_scepter_desc","藏宝库中最昂贵的装饰物。由各种各样的奢侈品装饰着，这个装饰性的架子是每个英雄梦寐以求的"
"tumbril","集骨车"
"tumbril_desc","当收尸的工作忙的不可开交的时候，这玩意会派上大用场。当然，不管事情有多忙，该做事还是要做"
"tumbril_wall","手推车 (墙)"
"tumbril_wall_desc","装满骨头的手推车。废话有点多了, 但是又怎么样呢?

无论怎样，它看起来很可怕"
"twinaxe","石中巨斧"
"twinaxe_desc","谁也不清楚也把斧头怎么会卡在石头缝中。也许是某个商队途经此处，所有人都发酒疯所导致的吧……"
"unknown_template","邪恶的物品"
"unused_points","剩余点数{0}"
"vampire_bat","吸血蝙蝠"
"vampire_bat_desc","吸血蝙蝠是一种小型的吸血怪物, 它们尤其喜欢吸英雄的血. 不幸的是, 它们有一个缺点, 就是它们的高死亡率. 英雄的剑甚至一阵强风, 就能杀死一只这种可怜的怪物, 甚至比说“举起手来”还快.

当吸血蝙蝠在战斗中十分虚弱时, 这种怪物的五角星会显示出一个及其巨大的区域"
"variable","可选的游戏模式"
"variable_desc","你可以在这些地图中尝试各种不同的游戏模式"
"vertebrae","椎骨碎块"
"vertebrae_desc","腐烂的动物尸体最近变得十分暴躁 …... 地下城的洞穴已经变成了一片不毛之地，所以去吧，证明自己！"
"video_language","英语"
"volbar","战龙者伏尔巴"
"volbar_desc","一个遭人唾弃的光明守护者，有一个叫巴尔伏的兄弟"
"wall_mushroom","小绿菇"
"wall_mushroom_desc","最奇怪的地底植物。这些小蘑菇的生长不需要阳光，这就是它们在你的地下城如此繁茂的原因。它们含有一些让人产生幻觉的成分，如果你的哥布林疯狂的吮吸着它们，请不要感到惊奇!"
"wall_root","破墙而出的枝蔓 (墙)"
"wall_root_desc","当你建造了这个装置后，硕大的枝蔓就会破墙而出。你该不会真的想花费宝贵的灵魂能量去建造这种东西吧？"
"wall_root2","尖刺破墙而出"
"wall_root2_desc","好吧，这不是巨大的尖刺破墙而出的结果，就是大群巨蜂留在这的死尸。至于是哪个你自己慢慢猜吧!"
"wallchains","牢房“一探究竟” (墙)"
"wallchains_desc","如果有谁想打你的地下城的注意，就赶紧把他们扔进牢房吧。不过，在这之前，你必须请走之前光顾过牢房的顾客"
"waterburg_map_name","水之镇"
"weapon_2h_shortsword","双短剑"
"weapon_2h_shortsword_desc","这个单位称霸地下城的工具仅仅是两把切面包的短刀。根据经验，他们不仅可以垄断面包业，并且可以造成难以置信的杀伤"
"weapon_fists","拳头"
"weapon_fists_desc","因为此单位更乐意用拳头说话，所以并未装配武器。不过，除非它是李小龙或是史泰龙 – 否则后果会很严重"
"weapon_longsword","长剑"
"weapon_longsword_desc","这种单位装备着一把漂亮的长剑。长剑不仅看起来很酷，而且在实战中威力巨大"
"weapon_longsword_shield","剑"
"weapon_longsword_shield_desc","此单位在盾牌的保护下用剑进行战斗。当然，它很胆小 – 但是这并不意味着他不强大!"
"weapon_monster","尖牙,利爪等等"
"weapon_monster_desc","怪物五花八门的攻击手段总是让英雄们头疼不已"
"weapon_pole","长矛"
"weapon_pole_desc","长矛是一种大型双手武器，在战场上所向披靡。每当看到有新的魔法师被长矛的木柄捅得死去活来的时候，你实在不得不承认魔术师工会的会员费高的惊人



甚至我们的大学学费跟其比起来就是九牛一毛！"
"weapon_stab","刺客双刃"
"weapon_stab_desc","此单位属于一群阴险邪恶的战士，可能是因为读了太多有关刺客的书，实在是很期待这两把刀刃在实战中的表现。敬请期待...…"
"weapon_twohanded","双手剑"
"weapon_twohanded_desc","你有两只手的却为什么用单手剑呢? 刻薄的舌头低语确实有些单位 只能用这种剑来弥补自身的缺陷."
"weapon_unknown","武器"
"weapon_unknown_desc","武器是杀不死英雄的，你才能！"
"well","喷泉 (墙)"
"well_desc","月光如流水一般，静静地泻在这一片叶子和花上。薄薄的青雾浮起在泉水里。叶子和花仿佛在牛乳中洗过一样；又像笼着轻纱的梦。等等 …… 地下城怎么会如此和谐
这个破旧的喷泉不停地向外喷涌着，一股诡异的气息从中泛出， 而头骨型的出水口更是加重了这种气氛。这口泉水真是令人毛骨悚然！"
"wererat","鼠人"
"wererat_desc","鼠人是种既胆小又不忠诚的生物，喜欢凭借数量上的优势攻击敌人。他们邪恶的血统使它们格外的顽强，他们是所有英雄都不想遇到的对手

鼠人十分强壮，英雄们切不可无备而来。另外，五芒星阵是对付这种生物的有效手段"
"window_title","地下城 - 黑暗领主"
"worker","哥布林工人"
"worker_desc","这些贪婪的小东西是你的追随者，它们会为你开辟新的通道和房间。但是, 它们几乎没有战斗力，切记将他们与敌人保持距离"
"x_of_y","{0}?/?{1}"
"yeti","破冰而出的怪兽"
"yeti_desc","从登山者的口中，我们听到了关于这种怪物的种种传闻。但在我看来，之所以没有登山者亲眼见过怪物真容

是因为他们全都成了怪物的盘中餐……"
"zombiebutcher","僵尸屠夫"
"zombiebutcher_desc","肥胖而又恶心的亡灵生物。在他死后，依然追寻着自己生前所从事的职业 - 屠夫"
"zombieking","尸王"
"zombieking_desc","喜欢向别人扔自己内藏的僵尸"
