return {

	ACTIONFAIL =
	{
        REPAIR =
        {
            WRONGPIECE = "This piece doesn't fit.",
        },
        BUILD =
        {
            MOUNTED = "I need to get off to fix it.",
            HASPET = "I don't need two.",
        },
		SHAVE =
		{
			AWAKEBEEFALO = "I'm not trying that.",
			GENERIC = "I can't do that.",
			NOBITS = "If I shave any more his skin will come off.",
		},
		STORE =
		{
			GENERIC = "It's full.",
			NOTALLOWED = "Yeah, I can't do that.",
			INUSE = "Get out of my way.",
		},
		RUMMAGE =
		{	
			GENERIC = "Yeah, I can't do that.",
			INUSE = "Get out of my way.",
		},
		USEKLAUSSACKKEY =
        {
        	WRONGKEY = "That didn't work.",
        	KLAUS = "I'm a little busy right now!!",
        },
        COOK =
        {
            GENERIC = "I can't.",
            INUSE = "Scram! I'm trying to cook.",
            TOOFAR = "I need to get closer or I'm going to have to throw the ingerdients.",
        },
        GIVE =
        {
            GENERIC = "Not happening.",
            DEAD = "Ghosts can't take things, stupid.",
            SLEEPING = "It's asleep.",
            BUSY = "I need to try again.",
            ABIGAILHEART = "I tried.",
            GHOSTHEART = "Bad idea.",
            NOTGEM = "I'm not sticking that in there.",
            WRONGGEM = "It's not going to work.",
            NOTSTAFF = "It won't work.",
            MUSHROOMFARM_NEEDSSHROOM = "It needs a mushroom.",
            MUSHROOMFARM_NEEDSLOG = "It needs a new living log.",
            SLOTFULL = "There's already something there.",
            DUPLICATE = "I already know that one.",
            NOTSCULPTABLE = "Yeah, that won't work.",
            NOTATRIUMKEY = "It's not the right shape.",
            CANTSHADOWREVIVE = "It won't resurrect.",
            WRONGSHADOWFORM = "It's not put together right.",
        },
        GIVETOPLAYER =
        {
            FULL = "Drop something already!",
            DEAD = "Ghosts can't hold things, moron.",
            SLEEPING = "Wake up or I'm dropping this.",
            BUSY = "Hurry up and finish! I don't have all day.",
        },
        GIVEALLTOPLAYER =
        {
            FULL = "Drop something already!",
            DEAD = "Ghosts can't hold things, moron..",
            SLEEPING = "Wake up or I'm dropping this.",
            BUSY = "Hurry up and finish! I don't have all day.",
        },
        WRITE =
        {
            GENERIC = "I'm not changing it.",
            INUSE = "I can't do that.",
        },
        DRAW =
        {
            NOIMAGE = "I need a reference.",
        },
        CHANGEIN =
        {
            GENERIC = "Not a good idea.",
            BURNING = "Let's not!",
            INUSE = "Get out of my way.",
        },
        ATTUNE =
        {
            NOHEALTH = "Do you want me to die?",
        },
        MOUNT =
        {
            TARGETINCOMBAT = "That would be a bad idea.",
            INUSE = "Someone's already there.",
        },
        SADDLE =
        {
            TARGETINCOMBAT = "I can't do that right now.",
        },
        TEACH =
        {
            --Recipes/Teacher
            KNOWN = "I already know how to make this.",
            CANTLEARN = "I can't learn this.",

            --MapRecorder/MapExplorer
            WRONGWORLD = "This map doesn't make any sense here.",
        },
        WRAPBUNDLE =
        {
            EMPTY = "What's the point if I don't have anything to wrap?",
        },
	},
	ACTIONFAIL_GENERIC = "No. I can't.",
	ANNOUNCE_DIG_DISEASE_WARNING = "I think it was sick.",
	ANNOUNCE_PICK_DISEASE_WARNING = "Uh, is it supposed to smell like that?", 
	ANNOUNCE_ADVENTUREFAIL = "That didn't go well. I'll have to try again.",
    ANNOUNCE_MOUNT_LOWHEALTH = "Come on, you're not dead yet.",
	ANNOUNCE_BEES = "BEEEEEEEEEEEEES!!!!",
	ANNOUNCE_BOOMERANG = "That hurt!",
	ANNOUNCE_CHARLIE = "Who's there?",
	ANNOUNCE_CHARLIE_ATTACK = "AH! Get away from me!",
	ANNOUNCE_COLD = "S-so c-c-cold...",
	ANNOUNCE_HOT = "I feel like I'm on fire!",
	ANNOUNCE_CRAFTING_FAIL = "I don't have the resources.",
	ANNOUNCE_DEERCLOPS = "Oh Arceus...something big is coming...",
	ANNOUNCE_CAVEIN = "This place is caving in!",
	ANNOUNCE_ANTLION_SINKHOLE = 
	{
		"The ground is falling apart!",
		"Who's using earthquake?!",
		"I need to get to solid ground!",
	},
	ANNOUNCE_ANTLION_TRIBUTE =
	{
        "Take this.",
        "Will this shut you up?",
        "Keep it. I don't want it.",
	},
	ANNOUNCE_SACREDCHEST_YES = "Oh?",
	ANNOUNCE_SACREDCHEST_NO = "Apparently I'm not supposed to touch that.",
	ANNOUNCE_DUSK = "Night's coming.",
	ANNOUNCE_EAT =
	{
		GENERIC = "It's food.",
		PAINFUL = "That probably was poisonous.",
		SPOILED = "It's food.",
		STALE = "It's food.",
		INVALID = "I'm not eating that no matter what.",
		YUCKY = "I'm not eating that no matter what.",
	},
    ANNOUNCE_ENCUMBERED =
    {
        "Huff... Pant...",
        "It's...really...heavy...",
        "C'mon...MOVE!",
        "...I don't know if I can...do this...",
        "M...move...!",
        "Oh Arceus, my back...",
        "Hngh...!",
        "Pant... Pant...",
        "...I need...a Machamp...",
    },
    ANNOUNCE_ATRIUM_DESTABILIZING = 
    {
		"I think it's time to leave!",
		"I need to get out!",
		"This place is collapsing!",
	},
    ANNOUNCE_RUINS_RESET = "Everything's back. Great.",
    ANNOUNCE_SNARED = "Augh!",
    ANNOUNCE_REPELLED = "It has a shield up.",
	ANNOUNCE_ENTER_DARK = "I can't see a damn thing.",
	ANNOUNCE_ENTER_LIGHT = "That's better.",
	ANNOUNCE_FREEDOM = "I'm free! I'm finally free!",
	ANNOUNCE_HIGHRESEARCH = "I feel so smart now!",
	ANNOUNCE_HOUNDS = "Sounds like a hoard of Houndor",
	ANNOUNCE_WORMS = "The ground is rumbling.",
	ANNOUNCE_HUNGRY = "I need to eat.",
	ANNOUNCE_HUNT_BEAST_NEARBY = "Fresh tracks. It must be close.",
	ANNOUNCE_HUNT_LOST_TRAIL = "I can't find anymore footprints.",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "The rain washed away the trail.",
	ANNOUNCE_INV_FULL = "My pockets are full.",
	ANNOUNCE_KNOCKEDOUT = "Ugh...my head...",
	ANNOUNCE_LOWRESEARCH = "I didn't learn very much from that.",
	ANNOUNCE_MOSQUITOS = "Stupid bug types.",
    ANNOUNCE_NOWARDROBEONFIRE = "That's a really bad idea!",
    ANNOUNCE_NODANGERGIFT = "Now is not the time.",
    ANNOUNCE_NOMOUNTEDGIFT = "I need to get down first.",
	ANNOUNCE_NODANGERSLEEP = "If I sleep now I'll get killed.",
	ANNOUNCE_NODAYSLEEP = "This harsh sunlight will keep me awake.",
	ANNOUNCE_NODAYSLEEP_CAVE = "I won't be able to sleep.",
	ANNOUNCE_NOHUNGERSLEEP = "If I sleep now I'll starve in my sleep.",
	ANNOUNCE_NOSLEEPONFIRE = "Do you want me roasted? Is that it?",
	ANNOUNCE_NODANGERSIESTA = "If I sleep now I'll get killed.",
	ANNOUNCE_NONIGHTSIESTA = "It'll be too cold to sleep in there.",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "I won't be able to sleep.",
	ANNOUNCE_NOHUNGERSIESTA = "If I sleep now I'll starve in my sleep.",
	ANNOUNCE_NODANGERAFK = "Now's not the time to flee this fight!",
	ANNOUNCE_NO_TRAP = "Well, that was easy.",
	ANNOUNCE_PECKED = "Knock it off!",
	ANNOUNCE_QUAKE = "Who's using earthquake?!",
	ANNOUNCE_RESEARCH = "Never stop learning!",
	ANNOUNCE_SHELTER = "I'm still getting wet.",
	ANNOUNCE_THORNS = "Yeow!",
	ANNOUNCE_BURNT = "Hot, hot, hot!!",
	ANNOUNCE_TORCH_OUT = "Crap!",
	ANNOUNCE_THURIBLE_OUT = "It's gone out.",
	ANNOUNCE_FAN_OUT = "Cheap piece of crap.",
    ANNOUNCE_COMPASS_OUT = "I'm pretty sure that's not north.",
	ANNOUNCE_TRAP_WENT_OFF = "Oops.",
	ANNOUNCE_UNIMPLEMENTED = "I don't think it's ready yet.",
	ANNOUNCE_WORMHOLE = "Why did I do that?!",
	ANNOUNCE_TOWNPORTALTELEPORT = "That was...weird.",
	ANNOUNCE_CANFIX = "\nI think I can fix this!",
	ANNOUNCE_ACCOMPLISHMENT = "I feel so accomplished!",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "If only my friends could see me now...",	
	ANNOUNCE_INSUFFICIENTFERTILIZER = "It needs more fertilizer.",
	ANNOUNCE_TOOL_SLIP = "I can't hold on.",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "Hah! Can't hit me!",
	ANNOUNCE_TOADESCAPING = "It's losing interest.",
	ANNOUNCE_TOADESCAPED = "Damn coward!",

	ANNOUNCE_DAMP = "I need to get dry or I could freeze.",
	ANNOUNCE_WET = "This is not good.",
	ANNOUNCE_WETTER = "My clothes are completely waterlogged.",
	ANNOUNCE_SOAKED = "Well there's no point in finding shelter now.",
	
	ANNOUNCE_BECOMEGHOST = "oOooOooo!!",
	ANNOUNCE_GHOSTDRAIN = "Something feels wrong.",
	ANNOUNCE_PETRIFED_TREES = "Why are the trees screaming??",
	ANNOUNCE_KLAUS_ENRAGE = "Crap, it's too strong!",
	ANNOUNCE_KLAUS_UNCHAINED = "NOPE!",
	ANNOUNCE_KLAUS_CALLFORHELP = "So weak you need backup, eh?!",

    ANNOUNCE_ROYALTY = 
    {
    	"Your mightiness.",
    	"Your haughtiness.",
    	"Rich bastard.",
    },

	BATTLECRY =
	{
		GENERIC = "Get out of my way!",
		PIG = "You'll never beat me!",
		PREY = "Run away, weakling!",
		SPIDER = "I will crush you!",
		SPIDER_WARRIOR = "You don't stand a chance!",
		DEER = "Prepare to lose!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "Humph. Weak.",
		PIG = "Humph. Coward!",
		PREY = "That's right, run!",
		SPIDER = "You're not worth the effort.",
		SPIDER_WARRIOR = "You're not worth the effort.",
	},
	DESCRIBE =
	{
		MULTIPLAYER_PORTAL = "That's what dragged me here!",
		ANTLION = 
		{
			GENERIC = "You want something from me?",
			VERYHAPPY = "Smug bastard.",
			UNHAPPY = "What's your problem?",
		},
		ANTLIONTRINKET = "Useless junk.",
		SANDSPIKE = "That's one nasty looking spike.",
        SANDBLOCK = "Sandy.",
        GLASSSPIKE = "It looks wicked.",
        GLASSBLOCK = "Glassy.",
		ABIGAIL_FLOWER = 
		{ 
			GENERIC ="That's a weird looking flower.",
			LONG = "What is with it?",
			MEDIUM = "It's giving me the creeps.",
			SOON = "Something's wrong with it.",
			HAUNTED_POCKET = "I should probably put it back.",
			HAUNTED_GROUND = "What does it do?",
		},

		BALLOONS_EMPTY = "It looks like clown currency.",
		BALLOON = "Balloons.",

		BERNIE_INACTIVE =
		{
			BROKEN = "It finally fell apart.",
			GENERIC = "It's all scorched.",
		},

		BERNIE_ACTIVE = "It's got a ghost type in it!",
		
		BOOK_BIRDS = "Ugh, books. Boring.",
		BOOK_TENTACLES = "Ugh, books. Boring.",
		BOOK_GARDENING = "Ugh, books. Boring.",
		BOOK_SLEEP = "Ugh, books. Boring.",
		BOOK_BRIMSTONE = "Ugh, books. Boring.",

        PLAYER =
        {
            GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
        },
		WILSON = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WOLFGANG = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WAXWELL = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WX78 = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WILLOW = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WENDY = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WOODIE = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
			BEAVER = "What the hell?!",
			BEAVERGHOST = "Weakling.",
			FIRESTARTER = "Want to start something?",
		},
		WICKERBOTTOM = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WES = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WEBBER = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
		WATHGRITHR = 
		{
			GENERIC = "What do you want?",
            ATTACKER = "You think you're tough?",
            MURDERER = "Fight me!",
            REVIVER = "Pathetic.",
            GHOST = "Weakling.",
            FIRESTARTER = "Want to start something?",
		},
        MIGRATION_PORTAL = 
        {
            GENERIC = "If I had any friends, this could take me to them.",
            OPEN = "If I step through, will I still be me?",
            FULL = "It seems to be popular over there.",
        },
		GLOMMER = "Some weird kind of bug type.",
		GLOMMERFLOWER = 
		{
			GENERIC = "It's giving off an aweful smell.",
			DEAD = "The smell is gone at least.",
		},
		GLOMMERWINGS = "What will I use these for?",
		GLOMMERFUEL = "Oh Arceus, it smells terrible.",
		BELL = "Did this come from the bell tower?",
		STATUEGLOMMER = 
		{	
			GENERIC = "What is that thing?",
			EMPTY = "Well it's broken now.",
		},

        LAVA_POND_ROCK = "It's burning hot.",

		WEBBERSKULL = "I guess it's been dead for a while...",
		WORMLIGHT = "Strange, I've never seen a berry glow.",
		WORMLIGHT_LESSER = "It's giving off a small amount of light.",
		WORM =
		{
		    PLANT = "Is that a glowing berry?",
		    DIRT = "Is something under there?",
		    WORM = "What the hell is that thing?!",
		},
        WORMLIGHT_PLANT = "Is that a glowing berry?",
		MOLE =
		{
			HELD = "It reminds me of a diglett.",
			UNDERGROUND = "Diglett dig?",
			ABOVEGROUND = "It's hideous!",
		},
		MOLEHILL = "It's a hole in the ground.",
		MOLEHAT = "Smells like manure.",

		EEL = "I guess I can eat it.",
		EEL_COOKED = "It smells weird.",
		UNAGI = "Exotic.",
		EYETURRET = "That thing is really creepy.",
		EYETURRET_ITEM = "This thing is really creepy.",
		MINOTAURHORN = "It's massive.",
		MINOTAURCHEST = "It'd better have something valuable.",
		THULECITE_PIECES = "It's some smaller chunks of Thulecite.",
		POND_ALGAE = "Some algae by a pond.",
		GREENSTAFF = "This will come in handy.",
		GIFT = "...What's inside?",
        GIFTWRAP = "I could wrap a gift for Leaf.",
		POTTEDFERN = "It's a potted plant.",
        SUCCULENT_POTTED = "It's a potted plant.",
		SUCCULENT_PLANT = "Some plant.",
		SUCCULENT_PICKED = "I could eat that, but I'd rather not.",
		SENTRYWARD = "It's a mapping tool.",
        TOWNPORTAL =
        {
			GENERIC = "This pyramid controls the sands.",
			ACTIVE = "Ready to go.",
		},
        TOWNPORTALTALISMAN = 
        {
			GENERIC = "It's a portal.",
			ACTIVE = "I think I'd rather walk.",
		},
        WETPAPER = "It's all soggy.",
        WETPOUCH = "It's all soggy.",
        MOONROCK_PIECES = "I could probably break that.",
        MOONBASE =
        {
            GENERIC = "There's a hole in the middle for something to go in.",
            BROKEN = "It's all smashed up.",
            STAFFED = "Now what?",
            WRONGSTAFF = "It doesn't fit right.",
            MOONSTAFF = "Woah...",
        },
        MOONDIAL = 
        {
			GENERIC = "Why bother using this when I can just look at the sky?",
			NIGHT_NEW = "It's a new moon.",
			NIGHT_WAX = "The moon is waxing.",
			NIGHT_FULL = "It's a full moon.",
			NIGHT_WANE = "The moon is waning.",
			CAVE = "I can't exactly use this when I'm underground.",
        },
 		--MOWER = "I like the cut of this blade.",
		--MACHETE = "I like the cut of this blade.",
		--GOLDENMACHETE = "Hack in style!",
		--OBSIDIANMACHETE = "It's hot to the touch.",
		--BOOK_METEOR = "The foreword just says \"Hope you like dragoons.\"",
		THULECITE = "I wonder where this is from?",
		ARMORRUINS = "You'd think it'd be heavy.",
		ARMORSKELETON = "It's all boney.",
		RUINS_BAT = "Not that heavy, surprisingly.",
		RUINSHAT = "Brings back bad memories.",
		NIGHTMARE_TIMEPIECE =
		{
            CALM = "It seems pretty tame right now.",
            WARN = "It's getting weird around here.",
            WAXING = "It's becoming really weird around here!",
            STEADY = "At least it's consistant.",
            WANING = "I think it's going away now.",
            DAWN = "It's almost gone now.",
            NOMAGIC = "Apparently there's no magic here.",
		},
		BISHOP_NIGHTMARE = "What is that thing?!",
		ROOK_NIGHTMARE = "What is that thing?!",
		KNIGHT_NIGHTMARE = "What is that thing?!",
		MINOTAUR = "Finally, a challenge!",
		SPIDER_DROPPER = "I really don't want to look up now.",
		NIGHTMARELIGHT = "What's it even for?",
		NIGHTSTICK = "Now I can throw my own lightning bolts.",
		GREENGEM = "It's green and gemmy.",
		RELIC = "Ancient household goods.",
		MULTITOOL_AXE_PICKAXE = "Useful for pretty much anything.",
		ORANGESTAFF = "This beats walking.",
		YELLOWAMULET = "Warm to the touch.",
		GREENAMULET = "No base should be without one!",
		SLURPERPELT = "Doesn't look all that much different dead.",	

		SLURPER = "It's a furry little thing.",
		SLURPER_PELT = "Doesn't look all that much different dead.",
		ARMORSLURPER = "I really don't want to wear this.",
		ORANGEAMULET = "Teleportation can be so useful.",
		YELLOWSTAFF = "A genius invention... a gem on a stick.",
		YELLOWGEM = "This gem is yellow.",
		ORANGEGEM = "It's an orange gem.",
        OPALSTAFF = "It's scientifically proven that gems look better on top of sticks.",
        OPALPRECIOUSGEM = "This gem seems special.",
        TELEBASE = 
		{
			VALID = "It's ready to go.",
			GEMS = "It needs more purple gems.",
		},
		GEMSOCKET = 
		{
			VALID = "Looks ready.",
			GEMS = "It needs a gem.",
		},
		STAFFLIGHT = "That seems really dangerous.",
        STAFFCOLDLIGHT = "It's freezing just being near it.",

        ANCIENT_ALTAR = "I wonder what it's used for.",

        ANCIENT_ALTAR_BROKEN = "This seems to be broken.",

        ANCIENT_STATUE = "Is it...pulsating?",

        LICHEN = "I didn't realize plants could grow down here.",
		CUTLICHEN = "Healthy but crunchy.",

		CAVE_BANANA = "Banana.",
		CAVE_BANANA_COOKED = "Banana.",
		CAVE_BANANA_TREE = "How is it still alive?",
		ROCKY = "That's one wicked rock type.",
		
		COMPASS =
		{
			GENERIC="Which way am I facing?",
			N = "North.",
			S = "South.",
			E = "East.",
			W = "West.",
			NE = "Northeast.",
			SE = "Southeast.",
			NW = "Northwest.",
			SW = "Southwest.",
		},

        HOUNDSTOOTH = "It's wickedly sharp.",
        ARMORSNURTLESHELL = "It's sticky...",
        BAT = "Oh Arceus not another one.",
        BATBAT = "Now I can beat these zubat over the head with their own wings.",
        BATWING = "I hate those things, even when they're dead.",
        BATWING_COOKED = "At least it's not coming back.",
        BATCAVE = "I don't want to wake them.",
        BEDROLL_FURRY = "It's ideal for sleeping.",
        BUNNYMAN = "What a freak!",
        FLOWER_CAVE = "A glowing flower...",
        GUANO = "Zubat dung.",
        LANTERN = "Excellent.",
        LIGHTBULB = "If I eat it, will my insides glow?",
        MANRABBIT_TAIL = "It's...really soft...",
        MUSHROOMHAT = "That's the dumbest hat I've ever seen.",
        MUSHROOM_LIGHT2 =
        {
            ON = "I like it when it's blue.",
            OFF = "It can glow different colors.",
            BURNT = "Well, now it's useless.",
        },
        MUSHROOM_LIGHT =
        {
            ON = "It's glowing pretty brightly.",
            OFF = "I bet I can light it up.",
            BURNT = "Well, now it's useless.",
        },
        MUSHROOMBOMB = "That doesn't look good!",
        SHROOM_SKIN = "It's slimey and disgusting.",
        TOADSTOOL_CAP =
        {
            EMPTY = "It's a hole in the ground.",
            INGROUND = "What's inside?",
            GENERIC = "That's a strange looking mushroom.",
        },
        TOADSTOOL =
        {
            GENERIC = "Holy crap!",
            RAGE = "Holy crap!",
        },
        MUSHROOMSPROUT =
        {
            GENERIC = "Shroomish?",
            BURNT = "Well it's gone now.",
        },
        MUSHTREE_TALL =
        {
            GENERIC = "Is that some kind of tree? Or is it a mushroom?",
            BLOOM = "Oh Arceus it's reproducing.",
        },
        MUSHTREE_MEDIUM =
        {
            GENERIC = "Is that some kind of tree? Or is it a mushroom?",
            BLOOM = "Oh Arceus it's reproducing.",
        },
        MUSHTREE_SMALL =
        {
            GENERIC = "Is that some kind of tree? Or is it a mushroom?",
            BLOOM = "Oh Arceus it's reproducing.",
        },
        MUSHTREE_TALL_WEBBED = "Why is it covered in cobwebs?",
        SPORE_TALL =
        {
            GENERIC = "It glows.",
            HELD = "I could crush it with my finger.",
        },
        SPORE_MEDIUM =
        {
            GENERIC = "It glows.",
            HELD = "I could crush it with my finger.",
        },
        SPORE_SMALL =
        {
            GENERIC = "It glows.",
            HELD = "I could crush it with my finger.",
        },
        RABBITHOUSE =
        {
            GENERIC = "That's one freaking huge carrot.",
            BURNT = "Oh, it wasn't an actual carrot.", 
        },
        SLURTLE = "It's like a less fiery version of magcargo.",
        SLURTLE_SHELLPIECES = "Broken, useless crap.",
        SLURTLEHAT = "It might work as armor.",
        SLURTLEHOLE = "Is that where all the fireless magcargo live?",
        SLURTLESLIME = "They keep leaving behind this disgusting gunk.",
        SNURTLE = "That one looks kind of like an omanyte.",
        SPIDER_HIDER = "Filthy coward!",
        SPIDER_SPITTER = "Agh! It spits!",
        SPIDERHOLE = "This place needs to be cleaned.",
        SPIDERHOLE_ROCK = "This place needs to be cleaned.",
        STALAGMITE = "A rock native to caves.",
        STALAGMITE_TALL = "A rock native to caves.",
        TREASURECHEST_TRAP = "Not suspicious at all.",

        TURF_CARPETFLOOR = "Not as soft as I would've expected.",
        TURF_CHECKERFLOOR = "Great, now I can play chess.",
        TURF_DIRT = "A chunk of ground.",
        TURF_FOREST = "A chunk of ground.",
        TURF_GRASS = "A chunk of ground.",
        TURF_MARSH = "A chunk of ground.",
        TURF_ROAD = "Hastily cobbled stones.",
        TURF_ROCKY = "A chunk of ground.",
        TURF_SAVANNA = "A chunk of ground.",
        TURF_WOODFLOOR = "These are floorboards.",

		TURF_CAVE="Yet another ground type.",
		TURF_FUNGUS="Yet another ground type.",
		TURF_SINKHOLE="Yet another ground type.",
		TURF_UNDERROCK="Yet another ground type.",
		TURF_MUD="Yet another ground type.",

		TURF_DECIDUOUS = "Yet another ground type.",
		TURF_SANDY = "Yet another ground type.",
		TURF_BADLANDS = "Yet another ground type.",
		TURF_DESERTDIRT = "A chunk of ground.",
		TURF_FUNGUS_GREEN = "A chunk of ground.",
		TURF_FUNGUS_RED = "A chunk of ground.",
		TURF_DRAGONFLY = "Do you want proof that it's fireproof?",

		POWCAKE = "It's completely inedible.",
        CAVE_ENTRANCE = "It looks like it's blocking something.",
        CAVE_ENTRANCE_RUINS = "It looks like it's blocking something.",
       
       	CAVE_ENTRANCE_OPEN = 
        {
            GENERIC = "I can't go down there apparently.",
            OPEN = "Looks like there are caves.",
            FULL = "I can't go down there right now.",
        },
        CAVE_EXIT = 
        {
            GENERIC = "Am I really stuck down here?!",
            OPEN = "I'd like to leave now.",
            FULL = "Let me out!", 
        },

		MAXWELLPHONOGRAPH = "That song is getting really freaking annoying.", 
		BOOMERANG = "Bonemarang.",
		PIGGUARD = "It really doesn't look friendly.",
		ABIGAIL = "Weakling.",
		ADVENTURE_PORTAL = "I'm not sure I want to fall for that a second time.",
		AMULET = "It's some kind of reviver.",
		ANIMAL_TRACK = "I never did memorize what Pokemon leaves what track.", 
		ARMORGRASS = "It itches like mad.",
		ARMORMARBLE = "I can barely lift it.",
		ARMORWOOD = "I'm still gonna wear something underneath it.",
		ARMOR_SANITY = "It's bringing back dark thoughts from me...",
		ASH =
		{
			GENERIC = "Is it...? No, it isn't.",
			REMAINS_GLOMMERFLOWER = "The flower was consumed by fire in the teleportation!",
			REMAINS_EYE_BONE = "The eyebone was consumed by fire in the teleportation!",
			REMAINS_THINGIE = "There's a perfectly scientific explanation for that.",
		},
		AXE = "Time to chop the skulls of my enemies.",
		BABYBEEFALO = 
		{
			GENERIC = "It's a baby...something.",
		    SLEEPING = "I wonder when it will evolve.",
        }, 
        BUNDLE = "My stuff's in it.", 
        BUNDLEWRAP = "It's not bubble wrap. Damn it.",
		BACKPACK = "Why the need to carry so much useless crap?",
		BACONEGGS = "A filling meal.",
		BANDAGE = "This is going to be important later.",
		BASALT = "There's no way I can break it.",
		BEARDHAIR = "I'm kind of mad I can't seem to grow one.",
		BEARGER = "That is one big bad bear-thing.",
		BEARGERVEST = "It's really warm.",
		ICEPACK = "This should keep stuff cool...somehow.",
		BEARGER_FUR = "It's thick and matted.",
		BEDROLL_STRAW = "It's super itchy inside.",
		BEEQUEEN = "That's one angry Vespiqueen!", 
		BEEQUEENHIVE = 
		{
			GENERIC = "It's super sticky.",
			GROWING = "Was that there before?",
		},
        BEEQUEENHIVEGROWN = "That's a huge hive...",
        BEEGUARD = "That's not a Combee....is it?",
        HIVEHAT = "This brings back bad memories.",
        MINISIGN =
        {
            GENERIC = "Someone drew on it.",
            UNDRAWN = "I'm not much for drawing.",
        },
        MINISIGN_ITEM = "I can place it and draw on it.",
		BEE =
		{
			GENERIC = "Scram, it's the BUZZ!",
			HELD = "Ow! It stung me!",
		},
		BEEBOX = 
		{
			READY = "It's full of honey.",
			FULLHONEY = "It's full of honey.",
			GENERIC = "Beedrill box.",
			NOHONEY = "It's empty.",
			SOMEHONEY = "There's a bit of honey in it.",
			BURNT = "Damn fire types.",
		},
		MUSHROOM_FARM =
		{
			STUFFED = "It's full of mushrooms.",
			LOTS = "That's a lot of mushrooms.",
			SOME = "They'll probably grow.",
			EMPTY = "There's nothing in it.",
			ROTTEN = "The log is dead.",
			BURNT = "Well it's useless now.",
			SNOWCOVERED = "It's too cold for a plant to grow.",
		},
		BEEFALO = 
		{
			FOLLOWER = "It's following me.",
			GENERIC = "It's a...something? I don't know what it is.",
			NAKED = "Haha, serves it right.",
			SLEEPING = "I'd rather not wake it up.",
            --Domesticated states:
            DOMESTICATED = "You obey me now.",
            ORNERY = "Hey! Knock it off!",
            RIDER = "That's right, do what I say.",
            PUDGY = "I need to stop feeding it.",
		},

		BEEFALOHAT = "It smells as bad as they do.",
		BEEFALOWOOL = "Phew! It stinks.",
		BEEHAT = "This should protect me from those bug types.",
        BEESWAX = "I'd better keep it cool or it could melt away.",
		BEEHIVE = "It's full of nasty stingers.",
		BEEMINE = "This seems really dangerous.",
		BEEMINE_MAXWELL = "This seems really dangerous.",
		BERRIES = "They're edible.",
		BERRIES_COOKED = "Great, now they'll rot faster.",
        BERRIES_JUICY = "They taste better than the normal ones.",
        BERRIES_JUICY_COOKED = "Better eat them before they spoil.",
		BERRYBUSH = 
		{
			BARREN = "It needs fertilizer.",
			WITHERED = "It needs water.",
			GENERIC = "There's food.",
			PICKED = "More will grow.",
			DISEASED = "It's useless now.",
			DISEASING = "I think it's getting sick.",
			BURNING = "It's very much on fire.",
		},
		BERRYBUSH_JUICY =
		{
			BARREN = "It needs fertilizer.",
			WITHERED = "It needs water.",
			GENERIC = "There's food.",
			PICKED = "More will grow.",
			DISEASED = "It's useless now.",
			DISEASING = "I think it's getting sick.",
			BURNING = "It's very much on fire.",
		},
		BIGFOOT = "That is one biiig foot.",
		BIRDCAGE =
		{
			GENERIC = "Now I can exact my revenge.",
			OCCUPIED = "Revenge.",
			SLEEPING = "Pitiful.",
			HUNGRY = "Pitiful.",
			STARVING = "Serves you right.",
			DEAD = "Well, it's dead.",
			SKELETON = "It's definitely dead.",
		},
		BIRDTRAP = "Now I can exact my revenge.",
		CAVE_BANANA_BURNT = "Not my fault!",
		BIRD_EGG = "It's an egg.",
		BIRD_EGG_COOKED = "It's better to eat now.",
		BISHOP = "I should use fire against it!",
		BLOWDART_FIRE = "Great for lighting up my enemies.",
		BLOWDART_SLEEP = "If only the sleep was perminant.",
		BLOWDART_PIPE = "Who wants some?",
		BLOWDART_YELLOW = "It's making the hairs on my head stand on end.",
		BLUEAMULET = "It's icey to the touch.",
		BLUEGEM = "It's really cold. Kind of hurts to hold it.",
		BLUEPRINT = 
		{ 
            COMMON = "This should be useful.",
            RARE = "Now I can build something no one else can.",
        },
        SKETCH = "I need somewhere to use this.",
		--BELL_BLUEPRINT = "There's SCIENCE afoot!",
		BLUE_CAP = "It's all gooey.",
		BLUE_CAP_COOKED = "Still kind of mushy.",
		BLUE_MUSHROOM =
		{
			GENERIC = "It's a mushroom.",
			INGROUND = "There's a mushroom under there.",
			PICKED = "It will regrow.",
		},
		BOARDS = "Flat planks.",
		BONESHARD = "Shattered bones.",
		BONESTEW = "It smells good. It's making me hungry.",
		BUGNET = "For catching bug types.",
		BUSHHAT = "Great, now I can look like a plant.",
		BUTTER = "Did this come from a Butterfree?",
		BUTTERFLY =
		{
			GENERIC = "That looks more like a Beautifly than a Butterfree.",
			HELD = "I could squish it so easily.",
		},
		BUTTERFLYMUFFIN = "I should give it to Leaf.",
		BUTTERFLYWINGS = "Supposedly these are healthy to eat.",
		BUZZARD = "What do you want?",

		SHADOWDIGGER = "Great. Now there's more of him.",

		CACTUS =  
		{
			GENERIC = "Sometimes Cacturn disguise themselves as these.",
			PICKED = "Ok, this one was a regular plant.",
		},
		CACTUS_MEAT_COOKED = "It should be safe to eat now.",
		CACTUS_MEAT = "I should cook it to get the spines off.",
		CACTUS_FLOWER = "These taste really good.",

		COLDFIRE =
		{
			EMBERS = "It's about to go out.",
			GENERIC = "This will keep me cool.",
			HIGH = "Perfect.",
			LOW = "I should put some fuel on it.",
			NORMAL = "This will keep me cool.",
			OUT = "It went out.",
		},
		CAMPFIRE =
		{
			EMBERS = "It's about to go out.",
			GENERIC = "This will keep me warm.",
			HIGH = "Perfect.",
			LOW = "I should put some fuel on it.",
			NORMAL = "This will keep me warm.",
			OUT = "It went out.",
		}, 
		CANE = "I'll never be weak enough to need one of these.",
		CATCOON = "I don't like it.",
		CATCOONDEN = 
		{
			GENERIC = "Looks like something lives there.",
			EMPTY = "Something used to live there.",
		},
		CATCOONHAT = "It's warm and soft.",
		COONTAIL = "It's pretty soft.",
		CARROT = "I should wash it off before I eat it.",
		CARROT_COOKED = "It's kind of mushy.",
		CARROT_PLANTED = "It's a carrot.",
		CARROT_SEEDS = "It's a carrot seed.",
		CARTOGRAPHYDESK =
		{
			GENERIC = "I can make a map with that.",
			BURNING = "Well, crap.",
			BURNT = "It's useless to me now.",
		},
		WATERMELON_SEEDS = "It's a melon seed.",
		CAVE_FERN = "It's a fern.",
		CHARCOAL = "Burnt wood.",
        CHESSPIECE_PAWN = "I can relate.",
        CHESSPIECE_ROOK =
        {
            GENERIC = "It's a stone rook.",
            STRUGGLE = "The chess pieces are moving themselves!",
        },
        CHESSPIECE_KNIGHT =
        {
            GENERIC = "It's a stone knight.",
            STRUGGLE = "The chess pieces are moving themselves!",
        },
        CHESSPIECE_BISHOP =
        {
            GENERIC = "It's a stone bishop.",
            STRUGGLE = "The chess pieces are moving themselves!",
        },
        CHESSPIECE_MUSE = "She doesn't even have a head.",
        CHESSPIECE_FORMAL = "It looks stupid.",
        CHESSPIECE_HORNUCOPIA = "Looking at it makes me hungry.",
        CHESSPIECE_PIPE = "Why are bubbles coming out of the pipe?",
        CHESSJUNK1 = "It's broken and depressing, just like my childhood.",
        CHESSJUNK2 = "It's broken and depressing, just like my childhood.",
        CHESSJUNK3 = "It's broken and depressing, just like my childhood.",
		CHESTER = "WHAT is THAT?",
		CHESTER_EYEBONE =
		{
			GENERIC = "It keeps looking at me.",
			WAITING = "Finally, it stopped.",
		},
		COOKEDMANDRAKE = "Serves it right.",
		COOKEDMEAT = "Now it's safer to eat it.",
		COOKEDMONSTERMEAT = "It still seems like a bad idea to eat it.",
		COOKEDSMALLMEAT = "Hopefully I won't get worms now.",
		COOKPOT =
		{
			COOKING_LONG = "I need to wait.",
			COOKING_SHORT = "It'll be done eventually.",
			DONE = "Now I can eat.",
			EMPTY = "I should make a meal.",
			BURNT = "Well, now it's useless.",
		},
		CORN = "I never liked the texture.",
		CORN_COOKED = "It's popped.",
		CORN_SEEDS = "It's a corn seed.",
        CANARY =
		{
			GENERIC = "I hate it.",
			HELD = "I should kill it.",
		}, 
        CANARY_POISONED = "It looks sick.",

		CRITTERLAB = "There's something hiding inside.",
        CRITTER_GLOMLING = "It's some weird, tiny bug type.",
        CRITTER_DRAGONLING = "Some kind of fire flying? Fire bug? Bug flying?",
		CRITTER_LAMB = "It looks pathetic.",
        CRITTER_PUPPY = "Get away from me!",
        CRITTER_KITTEN = "Ugh.",
        CRITTER_PERDLING = "Weakling.",

		CROW =
		{
			GENERIC = "Leaf hates birds.",
			HELD = "I could crush you.",
		},
		CUTGRASS = "Some strands of long grass.",
		CUTREEDS = "Strands of reeds.",
		CUTSTONE = "Blocks of stone.",
		DEADLYFEAST = "Doesn't look suspicious at all.",
		DEER =
		{
			GENERIC = "Does that thing even have eyes?",
			ANTLER = "Huh, it has an antler.",
		},
        DEER_ANTLER = "It fell off the eyeless thing.",
        DEER_GEMMED = "I think it's being controlled.",
		DEERCLOPS = "That does not look gentle!",
		DEERCLOPS_EYEBALL = "Ew, it's all squishy.",
		EYEBRELLAHAT =	"This seems really wrong.",
		DEPLETED_GRASS =
		{
			GENERIC = "It's probably a tuft of grass.",
		},
        GOGGLESHAT = "Pretty much useless.",
        DESERTHAT = "Those will protect me from the sandstorms.",
		DEVTOOL = "It smells of bacon!",
		DEVTOOL_NODEV = "I'm not strong enough to wield it.",
		DIRTPILE = "It's just a pile of dirt.",
		DIVININGROD =
		{
			COLD = "The signal is very faint.",
			GENERIC = "It's some kind of homing device.",
			HOT = "This thing's going crazy!",
			WARM = "I'm headed in the right direction.",
			WARMER = "Must be getting pretty close.",
		},
		DIVININGRODBASE =
		{
			GENERIC = "I wonder what it does.",
			READY = "It looks like it needs a large key.",
			UNLOCKED = "Now the machine can work!",
		},
		DIVININGRODSTART = "That rod looks useful!",
		DRAGONFLY = "Pathetic weakling.",
		ARMORDRAGONFLY = "Made from the scales of a pathetic weakling.",
		DRAGON_SCALES = "The scales of a pathetic weakling.",
		DRAGONFLYCHEST = "Made from the scales of a pathetic weakling.",
		DRAGONFLYFURNACE = 
		{
			HAMMERED = "I don't think it's supposed to look like that.",
			GENERIC = "It's really hot.", --no gems
			NORMAL = "It's as hot as lava!", --one gem
			HIGH = "I feel like I'm melting!", --two gems
		},
        
        HUTCH = "That is one weird looking...uh...water type?",
        HUTCH_FISHBOWL =
        {
            GENERIC = "What's this for?",
            WAITING = "Useless.",
        },
		LAVASPIT = 
		{
			HOT = "It's burning hot!",
			COOL = "Still really warm.",
		},
		LAVA_POND = "Boiling lava.",
		LAVAE = "Egh! It's offspring is after me!",
		LAVAE_COCOON = "Hah, serves it right.",
		LAVAE_PET = 
		{
			STARVING = "It's starving to death.",
			HUNGRY = "Hungry? Suck it up.",
			CONTENT = "What do you want?",
			GENERIC = "What do you want?",
		},
		LAVAE_EGG = 
		{
			GENERIC = "It's a lot warmer than I expected.",
		},
		LAVAE_EGG_CRACKED =
		{
			COLD = "It's going to die from the cold.",
			COMFY = "Looks like it's hatching.",
		},
		LAVAE_TOOTH = "That...thing seems to follow this.",

		DRAGONFRUIT = "Why's it called that? Is it a dragon type Pokemon?",
		DRAGONFRUIT_COOKED = "Why would I eat a dragon type Pokemon though?",
		DRAGONFRUIT_SEEDS = "It's a dragonfruit seed.",
		DRAGONPIE = "I never thought a food could be...well, strong.",
		DRUMSTICK = "I should cook it first.",
		DRUMSTICK_COOKED = "Now I can eat it.",
		DUG_BERRYBUSH = "I can replant it somewhere better.",
		DUG_BERRYBUSH_JUICY = "I can replant it somewhere better.",
		DUG_GRASS = "I can replant it somewhere better.",
		DUG_MARSH_BUSH = "I can replant it somewhere better.",
		DUG_SAPLING = "I can replant it somewhere better.", 
		DURIAN = "It smells like crap.",
		DURIAN_COOKED = "Oh Arceus, now it smells worse.",
		DURIAN_SEEDS = "It's a durian seed.",
		EARMUFFSHAT = "It's not cruel. It's nature.",
		EGGPLANT = "A close relative to the Belue berry.",
		EGGPLANT_COOKED = "Strangely mushy.",
		EGGPLANT_SEEDS = "It's an eggplant seed.",
		
		ENDTABLE = 
		{
			BURNT = "Well, it's even more useless now.",
			GENERIC = "Useless. What's it's point?",
			EMPTY = "An empty vase. What's the point?",
			WILTED = "It's dying. Just like my will to live.",
			FRESHLIGHT = "Ok, maybe not so useless.",
			OLDLIGHT = "It's not going to last much longer.", -- will be wilted soon, light radius will be very small at this point
		},
		DECIDUOUSTREE = 
		{
			BURNING = "What a waste.",
			BURNT = "Dead and burnt.",
			CHOPPED = "It's been chopped down.",
			POISON = "That is one angry grass type!",
			GENERIC = "It's a tree.",
		},
		ACORN = "There's definitely something inside there.",
        ACORN_SAPLING = "It'll be a tree soon!",
		ACORN_COOKED = "Roasted to perfection.",
		BIRCHNUTDRAKE = "A mad little nut.",
		EVERGREEN =
		{
			BURNING = "What a waste.",
			BURNT = "Dead and burnt.",
			CHOPPED = "It's been chopped down.",
			GENERIC = "It's a piney tree.",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "What a waste.",
			BURNT = "Dead and burnt.",
			CHOPPED = "It's been chopped down.",
			GENERIC = "It's a depressing looking tree.",
		},
		TWIGGYTREE = 
		{
			BURNING = "What a waste.",
			BURNT = "Dead and burnt.",
			CHOPPED = "It's been chopped down.",
			GENERIC = "It's a twiggy tree.",	
			DISEASED = "It's diseased.",
		},
		TWIGGY_NUT_SAPLING = "It will grow eventually.",
        TWIGGY_OLD = "It looks wimpy.",
		TWIGGY_NUT = "A tree cone.",
		EYEPLANT = "That looks really disturbing.",
		INSPECTSELF = "I feel like crap, as always.",
		FARMPLOT = 
		{
			GENERIC = "I hate farming.",
			GROWING = "They're going to take a while to grow.",
			NEEDSFERTILIZER = "It needs fertilizer.",
			BURNT = "Well, now it's useless.",
		}, 
		FEATHERHAT = "This looks freaking stupid.",
		FEATHER_CROW = "A jet black feather.",
		FEATHER_ROBIN = "This looks similar, but it isn't the one I'm looking for.",
		FEATHER_ROBIN_WINTER = "I swear I've seen one like this.",
		FEATHER_CANARY = "Did this come from the bird that...? No, it couldn't have.", 
		FEATHERPENCIL = "Was the feather necessary?",
		FEM_PUPPET = "She's trapped.",
		FIREFLIES =
		{
			GENERIC = "Tiny glowing bug types.",
			HELD = "Ugh, I think I squished one.",
		},
		FIREHOUND = "It's not that different from a Houndoom.",
		FIREPIT = 
		{
			EMBERS = "It's about to go out.",
			GENERIC = "This will keep me warm.",
			HIGH = "Perfect.",
			LOW = "I should put some fuel on it.",
			NORMAL = "This will keep me warm.",
			OUT = "It went out, but I can relight it.",
		},
		COLDFIREPIT =
		{
			EMBERS = "It's about to go out.",
			GENERIC = "This will keep me cool.",
			HIGH = "Perfect.",
			LOW = "I should put some fuel on it.",
			NORMAL = "This will keep me cool.",
			OUT = "It went out, but I can relight it.",
		},
		FIRESTAFF = "What is this, magic?",
		FIRESUPPRESSOR = 
		{	
			ON = "It'd better put out any stray fires.",
			OFF = "It should keep out fires when it's turned on.",
			LOWFUEL = "It needs fuel or it's going to stop working.",
		}, 

		FISH = "Some people eat water types raw.",
		FISHINGROD = "Fishing is a waste of time.",
		FISHSTICKS = "They smell weird.",
		FISHTACOS = "These aren't normal tacos.",
		FISH_COOKED = "I'd rather eat it this way.",
		FLINT = "It's a type of rock.",
		FLOWER = 
		{
            GENERIC = "Flowers are pointless.",
            ROSE = "...I want to give it to Leaf.",
        },
        FLOWER_WITHERED = "Dead. Pathetic.",
		FLOWERHAT = "I am NOT wearing that.",
		FLOWER_EVIL = "Flowers are pointless-- did it just hiss at me?!",
		FOLIAGE = "A bunch of random plant materials.",
		FOOTBALLHAT = "Sports are stupid and pointless.",
        FOSSIL_PIECE = "Old bones.",
        FOSSIL_STALKER =
        {
			GENERIC = "The skeleton is missing pieces.",
			FUNNY = "Doesn't look like anything I've ever seen.",
			COMPLETE = "It feels...alive...somehow.",
        },
        STALKER = "It IS alive!",
        STALKER_ATRIUM = "That thing is huge.",
        STALKER_MINION = "Get away from me!",
        THURIBLE = "As weird as it sounds...it smells kind of like Leaf.",
        ATRIUM_OVERGROWTH = "What is all this?",
		FROG = 
		{
			DEAD = "Weakling.",
			GENERIC = "Stupid thing.",
			SLEEPING = "I should kill it.",
		},
		FROGGLEBUNWICH = "Eigh, I don't want to eat this.",
		FROGLEGS = "I swear they're still trying to jump.",
		FROGLEGS_COOKED = "I don't want to eat this.",
		FRUITMEDLEY = "It's food. Isn't that what matters?",
		FURTUFT = "It's a bunch of monochrome fur.", 
		GEARS = "These could be useful if I knew what they were for.",
		GHOST = "You don't scare me.", 
		GOLDENAXE = "Isn't gold supposed to be weaker than stone?",
		GOLDENPICKAXE = "Isn't gold supposed to be weaker than stone?",
		GOLDENPITCHFORK = "I think Ethan lost this.",
		GOLDENSHOVEL = "Isn't gold supposed to be weaker than stone?",
		GOLDNUGGET = "I hate gold.",
		GRASS =
		{
			BARREN = "It needs a fertilizer.",
			WITHERED = "It needs water.",
			BURNING = "Well, there it goes.",
			GENERIC = "It's tall grass.",
			PICKED = "Not so tall anymore.",
			DISEASED = "It's dead as a doornail.",
			DISEASING = "It's getting diseased.",
		},
		GRASSGEKKO = 
		{
			GENERIC = "Some kind of grass type I've never seen before.",	
			DISEASED = "It's dying.",
		},
		GREEN_CAP = "It's a mushroom.",
		GREEN_CAP_COOKED = "I have no intentions of eating this.",
		GREEN_MUSHROOM =
		{
			GENERIC = "It's a mushroom.",
			INGROUND = "There's a mushroom under there.",
			PICKED = "It'll regrow.",
		},
		GUNPOWDER = "Heh, this is going to be fun.",
		HAMBAT = "Kill food with food. Logic.",
		HAMMER = "I've always wanted to take a sledgehammer to Ethan's face...",
		HEALINGSALVE = "This will be good to heal my wounds.",
		HEATROCK =
		{
			FROZEN = "It's so cold it burns.",
			COLD = "It's cold to the touch.",
			GENERIC = "This rock will hold it's temperature better than a normal one.",
			WARM = "It's warm to the touch.",
			HOT = "Ow! Hot, hot, hot!",
		},
		HOME = "Someone lives here.",
		HOMESIGN =
		{
			GENERIC = "It says \"Am I really so easy to read?\"",
            UNWRITTEN = "What's the point of a sign if it doesn't say anything?",
			BURNT = "Well I can't read it now.",
		},
		ARROWSIGN_POST =
		{
			GENERIC = "It says \"Go that way.\"",
            UNWRITTEN = "What's the point of a sign if it doesn't say anything?",
			BURNT = "Well I can't read it now.",
		},
		ARROWSIGN_PANEL =
		{
			GENERIC = "It says \"Go that way.\"",
            UNWRITTEN = "What's the point of a sign if it doesn't say anything?",
			BURNT = "Well I can't read it now.",
		},
		HONEY = "Sticky but healthy. Doesn't taste too bad either.",
		HONEYCOMB = "It's full of honey.",
		HONEYHAM = "Now this is a good meal.",
		HONEYNUGGETS = "This will make for a good dinner.",
		HORN = "Weird, it's hollow.",
		HOUND = "Back off!",
		HOUNDBONE = "That's kind of creepy.",
		HOUNDMOUND = "What's with all the bones, freaks?",
		ICEBOX = "It's a fridge.",
		ICEHAT = "Having a giant icecube on your head is one of the dumbest things I've ever heard of.",
		ICEHOUND = "Alolan Houndoom.",
		INSANITYROCK =  
		{
			ACTIVE = "What is it??",
			INACTIVE = "What is that?",
		},
		JAMMYPRESERVES = "Gooey, but at least it tastes ok.",

		KABOBS = "Why even bother putting them on sticks?",
		KILLERBEE =
		{
			GENERIC = "That's one angry Beedrill lookalike.",
			HELD = "Should I really be keeping it in my pocket?",
		},
		KNIGHT = "What kind of thing is that...thing?",
		KOALEFANT_SUMMER = "I don't get why people care if something's cute or not.",
		KOALEFANT_WINTER = "All that matters is if it's powerful.",
		KRAMPUS = "Hey, thief! ...Wait...",
		KRAMPUS_SACK = "This sure can hold a lot of stuff.",
		LEIF = "That is one big, angry grass type!",
		LEIF_SPARSE = "That is one big, angry grass type!",
		LIGHTER  = "It's a lighter. Willow's, specifically.",
		LIGHTNING_ROD = 
		{
			CHARGED = "It's full of lightning energy.",
			GENERIC = "This will attract any lightning attacks.",
		},
		LIGHTNINGGOAT = 
		{
			GENERIC = "Is that an electric type?",
			CHARGED = "Yep, definitely an electric type.",
		},
		LIGHTNINGGOATHORN = "It's buzzing with static.",
		GOATMILK = "Drinking it makes my hair stand on end.",
		LITTLE_WALRUS = "Hah, what a baby.",
		LIVINGLOG = "Is it alive?",
		LOG =
		{
			BURNING = "Well, that's the end of that.",
			GENERIC = "It's a log. Of wood.",
		},
		LUCY = "Is that thing alive or something?",
		LUREPLANT = "Not going to lure me.",
		LUREPLANTBULB = "That thing spawns the eye plants.",
		MALE_PUPPET = "He's trapped.",

		MANDRAKE_ACTIVE = "Back off!",
		MANDRAKE_PLANTED = "Is that a mandrake?",
		MANDRAKE = "It's an ugly root.",

		MANDRAKESOUP = "It probably tastes annoying too.",
		MANDRAKE_COOKED = "Serves the annoying little thing right.",
		MAPSCROLL = "It's completely blank.",
		MARBLE = "People pay a lot of money for these rocks.",
		MARBLEBEAN = "Rocks don't grow like plants...",
		MARBLEBEAN_SAPLING = "That's not possible.",
        MARBLESHRUB = "How is that thing growing? It's a rock!",
		MARBLEPILLAR = "Pointless architecture.",
		MARBLETREE = "Why bother making it look like a tree?",
		MARSH_BUSH = 
		{
			BURNING = "Now it's twice as dangerous. Great.",
			GENERIC = "Why are sticks so pointy?",
			PICKED = "Why is all of nature out to tear my clothes off?",
		},
		BURNT_MARSH_BUSH = "At least it's not so pointy.",
		MARSH_PLANT = "It's a plant, stupid.",
		MARSH_TREE =
		{
			BURNING = "I'm not going near that!",
			BURNT = "At least it's dead now.",
			CHOPPED = "Good riddance.",
			GENERIC = "Just as I thought. This day couldn't get any worse.",
		},
		MAXWELL = "Another coward who hides behind his minions, just like my father.",
		MAXWELLHEAD = "I want to smash his stupid face.",
		MAXWELLLIGHT = "What is it, magic?",
		MAXWELLLOCK = "Is that a keyhole?",
		MAXWELLTHRONE = "What is he, royalty?",
		MEAT = "If I don't cook it first I could get sick.",
		MEATBALLS = "They taste meaty. What'd you expect?",
		MEATRACK = 
		{
			DONE = "It's done.",
			DRYING = "It'll dry. Eventually.",
			DRYINGINRAIN = "This isn't drying it! This is making it wet!",
			GENERIC = "For drying meat. Simple enough.",
			BURNT = "Well now I can't use it.",
		},
		MEAT_DRIED = "Now it will last longer.",
		MERM = "Some weird, humanoid water type freak.",
		MERMHEAD = 
		{
			GENERIC = "It stinks like death.",
			BURNT = "It stinks like burnt death.",
		},
		MERMHOUSE = 
		{
			GENERIC = "That house looks almost as crappy as the one I hide in sometimes.",
			BURNT = "Well now nothing can live in there.",
		},
		MINERHAT = "I heard my half brother is a miner.",
		MONKEY = "Stop stealing my stuff you stupid Mankey!",
		MONKEYBARREL = "I should burn it.",
		MONSTERLASAGNA = "This might actually be worse than starving.",
		FLOWERSALAD = "Why bother making the food look pretty? It's just going to wind up eaten anyway.",
        ICECREAM = "...I miss eating icecream when...when...ugh, forget about it.",
        WATERMELONICLE = "I hate it. It gives me brainfreeze.", 
        TRAILMIX = "It'll keep me energized.",
        HOTCHILI = "I hate spicey food. Then again I hate everything.",
        GUACAMOLE = "Why'd I need a mole to cook this?",
		MONSTERMEAT = "It smells like rotting flesh.",
		MONSTERMEAT_DRIED = "The smell is even worse now that it's dried.",
		MOOSE = "That is a giant bird!",
		MOOSE_NESTING_GROUND = "It's a nest of some kind.",
		MOOSEEGG = "It might hatch. I should destroy it.",
		MOSSLING = "Stupid fuzzy brats!",
		FEATHERFAN = "I wish I didn't have to wave my arm to use it.",
        MINIFAN = "It's just a stupid pinwheel.",
		GOOSE_FEATHER = "Nothing like the feather we grabbed.",
		STAFF_TORNADO = "Don't these things go on houses?",
		MOSQUITO = 
		{
			GENERIC = "Go suck your own blood!",
			HELD = "I'll squish you.",
		},
		MOSQUITOSACK = "This is really unsanitary.",
		MOUND =
		{
			DUG = "It's empty now.",
			GENERIC = "I've never been a grave robber.",
		}, 
		NIGHTLIGHT = "I'm thinking I'd rather be in the dark.",
		NIGHTMAREFUEL = "It's cold, slippery, and smells like oil.",
		NIGHTSWORD = "It's evil. I can feel it.",
		NITRE = "It's another kind of rock.",
		ONEMANBAND = "I don't know how to play an instrument.",
		OASISLAKE = "Is...is that really there?",
		PANDORASCHEST = "Why make it so fancy? It's still just used to hold things.",
		PANFLUTE = "Leaf can play the flute.",
		PAPYRUS = "I made paper. Woo.",
        WAXPAPER = "This paper is all waxy.",
		PENGUIN = "Reminds me of Piplup.",
		PERD = "Berry thief!",
		PEROGIES = "Eggy, but at least they taste good.",
		PETALS = "What's their use when they're not attatched to the flower?",
		PETALS_EVIL = "These make my hands tingle.",
		PHLEGM = "Eww, gross!",
		PICKAXE = "I think my half brother is a miner.",
		PIGGYBACK = "It's heavy but I can carry more stuff.",
		PIGHEAD = 
		{	
			GENERIC = "Smells like pork.",
			BURNT = "Smells like bacon.",
		},
		PIGHOUSE = 
		{
			FULL = "Come out you flameless Emboar!",
			GENERIC = "The door is locked; I can't get in.",
			LIGHTSOUT = "Oh, come ON!",
			BURNT = "Hah! Serves it right.",
		},
		PIGKING = "Fat lugnut.",
		PIGMAN =
		{
			DEAD = "Well, now he's dead.",
			FOLLOWER = "You going to follow me now?",
			GENERIC = "What are you, a flameless Emboar?",
			GUARD = "What do you want, freak?",
			WEREPIG = "Uh, I'm just gonna leave...",
		}, 
		PIGSKIN = "They smell the same dead as they do alive.",
		PIGTENT = "It stinks in there.",
		PIGTORCH = "They seem really intent on keeping those lit.",
		PINECONE = "It's a tree cone.",
        PINECONE_SAPLING = "It'll grow eventually.",
        LUMPY_SAPLING = "Wait, how'd that get there?",
		PITCHFORK = "Ethan? Did you lose this?",
		PLANTMEAT = "It's some kind of...leafy meat.",
		PLANTMEAT_COOKED = "I'm not sure it's better cooked.",
		PLANT_NORMAL =
		{
			GENERIC = "It's a plant.",
			GROWING = "It takes time to grow.",
			READY = "It's ready to be harvested.",
			WITHERED = "It needed to be watered, you know.",
		},
		POMEGRANATE = "It's a juicy fruit.",
		POMEGRANATE_COOKED = "Now the juice has been cooked out. Why? What was the point of that?",
		POMEGRANATE_SEEDS = "It's a pomegranate seed.",
		POND = "Ponds can be deeper than they look.",
		POOP = "Oh look, I found Ethan.",
		--PORTABLECOOKPOT_ITEM = "Now we're cookin'!",
		FERTILIZER = "Now I don't have to touch the crap to move it.",
		PUMPKIN = "Pumpkinhead, Pumpkinhead...",
		PUMPKINCOOKIE = "...I like cookies...",
		PUMPKIN_COOKED = "Oh.",
		PUMPKIN_LANTERN = "Is that a Pumpkaboo? ...No, it isn't.",
		PUMPKIN_SEEDS = "It's a pumpkin seed.",
		PURPLEAMULET = "Uh, I can hear whispers coming from it.",
		PURPLEGEM = "It's a dark purple gem.",
		RABBIT = 
		{
			GENERIC = "Weakling.",
			HELD = "What, are you hungry?",
		},
		RABBITHOLE = 
		{
			GENERIC = "It's a hole in the ground.",
			SPRING = "The hole got filled in by the rain.",
		},
		RAINOMETER = 
		{	
			GENERIC = "Is it going to rain soon?",
			BURNT = "Well now I won't be able to tell if it's going to rain.",
		},
		RAINCOAT = "At least now I won't get all wet.",
		RAINHAT = "Now I can keep the rain off my head.",
		RATATOUILLE = "I'm not vegan.",
		RAZOR = "I'm not going to shave my hair off.",
		REDGEM = "It's bright and kind of warm.",
		RED_CAP = "All mushy.",
		RED_CAP_COOKED = "Even mushier now that it's cooked.",
		RED_MUSHROOM =
		{
			GENERIC = "It's a mushroom.",
			INGROUND = "There's a mushroom under there.",
			PICKED = "It will regrow eventually.",
		},
		REEDS =
		{
			BURNING = "There they go.",
			GENERIC = "It's a bunch of swamp plants.",
			PICKED = "Stuff regrows. It happens.",
		},
        RELIC =  
        {
            GENERIC = "Ancient furniture.",
            BROKEN = "It's broken and depressing. Just like my childhood.",
        },
        RUINS_RUBBLE = "I might be able to fix it.",
        RUBBLE = "It's just a bunch of rubble.",
		RESEARCHLAB = 
		{	
			GENERIC = "It'll help me do...sciencey things...",
			BURNT = "Well it can't help now.",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "This is more useful than the other one.",
			BURNT = "This is why I can't have nice things.",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "This isn't for science...",
			BURNT = "I'm kind of glad it's burnt.",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "Ok, something really weird is going on.",
			BURNT = "At least it's been destroyed.",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "Who's that freak?",
			BURNT = "Unrecognizable.",
		},		
		RESURRECTIONSTONE = "Some weird sacrificial table.",
		ROBIN = 
		{
			GENERIC = "Get out of here!",
			HELD = "I should choke you.",
		},
		ROBIN_WINTER =
		{
			GENERIC = "Stupid birds!",
			HELD = "I want to strangle it.",
		},
		ROBOT_PUPPET = "It's trapped!",
		ROCK_LIGHT =
		{
			GENERIC = "It's lava, but it's been crusted over.",
			OUT = "It looks really fragile.",
			LOW = "It's crusting over.",
			NORMAL = "This'll keep me warm.",
		},
        CAVEIN_BOULDER =
        {
            GENERIC = "It's in my way.",
            RAISED = "I can't reach it.",
        },
		ROCK = "It's a boulder.",
		PETRIFIED_TREE = "Looks like it's not a tree anymore.",
		ROCK_PETRIFIED_TREE = "Looks like it's not a tree anymore.",
		ROCK_PETRIFIED_TREE_OLD = "Looks like it's not a tree anymore.",
		ROCK_ICE = 
		{
			GENERIC = "It's a giant boulder made of ice.",
			MELTED = "It's a puddle of water.",
		},
		ROCK_ICE_MELTED = "It's a puddle of water.",
		ICE = "Cold and tasteless. Just like my soul.",
		ROCKS = "I want to throw them at people.",
        ROOK = "Is that a machine or a steel type?",
		ROPE = "Great, now I can hang myself if I want to.",
		ROTTENEGG = "Ugh, it smells really bad.",
		ROYAL_JELLY = "It's somewhat firm but still a bit squishy.",
        JELLYBEAN = "I like the black ones.",
        SADDLE_BASIC = "Great, now I can ride something.",
        SADDLE_RACE = "It's lightweight compared to a normal one.",
        SADDLE_WAR = "It should have spikes on it.",
        SADDLEHORN = "I can use it to take a saddle off.",
        SALTLICK = "It's salty. Why do animals like it?",
        BRUSH = "Now Leaf can stop complaining about not being able to brush her hair.",
		SANITYROCK =
		{
			ACTIVE = "What is up with that?",
			INACTIVE = "Uh...Imma go now.",
		},
		SAPLING = 
		{
			BURNING = "There it goes.",
			WITHERED = "It needs water.",
			GENERIC = "It's a pathetic little tree.",
			PICKED = "Weakling.",
			DISEASED = "It's really sick.",
			DISEASING = "It's getting sick.",
		},
   		SCARECROW = 
   		{
			GENERIC = "Why bother with fake people when I hate real ones?",
			BURNING = "I like watching him burn.",
			BURNT = "He's dead now.",
   		},
   		SCULPTINGTABLE= 
   		{
			EMPTY = "I'm not much of a sculpter.",
			BLOCK = "Well, might as well make something out of it.",
			SCULPTURE = "What was the point of that?",
			BURNT = "Well now it's even more useless than before.",
   		},  
        SCULPTURE_KNIGHTHEAD = "It's a sculpture of a head.",
		SCULPTURE_KNIGHTBODY = 
		{
			COVERED = "It's a marble statue.",
			UNCOVERED = "I broke it.",
			FINISHED = "I fixed it.",
			READY = "Why's it shaking like that?",
		},
        SCULPTURE_BISHOPHEAD = "It's a sculpture of a head.",
		SCULPTURE_BISHOPBODY = 
		{
			COVERED = "It's a marble statue.",
			UNCOVERED = "I broke it.",
			FINISHED = "I fixed it.",
			READY = "Why's it shaking like that?",
		},
        SCULPTURE_ROOKNOSE = "It's a sculpture of a...head?",
		SCULPTURE_ROOKBODY = 
		{
			COVERED = "It's a marble statue.",
			UNCOVERED = "I broke it.",
			FINISHED = "I fixed it.",
			READY = "Why's it shaking like that?",
		},
        GARGOYLE_HOUND = "It looks creepy as heck.",
        GARGOYLE_WEREPIG = "For a second I thought it was a real one.",
		SEEDS = "It's a seed.",
		SEEDS_COOKED = "Now they're crunchy.", 
		SEWING_KIT = "I always prick my fingers when I use this.",
		SEWING_TAPE = "I can fix things with this.",
		SHOVEL = "Great, now I can dig holes.",
		SILK = "It doesn't actually come from the spider's butt.",
		SKELETON = "He died. Pathetic.",
		SCORCHED_SKELETON = "Why's it all burnt?",
		SKULLCHEST = "I don't really want to open that.",
		SMALLBIRD =
		{
			GENERIC = "Stupid bird.",
			HUNGRY = "I don't care if it's hungry.",
			STARVING = "Let it starve.",
		}, 
		SMALLMEAT = "I could get sick if I eat it raw.",
		SMALLMEAT_DRIED = "This should last a while.",
		SPAT = "Eugh, that thing looks awful!",
		SPEAR = "For stabbing.",
		SPEAR_WATHGRITHR = "This spear is stronger.",
		WATHGRITHRHAT = "A strong helmet.",
		SPIDER =
		{
			DEAD = "Good. It's dead.",
			GENERIC = "Go off and die please.",
			SLEEPING = "I should crush it while it's sleeping.",
		},
		SPIDERDEN = "There's a whole bunch of nasties in there!",
		SPIDEREGGSACK = "I should burn it.",
		SPIDERGLAND = "It's gross, but it can be used for healing.",
		SPIDERHAT = "Why would I wear this?",
		SPIDERQUEEN = "Holy crap, that's a big one!",
		SPIDER_WARRIOR =
		{
			DEAD = "Good. It's dead.",
			GENERIC = "I need to kill it. I want to kill it.",
			SLEEPING = "I should crush it while it's sleeping.",
		},
		SPOILED_FOOD = "Well I can't eat it now.",
        STAGEHAND =
        {
			AWAKE = "What a freak of nature.",
			HIDING = "Is something under there?",
        },
        STATUE_MARBLE = 
        {
            GENERIC = "It's a statue.",
            TYPE1 = "It's a statue.",
            TYPE2 = "It's a statue.",
        },
		STATUEHARP = "It's a statue.",
		STATUEMAXWELL = "What an arrogant bastard.", 
		STEELWOOL = "So it was part steel type.",
		STINGER = "I swear, if I accidentally prick myself...",
		STRAWHAT = "I don't look good in hats. Not that I care.",
		STUFFEDEGGPLANT = "It's a good meal I guess.",
		--SUNKBOAT = "It's no use out there!",
		SWEATERVEST = "I'm not wearing this. I'm not Bryce.",
		REFLECTIVEVEST = "I prefer long sleeves.",
		HAWAIIANSHIRT = "This doesn't fit my middleschool emo aesthetic!",
		TAFFY = "It's sticky and kind of unhealthy.",
		TALLBIRD = "Not another type of bird!",
		TALLBIRDEGG = "I should destroy it before it hatches.",
		TALLBIRDEGG_COOKED = "At least now it can't try to kill me.",
		TALLBIRDEGG_CRACKED = 
		{
			COLD = "It's freezing. Good.",
			GENERIC = "Great, now it's hatching.",
			HOT = "Huh? Eggs can't sweat...",
			LONG = "Great, now it's hatching.",
			SHORT = "It's going to hatch soon.",
		},
		TALLBIRDNEST =
		{
			GENERIC = "Kill it with fire before it- oh, too late.",
			PICKED = "Kill it with fire before it lays eggs!",
		},
		TEENBIRD =
		{
			GENERIC = "What do you want, jerk?",
			HUNGRY = "I'm not going to feed you.",
			STARVING = "Just starve already!",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "This is looking weird.",
			GENERIC = "Is it...a portal of some kind?",
			LOCKED = "It needs something else.",
			PARTIAL = "Why am I even working on this...",
		},
		TELEPORTATO_BOX = "It's a box...thing.",
		TELEPORTATO_CRANK = "It's a crank...thing.",
		TELEPORTATO_POTATO = "It's a...potato...thing.",
		TELEPORTATO_RING = "It's a ring...thing.",
		TELESTAFF = "Now I can go places when I'm too lazy to walk.",
		TENT = 
		{
			GENERIC = "Sleep is important.",
			BURNT = "...I guess I can sleep without a tent.",
		},
		SIESTAHUT = 
		{
			GENERIC = "In case I want to sleep while there's daylight out.",
			BURNT = "...Well then.",
		},
		TENTACLE = "That thing is a lot bigger than I would've expected!",
		TENTACLESPIKE = "It's slimy but it might make a good weapon.",
		TENTACLESPOTS = "I really hope these aren't what I think they are.",
		TENTACLE_PILLAR = "It's huge!",
        TENTACLE_PILLAR_HOLE = "I really don't want to go in there.",
		TENTACLE_PILLAR_ARM = "It has minions too?!",
		TENTACLE_GARDEN = "Not another one...",
		TOPHAT = "Great, now I can look like a moron.",
		TORCH = "I have a bad feeling about the dark.",
		TRANSISTOR = "It's full of electricity.",
		TRAP = "Now I can catch something.",
		TRAP_TEETH = "Can't wait for someone to step in it.",
		TRAP_TEETH_MAXWELL = "I should probably avoid that.",
		TREASURECHEST = 
		{
			GENERIC = "It'll be useful for storing my stuff.",
			BURNT = "Can we please not burn every little thing?",
		},
		TREASURECHEST_TRAP = "Why's there a wire attached to it?",
		SACRED_CHEST = 
		{
			GENERIC = "It's almost like it...wants something. ...Or something.",
			LOCKED = "What's it doing?",
		},
		TREECLUMP = "I can't get past that.",
		
		TRINKET_1 = "Useless junk.", --Melted Marbles
		TRINKET_2 = "Useless junk.", --Fake Kazoo
		TRINKET_3 = "Useless junk.", --Gord's Knot
		TRINKET_4 = "Useless junk.", --Gnome
		TRINKET_5 = "Useless junk.", --Toy Rocketship
		TRINKET_6 = "Useless junk.", --Frazzled Wires
		TRINKET_7 = "Useless junk.", --Ball and Cup
		TRINKET_8 = "Useless junk.", --Rubber Bung
		TRINKET_9 = "Useless junk.", --Mismatched Buttons
		TRINKET_10 = "Useless junk.", --Dentures
		TRINKET_11 = "Useless junk.", --Lying Robot
		TRINKET_12 = "Useless junk.", --Dessicated Tentacle
		TRINKET_13 = "Useless junk.", --Gnomette
		TRINKET_14 = "Useless junk.", --Leaky Teacup
		TRINKET_15 = "It's a chess piece.", --Pawn
		TRINKET_16 = "It's a chess piece.", --Pawn
		TRINKET_17 = "Useless junk.", --Bent Spork
		TRINKET_18 = "Useless junk.", --Trojan Horse
		TRINKET_19 = "Useless junk.", --Unbalanced Top
		TRINKET_20 = "Useless junk.", --Backscratcher
		TRINKET_21 = "Useless junk.", --Egg Beater
		TRINKET_22 = "Useless junk.", --Frayed Yarn
		TRINKET_23 = "Useless junk.", --Shoehorn
		TRINKET_24 = "Useless junk.", --Lucky Cat Jar
		TRINKET_25 = "Useless junk.", --Air Unfreshener
		TRINKET_26 = "Useless junk.", --Potato Cup
		TRINKET_27 = "Useless junk.", --Coat Hanger
		TRINKET_28 = "It's a chess piece.", --Rook
        TRINKET_29 = "It's a chess piece.", --Rook
        TRINKET_30 = "It's a chess piece.", --Knight
        TRINKET_31 = "It's a chess piece.", --Knight
        TRINKET_32 = "Useless junk.", --Cubic Zirconia Ball
        TRINKET_33 = "Useless junk.", --Spider Ring
        TRINKET_34 = "Useless junk.", --Monkey Paw
        TRINKET_35 = "Useless junk.", --Empty Elixir
        TRINKET_36 = "Useless junk.", --Faux fangs
        TRINKET_37 = "Useless junk.", --Broken Stake

        HALLOWEENCANDY_1 = "Halloween candy.",
        HALLOWEENCANDY_2 = "Halloween candy.",
        HALLOWEENCANDY_3 = "Halloween candy.",
        HALLOWEENCANDY_4 = "Halloween candy.",
        HALLOWEENCANDY_5 = "Halloween candy.",
        HALLOWEENCANDY_6 = "Halloween candy.",
        HALLOWEENCANDY_7 = "Halloween candy.",
        HALLOWEENCANDY_8 = "Halloween candy.",
        HALLOWEENCANDY_9 = "Halloween candy.",
        HALLOWEENCANDY_10 = "Halloween candy.",
        HALLOWEENCANDY_11 = "Halloween candy.",
        CANDYBAG = "Why bother carrying the candy when I can eat it?",

        DRAGONHEADHAT = "This costume is pointless.",
        DRAGONBODYHAT = "This costume is pointless.",
        DRAGONTAILHAT = "This costume is pointless.",
        PERDSHRINE =
        {
            GENERIC = "Why do we have a shrine dedicated to a bird?",
            EMPTY = "Why do we have a shrine dedicated to a bird?",
            BURNT = "It was pointless anyway.",
        },
        REDLANTERN = "It's a lantern, but this one is red. Soooo special.",
        LUCKY_GOLDNUGGET = "What's different from a normal gold nugget?",
        FIRECRACKERS = "Just light these up next to someone while they're asleep.",
        PERDFAN = "Soooo fancy.",
        REDPOUCH = "There's something inside it.",

		BISHOP_CHARGE_HIT = "Hey! Watch it!",
		TRUNKVEST_SUMMER = "It's a vest.",
		TRUNKVEST_WINTER = "This vest is really warm.",
		TRUNK_COOKED = "A nice, healthy meal.",
		TRUNK_SUMMER = "This trunk is really think and short.",
		TRUNK_WINTER = "This trunk is thick and hairy.",
		TUMBLEWEED = "It's a weed. And it tumbles. What else is there to say?",
		TURKEYDINNER = "It's a big dinner.",
		TWIGS = "It's a bunch of twigs.",
		UMBRELLA = "This'll keep the rain off.",
		GRASS_UMBRELLA = "This isn't really going to help with the rain.",
		UNIMPLEMENTED = "This isn't finished. I shouldn't try to use it.",
		WAFFLES = "Breakfast food.",
		WALL_HAY = 
		{	
			GENERIC = "Things will just be able to get around the wall.",
			BURNT = "This is why I can't have nice things.", 
		},
		WALL_HAY_ITEM = "It's a chunk of wall.",
		WALL_STONE = "At least this can't be burnt.",
		WALL_STONE_ITEM = "It's a chunk of wall.",
		WALL_RUINS = "This wall is really strong, but it's still kind of pointless.",
		WALL_RUINS_ITEM = "It's a chunk of wall.",
		WALL_WOOD = 
		{
			GENERIC = "Things will just be able to get around the wall.",
			BURNT = "This is why I can't have nice things.", 
		},
		WALL_WOOD_ITEM = "It's a chunk of wall.", 
		WALL_MOONROCK = "It's made of moon rocks.",
		WALL_MOONROCK_ITEM = "It's a chunk of wall.",
		FENCE = "Fence is even weaker than hay walls.",
        FENCE_ITEM = "It's a piece of fence.",
        FENCE_GATE = "Well, now I can get inside.",
        FENCE_GATE_ITEM = "It's a fence gate.",
		WALRUS = "Your hat is weird, weirdo.",
		WALRUSHAT = "It looks weird.",
		WALRUS_CAMP =
		{
			EMPTY = "This looks like a camping spot.",
			GENERIC = "I want in there. It's probably a lot warmer than out here.",
		},
		WALRUS_TUSK = "I could make a walking cane out of this.",
		WARDROBE = 
		{
			GENERIC = "For storing clothes. And skeletons.",
            BURNING = "I'm not going to use it while it's on fire!",
			BURNT = "Well now everything inside is burnt up.",
		},
		WARG = "That thing looks really dangerous and angry!",
		WASPHIVE = "It's full of angry Beedrills.",
		WATERBALLOON = "Throw it at someone in winter.",
		WATERMELON = "It's a big fruit.",
		WATERMELON_COOKED = "Somehow it's still juicey.",
		WATERMELONHAT = "Why wear a fruit on my head?",
		WAXWELLJOURNAL = "I can't read any of this.",
		WETGOOP = "That doesn't look appitizing.",
        WHIP = "Time to get some things done around here.",
		WINTERHAT = "My hair keeps me warm enough.",
		WINTEROMETER = 
		{
			GENERIC = "How warm is it? Or should I say, how cold?",
			BURNT = "Well now I can't see what the temperature is.",
		},

        WINTER_TREE =
        {
            BURNT = "Well it's gone now.",
            BURNING = "...Oh.",
            CANDECORATE = "Does this mean it's my birthday?",
            YOUNG = "It's going to grow eventually.",
        },
		WINTER_TREESTAND = 
		{
			GENERIC = "I can plant something in it.",
            BURNT = "...Oh.",
		},
        WINTER_ORNAMENT = "Decorating is pointless.",
        WINTER_ORNAMENTLIGHT = "Decorating is pointless.",
        WINTER_ORNAMENTBOSS = "Decorating is pointless.",

        WINTER_FOOD1 = "I like to imagine it's Ethan and bite the head off.", --gingerbread cookie
        WINTER_FOOD2 = "Sugary.", --sugar cookie
        WINTER_FOOD3 = "Sugary.", --candy cane
        WINTER_FOOD4 = "Sugary.", --fruitcake
        WINTER_FOOD5 = "Sugary.", --yule log cake
        WINTER_FOOD6 = "Sugary.", --plum pudding
        WINTER_FOOD7 = "Sugary.", --apple cider
        WINTER_FOOD8 = "Sugary.", --hot cocoa
        WINTER_FOOD9 = "Sugary.", --eggnog

        KLAUS = "What the heck is that?!",
        KLAUS_SACK = "It needs a key.",
		KLAUSSACKKEY = "This looks kind of like a key.", --Left off
		WORMHOLE =
		{
			GENERIC = "What is that thing in the ground?",
			OPEN = "I think it wants me to jump in...I really don't want to though.",
		},
		WORMHOLE_LIMITED = "That thing looks...wrong.",
		ACCOMPLISHMENT_SHRINE = "I want to use it, and I want the world to know that I did.",        
		LIVINGTREE = "Stop staring at me, freak.",
		ICESTAFF = "What is this, magic?",
		REVIVER = "It looks like a heart, but it works like a revive.",
		SHADOWHEART = "There's something wrong with this, but I don't know what it is.",
        ATRIUM_RUBBLE = 
        {
			LINE_1 = "It depicts an old civilization. The people look hungry and scared.",
			LINE_2 = "This tablet is too worn to make out.",
			LINE_3 = "Something dark creeps over the city and its people.",
			LINE_4 = "The people are shedding their skins. They look different underneath.",
			LINE_5 = "It shows a massive, technologically advanced city.",
		},
        ATRIUM_STATUE = "It doesn't seem fully real.",
        ATRIUM_LIGHT = 
        {
			ON = "A truly unsettling light.",
			OFF = "Something must power it.",
		},
        ATRIUM_GATE =
        {
			ON = "Back in working order.",
			OFF = "The essential components are still intact.",
			CHARGING = "It's gaining power.",
			DESTABILIZING = "The gateway is destabilizing.",
			COOLDOWN = "It needs time to recover. Me too.",
        },
        ATRIUM_KEY = "There is power emanating from it.",
		LIFEINJECTOR = "This should heal me up.",
		SKELETON_PLAYER =
		{
			MALE = "%s died pitifully to %s.",
			FEMALE = "%s died pitifully to %s.",
			ROBOT = "%s died pitifully to %s.",
			DEFAULT = "%s died pitifully to %s.",
		},
		HUMANMEAT = "It's food, but it's from a person...",
		HUMANMEAT_COOKED = "I really don't know if I should eat this.",
		HUMANMEAT_DRIED = "Even if I'm desperate, I don't think this is right.",
		ROCK_MOON = "It's a rock from a meteor.",
		MOONROCKNUGGET = "It's a rock from a meteor.",
		MOONROCKCRATER = "I think I can put a gem in it.",

        REDMOONEYE = "It's a beacon so I can find it later.",
        PURPLEMOONEYE = "It's a beacon so I can find it later.",
        GREENMOONEYE = "It's a beacon so I can find it later.",
        ORANGEMOONEYE = "It's a beacon so I can find it later.",
        YELLOWMOONEYE = "It's a beacon so I can find it later.",
        BLUEMOONEYE = "It's a beacon so I can find it later.",
	},
	DESCRIBE_GENERIC = "I don't know what this is.",
	DESCRIBE_TOODARK = "I can't see a damn thing.",
	DESCRIBE_SMOLDERING = "It's about to catch fire.",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "It's pecking it's way down my throat.",
	},
}
