Event	ID	Name			Wwise Object Path	Notes
	10719756	Play_Roc_FS			\Default Work Unit\Play_Roc_FS	
	54013388	Play_QPR_MineHit			\Default Work Unit\Play_QPR_MineHit	
	56388237	Play_Pat_Shoot			\Default Work Unit\Play_Pat_Shoot	
	103105281	Play_Pat_Roll			\Default Work Unit\Play_Pat_Roll	
	169115423	Play_Snk_Jump			\Default Work Unit\Play_Snk_Jump	
	193813347	Play_Bob_AttackYellow_Close			\Default Work Unit\Play_Bob_AttackYellow_Close	
	229248810	Play_Bob_AttackBlue			\Default Work Unit\Play_Bob_AttackBlue	
	267738479	Play_HSH_FS			\Default Work Unit\Play_HSH_FS	
	315936016	Stop_SH_Charge_Shoot			\Default Work Unit\Stop_SH_Charge_Shoot	
	335699054	Play_QPR_MineDrop			\Default Work Unit\Play_QPR_MineDrop	
	374930000	Play_Snk_Special			\Default Work Unit\Play_Snk_Special	
	375487673	Play_Ceci_Jump			\Default Work Unit\Play_Ceci_Jump	
	382457055	Play_QPR_Jetpack_Loop			\Default Work Unit\Play_QPR_Jetpack_Loop	
	385933465	Play_Gl_Hurt			\Default Work Unit\Play_Gl_Hurt	
	386466947	Play_UZ_Attack_2_End			\Default Work Unit\Play_UZ_Attack_2_End	
	396246812	Play_Xand_Cut			\Default Work Unit\Play_Xand_Cut	
	501599656	Play_Snk_Hurt			\Default Work Unit\Play_Snk_Hurt	
	508982467	Stop_Pat_FS			\Default Work Unit\Stop_Pat_FS	
	522259014	Play_Ceci_Float_Loop			\Default Work Unit\Play_Ceci_Float_Loop	
	537604422	Play_Bob_Switch			\Default Work Unit\Play_Bob_Switch	
	541070696	Play_SH_Shoot_Big			\Default Work Unit\Play_SH_Shoot_Big	
	582813818	Play_Gl_Jump			\Default Work Unit\Play_Gl_Jump	
	641923320	Stop_Bob_AttackYellow			\Default Work Unit\Stop_Bob_AttackYellow	
	682081430	Play_Roc_AttaqueJump			\Default Work Unit\Play_Roc_AttaqueJump	
	700526756	Play_SH_Prout			\Default Work Unit\Play_SH_Prout	
	703363905	Stop_QPR_Float_Loop			\Default Work Unit\Stop_QPR_Float_Loop	
	792490269	Play_UZ_Hurt			\Default Work Unit\Play_UZ_Hurt	
	826532322	Play_UZ_Attack_1			\Default Work Unit\Play_UZ_Attack_1	
	848691455	Play_Pat_Reload			\Default Work Unit\Play_Pat_Reload	
	917580253	Play_HSH_Hurt			\Default Work Unit\Play_HSH_Hurt	
	987809091	Play_Xand_Drop			\Default Work Unit\Play_Xand_Drop	
	998958056	Stop_Ceci_Float_Loop			\Default Work Unit\Stop_Ceci_Float_Loop	
	1080945847	Play_SH_Shoot_Small			\Default Work Unit\Play_SH_Shoot_Small	
	1102933023	Stop_Snk_Walk_Loop			\Default Work Unit\Stop_Snk_Walk_Loop	
	1106410853	Stop_Gl_FS			\Default Work Unit\Stop_Gl_FS	
	1157496408	Play_UZ_Attack_2_Start			\Default Work Unit\Play_UZ_Attack_2_Start	
	1201486701	Play_SH_Mine_Hit			\Default Work Unit\Play_SH_Mine_Hit	
	1246990591	Play_Bob_AttackRed			\Default Work Unit\Play_Bob_AttackRed	
	1264646779	Play_Nili_Jump			\Default Work Unit\Play_Nili_Jump	
	1394696398	Play_UZ_Jump			\Default Work Unit\Play_UZ_Jump	
	1478014847	Stop_Xand_FS			\Default Work Unit\Stop_Xand_FS	
	1478209422	Play_HSH_Jump			\Default Work Unit\Play_HSH_Jump	
	1479831119	Play_SH_Shoot_Medium			\Default Work Unit\Play_SH_Shoot_Medium	
	1556763020	Play_Nili_Shoot			\Default Work Unit\Play_Nili_Shoot	
	1655346939	Stop_SH_Float_Loop			\Default Work Unit\Stop_SH_Float_Loop	
	1695247255	Play_HSH_Teleport			\Default Work Unit\Play_HSH_Teleport	
	1826983342	Play_Bob_Dash			\Default Work Unit\Play_Bob_Dash	
	1986692389	Play_Xand_Clone_Explode			\Default Work Unit\Play_Xand_Clone_Explode	
	1999793716	Play_Nili_Hurt			\Default Work Unit\Play_Nili_Hurt	
	2018573777	Play_HSH_Hit			\Default Work Unit\Play_HSH_Hit	
	2055070627	Play_Ceci_AttackOut			\Default Work Unit\Play_Ceci_AttackOut	
	2060924153	Play_Pat_FS			\Default Work Unit\Play_Pat_FS	
	2080898013	Play_Xand_FS			\Default Work Unit\Play_Xand_FS	
	2092185200	Play_Xand_PickUp			\Default Work Unit\Play_Xand_PickUp	
	2101261304	Play_Xand_Jump			\Default Work Unit\Play_Xand_Jump	
	2155463333	Play_SH_Float_Loop			\Default Work Unit\Play_SH_Float_Loop	
	2174382884	Play_Gl_Slime_Explode			\Default Work Unit\Play_Gl_Slime_Explode	
	2201678118	Play_UZ_Attack_3_End			\Default Work Unit\Play_UZ_Attack_3_End	
	2204253359	Play_UZ_FS			\Default Work Unit\Play_UZ_FS	
	2257534888	Play_Ceci_AttackHit			\Default Work Unit\Play_Ceci_AttackHit	
	2261164936	Stop_Nili_FS			\Default Work Unit\Stop_Nili_FS	
	2361806406	Play_QPR_Laser_Loop			\Default Work Unit\Play_QPR_Laser_Loop	
	2371466483	Play_Ceci_DJump			\Default Work Unit\Play_Ceci_DJump	
	2417077678	Play_HSH_Hit_Flesh			\Default Work Unit\Play_HSH_Hit_Flesh	
	2433031199	Play_Xand_Knife			\Default Work Unit\Play_Xand_Knife	
	2528769496	Stop_QPR_Laser_Loop			\Default Work Unit\Stop_QPR_Laser_Loop	
	2605361327	Play_Xand_Hurt			\Default Work Unit\Play_Xand_Hurt	
	2638241145	Stop_UZ_FS			\Default Work Unit\Stop_UZ_FS	
	2690696229	Play_Roc_Jump			\Default Work Unit\Play_Roc_Jump	
	2730318838	Play_QPR_Shutdown			\Default Work Unit\Play_QPR_Shutdown	
	2769190645	Stop_HSH_FS			\Default Work Unit\Stop_HSH_FS	
	2788017850	Play_Bob_AttackYellow			\Default Work Unit\Play_Bob_AttackYellow	
	2866629687	Play_Gl_Special			\Default Work Unit\Play_Gl_Special	
	2902562940	Play_Pat_Jump			\Default Work Unit\Play_Pat_Jump	
	2952761176	Play_SH_Victory			\Default Work Unit\Play_SH_Victory	
	3094605395	Play_QPR_Hurt			\Default Work Unit\Play_QPR_Hurt	
	3140140321	Play_Snk_Walk_Loop			\Default Work Unit\Play_Snk_Walk_Loop	
	3189559195	Play_Ceci_Slap			\Default Work Unit\Play_Ceci_Slap	
	3225573157	Play_Roc_Spike			\Default Work Unit\Play_Roc_Spike	
	3250414970	Play_SH_Charge_Shoot			\Default Work Unit\Play_SH_Charge_Shoot	
	3313191181	Play_UZ_Attack_3_Start			\Default Work Unit\Play_UZ_Attack_3_Start	
	3438083697	Play_Gl_Slime_Bounce			\Default Work Unit\Play_Gl_Slime_Bounce	
	3467744979	Play_Gl_FS			\Default Work Unit\Play_Gl_FS	
	3474781063	Play_Snk_SpecialHit			\Default Work Unit\Play_Snk_SpecialHit	
	3548436465	Play_Char_Death			\Default Work Unit\Play_Char_Death	
	3565898671	Play_QPR_Float_Loop			\Default Work Unit\Play_QPR_Float_Loop	
	3679982193	Play_SH_Hurt			\Default Work Unit\Play_SH_Hurt	
	3684714441	Play_Xand_Shoot			\Default Work Unit\Play_Xand_Shoot	
	3836695794	Play_Snk_Attack_4			\Default Work Unit\Play_Snk_Attack_4	
	3836695796	Play_Snk_Attack_2			\Default Work Unit\Play_Snk_Attack_2	
	3836695797	Play_Snk_Attack_3			\Default Work Unit\Play_Snk_Attack_3	
	3836695799	Play_Snk_Attack_1			\Default Work Unit\Play_Snk_Attack_1	
	3847442079	Play_Xand_Empty			\Default Work Unit\Play_Xand_Empty	
	3948008687	Play_SH_Special			\Default Work Unit\Play_SH_Special	
	3977766667	Play_Roc_AttaqueA			\Default Work Unit\Play_Roc_AttaqueA	
	4020701646	Play_Nili_FS			\Default Work Unit\Play_Nili_FS	
	4043863502	Play_Roc_Shield			\Default Work Unit\Play_Roc_Shield	
	4105062040	Play_Nili_Recharge			\Default Work Unit\Play_Nili_Recharge	
	4109053506	Play_SH_Jump			\Default Work Unit\Play_SH_Jump	
	4131600664	Play_Gl_Spit			\Default Work Unit\Play_Gl_Spit	
	4150345106	Stop_Roc_FS			\Default Work Unit\Stop_Roc_FS	
	4207024292	Play_Ceci_AttackIn			\Default Work Unit\Play_Ceci_AttackIn	
	4231855572	Play_Roc_Block			\Default Work Unit\Play_Roc_Block	
	4283981717	Stop_QPR_Jetpack_Loop			\Default Work Unit\Stop_QPR_Jetpack_Loop	

In Memory Audio	ID	Name	Audio source file		Wwise Object Path	Notes	Data Size
	12734188	UZ_Hurt	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_Hurt_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_Hurt		126614
	42922602	Nili_Shoot	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Nili_Shoot_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Nili\Nili_Shoot		22208
	50242320	Pat_FS_3	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_FS_3_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_FS\Pat_FS_3		8128
	50496928	Gl_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_Jump_11E49D8A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_Jump		10856
	51873137	Nili_FS_2	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Nili_FS_2_A8589BA9.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Nili\Nili_FS\Nili_FS_2		26524
	54202810	Pat_FS_5	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_FS_5_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_FS\Pat_FS_5		7040
	73779977	UZ_FS_1	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_FS_1_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_FS\UZ_FS_1		34714
	76473394	Snk_Special	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Hurt_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Special		207736
	84568587	Xand_Drop	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_Drop_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_Drop		17370
	103775779	Ceci_DJump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Ceci_DJump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Ceci\Ceci_DJump		30784
	105863680	SH_Shoot_Small	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Shoot_Small_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Shoot_Small		39246
	131255928	SH_Victory	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Victory_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Victory		271460
	133821723	Snk_SpecialHit	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_SpecialHit_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_SpecialHit		11054
	135421484	Pat_FS_4	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_FS_4_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_FS\Pat_FS_4		7552
	146149441	Gl_FS_3	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_FS_3_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_FS\Gl_FS_3		44164
	150831454	SH_Hurt	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Hurt_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Hurt		137276
	166149456	Bob_dash	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Bob_dash_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Bob\Bob_dash		16824
	171806571	Nili_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Nili_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Nili\Nili_Jump		15376
	185752834	HSH_FS_4	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_FS_4_BB274DED.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_FS\HSH_FS_4		20552
	188925154	Gl_Hurt	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_Hurt_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_Hurt		18354
	192889525	Snk_Attack_1	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Attack_1_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Attack_1		27200
	195030961	Xand_Clone_Explode	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_Clone_Explode_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_Clone_Explode		48966
	207555075	Ceci_AttackHit	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Ceci_AttackHit_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Ceci\Ceci_AttackHit		58062
	210350021	Xand_FS_4	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_FS_4_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_FS\Xand_FS_4		32382
	227196287	Roc_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Roc_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Roc\Roc_Jump		19018
	233161702	Xand_Hurt	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_Hurt_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_Hurt		40948
	241970441	Xand_PickUp	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_PickUp_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_PickUp		31118
	246402787	Gl_Slime_Bounce	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_Slime_Bounce_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_Slime_Bounce		8896
	246921094	SH_Charge_Shoot	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Charge_Shoot_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Charge_Shoot		145472
	271912810	Roc_Shield	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Roc_Bloc_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Roc\Roc_Shield		25840
	273164862	SH_Special	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Special_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Special\SH_Special		9920
	277513185	Pat_Reload	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_Reload_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_Reload		54336
	279921474	Snk_Hurt	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Special_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Hurt		138804
	302011286	SH_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Jump		17824
	315276415	HSH_Hit_Flesh	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_Hit_Flesh_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_Hit_Flesh		30958
	316025867	UZ_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_Jump		21812
	331796373	Ceci_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Ceci_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Ceci\Ceci_Jump		49216
	341771123	Snk_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Jump		24894
	367413492	HSH_Teleport	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_Teleport_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_Teleport		69162
	395409775	HSH_Hurt	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_Hurt_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_Hurt		153966
	399602995	SH_Prout	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Prout_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Prout		58588
	409774322	SH_Mine_Hit	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\SH_Mine_Hit_775ADCFB.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\SH\SH_Mine_Hit		143154
	409927233	HSH_FS_2	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_FS_2_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_FS\HSH_FS_2		20788
	411177908	Nili_FS_4	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Nili_FS_4_979DC30A.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Nili\Nili_FS\Nili_FS_4		26524
	428509116	Bob_AttackBlue	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Bob_AttackBlue_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Bob\Bob_AttackBlue		24278
	431496569	UZ_Attack_2_Start	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_Attack_2_Start_11126A80.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_Attack_2_Start		22606
	435852940	Ceci_AttackIn	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Ceci_AttackIn_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Ceci\Ceci_AttackIn		22948
	441817130	Xand_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_Jump		22708
	441987068	Pat_Jump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_Jump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_Jump		30674
	447237926	UZ_Attack_2_End	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_Attack_2_End_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_Attack_2_End		46088
	448566184	UZ_FS_3	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_FS_3_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_FS\UZ_FS_3		36222
	464088620	QPR_Jetpack_Loop	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\QPR_Float_Loop_9452F465.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\QPR\QPR_Jetpack_Loop		104688
	466313669	Gl_FS_2	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_FS_2_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_FS\Gl_FS_2		44164
	470860607	Snk_Attack_3	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Attack_3_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Attack_3		28340
	473729802	Xand_Cut	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_Cut_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_Cut		46572
	485354361	UZ_FS_2	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_FS_2_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_FS\UZ_FS_2		34368
	494892546	Roc_AttaqueA	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Roc_AttaqueA_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Roc\Roc_AttaqueA		52566
	512252582	HSH_FS_3	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_FS_3_E43BF6E8.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_FS\HSH_FS_3		20698
	526216136	Gl_Slime_Explode	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_Slime_Explode_20F346CE.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_Slime_Explode		55590
	527774857	Pat_Shoot	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_Shoot_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_Shoot		31232
	534373859	Bob_switch	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Bob_switch_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Bob\Bob_switch		70782
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	544526716	Pat_FS_1	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_FS_1_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_FS\Pat_FS_1		6800
	546734007	HSH_FS_1	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_FS_1_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_FS\HSH_FS_1		22516
	548488910	Char_Death	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Char_Death_D6823C12.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Char_Death		48004
	558852838	Xand_FS_3	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_FS_3_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_FS\Xand_FS_3		29114
	579089029	Bob_Laser_begin	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Bob_Laser_begin_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Bob\Bob_Laser_begin		39866
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	631262547	Roc_FS_2	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Roc_FS_2_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Roc\Roc_FS\Roc_FS_2		5182
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	660815989	QPR_Laser_Loop	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\QPR_Laser_Loop_9452F465.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\QPR\QPR_Laser_Loop		99416
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	700400492	Snk_Attack_4	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Attack_4_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Attack_4		41004
	702767047	UZ_Attack_3_End	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_Attack_3_End_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_Attack_3_End		41888
	709205784	Gl_FS_4	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_FS_4_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_FS\Gl_FS_4		44164
	712596033	Snk_Attack_2	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Attack_2_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Attack_2		30944
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	732044695	Bob_Laser_loop	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Bob_Laser_loop_9452F465.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Bob\Bob_Laser_loop		47276
	752553584	UZ_FS_4	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_FS_4_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_FS\UZ_FS_4		36500
	762416884	Snk_Walk_Loop	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Snk_Walk_Loop_9452F465.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Snk\Snk_Walk_Loop		413760
	769801879	Ceci_Float_loop	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Ceci_Float_loop_9452F465.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Ceci\Ceci_Float_loop		149418
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	802354785	QPR_Hurt	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\QPR_Hurt_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\QPR\QPR_Hurt		66402
	847122197	Pat_Roll	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Pat_Roll_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Pat\Pat_Roll		19136
	858814714	Ceci_Slap	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Ceci_Slap_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Ceci\Ceci_Slap		57398
	864283928	Roc_Block	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Roc_Block_B30D8952.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Roc\Roc_Block		73056
	882076412	Gl_FS_1	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Gl_FS_1_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Gl\Gl_FS\Gl_FS_1		44164
	900044508	HSH_Hit	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\HSH_Hit_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\HSH\HSH_Hit		23590
	914932056	Bob_Laser_end	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Bob_Laser_end_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Bob\Bob_Laser_end		33612
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	929813270	Xand_Shoot	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Xand_Shoot_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Xand\Xand_Shoot		39344
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	966082554	UZ_Attack_3_Start	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\UZ_Attack_3_Start_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\UZ\UZ_Attack_3_Start		27200
	966548920	Roc_AttaqueJump	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Roc_AttaqueJump_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Roc\Roc_AttaqueJump		38910
	978079555	Bob_AttackRed	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\Bob_AttackRed_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\Bob\Bob_AttackRed		26126
	1010953938	QPR_Shutdown	D:\Sonicville 360\_Sound Projects\Domiverse - Haunted Tie\DomiverseSound\.cache\Windows\SFX\QPR_Shutdown_53CEE377.wem		\Actor-Mixer Hierarchy\Default Work Unit\Characters\QPR\QPR_Shutdown		177468
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