new entry "FEAR"
type "StatusData"
data "StatusType" "FEAR"
data "ForGameMaster" "Yes"
data "InitiateCombat" "Yes"
data "DisplayName" "FEAR_DisplayName"
data "DisplayNameRef" "Terrified"
data "Description" "FEAR_Description"
data "DescriptionRef" "|Fear has gripped this character. It cannot be controlled and will automatically try to run away. Cured by Clear-Minded, Enraged.|"
data "Icon" "statIcons_Frightened"
data "FormatColor" "White"
data "StatusEffect" "RS3_FX_GP_Status_Fear_02:Dummy_StatusFX"
data "ImmuneFlag" "FearImmunity"
data "StatsId" "Stats_Fear"
data "StackId" "Stack_Fear"

