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Classes


Class cc.TransitionJumpZoom


Extends cc.TransitionScene.

Defined in: CCTransition.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Zoom out and jump the outgoing scene, and then jump and zoom in the incoming
Method Summary
Method Attributes Method Name and Description
<static>  
cc.TransitionJumpZoom.create(t, scene)
creates a scene transition that zooms then jump across the screen, the same for the incoming scene
 
Custom on enter
Methods borrowed from class cc.TransitionScene:
cleanup, draw, finish, hideOutShowIn, initWithDuration, onExit
Methods borrowed from class cc.Scene:
ctor, init
Methods borrowed from class cc.Node:
addChild, convertToNodeSpace, convertToNodeSpaceAR, convertTouchToNodeSpace, convertTouchToNodeSpaceAR, convertToWorldSpace, convertToWorldSpaceAR, description, getActionByTag, getActionManager, getAnchorPoint, getAnchorPointInPoints, getBoundingBox, getBoundingBoxToWorld, getCamera, getChildByTag, getChildren, getChildrenCount, getContentSize, getGLServerState, getGrid, getOrderOfArrival, getParent, getPosition, getPositionX, getPositionY, getRotation, getScale, getScaleX, getScaleY, getScheduler, getShaderProgram, getSkewX, getSkewY, getTag, getUserData, getUserObject, getVertexZ, getZOrder, ignoreAnchorPointForPosition, isIgnoreAnchorPointForPosition, isRunning, isVisible, nodeToParentTransform, nodeToWorldTransform, numberOfRunningActions, onEnterTransitionDidFinish, onExitTransitionDidStart, parentToNodeTransform, pauseSchedulerAndActions, release, removeAllChildren, removeAllChildrenWithCleanup, removeChild, removeChildByTag, removeFromParent, removeFromParentAndCleanup, reorderChild, resumeSchedulerAndActions, retain, runAction, schedule, scheduleOnce, scheduleUpdate, scheduleUpdateWithPriority, setActionManager, setAnchorPoint, setContentSize, setGLServerState, setGrid, setNodeDirty, setOrderOfArrival, setParent, setPosition, setPositionX, setPositionY, setRotation, setScale, setScaleX, setScaleY, setScheduler, setShaderProgram, setSkewX, setSkewY, setTag, setUserData, setUserObject, setVertexZ, setVisible, setZOrder, sortAllChildren, stopAction, stopActionByTag, stopAllActions, transform, transformAncestors, unschedule, unscheduleAllCallbacks, unscheduleUpdate, update, updateTransform, visit, worldToNodeTransform
Class Detail
cc.TransitionJumpZoom()
Zoom out and jump the outgoing scene, and then jump and zoom in the incoming
Method Detail
<static> {cc.TransitionJumpZoom} cc.TransitionJumpZoom.create(t, scene)
creates a scene transition that zooms then jump across the screen, the same for the incoming scene
Parameters:
{Number} t
time in seconds
{cc.Scene} scene
Returns:
{cc.TransitionJumpZoom}

onEnter()
Custom on enter

Documentation generated by JsDoc Toolkit 2.4.0 on Wed Jan 09 2013 07:51:54 GMT-0800 (PST)