1 /**************************************************************************** 2 Copyright (c) 2010-2012 cocos2d-x.org 3 Copyright (c) 2008-2010 Ricardo Quesada 4 Copyright (c) 2011 Zynga Inc. 5 6 http://www.cocos2d-x.org 7 8 Permission is hereby granted, free of charge, to any person obtaining a copy 9 of this software and associated documentation files (the "Software"), to deal 10 in the Software without restriction, including without limitation the rights 11 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 12 copies of the Software, and to permit persons to whom the Software is 13 furnished to do so, subject to the following conditions: 14 15 The above copyright notice and this permission notice shall be included in 16 all copies or substantial portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 21 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 22 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 23 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 24 THE SOFTWARE. 25 ****************************************************************************/ 26 27 /** 28 * cc.TMXObjectGroup represents the TMX object group. 29 * @class 30 * @extends cc.Class 31 */ 32 cc.TMXObjectGroup = cc.Class.extend(/** @lends cc.TMXObjectGroup# */{ 33 //name of the group 34 _groupName:"", 35 _positionOffset:cc.PointZero(), 36 _properties:null, 37 _objects:null, 38 39 /** 40 * Constructor 41 */ 42 ctor:function () { 43 this._properties = []; 44 this._objects = []; 45 }, 46 47 /** 48 * Offset position of child objects 49 * @return {cc.Point} 50 */ 51 getPositionOffset:function () { 52 return this._positionOffset; 53 }, 54 55 /** 56 * @param {cc.Point} Var 57 */ 58 setPositionOffset:function (Var) { 59 this._positionOffset = Var; 60 }, 61 62 /** 63 * List of properties stored in a dictionary 64 * @return {Array} 65 */ 66 getProperties:function () { 67 return this._properties; 68 }, 69 70 /** 71 * @param {object} Var 72 */ 73 setProperties:function (Var) { 74 this._properties.push(Var); 75 }, 76 77 /** 78 * @return {String} 79 */ 80 getGroupName:function () { 81 return this._groupName.toString(); 82 }, 83 84 /** 85 * @param {String} groupName 86 */ 87 setGroupName:function (groupName) { 88 this._groupName = groupName; 89 }, 90 91 /** 92 * Return the value for the specific property name 93 * @param {String} propertyName 94 * @return {object} 95 */ 96 propertyNamed:function (propertyName) { 97 return this._properties[propertyName]; 98 }, 99 100 /** 101 * <p>Return the dictionary for the specific object name. <br /> 102 * It will return the 1st object found on the array for the given name.</p> 103 * @param {String} objectName 104 * @return {object|Null} 105 */ 106 objectNamed:function (objectName) { 107 if (this._objects && this._objects.length > 0) { 108 for (var i = 0, len = this._objects.length; i < len; i++) { 109 var name = this._objects[i]["name"]; 110 if (name && name == objectName) { 111 return this._objects[i]; 112 } 113 } 114 } 115 // object not found 116 return null; 117 }, 118 119 /** 120 * @return {Array} 121 */ 122 getObjects:function () { 123 return this._objects; 124 }, 125 126 /** 127 * @param {object} objects 128 */ 129 setObjects:function (objects) { 130 this._objects.push(objects); 131 } 132 }); 133