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Classes


Class cc.Scene


Extends cc.Node.

Defined in: CCScene.js.

Class Summary
Constructor Attributes Constructor Name and Description
 

cc.Scene is a subclass of cc.Node that is used only as an abstract concept.

Method Summary
Method Attributes Method Name and Description
<static>  
cc.Scene.create()
creates a scene
 
ctor()
Constructor
 
init()
Initialize
Methods borrowed from class cc.Node:
addChild, cleanup, convertToNodeSpace, convertToNodeSpaceAR, convertTouchToNodeSpace, convertTouchToNodeSpaceAR, convertToWorldSpace, convertToWorldSpaceAR, description, draw, getActionByTag, getActionManager, getAnchorPoint, getAnchorPointInPoints, getBoundingBox, getBoundingBoxToWorld, getCamera, getChildByTag, getChildren, getChildrenCount, getContentSize, getGLServerState, getGrid, getOrderOfArrival, getParent, getPosition, getPositionX, getPositionY, getRotation, getScale, getScaleX, getScaleY, getScheduler, getShaderProgram, getSkewX, getSkewY, getTag, getUserData, getUserObject, getVertexZ, getZOrder, ignoreAnchorPointForPosition, isIgnoreAnchorPointForPosition, isRunning, isVisible, nodeToParentTransform, nodeToWorldTransform, numberOfRunningActions, onEnter, onEnterTransitionDidFinish, onExit, onExitTransitionDidStart, parentToNodeTransform, pauseSchedulerAndActions, release, removeAllChildren, removeAllChildrenWithCleanup, removeChild, removeChildByTag, removeFromParent, removeFromParentAndCleanup, reorderChild, resumeSchedulerAndActions, retain, runAction, schedule, scheduleOnce, scheduleUpdate, scheduleUpdateWithPriority, setActionManager, setAnchorPoint, setContentSize, setGLServerState, setGrid, setNodeDirty, setOrderOfArrival, setParent, setPosition, setPositionX, setPositionY, setRotation, setScale, setScaleX, setScaleY, setScheduler, setShaderProgram, setSkewX, setSkewY, setTag, setUserData, setUserObject, setVertexZ, setVisible, setZOrder, sortAllChildren, stopAction, stopActionByTag, stopAllActions, transform, transformAncestors, unschedule, unscheduleAllCallbacks, unscheduleUpdate, update, updateTransform, visit, worldToNodeTransform
Class Detail
cc.Scene()

cc.Scene is a subclass of cc.Node that is used only as an abstract concept.

cc.Scene an cc.Node are almost identical with the difference that cc.Scene has it's anchor point (by default) at the center of the screen.

For the moment cc.Scene has no other logic than that, but in future releases it might have additional logic.

It is a good practice to use and cc.Scene as the parent of all your nodes.

Method Detail
<static> {cc.Scene} cc.Scene.create()
creates a scene
// Example
var aScene = cc.Scene.create();
//OR
var aScene = new cc.Scene();
Returns:
{cc.Scene}

ctor()
Constructor

{Boolean} init()
Initialize
Returns:
{Boolean}

Documentation generated by JsDoc Toolkit 2.4.0 on Wed Jan 09 2013 07:51:53 GMT-0800 (PST)