1 /**************************************************************************** 2 Copyright (c) 2010-2012 cocos2d-x.org 3 Copyright (C) 2010 Lam Pham 4 5 http://www.cocos2d-x.org 6 7 Permission is hereby granted, free of charge, to any person obtaining a copy 8 of this software and associated documentation files (the "Software"), to deal 9 in the Software without restriction, including without limitation the rights 10 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 11 copies of the Software, and to permit persons to whom the Software is 12 furnished to do so, subject to the following conditions: 13 14 The above copyright notice and this permission notice shall be included in 15 all copies or substantial portions of the Software. 16 17 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 23 THE SOFTWARE. 24 ****************************************************************************/ 25 26 /** 27 * Progress to percentage 28 * @class 29 * @extends cc.ActionInterval 30 */ 31 cc.ProgressTo = cc.ActionInterval.extend(/** @lends cc.ProgressTo# */{ 32 _to:0, 33 _from:0, 34 35 /** Initializes with a duration and a percent 36 * @param {Number} duration duration in seconds 37 * @param {Number} percent 38 * @return {Boolean} 39 */ 40 initWithDuration:function (duration, percent) { 41 if (this._super(duration)) { 42 this._to = percent; 43 return true; 44 } 45 return false; 46 }, 47 48 /** 49 * @deprecated It is not needed anymore. 50 * @param zone 51 */ 52 copyWithZone:function (zone) { 53 var newZone = null; 54 var copy = null; 55 if (zone && zone._copyObject) { 56 //in case of being called at sub class 57 copy = zone._copyObject; 58 } else { 59 copy = new cc.ProgressTo(); 60 zone = newZone = new cc.Zone(copy); 61 } 62 63 this._super(zone); 64 65 copy.initWithDuration(this._duration, this._to); 66 67 return copy; 68 }, 69 70 /** 71 * @param {cc.Node} target 72 */ 73 startWithTarget:function (target) { 74 this._super(target); 75 this._from = target.getPercentage(); 76 77 // XXX: Is this correct ? 78 // Adding it to support CCRepeat 79 if (this._from == 100) { 80 this._from = 0; 81 } 82 }, 83 84 /** 85 * @param {Number} time time in seconds 86 */ 87 update:function (time) { 88 if (this._target instanceof cc.ProgressTimer) { 89 this._target.setPercentage(this._from + (this._to - this._from) * time); 90 } 91 } 92 }); 93 94 /** Creates and initializes with a duration and a percent 95 * @param {Number} duration duration in seconds 96 * @param {Number} percent 97 * @return {cc.ProgressTo} 98 * @example 99 * // example 100 * var to = cc.ProgressTo.create(2, 100); 101 * 102 */ 103 cc.ProgressTo.create = function (duration, percent) { 104 var progressTo = new cc.ProgressTo(); 105 progressTo.initWithDuration(duration, percent); 106 107 return progressTo; 108 }; 109 110 /** 111 * Progress from a percentage to another percentage 112 * @class 113 * @extends cc.ActionInterval 114 */ 115 cc.ProgressFromTo = cc.ActionInterval.extend(/** @lends cc.ProgressFromTo# */{ 116 _to:0, 117 _from:0, 118 /** Initializes the action with a duration, a "from" percentage and a "to" percentage 119 * @param {Number} duration duration in seconds 120 * @param {Number} fromPercentage 121 * @param {Number} toPercentage 122 * @return {Boolean} 123 */ 124 initWithDuration:function (duration, fromPercentage, toPercentage) { 125 if (this._super(duration)) { 126 this._to = toPercentage; 127 this._from = fromPercentage; 128 return true; 129 } 130 return false; 131 }, 132 133 /** 134 * @deprecated It is not needed anymore. 135 * @param zone 136 */ 137 copyWithZone:function (zone) { 138 var newZone = null; 139 var copy = null; 140 if (zone && zone._copyObject) { 141 //in case of being called at sub class 142 copy = zone._copyObject; 143 } else { 144 copy = new cc.ProgressFromTo(); 145 zone = newZone = new cc.Zone(copy); 146 } 147 148 this._super(zone); 149 copy.initWithDuration(this._duration, this._from, this._to); 150 return copy; 151 }, 152 153 /** 154 * @return {cc.ActionInterval} 155 */ 156 reverse:function () { 157 return cc.ProgressFromTo.create(this._duration, this._to, this._from); 158 }, 159 160 /** 161 * @param {cc.Node} target 162 */ 163 startWithTarget:function (target) { 164 this._super(target); 165 }, 166 167 /** 168 * @param {Number} time time in seconds 169 */ 170 update:function (time) { 171 if (this._target instanceof cc.ProgressTimer) { 172 this._target.setPercentage(this._from + (this._to - this._from) * time); 173 } 174 } 175 }); 176 177 /** Creates and initializes the action with a duration, a "from" percentage and a "to" percentage 178 * @param {Number} duration duration in seconds 179 * @param {Number} fromPercentage 180 * @param {Number} toPercentage 181 * @return {cc.ProgressFromTo} 182 * @example 183 * // example 184 * var fromTO = cc.ProgressFromTo.create(2, 100.0, 0.0); 185 */ 186 cc.ProgressFromTo.create = function (duration, fromPercentage, toPercentage) { 187 var progressFromTo = new cc.ProgressFromTo(); 188 progressFromTo.initWithDuration(duration, fromPercentage, toPercentage); 189 return progressFromTo; 190 }; 191