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Classes


Class cc.TransitionMoveInL


Extends cc.TransitionScene.

Defined in: CCTransition.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Move in from to the left the incoming scene.
Method Summary
Method Attributes Method Name and Description
 
returns the action that will be performed
<static>  
cc.TransitionMoveInL.create(t, scene)
creates an action that Move in from to the left the incoming scene.
 
creates an ease action from action
 
initializes the scenes
 
Custom on enter
Methods borrowed from class cc.TransitionScene:
cleanup, draw, finish, hideOutShowIn, initWithDuration, onExit
Methods borrowed from class cc.Scene:
ctor, init
Methods borrowed from class cc.Node:
addChild, convertToNodeSpace, convertToNodeSpaceAR, convertTouchToNodeSpace, convertTouchToNodeSpaceAR, convertToWorldSpace, convertToWorldSpaceAR, description, getActionByTag, getActionManager, getAnchorPoint, getAnchorPointInPoints, getBoundingBox, getBoundingBoxToWorld, getCamera, getChildByTag, getChildren, getChildrenCount, getContentSize, getGLServerState, getGrid, getOrderOfArrival, getParent, getPosition, getPositionX, getPositionY, getRotation, getScale, getScaleX, getScaleY, getScheduler, getShaderProgram, getSkewX, getSkewY, getTag, getUserData, getUserObject, getVertexZ, getZOrder, ignoreAnchorPointForPosition, isIgnoreAnchorPointForPosition, isRunning, isVisible, nodeToParentTransform, nodeToWorldTransform, numberOfRunningActions, onEnterTransitionDidFinish, onExitTransitionDidStart, parentToNodeTransform, pauseSchedulerAndActions, release, removeAllChildren, removeAllChildrenWithCleanup, removeChild, removeChildByTag, removeFromParent, removeFromParentAndCleanup, reorderChild, resumeSchedulerAndActions, retain, runAction, schedule, scheduleOnce, scheduleUpdate, scheduleUpdateWithPriority, setActionManager, setAnchorPoint, setContentSize, setGLServerState, setGrid, setNodeDirty, setOrderOfArrival, setParent, setPosition, setPositionX, setPositionY, setRotation, setScale, setScaleX, setScaleY, setScheduler, setShaderProgram, setSkewX, setSkewY, setTag, setUserData, setUserObject, setVertexZ, setVisible, setZOrder, sortAllChildren, stopAction, stopActionByTag, stopAllActions, transform, transformAncestors, unschedule, unscheduleAllCallbacks, unscheduleUpdate, update, updateTransform, visit, worldToNodeTransform
Class Detail
cc.TransitionMoveInL()
Move in from to the left the incoming scene.
Method Detail
action()
returns the action that will be performed

<static> {cc.TransitionMoveInL} cc.TransitionMoveInL.create(t, scene)
creates an action that Move in from to the left the incoming scene.
// Example
var MoveInLeft = cc.TransitionMoveInL.create(1, nextScene)
Parameters:
{Number} t
time in seconds
{cc.Scene} scene
Returns:
{cc.TransitionMoveInL}

{cc.EaseOut} easeActionWithAction(action)
creates an ease action from action
Parameters:
{cc.ActionInterval} action
Returns:
{cc.EaseOut}

initScenes()
initializes the scenes

onEnter()
Custom on enter

Documentation generated by JsDoc Toolkit 2.4.0 on Wed Jan 09 2013 07:51:54 GMT-0800 (PST)