; generated by SpriteEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\..\..\

SPRITE {
  NAME="gp_thorns_anim"
  LOOPING=FALSE
  CONTINUOUS=FALSE
  PRECISE=TRUE
  FRAME {
    DELAY = 200
    KEYFRAME=FALSE
    IMAGE = "scenes\ch5\ch5_guarded_passage\sprites\glo_gloson_thorns_1.png"
  }

  FRAME {
    DELAY = 200
    KEYFRAME=FALSE
    IMAGE = "scenes\ch5\ch5_guarded_passage\sprites\glo_gloson_thorns_2.png"
  }

  FRAME {
    DELAY = 200
    KEYFRAME=FALSE
    IMAGE = "scenes\ch5\ch5_guarded_passage\sprites\glo_gloson_thorns_3.png"
  }

  FRAME {
    DELAY = 200
    KEYFRAME=FALSE
    IMAGE = "scenes\ch5\ch5_guarded_passage\sprites\glo_gloson_thorns_4.png"
  }

  FRAME {
    DELAY = 200
    KEYFRAME=FALSE
    IMAGE = "scenes\ch5\ch5_guarded_passage\sprites\glo_gloson_thorns_5.png"
  }

  FRAME {
    DELAY = 200
    KEYFRAME=FALSE
    IMAGE = "scenes\ch5\ch5_guarded_passage\sprites\glo_gloson_thorns_6.png"
    EDITOR_SELECTED=TRUE
  }

}

