<?xml version="1.0"?>
<doc>
    <assembly>
        <name>ArchiSteamFarm</name>
    </assembly>
    <members>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.ASFController.ASFGet">
            <summary>
                Fetches common info related to ASF as a whole.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.ASFController.ASFPost(ArchiSteamFarm.IPC.Requests.ASFRequest)">
            <summary>
                Updates ASF's global config.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.ASFController.ExitPost">
            <summary>
                Makes ASF shutdown itself.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.ASFController.RestartPost">
            <summary>
                Makes ASF restart itself.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.ASFController.UpdatePost">
            <summary>
                Makes ASF update itself.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.BotDelete(System.String)">
            <summary>
                Deletes all files related to given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.BotGet(System.String)">
            <summary>
                Fetches common info related to given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.BotPost(System.String,ArchiSteamFarm.IPC.Requests.BotRequest)">
            <summary>
                Updates bot config of given bot.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.GamesToRedeemInBackgroundDelete(System.String)">
            <summary>
                Removes BGR output files of given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.GamesToRedeemInBackgroundGet(System.String)">
            <summary>
                Fetches BGR output files of given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.GamesToRedeemInBackgroundPost(System.String,ArchiSteamFarm.IPC.Requests.BotGamesToRedeemInBackgroundRequest)">
            <summary>
                Adds keys to redeem using BGR to given bot.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.PausePost(System.String,ArchiSteamFarm.IPC.Requests.BotPauseRequest)">
            <summary>
                Pauses given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.RedeemPost(System.String,ArchiSteamFarm.IPC.Requests.BotRedeemRequest)">
            <summary>
                Redeems cd-keys on given bot.
            </summary>
            <remarks>
                Response contains a map that maps each provided cd-key to its redeem result.
                Redeem result can be a null value, this means that ASF didn't even attempt to send a request (e.g. because of bot not being connected to Steam network).
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.RenamePost(System.String,ArchiSteamFarm.IPC.Requests.BotRenameRequest)">
            <summary>
                Renames given bot along with all its related files.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.ResumePost(System.String)">
            <summary>
                Resumes given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.StartPost(System.String)">
            <summary>
                Starts given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.StopPost(System.String)">
            <summary>
                Stops given bots.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.TwoFactorAuthenticationConfirmationsAcceptPost(System.String)">
            <summary>
                Accepts 2FA confirmations of given bots, requires ASF 2FA module to be active on them.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.TwoFactorAuthenticationConfirmationsCancelPost(System.String)">
            <summary>
                Denies 2FA confirmations of given bots, requires ASF 2FA module to be active on them.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.BotController.TwoFactorAuthenticationTokenGet(System.String)">
            <summary>
                Fetches 2FA tokens of given bots, requires ASF 2FA module to be active on them.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.CommandController.CommandPost(System.String)">
            <summary>
                Executes a command.
            </summary>
            <remarks>
                This API endpoint is supposed to be entirely replaced by ASF actions available under /Api/ASF/{action} and /Api/Bot/{bot}/{action}.
                You should use "given bot" commands when executing this endpoint, omitting targets of the command will cause the command to be executed on first defined bot
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.NLogController.NLogGet">
            <summary>
                Fetches ASF log in realtime.
            </summary>
            <remarks>
                This API endpoint requires a websocket connection.
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.StructureController.StructureGet(System.String)">
            <summary>
                Fetches structure of given type.
            </summary>
            <remarks>
                Structure is defined as a representation of given object in its default state.
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.TypeController.TypeGet(System.String)">
            <summary>
                Fetches type info of given type.
            </summary>
            <remarks>
                Type info is defined as a representation of given object with its fields and properties being assigned to a string value that defines their type.
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.WWWController.DirectoryGet(System.String)">
            <summary>
                Fetches files in given directory relative to WWW root.
            </summary>
            <remarks>
                This is internal API being utilizied by our ASF-ui IPC frontend. You should not depend on existence of any /Api/WWW endpoints as they can disappear and change anytime.
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.WWWController.GitHubReleasesGet(System.Byte)">
            <summary>
                Fetches newest GitHub releases of ASF project.
            </summary>
            <remarks>
                This is internal API being utilizied by our ASF-ui IPC frontend. You should not depend on existence of any /Api/WWW endpoints as they can disappear and change anytime.
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.WWWController.GitHubReleasesGet(System.String)">
            <summary>
                Fetches specific GitHub release of ASF project.
            </summary>
            <remarks>
                This is internal API being utilizied by our ASF-ui IPC frontend. You should not depend on existence of any /Api/WWW endpoints as they can disappear and change anytime.
            </remarks>
        </member>
        <member name="M:ArchiSteamFarm.IPC.Controllers.Api.WWWController.SendPost(ArchiSteamFarm.IPC.Requests.WWWSendRequest)">
            <summary>
                Sends a HTTPS request through ASF's built-in HttpClient.
            </summary>
            <remarks>
                This is internal API being utilizied by our ASF-ui IPC frontend. You should not depend on existence of any /Api/WWW endpoints as they can disappear and change anytime.
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.ASFRequest.GlobalConfig">
            <summary>
                ASF's global config structure.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.BotGamesToRedeemInBackgroundRequest.GamesToRedeemInBackground">
            <summary>
                A string-string map that maps cd-key to redeem (key) to its name (value).
            </summary>
            <remarks>
                Key in the map must be a valid and unique Steam cd-key.
                Value in the map must be a non-null and non-empty name of the key (e.g. game's name, but can be anything).
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.BotPauseRequest.Permanent">
            <summary>
                Specifies if pause is permanent or temporary (default).
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.BotPauseRequest.ResumeInSeconds">
            <summary>
                Specifies automatic resume action in given seconds. Default value of 0 disables automatic resume.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.BotRedeemRequest.KeysToRedeem">
            <summary>
                A collection (set) of keys to redeem.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.BotRenameRequest.NewName">
            <summary>
                Specifies the new name for the bot. The new name can't be "ASF", neither the one used by any existing bot.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.BotRequest.BotConfig">
            <summary>
                ASF's bot config structure.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Requests.WWWSendRequest.URL">
            <summary>
                Full URL of the request to be made.
            </summary>
            <remarks>
                URL must start from https:// scheme.
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.ASFResponse.BuildVariant">
            <summary>
                ASF's build variant.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.ASFResponse.GlobalConfig">
            <summary>
                Currently loaded ASF's global config.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.ASFResponse.MemoryUsage">
            <summary>
                Current amount of managed memory being used by the process, in kilobytes.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.ASFResponse.ProcessStartTime">
            <summary>
                Start date of the process.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.ASFResponse.Version">
            <summary>
                ASF version of currently running binary.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GamesToRedeemInBackgroundResponse.UnusedKeys">
            <summary>
                Keys that were redeemed and not used during the process, if available.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GamesToRedeemInBackgroundResponse.UsedKeys">
            <summary>
                Keys that were redeemed and used during the process, if available.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GenericResponse`1.Result">
            <summary>
                The actual result of the request, if available.
            </summary>
            <remarks>
                The type of the result depends on the API endpoint that you've called.
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GenericResponse.Message">
            <summary>
                A message that describes what happened with the request, if available.
            </summary>
            <remarks>
                This property will provide exact reason for majority of expected failures.
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GenericResponse.Success">
            <summary>
                Boolean type that specifies if the request has succeeded.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GitHubReleaseResponse.ChangelogHTML">
            <summary>
                Changelog of the release rendered in HTML.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GitHubReleaseResponse.ReleasedAt">
            <summary>
                Date of the release.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GitHubReleaseResponse.Stable">
            <summary>
                Boolean value that specifies whether the build is stable or not (pre-release).
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.GitHubReleaseResponse.Version">
            <summary>
                Version of the release.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.TypeResponse.Body">
            <summary>
                A string-string map representing a decomposition of given type.
            </summary>
            <remarks>
                The actual structure of this field depends on the type that was requested. You can determine that type based on <see cref="F:ArchiSteamFarm.IPC.Responses.TypeResponse.Properties" /> metadata.
                For enums, keys are friendly names while values are underlying values of those names.
                For objects, keys are non-private fields and properties, while values are underlying types of those.
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.TypeResponse.Properties">
            <summary>
                Metadata of given type.
            </summary>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.TypeResponse.TypeProperties.BaseType">
            <summary>
                Base type of given type, if available.
            </summary>
            <remarks>
                This can be used for determining how <see cref="F:ArchiSteamFarm.IPC.Responses.TypeResponse.Body" /> should be interpreted.
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.TypeResponse.TypeProperties.CustomAttributes">
            <summary>
                Custom attributes of given type, if available.
            </summary>
            <remarks>
                This can be used for determining main enum type if <see cref="F:ArchiSteamFarm.IPC.Responses.TypeResponse.TypeProperties.BaseType" /> is <see cref="T:System.Enum" />.
            </remarks>
        </member>
        <member name="F:ArchiSteamFarm.IPC.Responses.TypeResponse.TypeProperties.UnderlyingType">
            <summary>
                Underlying type of given type, if available.
            </summary>
            <remarks>
                This can be used for determining underlying enum type if <see cref="F:ArchiSteamFarm.IPC.Responses.TypeResponse.TypeProperties.BaseType" /> is <see cref="T:System.Enum" />.
            </remarks>
        </member>
        <member name="T:ArchiSteamFarm.Localization.Strings">
            <summary>
              Klasa zasobu wymagająca zdefiniowania typu do wyszukiwania zlokalizowanych ciągów itd.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ResourceManager">
            <summary>
            Zwraca buforowane wystąpienie ResourceManager używane przez tę klasę.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Culture">
            <summary>
              Przesłania właściwość CurrentUICulture bieżącego wątku dla wszystkich
              przypadków przeszukiwania zasobów za pomocą tej klasy zasobów wymagającej zdefiniowania typu.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.AcceptingTrade">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting trade: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ActivelyMatchingItems">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Matching Steam items, round #{0}....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ActivelyMatchingItemsRound">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Matched a total of {0} sets this round..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.AutoUpdateCheckInfo">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will automatically check for new versions every {0}..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAcceptedDonationTrade">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Accepted donation trade: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAcceptingGift">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting gift: {0}....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAccountFree">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Account is no longer occupied: idling process resumed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAccountLimited">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This account is limited, idling process is unavailable until the restriction is removed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAccountLocked">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This account is locked, idling process is permanently unavailable!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAccountOccupied">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Account is currently being used: ASF will resume idling when it&apos;s free....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAddLicense">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAddLicenseWithItems">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1} | Items: {2}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAlreadyRunning">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This bot is already running!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAlreadyStopped">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This bot has already stopped!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAuthenticatorConverting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Converting .maFile into ASF format....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAuthenticatorImportFinished">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully finished importing mobile authenticator!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAuthenticatorInvalidDeviceID">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Your DeviceID is incorrect or doesn&apos;t exist!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAuthenticatorToken">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu 2FA Token: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAutomaticIdlingNowPaused">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has paused!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAutomaticIdlingNowResumed">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has resumed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAutomaticIdlingPausedAlready">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is paused already!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotAutomaticIdlingResumedAlready">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is resumed already!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotConnected">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Connected to Steam!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotConnecting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Connecting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotConnectionLost">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Connection to Steam Network lost. Reconnecting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotDisconnected">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnected from Steam!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotDisconnecting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnecting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotEncryptedPassword">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu [{0}] password: {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotExtraIdlingCooldown">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Waiting up to {0} to ensure that we&apos;re free to start idling....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotGamesToRedeemInBackgroundCount">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has {0} games remaining in its background queue..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotHandledConfirmations">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully handled {0} confirmations!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotHasNoWallet">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has no wallet..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotHeartBeatFailed">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Failed to disconnect the client. Abandoning this bot instance!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotInstanceNotStartingBecauseDisabled">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Not starting this bot instance because it&apos;s disabled in config file!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotInvalidAuthenticatorDuringLogin">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Received TwoFactorCodeMismatch error code {0} times in a row. Either your 2FA credentials are no longer valid, or your clock is out of sync, aborting!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLevel">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has level {0}..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLoggedOff">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Logged off of Steam: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLoggedOn">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully logged on as {0}..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLoggingIn">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLogonSessionReplaced">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLootingFailed">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer failed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLootingMasterNotDefined">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Trade couldn&apos;t be sent because there is no user with master permission defined!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotLootingSuccess">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer sent successfully!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotNoASFAuthenticator">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This bot doesn&apos;t have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotNotConnected">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This bot instance is not connected!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotNotFound">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Couldn&apos;t find any bot named {0}!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotNotOwnedYet">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Not owned yet: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotOwnedAlready">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotOwnedAlreadyWithName">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0} | {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotOwnsOverviewPerGame">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu {0}/{1} bots already own game {2}..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotRateLimitExceeded">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Rate limit exceeded, we will retry after {0} of cooldown....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotReconnecting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Reconnecting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotRedeem">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotRedeemWithItems">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1} | Items: {2}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotRefreshingPackagesData">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Refreshing packages data....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotRemovedExpiredLoginKey">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Removed expired login key!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotSendingTradeToYourself">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu You can&apos;t send trade to yourself!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStats">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Current memory usage: {0} MB..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusConnecting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is connecting to Steam network..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusIdling">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining)..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusIdlingList">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining)..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusLimited">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is limited and can&apos;t drop any cards through idling..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusLocked">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is locked and can&apos;t drop any cards through idling..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusNotIdling">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not idling anything..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusNotRunning">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not running..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusOverview">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusPaused">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is paused or running in manual mode..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStatusPlayingNotAvailable">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is currently being used..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotSteamDirectoryInitializationFailed">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotStopping">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Stopping....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotUnableToLogin">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Unable to login to Steam: {0}/{1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotVersion">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu {0} V{1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.BotWalletBalance">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Wallet balance: {0} {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.CheckingFirstBadgePage">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Checking first badge page....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.CheckingOtherBadgePages">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Checking other badge pages....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ChosenFarmingAlgorithm">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Chosen idling algorithm: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ClearingDiscoveryQueue">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Clearing Steam discovery queue #{0}....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Content">
             <summary>
             Wyszukuje zlokalizowany ciąg podobny do ciągu Content:
            {0}.
             </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Done">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Done!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.DoneActivelyMatchingItems">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Done matching Steam items, round #{0}..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.DoneClearingDiscoveryQueue">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Done clearing Steam discovery queue #{0}..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.EnterCommand">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Enter command: .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorAborted">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Aborted!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorAccessDenied">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Access denied!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorBotConfigInvalid">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Your bot config is invalid. Please verify content of {0} and try again!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorConfigPropertyInvalid">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Configured {0} property is invalid: {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorDatabaseInvalid">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorEarlyFatalExceptionInfo">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu ASF V{0} has run into fatal exception before core logging module was even able to initialize!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorEarlyFatalExceptionPrint">
             <summary>
             Wyszukuje zlokalizowany ciąg podobny do ciągu Exception: {0}() {1}
            StackTrace:
            {2}.
             </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorExitingWithNonZeroErrorCode">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting with nonzero error code!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorFailingRequest">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Request failing: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorFunctionOnlyInHeadlessMode">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu This function is available only in headless mode!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorGlobalConfigNotLoaded">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Global config could not be loaded. Make sure that {0} exists and is valid! Follow &apos;setting up&apos; guide on the wiki if you&apos;re confused..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorGlobalConfigRemoved">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been removed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorInvalidCurrentCulture">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Your provided CurrentCulture is invalid, ASF will keep running with the default one!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorIsEmpty">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is empty!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorIsInvalid">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is invalid!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorMobileAuthenticatorInvalidDeviceID">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Refusing to execute this function due to invalid DeviceID in ASF 2FA!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorNoBotsDefined">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are defined. Did you forget to configure your ASF?.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorObjectIsNull">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is null!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorParsingObject">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Parsing {0} failed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorRequestFailedTooManyTimes">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Request failed after {0} attempts!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorSingleInstanceRequired">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu ASF process is already running for this working directory, aborting!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorUpdateCheckFailed">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check latest version!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorUpdateNoAssetForThisVersion">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with update because there is no asset that relates to currently running version! Automatic update to that version is not possible..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorUpdateNoAssets">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with an update because that version doesn&apos;t include any assets!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.ErrorUserInputRunningInHeadlessMode">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Received a request for user input, but process is running in headless mode!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Executing">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Executing....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Exiting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.GamesToIdle">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu We have a total of {0} games ({1} cards) left to idle (~{2} remaining)....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.GlobalConfigChanged">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been changed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IdlingFinished">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Idling finished!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IdlingFinishedForGame">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling: {0} ({1}) after {2} of playtime!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IdlingFinishedForGames">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling games: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IdlingGameNotPossible">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IdlingStatusForGame">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Idling status for {0} ({1}): {2} cards remaining.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IdlingStopped">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Idling stopped!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IgnoredPermanentPauseEnabled">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring this request, as permanent pause is enabled!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IgnoringTrade">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring trade: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Initializing">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Initializing {0}....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.InteractiveConsoleEnabled">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Interactive console is now active, type &apos;c&apos; in order to enter command mode..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.InteractiveConsoleNotAvailable">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Interactive console is not available due to missing {0} config property..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IPCReady">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu IPC server ready!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.IPCStarting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Starting IPC server....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.LoggingIn">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in to {0}....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.NoBotsAreRunning">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are running, exiting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.NothingFound">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Nothing found!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.NothingToIdle">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu We don&apos;t have anything to idle on this account!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.NowIdling">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0} ({1}).
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.NowIdlingList">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.PlayingNotAvailable">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Playing is currently unavailable, we&apos;ll try again later!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.PleaseWait">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please wait....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.PluginLoaded">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu {0} has been loaded successfully!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.PluginLoading">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Loading {0} V{1}....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.PluginsWarning">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu You&apos;ve loaded one or more of custom plugins into the ASF. Since we&apos;re unable to offer a support for modded setups, please reach the appropriate developers of the plugins that you decided to use in case of any issues..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.RefreshingOurSession">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Refreshing our session!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.RejectingTrade">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Rejecting trade: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Response">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Response: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Restarting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Restarting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Starting">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Starting....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.StillIdling">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0} ({1}).
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.StillIdlingList">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.StoppedIdling">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0} ({1}).
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.StoppedIdlingList">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Success">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Success!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.TargetBotNotConnected">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Target bot instance is not connected!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.TranslationIncomplete">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UnknownCommand">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Unknown command!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UnlockingParentalAccount">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Unlocking parental account....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UnusedKeys">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Unused keys: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UpdateCheckingNewVersion">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Checking for new version....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UpdateCleanup">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Cleaning up old files after update....
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UpdateDownloadingNewVersion">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Downloading new version: {0} ({1} MB)... While waiting, consider donating if you appreciate the work being done! :).
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UpdateFinished">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Update process finished!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UpdateNewVersionAvailable">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu New ASF version is available! Consider updating yourself!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UpdateVersionInfo">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Local version: {0} | Remote version: {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UserInputDeviceID">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your mobile authenticator device ID (including &quot;android:&quot;): .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UserInputSteam2FA">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your 2FA code from your Steam authenticator app: .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UserInputSteamGuard">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter SteamGuard auth code that was sent on your e-mail: .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UserInputSteamLogin">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam login: .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UserInputSteamParentalCode">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter Steam parental code: .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UserInputSteamPassword">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam password: .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.UserInputUnknown">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter undocumented value of {0}: .
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningCouldNotCheckBadges">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Could not get badges&apos; information, we will try again later!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningCouldNotCheckCardsStatus">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check cards status for: {0} ({1}), we will try again later!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningDeprecated">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Usage of {0} is deprecated and will be removed in future versions of the program. Please use {1} instead..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningExcessiveBotsCount">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu You&apos;re running more personal bot accounts than our upper recommended limit ({0}). Be advised that this setup is not supported and might cause various Steam-related issues, including account suspensions. Check out the FAQ for more details..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningFailed">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Failed!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningFailedWithError">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Failed due to error: {0}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningIdlingGameMismatch">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningPreReleaseVersion">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu You&apos;re using a version that is newer than latest released version for your update channel. Please note that pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningPrivacyPolicy">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Please review our privacy policy section on the wiki if you&apos;re concerned about what ASF is in fact doing!.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningUnknownValuePleaseReport">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Received unknown value for {0}, please report this: {1}.
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.WarningWorkaroundTriggered">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu Workaround for {0} bug has been triggered..
            </summary>
        </member>
        <member name="P:ArchiSteamFarm.Localization.Strings.Welcome">
            <summary>
            Wyszukuje zlokalizowany ciąg podobny do ciągu It looks like it&apos;s your first launch of the program, welcome!.
            </summary>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IASF.OnASFInit(System.Collections.Generic.IReadOnlyDictionary{System.String,Newtonsoft.Json.Linq.JToken})">
            <summary>
                ASF will call this method right after global config initialization.
            </summary>
            <param name="additionalConfigProperties">Extra config properties made out of <see cref="T:Newtonsoft.Json.JsonExtensionDataAttribute" />. Can be null if no extra properties are found.</param>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBot.OnBotDestroy(ArchiSteamFarm.Bot)">
            <summary>
                ASF will call this method after removing its own references from it, e.g. after config removal.
                You should ensure that you'll remove any of your own references to this bot instance in timely manner.
                Doing so will allow the garbage collector to dispose the bot afterwards, refraining from doing so will create a "memory leak" by keeping the reference alive.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBot.OnBotInit(ArchiSteamFarm.Bot)">
            <summary>
                ASF will call this method after creating the bot object, e.g. after config creation.
                Bot config is not yet available at this stage. This function will execute only once for every bot object.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotCommand.OnBotCommand(ArchiSteamFarm.Bot,System.UInt64,System.String,System.String[])">
            <summary>
                ASF will call this method for unrecognized commands.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="steamID">64-bit long unsigned integer of steamID executing the command.</param>
            <param name="message">Command message in its raw format, stripped of <see cref="F:ArchiSteamFarm.GlobalConfig.CommandPrefix" />.</param>
            <param name="args">Pre-parsed message using standard ASF delimiters.</param>
            <returns>Response to the command, or null/empty (as the task value) if the command isn't handled by this plugin.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotConnection.OnBotDisconnected(ArchiSteamFarm.Bot,SteamKit2.EResult)">
            <summary>
                ASF will call this method when bot gets disconnected from Steam network.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="reason">Reason for disconnection, or <see cref="F:SteamKit2.EResult.OK" /> if the disconnection was initiated by ASF (e.g. as a result of a command).</param>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotConnection.OnBotLoggedOn(ArchiSteamFarm.Bot)">
            <summary>
                ASF will call this method when bot successfully connects to Steam network.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotFriendRequest.OnBotFriendRequest(ArchiSteamFarm.Bot,System.UInt64)">
            <summary>
                ASF will call this method for unhandled (ignored and rejected) friend requests and Steam group invites received by the bot.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="steamID">64-bit Steam identificator of the user that sent a friend request, or a group that the bot has been invited to.</param>
            <returns>True if the request should be accepted as part of this plugin, false otherwise.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotHackNewChat.BotUsesNewChat(ArchiSteamFarm.Bot)">
            <summary>
                ASF will use this property for determining whether the bot should use new chat system.
                Unless you know what you're doing, you should not implement this property yourself and let ASF decide.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <returns>Boolean indicating whether the bot should use new chat system.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotMessage.OnBotMessage(ArchiSteamFarm.Bot,System.UInt64,System.String)">
            <summary>
                ASF will call this method for messages that are not commands, so ones that do not start from <see cref="F:ArchiSteamFarm.GlobalConfig.CommandPrefix" />.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="steamID">64-bit long unsigned integer of steamID executing the command.</param>
            <param name="message">Message in its raw format.</param>
            <returns>Response to the message, or null/empty (as the task value) for silence.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotModules.OnBotInitModules(ArchiSteamFarm.Bot,System.Collections.Generic.IReadOnlyDictionary{System.String,Newtonsoft.Json.Linq.JToken})">
            <summary>
                ASF will call this method right after bot config initialization.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="additionalConfigProperties">Extra config properties made out of <see cref="T:Newtonsoft.Json.JsonExtensionDataAttribute" />. Can be null if no extra properties are found.</param>
        </member>
        <member name="P:ArchiSteamFarm.Plugins.IBotsComparer.BotsComparer">
            <summary>
                ASF will use this property for determining the comparer for the bots.
                Unless you know what you're doing, you should not implement this property yourself and let ASF decide.
            </summary>
            <returns>Comparer that will be used for the bots, as well as bot regexes.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotSteamClient.OnBotSteamCallbacksInit(ArchiSteamFarm.Bot,SteamKit2.CallbackManager)">
            <summary>
                ASF will call this method right after custom SK2 client handler initialization in order to allow you listening for callbacks in your own code.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="callbackManager">Callback manager object which can be used for establishing subscriptions to standard and custom callbacks.</param>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotSteamClient.OnBotSteamHandlersInit(ArchiSteamFarm.Bot)">
            <summary>
                ASF will call this method right after bot initialization in order to allow you hooking custom SK2 client handlers into the SteamClient.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <returns>Collection of custom client handlers that are supposed to be hooked into the SteamClient by ASF. If you do not require any, just return null.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotTradeOffer.OnBotTradeOffer(ArchiSteamFarm.Bot,ArchiSteamFarm.Json.Steam.TradeOffer)">
            <summary>
                ASF will call this method for unhandled (ignored and rejected) trade offers received by the bot.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="tradeOffer">Trade offer related to this callback.</param>
            <returns>True if the trade offer should be accepted as part of this plugin, false otherwise.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IBotTradeOfferResults.OnBotTradeOfferResults(ArchiSteamFarm.Bot,System.Collections.Generic.IReadOnlyCollection{ArchiSteamFarm.Trading.ParseTradeResult})">
            <summary>
                ASF will call this method for notifying you about the result of each received trade offer being handled. The method is executed for each batch that can contain 1 or more trade offers.
            </summary>
            <param name="bot">Bot object related to this callback.</param>
            <param name="tradeResults">Trade results related to this callback.</param>
        </member>
        <member name="P:ArchiSteamFarm.Plugins.IPlugin.Name">
            <summary>
                ASF will use this property as general plugin identifier for the user.
            </summary>
            <returns>String that will be used as the name of this plugin.</returns>
        </member>
        <member name="P:ArchiSteamFarm.Plugins.IPlugin.Version">
            <summary>
                ASF will use this property as version indicator of your plugin to the user.
                You have a freedom in deciding what versioning you want to use, this is for identification purposes only.
            </summary>
            <returns>Version that will be shown to the user when plugin is loaded.</returns>
        </member>
        <member name="M:ArchiSteamFarm.Plugins.IPlugin.OnLoaded">
            <summary>
                ASF will call this method right after plugin initialization.
            </summary>
        </member>
    </members>
</doc>
